# Water Definition - Waterpark
#
# Defines how to create geometry for the water flowing in the slide
 
Water
{
	Name: Water

	Material
	{
		Diffuse: 0.3 0.3 0.3 
		Ambient: 1.0 1.0 1.0 
		Specular: 0.1 0.1 0.1
		Power: 1.00
		#Texture: water.png
		Texture: wslide1.png
		TextureSlide: 0.75
		#Texture: water.png
		Texture: wslide2.png
		TextureSlide: 1.0
	}

	// Texture repeat per seconds of ride
	TextureSpacing: 1.0


	CrossSection
	{

		Vertices 11 : 	
				1.509 0.1 
				1.393 0.1 
				1.277 -0.029 
				0.84 -1.12
				0.464 -1.457
				0 -1.586
				-0.464 -1.457
				-0.84 -1.12
				-1.277 -0.029
				-1.393 0.1
				-1.509 0.1
	}
}
