<?xml version="1.0" encoding="utf-8"?>
<eventSystem xmlns="iqsoftwaregames">


	
	<!--Germany prepares to attack Scandinavia-->
	<event eventID="201" countryID="2" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_201_title</title>
    	<description>ZID_201_desc</description>
    <beginDate day="1" month="2" year="1940"/>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--Poland is not active-->
        <expression>
          	<leftOperand method="Country.IsActive" param0="1"/>
          	<operator value ="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
		<!--Denmark is active-->
        <expression>
          	<leftOperand method="Country.IsActive" param0="10"/>
          	<operator value ="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
		<!--Norway is active-->
        <expression>
          	<leftOperand method="Country.IsActive" param0="5"/>
          	<operator value ="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
		<!-- Bremen controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="111" param1="75" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Kiel controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="118" param1="73" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Hamburg controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="116" param1="76" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!--No war with Denmark-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="2" param1="10"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
       	</expression>
		<!--No war with Norway-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="2" param1="5"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
       	</expression>
		<!--No war with Russia-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="2" param1="3"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
       	</expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="201"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="99" >
        	<description>ZID_201_op1</description>
        	<tooltip>ZID_201_desc1</tooltip>
        	<effects>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="201" param1="1"/>
   			</effects>
		</option>
      	<option optionID="2" chanceAI="1" >
        	<description>ZID_201_op2</description>
        	<tooltip>ZID_201_desc2</tooltip>
        	<effects>
				<!--Political strength decresed-->
				<effect method="Country.ChangePoliticalStrength" param0="2" param1="-5" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="201" param1="2"/>
   			</effects>
		</option>
  	</options>
  	</event>

	
	<!--Germany to attack Scandinavia-->
	<event eventID="202" countryID="2" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_202_title</title>
    	<description>ZID_202_desc</description>
    <beginDate day="14" month="3" year="1940"/>
	<condition>
      	<and>
        <!--Random check-->
        <expression>
          	<leftOperand method="System.GetRandomNumber" param0="1" param1="100"/>
          	<operator value="greaterOrEqual"/>
          	<rightOperand constValue="30"/>
        </expression>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--Poland is not active-->
        <expression>
          	<leftOperand method="Country.IsActive" param0="1"/>
          	<operator value ="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
			<or>
			<!--Norway is active-->
        	<expression>
          		<leftOperand method="Country.IsActive" param0="5"/>
          		<operator value ="equals"/>
          		<rightOperand constValue="1"/>
        	</expression>
			<!--Denmark is active-->
        	<expression>
          		<leftOperand method="Country.IsActive" param0="10"/>
          		<operator value ="equals"/>
          		<rightOperand constValue="1"/>
        	</expression>
			</or>
		<!-- Bremen controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="111" param1="75" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Kiel controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="118" param1="73" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Hamburg controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="116" param1="76" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!--No war with Denmark-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="2" param1="10"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
       	</expression>
		<!--No war with Norway-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="2" param1="5"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
       	</expression>
		<!--No war with Russia-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="2" param1="3"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
       	</expression>
	    <!--Option 1 in event 201 -->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="201"/>
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="202"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="98" >
        	<description>ZID_202_op1</description>
        	<tooltip>ZID_202_desc1</tooltip>
        	<effects>
				<!--War against Denmark-->
        		<effect method="Country.DeclareWarOnCountry" param0="2" param1="10"/>
				<!--War against Norway-->
        		<effect method="Country.DeclareWarOnCountry" param0="2" param1="5"/>
				<!--Prepare for invasion-->
          		<effect method="AI.SetMakesSeaInvasionsParameter" param0="2" param1="1"/>
				<!--Changnig number of fronts-->
				<effect method="AI.SetMaxNumberOfFrontsForSeaInvasion" param0="2" param1="3"/>
				<!--Set Oslo as alternative Sea Invasion target-->
				<effect method="AI.AddPortForObligatoryInvasion" param0="2" param1="118" param2="45" param3="1"/>
				<!--Allowing to transport units to front by sea-->
				<effect method="AI.TransportUnitsToFrontsBySea" param0="2" param1="1"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="202" param1="1"/>
   			</effects>
		</option>
      	<option optionID="2" chanceAI="1" >
        	<description>ZID_202_op2</description>
        	<tooltip>ZID_202_desc2</tooltip>
        	<effects>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="202" param1="2"/>
   			</effects>
		</option>
      	<option optionID="3" chanceAI="1" >
        	<description>ZID_202_op3</description>
        	<tooltip>ZID_202_desc3</tooltip>
        	<effects>
				<!--Production point decreased-->
				<effect method="Country.ChangeProductionPoints" param0="2" param1="-50" />
				<!--Political strength decresed-->
				<effect method="Country.ChangePoliticalStrength" param0="2" param1="-5" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="202" param1="3"/>
   			</effects>
		</option>
  	</options>
  	</event>

	
	<!--Very quick victory over Poland-->
	<event eventID="203" countryID="2" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_203_title</title>
    	<description>ZID_203_desc</description>
    <beginDate day="1" month="9" year="1939"/>
    <endDate day="31" month="9" year="1939"/>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--Poland is not active-->
        <expression>
          	<leftOperand method="Country.IsActive" param0="1"/>
          	<operator value ="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="203"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_203_op1</description>
        	<tooltip>ZID_203_desc1</tooltip>
        	<effects>
				<!--DP for Gemrany-->
          		<effect method="Country.ChangeDiplomaticPoints" param0="2" param1="20"/>
				<!--PP for Gemrany-->
          		<effect method="Country.ChangeProductionPoints" param0="2" param1="70"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="203" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>

	
	<!--Quick victory over Poland-->
	<event eventID="204" countryID="2" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_204_title</title>
    	<description>ZID_204_desc</description>
    <beginDate day="1" month="10" year="1939"/>
    <endDate day="22" month="10" year="1939"/>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--Poland is not active-->
        <expression>
          	<leftOperand method="Country.IsActive" param0="1"/>
          	<operator value ="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
	    <!--Event 203 not fired-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="203"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="204"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_204_op1</description>
        	<tooltip>ZID_204_desc1</tooltip>
        	<effects>
				<!--DP for Gemrany-->
          		<effect method="Country.ChangeDiplomaticPoints" param0="2" param1="10"/>
				<!--PP for Gemrany-->
          		<effect method="Country.ChangeProductionPoints" param0="2" param1="40"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="204" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>


	<!--Policy against conquered Poland-->
	<event eventID="205" countryID="2" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_205_title</title>
    	<description>ZID_205_desc</description>
    <beginDate day="1" month="9" year="1939"/>
    <endDate day="31" month="12" year="1948"/>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--Poland is not active-->
        <expression>
          	<leftOperand method="Country.IsActive" param0="1"/>
          	<operator value ="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
		<!-- Warsaw controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="153" param1="81" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Poznan controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="138" param1="80" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Lodz controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="147" param1="83" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="205"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="55" >
        	<description>ZID_205_op1</description>
        	<tooltip>ZID_205_desc1</tooltip>
        	<effects>
				<!--Now Cities in Poland can be attacked-->
          		<effect method="AI.RemoveDoNotAttackCity" param0="2" param1="156" param2="73"/>
          		<effect method="AI.RemoveDoNotAttackCity" param0="2" param1="158" param2="84"/>
          		<effect method="AI.RemoveDoNotAttackCity" param0="2" param1="161" param2="69"/>
          		<effect method="AI.RemoveDoNotAttackCity" param0="2" param1="163" param2="92"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="205" param1="1"/>
   			</effects>
		</option>
      	<option optionID="2" chanceAI="30" >
        	<description>ZID_205_op2</description>
        	<tooltip>ZID_205_desc2</tooltip>
        	<effects>
				<!--Now Cities in Poland can be attacked-->
          		<effect method="AI.RemoveDoNotAttackCity" param0="2" param1="156" param2="73"/>
          		<effect method="AI.RemoveDoNotAttackCity" param0="2" param1="158" param2="84"/>
          		<effect method="AI.RemoveDoNotAttackCity" param0="2" param1="161" param2="69"/>
          		<effect method="AI.RemoveDoNotAttackCity" param0="2" param1="163" param2="92"/>
				<!--Social unrest increased by 5-->
          		<effect method="Country.ChangeSocialUnrest" param0="2" param1="5"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="205" param1="2"/>
   			</effects>
		</option>
      	<option optionID="3" chanceAI="15" >
        	<description>ZID_205_op3</description>
        	<tooltip>ZID_205_desc3</tooltip>
        	<effects>
				<!--Now Cities in Poland can be attacked-->
          		<effect method="AI.RemoveDoNotAttackCity" param0="2" param1="156" param2="73"/>
          		<effect method="AI.RemoveDoNotAttackCity" param0="2" param1="158" param2="84"/>
          		<effect method="AI.RemoveDoNotAttackCity" param0="2" param1="161" param2="69"/>
          		<effect method="AI.RemoveDoNotAttackCity" param0="2" param1="163" param2="92"/>
				<!--Social unrest increased by 10-->
          		<effect method="Country.ChangeSocialUnrest" param0="2" param1="10"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="205" param1="3"/>
   			</effects>
		</option>
  	</options>
  	</event>


	<!--Harsh policy against conquered Poland-->
	<event eventID="206" countryID="2" visibleByPlayer="1" oneTimeChecking="1">
	<title>ZID_206_title</title>
    	<description>ZID_206_desc</description>
    <beginDate day="1" month="9" year="1939"/>
    <endDate day="31" month="12" year="1942"/>
	<condition>
      	<and>
        <!--Random check-->
        <expression>
          	<leftOperand method="System.GetRandomNumber" param0="1" param1="100"/>
          	<operator value="lessOrEqual"/>
          	<rightOperand constValue="5"/>
        </expression>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--Poland is not active-->
        <expression>
          	<leftOperand method="Country.IsActive" param0="1"/>
          	<operator value ="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
		<!-- Warsaw controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="153" param1="81" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Poznan controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="138" param1="80" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Lodz controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="147" param1="83" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
	    <!--Option 1 in event 205-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="205"/>
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="206"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_206_op1</description>
        	<tooltip>ZID_206_desc1</tooltip>
        	<effects>
				<!--PP for Gemrany-->
          		<effect method="Country.ChangeProductionPoints" param0="2" param1="30"/>
				<!--This event does not set flag!-->
   			</effects>
		</option>
  	</options>
  	</event>


	<!--Balanced policy against conquered Poland-->
	<event eventID="207" countryID="2" visibleByPlayer="1" oneTimeChecking="1">
	<title>ZID_207_title</title>
    	<description>ZID_207_desc</description>
    <beginDate day="1" month="9" year="1939"/>
    <endDate day="31" month="12" year="1945"/>
	<condition>
      	<and>
        <!--Random check-->
        <expression>
          	<leftOperand method="System.GetRandomNumber" param0="1" param1="100"/>
          	<operator value="lessOrEqual"/>
          	<rightOperand constValue="5"/>
        </expression>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--Poland is not active-->
        <expression>
          	<leftOperand method="Country.IsActive" param0="1"/>
          	<operator value ="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
		<!-- Warsaw controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="153" param1="81" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Poznan controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="138" param1="80" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Lodz controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="147" param1="83" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
	    <!--Option 2 in event 205-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="205"/>
          	<operator value="equals"/>
          	<rightOperand constValue="2"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="207"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_207_op1</description>
        	<tooltip>ZID_207_desc1</tooltip>
        	<effects>
				<!--PP for Gemrany-->
          		<effect method="Country.ChangeProductionPoints" param0="2" param1="20"/>
				<!--This event does not set flag!-->
   			</effects>
		</option>
  	</options>
  	</event>


	<!--Easy policy against conquered Poland-->
	<event eventID="208" countryID="2" visibleByPlayer="1" oneTimeChecking="1">
	<title>ZID_208_title</title>
    	<description>ZID_208_desc</description>
    <beginDate day="1" month="9" year="1939"/>
    <endDate day="31" month="12" year="1948"/>
	<condition>
      	<and>
        <!--Random check-->
        <expression>
          	<leftOperand method="System.GetRandomNumber" param0="1" param1="100"/>
          	<operator value="lessOrEqual"/>
          	<rightOperand constValue="5"/>
        </expression>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--Poland is not active-->
        <expression>
          	<leftOperand method="Country.IsActive" param0="1"/>
          	<operator value ="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
		<!-- Warsaw controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="153" param1="81" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Poznan controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="138" param1="80" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Lodz controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="147" param1="83" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
	    <!--Option 3 in event 205-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="205"/>
          	<operator value="equals"/>
          	<rightOperand constValue="3"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="208"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_208_op1</description>
        	<tooltip>ZID_208_desc1</tooltip>
        	<effects>
				<!--PP for Germany-->
          		<effect method="Country.ChangeProductionPoints" param0="2" param1="10"/>
				<!--This event does not set flag!-->
   			</effects>
		</option>
  	</options>
  	</event>


	<!--Polish partisants against harsh policy-->
	<event eventID="209" countryID="2" visibleByPlayer="1" oneTimeChecking="1">
	<title>ZID_209_title</title>
    	<description>ZID_209_desc</description>
    <beginDate day="1" month="9" year="1939"/>
    <endDate day="31" month="12" year="1948"/>
	<condition>
      	<and>
        <!--Random check-->
        <expression>
          	<leftOperand method="System.GetRandomNumber" param0="1" param1="100"/>
          	<operator value="lessOrEqual"/>
          	<rightOperand constValue="8"/>
        </expression>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--Poland is not active-->
        <expression>
          	<leftOperand method="Country.IsActive" param0="1"/>
          	<operator value ="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
		<!-- Warsaw controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="153" param1="81" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Poznan controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="138" param1="80" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Lodz controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="147" param1="83" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
	    <!--Option 1 in event 205-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="205"/>
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="209"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="75" >
        	<description>ZID_209_op1</description>
        	<tooltip>ZID_209_desc1</tooltip>
        	<effects>
				<!--PP for Germany-->
          		<effect method="Country.ChangeProductionPoints" param0="2" param1="-50"/>
				<!--German units effectivity reduced-->
          		<effect method="Country.ChangeEffectivityOfAllUnits" param0="1" param1="1" param2="-5" />
				<!--This event does not set flag!-->
   			</effects>
		</option>
      	<option optionID="2" chanceAI="15" >
        	<description>ZID_209_op2</description>
        	<tooltip>ZID_209_desc2</tooltip>
        	<effects>
				<!--PP for Germany-->
          		<effect method="Country.ChangeProductionPoints" param0="2" param1="-30"/>
				<!--German units effectivity reduced-->
          		<effect method="Country.ChangeEffectivityOfAllUnits" param0="1" param1="1" param2="-10" />
				<!--This event does not set flag!-->
   			</effects>
		</option>
      	<option optionID="3" chanceAI="10" >
        	<description>ZID_209_op3</description>
        	<tooltip>ZID_209_desc3</tooltip>
        	<effects>
				<!--PP for Germany-->
          		<effect method="Country.ChangeProductionPoints" param0="2" param1="-10"/>
				<!--German units effectivity reduced-->
          		<effect method="Country.ChangeEffectivityOfAllUnits" param0="1" param1="1" param2="-15" />
				<!--This event does not set flag!-->
   			</effects>
		</option>
  	</options>
  	</event>


	<!--Polish partisants against balanced policy-->
	<event eventID="210" countryID="2" visibleByPlayer="1" oneTimeChecking="1">
	<title>ZID_210_title</title>
    	<description>ZID_210_desc</description>
    <beginDate day="1" month="9" year="1939"/>
    <endDate day="31" month="12" year="1944"/>
	<condition>
      	<and>
        <!--Random check-->
        <expression>
          	<leftOperand method="System.GetRandomNumber" param0="1" param1="100"/>
          	<operator value="lessOrEqual"/>
          	<rightOperand constValue="4"/>
        </expression>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--Poland is not active-->
        <expression>
          	<leftOperand method="Country.IsActive" param0="1"/>
          	<operator value ="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
		<!-- Warsaw controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="153" param1="81" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Poznan controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="138" param1="80" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Lodz controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="147" param1="83" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
	    <!--Option 2 in event 205-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="205"/>
          	<operator value="equals"/>
          	<rightOperand constValue="2"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="210"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="75" >
        	<description>ZID_210_op1</description>
        	<tooltip>ZID_210_desc1</tooltip>
        	<effects>
				<!--PP for Germany-->
          		<effect method="Country.ChangeProductionPoints" param0="2" param1="-50"/>
				<!--German units effectivity reduced-->
          		<effect method="Country.ChangeEffectivityOfAllUnits" param0="1" param1="1" param2="-5" />
				<!--This event does not set flag!-->
   			</effects>
		</option>
      	<option optionID="2" chanceAI="15" >
        	<description>ZID_210_op2</description>
        	<tooltip>ZID_210_desc2</tooltip>
        	<effects>
				<!--PP for Germany-->
          		<effect method="Country.ChangeProductionPoints" param0="2" param1="-30"/>
				<!--German units effectivity reduced-->
          		<effect method="Country.ChangeEffectivityOfAllUnits" param0="1" param1="1" param2="-10" />
				<!--This event does not set flag!-->
   			</effects>
		</option>
      	<option optionID="3" chanceAI="10" >
        	<description>ZID_210_op3</description>
        	<tooltip>ZID_210_desc3</tooltip>
        	<effects>
				<!--PP for Germany-->
          		<effect method="Country.ChangeProductionPoints" param0="2" param1="-10"/>
				<!--German units effectivity reduced-->
          		<effect method="Country.ChangeEffectivityOfAllUnits" param0="1" param1="1" param2="-15" />
				<!--This event does not set flag!-->
   			</effects>
		</option>
  	</options>
  	</event>


	<!--Polish partisants against mild policy-->
	<event eventID="211" countryID="2" visibleByPlayer="1" oneTimeChecking="1">
	<title>ZID_211_title</title>
    	<description>ZID_211_desc</description>
    <beginDate day="1" month="9" year="1939"/>
    <endDate day="31" month="12" year="1942"/>
	<condition>
      	<and>
        <!--Random check-->
        <expression>
          	<leftOperand method="System.GetRandomNumber" param0="1" param1="100"/>
          	<operator value="lessOrEqual"/>
          	<rightOperand constValue="2"/>
        </expression>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--Poland is not active-->
        <expression>
          	<leftOperand method="Country.IsActive" param0="1"/>
          	<operator value ="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
		<!-- Warsaw controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="153" param1="81" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Poznan controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="138" param1="80" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Lodz controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="147" param1="83" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
	    <!--Option 3 in event 205-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="205"/>
          	<operator value="equals"/>
          	<rightOperand constValue="3"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="211"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="75" >
        	<description>ZID_211_op1</description>
        	<tooltip>ZID_211_desc1</tooltip>
        	<effects>
				<!--PP for Germany-->
          		<effect method="Country.ChangeProductionPoints" param0="2" param1="-50"/>
				<!--German units effectivity reduced-->
          		<effect method="Country.ChangeEffectivityOfAllUnits" param0="1" param1="1" param2="-5" />
				<!--This event does not set flag!-->
   			</effects>
		</option>
      	<option optionID="2" chanceAI="15" >
        	<description>ZID_211_op2</description>
        	<tooltip>ZID_211_desc2</tooltip>
        	<effects>
				<!--PP for Germany-->
          		<effect method="Country.ChangeProductionPoints" param0="2" param1="-30"/>
				<!--German units effectivity reduced-->
          		<effect method="Country.ChangeEffectivityOfAllUnits" param0="1" param1="1" param2="-10" />
				<!--This event does not set flag!-->
   			</effects>
		</option>
      	<option optionID="3" chanceAI="10" >
        	<description>ZID_211_op3</description>
        	<tooltip>ZID_211_desc3</tooltip>
        	<effects>
				<!--PP for Germany-->
          		<effect method="Country.ChangeProductionPoints" param0="2" param1="-10"/>
				<!--German units effectivity reduced-->
          		<effect method="Country.ChangeEffectivityOfAllUnits" param0="1" param1="1" param2="-15" />
				<!--This event does not set flag!-->
   			</effects>
		</option>
  	</options>
  	</event>


	<!--Germany prepares to attack Benelux-->
	<event eventID="212" countryID="2" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_212_title</title>
    	<description>ZID_212_desc</description>
    <beginDate day="1" month="2" year="1940"/>
	<condition>
      	<and>
        <!--Random check-->
        <expression>
          	<leftOperand method="System.GetRandomNumber" param0="1" param1="100"/>
          	<operator value="greaterOrEqual"/>
          	<rightOperand constValue="30"/>
        </expression>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--Poland is not active-->
        <expression>
          	<leftOperand method="Country.IsActive" param0="1"/>
          	<operator value ="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
			<or>
			<!--No war with Belgium-->
			<expression>
				<leftOperand method="Country.HasWarWithCountry" param0="2" param1="17" /> 
				<operator value="equals" />
				<rightOperand constValue="0" />
			</expression>
			<!--No war with Nederlands-->
			<expression>
				<leftOperand method="Country.HasWarWithCountry" param0="2" param1="18" /> 
				<operator value="equals" />
				<rightOperand constValue="0" />
			</expression>
			<!--No war with Luxemburg-->
			<expression>
				<leftOperand method="Country.HasWarWithCountry" param0="2" param1="19" /> 
				<operator value="equals" />
				<rightOperand constValue="0" />
			</expression>
			</or>
		<!-- Bremen controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="111" param1="75" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Essen controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="110" param1="82" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Koln controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="111" param1="86" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Saarbrucken controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="110" param1="95" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Stuttgart controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="118" param1="98" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Paris not controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="94" param1="97" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
		</expression>
		<!-- Brussels not controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="102" param1="88" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
		</expression>
		<!-- Amsterdam not controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="104" param1="80" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
		</expression>
		<!--No war with Russia-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="2" param1="3"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
       	</expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="212"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="99" >
        	<description>ZID_212_op1</description>
        	<tooltip>ZID_212_desc1</tooltip>
        	<effects>
				<!--Production point add-->
				<effect method="Country.ChangeProductionPoints" param0="2" param1="70" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="212" param1="1"/>
   			</effects>
		</option>
      	<option optionID="2" chanceAI="1" >
        	<description>ZID_212_op2</description>
        	<tooltip>ZID_212_desc2</tooltip>
        	<effects>
				<!--Political strength decreased-->
				<effect method="Country.ChangePoliticalStrength" param0="2" param1="-5" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="212" param1="2"/>
   			</effects>
		</option>
  	</options>
  	</event>


	<!--Germany to attack Benelux-->
	<event eventID="213" countryID="2" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_213_title</title>
    	<description>ZID_213_desc</description>
    <beginDate day="1" month="4" year="1940"/>
	<condition>
      	<and>
        <!--Random check-->
        <expression>
          	<leftOperand method="System.GetRandomNumber" param0="1" param1="100"/>
          	<operator value="greaterOrEqual"/>
          	<rightOperand constValue="40"/>
        </expression>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--Poland is not active-->
        <expression>
          	<leftOperand method="Country.IsActive" param0="1"/>
          	<operator value ="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
			<or>
			<!--No war with Belgium-->
			<expression>
				<leftOperand method="Country.HasWarWithCountry" param0="2" param1="17" /> 
				<operator value="equals" />
				<rightOperand constValue="0" />
			</expression>
			<!--No war with Nederlands-->
			<expression>
				<leftOperand method="Country.HasWarWithCountry" param0="2" param1="18" /> 
				<operator value="equals" />
				<rightOperand constValue="0" />
			</expression>
			<!--No war with Luxemburg-->
			<expression>
				<leftOperand method="Country.HasWarWithCountry" param0="2" param1="19" /> 
				<operator value="equals" />
				<rightOperand constValue="0" />
			</expression>
			</or>
			<or>
			<!--Belgium is active-->
        	<expression>
          		<leftOperand method="Country.IsActive" param0="17"/>
          		<operator value ="equals"/>
          		<rightOperand constValue="1"/>
        	</expression>
			<!--Netherlands is active-->
        	<expression>
          		<leftOperand method="Country.IsActive" param0="18"/>
          		<operator value ="equals"/>
          		<rightOperand constValue="1"/>
        	</expression>
			<!--Luxembourg is active-->
        	<expression>
          		<leftOperand method="Country.IsActive" param0="19"/>
          		<operator value ="equals"/>
          		<rightOperand constValue="1"/>
        	</expression>
			</or>
		<!-- Bremen controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="111" param1="75" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Essen controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="110" param1="82" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Koln controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="111" param1="86" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Saarbrucken controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="110" param1="95" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Stuttgart controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="118" param1="98" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Paris not controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="94" param1="97" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
		</expression>
		<!-- Brussels not controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="102" param1="88" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
		</expression>
		<!-- Amsterdam not controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="104" param1="80" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
		</expression>
		<!--No war with Russia-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="2" param1="3"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
       	</expression>
	    <!--Option 1 in event 212 -->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="212"/>
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="213"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="98" >
        	<description>ZID_213_op1</description>
        	<tooltip>ZID_213_desc1</tooltip>
        	<effects>
				<!--War against Belgium-->
        		<effect method="Country.DeclareWarOnCountry" param0="2" param1="17"/>
				<!--War against Netherlands-->
        		<effect method="Country.DeclareWarOnCountry" param0="2" param1="18"/>
				<!--War against Luxembourg-->
        		<effect method="Country.DeclareWarOnCountry" param0="2" param1="19"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="213" param1="1"/>
   			</effects>
		</option>
      	<option optionID="2" chanceAI="1" >
        	<description>ZID_213_op2</description>
        	<tooltip>ZID_213_desc2</tooltip>
        	<effects>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="213" param1="2"/>
   			</effects>
		</option>
      	<option optionID="3" chanceAI="1" >
        	<description>ZID_213_op3</description>
        	<tooltip>ZID_213_desc3</tooltip>
        	<effects>
				<!--Production point decreased-->
				<effect method="Country.ChangeProductionPoints" param0="2" param1="-70" />
				<!--Political strength decreased-->
				<effect method="Country.ChangePoliticalStrength" param0="2" param1="-10" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="213" param1="3"/>
   			</effects>
		</option>
  	</options>
  	</event>

	
  	<!--France is beaten -->
  	<event eventID="214" countryID="2" visibleByPlayer="1" oneTimeChecking="0" >
    <title>ZID_214_title</title>
    	<description>ZID_214_desc</description>
    <condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--France is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="16"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Poland is not active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="1"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
        </expression>
		<!--War with France-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="2" param1="16"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
       	</expression>
		<!--Paris controlled by Germany-->
        <expression>
        	<leftOperand method="Hex.ControlledByCountry" param0="94" param1="97" param2="2" />
        	<operator value="equals"/>
        	<rightOperand constValue="1"/>
        </expression>
        	<or>
				<and>
				<!--Metz controlled by Germany-->
				<expression>
					<leftOperand method="Hex.ControlledByCountry" param0="105" param1="98" param2="2"/>
					<operator value="equals"/>
					<rightOperand constValue="1"/>
				</expression>
				<!--French resources controlled by Germany-->
				<expression>
					<leftOperand method="Hex.ControlledByCountry" param0="100" param1="95" param2="2"/>
					<operator value="equals"/>
					<rightOperand constValue="1"/>
				</expression>
				</and>
				<and>
				<!--Lille controlled by Germany-->
				<expression>
					<leftOperand method="Hex.ControlledByCountry" param0="97" param1="91" param2="2"/>
					<operator value="equals"/>
					<rightOperand constValue="1"/>
				</expression>
				<!--French resources controlled by Germany-->
				<expression>
					<leftOperand method="Hex.ControlledByCountry" param0="100" param1="95" param2="2"/>
					<operator value="equals"/>
					<rightOperand constValue="1"/>
				</expression>
				</and>
				<and>
				<!--Metz controlled by Germany-->
				<expression>
					<leftOperand method="Hex.ControlledByCountry" param0="105" param1="98" param2="2"/>
					<operator value="equals"/>
					<rightOperand constValue="1"/>
				</expression>
				<!--Lille controlled by Germany-->
				<expression>
					<leftOperand method="Hex.ControlledByCountry" param0="97" param1="91" param2="2"/>
					<operator value="equals"/>
					<rightOperand constValue="1"/>
				</expression>
                </and>
			</or>
		<!--Nantes controlled by Axis-->
        <expression>
        	<leftOperand method="Hex.ControlledByAliance" param0="78" param1="106" param2="2" />
        	<operator value="equals"/>
        	<rightOperand constValue="1"/>
        </expression>
			<or>
			<!--Tours controlled by Axis-->
        	<expression>
        		<leftOperand method="Hex.ControlledByAliance" param0="88" param1="106" param2="2" />
        		<operator value="equals"/>
        		<rightOperand constValue="1"/>
        	</expression>
			<!--Caen controlled by Axis-->
        	<expression>
        		<leftOperand method="Hex.ControlledByAliance" param0="83" param1="97" param2="2" />
        		<operator value="equals"/>
        		<rightOperand constValue="1"/>
        	</expression>
			</or>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand  method="Flag.GetValue" param0="214"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
    </condition>
    <options>
      	<option optionID="1" chanceAI="99">
        	<description>ZID_214_op1</description>
        	<tooltip>ZID_214_desc1</tooltip>
        	<effects>
				<!--Diplomatic point increased-->
          		<effect method="Country.ChangeDiplomaticPoints" param0="2" param1="25"/>
				<!--Soviet WE increased-->
          		<effect method="Country.ChangeWarEconomy" param0="3" param1="10"/>
				<!--USA WE increased-->
          		<effect method="Country.ChangeWarEconomy" param0="53" param1="10"/>
				<!--Maginot Line reduced-->
				<effect method="Hex.ChangeFortLevel" param0="106" param1="95" param2="-7" />
				<effect method="Hex.ChangeFortLevel" param0="107" param1="96" param2="-7" />
				<effect method="Hex.ChangeFortLevel" param0="108" param1="96" param2="-7" />
				<effect method="Hex.ChangeFortLevel" param0="109" param1="97" param2="-7" />
				<effect method="Hex.ChangeFortLevel" param0="110" param1="97" param2="-7" />
				<effect method="Hex.ChangeFortLevel" param0="111" param1="98" param2="-7" />
				<effect method="Hex.ChangeFortLevel" param0="112" param1="98" param2="-7" />
				<effect method="Hex.ChangeFortLevel" param0="113" param1="99" param2="-7" />
				<effect method="Hex.ChangeFortLevel" param0="113" param1="100" param2="-7" />
				<effect method="Hex.ChangeFortLevel" param0="112" param1="100" param2="-7" />
				<effect method="Hex.ChangeFortLevel" param0="112" param1="101" param2="-7" />
				<effect method="Hex.ChangeFortLevel" param0="111" param1="102" param2="-7" />
				<effect method="Hex.ChangeFortLevel" param0="111" param1="103" param2="-7" />
				<effect method="Hex.ChangeFortLevel" param0="111" param1="104" param2="-7" />
				<effect method="Hex.ChangeFortLevel" param0="111" param1="105" param2="-7" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="214" param1="1"/>
        	</effects>
      	</option>
      	<option optionID="2" chanceAI="1">
        	<description>ZID_214_op2</description>
        	<tooltip>ZID_214_desc2</tooltip>
        	<effects>
				<!--Soviet WE increased-->
          		<effect method="Country.ChangeWarEconomy" param0="3" param1="10"/>
				<!--USA WE increased-->
          		<effect method="Country.ChangeWarEconomy" param0="53" param1="10"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="214" param1="2"/>
        	</effects>
      	</option>
  	</options>
  	</event>


	<!--Vichy created-->
	<event eventID="215" countryID="2" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_215_title</title>
    	<description>ZID_215_desc</description>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
	    <!--Option 1 in event 1603 - events_16_france.xml-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="1603"/>
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="215"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_215_op1</description>
        	<tooltip>ZID_215_desc1</tooltip>
        	<effects>
          		<!--panzer brigades add to forcepool-->
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="5" param4="2" param5="40" paramString0="Panzer Brigade 100"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="5" param4="2" param5="40" paramString0="Panzer Brigade 101"/>
				<!--Production point decreased-->
				<effect method="Country.ChangeProductionPoints" param0="2" param1="300" />
				<!--Secede French Hexes-->
				<effect method="Country.MakePeace" param0="16" param1="1" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="215" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>
	

	<!--Tripartite Pact proposition-->
	<event eventID="216" countryID="2" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_216_title</title>
    	<description>ZID_216_desc</description>
    <beginDate day="1" month="9" year="1940"/>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--France is not active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="16"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="216"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="99" >
        	<description>ZID_216_op1</description>
        	<tooltip>ZID_216_desc1</tooltip>
        	<effects>
				<!--Soviet WE increased-->
          		<effect method="Country.ChangeWarEconomy" param0="3" param1="5"/>
				<!--USA WE increased-->
          		<effect method="Country.ChangeWarEconomy" param0="53" param1="5"/>
				<!--Diplomatic points increased-->
          		<effect method="Country.ChangeDiplomaticPoints" param0="2" param1="10"/>
				<!--Political strength decresed-->
				<effect method="Country.ChangePoliticalStrength" param0="2" param1="10" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="216" param1="1"/>
   			</effects>
		</option>
      	<option optionID="2" chanceAI="1" >
        	<description>ZID_216_op2</description>
        	<tooltip>ZID_216_desc2</tooltip>
        	<effects>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="216" param1="2"/>
   			</effects>
		</option>
  	</options>
  	</event>


  	<!--Diplomatic pressure on Romania-->
  	<event eventID="217" countryID="2" oneTimeChecking="0" visibleByPlayer="0">
  	<title>ZID_217_title</title>
    	<description>ZID_217_desc</description>
    <beginDate day="1" month="8" year="1940"/>
 	<condition>
    	<and>
   		<!--Country is active-->
        <expression>
        	<leftOperand method="Country.IsActive" param0="2"/>
            <operator value="equals"/>
            <rightOperand constValue="1"/>
     	</expression>
   		<!--Romania is active-->
        <expression>
        	<leftOperand method="Country.IsActive" param0="26"/>
            <operator value="equals"/>
            <rightOperand constValue="1"/>
     	</expression>
        <!--Romania is neutral-->
        <expression>
        	<leftOperand method="Country.GetAlliance"  param0="26"/>
        	<operator value="equals"/>
        	<rightOperand constValue="0"/>
        </expression>
        	<or>
   			<!--Vichy France is active-->
        	<expression>
        		<leftOperand method="Country.IsActive" param0="76"/>
            	<operator value="equals"/>
            	<rightOperand constValue="1"/>
     		</expression>
          		<and>
            	<expression>
              		<leftOperand method="Country.IsActive" param0="17"/>
              		<operator value="equals"/>
              		<rightOperand constValue="0"/>
            	</expression>
            	<expression>
              		<leftOperand method="Country.IsActive" param0="18"/>
              		<operator value="equals"/>
              		<rightOperand constValue="0"/>
            	</expression>
            	<expression>
              		<leftOperand method="Country.IsActive" param0="19"/>
              		<operator value="equals"/>
              		<rightOperand constValue="0"/>
            	</expression>
            	<expression>
              		<!--Paris controlled by Germans-->
              		<leftOperand method="Hex.ControlledByCountry" param0="94" param1="97" param2="2" />
              		<operator value="equals"/>
              		<rightOperand constValue="1"/>
            	</expression>
            		<or>
              		<expression>
                		<!--Metz controlled by Germans-->
                		<leftOperand method="Hex.ControlledByCountry" param0="105" param1="98" param2="2" />
                		<operator value="equals"/>
                		<rightOperand constValue="1"/>
              		</expression>
              		<expression>
                		<!--Lille controlled by Germans-->
                		<leftOperand method="Hex.ControlledByCountry" param0="97" param1="91" param2="2" />
                		<operator value="equals"/>
                		<rightOperand constValue="1"/>
              		</expression>
            		</or>
          		</and>
        	</or>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="217"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
 	</condition>
    <options>
      	<option optionID="1" chanceAI="99">
        	<description>ZID_217_op1</description>
        	<tooltip>ZID_217_desc1</tooltip>
        	<effects>
          		<!--Pressure target Romania-->
          		<effect method="AI.AddCountryToPress" param0="2" param1="26"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="217" param1="1"/>
        	</effects>
      	</option>
      	<option optionID="2" chanceAI="1">
        	<description>ZID_217_op2</description>
        	<tooltip>ZID_217_desc2</tooltip>
        	<effects>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="217" param1="2"/>
        	</effects>
      	</option>
  	</options>
  	</event>


	<!--Diplomatic pressure on Hungary-->
  	<event eventID="218" countryID="2" oneTimeChecking="0" visibleByPlayer="0">
  	<title>ZID_218_title</title>
    	<description>ZID_218_desc</description>
    <beginDate day="1" month="8" year="1940"/>
 	<condition>
    	<and>
   		<!--Country is active-->
        <expression>
        	<leftOperand method="Country.IsActive" param0="2"/>
            <operator value="equals"/>
            <rightOperand constValue="1"/>
     	</expression>
   		<!--Hungary is active-->
        <expression>
        	<leftOperand method="Country.IsActive" param0="27"/>
            <operator value="equals"/>
            <rightOperand constValue="1"/>
     	</expression>
        <!--Hungary is neutral-->
        <expression>
        	<leftOperand method="Country.GetAlliance"  param0="27"/>
        	<operator value="equals"/>
        	<rightOperand constValue="0"/>
        </expression>
        	<or>
   			<!--Vichy France is active-->
        	<expression>
        		<leftOperand method="Country.IsActive" param0="76"/>
            	<operator value="equals"/>
            	<rightOperand constValue="1"/>
     		</expression>
          		<and>
            	<expression>
              		<leftOperand method="Country.IsActive" param0="17"/>
              		<operator value="equals"/>
              		<rightOperand constValue="0"/>
            	</expression>
            	<expression>
              		<leftOperand method="Country.IsActive" param0="18"/>
              		<operator value="equals"/>
              		<rightOperand constValue="0"/>
            	</expression>
            	<expression>
              		<leftOperand method="Country.IsActive" param0="19"/>
              		<operator value="equals"/>
              		<rightOperand constValue="0"/>
            	</expression>
            	<expression>
              		<!--Paris controlled by Germans-->
              		<leftOperand method="Hex.ControlledByCountry" param0="94" param1="97" param2="2" />
              		<operator value="equals"/>
              		<rightOperand constValue="1"/>
            	</expression>
            		<or>
              		<expression>
                		<!--Metz controlled by Germans-->
                		<leftOperand method="Hex.ControlledByCountry" param0="105" param1="98" param2="2" />
                		<operator value="equals"/>
                		<rightOperand constValue="1"/>
              		</expression>
              		<expression>
                		<!--Lille controlled by Germans-->
                		<leftOperand method="Hex.ControlledByCountry" param0="97" param1="91" param2="2" />
                		<operator value="equals"/>
                		<rightOperand constValue="1"/>
              		</expression>
            		</or>
          		</and>
        	</or>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="218"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
 	</condition>
    <options>
      	<option optionID="1" chanceAI="99">
        	<description>ZID_218_op1</description>
        	<tooltip>ZID_218_desc1</tooltip>
        	<effects>
          		<!--Pressure target Hungary-->
          		<effect method="AI.AddCountryToPress" param0="2" param1="27"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="218" param1="1"/>
        	</effects>
      	</option>
      	<option optionID="2" chanceAI="1">
        	<description>ZID_218_op2</description>
        	<tooltip>ZID_218_desc2</tooltip>
        	<effects>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="218" param1="2"/>
        	</effects>
      	</option>
  	</options>
  	</event>

	
	<!--Diplomatic pressure on Bulgaria-->
  	<event eventID="219" countryID="2" oneTimeChecking="0" visibleByPlayer="0">
  	<title>ZID_219_title</title>
    	<description>ZID_219_desc</description>
    <beginDate day="1" month="2" year="1941"/>
 	<condition>
    	<and>
   		<!--Country is active-->
        <expression>
        	<leftOperand method="Country.IsActive" param0="2"/>
            <operator value="equals"/>
            <rightOperand constValue="1"/>
     	</expression>
   		<!--Bulgaria is active-->
        <expression>
        	<leftOperand method="Country.IsActive" param0="25"/>
            <operator value="equals"/>
            <rightOperand constValue="1"/>
     	</expression>
        <!--Bulgaria is neutral-->
        <expression>
        	<leftOperand method="Country.GetAlliance"  param0="25"/>
        	<operator value="equals"/>
        	<rightOperand constValue="0"/>
        </expression>
        <!--Romania is Axis-->
        <expression>
        	<leftOperand method="Country.GetAlliance"  param0="26"/>
        	<operator value="equals"/>
        	<rightOperand constValue="2"/>
        </expression>
        <!--Hungary is Axis-->
        <expression>
        	<leftOperand method="Country.GetAlliance"  param0="27"/>
        	<operator value="equals"/>
        	<rightOperand constValue="2"/>
        </expression>
        	<or>
   			<!--Vichy France is active-->
        	<expression>
        		<leftOperand method="Country.IsActive" param0="76"/>
            	<operator value="equals"/>
            	<rightOperand constValue="1"/>
     		</expression>
          		<and>
            	<expression>
              		<leftOperand method="Country.IsActive" param0="17"/>
              		<operator value="equals"/>
              		<rightOperand constValue="0"/>
            	</expression>
            	<expression>
              		<leftOperand method="Country.IsActive" param0="18"/>
              		<operator value="equals"/>
              		<rightOperand constValue="0"/>
            	</expression>
            	<expression>
              		<leftOperand method="Country.IsActive" param0="19"/>
              		<operator value="equals"/>
              		<rightOperand constValue="0"/>
            	</expression>
            	<expression>
              		<!--Paris controlled by Germans-->
              		<leftOperand method="Hex.ControlledByCountry" param0="94" param1="97" param2="2" />
              		<operator value="equals"/>
              		<rightOperand constValue="1"/>
            	</expression>
            		<or>
              		<expression>
                		<!--Metz controlled by Germans-->
                		<leftOperand method="Hex.ControlledByCountry" param0="105" param1="98" param2="2" />
                		<operator value="equals"/>
                		<rightOperand constValue="1"/>
              		</expression>
              		<expression>
                		<!--Lille controlled by Germans-->
                		<leftOperand method="Hex.ControlledByCountry" param0="97" param1="91" param2="2" />
                		<operator value="equals"/>
                		<rightOperand constValue="1"/>
              		</expression>
            		</or>
          		</and>
        	</or>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="219"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
 	</condition>
    <options>
      	<option optionID="1" chanceAI="99">
        	<description>ZID_219_op1</description>
        	<tooltip>ZID_219_desc1</tooltip>
        	<effects>
          		<!--Pressure target Bulgaria-->
          		<effect method="AI.AddCountryToPress" param0="2" param1="25"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="219" param1="1"/>
        	</effects>
      	</option>
      	<option optionID="2" chanceAI="1">
        	<description>ZID_219_op2</description>
        	<tooltip>ZID_219_desc2</tooltip>
        	<effects>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="219" param1="2"/>
        	</effects>
      	</option>
  	</options>
  	</event>


	<!--Germany prepares to attack Yougoslavia-->
	<event eventID="220" countryID="2" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_220_title</title>
    	<description>ZID_220_desc</description>
    <beginDate day="1" month="2" year="1941"/>
    <endDate day="31" month="4" year="1941"/>
	<condition>
      	<and>
        <!--Random check-->
        <expression>
          	<leftOperand method="System.GetRandomNumber" param0="1" param1="100"/>
          	<operator value="lessOrEqual"/>
          	<rightOperand constValue="50"/>
        </expression>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--France is not active-->
        <expression>
          	<leftOperand method="Country.IsActive" param0="16"/>
          	<operator value ="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
		<!--Yugoslavia is active-->
        <expression>
          	<leftOperand method="Country.IsActive" param0="22"/>
          	<operator value ="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
		<!--No war with Yougoslavia-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="2" param1="22" /> 
			<operator value="equals" />
			<rightOperand constValue="0" />
		</expression>
		<!--No war with Russia-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="2" param1="3"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
       	</expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="220"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="99" >
        	<description>ZID_220_op1</description>
        	<tooltip>ZID_220_desc1</tooltip>
        	<effects>
				<!--Production point add-->
				<effect method="Country.ChangeProductionPoints" param0="2" param1="30" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="220" param1="1"/>
   			</effects>
		</option>
      	<option optionID="2" chanceAI="1" >
        	<description>ZID_220_op2</description>
        	<tooltip>ZID_220_desc2</tooltip>
        	<effects>
				<!--Political strength decresed-->
				<effect method="Country.ChangePoliticalStrength" param0="2" param1="-5" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="220" param1="2"/>
   			</effects>
		</option>
  	</options>
  	</event>


	<!--Germany to attack Yougoslavia-->
	<event eventID="221" countryID="2" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_221_title</title>
    	<description>ZID_221_desc</description>
    <beginDate day="15" month="3" year="1941"/>
    <endDate day="31" month="4" year="1941"/>
	<condition>
      	<and>
        <!--Random check-->
        <expression>
          	<leftOperand method="System.GetRandomNumber" param0="1" param1="10"/>
          	<operator value="lessOrEqual"/>
          	<rightOperand constValue="7"/>
        </expression>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--France is not active-->
        <expression>
          	<leftOperand method="Country.IsActive" param0="16"/>
          	<operator value ="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
		<!--Yugoslavia is active-->
        <expression>
          	<leftOperand method="Country.IsActive" param0="22"/>
          	<operator value ="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
		<!--No war with Yougoslavia-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="2" param1="22" /> 
			<operator value="equals" />
			<rightOperand constValue="0" />
		</expression>
		<!--No war with Russia-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="2" param1="3"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
       	</expression>
	    <!--Option 1 in event 220-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="220"/>
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="221"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="98" >
        	<description>ZID_221_op1</description>
        	<tooltip>ZID_221_desc1</tooltip>
        	<effects>
				<!--War against Yougoslavia-->
        		<effect method="Country.DeclareWarOnCountry" param0="2" param1="22"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="221" param1="1"/>
   			</effects>
		</option>
      	<option optionID="2" chanceAI="1" >
        	<description>ZID_221_op2</description>
        	<tooltip>ZID_221_desc2</tooltip>
        	<effects>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="221" param1="2"/>
   			</effects>
		</option>
      	<option optionID="3" chanceAI="1" >
        	<description>ZID_221_op3</description>
        	<tooltip>ZID_221_desc3</tooltip>
        	<effects>
				<!--Production point decreased-->
				<effect method="Country.ChangeProductionPoints" param0="2" param1="-30" />
				<!--Political strength decresed-->
				<effect method="Country.ChangePoliticalStrength" param0="2" param1="-5" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="221" param1="3"/>
   			</effects>
		</option>
  	</options>
  	</event>


	<!--Germany to attack Greece-->
	<event eventID="222" countryID="2" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_222_title</title>
    	<description>ZID_222_desc</description>
    <beginDate day="15" month="3" year="1941"/>
	<condition>
      	<and>
        <!--Random check-->
        <expression>
          	<leftOperand method="System.GetRandomNumber" param0="1" param1="10"/>
          	<operator value="lessOrEqual"/>
          	<rightOperand constValue="9"/>
        </expression>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--No war with Greece-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="2" param1="24" /> 
			<operator value="equals" />
			<rightOperand constValue="0" />
		</expression>
		<!--No war with Russia-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="2" param1="3"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
       	</expression>
		<!--War with Yougoslavia-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="2" param1="22" /> 
			<operator value="equals" />
			<rightOperand constValue="1" />
		</expression>
		<!--Italy at war with Greece-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="21" param1="24" /> 
			<operator value="equals" />
			<rightOperand constValue="1" />
		</expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="222"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="98" >
        	<description>ZID_222_op1</description>
        	<tooltip>ZID_222_desc1</tooltip>
        	<effects>
				<!--War against Greece-->
        		<effect method="Country.DeclareWarOnCountry" param0="2" param1="24"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="222" param1="1"/>
   			</effects>
		</option>
      	<option optionID="2" chanceAI="1" >
        	<description>ZID_222_op2</description>
        	<tooltip>ZID_222_desc2</tooltip>
        	<effects>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="222" param1="2"/>
   			</effects>
		</option>
      	<option optionID="3" chanceAI="1" >
        	<description>ZID_222_op3</description>
        	<tooltip>ZID_222_desc3</tooltip>
        	<effects>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="222" param1="3"/>
   			</effects>
		</option>
  	</options>
  	</event>


	<!--Take over Crete - British withdrawn -->
	<event eventID="223" countryID="2" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_223_title</title>
    	<description>ZID_223_desc</description>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Greece is not active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="24"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
        </expression>
		<!-- Iraklion controlled by Britain-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="166" param1="151" param2="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Athens controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="161" param1="141" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
	    <!--Option 1 in event 902-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="902"/>
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="223"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="90" >
        	<description>ZID_223_op1</description>
        	<tooltip>ZID_223_desc1</tooltip>
        	<effects>
				<!--Production points removed-->
				<effect method="Country.ChangeProductionPoints" param0="9" param1="-50" />
				<!--Kill all units remain at Crete-->
          		<effect method="Hex.KillUnit" param0="160" param1="150"/>
          		<effect method="Hex.KillUnit" param0="160" param1="151"/>
          		<effect method="Hex.KillUnit" param0="161" param1="151"/>
          		<effect method="Hex.KillUnit" param0="161" param1="152"/>
          		<effect method="Hex.KillUnit" param0="162" param1="150"/>
          		<effect method="Hex.KillUnit" param0="162" param1="151"/>
          		<effect method="Hex.KillUnit" param0="163" param1="151"/>
          		<effect method="Hex.KillUnit" param0="163" param1="152"/>
          		<effect method="Hex.KillUnit" param0="164" param1="151"/>
          		<effect method="Hex.KillUnit" param0="164" param1="152"/>
          		<effect method="Hex.KillUnit" param0="165" param1="151"/>
          		<effect method="Hex.KillUnit" param0="165" param1="152"/>
          		<effect method="Hex.KillUnit" param0="166" param1="151"/>
          		<effect method="Hex.KillUnit" param0="166" param1="152"/>
          		<effect method="Hex.KillUnit" param0="167" param1="151"/>
          		<effect method="Hex.KillUnit" param0="167" param1="152"/>
          		<effect method="Hex.KillUnit" param0="168" param1="151"/>
          		<effect method="Hex.KillUnit" param0="168" param1="152"/>
          		<effect method="Hex.KillUnit" param0="169" param1="151"/>
          		<effect method="Hex.KillUnit" param0="169" param1="152"/>
          		<!-- Territorial changes:-->
          		<effect method="HexStripe.ChangeControllerAndOwner" param0="160" param1="150" param2="2" param3="2"/>
          		<effect method="HexStripe.ChangeControllerAndOwner" param0="161" param1="151" param2="2" param3="2"/>
          		<effect method="HexStripe.ChangeControllerAndOwner" param0="162" param1="150" param2="2" param3="2"/>
          		<effect method="HexStripe.ChangeControllerAndOwner" param0="163" param1="151" param2="2" param3="2"/>
          		<effect method="HexStripe.ChangeControllerAndOwner" param0="164" param1="151" param2="2" param3="2"/>
          		<effect method="HexStripe.ChangeControllerAndOwner" param0="165" param1="151" param2="2" param3="2"/>
          		<effect method="HexStripe.ChangeControllerAndOwner" param0="166" param1="151" param2="2" param3="2"/>
          		<effect method="HexStripe.ChangeControllerAndOwner" param0="167" param1="151" param2="2" param3="2"/>
          		<effect method="HexStripe.ChangeControllerAndOwner" param0="168" param1="151" param2="2" param3="2"/>
          		<effect method="HexStripe.ChangeControllerAndOwner" param0="169" param1="151" param2="2" param3="2"/>
          		<!--Inantry division into Crete-->
				<effect method="Hex.AddLandUnit" param0="166" param1="151" param2="2" param3="1" param4="3" param5="90" paramString0="22nd Division"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="223" param1="1"/>
   			</effects>
		</option>
      	<option optionID="2" chanceAI="10" >
        	<description>ZID_223_op2</description>
        	<tooltip>ZID_223_desc2</tooltip>
        	<effects>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="223" param1="2"/>
   			</effects>
		</option>
  	</options>
  	</event>


	<!--Take over Crete - British stay -->
	<event eventID="224" countryID="2" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_224_title</title>
    	<description>ZID_224_desc</description>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Greece is not active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="24"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
        </expression>
		<!-- Iraklion controlled by Britain-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="166" param1="151" param2="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Athens controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="161" param1="141" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
	    <!--Option 2 in event 902 - events_09_england.xml -->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="902"/>
          	<operator value="equals"/>
          	<rightOperand constValue="2"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="224"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="90" >
        	<description>ZID_224_op1</description>
        	<tooltip>ZID_224_desc1</tooltip>
        	<effects>
				<!--Production points removed-->
				<effect method="Country.ChangeProductionPoints" param0="2" param1="-250" />
				<!--Kill unit west to Iraklion-->
          		<effect method="Hex.KillUnit" param0="161" param1="151"/>
          		<effect method="Hex.KillUnit" param0="161" param1="152"/>
          		<effect method="Hex.KillUnit" param0="162" param1="150"/>
          		<effect method="Hex.KillUnit" param0="162" param1="151"/>
          		<effect method="Hex.KillUnit" param0="163" param1="151"/>
          		<effect method="Hex.KillUnit" param0="163" param1="152"/>
				<!--Territorial changes:-->
          		<effect method="HexStripe.ChangeControllerAndOwner" param0="161" param1="151" param2="2" param3="2"/>
          		<effect method="HexStripe.ChangeControllerAndOwner" param0="162" param1="150" param2="2" param3="2"/>
          		<effect method="HexStripe.ChangeControllerAndOwner" param0="163" param1="151" param2="2" param3="2"/>
          		<!--Desant into Crete-->
				<effect method="Hex.AddLandUnit" param0="161" param1="151" param2="2" param3="7" param4="3" param5="70" paramString0="7th Flieger Division"/>
				<effect method="Hex.AddLandUnit" param0="163" param1="152" param2="2" param3="1" param4="3" param5="65" paramString0="5th Gebirge Division"/>
				<effect method="Hex.AddMulberry" param0="2" param1="162" param2="150" paramString0="Nachschubhafen"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="224" param1="1"/>
   			</effects>
		</option>
      	<option optionID="2" chanceAI="10" >
        	<description>ZID_224_op2</description>
        	<tooltip>ZID_224_desc2</tooltip>
        	<effects>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="224" param1="2"/>
   			</effects>
		</option>
  	</options>
  	</event>


	<!--Take over Crete - British lost -->
	<event eventID="225" countryID="2" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_225_title</title>
    	<description>ZID_225_desc</description>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!-- Iraklion controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="166" param1="151" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Iraklion sorrounding controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="166" param1="152" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Iraklion sorrounding controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="165" param1="151" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Iraklion sorrounding controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="165" param1="152" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Iraklion sorrounding controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="167" param1="151" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Iraklion sorrounding controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="167" param1="152" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
	    <!--Option 1 in event 224-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="224"/>
          	<operator value="equals"/>
          	<rightOperand constValue="2"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="225"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_225_op1</description>
        	<tooltip>ZID_225_desc1</tooltip>
        	<effects>
          		<!-- Territorial changes:-->
          		<effect method="HexStripe.ChangeControllerAndOwner" param0="160" param1="150" param2="2" param3="2"/>
          		<effect method="HexStripe.ChangeControllerAndOwner" param0="161" param1="151" param2="2" param3="2"/>
          		<effect method="HexStripe.ChangeControllerAndOwner" param0="162" param1="150" param2="2" param3="2"/>
          		<effect method="HexStripe.ChangeControllerAndOwner" param0="163" param1="151" param2="2" param3="2"/>
          		<effect method="HexStripe.ChangeControllerAndOwner" param0="164" param1="151" param2="2" param3="2"/>
          		<effect method="HexStripe.ChangeControllerAndOwner" param0="165" param1="151" param2="2" param3="2"/>
          		<effect method="HexStripe.ChangeControllerAndOwner" param0="166" param1="151" param2="2" param3="2"/>
          		<effect method="HexStripe.ChangeControllerAndOwner" param0="167" param1="151" param2="2" param3="2"/>
          		<effect method="HexStripe.ChangeControllerAndOwner" param0="168" param1="151" param2="2" param3="2"/>
          		<effect method="HexStripe.ChangeControllerAndOwner" param0="169" param1="151" param2="2" param3="2"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="225" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>


	<!--Tripartite Pact proposition for Spain-->
	<event eventID="226" countryID="2" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_226_title</title>
    	<description>ZID_226_desc</description>
    <beginDate day="23" month="10" year="1940"/>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Spain is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="15"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Spain is neutral-->
        <expression>
        	<leftOperand method="Country.GetAlliance"  param0="15"/>
        	<operator value="equals"/>
        	<rightOperand constValue="0"/>
        </expression>
        <!--France is not active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="16"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
        </expression>
	    <!--Option 1 in event 216-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="216"/>
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="226"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="90" >
        	<description>ZID_226_op1</description>
        	<tooltip>ZID_226_desc1</tooltip>
        	<effects>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="226" param1="1"/>
   			</effects>
		</option>
      	<option optionID="2" chanceAI="1" >
        	<description>ZID_226_op2</description>
        	<tooltip>ZID_226_desc2</tooltip>
        	<effects>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="226" param1="2"/>
   			</effects>
		</option>
  	</options>
  	</event>
	
	
	<!--Germany prepares to attack Soviets-->
	<event eventID="227" countryID="2" visibleByPlayer="1" oneTimeChecking="1">
	<title>ZID_227_title</title>
    	<description>ZID_227_desc</description>
    <beginDate day="1" month="3" year="1940"/>
	<condition>
      	<and>
        <!--Random check-->
        <expression>
          	<leftOperand method="System.GetRandomNumber" param0="1" param1="100"/>
          	<operator value="lessOrEqual"/>
          	<rightOperand constValue="25"/>
        </expression>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--France is not active-->
        <expression>
          	<leftOperand method="Country.IsActive" param0="16"/>
          	<operator value ="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
		<!-- Clear on western front-->
		<!-- Essen controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="110" param1="82" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Koln controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="111" param1="86" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Saarbrucken controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="110" param1="95" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Stuttgart controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="118" param1="98" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Clear on eastern front-->
		<!-- Koenigsberg controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="147" param1="70" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Warsaw controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="153" param1="81" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Lublin controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="158" param1="84" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!--No war with soviets-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="2" param1="3"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
       	</expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="227"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="99">
        	<description>ZID_227_op1</description>
        	<tooltip>ZID_227_desc1</tooltip>
        	<effects>
				<!--Production point add-->
				<effect method="Country.ChangeProductionPoints" param0="2" param1="30" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="227" param1="1"/>
   			</effects>
		</option>
      	<option optionID="2" chanceAI="1" >
        	<description>ZID_227_op2</description>
        	<tooltip>ZID_227_desc2</tooltip>
        	<effects>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="227" param1="2"/>
   			</effects>
		</option>
  	</options>
  	</event>

		
	<!--Germany prepares to attack Soviets and choose targets-->
	<event eventID="228" countryID="2" visibleByPlayer="1" oneTimeChecking="1">
	<title>ZID_228_title</title>
    	<description>ZID_228_desc</description>
	<condition>
      	<and>
        <!--Random check-->
        <expression>
          	<leftOperand method="System.GetRandomNumber" param0="1" param1="100"/>
          	<operator value="lessOrEqual"/>
          	<rightOperand constValue="25"/>
        </expression>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--France is not active-->
        <expression>
          	<leftOperand method="Country.IsActive" param0="16"/>
          	<operator value ="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
		<!-- Clear on western front-->
		<!-- Essen controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="110" param1="82" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Koln controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="111" param1="86" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Saarbrucken controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="110" param1="95" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Stuttgart controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="118" param1="98" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Clear on eastern front-->
		<!-- Koenigsberg controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="147" param1="70" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Warsaw controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="153" param1="81" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Lublin controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="158" param1="84" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!--No war with soviets-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="2" param1="3"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
       	</expression>
	    <!--Option 1 in event 227-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="227"/>
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="228"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="25">
        	<description>ZID_228_op1</description>
        	<tooltip>ZID_228_desc1</tooltip>
        	<effects>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="228" param1="1"/>
   			</effects>
		</option>
      	<option optionID="2" chanceAI="25" >
        	<description>ZID_228_op2</description>
        	<tooltip>ZID_228_desc2</tooltip>
        	<effects>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="228" param1="2"/>
   			</effects>
		</option>
      	<option optionID="3" chanceAI="25">
        	<description>ZID_228_op3</description>
        	<tooltip>ZID_228_desc3</tooltip>
        	<effects>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="228" param1="3"/>
   			</effects>
		</option>
      	<option optionID="4" chanceAI="25" >
        	<description>ZID_228_op4</description>
        	<tooltip>ZID_228_desc4</tooltip>
        	<effects>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="228" param1="4"/>
   			</effects>
		</option>
  	</options>
  	</event>

	
	<!--Germany to attack Soviets - Early Barbarossa-->
	<event eventID="229" countryID="2" visibleByPlayer="1" oneTimeChecking="1">
	<title>ZID_229_title</title>
    	<description>ZID_229_desc</description>
    <beginDate day="1" month="3" year="1941"/>
    <endDate day="10" month="6" year="1941"/>
	<condition>
      	<and>
        <!--Random check-->
        <expression>
          	<leftOperand method="System.GetRandomNumber" param0="1" param1="100"/>
          	<operator value="lessOrEqual"/>
          	<rightOperand constValue="5"/>
        </expression>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--France is not active-->
        <expression>
          	<leftOperand method="Country.IsActive" param0="16"/>
          	<operator value ="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
		<!-- Clear on western front-->
		<!-- Essen controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="110" param1="82" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Koln controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="111" param1="86" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Saarbrucken controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="110" param1="95" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Stuttgart controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="118" param1="98" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Clear on eastern front-->
		<!-- Koenigsberg controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="147" param1="70" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Warsaw controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="153" param1="81" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Lublin controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="158" param1="84" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!--No war with soviets-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="2" param1="3"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
       	</expression>
		<!--No war with Yugoslavia-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="2" param1="22"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
       	</expression>
	    <!--Option 1 in event 227-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="227"/>
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="229"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="60" >
        	<description>ZID_229_op1</description>
        	<tooltip>ZID_229_desc1</tooltip>
        	<effects>
				<!--War against USSR-->
        		<effect method="Country.DeclareWarOnCountry" param0="2" param1="3"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="229" param1="1"/>
   			</effects>
		</option>
      	<option optionID="2" chanceAI="40" >
        	<description>ZID_229_op2</description>
        	<tooltip>ZID_229_desc2</tooltip>
        	<effects>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="229" param1="2"/>
   			</effects>
		</option>
  	</options>
  	</event>

	
	<!--Germany to attack Soviets - Planned Barbarossa-->
	<event eventID="230" countryID="2" visibleByPlayer="1" oneTimeChecking="1">
	<title>ZID_230_title</title>
    	<description>ZID_230_desc</description>
    <beginDate day="11" month="6" year="1941"/>
    <endDate day="31" month="6" year="1941"/>
	<condition>
      	<and>
        <!--Random check-->
        <expression>
          	<leftOperand method="System.GetRandomNumber" param0="1" param1="100"/>
          	<operator value="lessOrEqual"/>
          	<rightOperand constValue="80"/>
        </expression>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--France is not active-->
        <expression>
          	<leftOperand method="Country.IsActive" param0="16"/>
          	<operator value ="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
		<!-- Clear on western front-->
		<!-- Essen controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="110" param1="82" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Koln controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="111" param1="86" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Saarbrucken controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="110" param1="95" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Stuttgart controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="118" param1="98" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Clear on eastern front-->
		<!-- Koenigsberg controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="147" param1="70" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Warsaw controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="153" param1="81" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Lublin controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="158" param1="84" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!--No war with soviets-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="2" param1="3"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
       	</expression>
		<!--No war with Yugoslavia-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="2" param1="22"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
       	</expression>
	    <!--Option 1 in event 227-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="227"/>
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="230"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="99" >
        	<description>ZID_230_op1</description>
        	<tooltip>ZID_230_desc1</tooltip>
        	<effects>
				<!--War against USSR-->
        		<effect method="Country.DeclareWarOnCountry" param0="2" param1="3"/>
				<!--German units effectivity increased-->
          		<effect method="Country.ChangeEffectivityOfAllUnits" param0="3" param1="1" param2="20" />
          		<effect method="Country.ChangeEffectivityOfAllUnits" param0="1" param1="1" param2="20" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="230" param1="1"/>
   			</effects>
		</option>
      	<option optionID="2" chanceAI="1" >
        	<description>ZID_230_op2</description>
        	<tooltip>ZID_230_desc2</tooltip>
        	<effects>
				<!--War economy decreased by 10-->
          		<effect method="Country.ChangeWarEconomy" param0="2" param1="-10"/>
				<!--Social unrest increased by 10-->
          		<effect method="Country.ChangeSocialUnrest" param0="2" param1="10"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="230" param1="2"/>
   			</effects>
		</option>
  	</options>
  	</event>

	
	<!--Germany to attack Soviets - Late Barbarossa-->
	<event eventID="231" countryID="2" visibleByPlayer="1" oneTimeChecking="1">
	<title>ZID_231_title</title>
    	<description>ZID_231_desc</description>
    <beginDate day="1" month="7" year="1941"/>
    <endDate day="31" month="12" year="1941"/>
	<condition>
      	<and>
        <!--Random check-->
        <expression>
          	<leftOperand method="System.GetRandomNumber" param0="1" param1="100"/>
          	<operator value="lessOrEqual"/>
          	<rightOperand constValue="50"/>
        </expression>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--France is not active-->
        <expression>
          	<leftOperand method="Country.IsActive" param0="16"/>
          	<operator value ="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
		<!-- Clear on western front-->
		<!-- Essen controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="110" param1="82" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Koln controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="111" param1="86" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Saarbrucken controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="110" param1="95" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Stuttgart controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="118" param1="98" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Clear on eastern front-->
		<!-- Koenigsberg controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="147" param1="70" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Warsaw controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="153" param1="81" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Lublin controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="158" param1="84" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!--No war with soviets-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="2" param1="3"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
       	</expression>
		<!--No war with Yugoslavia-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="2" param1="22"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
       	</expression>
	    <!--Option 1 in event 227-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="227"/>
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="231"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="90" >
        	<description>ZID_231_op1</description>
        	<tooltip>ZID_231_desc1</tooltip>
        	<effects>
				<!--War against USSR-->
        		<effect method="Country.DeclareWarOnCountry" param0="2" param1="3"/>
				<!--German units effectivity increased-->
          		<effect method="Country.ChangeEffectivityOfAllUnits" param0="3" param1="1" param2="10" />
          		<effect method="Country.ChangeEffectivityOfAllUnits" param0="1" param1="1" param2="10" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="231" param1="1"/>
   			</effects>
		</option>
      	<option optionID="2" chanceAI="1" >
        	<description>ZID_231_op2</description>
        	<tooltip>ZID_231_desc2</tooltip>
        	<effects>
				<!--War economy decreased by 10-->
          		<effect method="Country.ChangeWarEconomy" param0="2" param1="-10"/>
				<!--Social unrest increased by 10-->
          		<effect method="Country.ChangeSocialUnrest" param0="2" param1="20"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="231" param1="2"/>
   			</effects>
		</option>
  	</options>
  	</event>


	<!--Germany captures Kiev-->
	<event eventID="232" countryID="2" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_232_title</title>
    	<description>ZID_232_desc</description>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--USSR is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="3"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!-- Kiev controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="181" param1="89" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!--War with soviets-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="2" param1="3"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
       	</expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="232"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_232_op1</description>
        	<tooltip>ZID_232_desc1</tooltip>
        	<effects>
				<!--DP for Gemrany-->
          		<effect method="Country.ChangeDiplomaticPoints" param0="2" param1="5"/>
				<!--Production points added-->
				<effect method="Country.ChangeProductionPoints" param0="2" param1="150" />
				<!--German units effectivity increased-->
          		<effect method="Country.ChangeEffectivityOfAllUnits" param0="3" param1="1" param2="10" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="232" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>


	<!--Germany captures Smolensk-->
	<event eventID="233" countryID="2" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_233_title</title>
    	<description>ZID_233_desc</description>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--USSR is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="3"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!-- Smolensk controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="183" param1="67" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!--War with soviets-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="2" param1="3"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
       	</expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="233"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_233_op1</description>
        	<tooltip>ZID_233_desc1</tooltip>
        	<effects>
				<!--DP for Gemrany-->
          		<effect method="Country.ChangeDiplomaticPoints" param0="2" param1="5"/>
				<!--Production points added-->
				<effect method="Country.ChangeProductionPoints" param0="2" param1="150" />
				<!--German units effectivity increased-->
          		<effect method="Country.ChangeEffectivityOfAllUnits" param0="3" param1="1" param2="10" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="233" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>


	<!--Germany captures Moscow-->
	<event eventID="234" countryID="2" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_234_title</title>
    	<description>ZID_234_desc</description>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--USSR is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="3"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!-- Moscow controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="199" param1="64" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!--War with soviets-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="2" param1="3"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
       	</expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="234"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_234_op1</description>
        	<tooltip>ZID_234_desc1</tooltip>
        	<effects>
				<!--DP for Gemrany-->
          		<effect method="Country.ChangeDiplomaticPoints" param0="2" param1="10"/>
				<!--Production points added-->
				<effect method="Country.ChangeProductionPoints" param0="2" param1="300" />
				<!--German units effectivity increased-->
          		<effect method="Country.ChangeEffectivityOfAllUnits" param0="3" param1="1" param2="10" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="234" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>


	<!--Germany captures Moscow - effects-->
	<event eventID="235" countryID="2" visibleByPlayer="1" oneTimeChecking="1">
	<title>ZID_235_title</title>
    	<description>ZID_235_desc</description>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--USSR is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="3"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!-- Moscow controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="199" param1="64" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!--War with soviets-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="2" param1="3"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
       	</expression>
	    <!--Option 1 in event 234-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="234"/>
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="235"/>
          	<operator value="lessOrEqual"/>
          	<rightOperand constValue="10"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_235_op1</description>
        	<tooltip>ZID_235_desc1</tooltip>
        	<effects>
				<!--German units effectivity increased-->
          		<effect method="Country.ChangeEffectivityOfAllUnits" param0="3" param1="1" param2="20" />
				<!--Set flag-->
          		<effect method="Flag.ChangeValue" param0="235" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>


	<!--Germany captures Leningrad-->
	<event eventID="236" countryID="2" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_236_title</title>
    	<description>ZID_236_desc</description>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--USSR is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="3"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!-- Leningrad controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="172" param1="44" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!--War with soviets-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="2" param1="3"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
       	</expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="236"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_236_op1</description>
        	<tooltip>ZID_236_desc1</tooltip>
        	<effects>
				<!--DP for Gemrany-->
          		<effect method="Country.ChangeDiplomaticPoints" param0="2" param1="5"/>
				<!--Production points added-->
				<effect method="Country.ChangeProductionPoints" param0="2" param1="150" />
				<!--German units effectivity increased-->
          		<effect method="Country.ChangeEffectivityOfAllUnits" param0="3" param1="1" param2="10" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="236" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>


	<!--Germany captures Stalingrad-->
	<event eventID="237" countryID="2" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_237_title</title>
    	<description>ZID_237_desc</description>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--USSR is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="3"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!-- Stalingrad controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="225" param1="95" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!--War with soviets-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="2" param1="3"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
       	</expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="237"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_237_op1</description>
        	<tooltip>ZID_237_desc1</tooltip>
        	<effects>
				<!--DP for Germany-->
          		<effect method="Country.ChangeDiplomaticPoints" param0="2" param1="5"/>
				<!--Production points added-->
				<effect method="Country.ChangeProductionPoints" param0="2" param1="150" />
				<!--German units effectivity increased-->
          		<effect method="Country.ChangeEffectivityOfAllUnits" param0="3" param1="1" param2="10" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="237" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>


	<!--Germany prepares to Sealion-->
	<event eventID="238" countryID="2" visibleByPlayer="1" oneTimeChecking="1">
	<title>ZID_238_title</title>
    	<description>ZID_238_desc</description>
    <beginDate day="1" month="2" year="1940"/>
    <endDate day="31" month="12" year="1948"/>
	<condition>
      	<and>
        <!--Random check-->
        <expression>
          	<leftOperand method="System.GetRandomNumber" param0="1" param1="10"/>
          	<operator value="lessOrEqual"/>
          	<rightOperand constValue="7"/>
        </expression>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--Poland is not active-->
        <expression>
          	<leftOperand method="Country.IsActive" param0="1"/>
          	<operator value ="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
		<!--France is not active-->
        <expression>
          	<leftOperand method="Country.IsActive" param0="16"/>
          	<operator value ="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
		<!--UK is active-->
        <expression>
          	<leftOperand method="Country.IsActive" param0="9"/>
          	<operator value ="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
        <!--Paris controlled by Germany-->
        <expression>
          	<leftOperand method="Hex.ControlledByCountry" param0="94" param1="97" param2="2" />
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
		<!-- Bremen controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="111" param1="75" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Kiel controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="118" param1="73" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Hamburg controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="116" param1="76" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
			<or>
			<!--No war with Soviets-->
			<expression>
				<leftOperand method="Country.HasWarWithCountry" param0="2" param1="3"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
       		</expression>
        	<!--USSR is not active-->
			<expression>
				<leftOperand method="Country.IsActive" param0="3"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
        	</expression>
			</or>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="238"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="40" >
        	<description>ZID_238_op1</description>
        	<tooltip>ZID_238_desc1</tooltip>
        	<effects>
				<!--Production point reduced-->
				<effect method="Country.ChangeProductionPoints" param0="2" param1="-300" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="238" param1="1"/>
   			</effects>
		</option>
      	<option optionID="2" chanceAI="60" >
        	<description>ZID_238_op2</description>
        	<tooltip>ZID_238_desc2</tooltip>
        	<effects>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="238" param1="2"/>
   			</effects>
		</option>
  	</options>
  	</event>

	
	<!--German AI prepares to Sealion-->
	<event eventID="239" countryID="2" visibleByPlayer="0" oneTimeChecking="0">
	<title>ZID_239_title</title>
    	<description>ZID_239_desc</description>
    <beginDate day="1" month="2" year="1940"/>
    <endDate day="31" month="12" year="1948"/>
	<condition>
      	<and>
		<!--Country is AI controlled-->
		<expression>
			<leftOperand method="Country.IsAIControlled" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--UK is active-->
        <expression>
          	<leftOperand method="Country.IsActive" param0="9"/>
          	<operator value ="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
        <!--Paris controlled by Germany-->
        <expression>
          	<leftOperand method="Hex.ControlledByCountry" param0="94" param1="97" param2="2" />
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
		<!-- Kiel controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="118" param1="73" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
			<or>
			<!--No war with Soviets-->
			<expression>
				<leftOperand method="Country.HasWarWithCountry" param0="2" param1="3"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
       		</expression>
        	<!--USSR is not active-->
			<expression>
				<leftOperand method="Country.IsActive" param0="3"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
        	</expression>
			</or>
	    <!--Option 1 in event 238-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="238"/>
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="239"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="40" >
        	<description>ZID_239_op1</description>
        	<tooltip>ZID_239_desc1</tooltip>
        	<effects>
				<!--Production point decreased-->
				<effect method="Country.ChangeProductionPoints" param0="2" param1="-300" />
				<!--Increase Transport points-->
				<effect method="Country.ChangeSTP" param0="2" param1="150"/>
				<!--Increase Amp. points-->
				<effect method="Country.ChangeAIP" param0="2" param1="50"/>
				<!--Set Southampton as alternative Sea Invasion target-->
				<effect method="AI.AddPortForObligatoryInvasion" param0="2" param1="81" param2="90" param3="1"/>
				<!--Set Edinburgh as alternative Sea Invasion target-->
				<effect method="AI.AddPortForObligatoryInvasion" param0="2" param1="79" param2="63" param3="1"/>
				<!--Add Sea Zones to Patrol-->
				<!--England-->
				<effect method="AI.AddSeaZoneToPatrolList" param0="2" param1="2" param2="0"/>
				<effect method="AI.AddSeaZoneToPatrolList" param0="2" param1="3" param2="0"/>
				<effect method="AI.AddSeaZoneToPatrolList" param0="2" param1="4" param2="0"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="239" param1="1"/>
   			</effects>
		</option>
      	<option optionID="2" chanceAI="60" >
        	<description>ZID_239_op2</description>
        	<tooltip>ZID_239_desc2</tooltip>
        	<effects>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="239" param1="2"/>
   			</effects>
		</option>
  	</options>
  	</event>


	<!--Germany executes Sealion - effects-->
	<event eventID="240" countryID="2" visibleByPlayer="0" oneTimeChecking="1">
	<title>ZID_240_title</title>
    	<description>ZID_240_desc</description>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--UK is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--No war with soviets-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="2" param1="3"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
       	</expression>
	    <!--Option 1 in event 238-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="238"/>
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="240"/>
          	<operator value="lessOrEqual"/>
          	<rightOperand constValue="20"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_240_op1</description>
        	<tooltip>ZID_240_desc1</tooltip>
        	<effects>
				<!--German units effectivity increased-->
          		<effect method="Country.ChangeEffectivityOfAllUnits" param0="9" param1="1" param2="10" />
				<!--Allowing to transport units to front by sea-->
				<effect method="AI.TransportUnitsToFrontsBySea" param0="2" param1="1"/>
				<!--Set flag-->
          		<effect method="Flag.ChangeValue" param0="240" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>


	<!--Unrestricted submarine warfare-->
	<event eventID="241" countryID="2" visibleByPlayer="1" oneTimeChecking="1">
	<title>ZID_241_title</title>
    	<description>ZID_241_desc</description>
    <beginDate day="1" month="12" year="1939"/>
	<condition>
      	<and>
        <!--Random check-->
        <expression>
          	<leftOperand method="System.GetRandomNumber" param0="1" param1="100"/>
          	<operator value="lessOrEqual"/>
          	<rightOperand constValue="20"/>
        </expression>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="241"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="95" >
        	<description>ZID_241_op1</description>
        	<tooltip>ZID_241_desc1</tooltip>
        	<effects>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="241" param1="1"/>
   			</effects>
		</option>
      	<option optionID="2" chanceAI="5" >
        	<description>ZID_241_op2</description>
        	<tooltip>ZID_241_desc2</tooltip>
        	<effects>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="241" param1="2"/>
   			</effects>
		</option>
  	</options>
  	</event>


	<!--France keeps fighting-->
	<event eventID="242" countryID="2" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_242_title</title>
    	<description>ZID_242_desc</description>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
	    <!--Option 2 in event 1603 - events_16_france.xml-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="1603"/>
          	<operator value="equals"/>
          	<rightOperand constValue="2"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="242"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_242_op1</description>
        	<tooltip>ZID_242_desc1</tooltip>
        	<effects>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="242" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>


	<!--Afrika Korps-->
	<event eventID="243" countryID="2" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_243_title</title>
    	<description>ZID_243_desc</description>
    <beginDate day="1" month="12" year="1940"/>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Italy is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="21"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--UK is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!-- Paris controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="94" param1="97" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Rome controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="127" param1="127" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Tripoli controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="125" param1="164" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- SE of Tripoli controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="126" param1="164" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- SE of Tripoli not occupied-->
		<expression>
			<leftOperand method="Hex.Occupied" param0="126" param1="164"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
		</expression>
		<!--Italy at war with UK-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="21" param1="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
       	</expression>
		<!--Germany at war with UK-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="2" param1="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
       	</expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="243"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="95" >
        	<description>ZID_243_op1</description>
        	<tooltip>ZID_243_desc1</tooltip>
        	<effects>
          		<!--DAK Arrives-->
				<effect method="Hex.AddLandUnit" param0="126" param1="164" param2="2" param3="6" param4="3" param5="70" paramString0="DAK"/>
          		<!--Mediterranean raids-->
				<effect method="AI.AddSeaZoneToPatrolList" param0="2" param1="5" param2="1"/>
				<effect method="AI.AddSeaZoneToPatrolList" param0="2" param1="6" param2="1"/>
				<effect method="AI.AddSeaZoneToPatrolList" param0="2" param1="7" param2="1"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="243" param1="1"/>
   			</effects>
		</option>
      	<option optionID="2" chanceAI="5" >
        	<description>ZID_243_op2</description>
        	<tooltip>ZID_243_desc2</tooltip>
        	<effects>
          		<!--21 Panzer Arrives-->
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="5" param4="3" param5="100" paramString0="21 Panzer Division"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="243" param1="2"/>
   			</effects>
		</option>
  	</options>
  	</event>


	<!--Propaganda -->
	<event eventID="244" countryID="2" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_244_title</title>
    	<description>ZID_244_desc</description>
    <beginDate day="1" month="12" year="1939"/>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="244"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="95" >
        	<description>ZID_244_op1</description>
        	<tooltip>ZID_244_desc1</tooltip>
        	<effects>
				<!--DP for Germany-->
          		<effect method="Country.ChangeDiplomaticPoints" param0="2" param1="5"/>
				<!--Production point removed-->
				<effect method="Country.ChangeProductionPoints" param0="2" param1="-20" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="244" param1="1"/>
   			</effects>
		</option>
      	<option optionID="2" chanceAI="5" >
        	<description>ZID_244_op2</description>
        	<tooltip>ZID_244_desc2</tooltip>
        	<effects>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="244" param1="2"/>
   			</effects>
		</option>
  	</options>
  	</event>


	<!--Propaganda - count-->
	<event eventID="245" countryID="2" visibleByPlayer="1" oneTimeChecking="1">
	<title>ZID_245_title</title>
    	<description>ZID_245_desc</description>
    <beginDate day="1" month="12" year="1939"/>
	<condition>
      	<and>
        <!--Random check-->
        <expression>
          	<leftOperand method="System.GetRandomNumber" param0="1" param1="100"/>
          	<operator value="lessOrEqual"/>
          	<rightOperand constValue="20"/>
        </expression>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
	    <!--Option 1 in event 244-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="244"/>
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="245"/>
          	<operator value="lessOrEqual"/>
          	<rightOperand constValue="20"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="95" >
        	<description>ZID_245_op1</description>
        	<tooltip>ZID_245_desc1</tooltip>
        	<effects>
				<!--DP for Germany-->
          		<effect method="Country.ChangeDiplomaticPoints" param0="2" param1="1"/>
				<!--Production point removed-->
				<effect method="Country.ChangeProductionPoints" param0="2" param1="-10" />
				<!--Set flag-->
          		<effect method="Flag.ChangeValue" param0="245" param1="1"/>
   			</effects>
		</option>
      	<option optionID="2" chanceAI="5" >
        	<description>ZID_245_op2</description>
        	<tooltip>ZID_245_desc2</tooltip>
        	<effects>
   			</effects>
		</option>
  	</options>
  	</event>


	<!--Berlin defense - West-->
	<event eventID="246" countryID="2" visibleByPlayer="1" oneTimeChecking="1">
	<title>ZID_246_title</title>
    	<description>ZID_246_desc</description>
    <beginDate day="1" month="12" year="1939"/>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!-- Berlin controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="126" param1="79" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- West of Berlin not controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="122" param1="77" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
		</expression>
		<!-- West of Berlin not controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="122" param1="79" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
		</expression>
		<!-- West of Berlin not controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="122" param1="81" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
		</expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="246"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_246_op1</description>
        	<tooltip>ZID_246_desc1</tooltip>
        	<effects>
          		<!--Volkssturm Arrives-->
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="1" param4="1" param5="70" paramString0="Volkssturm"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="1" param4="1" param5="70" paramString0="Volkssturm"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="1" param4="1" param5="70" paramString0="Volkssturm"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="1" param4="1" param5="70" paramString0="Volkssturm"/>
				<!--Set flag-->
          		<effect method="Flag.ChangeValue" param0="247" param1="1"/>
				<!--Set flag-->
          		<effect method="Flag.ChangeValue" param0="246" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>


	<!--Berlin defense - East-->
	<event eventID="247" countryID="2" visibleByPlayer="1" oneTimeChecking="1">
	<title>ZID_247_title</title>
    	<description>ZID_247_desc</description>
    <beginDate day="1" month="12" year="1939"/>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!-- Berlin controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="126" param1="79" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- East of Berlin not controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="130" param1="77" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
		</expression>
		<!-- East of Berlin not controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="130" param1="79" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
		</expression>
		<!-- East of Berlin not controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="130" param1="81" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
		</expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="247"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_247_op1</description>
        	<tooltip>ZID_247_desc1</tooltip>
        	<effects>
          		<!--Volkssturm Arrives-->
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="1" param4="1" param5="70" paramString0="Volkssturm"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="1" param4="1" param5="70" paramString0="Volkssturm"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="1" param4="1" param5="70" paramString0="Volkssturm"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="1" param4="1" param5="70" paramString0="Volkssturm"/>
				<!--Set flag-->
          		<effect method="Flag.ChangeValue" param0="246" param1="1"/>
				<!--Set flag-->
          		<effect method="Flag.ChangeValue" param0="247" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>


	<!--Income from France - 1940-->
	<event eventID="248" countryID="2" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_248_title</title>
    	<description>ZID_248_desc</description>
    <beginDate day="1" month="1" year="1940"/>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!-- Paris controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="94" param1="97" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="248"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_248_op1</description>
        	<tooltip>ZID_248_desc1</tooltip>
        	<effects>
				<!--DP for Germany-->
          		<effect method="Country.ChangeDiplomaticPoints" param0="2" param1="5"/>
				<!--Production point increased-->
				<effect method="Country.ChangeProductionPoints" param0="2" param1="70" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="248" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>

	
	<!--Income from France - 1941-->
	<event eventID="249" countryID="2" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_249_title</title>
    	<description>ZID_249_desc</description>
    <beginDate day="1" month="1" year="1941"/>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!-- Paris controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="94" param1="97" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="249"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_249_op1</description>
        	<tooltip>ZID_249_desc1</tooltip>
        	<effects>
				<!--DP for Germany-->
          		<effect method="Country.ChangeDiplomaticPoints" param0="2" param1="5"/>
				<!--Production point increased-->
				<effect method="Country.ChangeProductionPoints" param0="2" param1="70" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="249" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>

	
	<!--Income from France - 1942-->
	<event eventID="250" countryID="2" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_250_title</title>
    	<description>ZID_250_desc</description>
    <beginDate day="1" month="1" year="1942"/>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!-- Paris controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="94" param1="97" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="250"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_250_op1</description>
        	<tooltip>ZID_250_desc1</tooltip>
        	<effects>
				<!--DP for Germany-->
          		<effect method="Country.ChangeDiplomaticPoints" param0="2" param1="5"/>
				<!--Production point increased-->
				<effect method="Country.ChangeProductionPoints" param0="2" param1="70" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="250" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>


	<!--Income from France - 1943-->
	<event eventID="251" countryID="2" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_251_title</title>
    	<description>ZID_251_desc</description>
    <beginDate day="1" month="1" year="1943"/>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!-- Paris controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="94" param1="97" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="251"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_251_op1</description>
        	<tooltip>ZID_251_desc1</tooltip>
        	<effects>
				<!--DP for Germany-->
          		<effect method="Country.ChangeDiplomaticPoints" param0="2" param1="5"/>
				<!--Production point increased-->
				<effect method="Country.ChangeProductionPoints" param0="2" param1="50" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="251" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>


	<!--Income from France - 1944-->
	<event eventID="252" countryID="2" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_252_title</title>
    	<description>ZID_252_desc</description>
    <beginDate day="1" month="1" year="1944"/>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!-- Paris controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="94" param1="97" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="252"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_252_op1</description>
        	<tooltip>ZID_252_desc1</tooltip>
        	<effects>
				<!--DP for Germany-->
          		<effect method="Country.ChangeDiplomaticPoints" param0="2" param1="5"/>
				<!--Production point increased-->
				<effect method="Country.ChangeProductionPoints" param0="2" param1="50" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="252" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>


	<!--Income from France - 1945-->
	<event eventID="253" countryID="2" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_253_title</title>
    	<description>ZID_253_desc</description>
    <beginDate day="1" month="1" year="1945"/>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!-- Paris controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="94" param1="97" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="253"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_253_op1</description>
        	<tooltip>ZID_253_desc1</tooltip>
        	<effects>
				<!--DP for Germany-->
          		<effect method="Country.ChangeDiplomaticPoints" param0="2" param1="5"/>
				<!--Production point increased-->
				<effect method="Country.ChangeProductionPoints" param0="2" param1="30" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="253" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>


	<!--Income from France - 1946-->
	<event eventID="254" countryID="2" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_254_title</title>
    	<description>ZID_254_desc</description>
    <beginDate day="1" month="1" year="1946"/>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!-- Paris controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="94" param1="97" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="254"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_254_op1</description>
        	<tooltip>ZID_254_desc1</tooltip>
        	<effects>
				<!--DP for Germany-->
          		<effect method="Country.ChangeDiplomaticPoints" param0="2" param1="5"/>
				<!--Production point increased-->
				<effect method="Country.ChangeProductionPoints" param0="2" param1="30" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="254" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>


	<!--Income from France - 1947-->
	<event eventID="255" countryID="2" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_255_title</title>
    	<description>ZID_255_desc</description>
    <beginDate day="1" month="1" year="1947"/>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!-- Paris controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="94" param1="97" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="255"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_255_op1</description>
        	<tooltip>ZID_255_desc1</tooltip>
        	<effects>
				<!--DP for Germany-->
          		<effect method="Country.ChangeDiplomaticPoints" param0="2" param1="5"/>
				<!--Production point increased-->
				<effect method="Country.ChangeProductionPoints" param0="2" param1="15" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="255" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>


	<!--Income from France - 1948-->
	<event eventID="256" countryID="2" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_256_title</title>
    	<description>ZID_256_desc</description>
    <beginDate day="1" month="1" year="1948"/>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!-- Paris controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="94" param1="97" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="256"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_256_op1</description>
        	<tooltip>ZID_256_desc1</tooltip>
        	<effects>
				<!--DP for Germany-->
          		<effect method="Country.ChangeDiplomaticPoints" param0="2" param1="5"/>
				<!--Production point increased-->
				<effect method="Country.ChangeProductionPoints" param0="2" param1="15" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="256" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>


	<!--Germany captures Zaporoze-->
	<event eventID="257" countryID="2" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_257_title</title>
    	<description>ZID_257_desc</description>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!-- Zaporoze controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="196" param1="99" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="257"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_257_op1</description>
        	<tooltip>ZID_257_desc1</tooltip>
        	<effects>
				<!--DP for Germany-->
          		<effect method="Country.ChangeDiplomaticPoints" param0="2" param1="2"/>
				<!--Production points added-->
				<effect method="Country.ChangeProductionPoints" param0="2" param1="100" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="257" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>


	<!--Germany captures Maykop-->
	<event eventID="258" countryID="2" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_258_title</title>
    	<description>ZID_258_desc</description>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!-- Maykop controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="212" param1="111" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="258"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_258_op1</description>
        	<tooltip>ZID_258_desc1</tooltip>
        	<effects>
				<!--DP for Germany-->
          		<effect method="Country.ChangeDiplomaticPoints" param0="2" param1="2"/>
				<!--DP for Germany-->
          		<effect method="Country.ChangeDiplomaticPoints" param0="2" param1="2"/>
				<!--Production points added-->
				<effect method="Country.ChangeProductionPoints" param0="2" param1="40" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="258" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>


	<!--Germany captures Batum-->
	<event eventID="259" countryID="2" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_259_title</title>
    	<description>ZID_259_desc</description>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!-- Batum controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="220" param1="127" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="259"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_259_op1</description>
        	<tooltip>ZID_259_desc1</tooltip>
        	<effects>
				<!--DP for Germany-->
          		<effect method="Country.ChangeDiplomaticPoints" param0="2" param1="2"/>
				<!--Production points added-->
				<effect method="Country.ChangeProductionPoints" param0="2" param1="70" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="259" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>


	<!--Germany captures Erevan-->
	<event eventID="260" countryID="2" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_260_title</title>
    	<description>ZID_260_desc</description>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!-- Erevan controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="229" param1="132" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="260"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_260_op1</description>
        	<tooltip>ZID_260_desc1</tooltip>
        	<effects>
				<!--DP for Germany-->
          		<effect method="Country.ChangeDiplomaticPoints" param0="2" param1="2"/>
				<!--Production points added-->
				<effect method="Country.ChangeProductionPoints" param0="2" param1="70" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="260" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>


	<!--Germany captures Puta-->
	<event eventID="261" countryID="2" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_261_title</title>
    	<description>ZID_261_desc</description>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!-- Puta controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="244" param1="132" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="261"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="50" >
        	<description>ZID_261_op1</description>
        	<tooltip>ZID_261_desc1</tooltip>
        	<effects>
				<!--DP for Germany-->
          		<effect method="Country.ChangeDiplomaticPoints" param0="2" param1="2"/>
				<!--Production points added-->
				<effect method="Country.ChangeProductionPoints" param0="2" param1="150" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="261" param1="1"/>
   			</effects>
		</option>
      	<option optionID="2" chanceAI="50" >
        	<description>ZID_261_op2</description>
        	<tooltip>ZID_261_desc2</tooltip>
        	<effects>
				<!--DP for Germany-->
          		<effect method="Country.ChangeDiplomaticPoints" param0="2" param1="2"/>
				<!--Production points in Puta increased-->
          		<effect method="City.SetProductionPoints" param0="244" param1="132" param2="35"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="261" param1="2"/>
   			</effects>
		</option>
  	</options>
  	</event>


	<!--Volkssturm-->
	<event eventID="262" countryID="2" visibleByPlayer="1" oneTimeChecking="1">
	<title>ZID_262_title</title>
    	<description>ZID_262_desc</description>
    <beginDate day="1" month="1" year="1944"/>
	<condition>
      	<and>
        <!--Random check-->
        <expression>
          	<leftOperand method="System.GetRandomNumber" param0="1" param1="100"/>
          	<operator value="lessOrEqual"/>
          	<rightOperand constValue="5"/>
        </expression>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--Country at war-->
		<expression>
			<leftOperand method="Country.IsAtWar" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
       	</expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_262_op1</description>
        	<tooltip>ZID_262_desc1</tooltip>
        	<effects>
          		<!--Volkssturm-->
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="1" param4="1" param5="30" paramString0="Volkssturm"/>
				<!--This event might occur several times so does not set flag-->
   			</effects>
		</option>
  	</options>
  	</event>


	<!--Hitlerjugend-->
	<event eventID="263" countryID="2" visibleByPlayer="1" oneTimeChecking="1">
	<title>ZID_263_title</title>
    	<description>ZID_263_desc</description>
    <beginDate day="1" month="1" year="1940"/>
	<condition>
      	<and>
        <!--Random check-->
        <expression>
          	<leftOperand method="System.GetRandomNumber" param0="1" param1="100"/>
          	<operator value="lessOrEqual"/>
          	<rightOperand constValue="2"/>
        </expression>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--Country at war-->
		<expression>
			<leftOperand method="Country.IsAtWar" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
       	</expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_263_op1</description>
        	<tooltip>ZID_263_desc1</tooltip>
        	<effects>
          		<!--Hitlerjugend-->
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="1" param4="2" param5="25" paramString0="Hitlerjugend"/>
				<!--This event might occur several times so does not set flag-->
   			</effects>
		</option>
  	</options>
  	</event>


	<!--Freiwillige-->
	<event eventID="264" countryID="2" visibleByPlayer="1" oneTimeChecking="1">
	<title>ZID_264_title</title>
    	<description>ZID_264_desc</description>
    <beginDate day="1" month="1" year="1940"/>
	<condition>
      	<and>
        <!--Random check-->
        <expression>
          	<leftOperand method="System.GetRandomNumber" param0="1" param1="100"/>
          	<operator value="lessOrEqual"/>
          	<rightOperand constValue="2"/>
        </expression>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--War with Russia-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="2" param1="3"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
       	</expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_264_op1</description>
        	<tooltip>ZID_264_desc1</tooltip>
        	<effects>
          		<!--Freiwillige-->
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="1" param4="1" param5="100" paramString0="Freiwillige"/>
				<!--This event might occur several times so does not set flag-->
   			</effects>
		</option>
  	</options>
  	</event>

	
	<!--Germany creates Croatia-->
	<event eventID="265" countryID="2" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_265_title</title>
    	<description>ZID_265_desc</description>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Croatia is not active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="60"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
        </expression>
		<!--Yugoslavia is not active-->
        <expression>
          	<leftOperand method="Country.IsActive" param0="22"/>
          	<operator value ="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
		<!-- Zagreb controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="138" param1="111" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Sarajevo controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="144" param1="115" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Kiel controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="118" param1="73" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Hamburg controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="116" param1="76" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="265"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="95" >
        	<description>ZID_265_op1</description>
        	<tooltip>ZID_265_desc1</tooltip>
        	<effects>
		        <!--Activate Croatia-->
          		<effect method="Country.SetActive" param0="60" param1="1" />
          		<!-- Territorial changes:-->
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="133" param1="114" param2="1" param3="60"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="134" param1="112" param2="3" param3="60"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="135" param1="112" param2="3" param3="60"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="136" param1="111" param2="4" param3="60"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="137" param1="111" param2="5" param3="60"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="138" param1="108" param2="9" param3="60"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="139" param1="108" param2="12" param3="60"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="140" param1="108" param2="12" param3="60"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="141" param1="109" param2="12" param3="60"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="142" param1="109" param2="12" param3="60"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="143" param1="110" param2="12" param3="60"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="144" param1="109" param2="13" param3="60"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="145" param1="110" param2="11" param3="60"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="146" param1="110" param2="9" param3="60"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="147" param1="112" param2="3" param3="60"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="148" param1="112" param2="2" param3="60"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="149" param1="113" param2="3" param3="60"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="150" param1="113" param2="2" param3="60"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="151" param1="114" param2="1" param3="60"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="265" param1="1"/>
   			</effects>
		</option>
      	<option optionID="2" chanceAI="5" >
        	<description>ZID_265_op2</description>
        	<tooltip>ZID_265_desc2</tooltip>
        	<effects>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="265" param1="2"/>
   			</effects>
		</option>
  	</options>
  	</event>


	<!--Germany creates Ukraine-->
	<event eventID="266" countryID="2" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_266_title</title>
    	<description>ZID_266_desc</description>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Ukraine is not active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="59"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
        </expression>
		<!--Poland is not active-->
        <expression>
          	<leftOperand method="Country.IsActive" param0="1"/>
          	<operator value ="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
		<!-- Kiev controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="181" param1="89" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- East of Kiev controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="190" param1="80" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- East of Kiev controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="190" param1="90" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- East of Kiev controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="190" param1="98" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Lviv controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="163" param1="92" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- North of Lviv controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="163" param1="80" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Odessa controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="182" param1="106" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Zaporoze controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="196" param1="99" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Warsaw controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="153" param1="81" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Kiel controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="118" param1="73" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Hamburg controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="116" param1="76" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="266"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="30" >
        	<description>ZID_266_op1</description>
        	<tooltip>ZID_266_desc1</tooltip>
        	<effects>
		        <!--Activate Ukraine-->
          		<effect method="Country.SetActive" param0="59" param1="1" />
          		<!-- Territorial changes:-->
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="158" param1="90" param2="4" param3="59"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="159" param1="90" param2="5" param3="59"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="160" param1="89" param2="6" param3="59"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="161" param1="89" param2="6" param3="59"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="162" param1="89" param2="6" param3="59"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="163" param1="90" param2="6" param3="59"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="164" param1="89" param2="7" param3="59"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="165" param1="88" param2="9" param3="59"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="166" param1="88" param2="8" param3="59"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="167" param1="89" param2="7" param3="59"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="168" param1="89" param2="7" param3="59"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="169" param1="88" param2="9" param3="59"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="170" param1="88" param2="9" param3="59"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="171" param1="89" param2="9" param3="59"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="172" param1="88" param2="11" param3="59"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="173" param1="88" param2="12" param3="59"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="174" param1="87" param2="13" param3="59"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="175" param1="86" param2="15" param3="59"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="176" param1="86" param2="15" param3="59"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="177" param1="85" param2="18" param3="59"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="178" param1="85" param2="20" param3="59"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="179" param1="86" param2="22" param3="59"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="180" param1="88" param2="20" param3="59"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="181" param1="86" param2="23" param3="59"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="182" param1="83" param2="24" param3="59"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="183" param1="84" param2="23" param3="59"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="184" param1="84" param2="22" param3="59"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="185" param1="94" param2="13" param3="59"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="186" param1="94" param2="13" param3="59"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="187" param1="95" param2="12" param3="59"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="188" param1="95" param2="11" param3="59"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="189" param1="95" param2="11" param3="59"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="190" param1="95" param2="10" param3="59"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="191" param1="96" param2="9" param3="59"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="192" param1="96" param2="8" param3="59"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="193" param1="97" param2="7" param3="59"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="194" param1="97" param2="6" param3="59"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="195" param1="97" param2="6" param3="59"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="196" param1="97" param2="5" param3="59"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="266" param1="1"/>
   			</effects>
		</option>
      	<option optionID="2" chanceAI="70" >
        	<description>ZID_266_op2</description>
        	<tooltip>ZID_266_desc2</tooltip>
        	<effects>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="266" param1="2"/>
   			</effects>
		</option>
  	</options>
  	</event>

	
	<!--Persian dream-->
	<event eventID="267" countryID="2" visibleByPlayer="1" oneTimeChecking="1">
	<title>ZID_267_title</title>
    	<description>ZID_267_desc</description>
    <beginDate day="1" month="9" year="1939"/>
	<condition>
      	<and>
        <!--Random check-->
        <expression>
          	<leftOperand method="System.GetRandomNumber" param0="1" param1="100"/>
          	<operator value="lessOrEqual"/>
          	<rightOperand constValue="2"/>
        </expression>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Iran is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="37"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--Not at war with Iran-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="2" param1="37"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
       	</expression>
        <!--Iran is neutral-->
        <expression>
        	<leftOperand method="Country.GetAlliance"  param0="37"/>
        	<operator value="equals"/>
        	<rightOperand constValue="0"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="267"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="95" >
        	<description>ZID_267_op1</description>
        	<tooltip>ZID_267_desc1</tooltip>
        	<effects>
				<!--Production points decreased-->
				<effect method="Country.ChangeProductionPoints" param0="2" param1="-50" />
				<!--Diplomatic points increased-->
          		<effect method="Country.ChangeDiplomaticPoints" param0="2" param1="5"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="267" param1="1"/>
   			</effects>
		</option>
      	<option optionID="2" chanceAI="5" >
        	<description>ZID_267_op2</description>
        	<tooltip>ZID_267_desc2</tooltip>
        	<effects>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="267" param1="2"/>
   			</effects>
		</option>
  	</options>
  	</event>


	<!--Persian oil-->
	<event eventID="268" countryID="2" visibleByPlayer="1" oneTimeChecking="1">
	<title>ZID_268_title</title>
    	<description>ZID_268_desc</description>
    <beginDate day="1" month="9" year="1939"/>
	<condition>
      	<and>
        <!--Random check-->
        <expression>
          	<leftOperand method="System.GetRandomNumber" param0="1" param1="100"/>
          	<operator value="lessOrEqual"/>
          	<rightOperand constValue="5"/>
        </expression>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Iran is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="37"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--Iran not at war-->
		<expression>
			<leftOperand method="Country.IsAtWar" param0="37"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
       	</expression>
        <!--Iran is neutral-->
        <expression>
        	<leftOperand method="Country.GetAlliance"  param0="37"/>
        	<operator value="equals"/>
        	<rightOperand constValue="0"/>
        </expression>
        <!--Iran alliance entry above 30-->
		<expression>
			<leftOperand method="Country.GetAllianceEntry" param0="37"/>
			<operator value="greaterOrEqual"/>
			<rightOperand constValue="30"/>
        </expression>
	    <!--Option 1 in event 267-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="267"/>
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
	    <!--Option 1 in event 3701 - events_37_iran.xml-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="3701"/>
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="268"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="95" >
        	<description>ZID_268_op1</description>
        	<tooltip>ZID_268_desc1</tooltip>
        	<effects>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="268" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>


	<!--Persian oil - flow control-->
	<event eventID="269" countryID="77" visibleByPlayer="0" oneTimeChecking="0">
	<title>ZID_269_title</title>
    	<description>ZID_269_desc</description>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="77"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Germany is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Iran is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="37"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--Iran not at war-->
		<expression>
			<leftOperand method="Country.IsAtWar" param0="37"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
       	</expression>
			<or>
       	 	<!--Iran is neutral-->
        	<expression>
        		<leftOperand method="Country.GetAlliance"  param0="37"/>
        		<operator value="equals"/>
        		<rightOperand constValue="0"/>
        	</expression>
       	 	<!--Iran is Axis-->
        	<expression>
        		<leftOperand method="Country.GetAlliance"  param0="37"/>
        		<operator value="equals"/>
        		<rightOperand constValue="2"/>
        	</expression>
			</or>
	    <!--Option 1 in event 268-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="268"/>
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="269"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="95" >
        	<description>ZID_269_op1</description>
        	<tooltip>ZID_269_desc1</tooltip>
        	<effects>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="269" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>


	<!--Persian oil to Germany-->
	<event eventID="270" countryID="77" visibleByPlayer="0" oneTimeChecking="1">
	<title>ZID_270_title</title>
    	<description>ZID_270_desc</description>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="77"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Germany is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Iran is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="37"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
			<or>
       	 	<!--Iran is neutral-->
        	<expression>
        		<leftOperand method="Country.GetAlliance"  param0="37"/>
        		<operator value="equals"/>
        		<rightOperand constValue="0"/>
        	</expression>
       	 	<!--Iran is Axis-->
        	<expression>
        		<leftOperand method="Country.GetAlliance"  param0="37"/>
        		<operator value="equals"/>
        		<rightOperand constValue="2"/>
        	</expression>
			</or>
	    <!--Option 1 in event 269-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="269"/>
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="95" >
        	<description>ZID_271_op1</description>
        	<tooltip>ZID_270_desc1</tooltip>
        	<effects>
				<!--Production points increased-->
				<effect method="Country.ChangeProductionPoints" param0="2" param1="5" />
				<!--This event sets no flag-->
   			</effects>
		</option>
  	</options>
  	</event>


	<!--UK is asking for armistice-->
	<event eventID="271" countryID="2" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_271_title</title>
    	<description>ZID_271_desc</description>
    <beginDate day="1" month="9" year="1939"/>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--At war with UK-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="2" param1="9" /> 
			<operator value="equals" />
			<rightOperand constValue="1" />
		</expression>
	    <!--Option 1 in event 949 - events_09_england.xml-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="949"/>
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="271"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="70" >
        	<description>ZID_271_op1</description>
        	<tooltip>ZID_271_desc1</tooltip>
        	<effects>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="271" param1="1"/>
   			</effects>
		</option>
      	<option optionID="2" chanceAI="25" >
        	<description>ZID_271_op2</description>
        	<tooltip>ZID_271_desc2</tooltip>
        	<effects>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="271" param1="2"/>
   			</effects>
		</option>
      	<option optionID="3" chanceAI="5" >
        	<description>ZID_271_op3</description>
        	<tooltip>ZID_271_desc3</tooltip>
        	<effects>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="271" param1="3"/>
   			</effects>
		</option>
  	</options>
  	</event>
	

	<!--Unfreezing western army-->
	<event eventID="272" countryID="2" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_272_title</title>
    	<description>ZID_272_desc</description>
    <beginDate day="1" month="9" year="1939"/>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--At war with France-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="2" param1="16" /> 
			<operator value="equals" />
			<rightOperand constValue="1" />
		</expression>
			<or>
	    	<!--Option 3 in event 1601 - events_16_france.xml-->
        	<expression>
          		<leftOperand method="Flag.GetValue" param0="1601"/>
          		<operator value="equals"/>
          		<rightOperand constValue="3"/>
        	</expression>
	    	<!--Option 1 in event 212-->
        	<expression>
          		<leftOperand method="Flag.GetValue" param0="212"/>
          		<operator value="equals"/>
          		<rightOperand constValue="1"/>
        	</expression>
	    	<!--Option 1 in event 213-->
        	<expression>
          		<leftOperand method="Flag.GetValue" param0="213"/>
          		<operator value="equals"/>
          		<rightOperand constValue="1"/>
        	</expression>
			</or>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="272"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_272_op1</description>
        	<tooltip>ZID_272_desc1</tooltip>
        	<effects>
        		<!--Unfreeze all German units-->
				<effect method="Unit.Freeze" param0="110" param1="82" param2="1"/>
				<effect method="Unit.Freeze" param0="107" param1="86" param2="1"/>
				<effect method="Unit.Freeze" param0="109" param1="87" param2="1"/>
				<effect method="Unit.Freeze" param0="108" param1="87" param2="1"/>
				<effect method="Unit.Freeze" param0="108" param1="88" param2="1"/>
				<effect method="Unit.Freeze" param0="108" param1="90" param2="1"/>
				<effect method="Unit.Freeze" param0="108" param1="91" param2="1"/>
				<effect method="Unit.Freeze" param0="111" param1="92" param2="1"/>
				<effect method="Unit.Freeze" param0="108" param1="92" param2="1"/>
				<effect method="Unit.Freeze" param0="110" param1="92" param2="1"/>
				<effect method="Unit.Freeze" param0="107" param1="93" param2="1"/>
				<effect method="Unit.Freeze" param0="108" param1="93" param2="1"/>
				<effect method="Unit.Freeze" param0="109" param1="94" param2="1"/>
				<effect method="Unit.Freeze" param0="111" param1="94" param2="1"/>
				<effect method="Unit.Freeze" param0="108" param1="94" param2="1"/>
				<effect method="Unit.Freeze" param0="110" param1="94" param2="1"/>
				<effect method="Unit.Freeze" param0="108" param1="95" param2="1"/>
				<effect method="Unit.Freeze" param0="110" param1="95" param2="1"/>
				<effect method="Unit.Freeze" param0="111" param1="96" param2="1"/>
				<effect method="Unit.Freeze" param0="110" param1="96" param2="1"/>
				<effect method="Unit.Freeze" param0="115" param1="95" param2="1"/>
				<effect method="Unit.Freeze" param0="116" param1="92" param2="1"/>
				<effect method="Unit.Freeze" param0="113" param1="97" param2="1"/>
				<effect method="Unit.Freeze" param0="114" param1="97" param2="1"/>
				<effect method="Unit.Freeze" param0="115" param1="98" param2="1"/>
				<effect method="Unit.Freeze" param0="115" param1="99" param2="1"/>
				<effect method="Unit.Freeze" param0="115" param1="100" param2="1"/>
				<effect method="Unit.Freeze" param0="113" param1="102" param2="1"/>
				<effect method="Unit.Freeze" param0="113" param1="103" param2="1"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="272" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>
		

	<!--Take over Crete - Greeks last line of defence -->
	<event eventID="273" countryID="2" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_273_title</title>
    	<description>ZID_273_desc</description>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Greece is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="24"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--At war with Greece-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="2" param1="24" /> 
			<operator value="equals" />
			<rightOperand constValue="1" />
		</expression>
		<!-- Iraklion controlled by Greece-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="166" param1="151" param2="24"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Athens controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="161" param1="141" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Thessaloniki controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="159" param1="131" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="273"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="95" >
        	<description>ZID_273_op1</description>
        	<tooltip>ZID_273_desc1</tooltip>
        	<effects>
				<!--Production points removed-->
				<effect method="Country.ChangeProductionPoints" param0="2" param1="-250" />
				<!--Kill unit west to Iraklion-->
          		<effect method="Hex.KillUnit" param0="161" param1="151"/>
          		<effect method="Hex.KillUnit" param0="161" param1="152"/>
          		<effect method="Hex.KillUnit" param0="162" param1="150"/>
          		<effect method="Hex.KillUnit" param0="162" param1="151"/>
          		<effect method="Hex.KillUnit" param0="163" param1="151"/>
          		<effect method="Hex.KillUnit" param0="163" param1="152"/>
				<!--Territorial changes:-->
          		<effect method="HexStripe.ChangeControllerAndOwner" param0="161" param1="151" param2="2" param3="2"/>
          		<effect method="HexStripe.ChangeControllerAndOwner" param0="162" param1="150" param2="2" param3="2"/>
          		<effect method="HexStripe.ChangeControllerAndOwner" param0="163" param1="151" param2="2" param3="2"/>
          		<!--Desant into Crete-->
				<effect method="Hex.AddLandUnit" param0="161" param1="151" param2="2" param3="7" param4="3" param5="70" paramString0="7th Flieger Division"/>
				<effect method="Hex.AddLandUnit" param0="163" param1="152" param2="2" param3="1" param4="3" param5="65" paramString0="5th Gebirge Division"/>
				<effect method="Hex.AddMulberry" param0="2" param1="162" param2="150" paramString0="Nachschubhafen"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="273" param1="1"/>
   			</effects>
		</option>
      	<option optionID="2" chanceAI="5" >
        	<description>ZID_273_op2</description>
        	<tooltip>ZID_273_desc2</tooltip>
        	<effects>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="273" param1="2"/>
   			</effects>
		</option>
  	</options>
  	</event>
	

  	<!--Diplomatic pressure on Spain-->
  	<event eventID="274" countryID="2" oneTimeChecking="0" visibleByPlayer="0">
  	<title>ZID_274_title</title>
    	<description>ZID_274_desc</description>
    <beginDate day="1" month="12" year="1941"/>
 	<condition>
    	<and>
        <!--Random check-->
        <expression>
          	<leftOperand method="System.GetRandomNumber" param0="1" param1="100"/>
          	<operator value="lessOrEqual"/>
          	<rightOperand constValue="2"/>
        </expression>
   		<!--Country is active-->
        <expression>
        	<leftOperand method="Country.IsActive" param0="2"/>
            <operator value="equals"/>
            <rightOperand constValue="1"/>
     	</expression>
   		<!--Spain is active-->
        <expression>
        	<leftOperand method="Country.IsActive" param0="15"/>
            <operator value="equals"/>
            <rightOperand constValue="1"/>
     	</expression>
   		<!--France is not active-->
        <expression>
        	<leftOperand method="Country.IsActive" param0="16"/>
            <operator value="equals"/>
            <rightOperand constValue="0"/>
     	</expression>
		<!--Not at war with Spain-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="2" param1="16" /> 
			<operator value="equals" />
			<rightOperand constValue="0" />
		</expression>
		<!--At war with Soviets-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="2" param1="3" /> 
			<operator value="equals" />
			<rightOperand constValue="1" />
		</expression>
        <!--Spain is neutral-->
        <expression>
        	<leftOperand method="Country.GetAlliance"  param0="15"/>
        	<operator value="equals"/>
        	<rightOperand constValue="0"/>
        </expression>
		<!-- Alexandria controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="185" param1="168" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Cairo controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="188" param1="171" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="274"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
 	</condition>
    <options>
      	<option optionID="1" chanceAI="99">
        	<description>ZID_274_op1</description>
        	<tooltip>ZID_274_desc1</tooltip>
        	<effects>
          		<!--Pressure target Spain-->
          		<effect method="AI.AddCountryToPress" param0="2" param1="15"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="274" param1="1"/>
        	</effects>
      	</option>
      	<option optionID="2" chanceAI="1">
        	<description>ZID_274_op2</description>
        	<tooltip>ZID_274_desc2</tooltip>
        	<effects>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="274" param1="2"/>
        	</effects>
      	</option>
  	</options>
  	</event>
	

  	<!--Diplomatic pressure on Finland-->
  	<event eventID="275" countryID="2" oneTimeChecking="0" visibleByPlayer="0">
  	<title>ZID_275_title</title>
    	<description>ZID_275_desc</description>
    <beginDate day="1" month="8" year="1940"/>
 	<condition>
    	<and>
        <!--Random check-->
        <expression>
          	<leftOperand method="System.GetRandomNumber" param0="1" param1="100"/>
          	<operator value="lessOrEqual"/>
          	<rightOperand constValue="2"/>
        </expression>
   		<!--Country is active-->
        <expression>
        	<leftOperand method="Country.IsActive" param0="2"/>
            <operator value="equals"/>
            <rightOperand constValue="1"/>
     	</expression>
   		<!--Finland is active-->
        <expression>
        	<leftOperand method="Country.IsActive" param0="7"/>
            <operator value="equals"/>
            <rightOperand constValue="1"/>
     	</expression>
   		<!--France is not active-->
        <expression>
        	<leftOperand method="Country.IsActive" param0="16"/>
            <operator value="equals"/>
            <rightOperand constValue="0"/>
     	</expression>
		<!--Not at war with Finland-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="2" param1="7" /> 
			<operator value="equals" />
			<rightOperand constValue="0" />
		</expression>
		<!--At war with Soviets-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="2" param1="3" /> 
			<operator value="equals" />
			<rightOperand constValue="1" />
		</expression>
        <!--Finland is neutral-->
        <expression>
        	<leftOperand method="Country.GetAlliance"  param0="15"/>
        	<operator value="equals"/>
        	<rightOperand constValue="0"/>
        </expression>
		<!-- Vyborg controlled by Soviets-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="169" param1="43" param2="3"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="275"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
 	</condition>
    <options>
      	<option optionID="1" chanceAI="99">
        	<description>ZID_275_op1</description>
        	<tooltip>ZID_275_desc1</tooltip>
        	<effects>
          		<!--Pressure target Finland-->
          		<effect method="AI.AddCountryToPress" param0="2" param1="7"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="275" param1="1"/>
        	</effects>
      	</option>
      	<option optionID="2" chanceAI="1">
        	<description>ZID_275_op2</description>
        	<tooltip>ZID_275_desc2</tooltip>
        	<effects>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="275" param1="2"/>
        	</effects>
      	</option>
  	</options>
  	</event>


	<!--Increasing German Prodction - Berlin -->
	<event eventID="276" countryID="2" visibleByPlayer="1" oneTimeChecking="1">
	<title>ZID_276_title</title>
    	<description>ZID_276_desc</description>
    <beginDate day="1" month="1" year="1940"/>
	<condition>
      	<and>
        <!--Random check-->
        <expression>
          	<leftOperand method="System.GetRandomNumber" param0="1" param1="100"/>
          	<operator value="lessOrEqual"/>
          	<rightOperand constValue="1"/>
        </expression>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--Berlin controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="126" param1="79" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_276_op1</description>
        	<tooltip>ZID_276_desc1</tooltip>
        	<effects>
          		<!--PP in Berlin increased-->
          		<effect method="City.ChangeProductionPoints" param0="126" param1="79" param2="1"/>
   			</effects>
		</option>
  	</options>
  	</event>
		

	<!--Increasing German Prodction - Hamburg -->
	<event eventID="277" countryID="2" visibleByPlayer="1" oneTimeChecking="1">
	<title>ZID_277_title</title>
    	<description>ZID_277_desc</description>
    <beginDate day="1" month="1" year="1940"/>
	<condition>
      	<and>
        <!--Random check-->
        <expression>
          	<leftOperand method="System.GetRandomNumber" param0="1" param1="100"/>
          	<operator value="lessOrEqual"/>
          	<rightOperand constValue="1"/>
        </expression>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--Hamburg controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="116" param1="76" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_277_op1</description>
        	<tooltip>ZID_277_desc1</tooltip>
        	<effects>
          		<!--PP in Hamburg increased-->
          		<effect method="City.ChangeProductionPoints" param0="116" param1="76" param2="1"/>
   			</effects>
		</option>
  	</options>
  	</event>
		

	<!--Increasing German Prodction - Koln -->
	<event eventID="278" countryID="2" visibleByPlayer="1" oneTimeChecking="1">
	<title>ZID_278_title</title>
    	<description>ZID_278_desc</description>
    <beginDate day="1" month="1" year="1940"/>
	<condition>
      	<and>
        <!--Random check-->
        <expression>
          	<leftOperand method="System.GetRandomNumber" param0="1" param1="100"/>
          	<operator value="lessOrEqual"/>
          	<rightOperand constValue="1"/>
        </expression>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--Koln controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="111" param1="86" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_278_op1</description>
        	<tooltip>ZID_278_desc1</tooltip>
        	<effects>
          		<!--PP in Koln increased-->
          		<effect method="City.ChangeProductionPoints" param0="111" param1="86" param2="1"/>
   			</effects>
		</option>
  	</options>
  	</event>
		

	<!--Increasing German Prodction - Munchen -->
	<event eventID="279" countryID="2" visibleByPlayer="1" oneTimeChecking="1">
	<title>ZID_279_title</title>
    	<description>ZID_279_desc</description>
    <beginDate day="1" month="1" year="1940"/>
	<condition>
      	<and>
        <!--Random check-->
        <expression>
          	<leftOperand method="System.GetRandomNumber" param0="1" param1="100"/>
          	<operator value="lessOrEqual"/>
          	<rightOperand constValue="1"/>
        </expression>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--Munchen controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="125" param1="101" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_279_op1</description>
        	<tooltip>ZID_279_desc1</tooltip>
        	<effects>
          		<!--PP in Munchen increased-->
          		<effect method="City.ChangeProductionPoints" param0="125" param1="101" param2="1"/>
   			</effects>
		</option>
  	</options>
  	</event>
		

  	<!--Partitioning Greece-->
  	<event eventID="280" countryID="2" oneTimeChecking="1" visibleByPlayer="1">
  	<title>ZID_280_title</title>
    	<description>ZID_280_desc</description>
    <beginDate day="1" month="8" year="1940"/>
 	<condition>
    	<and>
   		<!--Country is active-->
        <expression>
        	<leftOperand method="Country.IsActive" param0="2"/>
            <operator value="equals"/>
            <rightOperand constValue="1"/>
     	</expression>
   		<!--Greece is not active-->
        <expression>
        	<leftOperand method="Country.IsActive" param0="24"/>
            <operator value="equals"/>
            <rightOperand constValue="0"/>
     	</expression>
   		<!--France is not active-->
        <expression>
        	<leftOperand method="Country.IsActive" param0="16"/>
            <operator value="equals"/>
            <rightOperand constValue="0"/>
     	</expression> 
		<!--Bulgaria is Axis-->
        <expression>
        	<leftOperand method="Country.GetAlliance"  param0="25"/>
        	<operator value="equals"/>
        	<rightOperand constValue="2"/>
        </expression>
        <!--Romania is Axis-->
        <expression>
        	<leftOperand method="Country.GetAlliance"  param0="26"/>
        	<operator value="equals"/>
        	<rightOperand constValue="2"/>
        </expression>
        <!--Hungary is Axis-->
        <expression>
        	<leftOperand method="Country.GetAlliance"  param0="27"/>
        	<operator value="equals"/>
        	<rightOperand constValue="2"/>
        </expression>
        <!--Italy is Axis-->
        <expression>
        	<leftOperand method="Country.GetAlliance"  param0="21"/>
        	<operator value="equals"/>
        	<rightOperand constValue="2"/>
        </expression>
	    <!--Option 1 in event 7723 - events_77_dummy.xml-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="7723"/>
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="280"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
 	</condition>
    <options>
      	<option optionID="1" chanceAI="99">
        	<description>ZID_280_op1</description>
        	<tooltip>ZID_280_desc1</tooltip>
        	<effects>
				<!--Territorial changes:-->
          		<effect method="HexStripe.ChangeControllerAndOwner" param0="154" param1="130" param2="1" param3="2"/>
          		<effect method="HexStripe.ChangeControllerAndOwner" param0="155" param1="130" param2="3" param3="2"/>
          		<effect method="HexStripe.ChangeControllerAndOwner" param0="156" param1="129" param2="4" param3="2"/>
          		<effect method="HexStripe.ChangeControllerAndOwner" param0="157" param1="129" param2="5" param3="2"/>
          		<effect method="HexStripe.ChangeControllerAndOwner" param0="158" param1="129" param2="4" param3="2"/>
          		<effect method="HexStripe.ChangeControllerAndOwner" param0="159" param1="129" param2="3" param3="2"/>
          		<effect method="HexStripe.ChangeControllerAndOwner" param0="160" param1="129" param2="4" param3="2"/>
          		<effect method="HexStripe.ChangeControllerAndOwner" param0="161" param1="130" param2="3" param3="2"/>
          		<effect method="HexStripe.ChangeControllerAndOwner" param0="162" param1="131" param2="1" param3="2"/>
          		<effect method="HexStripe.ChangeControllerAndOwner" param0="161" param1="141" param2="1" param3="2"/>
          		<effect method="HexStripe.ChangeControllerAndOwner" param0="162" param1="140" param2="2" param3="2"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="280" param1="1"/>
        	</effects>
      	</option>
      	<option optionID="2" chanceAI="1">
        	<description>ZID_280_op2</description>
        	<tooltip>ZID_280_desc2</tooltip>
        	<effects>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="280" param1="2"/>
        	</effects>
      	</option>
  	</options>
  	</event>


	<!--War effort unrests - over 100-->
	<event eventID="281" countryID="2" visibleByPlayer="1" oneTimeChecking="1"> 
		<title>ZID_281_title</title>
		<description>ZID_281_desc</description>
    <beginDate day="1" month="9" year="1939"/>
	<condition>
		<and>
        <!--Random check-->
        <expression>
          	<leftOperand method="System.GetRandomNumber" param0="1" param1="100"/>
          	<operator value="lessOrEqual"/>
          	<rightOperand constValue="1"/>
        </expression>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--WE more than 100-->
		<expression>
			<leftOperand method="Country.GetWarEconomy" param0="2"/>
			<operator value="greater"/>
			<rightOperand constValue="100"/>
       	</expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="8"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
		</and>
	</condition>
	<options>
		<option optionID="1" chanceAI="70">
			<description>ZID_281_op1</description>
			<tooltip>ZID_281_desc1</tooltip>
			<effects>
				<!--SU Increased by 3-->
          		<effect method="Country.ChangeSocialUnrest" param0="2" param1="3"/>
			</effects>
		</option>
		<option optionID="2" chanceAI="30">
			<description>ZID_281_op2</description>
			<tooltip>ZID_281_desc2</tooltip>
			<effects>
				<!--SU Increased by 20-->
          		<effect method="Country.ChangeSocialUnrest" param0="2" param1="20"/>
				<!--Production point decreased-->
				<effect method="Country.ChangeProductionPoints" param0="2" param1="-300" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="8" param1="1"/>
			</effects>
		</option>
	</options>
	</event>


	<!--War effort unrests - over 110-->
	<event eventID="282" countryID="2" visibleByPlayer="1" oneTimeChecking="1"> 
		<title>ZID_282_title</title>
		<description>ZID_282_desc</description>
    <beginDate day="1" month="9" year="1939"/>
	<condition>
		<and>
        <!--Random check-->
        <expression>
          	<leftOperand method="System.GetRandomNumber" param0="1" param1="100"/>
          	<operator value="lessOrEqual"/>
          	<rightOperand constValue="1"/>
        </expression>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--WE more than 110-->
		<expression>
			<leftOperand method="Country.GetWarEconomy" param0="2"/>
			<operator value="greater"/>
			<rightOperand constValue="110"/>
       	</expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="8"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
		</and>
	</condition>
	<options>
		<option optionID="1" chanceAI="70">
			<description>ZID_282_op1</description>
			<tooltip>ZID_282_desc1</tooltip>
			<effects>
				<!--SU Increased by 4-->
          		<effect method="Country.ChangeSocialUnrest" param0="2" param1="4"/>
			</effects>
		</option>
		<option optionID="2" chanceAI="30">
			<description>ZID_282_op2</description>
			<tooltip>ZID_282_desc2</tooltip>
			<effects>
				<!--SU Increased by 20-->
          		<effect method="Country.ChangeSocialUnrest" param0="2" param1="20"/>
				<!--Production point decreased-->
				<effect method="Country.ChangeProductionPoints" param0="2" param1="-400" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="8" param1="1"/>
			</effects>
		</option>
	</options>
	</event>


	<!--War effort unrests - over 120-->
	<event eventID="283" countryID="2" visibleByPlayer="1" oneTimeChecking="1"> 
		<title>ZID_283_title</title>
		<description>ZID_283_desc</description>
    <beginDate day="1" month="9" year="1939"/>
	<condition>
		<and>
        <!--Random check-->
        <expression>
          	<leftOperand method="System.GetRandomNumber" param0="1" param1="100"/>
          	<operator value="lessOrEqual"/>
          	<rightOperand constValue="2"/>
        </expression>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--WE more than 120-->
		<expression>
			<leftOperand method="Country.GetWarEconomy" param0="2"/>
			<operator value="greater"/>
			<rightOperand constValue="120"/>
       	</expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="8"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
		</and>
	</condition>
	<options>
		<option optionID="1" chanceAI="70">
			<description>ZID_283_op1</description>
			<tooltip>ZID_283_desc1</tooltip>
			<effects>
				<!--SU Increased by 5-->
          		<effect method="Country.ChangeSocialUnrest" param0="2" param1="5"/>
			</effects>
		</option>
		<option optionID="2" chanceAI="30">
			<description>ZID_283_op2</description>
			<tooltip>ZID_283_desc2</tooltip>
			<effects>
				<!--SU Increased by 20-->
          		<effect method="Country.ChangeSocialUnrest" param0="2" param1="20"/>
				<!--Production point decreased-->
				<effect method="Country.ChangeProductionPoints" param0="2" param1="-500" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="8" param1="1"/>
			</effects>
		</option>
	</options>
	</event>


	<!--War effort unrests - over 130-->
	<event eventID="284" countryID="2" visibleByPlayer="1" oneTimeChecking="1"> 
		<title>ZID_284_title</title>
		<description>ZID_284_desc</description>
    <beginDate day="1" month="9" year="1939"/>
	<condition>
		<and>
        <!--Random check-->
        <expression>
          	<leftOperand method="System.GetRandomNumber" param0="1" param1="100"/>
          	<operator value="lessOrEqual"/>
          	<rightOperand constValue="3"/>
        </expression>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--WE more than 130-->
		<expression>
			<leftOperand method="Country.GetWarEconomy" param0="2"/>
			<operator value="greater"/>
			<rightOperand constValue="130"/>
       	</expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="8"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
		</and>
	</condition>
	<options>
		<option optionID="1" chanceAI="70">
			<description>ZID_284_op1</description>
			<tooltip>ZID_284_desc1</tooltip>
			<effects>
				<!--SU Increased by 6-->
          		<effect method="Country.ChangeSocialUnrest" param0="2" param1="6"/>
			</effects>
		</option>
		<option optionID="2" chanceAI="30">
			<description>ZID_284_op2</description>
			<tooltip>ZID_284_desc2</tooltip>
			<effects>
				<!--SU Increased by 20-->
          		<effect method="Country.ChangeSocialUnrest" param0="2" param1="20"/>
				<!--Production point decreased-->
				<effect method="Country.ChangeProductionPoints" param0="2" param1="-600" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="8" param1="1"/>
			</effects>
		</option>
	</options>
	</event>


	<!--Submarine warfare-->
	<event eventID="285" countryID="2" visibleByPlayer="1" oneTimeChecking="1"> 
		<title>ZID_285_title</title>
		<description>ZID_285_desc</description>
    <beginDate day="1" month="9" year="1939"/>
	<condition>
		<and>
        <!--Random check-->
        <expression>
          	<leftOperand method="System.GetRandomNumber" param0="1" param1="100"/>
          	<operator value="lessOrEqual"/>
          	<rightOperand constValue="10"/>
        </expression>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="285"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
		</and>
	</condition>
	<options>
		<option optionID="1" chanceAI="100">
			<description>ZID_285_op1</description>
			<tooltip>ZID_285_desc1</tooltip>
			<effects>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="285" param1="1"/>
			</effects>
		</option>		
	</options>
	</event>

	
  	<!--Turkey in Axis-->
  	<event eventID="286" countryID="2" oneTimeChecking="0" visibleByPlayer="1">
  	<title>ZID_286_title</title>
    	<description>ZID_286_desc</description>
    <beginDate day="1" month="9" year="1939"/>
 	<condition>
    	<and>
   		<!--Country is active-->
        <expression>
        	<leftOperand method="Country.IsActive" param0="2"/>
            <operator value="equals"/>
            <rightOperand constValue="1"/>
     	</expression>
   		<!--Turkey is active-->
        <expression>
        	<leftOperand method="Country.IsActive" param0="32"/>
            <operator value="equals"/>
            <rightOperand constValue="1"/>
     	</expression>
		<!--No war with Turkey-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="2" param1="32"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
       	</expression>
		<!--Koenigsberg controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="147" param1="70" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!--Warsaw controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="153" param1="81" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!--Lublin controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="158" param1="84" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
			<or>
			<!--Bulgaria is Axis-->
        	<expression>
        		<leftOperand method="Country.GetAlliance"  param0="25"/>
        		<operator value="equals"/>
        		<rightOperand constValue="2"/>
        	</expression>
   			<!--Bulgaria is not active-->
        	<expression>
        		<leftOperand method="Country.IsActive" param0="25"/>
            	<operator value="equals"/>
            	<rightOperand constValue="0"/>
     		</expression>
			</or>
			<or>
			<!--Greece is Axis-->
        	<expression>
        		<leftOperand method="Country.GetAlliance"  param0="24"/>
        		<operator value="equals"/>
        		<rightOperand constValue="2"/>
        	</expression>
   			<!--Greece is not active-->
        	<expression>
        		<leftOperand method="Country.IsActive" param0="24"/>
            	<operator value="equals"/>
            	<rightOperand constValue="0"/>
     		</expression>
			</or>
			<or>
			<!--Iraq is Axis-->
        	<expression>
        		<leftOperand method="Country.GetAlliance"  param0="36"/>
        		<operator value="equals"/>
        		<rightOperand constValue="2"/>
        	</expression>
   			<!--Iraq is not active-->
        	<expression>
        		<leftOperand method="Country.IsActive" param0="36"/>
            	<operator value="equals"/>
            	<rightOperand constValue="0"/>
     		</expression>
				<and>
				<!--Kirkuk controlled by Axis-->
				<expression>
					<leftOperand method="Hex.ControlledByAliance" param0="230" param1="153" param2="2"/>
					<operator value="equals"/>
					<rightOperand constValue="1"/>
				</expression>
				<!--Baghdad controlled by Axis-->
				<expression>
					<leftOperand method="Hex.ControlledByAliance" param0="231" param1="162" param2="2"/>
					<operator value="equals"/>
					<rightOperand constValue="1"/>
				</expression>
				</and>
			</or>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="286"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
 	</condition>
    <options>
      	<option optionID="1" chanceAI="70">
        	<description>ZID_286_op1</description>
        	<tooltip>ZID_286_desc1</tooltip>
        	<effects>
          		<effect method="Flag.SetValue" param0="286" param1="1"/>
        	</effects>
      	</option>
      	<option optionID="2" chanceAI="15">
        	<description>ZID_286_op2</description>
        	<tooltip>ZID_286_desc2</tooltip>
        	<effects>
				<!--Declare war with Turkey-->
				<effect method="Country.DeclareWarOnCountry" param0="2" param1="32" />
				<!--Social unrest increased by 2-->
          		<effect method="Country.ChangeSocialUnrest" param0="2" param1="2"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="286" param1="2"/>
        	</effects>
      	</option>
      	<option optionID="3" chanceAI="15">
        	<description>ZID_286_op3</description>
        	<tooltip>ZID_286_desc3</tooltip>
        	<effects>
				<!--Production point add-->
				<effect method="Country.ChangeProductionPoints" param0="2" param1="2" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="286" param1="3"/>
        	</effects>
      	</option>
  	</options>
  	</event>

	
	<!--Rejected Proposal-->
	<event eventID="287" countryID="2" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_287_title</title>
    	<description>ZID_287_desc</description>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Turkey is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="32"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
			<or>
			<!--Turkey is neutral-->
       		<expression>
       			<leftOperand method="Country.GetAlliance" param0="32"/>
       			<operator value="equals"/>
       			<rightOperand constValue="0"/>
       		</expression>
			<!--Turkey is Allied-->
       		<expression>
       			<leftOperand method="Country.GetAlliance" param0="32"/>
       			<operator value="equals"/>
       			<rightOperand constValue="1"/>
       		</expression>
			<!--Turkey is Communist-->
       		<expression>
       			<leftOperand method="Country.GetAlliance" param0="32"/>
       			<operator value="equals"/>
       			<rightOperand constValue="3"/>
       		</expression>
			</or>
	    <!--Option 2 in event 3202 - events_32_turkey.xml-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="3202"/>
          	<operator value="equals"/>
          	<rightOperand constValue="2"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="287"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="80" >
        	<description>ZID_287_op1</description>
        	<tooltip>ZID_287_desc1</tooltip>
        	<effects>
				<!--Declare war with Turkey-->
				<effect method="Country.DeclareWarOnCountry" param0="2" param1="32" />
				<!--Social unrest increased by 2-->
          		<effect method="Country.ChangeSocialUnrest" param0="2" param1="2"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="287" param1="1"/>
   			</effects>
		</option>
      	<option optionID="2" chanceAI="20" >
        	<description>ZID_287_op2</description>
        	<tooltip>ZID_287_desc2</tooltip>
        	<effects>
				<!--Social unrest increased by 4-->
          		<effect method="Country.ChangeSocialUnrest" param0="2" param1="4"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="287" param1="2"/>
   			</effects>
		</option>
  	</options>
  	</event>
	
	
	<!--Artillery Practice-->
	<event eventID="288" countryID="2" visibleByPlayer="1" oneTimeChecking="1">
	<title>ZID_288_title</title>
    	<description>ZID_288_desc</description>
    <beginDate day="1" month="3" year="1941"/>
	<condition>
      	<and>
        <!--Random check-->
        <expression>
          	<leftOperand method="System.GetRandomNumber" param0="1" param1="100"/>
          	<operator value="lessOrEqual"/>
          	<rightOperand constValue="25"/>
        </expression>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--Prague controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="132" param1="91" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="288"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="80" >
        	<description>ZID_288_op1</description>
        	<tooltip>ZID_288_desc1</tooltip>
        	<effects>
				<!--Concrete border demolished to level 1-->
				<effect method="Hex.ChangeFortLevel" param0="136" param1="89" param2="-1" />
				<effect method="Hex.ChangeFortLevel" param0="134" param1="88" param2="-1" />
				<effect method="Hex.ChangeFortLevel" param0="133" param1="88" param2="-1" />
				<effect method="Hex.ChangeFortLevel" param0="131" param1="88" param2="-1" />
				<effect method="Hex.ChangeFortLevel" param0="129" param1="89" param2="-1" />
				<effect method="Hex.ChangeFortLevel" param0="129" param1="90" param2="-1" />
				<effect method="Hex.ChangeFortLevel" param0="129" param1="91" param2="-1" />
				<effect method="Hex.ChangeFortLevel" param0="128" param1="91" param2="-1" />
				<effect method="Hex.ChangeFortLevel" param0="129" param1="93" param2="-1" />
				<effect method="Hex.ChangeFortLevel" param0="129" param1="94" param2="-1" />
				<effect method="Hex.ChangeFortLevel" param0="130" param1="95" param2="-1" />
				<effect method="Hex.ChangeFortLevel" param0="131" param1="95" param2="-1" />
				<effect method="Hex.ChangeFortLevel" param0="133" param1="95" param2="-1" />
				<effect method="Hex.ChangeFortLevel" param0="134" param1="95" param2="-1" />
				<effect method="Hex.ChangeFortLevel" param0="135" param1="96" param2="-1" />
				<effect method="Hex.ChangeFortLevel" param0="137" param1="97" param2="-1" />
				<effect method="Hex.ChangeFortLevel" param0="138" param1="96" param2="-1" />
				<!--Production point add-->
				<effect method="Country.ChangeProductionPoints" param0="2" param1="20" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="288" param1="1"/>
   			</effects>
		</option>
      	<option optionID="2" chanceAI="20" >
        	<description>ZID_288_op2</description>
        	<tooltip>ZID_288_desc2</tooltip>
        	<effects>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="288" param1="2"/>
   			</effects>
		</option>
  	</options>
  	</event>
	
	
	<!--Eben Emael-->
	<event eventID="289" countryID="2" visibleByPlayer="1" oneTimeChecking="1">
	<title>ZID_289_title</title>
    	<description>ZID_289_desc</description>
	<condition>
      	<and>
        <!--Random check-->
        <expression>
          	<leftOperand method="System.GetRandomNumber" param0="1" param1="100"/>
          	<operator value="lessOrEqual"/>
          	<rightOperand constValue="50"/>
        </expression>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Belgium is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="17"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--At war with Belgium-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="2" param1="17"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
       	</expression>
		<!--Liege controlled by Belgium-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="105" param1="89" param2="17"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Liege occupied-->
		<expression>
			<leftOperand method="Hex.Occupied" param0="105" param1="89"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="289"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="80" >
        	<description>ZID_289_op1</description>
        	<tooltip>ZID_289_desc1</tooltip>
        	<effects>
				<!--Eben Emael reduced to level 3-->
				<effect method="Hex.SetFortLevel" param0="105" param1="89" param2="3" />
				<!--Garrison destroyed-->
          		<effect method="Hex.KillUnit" param0="105" param1="89"/>
				<!--Production point removed-->
				<effect method="Country.ChangeProductionPoints" param0="2" param1="-20" />
          		<!--Inantry division into Eben Emael-->
				<effect method="Hex.AddLandUnit" param0="105" param1="89" param2="2" param3="7" param4="1" param5="10" paramString0="7. Fliegerdivision"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="289" param1="1"/>
   			</effects>
		</option>
      	<option optionID="2" chanceAI="20" >
        	<description>ZID_289_op2</description>
        	<tooltip>ZID_289_desc2</tooltip>
        	<effects>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="289" param1="2"/>
   			</effects>
		</option>
  	</options>
  	</event>
	
	
	<!--Gothic Line-->
	<event eventID="290" countryID="2" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_290_title</title>
    	<description>ZID_290_desc</description>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
			<or>
			<!--Rome controlled by Allies-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="127" param1="127" param2="1"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!--Rome controlled by Commies-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="127" param1="127" param2="3"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			</or>
		<!--Bologne controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="123" param1="116" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!--Milan controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="117" param1="114" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!--Triest controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="129" param1="112" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="290"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="80" >
        	<description>ZID_290_op1</description>
        	<tooltip>ZID_290_desc1</tooltip>
        	<effects>
				<!--Gothic Line built on level 4-->
				<effect method="Hex.ChangeFortLevel" param0="119" param1="119" param2="4" />
				<effect method="Hex.ChangeFortLevel" param0="120" param1="118" param2="4" />
				<effect method="Hex.ChangeFortLevel" param0="121" param1="119" param2="4" />
				<effect method="Hex.ChangeFortLevel" param0="122" param1="118" param2="4" />
				<effect method="Hex.ChangeFortLevel" param0="123" param1="118" param2="4" />
				<effect method="Hex.ChangeFortLevel" param0="124" param1="118" param2="4" />
				<effect method="Hex.ChangeFortLevel" param0="125" param1="119" param2="4" />
				<effect method="Hex.ChangeFortLevel" param0="126" param1="118" param2="4" />
				<effect method="Hex.ChangeFortLevel" param0="127" param1="118" param2="4" />
				<!--Gengis Khan Line built on level 3-->
				<effect method="Hex.ChangeFortLevel" param0="125" param1="116" param2="3" />
				<effect method="Hex.ChangeFortLevel" param0="124" param1="116" param2="3" />
				<effect method="Hex.ChangeFortLevel" param0="123" param1="117" param2="3" />
				<effect method="Hex.ChangeFortLevel" param0="122" param1="117" param2="3" />
				<!--Alpine Line built on level 3-->
				<effect method="Hex.ChangeFortLevel" param0="130" param1="111" param2="3" />
				<effect method="Hex.ChangeFortLevel" param0="130" param1="110" param2="3" />
				<effect method="Hex.ChangeFortLevel" param0="129" param1="110" param2="3" />
				<effect method="Hex.ChangeFortLevel" param0="128" param1="109" param2="3" />
				<effect method="Hex.ChangeFortLevel" param0="127" param1="110" param2="3" />
				<effect method="Hex.ChangeFortLevel" param0="126" param1="109" param2="3" />
				<effect method="Hex.ChangeFortLevel" param0="125" param1="109" param2="3" />
				<effect method="Hex.ChangeFortLevel" param0="124" param1="109" param2="3" />
				<effect method="Hex.ChangeFortLevel" param0="123" param1="110" param2="3" />
				<effect method="Hex.ChangeFortLevel" param0="123" param1="111" param2="3" />
				<effect method="Hex.ChangeFortLevel" param0="122" param1="111" param2="3" />
				<effect method="Hex.ChangeFortLevel" param0="121" param1="111" param2="3" />
				<!--Production point removed-->
				<effect method="Country.ChangeProductionPoints" param0="2" param1="-50" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="290" param1="1"/>
   			</effects>
		</option>
      	<option optionID="2" chanceAI="20" >
        	<description>ZID_290_op2</description>
        	<tooltip>ZID_290_desc2</tooltip>
        	<effects>
				<!--Production point added-->
				<effect method="Country.ChangeProductionPoints" param0="2" param1="20" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="290" param1="2"/>
   			</effects>
		</option>
  	</options>
  	</event>
	
	
	<!--Gustav Line-->
	<event eventID="291" countryID="2" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_291_title</title>
    	<description>ZID_291_desc</description>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--Rome controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="127" param1="127" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
			<or>
			<!--Naples controlled by Allies-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="133" param1="132" param2="1"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!--Bari controlled by Allies-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="142" param1="130" param2="1"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!--Naples controlled by Commies-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="133" param1="132" param2="3"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!--Bari controlled by Commies-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="142" param1="130" param2="3"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			</or>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="291"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="80" >
        	<description>ZID_291_op1</description>
        	<tooltip>ZID_291_desc1</tooltip>
        	<effects>
				<!--Gustav Line built on level 5-->
				<effect method="Hex.ChangeFortLevel" param0="134" param1="125" param2="5" />
				<effect method="Hex.ChangeFortLevel" param0="134" param1="126" param2="5" />
				<effect method="Hex.ChangeFortLevel" param0="133" param1="127" param2="5" />
				<effect method="Hex.ChangeFortLevel" param0="132" param1="127" param2="5" />
				<effect method="Hex.ChangeFortLevel" param0="131" param1="128" param2="5" />
				<effect method="Hex.ChangeFortLevel" param0="130" param1="128" param2="5" />
				<effect method="Hex.ChangeFortLevel" param0="130" param1="129" param2="5" />
				<effect method="Hex.ChangeFortLevel" param0="130" param1="127" param2="5" />
				<!--Production point removed-->
				<effect method="Country.ChangeProductionPoints" param0="2" param1="-15" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="291" param1="1"/>
   			</effects>
		</option>
      	<option optionID="2" chanceAI="20" >
        	<description>ZID_291_op2</description>
        	<tooltip>ZID_291_desc2</tooltip>
        	<effects>
				<!--Production point added-->
				<effect method="Country.ChangeProductionPoints" param0="2" param1="15" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="291" param1="2"/>
   			</effects>
		</option>
  	</options>
  	</event>


	<!--Kosaken-Regimenter-->
	<event eventID="292" countryID="2" visibleByPlayer="1" oneTimeChecking="1">
	<title>ZID_292_title</title>
    	<description>ZID_292_desc</description>
    <beginDate day="1" month="1" year="1940"/>
	<condition>
      	<and>
        <!--Random check-->
        <expression>
          	<leftOperand method="System.GetRandomNumber" param0="1" param1="100"/>
          	<operator value="lessOrEqual"/>
          	<rightOperand constValue="2"/>
        </expression>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--War with Russia-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="2" param1="3"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
       	</expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_292_op1</description>
        	<tooltip>ZID_292_desc1</tooltip>
        	<effects>
          		<!--Kosaken-Regimenter-->
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="1" param4="1" param5="100" paramString0="Kosaken-Regimenter"/>
				<!--This event might occur several times so does not set flag-->
   			</effects>
		</option>
  	</options>
  	</event>


	<!--Feldausbildungs-Division-->
	<event eventID="293" countryID="2" visibleByPlayer="1" oneTimeChecking="1">
	<title>ZID_293_title</title>
    	<description>ZID_293_desc</description>
    <beginDate day="1" month="1" year="1940"/>
	<condition>
      	<and>
        <!--Random check-->
        <expression>
          	<leftOperand method="System.GetRandomNumber" param0="1" param1="100"/>
          	<operator value="lessOrEqual"/>
          	<rightOperand constValue="2"/>
        </expression>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--Country at war-->
		<expression>
			<leftOperand method="Country.IsAtWar" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
       	</expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_293_op1</description>
        	<tooltip>ZID_293_desc1</tooltip>
        	<effects>
          		<!--Feldausbildungs-Division-->
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="1" param4="1" param5="50" paramString0="Feldausbildungs-Division"/>
				<!--This event might occur several times so does not set flag-->
   			</effects>
		</option>
  	</options>
  	</event>
	
	
	<!--Upgrade Siegfried Line-->
	<event eventID="294" countryID="2" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_294_title</title>
    	<description>ZID_294_desc</description>
    <beginDate day="1" month="2" year="1940"/>
    <endDate day="31" month="12" year="1940"/>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Poland is not active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="1"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
        </expression>
        <!--France is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="16"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--Paris controlled by Allies-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="94" param1="97" param2="1"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="294"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="80" >
        	<description>ZID_294_op1</description>
        	<tooltip>ZID_294_desc1</tooltip>
        	<effects>
				<!--Siegfried Line built on level 7-->
				<effect method="Hex.ChangeFortLevel" param0="108" param1="84" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="108" param1="85" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="107" param1="86" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="108" param1="87" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="108" param1="88" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="108" param1="90" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="108" param1="91" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="108" param1="92" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="109" param1="94" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="110" param1="94" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="111" param1="96" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="113" param1="97" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="114" param1="97" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="115" param1="98" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="115" param1="99" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="115" param1="100" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="113" param1="102" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="113" param1="103" param2="1" />
				<!--Production point removed-->
				<effect method="Country.ChangeProductionPoints" param0="2" param1="-20" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="294" param1="1"/>
   			</effects>
		</option>
      	<option optionID="2" chanceAI="20" >
        	<description>ZID_294_op2</description>
        	<tooltip>ZID_294_desc2</tooltip>
        	<effects>
				<!--Production point added-->
				<effect method="Country.ChangeProductionPoints" param0="2" param1="20" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="294" param1="2"/>
   			</effects>
		</option>
  	</options>
  	</event>
	
	
	<!--Downgrade Siegfried Line-->
	<event eventID="295" countryID="2" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_295_title</title>
    	<description>ZID_295_desc</description>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--Paris controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="94" param1="97" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
	    <!--Option 1 in event 1603 - events_16_france.xml-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="1603"/>
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="295"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="40" >
        	<description>ZID_295_op1</description>
        	<tooltip>ZID_295_desc1</tooltip>
        	<effects>
				<!--Siegfried Line reduced to level 2-->
				<effect method="Hex.ChangeFortLevel" param0="108" param1="84" param2="-5" />
				<effect method="Hex.ChangeFortLevel" param0="108" param1="85" param2="-5" />
				<effect method="Hex.ChangeFortLevel" param0="107" param1="86" param2="-5" />
				<effect method="Hex.ChangeFortLevel" param0="108" param1="87" param2="-5" />
				<effect method="Hex.ChangeFortLevel" param0="108" param1="88" param2="-5" />
				<effect method="Hex.ChangeFortLevel" param0="108" param1="90" param2="-5" />
				<effect method="Hex.ChangeFortLevel" param0="108" param1="91" param2="-5" />
				<effect method="Hex.ChangeFortLevel" param0="108" param1="92" param2="-5" />
				<effect method="Hex.ChangeFortLevel" param0="109" param1="94" param2="-5" />
				<effect method="Hex.ChangeFortLevel" param0="110" param1="94" param2="-5" />
				<effect method="Hex.ChangeFortLevel" param0="111" param1="96" param2="-5" />
				<effect method="Hex.ChangeFortLevel" param0="113" param1="97" param2="-5" />
				<effect method="Hex.ChangeFortLevel" param0="114" param1="97" param2="-5" />
				<effect method="Hex.ChangeFortLevel" param0="115" param1="98" param2="-5" />
				<effect method="Hex.ChangeFortLevel" param0="115" param1="99" param2="-5" />
				<effect method="Hex.ChangeFortLevel" param0="115" param1="100" param2="-5" />
				<effect method="Hex.ChangeFortLevel" param0="113" param1="102" param2="-5" />
				<effect method="Hex.ChangeFortLevel" param0="113" param1="103" param2="-5" />
				<!--Production point added-->
				<effect method="Country.ChangeProductionPoints" param0="2" param1="80" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="295" param1="1"/>
   			</effects>
		</option>
      	<option optionID="2" chanceAI="40" >
        	<description>ZID_295_op2</description>
        	<tooltip>ZID_295_desc2</tooltip>
        	<effects>
				<!--Siegfried Line reduced to level 2-->
				<effect method="Hex.ChangeFortLevel" param0="108" param1="84" param2="-5" />
				<effect method="Hex.ChangeFortLevel" param0="108" param1="85" param2="-5" />
				<effect method="Hex.ChangeFortLevel" param0="107" param1="86" param2="-5" />
				<effect method="Hex.ChangeFortLevel" param0="108" param1="87" param2="-5" />
				<effect method="Hex.ChangeFortLevel" param0="108" param1="88" param2="-5" />
				<effect method="Hex.ChangeFortLevel" param0="108" param1="90" param2="-5" />
				<effect method="Hex.ChangeFortLevel" param0="108" param1="91" param2="-5" />
				<effect method="Hex.ChangeFortLevel" param0="108" param1="92" param2="-5" />
				<effect method="Hex.ChangeFortLevel" param0="109" param1="94" param2="-5" />
				<effect method="Hex.ChangeFortLevel" param0="110" param1="94" param2="-5" />
				<effect method="Hex.ChangeFortLevel" param0="111" param1="96" param2="-5" />
				<effect method="Hex.ChangeFortLevel" param0="113" param1="97" param2="-5" />
				<effect method="Hex.ChangeFortLevel" param0="114" param1="97" param2="-5" />
				<effect method="Hex.ChangeFortLevel" param0="115" param1="98" param2="-5" />
				<effect method="Hex.ChangeFortLevel" param0="115" param1="99" param2="-5" />
				<effect method="Hex.ChangeFortLevel" param0="115" param1="100" param2="-5" />
				<effect method="Hex.ChangeFortLevel" param0="113" param1="102" param2="-5" />
				<effect method="Hex.ChangeFortLevel" param0="113" param1="103" param2="-5" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="295" param1="2"/>
   			</effects>
		</option>
      	<option optionID="3" chanceAI="20" >
        	<description>ZID_295_op3</description>
        	<tooltip>ZID_295_desc3</tooltip>
        	<effects>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="295" param1="3"/>
   			</effects>
		</option>
  	</options>
  	</event>
	
	
	<!--Rebuild Siegfried Line-->
	<event eventID="296" countryID="2" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_296_title</title>
    	<description>ZID_296_desc</description>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
			<or>
			<!--Paris not controlled by Axis-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="94" param1="97" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			<!--Dijon not controlled by Axis-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="101" param1="103" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			<!--Reims not controlled by Axis-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="100" param1="95" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			</or>
		<!--Saarbrucken controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="110" param1="95" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!--105|87 controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="105" param1="87" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!--109|103 controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="109" param1="103" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
	    <!--Option 1 in event 295-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="295"/>
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
	    <!--Option 1 in event 1603 - events_16_france.xml-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="1603"/>
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="296"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="80" >
        	<description>ZID_296_op1</description>
        	<tooltip>ZID_296_desc1</tooltip>
        	<effects>
				<!--Siegfried Line built on level 5-->
				<effect method="Hex.ChangeFortLevel" param0="108" param1="84" param2="3" />
				<effect method="Hex.ChangeFortLevel" param0="108" param1="85" param2="3" />
				<effect method="Hex.ChangeFortLevel" param0="107" param1="86" param2="3" />
				<effect method="Hex.ChangeFortLevel" param0="108" param1="87" param2="3" />
				<effect method="Hex.ChangeFortLevel" param0="108" param1="88" param2="3" />
				<effect method="Hex.ChangeFortLevel" param0="108" param1="90" param2="3" />
				<effect method="Hex.ChangeFortLevel" param0="108" param1="91" param2="3" />
				<effect method="Hex.ChangeFortLevel" param0="108" param1="92" param2="3" />
				<effect method="Hex.ChangeFortLevel" param0="109" param1="94" param2="3" />
				<effect method="Hex.ChangeFortLevel" param0="110" param1="94" param2="3" />
				<effect method="Hex.ChangeFortLevel" param0="111" param1="96" param2="3" />
				<effect method="Hex.ChangeFortLevel" param0="113" param1="97" param2="3" />
				<effect method="Hex.ChangeFortLevel" param0="114" param1="97" param2="3" />
				<effect method="Hex.ChangeFortLevel" param0="115" param1="98" param2="3" />
				<effect method="Hex.ChangeFortLevel" param0="115" param1="99" param2="3" />
				<effect method="Hex.ChangeFortLevel" param0="115" param1="100" param2="3" />
				<effect method="Hex.ChangeFortLevel" param0="113" param1="102" param2="3" />
				<effect method="Hex.ChangeFortLevel" param0="113" param1="103" param2="3" />
				<!--Production point removed-->
				<effect method="Country.ChangeProductionPoints" param0="2" param1="-80" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="296" param1="1"/>
   			</effects>
		</option>
      	<option optionID="2" chanceAI="20" >
        	<description>ZID_296_op2</description>
        	<tooltip>ZID_296_desc2</tooltip>
        	<effects>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="296" param1="2"/>
   			</effects>
		</option>
  	</options>
  	</event>
	
	
	<!--Atlantic Wall - Siegfried Line unmounted-->
	<event eventID="297" countryID="2" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_297_title</title>
    	<description>ZID_297_desc</description>
    <beginDate day="23" month="3" year="1942"/>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Belgium is not active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="17"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
        </expression>
        <!--Netherlands is not active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="18"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
        </expression>
		<!--Paris controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="94" param1="97" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
	    <!--Option 2 in event 295-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="295"/>
          	<operator value="equals"/>
          	<rightOperand constValue="2"/>
        </expression>
	    <!--Option 1 in event 1603 - events_16_france.xml-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="1603"/>
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="297"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="95" >
        	<description>ZID_297_op1</description>
        	<tooltip>ZID_297_desc1</tooltip>
        	<effects>
				<!--Production point added-->
				<effect method="Country.ChangeProductionPoints" param0="2" param1="-100" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="298" param1="1"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="297" param1="1"/>
   			</effects>
		</option>
      	<option optionID="2" chanceAI="5" >
        	<description>ZID_297_op2</description>
        	<tooltip>ZID_297_desc2</tooltip>
        	<effects>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="298" param1="2"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="297" param1="2"/>
   			</effects>
		</option>
  	</options>
  	</event>
	
	
	<!--Atlantic Wall - Without Siegfried Line-->
	<event eventID="298" countryID="2" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_298_title</title>
    	<description>ZID_298_desc</description>
    <beginDate day="23" month="3" year="1942"/>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Belgium is not active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="17"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
        </expression>
        <!--Netherlands is not active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="18"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
        </expression>
		<!--Paris controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="94" param1="97" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
	    <!--Option 1 in event 1603 - events_16_france.xml-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="1603"/>
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="298"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="95" >
        	<description>ZID_298_op1</description>
        	<tooltip>ZID_298_desc1</tooltip>
        	<effects>
				<!--Production point added-->
				<effect method="Country.ChangeProductionPoints" param0="2" param1="-200" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="297" param1="1"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="298" param1="1"/>
   			</effects>
		</option>
      	<option optionID="2" chanceAI="5" >
        	<description>ZID_298_op2</description>
        	<tooltip>ZID_298_desc2</tooltip>
        	<effects>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="297" param1="2"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="298" param1="2"/>
   			</effects>
		</option>
  	</options>
  	</event>
	
	
	<!--Atlantic Wall - phase 1 - France -->
	<event eventID="299" countryID="77" visibleByPlayer="0" oneTimeChecking="0">
	<title>ZID_299_title</title>
    	<description>ZID_299_desc</description>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="77"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Germany is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Belgium is not active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="17"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
        </expression>
        <!--Netherlands is not active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="18"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
        </expression>
		<!--Paris controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="94" param1="97" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!--Lille controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="97" param1="91" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
			<or>
			<!--Option 1 in event 297-->
        	<expression>
          		<leftOperand method="Flag.GetValue" param0="297"/>
          		<operator value="equals"/>
          		<rightOperand constValue="1"/>
        	</expression>
			<!--Option 1 in event 298-->
        	<expression>
          		<leftOperand method="Flag.GetValue" param0="298"/>
          		<operator value="equals"/>
          		<rightOperand constValue="1"/>
        	</expression>
			</or>
	    <!--Option 1 in event 1603 - events_16_france.xml-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="1603"/>
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="299"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_299_op1</description>
        	<tooltip>ZID_299_desc1</tooltip>
        	<effects>
				<!--Atlantic Wall on level 1-->
				<effect method="Hex.ChangeFortLevel" param0="88" param1="95" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="88" param1="94" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="87" param1="94" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="89" param1="94" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="90" param1="94" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="91" param1="94" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="92" param1="93" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="93" param1="93" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="94" param1="92" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="94" param1="91" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="94" param1="90" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="94" param1="89" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="95" param1="89" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="96" param1="88" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="97" param1="88" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="98" param1="87" param2="1" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="299" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>
	
	
	<!--Atlantic Wall - phase 1 - Norway-->
	<event eventID="15201" countryID="77" visibleByPlayer="0" oneTimeChecking="0">
	<title>ZID_15201_title</title>
    	<description>ZID_15201_desc</description>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="77"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Germany is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Norway is not active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="5"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
        </expression>
		<!--Kristiansand controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="110" param1="54" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!--Stavanger controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="104" param1="49" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!--Bergen controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="103" param1="42" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!--Trondheim controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="117" param1="23" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!--Narvik controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="128" param1="1" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
			<or>
			<!--Option 1 in event 297-->
        	<expression>
          		<leftOperand method="Flag.GetValue" param0="297"/>
          		<operator value="equals"/>
          		<rightOperand constValue="1"/>
        	</expression>
			<!--Option 1 in event 298-->
        	<expression>
          		<leftOperand method="Flag.GetValue" param0="298"/>
          		<operator value="equals"/>
          		<rightOperand constValue="1"/>
        	</expression>
			</or>
	    <!--Option 1 in event 1603 - events_16_france.xml-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="1603"/>
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="15201"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_15201_op1</description>
        	<tooltip>ZID_15201_desc1</tooltip>
        	<effects>
				<!--Atlantic Wall on level 1-->
				<effect method="Hex.ChangeFortLevel" param0="111" param1="54" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="110" param1="54" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="109" param1="54" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="104" param1="49" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="103" param1="43" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="103" param1="42" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="102" param1="41" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="115" param1="23" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="116" param1="22" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="116" param1="21" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="128" param1="2" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="128" param1="1" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="129" param1="1" param2="1" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="15201" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>
	
	
	<!--Atlantic Wall - Phase 2-->
	<event eventID="15202" countryID="2" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_15202_title</title>
    	<description>ZID_15202_desc</description>
    <beginDate day="15" month="2" year="1943"/>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--Paris controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="94" param1="97" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
			<or>
			<!--Option 1 in event 299-->
        	<expression>
          		<leftOperand method="Flag.GetValue" param0="299"/>
          		<operator value="equals"/>
          		<rightOperand constValue="1"/>
        	</expression>
			<!--Option 1 in event 15201-->
        	<expression>
          		<leftOperand method="Flag.GetValue" param0="15201"/>
          		<operator value="equals"/>
          		<rightOperand constValue="1"/>
        	</expression>
			</or>
	    <!--Option 1 in event 1603 - events_16_france.xml-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="1603"/>
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="15202"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="30" >
        	<description>ZID_15202_op1</description>
        	<tooltip>ZID_15202_desc1</tooltip>
        	<effects>
				<!--Production point added-->
				<effect method="Country.ChangeProductionPoints" param0="2" param1="-200" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="15202" param1="1"/>
   			</effects>
		</option>
      	<option optionID="2" chanceAI="65" >
        	<description>ZID_15202_op2</description>
        	<tooltip>ZID_15202_desc2</tooltip>
        	<effects>
				<!--Production point added-->
				<effect method="Country.ChangeProductionPoints" param0="2" param1="-100" />
				<!--Maginot Line reduced-->
				<effect method="Hex.ChangeFortLevel" param0="106" param1="95" param2="-1" />
				<effect method="Hex.ChangeFortLevel" param0="107" param1="96" param2="-1" />
				<effect method="Hex.ChangeFortLevel" param0="108" param1="96" param2="-1" />
				<effect method="Hex.ChangeFortLevel" param0="109" param1="97" param2="-1" />
				<effect method="Hex.ChangeFortLevel" param0="110" param1="97" param2="-1" />
				<effect method="Hex.ChangeFortLevel" param0="111" param1="98" param2="-1" />
				<effect method="Hex.ChangeFortLevel" param0="112" param1="98" param2="-1" />
				<effect method="Hex.ChangeFortLevel" param0="113" param1="99" param2="-1" />
				<effect method="Hex.ChangeFortLevel" param0="113" param1="100" param2="-1" />
				<effect method="Hex.ChangeFortLevel" param0="112" param1="100" param2="-1" />
				<effect method="Hex.ChangeFortLevel" param0="112" param1="101" param2="-1" />
				<effect method="Hex.ChangeFortLevel" param0="111" param1="102" param2="-1" />
				<effect method="Hex.ChangeFortLevel" param0="111" param1="103" param2="-1" />
				<effect method="Hex.ChangeFortLevel" param0="111" param1="104" param2="-1" />
				<effect method="Hex.ChangeFortLevel" param0="111" param1="105" param2="-1" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="15202" param1="2"/>
   			</effects>
		</option>
      	<option optionID="3" chanceAI="5" >
        	<description>ZID_15202_op3</description>
        	<tooltip>ZID_15202_desc3</tooltip>
        	<effects>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="15202" param1="3"/>
   			</effects>
		</option>
  	</options>
  	</event>
	
	
	<!--Atlantic Wall - phase 2 - West France -->
	<event eventID="15203" countryID="77" visibleByPlayer="0" oneTimeChecking="0">
	<title>ZID_15203_title</title>
    	<description>ZID_15203_desc</description>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="77"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Germany is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--Bordoaux controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="81" param1="114" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!--Nantes controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="78" param1="106" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!--Brest controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="70" param1="101" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!--Caen controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="83" param1="97" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!--Paris controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="94" param1="97" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
			<or>
			<!--Option 1 in event 15202-->
        	<expression>
          		<leftOperand method="Flag.GetValue" param0="15202"/>
          		<operator value="equals"/>
          		<rightOperand constValue="1"/>
        	</expression>
			<!--Option 2 in event 15202-->
        	<expression>
          		<leftOperand method="Flag.GetValue" param0="15202"/>
          		<operator value="equals"/>
          		<rightOperand constValue="2"/>
        	</expression>
			</or>
			<or>
			<!--Option 1 in event 297-->
        	<expression>
          		<leftOperand method="Flag.GetValue" param0="297"/>
          		<operator value="equals"/>
          		<rightOperand constValue="1"/>
        	</expression>
			<!--Option 1 in event 298-->
        	<expression>
          		<leftOperand method="Flag.GetValue" param0="298"/>
          		<operator value="equals"/>
          		<rightOperand constValue="1"/>
        	</expression>
			</or>
	    <!--Option 1 in event 1603 - events_16_france.xml-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="1603"/>
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="15203"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_15203_op1</description>
        	<tooltip>ZID_15203_desc1</tooltip>
        	<effects>
				<!--Atlantic Wall on level 1-->
				<effect method="Hex.ChangeFortLevel" param0="81" param1="114" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="78" param1="107" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="77" param1="107" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="77" param1="106" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="71" param1="102" param2="4" />
				<effect method="Hex.ChangeFortLevel" param0="70" param1="101" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="70" param1="100" param2="4" />
				<effect method="Hex.ChangeFortLevel" param0="71" param1="100" param2="4" />
				<effect method="Hex.ChangeFortLevel" param0="79" param1="95" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="80" param1="94" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="82" param1="96" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="83" param1="97" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="84" param1="97" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="87" param1="96" param2="1" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="15203" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>
	
	
	<!--Atlantic Wall - phase 2 - France -->
	<event eventID="15204" countryID="77" visibleByPlayer="0" oneTimeChecking="0">
	<title>ZID_15204_title</title>
    	<description>ZID_15204_desc</description>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="77"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Germany is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Belgium is not active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="17"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
        </expression>
        <!--Netherlands is not active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="18"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
        </expression>
		<!--Paris controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="94" param1="97" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!--Lille controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="97" param1="91" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
			<or>
			<!--Option 1 in event 15202-->
        	<expression>
          		<leftOperand method="Flag.GetValue" param0="15202"/>
          		<operator value="equals"/>
          		<rightOperand constValue="1"/>
        	</expression>
			<!--Option 2 in event 15202-->
        	<expression>
          		<leftOperand method="Flag.GetValue" param0="15202"/>
          		<operator value="equals"/>
          		<rightOperand constValue="2"/>
        	</expression>
			</or>
			<or>
			<!--Option 1 in event 297-->
        	<expression>
          		<leftOperand method="Flag.GetValue" param0="297"/>
          		<operator value="equals"/>
          		<rightOperand constValue="1"/>
        	</expression>
			<!--Option 1 in event 298-->
        	<expression>
          		<leftOperand method="Flag.GetValue" param0="298"/>
          		<operator value="equals"/>
          		<rightOperand constValue="1"/>
        	</expression>
			</or>
	    <!--Option 1 in event 1603 - events_16_france.xml-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="1603"/>
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="15204"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_15204_op1</description>
        	<tooltip>ZID_15204_desc1</tooltip>
        	<effects>
				<!--Atlantic Wall on level 1-->
				<effect method="Hex.ChangeFortLevel" param0="101" param1="83" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="101" param1="82" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="102" param1="81" param2="1" />
				<!--Atlantic Wall on level 2-->
				<effect method="Hex.ChangeFortLevel" param0="88" param1="95" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="88" param1="94" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="87" param1="94" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="89" param1="94" param2="3" />
				<effect method="Hex.ChangeFortLevel" param0="90" param1="94" param2="3" />
				<effect method="Hex.ChangeFortLevel" param0="91" param1="94" param2="3" />
				<effect method="Hex.ChangeFortLevel" param0="92" param1="93" param2="3" />
				<effect method="Hex.ChangeFortLevel" param0="93" param1="93" param2="3" />
				<effect method="Hex.ChangeFortLevel" param0="94" param1="92" param2="3" />
				<effect method="Hex.ChangeFortLevel" param0="94" param1="91" param2="3" />
				<effect method="Hex.ChangeFortLevel" param0="94" param1="90" param2="3" />
				<effect method="Hex.ChangeFortLevel" param0="94" param1="89" param2="3" />
				<effect method="Hex.ChangeFortLevel" param0="95" param1="89" param2="3" />
				<effect method="Hex.ChangeFortLevel" param0="96" param1="88" param2="3" />
				<effect method="Hex.ChangeFortLevel" param0="97" param1="88" param2="3" />
				<effect method="Hex.ChangeFortLevel" param0="98" param1="87" param2="3" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="15204" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>
	
	
	<!--Atlantic Wall - phase 2 - Norway-->
	<event eventID="15205" countryID="77" visibleByPlayer="0" oneTimeChecking="0">
	<title>ZID_15205_title</title>
    	<description>ZID_15205_desc</description>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="77"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Germany is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Norway is not active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="5"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
        </expression>
		<!--Kristiansand controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="110" param1="54" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!--Stavanger controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="104" param1="49" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!--Bergen controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="103" param1="42" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!--Trondheim controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="117" param1="23" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!--Narvik controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="128" param1="1" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
			<or>
			<!--Option 1 in event 15202-->
        	<expression>
          		<leftOperand method="Flag.GetValue" param0="15202"/>
          		<operator value="equals"/>
          		<rightOperand constValue="1"/>
        	</expression>
			<!--Option 2 in event 15202-->
        	<expression>
          		<leftOperand method="Flag.GetValue" param0="15202"/>
          		<operator value="equals"/>
          		<rightOperand constValue="2"/>
        	</expression>
			</or>
			<or>
			<!--Option 1 in event 297-->
        	<expression>
          		<leftOperand method="Flag.GetValue" param0="297"/>
          		<operator value="equals"/>
          		<rightOperand constValue="1"/>
        	</expression>
			<!--Option 1 in event 298-->
        	<expression>
          		<leftOperand method="Flag.GetValue" param0="298"/>
          		<operator value="equals"/>
          		<rightOperand constValue="1"/>
        	</expression>
			</or>
	    <!--Option 1 in event 1603 - events_16_france.xml-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="1603"/>
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="15205"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_15205_op1</description>
        	<tooltip>ZID_15205_desc1</tooltip>
        	<effects>
				<!--Atlantic Wall on level 1-->
				<effect method="Hex.ChangeFortLevel" param0="104" param1="50" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="105" param1="49" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="117" param1="23" param2="1" />
				<!--Atlantic Wall on level 2-->
				<effect method="Hex.ChangeFortLevel" param0="111" param1="54" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="110" param1="54" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="109" param1="54" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="104" param1="49" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="103" param1="43" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="103" param1="42" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="102" param1="41" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="115" param1="23" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="116" param1="22" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="116" param1="21" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="128" param1="2" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="128" param1="1" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="129" param1="1" param2="1" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="15205" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>
	
	
	<!--Atlantic Wall - Phase 3-->
	<event eventID="15206" countryID="2" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_15206_title</title>
    	<description>ZID_15206_desc</description>
    <beginDate day="12" month="1" year="1944"/>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--Paris controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="94" param1="97" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
			<or>
			<!--Option 1 in event 15203-->
        	<expression>
          		<leftOperand method="Flag.GetValue" param0="15203"/>
          		<operator value="equals"/>
          		<rightOperand constValue="1"/>
        	</expression>
			<!--Option 1 in event 15204-->
        	<expression>
          		<leftOperand method="Flag.GetValue" param0="15204"/>
          		<operator value="equals"/>
          		<rightOperand constValue="1"/>
        	</expression>
			<!--Option 1 in event 15205-->
        	<expression>
          		<leftOperand method="Flag.GetValue" param0="15205"/>
          		<operator value="equals"/>
          		<rightOperand constValue="1"/>
        	</expression>
			</or>
	    <!--Option 1 in event 1603 - events_16_france.xml-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="1603"/>
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="15206"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="95" >
        	<description>ZID_15206_op1</description>
        	<tooltip>ZID_15206_desc1</tooltip>
        	<effects>
				<!--Production point added-->
				<effect method="Country.ChangeProductionPoints" param0="2" param1="-200" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="15206" param1="1"/>
   			</effects>
		</option>
      	<option optionID="2" chanceAI="5" >
        	<description>ZID_15206_op2</description>
        	<tooltip>ZID_15206_desc2</tooltip>
        	<effects>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="15206" param1="2"/>
   			</effects>
		</option>
  	</options>
  	</event>
	
	
	<!--Atlantic Wall - phase 3 - West France -->
	<event eventID="15207" countryID="77" visibleByPlayer="0" oneTimeChecking="0">
	<title>ZID_15207_title</title>
    	<description>ZID_15207_desc</description>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="77"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Germany is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--Bordoaux controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="81" param1="114" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!--Nantes controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="78" param1="106" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!--Brest controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="70" param1="101" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!--Caen controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="83" param1="97" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!--Paris controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="94" param1="97" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!--Option 1 in event 15206-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="15206"/>
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
			<or>
			<!--Option 1 in event 297-->
        	<expression>
          		<leftOperand method="Flag.GetValue" param0="297"/>
          		<operator value="equals"/>
          		<rightOperand constValue="1"/>
        	</expression>
			<!--Option 1 in event 298-->
        	<expression>
          		<leftOperand method="Flag.GetValue" param0="298"/>
          		<operator value="equals"/>
          		<rightOperand constValue="1"/>
        	</expression>
			</or>
	    <!--Option 1 in event 1603 - events_16_france.xml-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="1603"/>
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="15207"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_15207_op1</description>
        	<tooltip>ZID_15207_desc1</tooltip>
        	<effects>
				<!--Atlantic Wall on level 1-->
				<effect method="Hex.ChangeFortLevel" param0="80" param1="113" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="80" param1="114" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="82" param1="113" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="78" param1="106" param2="5" />
				<effect method="Hex.ChangeFortLevel" param0="75" param1="105" param2="4" />
				<effect method="Hex.ChangeFortLevel" param0="76" param1="100" param2="4" />
				<!--Atlantic Wall on level 2-->
				<effect method="Hex.ChangeFortLevel" param0="81" param1="114" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="78" param1="107" param2="3" />
				<effect method="Hex.ChangeFortLevel" param0="77" param1="107" param2="3" />
				<effect method="Hex.ChangeFortLevel" param0="77" param1="106" param2="3" />
				<effect method="Hex.ChangeFortLevel" param0="70" param1="101" param2="4" />
				<!--Atlantic Wall on level 3-->
				<effect method="Hex.ChangeFortLevel" param0="79" param1="95" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="80" param1="94" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="81" param1="95" param2="2" />
				<effect method="Hex.ChangeFortLevel" param0="81" param1="96" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="82" param1="96" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="83" param1="97" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="84" param1="97" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="85" param1="97" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="86" param1="96" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="87" param1="96" param2="1" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="15207" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>
	
	
	<!--Atlantic Wall - phase 3 - France -->
	<event eventID="15208" countryID="77" visibleByPlayer="0" oneTimeChecking="0">
	<title>ZID_15208_title</title>
    	<description>ZID_15208_desc</description>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="77"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Germany is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Belgium is not active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="17"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
        </expression>
        <!--Netherlands is not active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="18"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
        </expression>
		<!--Paris controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="94" param1="97" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!--Lille controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="97" param1="91" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!--Option 1 in event 15206-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="15206"/>
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
			<or>
			<!--Option 1 in event 297-->
        	<expression>
          		<leftOperand method="Flag.GetValue" param0="297"/>
          		<operator value="equals"/>
          		<rightOperand constValue="1"/>
        	</expression>
			<!--Option 1 in event 298-->
        	<expression>
          		<leftOperand method="Flag.GetValue" param0="298"/>
          		<operator value="equals"/>
          		<rightOperand constValue="1"/>
        	</expression>
			</or>
	    <!--Option 1 in event 1603 - events_16_france.xml-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="1603"/>
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="15208"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_15208_op1</description>
        	<tooltip>ZID_15208_desc1</tooltip>
        	<effects>
				<!--Atlantic Wall on level 1-->
				<effect method="Hex.ChangeFortLevel" param0="101" param1="84" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="100" param1="84" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="100" param1="85" param2="1" />
				<!--Atlantic Wall on level 2-->
				<effect method="Hex.ChangeFortLevel" param0="101" param1="83" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="101" param1="82" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="102" param1="81" param2="1" />
				<!--Atlantic Wall on level 3-->
				<effect method="Hex.ChangeFortLevel" param0="88" param1="95" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="88" param1="94" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="87" param1="94" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="89" param1="94" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="90" param1="94" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="91" param1="94" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="92" param1="93" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="93" param1="93" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="94" param1="92" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="94" param1="91" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="94" param1="90" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="94" param1="89" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="95" param1="89" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="96" param1="88" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="97" param1="88" param2="1" />
				<effect method="Hex.ChangeFortLevel" param0="98" param1="87" param2="1" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="15208" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>
	
	
	<!--Miedzyrzecz Fortified Region -->
	<event eventID="15209" countryID="2" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_15209_title</title>
    	<description>ZID_15209_desc</description>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--War with Russia-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="2" param1="3"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
       	</expression>
        <!--Poland is not active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="1"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
        </expression>
			<or>
			<!--Koenigsberg not controlled by Axis-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="147" param1="70" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			<!--Warsaw not controlled by Axis-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="153" param1="81" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			<!--Lublin not controlled by Axis-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="158" param1="84" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			<!--Cracow not controlled by Axis-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="148" param1="90" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			</or>
		<!--FOWB controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="133" param1="80" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!--FOWB controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="132" param1="80" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!--FOWB controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="131" param1="81" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="15209"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="90" >
        	<description>ZID_15209_op1</description>
        	<tooltip>ZID_15209_desc1</tooltip>
        	<effects>
				<!--Ostwall on level 5-->
				<effect method="Hex.ChangeFortLevel" param0="133" param1="80" param2="3" />
				<effect method="Hex.ChangeFortLevel" param0="132" param1="80" param2="3" />
				<effect method="Hex.ChangeFortLevel" param0="131" param1="81" param2="3" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="15209" param1="1"/>
   			</effects>
		</option>
      	<option optionID="2" chanceAI="10" >
        	<description>ZID_15209_op2</description>
        	<tooltip>ZID_15209_desc2</tooltip>
        	<effects>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="15209" param1="2"/>
   			</effects>
		</option>
  	</options>
  	</event>
	
	
	<!--Flags for Arpad Line -->
	<event eventID="15210" countryID="77" visibleByPlayer="0" oneTimeChecking="0">
	<title>ZID_15210_title</title>
    	<description>ZID_15210_desc</description>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="77"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
			<or>
        	<!--Hungary is active-->
			<expression>
				<leftOperand method="Country.IsActive" param0="27"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
        	</expression>
			<!--Budapest controlled by Axis-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="146" param1="101" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			</or>
		<!--Odessa controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="182" param1="106" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!--Kirovohrad controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="185" param1="100" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!--Vinnytsia controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="176" param1="95" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!--Lvov controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="163" param1="92" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!--War with Russia-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="2" param1="3"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
       	</expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="15210"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_15210_op1</description>
        	<tooltip>ZID_15210_desc1</tooltip>
        	<effects>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="15210" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>
	
	
	<!--Arpad Line -->
	<event eventID="15211" countryID="2" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_15211_title</title>
    	<description>ZID_15211_desc</description>
    <beginDate day="1" month="2" year="1940"/>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
			<or>
        	<!--Hungary is active-->
			<expression>
				<leftOperand method="Country.IsActive" param0="27"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
        	</expression>
			<!--Budapest controlled by Axis-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="146" param1="101" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			</or>
			<or>
			<!--Odessa not controlled by Axis-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="182" param1="106" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			<!--Kirovohrad not controlled by Axis-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="185" param1="100" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			<!--Vinnytsia not controlled by Axis-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="176" param1="95" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			<!--Lvov not controlled by Axis-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="163" param1="92" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			</or>
		<!--War with Russia-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="2" param1="3"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
       	</expression>
	    <!--Option 1 in event 15210-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="15210"/>
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="15211"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="90" >
        	<description>ZID_15211_op1</description>
        	<tooltip>ZID_15211_desc1</tooltip>
        	<effects>
				<!--Arpad Line 4-->
				<effect method="Hex.ChangeFortLevel" param0="156" param1="92" param2="4" />
				<effect method="Hex.ChangeFortLevel" param0="158" param1="93" param2="4" />
				<effect method="Hex.ChangeFortLevel" param0="160" param1="94" param2="4" />
				<effect method="Hex.ChangeFortLevel" param0="162" param1="95" param2="4" />
				<effect method="Hex.ChangeFortLevel" param0="162" param1="96" param2="4" />
				<effect method="Hex.ChangeFortLevel" param0="161" param1="98" param2="4" />
				<effect method="Hex.ChangeFortLevel" param0="161" param1="99" param2="4" />
				<effect method="Hex.ChangeFortLevel" param0="162" param1="99" param2="4" />
				<effect method="Hex.ChangeFortLevel" param0="163" param1="100" param2="4" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="15211" param1="1"/>
   			</effects>
		</option>
      	<option optionID="2" chanceAI="10" >
        	<description>ZID_15211_op2</description>
        	<tooltip>ZID_15211_desc2</tooltip>
        	<effects>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="15211" param1="2"/>
   			</effects>
		</option>
  	</options>
  	</event>
	
	
	<!--Flags for Panzer Brigades -->
	<event eventID="15212" countryID="77" visibleByPlayer="0" oneTimeChecking="0">
	<title>ZID_15212_title</title>
    	<description>ZID_15212_desc</description>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="77"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Germany is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--Hrodna controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="156" param1="73" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!--Minsk controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="171" param1="70" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!--War with Russia-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="2" param1="3"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
       	</expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="15212"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_15212_op1</description>
        	<tooltip>ZID_15212_desc1</tooltip>
        	<effects>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="15212" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>
	
	
	<!--Panzer Brigades -->
	<event eventID="15213" countryID="2" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_15213_title</title>
    	<description>ZID_15213_desc</description>
    <beginDate day="1" month="2" year="1944"/>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
			<or>
			<!--Hrodna not controlled by Axis-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="156" param1="73" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			<!--Minsk not controlled by Axis-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="171" param1="70" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			</or>
		<!--War with Russia-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="2" param1="3"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
       	</expression>
	    <!--Option 1 in event 15212-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="15212"/>
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="15213"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="90" >
        	<description>ZID_15213_op1</description>
        	<tooltip>ZID_15213_desc1</tooltip>
        	<effects>
          		<!--panzer brigades add to forcepool-->
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="5" param4="3" param5="35" paramString0="Panzer Brigade 102"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="5" param4="3" param5="35" paramString0="Panzer Brigade 103"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="5" param4="3" param5="35" paramString0="Panzer Brigade 104"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="5" param4="3" param5="35" paramString0="Panzer Brigade 105"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="5" param4="3" param5="35" paramString0="Panzer Brigade 106"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="5" param4="3" param5="35" paramString0="Panzer Brigade 107"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="5" param4="3" param5="35" paramString0="Panzer Brigade 108"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="5" param4="3" param5="35" paramString0="Panzer Brigade 109"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="5" param4="3" param5="35" paramString0="Panzer Brigade 110"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="5" param4="3" param5="35" paramString0="Panzer Brigade 111"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="5" param4="3" param5="35" paramString0="Panzer Brigade 112"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="5" param4="3" param5="35" paramString0="Panzer Brigade 113"/>
				<!--Production point removed-->
				<effect method="Country.ChangeProductionPoints" param0="2" param1="-50" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="15213" param1="1"/>
   			</effects>
		</option>
      	<option optionID="2" chanceAI="10" >
        	<description>ZID_15213_op2</description>
        	<tooltip>ZID_15213_desc2</tooltip>
        	<effects>
				<!--Production point add-->
				<effect method="Country.ChangeProductionPoints" param0="2" param1="50" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="15213" param1="2"/>
   			</effects>
		</option>
  	</options>
  	</event>
	
	
	<!--Flags for Festung Ost -->
	<event eventID="15214" countryID="77" visibleByPlayer="0" oneTimeChecking="0">
	<title>ZID_15214_title</title>
    	<description>ZID_15214_desc</description>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="77"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Germany is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--Hrodna controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="156" param1="73" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!--Lvov controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="163" param1="92" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!--War with Russia-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="2" param1="3"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
       	</expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="15214"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_15214_op1</description>
        	<tooltip>ZID_15214_desc1</tooltip>
        	<effects>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="15214" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>
	
	
	<!--Festung Ost - human -->
	<event eventID="15215" countryID="2" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_15215_title</title>
    	<description>ZID_15215_desc</description>
    <beginDate day="1" month="2" year="1943"/>
	<condition>
      	<and>
		<!--Country is not AI controlled-->
		<expression>
			<leftOperand method="Country.IsAIControlled" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
        </expression>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
			<or>
			<!--Hrodna not controlled by Axis-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="156" param1="73" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			<!--Lvov not controlled by Axis-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="163" param1="92" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			</or>
		<!--War with Russia-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="2" param1="3"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
       	</expression>
	    <!--Option 1 in event 15214-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="15214"/>
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="15215"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="90" >
        	<description>ZID_15215_op1</description>
        	<tooltip>ZID_15215_desc1</tooltip>
        	<effects>
				<!--Festung Ost level 2-->
				<effect method="Hex.ChangeFortLevel" param0="136" param1="71" param2="2" />
				<effect method="Hex.ChangeFortLevel" param0="147" param1="70" param2="2" />
				<effect method="Hex.ChangeFortLevel" param0="138" param1="80" param2="2" />
				<effect method="Hex.ChangeFortLevel" param0="142" param1="71" param2="2" />
				<effect method="Hex.ChangeFortLevel" param0="138" param1="85" param2="2" />
				<effect method="Hex.ChangeFortLevel" param0="147" param1="83" param2="2" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="15215" param1="1"/>
   			</effects>
		</option>
      	<option optionID="2" chanceAI="10" >
        	<description>ZID_15215_op2</description>
        	<tooltip>ZID_15215_desc1</tooltip>
        	<effects>
				<!--Production point add-->
				<effect method="Country.ChangeProductionPoints" param0="2" param1="50" />
				<!--Social unrest decreased by 1-->
          		<effect method="Country.ChangeSocialUnrest" param0="2" param1="-1"/>
				<!--WE increased-->
          		<effect method="Country.ChangeWarEconomy" param0="2" param1="2"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="15215" param1="2"/>
   			</effects>
		</option>
  	</options>
  	</event>
	
	
	<!--Festung Ost - AI -->
	<event eventID="15216" countryID="2" visibleByPlayer="0" oneTimeChecking="0">
	<title>ZID_15216_title</title>
    	<description>ZID_15216_desc</description>
    <beginDate day="1" month="2" year="1943"/>
	<condition>
      	<and>
		<!--Country is AI controlled-->
		<expression>
			<leftOperand method="Country.IsAIControlled" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
			<or>
			<!--Hrodna not controlled by Axis-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="156" param1="73" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			<!--Lvov not controlled by Axis-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="163" param1="92" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			</or>
		<!--War with Russia-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="2" param1="3"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
       	</expression>
	    <!--Option 1 in event 15214-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="15214"/>
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="15216"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_15216_op1</description>
        	<tooltip>ZID_15216_desc1</tooltip>
        	<effects>
				<!--Festung Ost level 4-->
				<effect method="Hex.ChangeFortLevel" param0="136" param1="71" param2="4" />
				<effect method="Hex.ChangeFortLevel" param0="147" param1="70" param2="4" />
				<effect method="Hex.ChangeFortLevel" param0="138" param1="80" param2="4" />
				<effect method="Hex.ChangeFortLevel" param0="142" param1="71" param2="4" />
				<effect method="Hex.ChangeFortLevel" param0="138" param1="85" param2="4" />
				<effect method="Hex.ChangeFortLevel" param0="147" param1="83" param2="4" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="15216" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>
	
	
	<!--Berlin, the last stand - human-->
	<event eventID="15217" countryID="2" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_15217_title</title>
    	<description>ZID_15217_desc</description>
	<condition>
      	<and>
		<!--Country is not AI controlled-->
		<expression>
			<leftOperand method="Country.IsAIControlled" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
        </expression>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>	
        <!--Poland is not active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>	
		<!--Berlin controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="126" param1="79" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
			<or>
				<and>
				<!--War with Russia-->
				<expression>
					<leftOperand method="Country.HasWarWithCountry" param0="2" param1="3"/>
					<operator value="equals"/>
					<rightOperand constValue="1"/>
       			</expression>
					<or>
					<!--Posen not controlled by Germany-->
					<expression>
						<leftOperand method="Hex.ControlledByCountry" param0="138" param1="80" param2="2"/>
						<operator value="equals"/>
						<rightOperand constValue="0"/>
					</expression>
					<!--Breslau not controlled by Germany-->
					<expression>
						<leftOperand method="Hex.ControlledByCountry" param0="138" param1="85" param2="2"/>
						<operator value="equals"/>
						<rightOperand constValue="0"/>
					</expression>
					<!--Stettin not controlled by Germany-->
					<expression>
						<leftOperand method="Hex.ControlledByCountry" param0="131" param1="77" param2="2"/>
						<operator value="equals"/>
						<rightOperand constValue="0"/>
					</expression>
					<!--Dresden not controlled by Germany-->
					<expression>
						<leftOperand method="Hex.ControlledByCountry" param0="126" param1="87" param2="2"/>
						<operator value="equals"/>
						<rightOperand constValue="0"/>
					</expression>
					<!--Rostock not controlled by Germany-->
					<expression>
						<leftOperand method="Hex.ControlledByCountry" param0="124" param1="73" param2="2"/>
						<operator value="equals"/>
						<rightOperand constValue="0"/>
					</expression>
					</or>
				</and>
				<and>
					<or>
					<!--War with UK-->
					<expression>
						<leftOperand method="Country.HasWarWithCountry" param0="2" param1="9"/>
						<operator value="equals"/>
						<rightOperand constValue="1"/>
       				</expression>
					<!--War with USA-->
					<expression>
						<leftOperand method="Country.HasWarWithCountry" param0="2" param1="53"/>
						<operator value="equals"/>
						<rightOperand constValue="1"/>
       				</expression>
					</or>
					<or>
					<!--Hamburg not controlled by Germany-->
					<expression>
						<leftOperand method="Hex.ControlledByCountry" param0="116" param1="76" param2="2"/>
						<operator value="equals"/>
						<rightOperand constValue="0"/>
					</expression>
					<!--Hannover not controlled by Germany-->
					<expression>
						<leftOperand method="Hex.ControlledByCountry" param0="116" param1="80" param2="2"/>
						<operator value="equals"/>
						<rightOperand constValue="0"/>
					</expression>
					<!--Kiel not controlled by Germany-->
					<expression>
						<leftOperand method="Hex.ControlledByCountry" param0="118" param1="73" param2="2"/>
						<operator value="equals"/>
						<rightOperand constValue="0"/>
					</expression>
					</or>
				</and>
			</or>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="15217"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="25" >
        	<description>ZID_15217_op1</description>
        	<tooltip>ZID_15217_desc1</tooltip>
        	<effects>
				<!--Berlin level 3-->
				<effect method="Hex.ChangeFortLevel" param0="129" param1="79" param2="3" />
				<effect method="Hex.AddLandUnit" param0="129" param1="79" param2="2" param3="1" param4="1" param5="50" paramString0="Volkssturm"/>
				<effect method="Unit.Freeze" param0="129" param1="79" param2="20"/>			
				<effect method="Hex.ChangeFortLevel" param0="129" param1="80" param2="3" />
				<effect method="Hex.AddLandUnit" param0="129" param1="80" param2="2" param3="1" param4="1" param5="50" paramString0="Volkssturm"/>
				<effect method="Unit.Freeze" param0="129" param1="80" param2="20"/>			
				<effect method="Hex.ChangeFortLevel" param0="129" param1="81" param2="3" />
				<effect method="Hex.AddLandUnit" param0="129" param1="81" param2="2" param3="1" param4="1" param5="50" paramString0="Volkssturm"/>
				<effect method="Unit.Freeze" param0="129" param1="81" param2="20"/>			
				<!--Berlin level 4-->
				<effect method="Hex.ChangeFortLevel" param0="125" param1="79" param2="4" />
				<effect method="Hex.ChangeFortLevel" param0="125" param1="80" param2="4" />
				<!--Berlin level 5-->
				<effect method="Hex.ChangeFortLevel" param0="126" param1="78" param2="5" />
				<effect method="Hex.ChangeFortLevel" param0="126" param1="80" param2="5" />
				<!--Berlin level 6-->
				<effect method="Hex.ChangeFortLevel" param0="127" param1="79" param2="6" />
				<effect method="Hex.ChangeFortLevel" param0="127" param1="80" param2="6" />
				<!--Berlin level 7-->
				<effect method="Hex.ChangeFortLevel" param0="126" param1="79" param2="7" />
          		<!--Volkssturm Arrives-->
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="1" param4="1" param5="50" paramString0="Volkssturm"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="1" param4="1" param5="50" paramString0="Volkssturm"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="1" param4="1" param5="50" paramString0="Volkssturm"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="1" param4="1" param5="50" paramString0="Volkssturm"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="1" param4="1" param5="50" paramString0="Volkssturm"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="15217" param1="1"/>
   			</effects>
		</option>
      	<option optionID="2" chanceAI="25" >
        	<description>ZID_15217_op2</description>
        	<tooltip>ZID_15217_desc2</tooltip>
        	<effects>
				<!--Berlin level 2-->
				<effect method="Hex.ChangeFortLevel" param0="125" param1="79" param2="2" />
				<effect method="Hex.ChangeFortLevel" param0="125" param1="80" param2="2" />
				<!--Berlin level 3-->
				<effect method="Hex.ChangeFortLevel" param0="126" param1="78" param2="3" />
				<effect method="Hex.ChangeFortLevel" param0="126" param1="80" param2="3" />
				<!--Berlin level 4-->
				<effect method="Hex.ChangeFortLevel" param0="127" param1="79" param2="4" />
				<effect method="Hex.ChangeFortLevel" param0="127" param1="80" param2="4" />
				<!--Berlin level 5-->
				<effect method="Hex.ChangeFortLevel" param0="126" param1="79" param2="5" />
          		<!--Volkssturm Arrives-->
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="1" param4="1" param5="50" paramString0="Volkssturm"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="1" param4="1" param5="50" paramString0="Volkssturm"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="1" param4="1" param5="50" paramString0="Volkssturm"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="1" param4="1" param5="50" paramString0="Volkssturm"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="1" param4="1" param5="50" paramString0="Volkssturm"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="1" param4="1" param5="50" paramString0="Volkssturm"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="1" param4="1" param5="50" paramString0="Volkssturm"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="1" param4="1" param5="50" paramString0="Volkssturm"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="15217" param1="2"/>
   			</effects>
		</option>
      	<option optionID="3" chanceAI="25" >
        	<description>ZID_15217_op3</description>
        	<tooltip>ZID_15217_desc3</tooltip>
        	<effects>
				<!--Berlin level 5-->
				<effect method="Hex.ChangeFortLevel" param0="126" param1="79" param2="5" />
          		<!--Volkssturm Arrives-->
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="1" param4="1" param5="50" paramString0="Volkssturm"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="1" param4="1" param5="50" paramString0="Volkssturm"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="1" param4="1" param5="50" paramString0="Volkssturm"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="1" param4="1" param5="50" paramString0="Volkssturm"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="1" param4="1" param5="50" paramString0="Volkssturm"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="1" param4="1" param5="50" paramString0="Volkssturm"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="1" param4="1" param5="50" paramString0="Volkssturm"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="1" param4="1" param5="50" paramString0="Volkssturm"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="1" param4="1" param5="50" paramString0="Volkssturm"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="1" param4="1" param5="50" paramString0="Volkssturm"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="1" param4="1" param5="50" paramString0="Volkssturm"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="1" param4="1" param5="50" paramString0="Volkssturm"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="15217" param1="3"/>
   			</effects>
		</option>
      	<option optionID="4" chanceAI="25" >
        	<description>ZID_15217_op4</description>
        	<tooltip>ZID_15217_desc4</tooltip>
        	<effects>
          		<!--Volkssturm Arrives-->
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="1" param4="1" param5="50" paramString0="Volkssturm"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="1" param4="1" param5="50" paramString0="Volkssturm"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="1" param4="1" param5="50" paramString0="Volkssturm"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="1" param4="1" param5="50" paramString0="Volkssturm"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="1" param4="1" param5="50" paramString0="Volkssturm"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="1" param4="1" param5="50" paramString0="Volkssturm"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="1" param4="1" param5="50" paramString0="Volkssturm"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="1" param4="1" param5="50" paramString0="Volkssturm"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="1" param4="1" param5="50" paramString0="Volkssturm"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="1" param4="1" param5="50" paramString0="Volkssturm"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="1" param4="1" param5="50" paramString0="Volkssturm"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="1" param4="1" param5="50" paramString0="Volkssturm"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="1" param4="1" param5="50" paramString0="Volkssturm"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="1" param4="1" param5="50" paramString0="Volkssturm"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="1" param4="1" param5="50" paramString0="Volkssturm"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="1" param4="1" param5="50" paramString0="Volkssturm"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="1" param4="1" param5="50" paramString0="Volkssturm"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="1" param4="1" param5="50" paramString0="Volkssturm"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="1" param4="1" param5="50" paramString0="Volkssturm"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="1" param4="1" param5="50" paramString0="Volkssturm"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="15217" param1="4"/>
   			</effects>
		</option>
  	</options>
  	</event>
	
	
	<!--Berlin, the last stand - AI-->
	<event eventID="15218" countryID="2" visibleByPlayer="0" oneTimeChecking="0">
	<title>ZID_15218_title</title>
    	<description>ZID_15218_desc</description>
	<condition>
      	<and>
		<!--Country is AI controlled-->
		<expression>
			<leftOperand method="Country.IsAIControlled" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Poland is not active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="1"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
        </expression>		
		<!--Berlin controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="126" param1="79" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
			<or>
				<and>
				<!--War with Russia-->
				<expression>
					<leftOperand method="Country.HasWarWithCountry" param0="2" param1="3"/>
					<operator value="equals"/>
					<rightOperand constValue="1"/>
       			</expression>
					<or>
					<!--Posen not controlled by Germany-->
					<expression>
						<leftOperand method="Hex.ControlledByCountry" param0="138" param1="80" param2="2"/>
						<operator value="equals"/>
						<rightOperand constValue="0"/>
					</expression>
					<!--Breslau not controlled by Germany-->
					<expression>
						<leftOperand method="Hex.ControlledByCountry" param0="138" param1="85" param2="2"/>
						<operator value="equals"/>
						<rightOperand constValue="0"/>
					</expression>
					<!--Stettin not controlled by Germany-->
					<expression>
						<leftOperand method="Hex.ControlledByCountry" param0="131" param1="77" param2="2"/>
						<operator value="equals"/>
						<rightOperand constValue="0"/>
					</expression>
					<!--Dresden not controlled by Germany-->
					<expression>
						<leftOperand method="Hex.ControlledByCountry" param0="126" param1="87" param2="2"/>
						<operator value="equals"/>
						<rightOperand constValue="0"/>
					</expression>
					<!--Rostock not controlled by Germany-->
					<expression>
						<leftOperand method="Hex.ControlledByCountry" param0="124" param1="73" param2="2"/>
						<operator value="equals"/>
						<rightOperand constValue="0"/>
					</expression>
					<!--Lodz not controlled by Germany-->
					<expression>
						<leftOperand method="Hex.ControlledByCountry" param0="147" param1="83" param2="2"/>
						<operator value="equals"/>
						<rightOperand constValue="0"/>
					</expression>
					<!--Kolberg not controlled by Germany-->
					<expression>
						<leftOperand method="Hex.ControlledByCountry" param0="147" param1="70" param2="2"/>
						<operator value="equals"/>
						<rightOperand constValue="0"/>
					</expression>
					<!--Danzig not controlled by Germany-->
					<expression>
						<leftOperand method="Hex.ControlledByCountry" param0="142" param1="71" param2="2"/>
						<operator value="equals"/>
						<rightOperand constValue="0"/>
					</expression>
					<!--Warsaw not controlled by Germany-->
					<expression>
						<leftOperand method="Hex.ControlledByCountry" param0="153" param1="81" param2="2"/>
						<operator value="equals"/>
						<rightOperand constValue="0"/>
					</expression>
					<!--Prague not controlled by Germany-->
					<expression>
						<leftOperand method="Hex.ControlledByCountry" param0="132" param1="91" param2="2"/>
						<operator value="equals"/>
						<rightOperand constValue="0"/>
					</expression>
					</or>
				</and>
				<and>
					<or>
					<!--War with UK-->
					<expression>
						<leftOperand method="Country.HasWarWithCountry" param0="2" param1="9"/>
						<operator value="equals"/>
						<rightOperand constValue="1"/>
       				</expression>
					<!--War with USA-->
					<expression>
						<leftOperand method="Country.HasWarWithCountry" param0="2" param1="53"/>
						<operator value="equals"/>
						<rightOperand constValue="1"/>
       				</expression>
					</or>
					<or>
					<!--Hamburg not controlled by Germany-->
					<expression>
						<leftOperand method="Hex.ControlledByCountry" param0="116" param1="76" param2="2"/>
						<operator value="equals"/>
						<rightOperand constValue="0"/>
					</expression>
					<!--Hannover not controlled by Germany-->
					<expression>
						<leftOperand method="Hex.ControlledByCountry" param0="116" param1="80" param2="2"/>
						<operator value="equals"/>
						<rightOperand constValue="0"/>
					</expression>
					<!--Kiel not controlled by Germany-->
					<expression>
						<leftOperand method="Hex.ControlledByCountry" param0="118" param1="73" param2="2"/>
						<operator value="equals"/>
						<rightOperand constValue="0"/>
					</expression>
					<!--Essen not controlled by Germany-->
					<expression>
						<leftOperand method="Hex.ControlledByCountry" param0="110" param1="82" param2="2"/>
						<operator value="equals"/>
						<rightOperand constValue="0"/>
					</expression>
					<!--Bremen not controlled by Germany-->
					<expression>
						<leftOperand method="Hex.ControlledByCountry" param0="111" param1="75" param2="2"/>
						<operator value="equals"/>
						<rightOperand constValue="0"/>
					</expression>
					</or>
				</and>
			</or>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="15218"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="45" >
        	<description>ZID_15218_op1</description>
        	<tooltip>ZID_15218_desc1</tooltip>
        	<effects>
				<!--Berlin level 3-->
				<effect method="Hex.ChangeFortLevel" param0="129" param1="79" param2="3" />
				<effect method="Hex.AddLandUnit" param0="129" param1="79" param2="2" param3="2" param4="4" param5="60" paramString0="Oder Korps"/>
				<effect method="Unit.Freeze" param0="129" param1="79" param2="20"/>			
				<effect method="Hex.ChangeFortLevel" param0="129" param1="80" param2="3" />
				<effect method="Hex.AddLandUnit" param0="129" param1="80" param2="2" param3="2" param4="3" param5="70" paramString0="XXXV Korps"/>
				<effect method="Unit.Freeze" param0="129" param1="80" param2="20"/>			
				<effect method="Hex.ChangeFortLevel" param0="129" param1="81" param2="3" />
				<effect method="Hex.AddLandUnit" param0="129" param1="81" param2="2" param3="2" param4="4" param5="50" paramString0="XXXXVIII Panzer Korps"/>
				<effect method="Unit.Freeze" param0="129" param1="81" param2="20"/>			
				<!--Berlin level 4-->
				<effect method="Hex.ChangeFortLevel" param0="125" param1="79" param2="4" />
				<effect method="Hex.AddLandUnit" param0="125" param1="79" param2="2" param3="2" param4="2" param5="70" paramString0="V.SS-Gebirgs-Korps"/>
				<effect method="Unit.Freeze" param0="125" param1="79" param2="20"/>			
				<effect method="Hex.ChangeFortLevel" param0="125" param1="80" param2="4" />
				<effect method="Hex.AddLandUnit" param0="125" param1="80" param2="2" param3="4" param4="3" param5="45" paramString0="V Korps"/>
				<effect method="Unit.Freeze" param0="125" param1="80" param2="20"/>		
				<!--Berlin level 1-->
				<effect method="Hex.ChangeFortLevel" param0="127" param1="82" param2="1" />
				<effect method="Hex.AddLandUnit" param0="127" param1="82" param2="2" param3="2" param4="4" param5="40" paramString0="XXXXVII Panzer Korps"/>
				<effect method="Unit.Freeze" param0="127" param1="82" param2="20"/>			
				<effect method="Hex.ChangeFortLevel" param0="128" param1="81" param2="1" />
				<effect method="Hex.AddLandUnit" param0="128" param1="81" param2="2" param3="4" param4="3" param5="50" paramString0="XI SS Panzer Korps"/>
				<effect method="Unit.Freeze" param0="128" param1="81" param2="20"/>					
				<!--Berlin level 5-->
				<effect method="Hex.ChangeFortLevel" param0="126" param1="78" param2="5" />
				<effect method="Hex.AddLandUnit" param0="126" param1="78" param2="2" param3="4" param4="2" param5="55" paramString0="XXXIX Panzer Korps"/>
				<effect method="Unit.Freeze" param0="126" param1="78" param2="20"/>			
				<effect method="Hex.ChangeFortLevel" param0="126" param1="80" param2="5" />
				<effect method="Hex.AddLandUnit" param0="126" param1="80" param2="2" param3="2" param4="4" param5="40" paramString0="XXXXI Panzer Korps"/>
				<effect method="Unit.Freeze" param0="126" param1="80" param2="20"/>			
				<!--Berlin level 6-->
				<effect method="Hex.ChangeFortLevel" param0="127" param1="79" param2="6" />
				<effect method="Hex.AddLandUnit" param0="127" param1="79" param2="2" param3="2" param4="3" param5="80" paramString0="XX Korps"/>
				<effect method="Unit.Freeze" param0="127" param1="79" param2="20"/>			
				<effect method="Hex.ChangeFortLevel" param0="127" param1="80" param2="6" />
				<effect method="Hex.AddLandUnit" param0="127" param1="80" param2="2" param3="4" param4="4" param5="65" paramString0="CI Korps"/>
				<effect method="Unit.Freeze" param0="127" param1="80" param2="20"/>			
				<!--Berlin level 7-->
				<effect method="Hex.ChangeFortLevel" param0="126" param1="79" param2="7" />
				<effect method="Hex.AddLandUnit" param0="126" param1="79" param2="2" param3="6" param4="4" param5="45" paramString0="III SS Germanic"/>
				<effect method="Unit.Freeze" param0="126" param1="79" param2="20"/>		
				<!--Berlin level 1-->
				<effect method="Hex.ChangeFortLevel" param0="131" param1="76" param2="1" />
				<effect method="Hex.AddLandUnit" param0="131" param1="76" param2="2" param3="2" param4="4" param5="25" paramString0="Swinemunde Korps"/>
				<effect method="Unit.Freeze" param0="131" param1="76" param2="20"/>		
				<!--Berlin level 2-->
				<effect method="Hex.ChangeFortLevel" param0="131" param1="77" param2="2" />
				<effect method="Hex.AddLandUnit" param0="131" param1="77" param2="2" param3="2" param4="4" param5="30" paramString0="XXXII Korps"/>
				<effect method="Unit.Freeze" param0="131" param1="77" param2="20"/>
				<effect method="Hex.ChangeFortLevel" param0="130" param1="81" param2="2" />
				<effect method="Hex.AddLandUnit" param0="130" param1="81" param2="2" param3="2" param4="3" param5="25" paramString0="Frankfurt an der Oder Garrison"/>
				<effect method="Unit.Freeze" param0="130" param1="81" param2="20"/>			
          		<!--Volkssturm Arrives-->
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="1" param4="2" param5="50" paramString0="Volkssturm"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="1" param4="2" param5="50" paramString0="Volkssturm"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="1" param4="2" param5="50" paramString0="Volkssturm"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="1" param4="2" param5="50" paramString0="Volkssturm"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="1" param4="2" param5="50" paramString0="Volkssturm"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="15218" param1="1"/>
   			</effects>
		</option>
      	<option optionID="2" chanceAI="25" >
        	<description>ZID_15218_op2</description>
        	<tooltip>ZID_15218_desc2</tooltip>
        	<effects>
				<!--Berlin level 2-->
				<effect method="Hex.ChangeFortLevel" param0="129" param1="79" param2="2" />
				<effect method="Hex.AddLandUnit" param0="129" param1="79" param2="2" param3="2" param4="4" param5="60" paramString0="Oder Korps"/>
				<effect method="Unit.Freeze" param0="129" param1="79" param2="20"/>			
				<effect method="Hex.ChangeFortLevel" param0="129" param1="80" param2="2" />
				<effect method="Hex.AddLandUnit" param0="129" param1="80" param2="2" param3="2" param4="3" param5="70" paramString0="XXXV Korps"/>
				<effect method="Unit.Freeze" param0="129" param1="80" param2="20"/>			
				<effect method="Hex.ChangeFortLevel" param0="129" param1="81" param2="2" />
				<effect method="Hex.AddLandUnit" param0="129" param1="81" param2="2" param3="2" param4="4" param5="50" paramString0="XXXXVIII Panzer Korps"/>
				<effect method="Unit.Freeze" param0="129" param1="81" param2="20"/>			
				<!--Berlin level 2-->
				<effect method="Hex.ChangeFortLevel" param0="125" param1="79" param2="2" />
				<effect method="Hex.AddLandUnit" param0="125" param1="79" param2="2" param3="2" param4="2" param5="70" paramString0="V.SS-Gebirgs-Korps"/>
				<effect method="Unit.Freeze" param0="125" param1="79" param2="20"/>			
				<effect method="Hex.ChangeFortLevel" param0="125" param1="80" param2="2" />
				<effect method="Hex.AddLandUnit" param0="125" param1="80" param2="2" param3="4" param4="3" param5="45" paramString0="V Korps"/>
				<effect method="Unit.Freeze" param0="125" param1="80" param2="20"/>					
				<!--Berlin level 3-->
				<effect method="Hex.ChangeFortLevel" param0="126" param1="78" param2="3" />
				<effect method="Hex.AddLandUnit" param0="126" param1="78" param2="2" param3="4" param4="2" param5="55" paramString0="XXXIX Panzer Korps"/>
				<effect method="Unit.Freeze" param0="126" param1="78" param2="20"/>			
				<effect method="Hex.ChangeFortLevel" param0="126" param1="80" param2="3" />
				<effect method="Hex.AddLandUnit" param0="126" param1="80" param2="2" param3="2" param4="4" param5="40" paramString0="XXXXI Panzer Korps"/>
				<effect method="Unit.Freeze" param0="126" param1="80" param2="20"/>			
				<!--Berlin level 4-->
				<effect method="Hex.ChangeFortLevel" param0="127" param1="79" param2="4" />
				<effect method="Hex.AddLandUnit" param0="127" param1="79" param2="2" param3="2" param4="3" param5="80" paramString0="XX Korps"/>
				<effect method="Unit.Freeze" param0="127" param1="79" param2="20"/>			
				<effect method="Hex.ChangeFortLevel" param0="127" param1="80" param2="4" />
				<effect method="Hex.AddLandUnit" param0="127" param1="80" param2="2" param3="4" param4="4" param5="65" paramString0="CI Korps"/>
				<effect method="Unit.Freeze" param0="127" param1="80" param2="20"/>			
				<!--Berlin level 4-->
				<effect method="Hex.ChangeFortLevel" param0="126" param1="79" param2="4" />
				<effect method="Hex.AddLandUnit" param0="126" param1="79" param2="2" param3="6" param4="4" param5="45" paramString0="III SS Germanic"/>
				<effect method="Unit.Freeze" param0="126" param1="79" param2="20"/>		
				<!--Berlin level 1-->
				<effect method="Hex.AddLandUnit" param0="131" param1="76" param2="2" param3="2" param4="4" param5="25" paramString0="Swinemunde Korps"/>
				<effect method="Unit.Freeze" param0="131" param1="76" param2="20"/>		
				<!--Berlin level 2-->
				<effect method="Hex.AddLandUnit" param0="131" param1="77" param2="2" param3="2" param4="4" param5="30" paramString0="XXXII Korps"/>
				<effect method="Unit.Freeze" param0="131" param1="77" param2="20"/>
				<effect method="Hex.AddLandUnit" param0="130" param1="81" param2="2" param3="2" param4="3" param5="25" paramString0="Frankfurt an der Oder Garrison"/>
				<effect method="Unit.Freeze" param0="130" param1="81" param2="20"/>	
				<!--Production point add-->
				<effect method="Country.ChangeProductionPoints" param0="2" param1="50" />
          		<!--Volkssturm Arrives-->
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="1" param4="2" param5="50" paramString0="Volkssturm"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="1" param4="2" param5="50" paramString0="Volkssturm"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="1" param4="2" param5="50" paramString0="Volkssturm"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="1" param4="2" param5="50" paramString0="Volkssturm"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="1" param4="2" param5="50" paramString0="Volkssturm"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="1" param4="2" param5="50" paramString0="Volkssturm"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="1" param4="2" param5="50" paramString0="Volkssturm"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="1" param4="2" param5="50" paramString0="Volkssturm"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="15218" param1="2"/>
   			</effects>
		</option>
      	<option optionID="3" chanceAI="15" >
        	<description>ZID_15218_op3</description>
        	<tooltip>ZID_15218_desc3</tooltip>
        	<effects>
				<!--Berlin level 2-->
				<effect method="Hex.AddLandUnit" param0="129" param1="79" param2="2" param3="2" param4="4" param5="60" paramString0="Oder Korps"/>
				<effect method="Unit.Freeze" param0="129" param1="79" param2="20"/>			
				<effect method="Hex.AddLandUnit" param0="129" param1="80" param2="2" param3="2" param4="3" param5="70" paramString0="XXXV Korps"/>
				<effect method="Unit.Freeze" param0="129" param1="80" param2="20"/>			
				<effect method="Hex.AddLandUnit" param0="129" param1="81" param2="2" param3="2" param4="4" param5="50" paramString0="XXXXVIII Panzer Korps"/>
				<effect method="Unit.Freeze" param0="129" param1="81" param2="20"/>			
				<!--Berlin level 2-->
				<effect method="Hex.AddLandUnit" param0="125" param1="79" param2="2" param3="2" param4="2" param5="70" paramString0="V.SS-Gebirgs-Korps"/>
				<effect method="Unit.Freeze" param0="125" param1="79" param2="20"/>			
				<effect method="Hex.AddLandUnit" param0="125" param1="80" param2="2" param3="4" param4="3" param5="45" paramString0="V Korps"/>
				<effect method="Unit.Freeze" param0="125" param1="80" param2="20"/>					
				<!--Berlin level 3-->
				<effect method="Hex.AddLandUnit" param0="126" param1="78" param2="2" param3="4" param4="2" param5="55" paramString0="XXXIX Panzer Korps"/>
				<effect method="Unit.Freeze" param0="126" param1="78" param2="20"/>			
				<effect method="Hex.AddLandUnit" param0="126" param1="80" param2="2" param3="2" param4="4" param5="40" paramString0="XXXXI Panzer Korps"/>
				<effect method="Unit.Freeze" param0="126" param1="80" param2="20"/>			
				<!--Berlin level 4-->
				<effect method="Hex.AddLandUnit" param0="127" param1="79" param2="2" param3="2" param4="3" param5="80" paramString0="XX Korps"/>
				<effect method="Unit.Freeze" param0="127" param1="79" param2="20"/>			
				<effect method="Hex.AddLandUnit" param0="127" param1="80" param2="2" param3="4" param4="4" param5="65" paramString0="CI Korps"/>
				<effect method="Unit.Freeze" param0="127" param1="80" param2="20"/>			
				<!--Berlin level 5-->
				<effect method="Hex.ChangeFortLevel" param0="126" param1="79" param2="5" />
				<effect method="Hex.AddLandUnit" param0="126" param1="79" param2="2" param3="6" param4="4" param5="45" paramString0="III SS Germanic"/>
				<effect method="Unit.Freeze" param0="126" param1="79" param2="20"/>		
				<!--Berlin level 1-->
				<effect method="Hex.AddLandUnit" param0="131" param1="76" param2="2" param3="2" param4="4" param5="25" paramString0="Swinemunde Korps"/>
				<effect method="Unit.Freeze" param0="131" param1="76" param2="20"/>		
				<!--Berlin level 2-->
				<effect method="Hex.AddLandUnit" param0="131" param1="77" param2="2" param3="2" param4="4" param5="30" paramString0="XXXII Korps"/>
				<effect method="Unit.Freeze" param0="131" param1="77" param2="20"/>
				<effect method="Hex.AddLandUnit" param0="130" param1="81" param2="2" param3="2" param4="3" param5="25" paramString0="Frankfurt an der Oder Garrison"/>
				<effect method="Unit.Freeze" param0="130" param1="81" param2="20"/>	
				<!--Production point add-->
				<effect method="Country.ChangeProductionPoints" param0="2" param1="100" />
          		<!--Volkssturm Arrives-->
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="1" param4="1" param5="50" paramString0="Volkssturm"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="1" param4="1" param5="50" paramString0="Volkssturm"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="1" param4="1" param5="50" paramString0="Volkssturm"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="1" param4="1" param5="50" paramString0="Volkssturm"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="1" param4="1" param5="50" paramString0="Volkssturm"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="1" param4="1" param5="50" paramString0="Volkssturm"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="1" param4="1" param5="50" paramString0="Volkssturm"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="1" param4="1" param5="50" paramString0="Volkssturm"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="1" param4="1" param5="50" paramString0="Volkssturm"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="1" param4="1" param5="50" paramString0="Volkssturm"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="15218" param1="3"/>
   			</effects>
		</option>
      	<option optionID="4" chanceAI="15" >
        	<description>ZID_15218_op4</description>
        	<tooltip>ZID_15218_desc4</tooltip>
        	<effects>
				<!--units added-->
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="2" param4="4" param5="60" paramString0="Oder Korps"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="2" param4="3" param5="70" paramString0="XXXV Korps"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="2" param4="4" param5="50" paramString0="XXXXVIII Panzer Korps"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="2" param4="2" param5="70" paramString0="V.SS-Gebirgs-Korps"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="4" param4="3" param5="45" paramString0="V Korps"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="4" param4="2" param5="55" paramString0="XXXIX Panzer Korps"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="2" param4="4" param5="40" paramString0="XXXXI Panzer Korps"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="2" param4="3" param5="80" paramString0="XX Korps"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="4" param4="4" param5="65" paramString0="CI Korps"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="6" param4="4" param5="45" paramString0="III SS Germanic"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="2" param4="4" param5="25" paramString0="Swinemunde Korps"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="2" param4="4" param5="30" paramString0="XXXII Korps"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="2" param4="3" param5="25" paramString0="Frankfurt an der Oder Garrison"/>
				<!--Production point add-->
				<effect method="Country.ChangeProductionPoints" param0="2" param1="200" />
          		<!--Volkssturm Arrives-->
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="1" param4="1" param5="50" paramString0="Volkssturm"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="1" param4="1" param5="50" paramString0="Volkssturm"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="1" param4="1" param5="50" paramString0="Volkssturm"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="1" param4="1" param5="50" paramString0="Volkssturm"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="1" param4="1" param5="50" paramString0="Volkssturm"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="1" param4="1" param5="50" paramString0="Volkssturm"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="1" param4="1" param5="50" paramString0="Volkssturm"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="1" param4="1" param5="50" paramString0="Volkssturm"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="1" param4="1" param5="50" paramString0="Volkssturm"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="1" param4="1" param5="50" paramString0="Volkssturm"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="15218" param1="4"/>
   			</effects>
		</option>
  	</options>
  	</event>
	
	
	<!--Onward to Pacific-->
	<event eventID="15219" countryID="1" visibleByPlayer="1" oneTimeChecking="0"> 
		<title>ZID_15219_title</title>
		<description>ZID_15219_desc</description>
    <beginDate day="1" month="1" year="1939"/>
    <endDate day="31" month="12" year="1948"/>
	<condition>
		<and>
		<!--Country is AI controlled-->
		<expression>
			<leftOperand method="Country.IsAIControlled" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Soviets is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="3"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--War with USSR-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="2" param1="3"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!-- Kiev not controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="181" param1="89" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
		</expression>
		<!-- Smolensk not controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="183" param1="67" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
		</expression>
	    <!--Flag not fired yet-->
		<expression>
			<leftOperand method="Flag.GetValue" param0="15219"/>
			<operator value="equals" />
			<rightOperand constValue="0" />
		</expression>
		</and>
		</condition>
		<options>
		<option optionID="1" chanceAI="100">
			<description>ZID_15219_op1</description>
			<tooltip>ZID_15219_desc1</tooltip>
			<effects>
				<!--War economy increased-->
          		<effect method="Country.ChangeWarEconomy" param0="3" param1="100"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="15219" param1="1"/>
			</effects>
		</option>
	</options>
	</event>
	
	
	<!--Severe Russia-->
	<event eventID="15220" countryID="2" visibleByPlayer="1" oneTimeChecking="0"> 
		<title>ZID_15220_title</title>
		<description>ZID_15220_desc</description>
    <beginDate day="1" month="1" year="1939"/>
    <endDate day="31" month="12" year="1948"/>
	<condition>
		<and>
		<!--Country is AI controlled-->
		<expression>
			<leftOperand method="Country.IsAIControlled" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--USSR is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="3"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--War with USSR-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="2" param1="3"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!-- Kiev controlled by Germans-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="181" param1="89" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Smolensk controlled by Germans-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="183" param1="67" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
	    <!--Option 1 in event 15219-->
		<expression>
			<leftOperand method="Flag.GetValue" param0="15219"/>
			<operator value="equals" />
			<rightOperand constValue="1" />
		</expression>
	    <!--Flag not fired yet-->
		<expression>
			<leftOperand method="Flag.GetValue" param0="15220"/>
			<operator value="equals" />
			<rightOperand constValue="0" />
		</expression>
		</and>
		</condition>
		<options>
		<option optionID="1" chanceAI="100">
			<description>ZID_15220_op1</description>
			<tooltip>ZID_15220_desc1</tooltip>
			<effects>
				<!--War economy decreased-->
          		<effect method="Country.ChangeWarEconomy" param0="3" param1="-100"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="15220" param1="1"/>
			</effects>
		</option>
	</options>
	</event>
	
	
	<!--Defending the Reich-->
	<event eventID="15221" countryID="2" visibleByPlayer="1" oneTimeChecking="0"> 
		<title>ZID_15221_title</title>
		<description>ZID_15221_desc</description>
    <beginDate day="1" month="1" year="1942"/>
    <endDate day="31" month="12" year="1948"/>
	<condition>
		<and>
		<!--Country is AI controlled-->
		<expression>
			<leftOperand method="Country.IsAIControlled" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Russia is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="3"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--War with USSR-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="2" param1="3"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
			<or>
			<!-- Koenigsberg controlled by Soviets-->
			<expression>
				<leftOperand method="Hex.ControlledByCountry" param0="147" param1="70" param2="3"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Warsaw controlled by Soviets-->
			<expression>
				<leftOperand method="Hex.ControlledByCountry" param0="153" param1="81" param2="3"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Cracow controlled by Soviets-->
			<expression>
				<leftOperand method="Hex.ControlledByCountry" param0="148" param1="90" param2="3"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			</or>
	    <!--Flag not fired yet-->
		<expression>
			<leftOperand method="Flag.GetValue" param0="15221"/>
			<operator value="equals" />
			<rightOperand constValue="0" />
		</expression>
		</and>
		</condition>
		<options>
		<option optionID="1" chanceAI="100">
			<description>ZID_15221_op1</description>
			<tooltip>ZID_15221_desc1</tooltip>
			<effects>
				<!--War economy increased-->
          		<effect method="Country.ChangeWarEconomy" param0="2" param1="50"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="15221" param1="1"/>
			</effects>
		</option>
	</options>
	</event>
	
	
	<!--Defending the Reich - human-->
	<event eventID="15222" countryID="2" visibleByPlayer="1" oneTimeChecking="0"> 
		<title>ZID_15222_title</title>
		<description>ZID_15222_desc</description>
    <beginDate day="1" month="1" year="1942"/>
    <endDate day="31" month="12" year="1948"/>
	<condition>
		<and>
		<!--Country is not AI controlled-->
		<expression>
			<leftOperand method="Country.IsAIControlled" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
        </expression>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Russia is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="3"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--War with USSR-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="2" param1="3"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
			<or>
			<!-- Koenigsberg controlled by Soviets-->
			<expression>
				<leftOperand method="Hex.ControlledByCountry" param0="147" param1="70" param2="3"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Warsaw controlled by Soviets-->
			<expression>
				<leftOperand method="Hex.ControlledByCountry" param0="153" param1="81" param2="3"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Cracow controlled by Soviets-->
			<expression>
				<leftOperand method="Hex.ControlledByCountry" param0="148" param1="90" param2="3"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			</or>
	    <!--Flag not fired yet-->
		<expression>
			<leftOperand method="Flag.GetValue" param0="15222"/>
			<operator value="equals" />
			<rightOperand constValue="0" />
		</expression>
		</and>
		</condition>
		<options>
		<option optionID="1" chanceAI="100">
			<description>ZID_15222_op1</description>
			<tooltip>ZID_15222_desc1</tooltip>
			<effects>
				<!--War economy increased-->
          		<effect method="Country.ChangeWarEconomy" param0="2" param1="10"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="15222" param1="1"/>
			</effects>
		</option>
	</options>
	</event>
	
	
	<!--Malta convoys-->
	<event eventID="15223" countryID="2" visibleByPlayer="1" oneTimeChecking="1"> 
		<title>ZID_15223_title</title>
		<description>ZID_15223_desc</description>
    <beginDate day="1" month="9" year="1939"/>
    <endDate day="31" month="12" year="1948"/>
	<condition>
		<and>
		<!--Country is not AI controlled-->
		<expression>
			<leftOperand method="Country.IsAIControlled" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
        </expression>
        <!--Random check-->
        <expression>
          	<leftOperand method="System.GetRandomNumber" param0="1" param1="100"/>
          	<operator value="greaterOrEqual"/>
          	<rightOperand constValue="80"/>
        </expression>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Italy is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="21"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--UK is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="21"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
			<or>
        	<!--Lack of presence of large Italian Forces in Mediterranean-->
			<expression>
				<leftOperand method="Country.GetShipsAmountInSeaZone" param0="21" param1="6" param2="1"/>
				<operator value="lessOrEqual"/>
				<rightOperand constValue="10"/>
        	</expression>
        	<!--Lack of presence of large Italian Forces in Mediterranean-->
			<expression>
				<leftOperand method="Country.GetShipsAmountInSeaZone" param0="21" param1="6" param2="0"/>
				<operator value="lessOrEqual"/>
				<rightOperand constValue="3"/>
        	</expression>
			</or>
		<!-- Valetta controlled by Allies-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="135" param1="151" param2="1"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
			<or>
			<!-- Sirt controlled by Axis-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="139" param1="168" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Tripoli controlled by Axis-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="125" param1="164" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Benghazi controlled by Axis-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="151" param1="167" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Tobruk controlled by Axis-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="162" param1="164" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Al Burayqah controlled by Axis-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="149" param1="172" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			</or>
	    <!--Option 1 in event 243-->
		<expression>
			<leftOperand method="Flag.GetValue" param0="243"/>
			<operator value="equals" />
			<rightOperand constValue="1" />
		</expression>
	    <!--Flag not fired yet-->
		<expression>
			<leftOperand method="Flag.GetValue" param0="15223"/>
			<operator value="equals" />
			<rightOperand constValue="0" />
		</expression>
		</and>
		</condition>
		<options>
		<option optionID="1" chanceAI="100">
			<description>ZID_15223_op1</description>
			<tooltip>ZID_15223_desc1</tooltip>
			<effects>
				<!--Axis effectivness decreased-->
          		<effect method="Area.ChangeEffectivityOfAllUnits" param0="119" param1="163" param2="168" param3="179" param4="1" param5="-15"/>
			</effects>
		</option>
	</options>
	</event>
	
	
	<!--Food from Norway -->
	<event eventID="15224" countryID="2" visibleByPlayer="1" oneTimeChecking="0"> 
		<title>ZID_15224_title</title>
		<description>ZID_15224_desc</description>
    <beginDate day="1" month="9" year="1939"/>
    <endDate day="31" month="12" year="1948"/>
	<condition>
		<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Norway is not active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="5"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
        </expression>
		<!-- Oslo controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="118" param1="45" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
	    <!--Flag not fired yet-->
		<expression>
			<leftOperand method="Flag.GetValue" param0="15224"/>
			<operator value="equals" />
			<rightOperand constValue="0" />
		</expression>
		</and>
		</condition>
		<options>
		<option optionID="1" chanceAI="100">
			<description>ZID_15224_op1</description>
			<tooltip>ZID_15224_desc1</tooltip>
			<effects>
				<!--Production points in Berlin increased-->
				<effect method="City.ChangeProductionPoints" param0="126" param1="79" param2="1" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="15224" param1="1"/>
			</effects>
		</option>
	</options>
	</event>
	
	
	<!--Lost food from Norway-->
	<event eventID="15225" countryID="2" visibleByPlayer="1" oneTimeChecking="0"> 
		<title>ZID_15225_title</title>
		<description>ZID_15225_desc</description>
    <beginDate day="1" month="9" year="1939"/>
    <endDate day="31" month="12" year="1948"/>
	<condition>
		<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Norway is not active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="5"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
        </expression>
		<!-- Oslo not controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="118" param1="45" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
		</expression>
	    <!--Option 1 in event 15224-->
		<expression>
			<leftOperand method="Flag.GetValue" param0="15224"/>
			<operator value="equals" />
			<rightOperand constValue="1" />
		</expression>
	    <!--Flag not fired yet-->
		<expression>
			<leftOperand method="Flag.GetValue" param0="15225"/>
			<operator value="equals" />
			<rightOperand constValue="0" />
		</expression>
		</and>
		</condition>
		<options>
		<option optionID="1" chanceAI="100">
			<description>ZID_15225_op1</description>
			<tooltip>ZID_15225_desc1</tooltip>
			<effects>
				<!--Production points in Berlin decreased-->
				<effect method="City.ChangeProductionPoints" param0="126" param1="79" param2="-1" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="15224" param1="0"/>
			</effects>
		</option>
	</options>
	</event>
	
	
	<!--Iron Ore in Narvik -->
	<event eventID="15226" countryID="2" visibleByPlayer="1" oneTimeChecking="0"> 
		<title>ZID_15226_title</title>
		<description>ZID_15226_desc</description>
    <beginDate day="1" month="9" year="1939"/>
    <endDate day="31" month="12" year="1948"/>
	<condition>
		<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!-- Oslo controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="118" param1="45" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Narvik controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="128" param1="1" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
	    <!--Flag not fired yet-->
		<expression>
			<leftOperand method="Flag.GetValue" param0="15226"/>
			<operator value="equals" />
			<rightOperand constValue="0" />
		</expression>
		</and>
		</condition>
		<options>
		<option optionID="1" chanceAI="100">
			<description>ZID_15226_op1</description>
			<tooltip>ZID_15226_desc1</tooltip>
			<effects>
				<!--Production points in Narvik increased-->
				<effect method="City.ChangeProductionPoints" param0="128" param1="1" param2="3" />
				<!--War economy increased-->
          		<effect method="Country.ChangeWarEconomy" param0="2" param1="7"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="15226" param1="1"/>
			</effects>
		</option>
	</options>
	</event>
	
	
	<!--Iron Ore in Narvik lost-->
	<event eventID="15227" countryID="2" visibleByPlayer="1" oneTimeChecking="0"> 
		<title>ZID_15227_title</title>
		<description>ZID_15227_desc</description>
    <beginDate day="1" month="9" year="1939"/>
    <endDate day="31" month="12" year="1948"/>
	<condition>
		<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!-- Oslo not controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="118" param1="45" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
		</expression>
		<!-- Narvik not controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="128" param1="1" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
		</expression>
	    <!--Option 1 in event 15226-->
		<expression>
			<leftOperand method="Flag.GetValue" param0="15226"/>
			<operator value="equals" />
			<rightOperand constValue="1" />
		</expression>
		</and>
		</condition>
		<options>
		<option optionID="1" chanceAI="100">
			<description>ZID_15227_op1</description>
			<tooltip>ZID_15227_desc1</tooltip>
			<effects>
				<!--War economy decreased-->
          		<effect method="Country.ChangeWarEconomy" param0="2" param1="-7"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="15226" param1="0"/>
			</effects>
		</option>
	</options>
	</event>
	
	
	<!--Narvik is Allied-->
	<event eventID="15228" countryID="2" visibleByPlayer="1" oneTimeChecking="0"> 
		<title>ZID_15228_title</title>
		<description>ZID_15228_desc</description>
    <beginDate day="1" month="9" year="1939"/>
    <endDate day="31" month="12" year="1948"/>
	<condition>
		<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!-- Narvik controlled by Allies-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="128" param1="1" param2="1"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
	    <!--Flag not fired yet-->
		<expression>
			<leftOperand method="Flag.GetValue" param0="15228"/>
			<operator value="equals" />
			<rightOperand constValue="0" />
		</expression>
		</and>
		</condition>
		<options>
		<option optionID="1" chanceAI="100">
			<description>ZID_15228_op1</description>
			<tooltip>ZID_15228_desc1</tooltip>
			<effects>
				<!--War economy decreased-->
          		<effect method="Country.ChangeWarEconomy" param0="2" param1="-5"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="15228" param1="1"/>
			</effects>
		</option>
	</options>
	</event>
	
	
	<!--Narvik is not Allied-->
	<event eventID="15229" countryID="2" visibleByPlayer="1" oneTimeChecking="0"> 
		<title>ZID_15229_title</title>
		<description>ZID_15229_desc</description>
    <beginDate day="1" month="9" year="1939"/>
    <endDate day="31" month="12" year="1948"/>
	<condition>
		<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!-- Narvik not controlled by Allies-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="128" param1="1" param2="1"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
		</expression>
	    <!--Option 1 in event 15228-->
		<expression>
			<leftOperand method="Flag.GetValue" param0="15228"/>
			<operator value="equals" />
			<rightOperand constValue="1" />
		</expression>
		</and>
		</condition>
		<options>
		<option optionID="1" chanceAI="100">
			<description>ZID_15229_op1</description>
			<tooltip>ZID_15229_desc1</tooltip>
			<effects>
				<!--War economy increased-->
          		<effect method="Country.ChangeWarEconomy" param0="2" param1="5"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="15228" param1="0"/>
			</effects>
		</option>
	</options>
	</event>
	
	
	<!--Heeresgruppe G-->
	<event eventID="15230" countryID="2" visibleByPlayer="1" oneTimeChecking="0"> 
		<title>ZID_15230_title</title>
		<description>ZID_15230_desc</description>
    <beginDate day="1" month="9" year="1939"/>
    <endDate day="31" month="12" year="1948"/>
	<condition>
		<and>
		<!--Country is AI controlled-->
		<expression>
			<leftOperand method="Country.IsAIControlled" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!-- Deploy zone controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="195" param1="134" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Deploy zone controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="195" param1="139" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
	    <!--Option 1 in event 3209 - events_32_turkey.xml-->
		<expression>
			<leftOperand method="Flag.GetValue" param0="3209"/>
			<operator value="equals" />
			<rightOperand constValue="1" />
		</expression>
	    <!--Flag not fired yet-->
		<expression>
			<leftOperand method="Flag.GetValue" param0="15230"/>
			<operator value="equals" />
			<rightOperand constValue="0" />
		</expression>
		</and>
		</condition>
		<options>
		<option optionID="1" chanceAI="100">
			<description>ZID_15230_op1</description>
			<tooltip>ZID_15230_desc1</tooltip>
			<effects>
				<!--New units-->
				<effect method="Hex.AddLandUnit" param0="195" param1="132" param2="2" param3="1" param4="2" param5="100" paramString0="104. Jäger-Division"/>
				<effect method="Hex.AddLandUnit" param0="195" param1="133" param2="2" param3="1" param4="2" param5="100" paramString0="117. Jäger-Division"/>
				<effect method="Hex.AddLandUnit" param0="195" param1="134" param2="2" param3="2" param4="2" param5="50" paramString0="LXIX. Reserve-Korps"/>
				<effect method="Hex.AddLandUnit" param0="195" param1="135" param2="2" param3="2" param4="2" param5="100" paramString0="XV Gebirgs Korps"/>
				<effect method="Hex.AddLandUnit" param0="195" param1="139" param2="2" param3="3" param4="3" param5="100" paramString0="Branderburg"/>
				<effect method="Hex.AddLandUnit" param0="195" param1="140" param2="2" param3="5" param4="2" param5="100" paramString0="20 Panzer Division"/>
				<effect method="Hex.AddLandUnit" param0="194" param1="133" param2="2" param3="4" param4="2" param5="50" paramString0="Heeresgruppe G"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="15230" param1="1"/>
			</effects>
		</option>
	</options>
	</event>
	
	
	<!--Securing Dardanelles-->
	<event eventID="15231" countryID="2" visibleByPlayer="1" oneTimeChecking="0"> 
		<title>ZID_15231_title</title>
		<description>ZID_15231_desc</description>
    <beginDate day="1" month="9" year="1939"/>
    <endDate day="31" month="12" year="1948"/>
	<condition>
		<and>
		<!--Country is AI controlled-->
		<expression>
			<leftOperand method="Country.IsAIControlled" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Turkey is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="32"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--Turkey is neutral-->
       	<expression>
       		<leftOperand method="Country.GetAlliance" param0="32"/>
       		<operator value="equals"/>
       		<rightOperand constValue="0"/>
       	</expression>
        <!--Greece is not active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="24"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
        </expression>
		<!-- Deploy zone controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="170" param1="128" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Deploy zone controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="169" param1="130" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!--Not at war with Turkey-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="2" param1="32"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
		</expression>
	    <!--Option 2 in event 3209 - events_32_turkey.xml-->
		<expression>
			<leftOperand method="Flag.GetValue" param0="3209"/>
			<operator value="equals" />
			<rightOperand constValue="2" />
		</expression>
	    <!--Flag not fired yet-->
		<expression>
			<leftOperand method="Flag.GetValue" param0="15231"/>
			<operator value="equals" />
			<rightOperand constValue="0" />
		</expression>
		</and>
		</condition>
		<options>
		<option optionID="1" chanceAI="100">
			<description>ZID_15231_op1</description>
			<tooltip>ZID_15231_desc1</tooltip>
			<effects>
				<!--New units-->
				<effect method="Hex.AddLandUnit" param0="170" param1="127" param2="2" param3="1" param4="2" param5="100" paramString0="104. Jäger-Division"/>
				<effect method="Hex.AddLandUnit" param0="170" param1="128" param2="2" param3="1" param4="2" param5="100" paramString0="117. Jäger-Division"/>
				<effect method="Hex.AddLandUnit" param0="170" param1="129" param2="2" param3="2" param4="2" param5="50" paramString0="LXIX. Reserve-Korps"/>
				<effect method="Hex.AddLandUnit" param0="170" param1="130" param2="2" param3="2" param4="2" param5="100" paramString0="XV Gebirgs Korps"/>
				<effect method="Hex.AddLandUnit" param0="169" param1="129" param2="2" param3="3" param4="3" param5="100" paramString0="Branderburg"/>
				<effect method="Hex.AddLandUnit" param0="169" param1="130" param2="2" param3="5" param4="2" param5="100" paramString0="20 Panzer Division"/>
				<effect method="Hex.AddLandUnit" param0="168" param1="129" param2="2" param3="4" param4="2" param5="50" paramString0="Heeresgruppe G"/>
				<!--War with Turkey-->
          		<effect method="Country.DeclareWarOnCountry" param0="2" param1="32"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="15231" param1="1"/>
			</effects>
		</option>
	</options>
	</event>
	
	
	<!--Heeresgruppe E-->
	<event eventID="15232" countryID="2" visibleByPlayer="1" oneTimeChecking="0"> 
		<title>ZID_15232_title</title>
		<description>ZID_15232_desc</description>
    <beginDate day="1" month="1" year="1941"/>
    <endDate day="31" month="12" year="1948"/>
	<condition>
		<and>
		<!--Country is AI controlled-->
		<expression>
			<leftOperand method="Country.IsAIControlled" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
			<or>
        	<!--Greece is not active-->
			<expression>
				<leftOperand method="Country.IsActive" param0="24"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
        	</expression>
			<!--Greece is Axis-->
       		<expression>
       			<leftOperand method="Country.GetAlliance" param0="24"/>
       			<operator value="equals"/>
       			<rightOperand constValue="2"/>
       		</expression>
			</or>
			<or>
			<!-- Greece borders controlled by Allies-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="179" param1="129" param2="1"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Greece borders controlled by Allies-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="172" param1="130" param2="1"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Greece borders controlled by Allies-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="161" param1="144" param2="1"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Greece borders controlled by Allies-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="155" param1="141" param2="1"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Greece borders controlled by Allies-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="159" param1="131" param2="1"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Greece borders controlled by Allies-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="151" param1="134" param2="1"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Greece borders controlled by Allies-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="148" param1="127" param2="1"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Greece borders controlled by Allies-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="179" param1="129" param2="1"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Greece borders controlled by Commie-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="172" param1="130" param2="3"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Greece borders controlled by Commie-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="161" param1="144" param2="3"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Greece borders controlled by Commie-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="155" param1="141" param2="3"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Greece borders controlled by Commie-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="159" param1="131" param2="3"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Greece borders controlled by Commie-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="151" param1="134" param2="3"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Greece borders controlled by Commie-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="148" param1="127" param2="3"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			</or>
		<!-- Deploy zone controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="155" param1="131" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Deploy zone controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="155" param1="135" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
	    <!--Flag not fired yet-->
		<expression>
			<leftOperand method="Flag.GetValue" param0="15232"/>
			<operator value="equals" />
			<rightOperand constValue="0" />
		</expression>
		</and>
		</condition>
		<options>
		<option optionID="1" chanceAI="100">
			<description>ZID_15232_op1</description>
			<tooltip>ZID_15232_desc1</tooltip>
			<effects>
				<!--New units-->
				<effect method="Hex.AddLandUnit" param0="155" param1="130" param2="2" param3="2" param4="2" param5="100" paramString0="V SS Korps"/>
				<effect method="Hex.AddLandUnit" param0="155" param1="131" param2="2" param3="1" param4="2" param5="80" paramString0="187 Reserve-Division"/>
				<effect method="Hex.AddLandUnit" param0="155" param1="132" param2="2" param3="1" param4="2" param5="50" paramString0="Befehlshaber Griechenland"/>
				<effect method="Hex.AddLandUnit" param0="155" param1="133" param2="2" param3="1" param4="2" param5="80" paramString0="Division Kommando 347"/>
				<effect method="Hex.AddLandUnit" param0="155" param1="134" param2="2" param3="5" param4="3" param5="40" paramString0="Kampfgruppe 20"/>
				<effect method="Hex.AddLandUnit" param0="155" param1="135" param2="2" param3="2" param4="2" param5="100" paramString0="LXVIII Korps"/>
				<effect method="Hex.AddLandUnit" param0="155" param1="136" param2="2" param3="3" param4="2" param5="50" paramString0="Heeresgruppe E"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="15232" param1="1"/>
			</effects>
		</option>
	</options>
	</event>
	
	
	<!--Heeresgruppe Sud-->
	<event eventID="15233" countryID="2" visibleByPlayer="1" oneTimeChecking="0"> 
		<title>ZID_15233_title</title>
		<description>ZID_15233_desc</description>
    <beginDate day="1" month="6" year="1942"/>
    <endDate day="31" month="12" year="1948"/>
	<condition>
		<and>
		<!--Country is AI controlled-->
		<expression>
			<leftOperand method="Country.IsAIControlled" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Romania is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="26"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
			<or>
			<!-- Romanian borders controlled by Allies-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="169" param1="103" param2="1"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Romanian borders controlled by Allies-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="182" param1="106" param2="1"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Romanian borders controlled by Allies-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="176" param1="103" param2="1"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Romanian borders controlled by Allies-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="175" param1="124" param2="1"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Romanian borders controlled by Allies-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="174" param1="118" param2="1"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Romanian borders controlled by Commies-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="169" param1="103" param2="3"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Romanian borders controlled by Commies-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="182" param1="106" param2="3"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Romanian borders controlled by Commies-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="176" param1="103" param2="3"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Romanian borders controlled by Commies-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="175" param1="124" param2="3"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Romanian borders controlled by Commies-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="174" param1="118" param2="3"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			</or>
		<!-- Deploy zone controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="170" param1="111" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Deploy zone controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="170" param1="115" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
	    <!--Flag not fired yet-->
		<expression>
			<leftOperand method="Flag.GetValue" param0="15233"/>
			<operator value="equals" />
			<rightOperand constValue="0" />
		</expression>
		</and>
		</condition>
		<options>
		<option optionID="1" chanceAI="100">
			<description>ZID_15233_op1</description>
			<tooltip>ZID_15233_desc1</tooltip>
			<effects>
				<!--New units-->
				<effect method="Hex.AddLandUnit" param0="170" param1="110" param2="2" param3="2" param4="3" param5="100" paramString0="Heeresgruppe Süd"/>
				<effect method="Hex.AddLandUnit" param0="170" param1="111" param2="2" param3="2" param4="3" param5="100" paramString0="16. Armee"/>
				<effect method="Hex.AddLandUnit" param0="170" param1="112" param2="2" param3="6" param4="3" param5="100" paramString0="VI. Panzerkorps"/>
				<effect method="Hex.AddLandUnit" param0="170" param1="113" param2="2" param3="2" param4="3" param5="100" paramString0="LXXII Korps"/>
				<effect method="Hex.AddLandUnit" param0="170" param1="114" param2="2" param3="2" param4="3" param5="100" paramString0="XXIX Korps"/>
				<effect method="Hex.AddLandUnit" param0="170" param1="115" param2="2" param3="1" param4="3" param5="100" paramString0="6. Division"/>
				<effect method="Hex.AddLandUnit" param0="170" param1="116" param2="2" param3="1" param4="2" param5="100" paramString0="Landschutze"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="15233" param1="1"/>
			</effects>
		</option>
	</options>
	</event>
	
	
	<!--Heeresgruppe F-->
	<event eventID="15234" countryID="2" visibleByPlayer="1" oneTimeChecking="0"> 
		<title>ZID_15234_title</title>
		<description>ZID_15234_desc</description>
    <beginDate day="1" month="6" year="1942"/>
    <endDate day="31" month="12" year="1948"/>
	<condition>
		<and>
		<!--Country is AI controlled-->
		<expression>
			<leftOperand method="Country.IsAIControlled" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Yugoslavia is not active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="22"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
        </expression>
		<!--Hex controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="137" param1="99" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!--Hex controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="140" param1="97" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
			<or>
			<!-- Yugo borders controlled by Allies-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="140" param1="119" param2="1"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Yugo borders controlled by Allies-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="152" param1="126" param2="1"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Yugo borders controlled by Allies-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="159" param1="124" param2="1"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Yugo borders controlled by Allies-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="154" param1="119" param2="1"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Yugo borders controlled by Allies-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="129" param1="112" param2="1"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Yugo borders controlled by Allies-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="160" param1="116" param2="1"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Yugo borders controlled by Allies-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="156" param1="108" param2="1"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Yugo borders controlled by Allies-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="146" param1="101" param2="1"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Yugo borders controlled by Allies-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="143" param1="107" param2="1"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Yugo borders controlled by Allies-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="134" param1="104" param2="1"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Yugo borders controlled by Commies-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="140" param1="119" param2="3"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Yugo borders controlled by Commies-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="152" param1="126" param2="3"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Yugo borders controlled by Commies-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="159" param1="124" param2="3"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Yugo borders controlled by Commies-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="154" param1="119" param2="3"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Yugo borders controlled by Commies-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="129" param1="112" param2="3"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Yugo borders controlled by Commies-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="160" param1="116" param2="3"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Yugo borders controlled by Commies-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="156" param1="108" param2="3"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Yugo borders controlled by Commies-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="146" param1="101" param2="3"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Yugo borders controlled by Commies-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="143" param1="107" param2="3"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Yugo borders controlled by Commies-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="134" param1="104" param2="3"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			</or>
		<!-- Deploy zone controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="145" param1="115" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Deploy zone controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="150" param1="115" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Deploy zone controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="147" param1="117" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
	    <!--Flag not fired yet-->
		<expression>
			<leftOperand method="Flag.GetValue" param0="15234"/>
			<operator value="equals" />
			<rightOperand constValue="0" />
		</expression>
		</and>
		</condition>
		<options>
		<option optionID="1" chanceAI="100">
			<description>ZID_15234_op1</description>
			<tooltip>ZID_15234_desc1</tooltip>
			<effects>
				<!--New units-->
				<effect method="Hex.AddLandUnit" param0="144" param1="114" param2="2" param3="3" param4="2" param5="30" paramString0="Heeresgruppe F"/>
				<effect method="Hex.AddLandUnit" param0="145" param1="115" param2="2" param3="1" param4="2" param5="60" paramString0="Befehlshaber Serbien"/>
				<effect method="Hex.AddLandUnit" param0="145" param1="116" param2="2" param3="1" param4="2" param5="60" paramString0="Befehlshaber Croatien"/>
				<effect method="Hex.AddLandUnit" param0="144" param1="116" param2="2" param3="1" param4="2" param5="50" paramString0="Landschutze"/>
				<effect method="Hex.AddLandUnit" param0="150" param1="115" param2="2" param3="3" param4="2" param5="50" paramString0="Kampfgruppe 4 SS Polizei"/>
				<effect method="Hex.AddLandUnit" param0="150" param1="114" param2="2" param3="1" param4="2" param5="100" paramString0="100. Jäger-Division"/>
				<effect method="Hex.AddLandUnit" param0="151" param1="116" param2="2" param3="1" param4="2" param5="50" paramString0="Division Kommando 252"/>
				<effect method="Hex.AddLandUnit" param0="146" param1="115" param2="2" param3="3" param4="3" param5="50" paramString0="Kampfgruppe Brnadenburg"/>
				<effect method="Hex.AddLandUnit" param0="147" param1="117" param2="2" param3="1" param4="2" param5="100" paramString0="42. Jäger-Division"/>
				<effect method="Hex.AddLandUnit" param0="148" param1="115" param2="2" param3="3" param4="3" param5="50" paramString0="92.Grenadier-Brigade"/>
				<effect method="Hex.AddLandUnit" param0="149" param1="116" param2="2" param3="1" param4="2" param5="100" paramString0="41.Festung-Division"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="15234" param1="1"/>
			</effects>
		</option>
	</options>
	</event>
	
	
	<!--Unternehmen Frühlingserwachen-->
	<event eventID="15235" countryID="2" visibleByPlayer="1" oneTimeChecking="0"> 
		<title>ZID_15235_title</title>
		<description>ZID_15235_desc</description>
    <beginDate day="1" month="9" year="1943"/>
    <endDate day="31" month="12" year="1948"/>
	<condition>
		<and>
		<!--Country is AI controlled-->
		<expression>
			<leftOperand method="Country.IsAIControlled" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--Hex controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="137" param1="99" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!--Hex not controlled by Allies-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="146" param1="101" param2="1"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
		</expression>
		<!--Hex not controlled by Allies-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="140" param1="97" param2="1"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
		</expression>
		<!--Hex not controlled by Commies-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="146" param1="101" param2="3"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
		</expression>
		<!--Hex not controlled by Commies-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="140" param1="97" param2="3"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
		</expression>
			<or>
			<!-- Hungarian borders controlled by Allies-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="150" param1="100" param2="1"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Hungarian borders controlled by Allies-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="150" param1="101" param2="1"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Hungarian borders controlled by Allies-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="150" param1="102" param2="1"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Hungarian borders controlled by Allies-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="150" param1="103" param2="1"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Hungarian borders controlled by Allies-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="150" param1="104" param2="1"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Hungarian borders controlled by Allies-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="150" param1="105" param2="1"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Hungarian borders controlled by Allies-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="145" param1="105" param2="1"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Hungarian borders controlled by Allies-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="140" param1="105" param2="1"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Hungarian borders controlled by Allies-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="146" param1="106" param2="1"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Hungarian borders controlled by Allies-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="148" param1="105" param2="1"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Hungarian borders controlled by Allies-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="145" param1="95" param2="1"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Hungarian borders controlled by Allies-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="148" param1="96" param2="1"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Hungarian borders controlled by Allies-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="151" param1="97" param2="1"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Hungarian borders controlled by Commies-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="150" param1="100" param2="3"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Hungarian borders controlled by Commies-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="150" param1="101" param2="3"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Hungarian borders controlled by Commies-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="150" param1="102" param2="3"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Hungarian borders controlled by Commies-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="150" param1="103" param2="3"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Hungarian borders controlled by Commies-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="150" param1="104" param2="3"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Hungarian borders controlled by Commies-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="150" param1="105" param2="3"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Hungarian borders controlled by Commies-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="145" param1="105" param2="3"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Hungarian borders controlled by Commies-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="140" param1="105" param2="3"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Hungarian borders controlled by Commies-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="146" param1="106" param2="3"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Hungarian borders controlled by Commies-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="148" param1="105" param2="3"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Hungarian borders controlled by Commies-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="145" param1="95" param2="3"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Hungarian borders controlled by Commies-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="148" param1="96" param2="3"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Hungarian borders controlled by Commies-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="151" param1="97" param2="3"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			</or>
		<!-- Deploy zone controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="140" param1="98" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Deploy zone controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="143" param1="100" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
	    <!--Flag not fired yet-->
		<expression>
			<leftOperand method="Flag.GetValue" param0="15235"/>
			<operator value="equals" />
			<rightOperand constValue="0" />
		</expression>
		</and>
		</condition>
		<options>
		<option optionID="1" chanceAI="100">
			<description>ZID_15235_op1</description>
			<tooltip>ZID_15235_desc1</tooltip>
			<effects>
				<!--New units-->
				<effect method="Hex.AddLandUnit" param0="142" param1="98" param2="2" param3="6" param4="3" param5="80" paramString0="6. Panzer-Armee"/>
				<effect method="Hex.AddLandUnit" param0="141" param1="99" param2="2" param3="6" param4="3" param5="60" paramString0="2. Panzer-Armee"/>
				<effect method="Hex.AddLandUnit" param0="140" param1="98" param2="2" param3="6" param4="4" param5="70" paramString0="Armeegruppe Balck"/>
				<effect method="Hex.AddLandUnit" param0="142" param1="99" param2="2" param3="6" param4="3" param5="50" paramString0="III. Panzerkorps"/>
				<effect method="Hex.AddLandUnit" param0="143" param1="99" param2="2" param3="2" param4="4" param5="50" paramString0="6. Armee"/>
				<effect method="Hex.AddLandUnit" param0="143" param1="100" param2="2" param3="1" param4="2" param5="100" paramString0="Landschutze"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="15235" param1="1"/>
			</effects>
		</option>
	</options>
	</event>
	
	
	<!--Operation Konrad-->
	<event eventID="15236" countryID="2" visibleByPlayer="1" oneTimeChecking="0"> 
		<title>ZID_15236_title</title>
		<description>ZID_15236_desc</description>
    <beginDate day="1" month="1" year="1942"/>
    <endDate day="31" month="12" year="1948"/>
	<condition>
		<and>
		<!--Country is AI controlled-->
		<expression>
			<leftOperand method="Country.IsAIControlled" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--Hex controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="137" param1="99" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!--Hex controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="140" param1="97" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
			<or>
			<!-- Hungarian borders controlled by Allies-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="156" param1="101" param2="1"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Hungarian borders controlled by Allies-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="153" param1="98" param2="1"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Hungarian borders controlled by Allies-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="143" param1="107" param2="1"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Hungarian borders controlled by Allies-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="156" param1="108" param2="1"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Hungarian borders controlled by Commies-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="156" param1="101" param2="3"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Hungarian borders controlled by Commies-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="153" param1="98" param2="3"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Hungarian borders controlled by Commies-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="143" param1="107" param2="3"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Hungarian borders controlled by Commies-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="156" param1="108" param2="3"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			</or>
		<!-- Deploy zone controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="144" param1="99" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Deploy zone controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="147" param1="101" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
	    <!--Flag not fired yet-->
		<expression>
			<leftOperand method="Flag.GetValue" param0="15236"/>
			<operator value="equals" />
			<rightOperand constValue="0" />
		</expression>
		</and>
		</condition>
		<options>
		<option optionID="1" chanceAI="100">
			<description>ZID_15236_op1</description>
			<tooltip>ZID_15236_desc1</tooltip>
			<effects>
				<!--New units-->
				<effect method="Hex.AddLandUnit" param0="145" param1="101" param2="2" param3="5" param4="3" param5="50" paramString0="13. Panzer-Division"/>
				<effect method="Hex.AddLandUnit" param0="146" param1="100" param2="2" param3="3" param4="4" param5="50" paramString0="Feldherrnhalle II"/>
				<effect method="Hex.AddLandUnit" param0="147" param1="101" param2="2" param3="5" param4="3" param5="80" paramString0="V. SS-Panzerkorps"/>
				<effect method="Hex.AddLandUnit" param0="144" param1="99" param2="2" param3="5" param4="3" param5="70" paramString0="III. Panzerkorps"/>
				<effect method="Hex.AddLandUnit" param0="144" param1="100" param2="2" param3="1" param4="2" param5="100" paramString0="Landschutze"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="15236" param1="1"/>
			</effects>
		</option>
	</options>
	</event>
	
	
	<!--Schlacht um Wien-->
	<event eventID="15237" countryID="2" visibleByPlayer="1" oneTimeChecking="0"> 
		<title>ZID_15237_title</title>
		<description>ZID_15237_desc</description>
    <beginDate day="1" month="1" year="1942"/>
    <endDate day="31" month="12" year="1948"/>
	<condition>
		<and>
		<!--Country is AI controlled-->
		<expression>
			<leftOperand method="Country.IsAIControlled" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--Hex controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="137" param1="99" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!--Hex controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="140" param1="97" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!--Hex controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="137" param1="104" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
			<or>
			<!--German borders controlled by Allies-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="146" param1="101" param2="1"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!--German borders controlled by Allies-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="121" param1="105" param2="1"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!--German borders controlled by Allies-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="134" param1="104" param2="1"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!--German borders controlled by Allies-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="132" param1="91" param2="1"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!--German borders controlled by Commies-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="146" param1="101" param2="3"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!--German borders controlled by Commies-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="121" param1="105" param2="3"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!--German borders controlled by Commies-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="134" param1="104" param2="3"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!--German borders controlled by Commies-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="132" param1="91" param2="3"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			</or>
		<!-- Deploy zone controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="135" param1="97" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Deploy zone controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="139" param1="97" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Deploy zone controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="137" param1="95" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
	    <!--Flag not fired yet-->
		<expression>
			<leftOperand method="Flag.GetValue" param0="15237"/>
			<operator value="equals" />
			<rightOperand constValue="0" />
		</expression>
		</and>
		</condition>
		<options>
		<option optionID="1" chanceAI="100">
			<description>ZID_15237_op1</description>
			<tooltip>ZID_15237_desc1</tooltip>
			<effects>
				<!--New units-->
				<effect method="Hex.AddLandUnit" param0="137" param1="98" param2="2" param3="1" param4="2" param5="100" paramString0="Landschutze"/>
				<effect method="Hex.AddLandUnit" param0="138" param1="97" param2="2" param3="3" param4="4" param5="100" paramString0="Fuehrer-Grenadier Division"/>
				<effect method="Hex.AddLandUnit" param0="139" param1="97" param2="2" param3="6" param4="4" param5="70" paramString0="IV SS Panzerkorps"/>
				<effect method="Hex.AddLandUnit" param0="138" param1="96" param2="2" param3="5" param4="4" param5="50" paramString0="3. Panzer Division"/>
				<effect method="Hex.AddLandUnit" param0="137" param1="97" param2="2" param3="6" param4="4" param5="60" paramString0="III Panzerkorps"/>
				<effect method="Hex.AddLandUnit" param0="136" param1="97" param2="2" param3="1" param4="2" param5="100" paramString0="1. Volks-Gebirgs-Division"/>
				<effect method="Hex.AddLandUnit" param0="136" param1="98" param2="2" param3="2" param4="3" param5="100" paramString0="LXVIII Korps"/>
				<effect method="Hex.AddLandUnit" param0="135" param1="98" param2="2" param3="1" param4="2" param5="100" paramString0="118. Jäger-Division"/>
				<effect method="Hex.AddLandUnit" param0="135" param1="97" param2="2" param3="2" param4="3" param5="100" paramString0="XXII Geribs-Korps"/>
				<effect method="Hex.AddLandUnit" param0="136" param1="96" param2="2" param3="1" param4="2" param5="100" paramString0="Szent László Infantry Division"/>
				<effect method="Hex.AddLandUnit" param0="137" param1="96" param2="2" param3="4" param4="1" param5="100" paramString0="I Kavallarie-Korps"/>
				<effect method="Hex.AddLandUnit" param0="138" param1="95" param2="2" param3="6" param4="3" param5="50" paramString0="23. Panzer Division"/>
				<effect method="Hex.AddLandUnit" param0="137" param1="95" param2="2" param3="3" param4="1" param5="100" paramString0="4. Kavallarie-Division"/>
				<effect method="Hex.AddLandUnit" param0="136" param1="96" param2="2" param3="3" param4="1" param5="100" paramString0="3. Kavallarie-Division"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="15237" param1="1"/>
			</effects>
		</option>
	</options>
	</event>
	
	
	<!--Wacht am Rhein-->
	<event eventID="15238" countryID="2" visibleByPlayer="1" oneTimeChecking="0"> 
		<title>ZID_15238_title</title>
		<description>ZID_15238_desc</description>
    <beginDate day="1" month="1" year="1943"/>
    <endDate day="31" month="12" year="1948"/>
	<condition>
		<and>
		<!--Country is AI controlled-->
		<expression>
			<leftOperand method="Country.IsAIControlled" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--Hex controlled by Allies-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="102" param1="86" param2="1"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!--Hex controlled by Allies-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="102" param1="88" param2="1"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!--Hex controlled by Allies-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="94" param1="97" param2="1"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
	    <!--Flag not fired yet-->
		<expression>
			<leftOperand method="Flag.GetValue" param0="15238"/>
			<operator value="equals" />
			<rightOperand constValue="0" />
		</expression>
		</and>
		</condition>
		<options>
		<option optionID="1" chanceAI="100">
			<description>ZID_15238_op1</description>
			<tooltip>ZID_15238_desc1</tooltip>
			<effects>
				<!--New units-->
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="4" param4="4" param5="30" paramString0="Army Group B"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="4" param4="4" param5="40" paramString0="5. Panzer Army"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="6" param4="4" param5="60" paramString0="XLVII Panzer Korps"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="6" param4="4" param5="100" paramString0="LXVI Korps"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="6" param4="3" param5="70" paramString0="XXXIX Panzer Korps"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="6" param4="3" param5="60" paramString0="XXXVII Panzer Korps"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="4" param4="4" param5="50" paramString0="6. Panzer Army"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="6" param4="4" param5="80" paramString0="I SS Panzer Korps"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="6" param4="4" param5="70" paramString0="II SS Panzer Korps"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="2" param4="4" param5="80" paramString0="LXVI Korps"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="2" param4="4" param5="80" paramString0="LXVII Korps"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="2" param4="4" param5="50" paramString0="7. Army"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="2" param4="3" param5="60" paramString0="LXXX Korps"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="2" param3="2" param4="3" param5="70" paramString0="LXXXV Korps"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="15238" param1="1"/>
			</effects>
		</option>
	</options>
	</event>
	
	
	<!--Unfreezing Western forces - 1-->
	<event eventID="15239" countryID="2" visibleByPlayer="1" oneTimeChecking="0"> 
		<title>ZID_15239_title</title>
		<description>ZID_15239_desc</description>
    <beginDate day="1" month="9" year="1939"/>
    <endDate day="31" month="12" year="1948"/>
	<condition>
		<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
			<or>
			<!-- Border not controlled by Axis-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="112" param1="104" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			<!-- Border not controlled by Axis-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="112" param1="103" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			<!-- Border not controlled by Axis-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="112" param1="102" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			<!-- Border not controlled by Axis-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="113" param1="102" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			<!-- Border not controlled by Axis-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="113" param1="101" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			<!-- Border not controlled by Axis-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="114" param1="101" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			<!-- Border not controlled by Axis-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="114" param1="100" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			</or>
			<or>
			<!-- Siegfried Line controlled by Axis-->
			<expression>
				<leftOperand method="Hex.OccupiedAndControlledByAlliance" param0="113" param1="102" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Siegfried Line controlled by Axis-->
			<expression>
				<leftOperand method="Hex.OccupiedAndControlledByAlliance" param0="113" param1="103" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			</or>
	    <!--Flag not fired yet-->
		<expression>
			<leftOperand method="Flag.GetValue" param0="15239"/>
			<operator value="equals" />
			<rightOperand constValue="0" />
		</expression>
		</and>
		</condition>
		<options>
		<option optionID="1" chanceAI="100">
			<description>ZID_15239_op1</description>
			<tooltip>ZID_15239_desc1</tooltip>
			<effects>
				<!--Unfreeze-->
				<effect method="Unit.Unfreeze" param0="113" param1="102"/>
				<effect method="Unit.Unfreeze" param0="113" param1="103"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="15239" param1="1"/>
			</effects>
		</option>
	</options>
	</event>
	
	
	<!--Unfreezing Western forces - 2-->
	<event eventID="15240" countryID="2" visibleByPlayer="1" oneTimeChecking="0"> 
		<title>ZID_15240_title</title>
		<description>ZID_15240_desc</description>
    <beginDate day="1" month="9" year="1939"/>
    <endDate day="31" month="12" year="1948"/>
	<condition>
		<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
			<or>
			<!-- Border not controlled by Axis-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="114" param1="100" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			<!-- Border not controlled by Axis-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="114" param1="99" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			<!-- Border not controlled by Axis-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="114" param1="98" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			<!-- Border not controlled by Axis-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="114" param1="97" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			<!-- Border not controlled by Axis-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="115" param1="101" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			<!-- Border not controlled by Axis-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="115" param1="97" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			</or>
			<or>
			<!-- Siegfried Line controlled by Axis-->
			<expression>
				<leftOperand method="Hex.OccupiedAndControlledByAlliance" param0="115" param1="98" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Siegfried Line controlled by Axis-->
			<expression>
				<leftOperand method="Hex.OccupiedAndControlledByAlliance" param0="115" param1="99" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Siegfried Line controlled by Axis-->
			<expression>
				<leftOperand method="Hex.OccupiedAndControlledByAlliance" param0="115" param1="100" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Siegfried Line controlled by Axis-->
			<expression>
				<leftOperand method="Hex.OccupiedAndControlledByAlliance" param0="118" param1="98" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			</or>
	    <!--Flag not fired yet-->
		<expression>
			<leftOperand method="Flag.GetValue" param0="15240"/>
			<operator value="equals" />
			<rightOperand constValue="0" />
		</expression>
		</and>
		</condition>
		<options>
		<option optionID="1" chanceAI="100">
			<description>ZID_15240_op1</description>
			<tooltip>ZID_15240_desc1</tooltip>
			<effects>
				<!--Unfreeze-->
				<effect method="Unit.Unfreeze" param0="115" param1="98"/>
				<effect method="Unit.Unfreeze" param0="115" param1="99"/>
				<effect method="Unit.Unfreeze" param0="115" param1="100"/>
				<effect method="Unit.Unfreeze" param0="118" param1="98"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="15240" param1="1"/>
			</effects>
		</option>
	</options>
	</event>
	
	
	<!--Unfreezing Western forces - 3-->
	<event eventID="15241" countryID="2" visibleByPlayer="1" oneTimeChecking="0"> 
		<title>ZID_15241_title</title>
		<description>ZID_15241_desc</description>
    <beginDate day="1" month="9" year="1939"/>
    <endDate day="31" month="12" year="1948"/>
	<condition>
		<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
			<or>
			<!-- Border not controlled by Axis-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="114" param1="98" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			<!-- Border not controlled by Axis-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="115" param1="98" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			<!-- Border not controlled by Axis-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="114" param1="97" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			<!-- Border not controlled by Axis-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="113" param1="97" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			<!-- Border not controlled by Axis-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="112" param1="96" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			<!-- Border not controlled by Axis-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="113" param1="96" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			</or>
			<or>
			<!-- Siegfried Line controlled by Axis-->
			<expression>
				<leftOperand method="Hex.OccupiedAndControlledByAlliance" param0="114" param1="97" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Siegfried Line controlled by Axis-->
			<expression>
				<leftOperand method="Hex.OccupiedAndControlledByAlliance" param0="113" param1="97" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Siegfried Line controlled by Axis-->
			<expression>
				<leftOperand method="Hex.OccupiedAndControlledByAlliance" param0="115" param1="95" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			</or>
	    <!--Flag not fired yet-->
		<expression>
			<leftOperand method="Flag.GetValue" param0="15241"/>
			<operator value="equals" />
			<rightOperand constValue="0" />
		</expression>
		</and>
		</condition>
		<options>
		<option optionID="1" chanceAI="100">
			<description>ZID_15241_op1</description>
			<tooltip>ZID_15241_desc1</tooltip>
			<effects>
				<!--Unfreeze-->
				<effect method="Unit.Unfreeze" param0="114" param1="97"/>
				<effect method="Unit.Unfreeze" param0="113" param1="97"/>
				<effect method="Unit.Unfreeze" param0="115" param1="95"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="15241" param1="1"/>
			</effects>
		</option>
	</options>
	</event>
	
	
	<!--Unfreezing Western forces - 4-->
	<event eventID="15242" countryID="2" visibleByPlayer="1" oneTimeChecking="0"> 
		<title>ZID_15242_title</title>
		<description>ZID_15242_desc</description>
    <beginDate day="1" month="9" year="1939"/>
    <endDate day="31" month="12" year="1948"/>
	<condition>
		<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
			<or>
			<!-- Border not controlled by Axis-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="112" param1="96" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			<!-- Border not controlled by Axis-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="111" param1="96" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			<!-- Border not controlled by Axis-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="110" param1="96" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			<!-- Border not controlled by Axis-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="109" param1="96" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			<!-- Border not controlled by Axis-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="110" param1="95" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			</or>
			<or>
			<!-- Siegfried Line controlled by Axis-->
			<expression>
				<leftOperand method="Hex.OccupiedAndControlledByAlliance" param0="111" param1="96" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Siegfried Line controlled by Axis-->
			<expression>
				<leftOperand method="Hex.OccupiedAndControlledByAlliance" param0="110" param1="96" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			</or>
	    <!--Flag not fired yet-->
		<expression>
			<leftOperand method="Flag.GetValue" param0="15242"/>
			<operator value="equals" />
			<rightOperand constValue="0" />
		</expression>
		</and>
		</condition>
		<options>
		<option optionID="1" chanceAI="100">
			<description>ZID_15242_op1</description>
			<tooltip>ZID_15242_desc1</tooltip>
			<effects>
				<!--Unfreeze-->
				<effect method="Unit.Unfreeze" param0="110" param1="96"/>
				<effect method="Unit.Unfreeze" param0="111" param1="96"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="15242" param1="1"/>
			</effects>
		</option>
	</options>
	</event>
	
	
	<!--Unfreezing Western forces - 5-->
	<event eventID="15243" countryID="2" visibleByPlayer="1" oneTimeChecking="0"> 
		<title>ZID_15243_title</title>
		<description>ZID_15243_desc</description>
    <beginDate day="1" month="9" year="1939"/>
    <endDate day="31" month="12" year="1948"/>
	<condition>
		<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
			<or>
			<!-- Border not controlled by Axis-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="109" param1="96" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			<!-- Border not controlled by Axis-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="108" param1="95" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			<!-- Border not controlled by Axis-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="109" param1="95" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			<!-- Border not controlled by Axis-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="108" param1="94" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			<!-- Border not controlled by Axis-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="109" param1="94" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			<!-- Border not controlled by Axis-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="108" param1="93" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			<!-- Border not controlled by Axis-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="109" param1="93" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			</or>
			<or>
			<!-- Siegfried Line controlled by Axis-->
			<expression>
				<leftOperand method="Hex.OccupiedAndControlledByAlliance" param0="108" param1="95" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Siegfried Line controlled by Axis-->
			<expression>
				<leftOperand method="Hex.OccupiedAndControlledByAlliance" param0="108" param1="94" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Siegfried Line controlled by Axis-->
			<expression>
				<leftOperand method="Hex.OccupiedAndControlledByAlliance" param0="109" param1="94" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			</or>
	    <!--Flag not fired yet-->
		<expression>
			<leftOperand method="Flag.GetValue" param0="15243"/>
			<operator value="equals" />
			<rightOperand constValue="0" />
		</expression>
		</and>
		</condition>
		<options>
		<option optionID="1" chanceAI="100">
			<description>ZID_15243_op1</description>
			<tooltip>ZID_15243_desc1</tooltip>
			<effects>
				<!--Unfreeze-->
				<effect method="Unit.Unfreeze" param0="108" param1="95"/>
				<effect method="Unit.Unfreeze" param0="108" param1="94"/>
				<effect method="Unit.Unfreeze" param0="109" param1="94"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="15243" param1="1"/>
			</effects>
		</option>
	</options>
	</event>
	
	
	<!--Unfreezing Western forces - 6-->
	<event eventID="15244" countryID="2" visibleByPlayer="1" oneTimeChecking="0"> 
		<title>ZID_15244_title</title>
		<description>ZID_15244_desc</description>
    <beginDate day="1" month="9" year="1939"/>
    <endDate day="31" month="12" year="1948"/>
	<condition>
		<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
			<or>
			<!-- Border not controlled by Axis-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="111" param1="96" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			<!-- Border not controlled by Axis-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="110" param1="96" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			<!-- Border not controlled by Axis-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="109" param1="96" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			<!-- Border not controlled by Axis-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="109" param1="95" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			<!-- Border not controlled by Axis-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="110" param1="94" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			<!-- Border not controlled by Axis-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="109" param1="94" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			<!-- Border not controlled by Axis-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="110" param1="93" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			<!-- Border not controlled by Axis-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="108" param1="94" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			<!-- Border not controlled by Axis-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="111" param1="95" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			</or>
			<or>
			<!-- Siegfried Line controlled by Axis-->
			<expression>
				<leftOperand method="Hex.OccupiedAndControlledByAlliance" param0="110" param1="94" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Siegfried Line controlled by Axis-->
			<expression>
				<leftOperand method="Hex.OccupiedAndControlledByAlliance" param0="111" param1="94" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Siegfried Line controlled by Axis-->
			<expression>
				<leftOperand method="Hex.OccupiedAndControlledByAlliance" param0="110" param1="95" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			</or>
	    <!--Flag not fired yet-->
		<expression>
			<leftOperand method="Flag.GetValue" param0="15244"/>
			<operator value="equals" />
			<rightOperand constValue="0" />
		</expression>
		</and>
		</condition>
		<options>
		<option optionID="1" chanceAI="100">
			<description>ZID_15244_op1</description>
			<tooltip>ZID_15244_desc1</tooltip>
			<effects>
				<!--Unfreeze-->
				<effect method="Unit.Unfreeze" param0="110" param1="94"/>
				<effect method="Unit.Unfreeze" param0="111" param1="94"/>
				<effect method="Unit.Unfreeze" param0="110" param1="95"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="15244" param1="1"/>
			</effects>
		</option>
	</options>
	</event>
	
	
	<!--Unfreezing Western forces - 7-->
	<event eventID="15245" countryID="2" visibleByPlayer="1" oneTimeChecking="0"> 
		<title>ZID_15245_title</title>
		<description>ZID_15245_desc</description>
    <beginDate day="1" month="9" year="1939"/>
    <endDate day="31" month="12" year="1948"/>
	<condition>
		<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
			<or>
			<!-- Border not controlled by Axis-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="108" param1="94" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			<!-- Border not controlled by Axis-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="109" param1="94" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			<!-- Border not controlled by Axis-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="108" param1="93" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			<!-- Border not controlled by Axis-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="107" param1="93" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			<!-- Border not controlled by Axis-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="107" param1="92" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			<!-- Border not controlled by Axis-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="108" param1="91" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			<!-- Border not controlled by Axis-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="108" param1="90" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			<!-- Border not controlled by Axis-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="108" param1="89" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			<!-- Border not controlled by Axis-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="109" param1="90" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			</or>
			<or>
			<!-- Siegfried Line controlled by Axis-->
			<expression>
				<leftOperand method="Hex.OccupiedAndControlledByAlliance" param0="108" param1="93" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Siegfried Line controlled by Axis-->
			<expression>
				<leftOperand method="Hex.OccupiedAndControlledByAlliance" param0="107" param1="93" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Siegfried Line controlled by Axis-->
			<expression>
				<leftOperand method="Hex.OccupiedAndControlledByAlliance" param0="108" param1="92" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Siegfried Line controlled by Axis-->
			<expression>
				<leftOperand method="Hex.OccupiedAndControlledByAlliance" param0="108" param1="91" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Siegfried Line controlled by Axis-->
			<expression>
				<leftOperand method="Hex.OccupiedAndControlledByAlliance" param0="108" param1="90" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Siegfried Line controlled by Axis-->
			<expression>
				<leftOperand method="Hex.OccupiedAndControlledByAlliance" param0="110" param1="92" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Siegfried Line controlled by Axis-->
			<expression>
				<leftOperand method="Hex.OccupiedAndControlledByAlliance" param0="111" param1="92" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			</or>
	    <!--Flag not fired yet-->
		<expression>
			<leftOperand method="Flag.GetValue" param0="15245"/>
			<operator value="equals" />
			<rightOperand constValue="0" />
		</expression>
		</and>
		</condition>
		<options>
		<option optionID="1" chanceAI="100">
			<description>ZID_15245_op1</description>
			<tooltip>ZID_15245_desc1</tooltip>
			<effects>
				<!--Unfreeze-->
				<effect method="Unit.Unfreeze" param0="108" param1="93"/>
				<effect method="Unit.Unfreeze" param0="107" param1="93"/>
				<effect method="Unit.Unfreeze" param0="108" param1="92"/>
				<effect method="Unit.Unfreeze" param0="108" param1="91"/>
				<effect method="Unit.Unfreeze" param0="108" param1="90"/>
				<effect method="Unit.Unfreeze" param0="110" param1="92"/>
				<effect method="Unit.Unfreeze" param0="111" param1="92"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="15245" param1="1"/>
			</effects>
		</option>
	</options>
	</event>
	
	
	<!--Unfreezing Western forces - 8-->
	<event eventID="15246" countryID="2" visibleByPlayer="1" oneTimeChecking="0"> 
		<title>ZID_15246_title</title>
		<description>ZID_15246_desc</description>
    <beginDate day="1" month="9" year="1939"/>
    <endDate day="31" month="12" year="1948"/>
	<condition>
		<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
			<or>
			<!-- Border not controlled by Axis-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="108" param1="89" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			<!-- Border not controlled by Axis-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="109" param1="88" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			<!-- Border not controlled by Axis-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="109" param1="89" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			<!-- Border not controlled by Axis-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="108" param1="87" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			<!-- Border not controlled by Axis-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="107" param1="87" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			<!-- Border not controlled by Axis-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="107" param1="86" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			<!-- Border not controlled by Axis-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="108" param1="85" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			<!-- Border not controlled by Axis-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="108" param1="84" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			<!-- Border not controlled by Axis-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="108" param1="83" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			<!-- Border not controlled by Axis-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="107" param1="83" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			<!-- Border not controlled by Axis-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="108" param1="82" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			<!-- Border not controlled by Axis-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="109" param1="82" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			<!-- Border not controlled by Axis-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="109" param1="81" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			<!-- Border not controlled by Axis-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="110" param1="80" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			<!-- Border not controlled by Axis-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="110" param1="79" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			<!-- Border not controlled by Axis-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="111" param1="79" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			<!-- Border not controlled by Axis-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="112" param1="79" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			<!-- Border not controlled by Axis-->
			<expression>
				<leftOperand method="Hex.ControlledByAliance" param0="113" param1="79" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			</or>
			<or>
			<!-- Siegfried Line controlled by Axis-->
			<expression>
				<leftOperand method="Hex.OccupiedAndControlledByAlliance" param0="108" param1="88" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Siegfried Line controlled by Axis-->
			<expression>
				<leftOperand method="Hex.OccupiedAndControlledByAlliance" param0="108" param1="87" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Siegfried Line controlled by Axis-->
			<expression>
				<leftOperand method="Hex.OccupiedAndControlledByAlliance" param0="109" param1="87" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Siegfried Line controlled by Axis-->
			<expression>
				<leftOperand method="Hex.OccupiedAndControlledByAlliance" param0="107" param1="86" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			<!-- Siegfried Line controlled by Axis-->
			<expression>
				<leftOperand method="Hex.OccupiedAndControlledByAlliance" param0="110" param1="82" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
			</expression>
			</or>
	    <!--Flag not fired yet-->
		<expression>
			<leftOperand method="Flag.GetValue" param0="15246"/>
			<operator value="equals" />
			<rightOperand constValue="0" />
		</expression>
		</and>
		</condition>
		<options>
		<option optionID="1" chanceAI="100">
			<description>ZID_15246_op1</description>
			<tooltip>ZID_15246_desc1</tooltip>
			<effects>
				<!--Unfreeze-->
				<effect method="Unit.Unfreeze" param0="108" param1="88"/>
				<effect method="Unit.Unfreeze" param0="108" param1="87"/>
				<effect method="Unit.Unfreeze" param0="109" param1="87"/>
				<effect method="Unit.Unfreeze" param0="107" param1="86"/>
				<effect method="Unit.Unfreeze" param0="110" param1="82"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="15246" param1="1"/>
			</effects>
		</option>
	</options>
	</event>


	<!--End of Vichy-->
	<event eventID="15247" countryID="2" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_15247_title</title>
    	<description>ZID_15247_desc</description>
    <beginDate day="1" month="1" year="1942"/>
    <endDate day="31" month="12" year="1948"/>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Vichy is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="76"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
			<or>
			<!-- Hex not controlled by Germany-->
			<expression>
				<leftOperand method="Hex.ControlledByCountry" param0="120" param1="145" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			<!-- Hex not controlled by Italy-->
			<expression>
				<leftOperand method="Hex.ControlledByCountry" param0="120" param1="145" param2="21"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			<!-- Hex not controlled by Vichy-->
			<expression>
				<leftOperand method="Hex.ControlledByCountry" param0="120" param1="145" param2="76"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			</or>
			<or>
			<!-- Hex not controlled by Germany-->
			<expression>
				<leftOperand method="Hex.ControlledByCountry" param0="139" param1="141" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			<!-- Hex not controlled by Italy-->
			<expression>
				<leftOperand method="Hex.ControlledByCountry" param0="139" param1="141" param2="21"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			<!-- Hex not controlled by Vichy-->
			<expression>
				<leftOperand method="Hex.ControlledByCountry" param0="139" param1="141" param2="76"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			</or>
			<or>
			<!-- Hex not controlled by Germany-->
			<expression>
				<leftOperand method="Hex.ControlledByCountry" param0="133" param1="132" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			<!-- Hex not controlled by Italy-->
			<expression>
				<leftOperand method="Hex.ControlledByCountry" param0="133" param1="132" param2="21"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			<!-- Hex not controlled by Vichy-->
			<expression>
				<leftOperand method="Hex.ControlledByCountry" param0="133" param1="132" param2="76"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			</or>
			<or>
			<!-- Hex not controlled by Germany-->
			<expression>
				<leftOperand method="Hex.ControlledByCountry" param0="127" param1="127" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			<!-- Hex not controlled by Italy-->
			<expression>
				<leftOperand method="Hex.ControlledByCountry" param0="127" param1="127" param2="21"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			<!-- Hex not controlled by Vichy-->
			<expression>
				<leftOperand method="Hex.ControlledByCountry" param0="127" param1="127" param2="76"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			</or>
			<or>
			<!-- Hex not controlled by Germany-->
			<expression>
				<leftOperand method="Hex.ControlledByCountry" param0="116" param1="118" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			<!-- Hex not controlled by Italy-->
			<expression>
				<leftOperand method="Hex.ControlledByCountry" param0="116" param1="118" param2="21"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			<!-- Hex not controlled by Vichy-->
			<expression>
				<leftOperand method="Hex.ControlledByCountry" param0="116" param1="118" param2="76"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			</or>
			<or>
			<!-- Hex not controlled by Germany-->
			<expression>
				<leftOperand method="Hex.ControlledByCountry" param0="103" param1="121" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			<!-- Hex not controlled by Italy-->
			<expression>
				<leftOperand method="Hex.ControlledByCountry" param0="103" param1="121" param2="21"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			<!-- Hex not controlled by Vichy-->
			<expression>
				<leftOperand method="Hex.ControlledByCountry" param0="103" param1="121" param2="76"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			</or>
			<or>
			<!-- Hex not controlled by Germany-->
			<expression>
				<leftOperand method="Hex.ControlledByCountry" param0="113" param1="131" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			<!-- Hex not controlled by Italy-->
			<expression>
				<leftOperand method="Hex.ControlledByCountry" param0="113" param1="131" param2="21"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			<!-- Hex not controlled by Vichy-->
			<expression>
				<leftOperand method="Hex.ControlledByCountry" param0="113" param1="131" param2="76"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			</or>
			<or>
			<!-- Hex not controlled by Germany-->
			<expression>
				<leftOperand method="Hex.ControlledByCountry" param0="114" param1="126" param2="2"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			<!-- Hex not controlled by Italy-->
			<expression>
				<leftOperand method="Hex.ControlledByCountry" param0="114" param1="126" param2="21"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			<!-- Hex not controlled by Vichy-->
			<expression>
				<leftOperand method="Hex.ControlledByCountry" param0="114" param1="126" param2="76"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
			</expression>
			</or>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="15247"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="80" >
        	<description>ZID_15247_op1</description>
        	<tooltip>ZID_15247_desc1</tooltip>
        	<effects>
          		<!--Killing all land units of Vichy-->
          		<effect method="Country.KillAllLandUnits" param0="76"/>
          		<!--Killing all air units of Vichy-->
          		<effect method="Country.KillAllAirUnits" param0="76"/>
          		<!--Killing all reserve units of Vichy-->
          		<effect method="Country.KillAllUnitsInReserve" param0="76"/>
          		<!--Fleet of Vichy is taken over by Germany -->
          		<effect method="Country.ChangeOwnershipOfAllNavalUnits" param0="76" param1="2"/>
				<!--Secede Vichy for Germany-->
          		<effect method="Country.ChangeTerritoryControllerOwnerAndOriginalOwner" param0="76" param1="2"/>
		        <!--Deactivate Vichy-->
          		<effect method="Country.SetActive" param0="76" param1="0" />
				<!--100 Production points added-->
				<effect method="Country.ChangeProductionPoints" param0="2" param1="100" />
				<!--German WE decreased-->
          		<effect method="Country.ChangeWarEconomy" param0="2" param1="-2"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="15247" param1="1"/>
   			</effects>
		</option>
      	<option optionID="2" chanceAI="20" >
        	<description>ZID_15247_op2</description>
        	<tooltip>ZID_15247_desc2</tooltip>
        	<effects>
				<!--SU reduced-->
          		<effect method="Country.ChangeSocialUnrest" param0="2" param1="-2"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="15247" param1="2"/>
   			</effects>
		</option>
  	</options>
  	</event>	


	<!--Italy Surrenders-->
	<event eventID="15248" countryID="2" visibleByPlayer="1" oneTimeChecking="1">
	<title>ZID_15248_title</title>
    	<description>ZID_15248_desc</description>
    <beginDate day="1" month="1" year="1943"/>
    <endDate day="31" month="12" year="1948"/>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
	    <!--Option 1 in event 2130 - events_21_italy.xml-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="2130"/>
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="15248"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_15248_op1</description>
        	<tooltip>ZID_15248_desc1</tooltip>
        	<effects>
          		<!--Killing all land units of Italy-->
          		<effect method="Country.KillAllLandUnits" param0="21"/>
          		<!--Killing all air units of Italy-->
          		<effect method="Country.KillAllAirUnits" param0="21"/>
          		<!--Killing all reserve units of Italy-->
          		<effect method="Country.KillAllUnitsInReserve" param0="21"/>
          		<!--Fleet of Italy is taken over by Germany -->
          		<effect method="Country.ChangeOwnershipOfAllNavalUnits" param0="21" param1="2"/>
				<!--Secede Italy for Germany-->
          		<effect method="Country.ChangeTerritoryControllerOwnerAndOriginalOwner" param0="21" param1="2"/>
		        <!--Deactivate Italy-->
          		<effect method="Country.SetActive" param0="21" param1="0" />
				<!--100 Production points added-->
				<effect method="Country.ChangeProductionPoints" param0="2" param1="100" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="15248" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>


	<!--Liberating of Mussolini-->
	<event eventID="15249" countryID="2" visibleByPlayer="1" oneTimeChecking="1">
	<title>ZID_15249_title</title>
    	<description>ZID_15249_desc</description>
    <beginDate day="1" month="1" year="1943"/>
    <endDate day="31" month="12" year="1948"/>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
	    <!--Option 1 in event 15248-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="15248"/>
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="15249"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="90" >
        	<description>ZID_15249_op1</description>
        	<tooltip>ZID_15249_desc1</tooltip>
        	<effects>
				<!--2 Production points reduced-->
				<effect method="Country.ChangeProductionPoints" param0="2" param1="-2" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="15249" param1="1"/>
   			</effects>
		</option>
      	<option optionID="2" chanceAI="10" >
        	<description>ZID_15249_op2</description>
        	<tooltip>ZID_15249_desc2</tooltip>
        	<effects>
          		<effect method="Flag.SetValue" param0="15249" param1="2"/>
   			</effects>
		</option>
  	</options>
  	</event>


	<!--Mussolini is Free-->
	<event eventID="15250" countryID="2" visibleByPlayer="1" oneTimeChecking="1">
	<title>ZID_15250_title</title>
    	<description>ZID_15250_desc</description>
    <beginDate day="1" month="1" year="1943"/>
    <endDate day="31" month="12" year="1948"/>
	<condition>
      	<and>
        <!--Random check-->
        <expression>
          	<leftOperand method="System.GetRandomNumber" param0="1" param1="100"/>
          	<operator value="greaterOrEqual"/>
          	<rightOperand constValue="20"/>
        </expression>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Italy is not active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="21"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
        </expression>
	    <!--Option 1 in event 15249-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="15249"/>
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="15250"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_15250_op1</description>
        	<tooltip>ZID_15250_desc1</tooltip>
        	<effects>
				<!--SU reduced-->
          		<effect method="Country.ChangeSocialUnrest" param0="2" param1="-1"/>
				<!--Turn off event 15251-->
          		<effect method="Flag.SetValue" param0="15251" param1="1"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="15250" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>


	<!--Failed try-->
	<event eventID="15251" countryID="2" visibleByPlayer="1" oneTimeChecking="1">
	<title>ZID_15251_title</title>
    	<description>ZID_15251_desc</description>
    <beginDate day="1" month="1" year="1943"/>
    <endDate day="31" month="12" year="1948"/>
	<condition>
      	<and>
        <!--Random check-->
        <expression>
          	<leftOperand method="System.GetRandomNumber" param0="1" param1="100"/>
          	<operator value="greaterOrEqual"/>
          	<rightOperand constValue="80"/>
        </expression>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Italy is not active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="21"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
        </expression>
	    <!--Option 1 in event 15249-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="15249"/>
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="15251"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_15251_op1</description>
        	<tooltip>ZID_15251_desc1</tooltip>
        	<effects>
				<!--SU increased-->
          		<effect method="Country.ChangeSocialUnrest" param0="2" param1="1"/>
				<!--Turn off event 15250-->
          		<effect method="Flag.SetValue" param0="15250" param1="1"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="15251" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>


	<!--Salo Republic-->
	<event eventID="15252" countryID="2" visibleByPlayer="1" oneTimeChecking="1">
	<title>ZID_15252_title</title>
    	<description>ZID_15252_desc</description>
    <beginDate day="1" month="1" year="1943"/>
    <endDate day="31" month="12" year="1948"/>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Italy is not active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="21"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
        </expression>
        <!--Salo is not active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="55"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
        </expression>
        <!--Random check-->
        <expression>
          	<leftOperand method="System.GetRandomNumber" param0="1" param1="100"/>
          	<operator value="greaterOrEqual"/>
          	<rightOperand constValue="75"/>
        </expression>
		<!-- Triest controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="129" param1="112" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Milan controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="117" param1="114" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Bologne controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="123" param1="116" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Genoa controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="116" param1="118" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Turin controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="111" param1="115" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Firenze controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="122" param1="120" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Ancona controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="128" param1="118" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Rome controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="127" param1="127" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Hex controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="134" param1="125" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Hex controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="134" param1="126" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Hex controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="132" param1="127" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Hex controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="129" param1="129" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Hex controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="130" param1="129" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Hex controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="127" param1="128" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Hex controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="121" param1="123" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Hex controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="113" param1="120" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Hex controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="107" param1="116" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Hex controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="111" param1="113" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Hex controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="117" param1="110" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Hex controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="123" param1="109" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Hex controlled by Germany-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="129" param1="109" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
	    <!--Option 1 in event 15250-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="15250"/>
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="15252"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="90" >
        	<description>ZID_15252_op1</description>
        	<tooltip>ZID_15252_desc1</tooltip>
        	<effects>
		        <!--Activate Salo-->
          		<effect method="Country.SetActive" param0="55" param1="1" />
          		<!-- Territorial changes:-->
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="107" param1="116" param2="1" param3="55"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="108" param1="115" param2="3" param3="55"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="109" param1="114" param2="6" param3="55"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="110" param1="113" param2="7" param3="55"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="111" param1="113" param2="7" param3="55"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="112" param1="112" param2="10" param3="55"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="113" param1="111" param2="10" param3="55"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="114" param1="110" param2="10" param3="55"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="115" param1="112" param2="7" param3="55"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="116" param1="112" param2="7" param3="55"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="117" param1="110" param2="9" param3="55"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="118" param1="110" param2="9" param3="55"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="119" param1="110" param2="11" param3="55"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="120" param1="109" param2="13" param3="55"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="121" param1="108" param2="16" param3="55"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="122" param1="108" param2="16" param3="55"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="123" param1="108" param2="17" param3="55"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="124" param1="108" param2="18" param3="55"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="125" param1="108" param2="20" param3="55"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="126" param1="109" param2="3" param3="55"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="126" param1="113" param2="1" param3="55"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="126" param1="116" param2="12" param3="55"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="127" param1="109" param2="4" param3="55"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="127" param1="117" param2="12" param3="55"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="128" param1="109" param2="3" param3="55"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="128" param1="118" param2="10" param3="55"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="129" param1="109" param2="4" param3="55"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="129" param1="119" param2="11" param3="55"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="130" param1="120" param2="10" param3="55"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="131" param1="120" param2="9" param3="55"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="132" param1="121" param2="7" param3="55"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="133" param1="124" param2="4" param3="55"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="134" param1="124" param2="3" param3="55"/>
				<!--New units-->
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="55" param3="1" param4="2" param5="35" paramString0="I Divisione bersaglieri 'Italia'"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="55" param3="1" param4="2" param5="35" paramString0="II Divisione corazzata 'Littorio'"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="55" param3="1" param4="2" param5="35" paramString0="III Divisione fanti di marina 'San Marco'"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="55" param3="1" param4="2" param5="35" paramString0="IV Divisione alpini 'Monte Rosa'"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="55" param3="1" param4="1" param5="100" paramString0="Guardia Nazionale Repubblicana"/>
				<effect method="Hex.AddAirUnit" param0="55" param1="-1" param2="-1" param3="8" param4="2" param5="10" paramString0="L'Aeronautica Nazionale Repubblicana"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="15252" param1="1"/>
   			</effects>
		</option>
      	<option optionID="2" chanceAI="10" >
        	<description>ZID_15252_op2</description>
        	<tooltip>ZID_15252_desc2</tooltip>
        	<effects>
				<!--50 Production points added-->
				<effect method="Country.ChangeProductionPoints" param0="2" param1="50" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="15252" param1="2"/>
   			</effects>
		</option>
  	</options>
  	</event>


	<!--USSR sues for peace-->
	<event eventID="15253" countryID="2" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_15253_title</title>
    	<description>ZID_15253_desc</description>
    <beginDate day="1" month="9" year="1939"/>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--USSR is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="3"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--At war with USSR-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="2" param1="3"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
       	</expression>
		<!-- Leningrad controlled by Germans-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="172" param1="44" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Stalingrad controlled by Germans-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="225" param1="95" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Kiev controlled by Germans-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="181" param1="89" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Tbilisi controlled by Germans-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="228" param1="127" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Moscow controlled by Germans-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="199" param1="64" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
	    <!--Option 2 in event 385 - events_03_soviets.xml-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="385"/>
          	<operator value="equals"/>
          	<rightOperand constValue="2"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="15253"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="49" >
        	<description>ZID_15253_op1</description>
        	<tooltip>ZID_15253_desc1</tooltip>
        	<effects>
				<!--SU surrenders-->
          		<effect method="Country.MakePeace" param0="3" param1="1"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="15253" param1="1"/>
   			</effects>
		</option>
      	<option optionID="2" chanceAI="2" >
        	<description>ZID_15253_op2</description>
        	<tooltip>ZID_15253_desc2</tooltip>
        	<effects>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="15253" param1="2"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="15254" param1="0"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="15255" param1="0"/>
   			</effects>
		</option>
      	<option optionID="3" chanceAI="49" >
        	<description>ZID_15253_op3</description>
        	<tooltip>ZID_15253_desc3</tooltip>
        	<effects>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="15253" param1="3"/>
   			</effects>
		</option>
  	</options>
  	</event>


	<!--USSR sues for peace - counter-->
	<event eventID="15254" countryID="2" visibleByPlayer="0" oneTimeChecking="1">
	<title>ZID_15254_title</title>
    	<description>ZID_15254_desc</description>
    <beginDate day="1" month="9" year="1939"/>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--USSR is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="3"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--At war with USSR-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="2" param1="3"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
       	</expression>
	    <!--Option 2 in event 15253-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="15253"/>
          	<operator value="equals"/>
          	<rightOperand constValue="2"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="15254"/>
          	<operator value="lessOrEqual"/>
          	<rightOperand constValue="4"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_15254_op1</description>
        	<tooltip>ZID_15254_desc1</tooltip>
        	<effects>
				<!--Set flag-->
          		<effect method="Flag.ChangeValue" param0="15254" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>


	<!--USSR sues for peace - reductor-->
	<event eventID="15255" countryID="2" visibleByPlayer="0" oneTimeChecking="0">
	<title>ZID_15255_title</title>
    	<description>ZID_15255_desc</description>
    <beginDate day="1" month="9" year="1939"/>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--USSR is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="3"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--At war with USSR-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="2" param1="3"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
       	</expression>
	    <!--Option 2 in event 15253-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="15253"/>
          	<operator value="equals"/>
          	<rightOperand constValue="2"/>
        </expression>
	    <!--Option 1 in event 15254-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="15254"/>
          	<operator value="equals"/>
          	<rightOperand constValue="5"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="15255"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_15255_op1</description>
        	<tooltip>ZID_15255_desc1</tooltip>
        	<effects>
				<!--Turn off 15253-->
          		<effect method="Flag.ChangeValue" param0="15253" param1="0"/>
				<!--Set flag-->
          		<effect method="Flag.ChangeValue" param0="15255" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>
	
	
	<!--SMP for Barbarossa-->
	<event eventID="15256" countryID="2" visibleByPlayer="0" oneTimeChecking="0"> 
		<title>ZID_15256_title</title>
		<description>ZID_15256_desc</description>
    <beginDate day="1" month="10" year="1940"/>
	<condition>
		<and>
		<!--Country is AI controlled-->
		<expression>
			<leftOperand method="Country.IsAIControlled" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Russia is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="3"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--No war with USSR-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="2" param1="3"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
        </expression>
	    <!--Flag not fired yet-->
		<expression>
			<leftOperand method="Flag.GetValue" param0="15256"/>
			<operator value="equals" />
			<rightOperand constValue="0" />
		</expression>
		</and>
		</condition>
		<options>
		<option optionID="1" chanceAI="100">
			<description>ZID_15256_op1</description>
			<tooltip>ZID_15256_desc1</tooltip>
			<effects>
				<!--SMP increased-->
          		<effect method="Country.ChangeSMP" param0="2" param1="100"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="15256" param1="1"/>
			</effects>
		</option>
	</options>
	</event>
	
	
	<!--Remove SMP for Barbarossa-->
	<event eventID="15257" countryID="2" visibleByPlayer="0" oneTimeChecking="0"> 
		<title>ZID_15257_title</title>
		<description>ZID_15257_desc</description>
    <beginDate day="1" month="7" year="1941"/>
	<condition>
		<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Russia is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="3"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--War with USSR-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="2" param1="3"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
	    <!--Option 1 in event 15256-->
		<expression>
			<leftOperand method="Flag.GetValue" param0="15256"/>
			<operator value="equals" />
			<rightOperand constValue="1" />
		</expression>
	    <!--Flag not fired yet-->
		<expression>
			<leftOperand method="Flag.GetValue" param0="15257"/>
			<operator value="equals" />
			<rightOperand constValue="0" />
		</expression>
		</and>
		</condition>
		<options>
		<option optionID="1" chanceAI="100">
			<description>ZID_15257_op1</description>
			<tooltip>ZID_15257_desc1</tooltip>
			<effects>
				<!--SMP decreased-->
          		<effect method="Country.ChangeSMP" param0="2" param1="-100"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="15257" param1="1"/>
			</effects>
		</option>
	</options>
	</event>
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	



</eventSystem>