RiderDefinition
{
	BoredSpeed 8
	BoredSpeedRange 6
	BoredHeight 1
	ScaredSpeed 17
	ScaredSpeedRange 14
	ScaredHeight 80
	
}

#to adjust a character's emotion reaction to a specific mission
#copy the following block change the pound sign between Mission and Definition
#to the mission's number, and change the values w/in to the needed values
#NOTE: all mission defintions must come after the RiderDefinition
#Mission#Definition
#{
#	BoredSpeed 5
#	BoredSpeedRange 7
#	BoredHeight 1
#	ScaredSpeed 15
#	ScaredSpeedRange 12
#	ScaredHeight 25
#}

###############################
###### Mission Overrides ######
###############################

Mission5Definition
{
	BoredSpeed 2
	BoredSpeedRange 1
	BoredHeight 1
	ScaredSpeed 14
	ScaredSpeedRange 12
	ScaredHeight 50
}