<?xml version="1.0" encoding="utf-8"?>
<eventSystem xmlns="iqsoftwaregames">

	

	<!--Greece ask for British help-->
	<event eventID="901" countryID="9" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_901_title</title>
    	<description>ZID_901_desc</description>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--No war with Greece-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="9" param1="24" /> 
			<operator value="equals" />
			<rightOperand constValue="0" />
		</expression>
	    <!--Option 1 in event 2401 - events_24_greece.xml-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="2401"/>
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="901"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="70" >
        	<description>ZID_901_op1</description>
        	<tooltip>ZID_901_desc1</tooltip>
        	<effects>
          		<!-- Territorial changes:-->
          		<effect method="HexStripe.ChangeControllerAndOwner" param0="160" param1="150" param2="2" param3="9"/>
          		<effect method="HexStripe.ChangeControllerAndOwner" param0="161" param1="151" param2="2" param3="9"/>
          		<effect method="HexStripe.ChangeControllerAndOwner" param0="162" param1="150" param2="2" param3="9"/>
         	 	<effect method="HexStripe.ChangeControllerAndOwner" param0="163" param1="151" param2="2" param3="9"/>
       		   	<effect method="HexStripe.ChangeControllerAndOwner" param0="164" param1="151" param2="2" param3="9"/>
       		   	<effect method="HexStripe.ChangeControllerAndOwner" param0="165" param1="151" param2="2" param3="9"/>
          		<effect method="HexStripe.ChangeControllerAndOwner" param0="166" param1="151" param2="2" param3="9"/>
         	 	<effect method="HexStripe.ChangeControllerAndOwner" param0="167" param1="151" param2="2" param3="9"/>
         	 	<effect method="HexStripe.ChangeControllerAndOwner" param0="168" param1="151" param2="2" param3="9"/>
          		<effect method="HexStripe.ChangeControllerAndOwner" param0="169" param1="151" param2="2" param3="9"/>
          		<!--Inantry corps into Crete-->
				<effect method="Hex.AddLandUnit" param0="168" param1="152" param2="9" param3="1" param4="2" param5="25" paramString0="14th Infantry Brigade"/>
				<effect method="Hex.AddLandUnit" param0="166" param1="151" param2="9" param3="1" param4="2" param5="30" paramString0="6th Brigade"/>
				<effect method="Hex.AddLandUnit" param0="162" param1="151" param2="9" param3="1" param4="2" param5="15" paramString0="New Zealand 2nd Division"/>
				<effect method="Hex.AddLandUnit" param0="164" param1="151" param2="9" param3="1" param4="2" param5="20" paramString0="Australian 19th Brigade Group"/>
<!--AAAA Encourage British AI to send troops to main Greece-->
				<!--Production points removed-->
				<effect method="Country.ChangeProductionPoints" param0="9" param1="-80" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="901" param1="1"/>
   			</effects>
		</option>
      	<option optionID="2" chanceAI="25" >
        	<description>ZID_901_op2</description>
        	<tooltip>ZID_901_desc2</tooltip>
        	<effects>
				<!--Production points removed-->
				<effect method="Country.ChangeProductionPoints" param0="9" param1="-100" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="901" param1="2"/>
   			</effects>
		</option>
      	<option optionID="3" chanceAI="5" >
        	<description>ZID_901_op3</description>
        	<tooltip>ZID_901_desc3</tooltip>
        	<effects>
				<!--Political strength decresed-->
				<effect method="Country.ChangePoliticalStrength" param0="9" param1="-5" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="901" param1="3"/>
   			</effects>
		</option>
  	</options>
  	</event>


	<!--Greece has lost-->
	<event eventID="902" countryID="9" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_902_title</title>
    	<description>ZID_902_desc</description>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Greece is not active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="24"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
        </expression>
		<!-- Iraklion controlled by Britain-->
		<expression>
			<leftOperand method="Hex.ControlledByCountry" param0="166" param1="151" param2="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
	    <!--Option 1 in event 901-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="901"/>
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="902"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="90" >
        	<description>ZID_902_op1</description>
        	<tooltip>ZID_902_desc1</tooltip>
        	<effects>
				<!--Production points removed-->
				<effect method="Country.ChangeProductionPoints" param0="9" param1="-40" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="902" param1="1"/>
   			</effects>
		</option>
      	<option optionID="2" chanceAI="10" >
        	<description>ZID_902_op2</description>
        	<tooltip>ZID_902_desc2</tooltip>
        	<effects>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="902" param1="2"/>
   			</effects>
		</option>
  	</options>
  	</event>

	
	<!--Government change-->
	<event eventID="903" countryID="9" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_903_title</title>
    	<description>ZID_903_desc</description>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--At war with Germany -->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="9" param1="2" /> 
			<operator value="equals" />
			<rightOperand constValue="0" />
		</expression>
			<or>
			<!--Germany at war with Belgium -->
			<expression>
				<leftOperand method="Country.HasWarWithCountry" param0="2" param1="17" /> 
				<operator value="equals" />
				<rightOperand constValue="1" />
			</expression>
			<!--Germany at war with Netherlands -->
			<expression>
				<leftOperand method="Country.HasWarWithCountry" param0="2" param1="18" /> 
				<operator value="equals" />
				<rightOperand constValue="1" />
			</expression>
			<!--Germany at war with Luxembourg -->
			<expression>
				<leftOperand method="Country.HasWarWithCountry" param0="2" param1="19" /> 
				<operator value="equals" />
				<rightOperand constValue="1" />
			</expression>
			</or>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="903"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="95" >
        	<description>ZID_903_op1</description>
        	<tooltip>ZID_903_desc1</tooltip>
        	<effects>
				<!--WE increased-->
          		<effect method="Country.ChangeWarEconomy" param0="9" param1="10"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="903" param1="1"/>
   			</effects>
		</option>
      	<option optionID="2" chanceAI="5" >
        	<description>ZID_903_op2</description>
        	<tooltip>ZID_903_desc2</tooltip>
        	<effects>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="9" param3="1" param4="3" param5="100" paramString0="206th Infantry"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="9" param3="1" param4="3" param5="100" paramString0="208th Infantry"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="903" param1="2"/>
   			</effects>
		</option>
  	</options>
  	</event>

	
	<!--Destroyers for Bases Agreement-->
	<event eventID="904" countryID="9" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_904_title</title>
    	<description>ZID_904_desc</description>
	<condition>
      	<and>
   		<!--Country is active-->
        <expression>
        	<leftOperand method="Country.IsActive" param0="9"/>
            <operator value="equals"/>
            <rightOperand constValue="1"/>
     	</expression>
   		<!--USA is active-->
        <expression>
        	<leftOperand method="Country.IsActive" param0="53"/>
            <operator value="equals"/>
            <rightOperand constValue="1"/>
     	</expression>
		<!--Not at war with USA-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="9" param1="53" /> 
			<operator value="equals" />
			<rightOperand constValue="0" />
		</expression>
		<!--At war with Germany-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="9" param1="2" /> 
			<operator value="equals" />
			<rightOperand constValue="1" />
		</expression>
   		<!--France is not active-->
        <expression>
        	<leftOperand method="Country.IsActive" param0="16"/>
            <operator value="equals"/>
            <rightOperand constValue="0"/>
     	</expression>
	    <!--Option 1 in event 5304 - events_53_usa.xml-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="5304"/>
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="904"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
		</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_904_op1</description>
        	<tooltip>ZID_904_desc1</tooltip>
        	<effects>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="904" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>
	
			
	<!--Destroyers for Bases-->
	<event eventID="905" countryID="9" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_905_title</title>
    	<description>ZID_905_desc</description>
    <beginDate day="1" month="9" year="1940"/>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
	    <!--Option 1 in event 904-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="904"/>
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="905"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_905_op1</description>
        	<tooltip>ZID_905_desc1</tooltip>
        	<effects>
				<!--New units - all patrol groups-->
				<effect method="Hex.AddNavalUnit" param0="9" paramString0="HMS Lewes" param1="2"/>
				<effect method="Hex.AddNavalUnit" param0="9" paramString0="HMCS St. Clair" param1="2"/>
				<effect method="Hex.AddNavalUnit" param0="9" paramString0="HMS Brighton" param1="2"/>
				<effect method="Hex.AddNavalUnit" param0="9" paramString0="HMS Belmont" param1="2"/>
				<effect method="Hex.AddNavalUnit" param0="9" paramString0="HMCS St. Francis" param1="2"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="905" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>
	
				
	<!--Unhappiness in Britain - Food rations-->
	<event eventID="906" countryID="9" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_906_title</title>
    	<description>ZID_906_desc</description>
    <beginDate day="8" month="1" year="1940"/>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--At war with Germany-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="9" param1="2" /> 
			<operator value="equals" />
			<rightOperand constValue="1" />
		</expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="906"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="95" >
        	<description>ZID_906_op1</description>
        	<tooltip>ZID_906_desc1</tooltip>
        	<effects>
				<!--Change flag value by 3-->
          		<effect method="Flag.ChangeValue" param0="1" param1="3"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="906" param1="1"/>
   			</effects>
		</option>
      	<option optionID="2" chanceAI="5" >
        	<description>ZID_906_op2</description>
        	<tooltip>ZID_906_desc2</tooltip>
        	<effects>
				<!--Production points removed-->
				<effect method="Country.ChangeProductionPoints" param0="9" param1="-200" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="906" param1="2"/>
   			</effects>
		</option>
  	</options>
  	</event>
	
					
	<!--Unhappiness in Britain - France has fallen-->
	<event eventID="907" countryID="9" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_907_title</title>
    	<description>ZID_907_desc</description>
    <beginDate day="8" month="1" year="1940"/>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--France is not active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="16"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
        </expression>
		<!--At war with Germany-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="9" param1="2" /> 
			<operator value="equals" />
			<rightOperand constValue="1" />
		</expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="907"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_907_op1</description>
        	<tooltip>ZID_907_desc1</tooltip>
        	<effects>
				<!--Change flag value by 4-->
          		<effect method="Flag.ChangeValue" param0="1" param1="4"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="907" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>
	
					
	<!--Unhappiness in Britain - Gibraltar evacuation-->
	<event eventID="908" countryID="9" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_908_title</title>
    	<description>ZID_908_desc</description>
    <beginDate day="15" month="6" year="1940"/>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--France is not active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="16"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
        </expression>
		<!--At war with Germany-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="9" param1="2" /> 
			<operator value="equals" />
			<rightOperand constValue="1" />
		</expression>
        <!--Gibraltar controlled by England-->
        <expression>
          	<leftOperand method="Hex.ControlledByCountry" param0="70" param1="148" param2="9" />
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="908"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_908_op1</description>
        	<tooltip>ZID_908_desc1</tooltip>
        	<effects>
				<!--Production points decreased-->
				<effect method="Country.ChangeProductionPoints" param0="9" param1="-20" />
				<!--Change flag value by 1-->
          		<effect method="Flag.ChangeValue" param0="1" param1="1"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="908" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>
	
					
	<!--Unhappiness in Britain - Spain in Axis-->
	<event eventID="909" countryID="9" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_909_title</title>
    	<description>ZID_909_desc</description>
    <beginDate day="1" month="9" year="1939"/>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Spain is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="15"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--At war with Germany-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="9" param1="2" /> 
			<operator value="equals" />
			<rightOperand constValue="1" />
		</expression>
        <!--Spain is Axis-->
        <expression>
        	<leftOperand method="Country.GetAlliance"  param0="15"/>
        	<operator value="equals"/>
        	<rightOperand constValue="2"/>
        </expression>
        <!--Gibraltar controlled by England-->
        <expression>
          	<leftOperand method="Hex.ControlledByCountry" param0="70" param1="148" param2="9" />
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="909"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="95" >
        	<description>ZID_909_op1</description>
        	<tooltip>ZID_909_desc1</tooltip>
        	<effects>
          		<!--Unit Removed from Gibraltar-->
         	 	<effect method="Hex.KillUnit" param0="70" param1="148"/>
          		<!--The Gibraltar Defence Force Arrives-->
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="9" param3="1" param4="2" param5="80" paramString0="The Gibraltar Defence Force"/>
				<!--Production points decreased-->
				<effect method="Country.ChangeProductionPoints" param0="9" param1="-20" />
				<!--Change flag value by 1-->
          		<effect method="Flag.ChangeValue" param0="1" param1="1"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="909" param1="1"/>
   			</effects>
		</option>
      	<option optionID="2" chanceAI="5" >
        	<description>ZID_909_op2</description>
        	<tooltip>ZID_909_desc2</tooltip>
        	<effects>
				<!--Change flag value by 2-->
          		<effect method="Flag.ChangeValue" param0="1" param1="2"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="909" param1="2"/>
   			</effects>
		</option>
  	</options>
  	</event>
	
					
	<!--Unhappiness in Britain - Gibraltar lost-->
	<event eventID="910" countryID="9" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_910_title</title>
    	<description>ZID_910_desc</description>
    <beginDate day="1" month="9" year="1939"/>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--At war with Germany-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="9" param1="2" /> 
			<operator value="equals" />
			<rightOperand constValue="1" />
		</expression>
        <!--Gibraltar not controlled by England-->
        <expression>
          	<leftOperand method="Hex.ControlledByCountry" param0="70" param1="148" param2="9" />
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="910"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_910_op1</description>
        	<tooltip>ZID_910_desc1</tooltip>
        	<effects>
				<!--Change flag value by 5-->
          		<effect method="Flag.ChangeValue" param0="1" param1="5"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="910" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>
	
						
	<!--Unhappiness in Britain - Suez in danger-->
	<event eventID="911" countryID="9" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_911_title</title>
    	<description>ZID_911_desc</description>
    <beginDate day="1" month="9" year="1939"/>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--At war with Germany-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="9" param1="2" /> 
			<operator value="equals" />
			<rightOperand constValue="1" />
		</expression>
			<or>
        	<!--One of the Suez hexes not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="193" param1="169" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
        	<!--One of the Suez hexes not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="193" param1="170" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
        	<!--One of the Suez hexes not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="193" param1="171" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
        	<!--One of the Suez hexes not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="193" param1="172" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
			</or>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="911"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_911_op1</description>
        	<tooltip>ZID_911_desc1</tooltip>
        	<effects>
				<!--Change flag value by 1-->
          		<effect method="Flag.ChangeValue" param0="1" param1="1"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="911" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>
		
						
	<!--Unhappiness in Britain - Suez lost-->
	<event eventID="912" countryID="9" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_912_title</title>
    	<description>ZID_912_desc</description>
    <beginDate day="1" month="9" year="1939"/>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--At war with Germany-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="9" param1="2" /> 
			<operator value="equals" />
			<rightOperand constValue="1" />
		</expression>
		<!--Suez hexes not controlled by England-->
        <expression>
         	 <leftOperand method="Hex.ControlledByCountry" param0="193" param1="169" param2="9" />
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
      	</expression>
        <!--Suez hexes not controlled by England-->
        <expression>
         	 <leftOperand method="Hex.ControlledByCountry" param0="193" param1="170" param2="9" />
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
      	</expression>
        <!--Suez hexes not controlled by England-->
        <expression>
         	 <leftOperand method="Hex.ControlledByCountry" param0="193" param1="171" param2="9" />
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
      	</expression>
        <!--Suez hexes not controlled by England-->
        <expression>
         	 <leftOperand method="Hex.ControlledByCountry" param0="193" param1="172" param2="9" />
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
      	</expression>
		<!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="912"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_912_op1</description>
        	<tooltip>ZID_912_desc1</tooltip>
        	<effects>
				<!--Change flag value by 5-->
          		<effect method="Flag.ChangeValue" param0="1" param1="5"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="912" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>
	
						
	<!--Unhappiness in Britain - Malta lost-->
	<event eventID="913" countryID="9" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_913_title</title>
    	<description>ZID_913_desc</description>
    <beginDate day="1" month="9" year="1939"/>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--At war with Germany-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="9" param1="2" /> 
			<operator value="equals" />
			<rightOperand constValue="1" />
		</expression>
		<!--Malta not controlled by England-->
        <expression>
         	 <leftOperand method="Hex.ControlledByCountry" param0="135" param1="151" param2="9" />
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
      	</expression>
		<!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="913"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_913_op1</description>
        	<tooltip>ZID_913_desc1</tooltip>
        	<effects>
				<!--Change flag value by 2-->
          		<effect method="Flag.ChangeValue" param0="1" param1="2"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="913" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>
	
						
	<!--Unhappiness in Britain - First effect-->
	<event eventID="914" countryID="9" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_914_title</title>
    	<description>ZID_914_desc</description>
    <beginDate day="1" month="9" year="1939"/>
	<condition>
      	<and>
        <!--Random check-->
        <expression>
          	<leftOperand method="System.GetRandomNumber" param0="1" param1="100"/>
          	<operator value="lessOrEqual"/>
          	<rightOperand constValue="80"/>
        </expression>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--At war with Germany-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="9" param1="2" /> 
			<operator value="equals" />
			<rightOperand constValue="1" />
		</expression>
			<or>
			<!--Unhapinnes check-->
        	<expression>
          		<leftOperand method="Flag.GetValue" param0="1"/>
          		<operator value="equals"/>
          		<rightOperand constValue="4"/>
        	</expression>
			<!--Unhapinnes check-->
        	<expression>
          		<leftOperand method="Flag.GetValue" param0="1"/>
          		<operator value="equals"/>
          		<rightOperand constValue="5"/>
        	</expression>
			<!--Unhapinnes check-->
        	<expression>
          		<leftOperand method="Flag.GetValue" param0="1"/>
          		<operator value="equals"/>
          		<rightOperand constValue="6"/>
        	</expression>
			<!--Unhapinnes check-->
        	<expression>
          		<leftOperand method="Flag.GetValue" param0="1"/>
          		<operator value="equals"/>
          		<rightOperand constValue="7"/>
        	</expression>
			<!--Unhapinnes check-->
        	<expression>
          		<leftOperand method="Flag.GetValue" param0="1"/>
          		<operator value="equals"/>
          		<rightOperand constValue="8"/>
        	</expression>
			<!--Unhapinnes check-->
        	<expression>
          		<leftOperand method="Flag.GetValue" param0="1"/>
          		<operator value="equals"/>
          		<rightOperand constValue="9"/>
        	</expression>
			<!--Unhapinnes check-->
        	<expression>
          		<leftOperand method="Flag.GetValue" param0="1"/>
          		<operator value="equals"/>
          		<rightOperand constValue="10"/>
        	</expression>
			</or>
		<!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="914"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="90" >
        	<description>ZID_914_op1</description>
        	<tooltip>ZID_914_desc1</tooltip>
        	<effects>
				<!--Production points removed-->
				<effect method="Country.ChangeProductionPoints" param0="9" param1="-200" />
				<!--Social unrest increased by 5-->
          		<effect method="Country.ChangeSocialUnrest" param0="9" param1="5"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="914" param1="1"/>
   			</effects>
		</option>
      	<option optionID="2" chanceAI="10" >
        	<description>ZID_914_op2</description>
        	<tooltip>ZID_914_desc2</tooltip>
        	<effects>
				<!--Social unrest increased by 10-->
          		<effect method="Country.ChangeSocialUnrest" param0="9" param1="10"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="914" param1="2"/>
   			</effects>
		</option>
  	</options>
  	</event>
	
							
	<!--Unhappiness in Britain - Second effect-->
	<event eventID="915" countryID="9" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_915_title</title>
    	<description>ZID_915_desc</description>
    <beginDate day="1" month="9" year="1939"/>
	<condition>
      	<and>
        <!--Random check-->
        <expression>
          	<leftOperand method="System.GetRandomNumber" param0="1" param1="100"/>
          	<operator value="lessOrEqual"/>
          	<rightOperand constValue="80"/>
        </expression>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--At war with Germany-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="9" param1="2" /> 
			<operator value="equals" />
			<rightOperand constValue="1" />
		</expression>
			<or>
			<!--Unhapinnes check-->
        	<expression>
          		<leftOperand method="Flag.GetValue" param0="1"/>
          		<operator value="equals"/>
          		<rightOperand constValue="11"/>
        	</expression>
			<!--Unhapinnes check-->
        	<expression>
          		<leftOperand method="Flag.GetValue" param0="1"/>
          		<operator value="equals"/>
          		<rightOperand constValue="12"/>
        	</expression>
			<!--Unhapinnes check-->
        	<expression>
          		<leftOperand method="Flag.GetValue" param0="1"/>
          		<operator value="equals"/>
          		<rightOperand constValue="13"/>
        	</expression>
			<!--Unhapinnes check-->
        	<expression>
          		<leftOperand method="Flag.GetValue" param0="1"/>
          		<operator value="equals"/>
          		<rightOperand constValue="14"/>
        	</expression>
			<!--Unhapinnes check-->
        	<expression>
          		<leftOperand method="Flag.GetValue" param0="1"/>
          		<operator value="equals"/>
          		<rightOperand constValue="15"/>
        	</expression>
			</or>
		<!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="915"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="90" >
        	<description>ZID_915_op1</description>
        	<tooltip>ZID_915_desc1</tooltip>
        	<effects>
				<!--Production points removed-->
				<effect method="Country.ChangeProductionPoints" param0="9" param1="-300" />
				<!--Social unrest increased by 10-->
          		<effect method="Country.ChangeSocialUnrest" param0="9" param1="10"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="915" param1="1"/>
   			</effects>
		</option>
      	<option optionID="2" chanceAI="10" >
        	<description>ZID_915_op2</description>
        	<tooltip>ZID_915_desc2</tooltip>
        	<effects>
				<!--Social unrest increased by 20-->
          		<effect method="Country.ChangeSocialUnrest" param0="9" param1="20"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="915" param1="2"/>
   			</effects>
		</option>
  	</options>
  	</event>
	
							
	<!--Unhappiness in Britain - Third effect-->
	<event eventID="916" countryID="9" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_916_title</title>
    	<description>ZID_916_desc</description>
    <beginDate day="1" month="9" year="1939"/>
	<condition>
      	<and>
        <!--Random check-->
        <expression>
          	<leftOperand method="System.GetRandomNumber" param0="1" param1="100"/>
          	<operator value="lessOrEqual"/>
          	<rightOperand constValue="80"/>
        </expression>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--At war with Germany-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="9" param1="2" /> 
			<operator value="equals" />
			<rightOperand constValue="1" />
		</expression>
			<or>
			<!--Unhapinnes check-->
        	<expression>
          		<leftOperand method="Flag.GetValue" param0="1"/>
          		<operator value="equals"/>
          		<rightOperand constValue="16"/>
        	</expression>
			<!--Unhapinnes check-->
        	<expression>
          		<leftOperand method="Flag.GetValue" param0="1"/>
          		<operator value="equals"/>
          		<rightOperand constValue="17"/>
        	</expression>
			<!--Unhapinnes check-->
        	<expression>
          		<leftOperand method="Flag.GetValue" param0="1"/>
          		<operator value="equals"/>
          		<rightOperand constValue="18"/>
        	</expression>
			<!--Unhapinnes check-->
        	<expression>
          		<leftOperand method="Flag.GetValue" param0="1"/>
          		<operator value="equals"/>
          		<rightOperand constValue="19"/>
        	</expression>
			<!--Unhapinnes check-->
        	<expression>
          		<leftOperand method="Flag.GetValue" param0="1"/>
          		<operator value="equals"/>
          		<rightOperand constValue="20"/>
        	</expression>
			</or>
		<!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="916"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="90" >
        	<description>ZID_916_op1</description>
        	<tooltip>ZID_916_desc1</tooltip>
        	<effects>
				<!--Production points removed-->
				<effect method="Country.ChangeProductionPoints" param0="9" param1="-300" />
				<!--Social unrest increased by 10-->
          		<effect method="Country.ChangeSocialUnrest" param0="9" param1="10"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="916" param1="1"/>
   			</effects>
		</option>
      	<option optionID="2" chanceAI="10" >
        	<description>ZID_916_op2</description>
        	<tooltip>ZID_916_desc2</tooltip>
        	<effects>
				<!--Social unrest increased by 20-->
          		<effect method="Country.ChangeSocialUnrest" param0="9" param1="20"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="916" param1="2"/>
   			</effects>
		</option>
  	</options>
  	</event>
	
							
	<!--Unhappiness in Britain - Fourth effect-->
	<event eventID="917" countryID="9" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_917_title</title>
    	<description>ZID_917_desc</description>
    <beginDate day="1" month="9" year="1939"/>
	<condition>
      	<and>
        <!--Random check-->
        <expression>
          	<leftOperand method="System.GetRandomNumber" param0="1" param1="100"/>
          	<operator value="lessOrEqual"/>
          	<rightOperand constValue="80"/>
        </expression>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--At war with Germany-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="9" param1="2" /> 
			<operator value="equals" />
			<rightOperand constValue="1" />
		</expression>
			<or>
			<!--Unhapinnes check-->
        	<expression>
          		<leftOperand method="Flag.GetValue" param0="1"/>
          		<operator value="equals"/>
          		<rightOperand constValue="21"/>
        	</expression>
			<!--Unhapinnes check-->
        	<expression>
          		<leftOperand method="Flag.GetValue" param0="1"/>
          		<operator value="equals"/>
          		<rightOperand constValue="22"/>
        	</expression>
			<!--Unhapinnes check-->
        	<expression>
          		<leftOperand method="Flag.GetValue" param0="1"/>
          		<operator value="equals"/>
          		<rightOperand constValue="23"/>
        	</expression>
			<!--Unhapinnes check-->
        	<expression>
          		<leftOperand method="Flag.GetValue" param0="1"/>
          		<operator value="equals"/>
          		<rightOperand constValue="24"/>
        	</expression>
			<!--Unhapinnes check-->
        	<expression>
          		<leftOperand method="Flag.GetValue" param0="1"/>
          		<operator value="equals"/>
          		<rightOperand constValue="25"/>
        	</expression>
			</or>
		<!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="917"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="90" >
        	<description>ZID_917_op1</description>
        	<tooltip>ZID_917_desc1</tooltip>
        	<effects>
				<!--Production points removed-->
				<effect method="Country.ChangeProductionPoints" param0="9" param1="-300" />
				<!--Social unrest increased by 15-->
          		<effect method="Country.ChangeSocialUnrest" param0="9" param1="15"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="917" param1="1"/>
   			</effects>
		</option>
      	<option optionID="2" chanceAI="10" >
        	<description>ZID_917_op2</description>
        	<tooltip>ZID_917_desc2</tooltip>
        	<effects>
				<!--Social unrest increased by 30-->
          		<effect method="Country.ChangeSocialUnrest" param0="9" param1="30"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="917" param1="2"/>
   			</effects>
		</option>
  	</options>
  	</event>
	
	
	<!--Home Guard programm-->
	<event eventID="918" countryID="9" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_918_title</title>
    	<description>ZID_918_desc</description>
    <beginDate day="14" month="5" year="1940"/>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--At war with Germany -->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="9" param1="2" /> 
			<operator value="equals" />
			<rightOperand constValue="1" />
		</expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="918"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="95" >
        	<description>ZID_918_op1</description>
        	<tooltip>ZID_918_desc1</tooltip>
        	<effects>
				<!--Production points removed-->
				<effect method="Country.ChangeProductionPoints" param0="9" param1="-25" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="918" param1="1"/>
   			</effects>
		</option>
      	<option optionID="2" chanceAI="5" >
        	<description>ZID_918_op2</description>
        	<tooltip>ZID_918_desc2</tooltip>
        	<effects>
				<!--WE increased-->
          		<effect method="Country.ChangeWarEconomy" param0="9" param1="5"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="918" param1="2"/>
   			</effects>
		</option>
  	</options>
  	</event>

		
	<!--Home Guard programm - first effects-->
	<event eventID="919" countryID="9" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_919_title</title>
    	<description>ZID_919_desc</description>
    <beginDate day="31" month="5" year="1940"/>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--At war with Germany -->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="9" param1="2" /> 
			<operator value="equals" />
			<rightOperand constValue="1" />
		</expression>
	    <!--Option 1 in event 918-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="918"/>
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="919"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="95" >
        	<description>ZID_919_op1</description>
        	<tooltip>ZID_919_desc1</tooltip>
        	<effects>
				<!--Production points removed-->
				<effect method="Country.ChangeProductionPoints" param0="9" param1="-25" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="919" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>
	
		
	<!--Home Guard programm - later effects-->
	<event eventID="920" countryID="9" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_920_title</title>
    	<description>ZID_920_desc</description>
    <beginDate day="1" month="8" year="1940"/>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--At war with Germany -->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="9" param1="2" /> 
			<operator value="equals" />
			<rightOperand constValue="1" />
		</expression>
	    <!--Option 1 in event 918-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="918"/>
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="920"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_920_op1</description>
        	<tooltip>ZID_920_desc1</tooltip>
        	<effects>
				<!--Production points removed-->
				<effect method="Country.ChangeProductionPoints" param0="9" param1="-125" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="920" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>

		
	<!--German invasion-->
	<event eventID="921" countryID="9" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_921_title</title>
    	<description>ZID_921_desc</description>
    <beginDate day="1" month="9" year="1939"/>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--At war with Germany -->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="9" param1="2" /> 
			<operator value="equals" />
			<rightOperand constValue="1" />
		</expression>
			<or>
        	<!--English hex not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="68" param1="92" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
        	<!--English hex not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="69" param1="59" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
        	<!--English hex not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="70" param1="53" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
        	<!--English hex not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="70" param1="55" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
        	<!--English hex not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="70" param1="57" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
        	<!--English hex not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="70" param1="66" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
        	<!--English hex not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="70" param1="84" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
        	<!--English hex not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="70" param1="90" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
        	<!--English hex not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="71" param1="51" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
        	<!--English hex not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="71" param1="64" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
        	<!--English hex not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="72" param1="49" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
        	<!--English hex not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="72" param1="61" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
        	<!--English hex not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="72" param1="69" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
        	<!--English hex not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="72" param1="79" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
        	<!--English hex not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="72" param1="82" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
        	<!--English hex not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="72" param1="85" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
        	<!--English hex not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="72" param1="89" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
        	<!--English hex not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="73" param1="81" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
        	<!--English hex not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="73" param1="86" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
        	<!--English hex not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="73" param1="88" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
        	<!--English hex not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="73" param1="91" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
        	<!--English hex not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="74" param1="48" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
        	<!--English hex not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="74" param1="63" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
        	<!--English hex not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="74" param1="67" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
        	<!--English hex not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="74" param1="69" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
        	<!--English hex not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="74" param1="78" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
        	<!--English hex not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="74" param1="85" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
        	<!--English hex not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="74" param1="87" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
        	<!--English hex not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="74" param1="91" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
        	<!--English hex not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="75" param1="49" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
        	<!--English hex not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="75" param1="52" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
        	<!--English hex not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="75" param1="55" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
        	<!--English hex not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="75" param1="64" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
        	<!--English hex not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="75" param1="66" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
        	<!--English hex not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="75" param1="70" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
        	<!--English hex not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="76" param1="49" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
        	<!--English hex not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="76" param1="64" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
        	<!--English hex not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="76" param1="70" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
        	<!--English hex not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="76" param1="73" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
        	<!--English hex not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="76" param1="78" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
        	<!--English hex not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="76" param1="85" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
        	<!--English hex not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="76" param1="89" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
        	<!--English hex not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="77" param1="50" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
        	<!--English hex not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="77" param1="55" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
        	<!--English hex not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="77" param1="63" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
        	<!--English hex not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="77" param1="70" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
        	<!--English hex not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="77" param1="73" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
        	<!--English hex not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="77" param1="79" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
        	<!--English hex not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="77" param1="85" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
        	<!--English hex not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="77" param1="88" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
        	<!--English hex not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="77" param1="90" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
        	<!--English hex not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="79" param1="55" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
        	<!--English hex not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="79" param1="60" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
        	<!--English hex not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="79" param1="63" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
        	<!--English hex not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="79" param1="70" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
        	<!--English hex not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="79" param1="75" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
        	<!--English hex not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="79" param1="90" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
        	<!--English hex not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="80" param1="59" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
        	<!--English hex not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="80" param1="84" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
        	<!--English hex not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="80" param1="89" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
        	<!--English hex not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="81" param1="54" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
        	<!--English hex not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="81" param1="58" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
        	<!--English hex not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="81" param1="90" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
        	<!--English hex not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="82" param1="56" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
        	<!--English hex not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="82" param1="64" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
        	<!--English hex not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="82" param1="89" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
        	<!--English hex not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="83" param1="66" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
        	<!--English hex not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="83" param1="68" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
        	<!--English hex not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="84" param1="69" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
        	<!--English hex not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="84" param1="71" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
        	<!--English hex not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="84" param1="89" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
        	<!--English hex not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="85" param1="73" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
        	<!--English hex not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="86" param1="74" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
        	<!--English hex not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="86" param1="89" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
        	<!--English hex not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="87" param1="77" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
        	<!--English hex not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="88" param1="79" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
        	<!--English hex not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="88" param1="90" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
        	<!--English hex not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="89" param1="82" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
        	<!--English hex not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="89" param1="90" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
        	<!--English hex not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="90" param1="86" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
        	<!--English hex not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="91" param1="80" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
        	<!--English hex not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="91" param1="89" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
        	<!--English hex not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="93" param1="80" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
        	<!--English hex not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="93" param1="84" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
        	<!--English hex not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="94" param1="81" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
        	<!--English hex not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="94" param1="84" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
			<!--Aberdeen not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="82" param1="56" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
			<!--Edinburgh not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="79" param1="63" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
			<!--Glasgow not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="76" param1="65" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>			
			<!--Newcastle upon Tyre not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="83" param1="69" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
			<!--Blackburn not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="80" param1="74" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
			<!--Leeds not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="84" param1="74" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
			<!--Manchester not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="81" param1="77" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
			<!--Sheffield not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="84" param1="77" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
			<!--Liverpool not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="78" param1="78" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
			<!--Birmingham not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="81" param1="81" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
			<!--Norwich not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="92" param1="81" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
			<!--London not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="88" param1="86" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
			<!--London not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="87" param1="87" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
			<!--Cardiff not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="77" param1="85" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
			<!--Southampton not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="81" param1="90" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
			<!--Plymouth not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="73" param1="91" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
			</or>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="921"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_921_op1</description>
        	<tooltip>ZID_921_desc1</tooltip>
        	<effects>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="921" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>

			
	<!--Home Guard after German invasion-->
	<event eventID="922" countryID="9" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_922_title</title>
    	<description>ZID_922_desc</description>
    <beginDate day="1" month="8" year="1940"/>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--At war with Germany -->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="9" param1="2" /> 
			<operator value="equals" />
			<rightOperand constValue="1" />
		</expression>
	    <!--Option 1 in event 918-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="918"/>
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
	    <!--Option 1 in event 921-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="921"/>
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="922"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_922_op1</description>
        	<tooltip>ZID_922_desc1</tooltip>
        	<effects>
          		<!--Home Guard reinforcements-->
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="9" param3="1" param4="1" param5="100" paramString0="HQ East Anglia Area"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="9" param3="1" param4="1" param5="100" paramString0="HQ Home Counties Area"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="9" param3="1" param4="1" param5="100" paramString0="HQ London"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="9" param3="1" param4="1" param5="100" paramString0="HQ Northumbrian Area"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="9" param3="1" param4="1" param5="100" paramString0="HQ West Riding Area"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="9" param3="1" param4="1" param5="100" paramString0="HQ Lowland Area"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="9" param3="1" param4="1" param5="100" paramString0="HQ Highland Area"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="9" param3="1" param4="1" param5="100" paramString0="HQ Welsh Area"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="9" param3="1" param4="1" param5="100" paramString0="HQ West Lancashire Area"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="9" param3="1" param4="1" param5="100" paramString0="HQ East Lancashire Area"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="9" param3="1" param4="1" param5="100" paramString0="HQ South-Western Area"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="9" param3="1" param4="1" param5="100" paramString0="HQ South Midland Area"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="922" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>
	

	<!--Germans announce unrestricted submarine warfare-->
	<event eventID="923" countryID="9" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_923_title</title>
    	<description>ZID_923_desc</description>
    <beginDate day="1" month="12" year="1939"/>
	<condition>
      	<and>
        <!--Random check-->
        <expression>
          	<leftOperand method="System.GetRandomNumber" param0="1" param1="100"/>
          	<operator value="lessOrEqual"/>
          	<rightOperand constValue="80"/>
        </expression>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
	    <!--Option 1 in event 241 - events_02_germany.xml-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="241"/>
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="923"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_923_op1</description>
        	<tooltip>ZID_923_desc1</tooltip>
        	<effects>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="923" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>

	
	<!--Unrestricted submarine warfare - Convoy hit-->
	<event eventID="924" countryID="9" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_924_title</title>
    	<description>ZID_924_desc</description>
    <beginDate day="1" month="12" year="1939"/>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
	    <!--Option 1 in event 241 - events_02_germany.xml-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="241"/>
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
	    <!--Option 1 in event 9001 - lend_lease.xml-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="9001"/>
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
	    <!--Option 1 in event 5314 - events_53_usa.xml-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="5314"/>
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="924"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_924_op1</description>
        	<tooltip>ZID_924_desc1</tooltip>
        	<effects>
				<!--Production points removed-->
				<effect method="Country.ChangeProductionPoints" param0="9" param1="-10" />
		  		<!--Social unrest increased -->
          		<effect method="Country.ChangeSocialUnrest" param0="9" param1="1"/>
				<!--Set flag back-->
          		<effect method="Flag.SetValue" param0="5314" param1="0"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="924" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>

						
	<!--France keeps fighting-->
	<event eventID="925" countryID="9" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_925_title</title>
    	<description>ZID_925_desc</description>
    <beginDate day="1" month="9" year="1939"/>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--At war with Germany-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="9" param1="2" /> 
			<operator value="equals" />
			<rightOperand constValue="1" />
		</expression>
	    <!--Option 2 in event 1604 events_16_france.xml-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="2"/>
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_925_op1</description>
        	<tooltip>ZID_925_desc1</tooltip>
        	<effects>
				<!--Social unrest increased by 1-->
          		<effect method="Country.ChangeSocialUnrest" param0="9" param1="1"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="2" param1="0"/>
				<!--This event does not set flag-->
   			</effects>
		</option>
  	</options>
  	</event>
	
	
	<!--Winter War - Help for Finland-->
	<event eventID="926" countryID="9" visibleByPlayer="1" oneTimeChecking="0"> 
		<title>ZID_926_title</title>
		<description>ZID_926_desc</description>
    <beginDate day="1" month="10" year="1939"/>
    <endDate day="31" month="4" year="1940"/>
	<condition>
		<and>
		<!--Random check-->
        <expression>
          	<leftOperand method="System.GetRandomNumber" param0="1" param1="100"/>
          	<operator value="lessOrEqual"/>
          	<rightOperand constValue="25"/>
        </expression>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Finland is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="7"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Soviet is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="3"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--Finland at war with soviets-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="7" param1="3"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
       	</expression>
	    <!--Flag not fired yet-->
		<expression>
			<leftOperand method="Flag.GetValue" param0="926"/>
			<operator value="equals" />
			<rightOperand constValue="0" />
		</expression>
		</and>
		</condition>
		<options>
		<option optionID="1" chanceAI="95">
			<description>ZID_926_op1</description>
			<tooltip>ZID_926_desc1</tooltip>
			<effects>
				<!--PP reduced by 40-->
          		<effect method="Country.ChangeProductionPoints" param0="9" param1="-40"/>
				<!--Set flag-->
          		<effect method="Flag.ChangeValue" param0="926" param1="1"/>
			</effects>
		</option>
		<option optionID="2" chanceAI="5">
			<description>ZID_926_op2</description>
			<tooltip>ZID_926_desc2</tooltip>
			<effects>
				<!--Set flag-->
          		<effect method="Flag.ChangeValue" param0="926" param1="2"/>
			</effects>
		</option>
	</options>
	</event>
	

	<!--AI - BEF rush to Germany-->
  	<event eventID="927" countryID="9" visibleByPlayer="0" oneTimeChecking="0">
    	<title>ZID_927_title</title>
    	<description>ZID_927_desc</description>
    <beginDate day="1" month="11" year="1940"/>
	<condition>
      	<and>
		<!--Country is AI controlled-->
		<expression>
			<leftOperand method="Country.IsAIControlled" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--France is active-->
        <expression>
          	<leftOperand method="Country.IsActive" param0="16"/>
          	<operator value ="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
        <!--Paris not controlled by Germany-->
        <expression>
          	<leftOperand method="Hex.ControlledByCountry" param0="94" param1="97" param2="2" />
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="927"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_927_op1</description>
        	<tooltip>ZID_927_desc1</tooltip>
        	<effects>
				<!--Remove cities from do not attack list for AI-->
         		<effect method="AI.RemoveDoNotAttackCity" param0="9" param1="125" param2="101"/>
         		<effect method="AI.RemoveDoNotAttackCity" param0="9" param1="118" param2="98"/>
         		<effect method="AI.RemoveDoNotAttackCity" param0="9" param1="110" param2="95"/>
         		<effect method="AI.RemoveDoNotAttackCity" param0="9" param1="116" param2="92"/>
         		<effect method="AI.RemoveDoNotAttackCity" param0="9" param1="111" param2="86"/>
         		<effect method="AI.RemoveDoNotAttackCity" param0="9" param1="110" param2="82"/>
         		<effect method="AI.RemoveDoNotAttackCity" param0="9" param1="111" param2="75"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="927" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>

		
	<!--England creates Syria-->
	<event eventID="928" countryID="9" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_928_title</title>
    	<description>ZID_928_desc</description>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Syria is not active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="57"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
        </expression>
        <!--France is not active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="16"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
        </expression>
		<!-- Homs controlled by Allies-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="205" param1="161" param2="1"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Aleppo controlled by Allies-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="208" param1="149" param2="1"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="928"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="95" >
        	<description>ZID_928_op1</description>
        	<tooltip>ZID_928_desc1</tooltip>
        	<effects>
		        <!--Activate Syria-->
          		<effect method="Country.SetActive" param0="57" param1="1" />
          		<!-- Territorial changes:-->
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="202" param1="149" param2="4" param3="57"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="202" param1="162" param2="5" param3="57"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="203" param1="150" param2="4" param3="57"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="203" param1="161" param2="6" param3="57"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="204" param1="149" param2="4" param3="57"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="204" param1="159" param2="7" param3="57"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="205" param1="148" param2="18" param3="57"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="206" param1="145" param2="19" param3="57"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="207" param1="145" param2="19" param3="57"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="208" param1="145" param2="18" param3="57"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="209" param1="145" param2="18" param3="57"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="210" param1="145" param2="17" param3="57"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="211" param1="145" param2="16" param3="57"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="212" param1="145" param2="15" param3="57"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="213" param1="145" param2="15" param3="57"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="214" param1="144" param2="15" param3="57"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="215" param1="145" param2="14" param3="57"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="216" param1="144" param2="9" param3="57"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="217" param1="145" param2="3" param3="57"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="218" param1="144" param2="3" param3="57"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="219" param1="145" param2="2" param3="57"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="220" param1="145" param2="1" param3="57"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="928" param1="1"/>
   			</effects>
		</option>
      	<option optionID="2" chanceAI="5" >
        	<description>ZID_928_op2</description>
        	<tooltip>ZID_928_desc2</tooltip>
        	<effects>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="928" param1="2"/>
   			</effects>
		</option>
  	</options>
  	</event>


	<!--England creates Lebanon-->
	<event eventID="929" countryID="9" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_929_title</title>
    	<description>ZID_929_desc</description>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Lebanon is not active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="56"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
        </expression>
        <!--France is not active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="16"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
        </expression>
		<!-- Beirut controlled by Allies-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="201" param1="158" param2="1"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Lebanon controlled by Allies-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="202" param1="154" param2="1"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
		<!-- Lebanon controlled by Allies-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="202" param1="161" param2="1"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="929"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="95" >
        	<description>ZID_929_op1</description>
        	<tooltip>ZID_929_desc1</tooltip>
        	<effects>
		        <!--Activate Lebanon-->
          		<effect method="Country.SetActive" param0="56" param1="1" />
          		<!-- Territorial changes:-->
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="200" param1="159" param2="2" param3="56"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="201" param1="158" param2="3" param3="56"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="202" param1="154" param2="8" param3="56"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="203" param1="154" param2="7" param3="56"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="204" param1="153" param2="6" param3="56"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="929" param1="1"/>
   			</effects>
		</option>
      	<option optionID="2" chanceAI="5" >
        	<description>ZID_929_op2</description>
        	<tooltip>ZID_929_desc2</tooltip>
        	<effects>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="929" param1="2"/>
   			</effects>
		</option>
  	</options>
  	</event>

	
	<!--Reaction for cooperation betwen Germany and Iran-->
	<event eventID="930" countryID="9" visibleByPlayer="1" oneTimeChecking="0"> 
		<title>ZID_930_title</title>
		<description>ZID_930_desc</description>
    <beginDate day="1" month="9" year="1939"/>
	<condition>
		<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Iran is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="37"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Germany is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--UK at war with Germany-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="9" param1="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
       	</expression>
		<!--UK not at war with Soviets-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="9" param1="3"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
       	</expression>
        <!--Iran is neutral-->
        <expression>
        	<leftOperand method="Country.GetAlliance"  param0="37"/>
        	<operator value="equals"/>
        	<rightOperand constValue="0"/>
        </expression>
	    <!--Flag 6 fired in event 7708 or 7709 - events_77_dummy.xml-->
		<expression>
			<leftOperand method="Flag.GetValue" param0="6"/>
			<operator value="equals" />
			<rightOperand constValue="1" />
		</expression>
	    <!--Flag not fired yet-->
		<expression>
			<leftOperand method="Flag.GetValue" param0="930"/>
			<operator value="equals" />
			<rightOperand constValue="0" />
		</expression>
		</and>
		</condition>
		<options>
		<option optionID="1" chanceAI="95">
			<description>ZID_930_op1</description>
			<tooltip>ZID_930_desc1</tooltip>
			<effects>
				<!--Set flag-->
          		<effect method="Flag.ChangeValue" param0="930" param1="1"/>
			</effects>
		</option>
		<option optionID="2" chanceAI="5">
			<description>ZID_930_op2</description>
			<tooltip>ZID_930_desc2</tooltip>
			<effects>
				<!--Set flag-->
          		<effect method="Flag.ChangeValue" param0="930" param1="2"/>
			</effects>
		</option>
	</options>
	</event>
	
	
	<!--Iran refusal in breaking deals with Germans-->
	<event eventID="931" countryID="9" visibleByPlayer="1" oneTimeChecking="0"> 
		<title>ZID_931_title</title>
		<description>ZID_931_desc</description>
    <beginDate day="1" month="9" year="1939"/>
	<condition>
		<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Iran is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="37"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Germany is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
	    <!--Option 1 in event 3702 - events_37_iran.xml-->
		<expression>
			<leftOperand method="Flag.GetValue" param0="3702"/>
			<operator value="equals" />
			<rightOperand constValue="2" />
		</expression>
	    <!--Flag not fired yet-->
		<expression>
			<leftOperand method="Flag.GetValue" param0="931"/>
			<operator value="equals" />
			<rightOperand constValue="0" />
		</expression>
		</and>
		</condition>
		<options>
		<option optionID="1" chanceAI="95">
			<description>ZID_931_op1</description>
			<tooltip>ZID_931_desc1</tooltip>
			<effects>
				<!--War against Iran-->
        		<effect method="Country.DeclareWarOnCountry" param0="9" param1="37"/>
				<!--Set flag-->
          		<effect method="Flag.ChangeValue" param0="931" param1="1"/>
			</effects>
		</option>
		<option optionID="2" chanceAI="5">
			<description>ZID_931_op2</description>
			<tooltip>ZID_931_desc2</tooltip>
			<effects>
				<!--Set flag-->
          		<effect method="Flag.ChangeValue" param0="931" param1="2"/>
			</effects>
		</option>
	</options>
	</event>
	
	
	<!--Iran refusal in breaking deals with Germans-->
	<event eventID="932" countryID="9" visibleByPlayer="1" oneTimeChecking="0"> 
		<title>ZID_932_title</title>
		<description>ZID_932_desc</description>
    <beginDate day="1" month="9" year="1939"/>
	<condition>
		<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Iran is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="37"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Germany is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
	    <!--Option 1 in event 930-->
		<expression>
			<leftOperand method="Flag.GetValue" param0="930"/>
			<operator value="equals" />
			<rightOperand constValue="1" />
		</expression>
	    <!--Option 1 in event 7711 - events_77_dummy.xml-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="7711"/>
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
	    <!--Option 2 in event 3703 - events_37_iran.xml-->
		<expression>
			<leftOperand method="Flag.GetValue" param0="3703"/>
			<operator value="equals" />
			<rightOperand constValue="2" />
		</expression>
	    <!--Flag not fired yet-->
		<expression>
			<leftOperand method="Flag.GetValue" param0="932"/>
			<operator value="equals" />
			<rightOperand constValue="0" />
		</expression>
		</and>
		</condition>
		<options>
		<option optionID="1" chanceAI="75">
			<description>ZID_932_op1</description>
			<tooltip>ZID_932_desc1</tooltip>
			<effects>
				<!--War against Iran-->
        		<effect method="Country.DeclareWarOnCountry" param0="9" param1="37"/>
				<!--Set flag-->
          		<effect method="Flag.ChangeValue" param0="932" param1="1"/>
			</effects>
		</option>
		<option optionID="2" chanceAI="25">
			<description>ZID_932_op2</description>
			<tooltip>ZID_932_desc2</tooltip>
			<effects>
				<!--Set flag-->
          		<effect method="Flag.ChangeValue" param0="932" param1="2"/>
			</effects>
		</option>
	</options>
	</event>
	
		
	<!--London lost-->
	<event eventID="933" countryID="9" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_933_title</title>
    	<description>ZID_933_desc</description>
    <beginDate day="1" month="9" year="1939"/>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--At war with Germany-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="9" param1="2" /> 
			<operator value="equals" />
			<rightOperand constValue="1" />
		</expression>
        <!--London controlled by Germany-->
        <expression>
          	<leftOperand method="Hex.ControlledByCountry" param0="88" param1="86" param2="2" />
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
        <!--London controlled by Germany-->
        <expression>
          	<leftOperand method="Hex.ControlledByCountry" param0="87" param1="87" param2="2" />
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="933"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_933_op1</description>
        	<tooltip>ZID_933_desc1</tooltip>
        	<effects>
				<!--Social unrest increased by 25-->
          		<effect method="Country.ChangeSocialUnrest" param0="9" param1="25"/>
				<!--Change flag value by 1-->
          		<effect method="Flag.ChangeValue" param0="7" param1="2"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="934" param1="0"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="933" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>
	
			
	<!--London retaken-->
	<event eventID="934" countryID="9" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_934_title</title>
    	<description>ZID_934_desc</description>
    <beginDate day="1" month="9" year="1939"/>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--At war with Germany-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="9" param1="2" /> 
			<operator value="equals" />
			<rightOperand constValue="1" />
		</expression>
        <!--London controlled by UK-->
        <expression>
          	<leftOperand method="Hex.ControlledByCountry" param0="88" param1="86" param2="9" />
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
        <!--London controlled by UK-->
        <expression>
          	<leftOperand method="Hex.ControlledByCountry" param0="87" param1="87" param2="9" />
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
	    <!--Option 1 in event 933-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="933"/>
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="934"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_934_op1</description>
        	<tooltip>ZID_934_desc1</tooltip>
        	<effects>
				<!--Social unrest decreased by 10-->
          		<effect method="Country.ChangeSocialUnrest" param0="9" param1="-10"/>
				<!--Change flag value by -1-->
          		<effect method="Flag.ChangeValue" param0="7" param1="-2"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="933" param1="0"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="934" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>
	
		
	<!--Manchester lost-->
	<event eventID="935" countryID="9" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_935_title</title>
    	<description>ZID_935_desc</description>
    <beginDate day="1" month="9" year="1939"/>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--At war with Germany-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="9" param1="2" /> 
			<operator value="equals" />
			<rightOperand constValue="1" />
		</expression>
        <!--Manchester controlled by Germany-->
        <expression>
          	<leftOperand method="Hex.ControlledByCountry" param0="81" param1="77" param2="2" />
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="935"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_935_op1</description>
        	<tooltip>ZID_935_desc1</tooltip>
        	<effects>
				<!--Social unrest increased by 5-->
          		<effect method="Country.ChangeSocialUnrest" param0="9" param1="5"/>
				<!--Change flag value by 1-->
          		<effect method="Flag.ChangeValue" param0="7" param1="1"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="936" param1="0"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="935" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>
	
			
	<!--Manchester retaken-->
	<event eventID="936" countryID="9" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_936_title</title>
    	<description>ZID_936_desc</description>
    <beginDate day="1" month="9" year="1939"/>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--At war with Germany-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="9" param1="2" /> 
			<operator value="equals" />
			<rightOperand constValue="1" />
		</expression>
        <!--Manchester controlled by UK-->
        <expression>
          	<leftOperand method="Hex.ControlledByCountry" param0="81" param1="77" param2="9" />
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
	    <!--Option 1 in event 935-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="935"/>
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="936"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_936_op1</description>
        	<tooltip>ZID_936_desc1</tooltip>
        	<effects>
				<!--Change flag value by -1-->
          		<effect method="Flag.ChangeValue" param0="7" param1="-1"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="935" param1="0"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="936" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>

		
	<!--Edinburgh lost-->
	<event eventID="937" countryID="9" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_937_title</title>
    	<description>ZID_937_desc</description>
    <beginDate day="1" month="9" year="1939"/>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--At war with Germany-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="9" param1="2" /> 
			<operator value="equals" />
			<rightOperand constValue="1" />
		</expression>
        <!--Edinburgh controlled by Germany-->
        <expression>
          	<leftOperand method="Hex.ControlledByCountry" param0="79" param1="63" param2="2" />
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="937"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_937_op1</description>
        	<tooltip>ZID_937_desc1</tooltip>
        	<effects>
				<!--Social unrest increased by 5-->
          		<effect method="Country.ChangeSocialUnrest" param0="9" param1="5"/>
				<!--Change flag value by 1-->
          		<effect method="Flag.ChangeValue" param0="7" param1="1"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="938" param1="0"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="937" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>
	
			
	<!--Edinburgh retaken-->
	<event eventID="938" countryID="9" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_938_title</title>
    	<description>ZID_938_desc</description>
    <beginDate day="1" month="9" year="1939"/>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--At war with Germany-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="9" param1="2" /> 
			<operator value="equals" />
			<rightOperand constValue="1" />
		</expression>
        <!--Edinburgh controlled by UK-->
        <expression>
          	<leftOperand method="Hex.ControlledByCountry" param0="79" param1="63" param2="9" />
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
	    <!--Option 1 in event 937-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="937"/>
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="938"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_938_op1</description>
        	<tooltip>ZID_938_desc1</tooltip>
        	<effects>
				<!--Change flag value by -1-->
          		<effect method="Flag.ChangeValue" param0="7" param1="-1"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="937" param1="0"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="938" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>
	
	
	<!--Southampton lost-->
	<event eventID="939" countryID="9" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_939_title</title>
    	<description>ZID_939_desc</description>
    <beginDate day="1" month="9" year="1939"/>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--At war with Germany-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="9" param1="2" /> 
			<operator value="equals" />
			<rightOperand constValue="1" />
		</expression>
        <!--Southampton controlled by Germany-->
        <expression>
          	<leftOperand method="Hex.ControlledByCountry" param0="81" param1="90" param2="2" />
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="939"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_939_op1</description>
        	<tooltip>ZID_939_desc1</tooltip>
        	<effects>
				<!--Social unrest increased by 5-->
          		<effect method="Country.ChangeSocialUnrest" param0="9" param1="5"/>
				<!--Change flag value by 1-->
          		<effect method="Flag.ChangeValue" param0="7" param1="1"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="940" param1="0"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="939" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>
	
			
	<!--Southampton retaken-->
	<event eventID="940" countryID="9" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_940_title</title>
    	<description>ZID_940_desc</description>
    <beginDate day="1" month="9" year="1939"/>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--At war with Germany-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="9" param1="2" /> 
			<operator value="equals" />
			<rightOperand constValue="1" />
		</expression>
        <!--Southampton controlled by UK-->
        <expression>
          	<leftOperand method="Hex.ControlledByCountry" param0="81" param1="90" param2="9" />
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
	    <!--Option 1 in event 939-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="939"/>
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="940"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_940_op1</description>
        	<tooltip>ZID_940_desc1</tooltip>
        	<effects>
				<!--Change flag value by -1-->
          		<effect method="Flag.ChangeValue" param0="7" param1="-1"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="939" param1="0"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="940" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>

	
	<!--Aberdeen lost-->
	<event eventID="941" countryID="9" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_941_title</title>
    	<description>ZID_941_desc</description>
    <beginDate day="1" month="9" year="1939"/>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--At war with Germany-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="9" param1="2" /> 
			<operator value="equals" />
			<rightOperand constValue="1" />
		</expression>
        <!--Aberdeen controlled by Germany-->
        <expression>
          	<leftOperand method="Hex.ControlledByCountry" param0="82" param1="56" param2="2" />
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="941"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_941_op1</description>
        	<tooltip>ZID_941_desc1</tooltip>
        	<effects>
				<!--Social unrest increased by 5-->
          		<effect method="Country.ChangeSocialUnrest" param0="9" param1="5"/>
				<!--Change flag value by 1-->
          		<effect method="Flag.ChangeValue" param0="7" param1="1"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="942" param1="0"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="941" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>
	
			
	<!--Aberdeen retaken-->
	<event eventID="942" countryID="9" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_942_title</title>
    	<description>ZID_942_desc</description>
    <beginDate day="1" month="9" year="1939"/>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--At war with Germany-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="9" param1="2" /> 
			<operator value="equals" />
			<rightOperand constValue="1" />
		</expression>
        <!--Aberdeen controlled by UK-->
        <expression>
          	<leftOperand method="Hex.ControlledByCountry" param0="82" param1="56" param2="9" />
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
	    <!--Option 1 in event 941-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="941"/>
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="942"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_942_op1</description>
        	<tooltip>ZID_942_desc1</tooltip>
        	<effects>
				<!--Change flag value by -1-->
          		<effect method="Flag.ChangeValue" param0="7" param1="-1"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="941" param1="0"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="942" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>
	
		
	<!--Glasgow lost-->
	<event eventID="943" countryID="9" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_943_title</title>
    	<description>ZID_943_desc</description>
    <beginDate day="1" month="9" year="1939"/>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--At war with Germany-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="9" param1="2" /> 
			<operator value="equals" />
			<rightOperand constValue="1" />
		</expression>
        <!--Glasgow controlled by Germany-->
        <expression>
          	<leftOperand method="Hex.ControlledByCountry" param0="76" param1="65" param2="2" />
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="943"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_943_op1</description>
        	<tooltip>ZID_943_desc1</tooltip>
        	<effects>
				<!--Social unrest increased by 5-->
          		<effect method="Country.ChangeSocialUnrest" param0="9" param1="5"/>
				<!--Change flag value by 1-->
          		<effect method="Flag.ChangeValue" param0="7" param1="1"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="944" param1="0"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="943" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>
	
			
	<!--Glasgow retaken-->
	<event eventID="944" countryID="9" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_944_title</title>
    	<description>ZID_944_desc</description>
    <beginDate day="1" month="9" year="1939"/>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--At war with Germany-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="9" param1="2" /> 
			<operator value="equals" />
			<rightOperand constValue="1" />
		</expression>
        <!--Glasgow controlled by UK-->
        <expression>
          	<leftOperand method="Hex.ControlledByCountry" param0="76" param1="65" param2="9" />
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
	    <!--Option 1 in event 943-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="943"/>
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="944"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_944_op1</description>
        	<tooltip>ZID_944_desc1</tooltip>
        	<effects>
				<!--Change flag value by -1-->
          		<effect method="Flag.ChangeValue" param0="7" param1="-1"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="943" param1="0"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="944" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>
		
	
	<!--Newcastle-upon-Tyne lost-->
	<event eventID="945" countryID="9" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_945_title</title>
    	<description>ZID_945_desc</description>
    <beginDate day="1" month="9" year="1939"/>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--At war with Germany-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="9" param1="2" /> 
			<operator value="equals" />
			<rightOperand constValue="1" />
		</expression>
        <!--Newcastle-upon-Tyne controlled by Germany-->
        <expression>
          	<leftOperand method="Hex.ControlledByCountry" param0="83" param1="69" param2="2" />
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="945"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_945_op1</description>
        	<tooltip>ZID_945_desc1</tooltip>
        	<effects>
				<!--Social unrest increased by 5-->
          		<effect method="Country.ChangeSocialUnrest" param0="9" param1="5"/>
				<!--Change flag value by 1-->
          		<effect method="Flag.ChangeValue" param0="7" param1="1"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="946" param1="0"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="945" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>
	
			
	<!--Newcastle-upon-Tyne retaken-->
	<event eventID="946" countryID="9" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_946_title</title>
    	<description>ZID_946_desc</description>
    <beginDate day="1" month="9" year="1939"/>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--At war with Germany-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="9" param1="2" /> 
			<operator value="equals" />
			<rightOperand constValue="1" />
		</expression>
        <!--Newcastle-upon-Tyne controlled by UK-->
        <expression>
          	<leftOperand method="Hex.ControlledByCountry" param0="83" param1="69" param2="9" />
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
	    <!--Option 1 in event 945-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="945"/>
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="946"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_946_op1</description>
        	<tooltip>ZID_946_desc1</tooltip>
        	<effects>
				<!--Change flag value by -1-->
          		<effect method="Flag.ChangeValue" param0="7" param1="-1"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="945" param1="0"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="946" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>
		
	
	<!--Birmingham lost-->
	<event eventID="947" countryID="9" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_947_title</title>
    	<description>ZID_947_desc</description>
    <beginDate day="1" month="9" year="1939"/>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--At war with Germany-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="9" param1="2" /> 
			<operator value="equals" />
			<rightOperand constValue="1" />
		</expression>
        <!--Birmingham controlled by Germany-->
        <expression>
          	<leftOperand method="Hex.ControlledByCountry" param0="81" param1="81" param2="2" />
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="947"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_947_op1</description>
        	<tooltip>ZID_947_desc1</tooltip>
        	<effects>
				<!--Social unrest increased by 5-->
          		<effect method="Country.ChangeSocialUnrest" param0="9" param1="5"/>
				<!--Change flag value by 1-->
          		<effect method="Flag.ChangeValue" param0="7" param1="1"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="948" param1="0"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="947" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>
	
			
	<!--Birmingham retaken-->
	<event eventID="948" countryID="9" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_948_title</title>
    	<description>ZID_948_desc</description>
    <beginDate day="1" month="9" year="1939"/>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--At war with Germany-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="9" param1="2" /> 
			<operator value="equals" />
			<rightOperand constValue="1" />
		</expression>
        <!--Birmingham controlled by UK-->
        <expression>
          	<leftOperand method="Hex.ControlledByCountry" param0="81" param1="81" param2="9" />
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
	    <!--Option 1 in event 947-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="947"/>
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="948"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_948_op1</description>
        	<tooltip>ZID_948_desc1</tooltip>
        	<effects>
				<!--Change flag value by -1-->
          		<effect method="Flag.ChangeValue" param0="7" param1="-1"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="947" param1="0"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="948" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>
	
			
	<!--UK is loosing war on their own land-->
	<event eventID="949" countryID="9" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_949_title</title>
    	<description>ZID_949_desc</description>
    <beginDate day="1" month="9" year="1939"/>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--At war with Germany-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="9" param1="2" /> 
			<operator value="equals" />
			<rightOperand constValue="1" />
		</expression>
	    <!--Flag 7 over 5-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="7"/>
          	<operator value="greaterOrEqual"/>
          	<rightOperand constValue="6"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="949"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_949_op1</description>
        	<tooltip>ZID_949_desc1</tooltip>
        	<effects>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="949" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>
	
				
	<!--Germans breaks peace negotiations-->
	<event eventID="950" countryID="9" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_950_title</title>
    	<description>ZID_950_desc</description>
    <beginDate day="1" month="9" year="1939"/>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--At war with Germany-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="9" param1="2" /> 
			<operator value="equals" />
			<rightOperand constValue="1" />
		</expression>
	    <!--Option 3 in event 271 - events_02_germany.xml-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="271"/>
          	<operator value="equals"/>
          	<rightOperand constValue="3"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="950"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_950_op1</description>
        	<tooltip>ZID_950_desc1</tooltip>
        	<effects>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="950" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>
	
	
	<!--Germans propose peace-->
	<event eventID="951" countryID="9" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_951_title</title>
    	<description>ZID_951_desc</description>
    <beginDate day="1" month="9" year="1939"/>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--At war with Germany-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="9" param1="2" /> 
			<operator value="equals" />
			<rightOperand constValue="1" />
		</expression>
	    <!--Option 2 in event 271 - events_02_germany.xml-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="271"/>
          	<operator value="equals"/>
          	<rightOperand constValue="2"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="951"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="80" >
        	<description>ZID_951_op1</description>
        	<tooltip>ZID_951_desc1</tooltip>
        	<effects>
		        <!--UK makes peace with everybody-->
          		<effect method="Country.MakePeace" param0="9" param1="1" />
				<!--Orientation Pro Axis-->
          		<effect method="Country.SetOrientation" param0="9" param1="4"/>
				<!--Zone of influence-->
          		<effect method="Country.SetZoneOfInfluence" param0="9" param1="0"/>
				<!--UK leaves alliances-->
          		<effect method="Country.SetAllianceEntry" param0="9" param1="0"/>
				<!--PP of UK reduced by 1000-->
          		<effect method="Country.ChangeProductionPoints" param0="9" param1="-1000"/>
				<!--PP of Germany increased by 1000-->
          		<effect method="Country.ChangeProductionPoints" param0="2" param1="1000"/>
				<!--Territorial changes:-->
				<!--Northern Ireland:-->
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="62" param1="71" param2="2" param3="9"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="63" param1="70" param2="5" param3="9"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="64" param1="70" param2="5" param3="9"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="65" param1="68" param2="6" param3="9"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="66" param1="68" param2="6" param3="9"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="67" param1="69" param2="6" param3="9"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="68" param1="68" param2="6" param3="9"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="69" param1="69" param2="1" param3="9"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="69" param1="71" param2="3" param3="9"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="70" param1="70" param2="3" param3="9"/>
				<!--England:-->
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="68" param1="92" param2="1" param3="9"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="69" param1="58" param2="3" param3="9"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="69" param1="67" param2="1" param3="9"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="69" param1="84" param2="2" param3="9"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="69" param1="92" param2="1" param3="9"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="70" param1="52" param2="8" param3="9"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="70" param1="65" param2="2" param3="9"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="70" param1="83" param2="3" param3="9"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="70" param1="90" param2="2" param3="9"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="71" param1="50" param2="11" param3="9"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="71" param1="63" param2="4" param3="9"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="71" param1="69" param2="1" param3="9"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="71" param1="80" param2="1" param3="9"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="71" param1="83" param2="3" param3="9"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="71" param1="90" param2="2" param3="9"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="72" param1="49" param2="15" param3="9"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="72" param1="68" param2="3" param3="9"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="72" param1="77" param2="3" param3="9"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="72" param1="82" param2="4" param3="9"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="72" param1="88" param2="3" param3="9"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="73" param1="49" param2="15" param3="9"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="73" param1="67" param2="3" param3="9"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="73" param1="79" param2="8" param3="9"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="73" param1="88" param2="4" param3="9"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="74" param1="48" param2="16" param3="9"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="74" param1="67" param2="4" param3="9"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="74" param1="78" param2="8" param3="9"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="74" param1="87" param2="5" param3="9"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="75" param1="49" param2="16" param3="9"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="75" param1="66" param2="5" param3="9"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="75" param1="78" param2="9" param3="9"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="75" param1="88" param2="4" param3="9"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="76" param1="48" param2="4" param3="9"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="76" param1="53" param2="1" param3="9"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="76" param1="55" param2="16" param3="9"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="76" param1="72" param2="2" param3="9"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="76" param1="78" param2="8" param3="9"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="76" param1="88" param2="3" param3="9"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="77" param1="49" param2="3" param3="9"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="77" param1="55" param2="16" param3="9"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="77" param1="72" param2="4" param3="9"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="77" param1="79" param2="7" param3="9"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="77" param1="87" param2="4" param3="9"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="78" param1="48" param2="2" param3="9"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="78" param1="54" param2="8" param3="9"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="78" param1="63" param2="7" param3="9"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="78" param1="71" param2="4" param3="9"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="78" param1="76" param2="9" param3="9"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="78" param1="86" param2="4" param3="9"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="79" param1="54" param2="8" param3="9"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="79" param1="63" param2="22" param3="9"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="79" param1="86" param2="5" param3="9"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="80" param1="54" param2="6" param3="9"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="80" param1="62" param2="28" param3="9"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="81" param1="54" param2="6" param3="9"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="81" param1="63" param2="28" param3="9"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="82" param1="54" param2="4" param3="9"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="82" param1="63" param2="27" param3="9"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="83" param1="55" param2="2" param3="9"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="83" param1="65" param2="26" param3="9"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="84" param1="68" param2="22" param3="9"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="85" param1="72" param2="19" param3="9"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="86" param1="73" param2="17" param3="9"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="87" param1="75" param2="16" param3="9"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="88" param1="77" param2="14" param3="9"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="89" param1="78" param2="1" param3="9"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="89" param1="82" param2="9" param3="9"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="90" param1="80" param2="10" param3="9"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="91" param1="79" param2="8" param3="9"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="91" param1="88" param2="2" param3="9"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="92" param1="79" param2="7" param3="9"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="92" param1="88" param2="1" param3="9"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="93" param1="79" param2="8" param3="9"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="94" param1="79" param2="6" param3="9"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="95" param1="81" param2="3" param3="9"/>
				<!--Plymouth for Germans-->
          		<effect method="HexStripe.ChangeControllerAndOwner" param0="68" param1="92" param2="1" param3="2"/>
          		<effect method="HexStripe.ChangeControllerAndOwner" param0="69" param1="92" param2="1" param3="2"/>
          		<effect method="HexStripe.ChangeControllerAndOwner" param0="70" param1="90" param2="2" param3="2"/>
          		<effect method="HexStripe.ChangeControllerAndOwner" param0="71" param1="90" param2="2" param3="2"/>
          		<effect method="HexStripe.ChangeControllerAndOwner" param0="72" param1="88" param2="3" param3="2"/>
          		<effect method="HexStripe.ChangeControllerAndOwner" param0="73" param1="88" param2="4" param3="2"/>
          		<effect method="HexStripe.ChangeControllerAndOwner" param0="74" param1="87" param2="5" param3="2"/>
          		<effect method="HexStripe.ChangeControllerAndOwner" param0="75" param1="88" param2="4" param3="2"/>
          		<effect method="HexStripe.ChangeControllerAndOwner" param0="76" param1="88" param2="3" param3="2"/>
				<!--Edinburgh for Germans-->
          		<effect method="HexStripe.ChangeControllerAndOwner" param0="77" param1="63" param2="2" param3="2"/>
          		<effect method="HexStripe.ChangeControllerAndOwner" param0="78" param1="63" param2="3" param3="2"/>
          		<effect method="HexStripe.ChangeControllerAndOwner" param0="79" param1="63" param2="3" param3="2"/>
          		<effect method="HexStripe.ChangeControllerAndOwner" param0="80" param1="62" param2="4" param3="2"/>
          		<effect method="HexStripe.ChangeControllerAndOwner" param0="81" param1="63" param2="4" param3="2"/>
          		<effect method="HexStripe.ChangeControllerAndOwner" param0="82" param1="63" param2="3" param3="2"/>
          		<effect method="HexStripe.ChangeControllerAndOwner" param0="83" param1="65" param2="2" param3="2"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="951" param1="1"/>
   			</effects>
		</option>
      	<option optionID="2" chanceAI="20" >
        	<description>ZID_951_op2</description>
        	<tooltip>ZID_951_desc2</tooltip>
        	<effects>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="951" param1="2"/>
   			</effects>
		</option>
  	</options>
  	</event>
	
		
	<!--Germans propose puppetizing-->
	<event eventID="952" countryID="9" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_952_title</title>
    	<description>ZID_952_desc</description>
    <beginDate day="1" month="9" year="1939"/>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--At war with Germany-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="9" param1="2" /> 
			<operator value="equals" />
			<rightOperand constValue="1" />
		</expression>
	    <!--Option 1 in event 271 - events_02_germany.xml-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="271"/>
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="952"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="80" >
        	<description>ZID_952_op1</description>
        	<tooltip>ZID_952_desc1</tooltip>
        	<effects>
		        <!--UK makes peace with everybody-->
          		<effect method="Country.MakePeace" param0="9" param1="1" />
		        <!--Activate British Union-->
          		<effect method="Country.SetActive" param0="58" param1="1" />
				<!--Orientation Axis Regime-->
          		<effect method="Country.SetOrientation" param0="58" param1="1"/>
				<!--Zone of influence-->
          		<effect method="Country.SetZoneOfInfluence" param0="58" param1="2"/>
				<!--BU enters Axis-->
          		<effect method="Country.SetAllianceEntry" param0="58" param1="100"/>
				<!--PP of BU reduced by 1000-->
          		<effect method="Country.ChangeProductionPoints" param0="58" param1="-1000"/>
				<!--PP of Germany increased by 1000-->
          		<effect method="Country.ChangeProductionPoints" param0="2" param1="1000"/>
				<!--Territorial changes:-->
				<!--Northern Ireland:-->
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="62" param1="71" param2="2" param3="58"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="63" param1="70" param2="5" param3="58"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="64" param1="70" param2="5" param3="58"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="65" param1="68" param2="6" param3="58"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="66" param1="68" param2="6" param3="58"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="67" param1="69" param2="6" param3="58"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="68" param1="68" param2="6" param3="58"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="69" param1="69" param2="1" param3="58"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="69" param1="71" param2="3" param3="58"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="70" param1="70" param2="3" param3="58"/>
				<!--England:-->
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="68" param1="92" param2="1" param3="58"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="69" param1="58" param2="3" param3="58"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="69" param1="67" param2="1" param3="58"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="69" param1="84" param2="2" param3="58"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="69" param1="92" param2="1" param3="58"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="70" param1="52" param2="8" param3="58"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="70" param1="65" param2="2" param3="58"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="70" param1="83" param2="3" param3="58"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="70" param1="90" param2="2" param3="58"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="71" param1="50" param2="11" param3="58"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="71" param1="63" param2="4" param3="58"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="71" param1="69" param2="1" param3="58"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="71" param1="80" param2="1" param3="58"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="71" param1="83" param2="3" param3="58"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="71" param1="90" param2="2" param3="58"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="72" param1="49" param2="15" param3="58"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="72" param1="68" param2="3" param3="58"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="72" param1="77" param2="3" param3="58"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="72" param1="82" param2="4" param3="58"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="72" param1="88" param2="3" param3="58"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="73" param1="49" param2="15" param3="58"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="73" param1="67" param2="3" param3="58"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="73" param1="79" param2="8" param3="58"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="73" param1="88" param2="4" param3="58"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="74" param1="48" param2="16" param3="58"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="74" param1="67" param2="4" param3="58"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="74" param1="78" param2="8" param3="58"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="74" param1="87" param2="5" param3="58"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="75" param1="49" param2="16" param3="58"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="75" param1="66" param2="5" param3="58"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="75" param1="78" param2="9" param3="58"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="75" param1="88" param2="4" param3="58"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="76" param1="48" param2="4" param3="58"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="76" param1="53" param2="1" param3="58"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="76" param1="55" param2="16" param3="58"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="76" param1="72" param2="2" param3="58"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="76" param1="78" param2="8" param3="58"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="76" param1="88" param2="3" param3="58"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="77" param1="49" param2="3" param3="58"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="77" param1="55" param2="16" param3="58"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="77" param1="72" param2="4" param3="58"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="77" param1="79" param2="7" param3="58"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="77" param1="87" param2="4" param3="58"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="78" param1="48" param2="2" param3="58"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="78" param1="54" param2="8" param3="58"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="78" param1="63" param2="7" param3="58"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="78" param1="71" param2="4" param3="58"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="78" param1="76" param2="9" param3="58"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="78" param1="86" param2="4" param3="58"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="79" param1="54" param2="8" param3="58"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="79" param1="63" param2="22" param3="58"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="79" param1="86" param2="5" param3="58"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="80" param1="54" param2="6" param3="58"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="80" param1="62" param2="28" param3="58"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="81" param1="54" param2="6" param3="58"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="81" param1="63" param2="28" param3="58"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="82" param1="54" param2="4" param3="58"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="82" param1="63" param2="27" param3="58"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="83" param1="55" param2="2" param3="58"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="83" param1="65" param2="26" param3="58"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="84" param1="68" param2="22" param3="58"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="85" param1="72" param2="19" param3="58"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="86" param1="73" param2="17" param3="58"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="87" param1="75" param2="16" param3="58"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="88" param1="77" param2="14" param3="58"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="89" param1="78" param2="1" param3="58"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="89" param1="82" param2="9" param3="58"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="90" param1="80" param2="10" param3="58"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="91" param1="79" param2="8" param3="58"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="91" param1="88" param2="2" param3="58"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="92" param1="79" param2="7" param3="58"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="92" param1="88" param2="1" param3="58"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="93" param1="79" param2="8" param3="58"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="94" param1="79" param2="6" param3="58"/>
          		<effect method="HexStripe.ChangeControllerOwnerAndOriginalOwner" param0="95" param1="81" param2="3" param3="58"/>
          		<!--BU reinforcements-->
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="58" param3="1" param4="1" param5="50" paramString0="BU East Anglia Area"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="58" param3="1" param4="1" param5="50" paramString0="BU Home Counties Area"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="58" param3="1" param4="1" param5="50" paramString0="BU London"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="58" param3="1" param4="1" param5="50" paramString0="BU Northumbrian Area"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="58" param3="1" param4="1" param5="50" paramString0="BU West Riding Area"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="58" param3="1" param4="1" param5="50" paramString0="BU Lowland Area"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="58" param3="1" param4="1" param5="50" paramString0="BU Highland Area"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="58" param3="1" param4="1" param5="50" paramString0="BU Welsh Area"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="58" param3="1" param4="1" param5="50" paramString0="BU West Lancashire Area"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="58" param3="1" param4="1" param5="50" paramString0="BU East Lancashire Area"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="58" param3="1" param4="1" param5="50" paramString0="BU South-Western Area"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="58" param3="1" param4="1" param5="50" paramString0="BU South Midland Area"/>
				<!--Territorial Changes-->
				<!--Plymouth for Germans-->
          		<effect method="HexStripe.ChangeControllerAndOwner" param0="68" param1="92" param2="1" param3="2"/>
          		<effect method="HexStripe.ChangeControllerAndOwner" param0="69" param1="92" param2="1" param3="2"/>
          		<effect method="HexStripe.ChangeControllerAndOwner" param0="70" param1="90" param2="2" param3="2"/>
          		<effect method="HexStripe.ChangeControllerAndOwner" param0="71" param1="90" param2="2" param3="2"/>
          		<effect method="HexStripe.ChangeControllerAndOwner" param0="72" param1="88" param2="3" param3="2"/>
          		<effect method="HexStripe.ChangeControllerAndOwner" param0="73" param1="88" param2="4" param3="2"/>
          		<effect method="HexStripe.ChangeControllerAndOwner" param0="74" param1="87" param2="5" param3="2"/>
          		<effect method="HexStripe.ChangeControllerAndOwner" param0="75" param1="88" param2="4" param3="2"/>
          		<effect method="HexStripe.ChangeControllerAndOwner" param0="76" param1="88" param2="3" param3="2"/>
				<!--Edinburgh for Germans-->
          		<effect method="HexStripe.ChangeControllerAndOwner" param0="77" param1="63" param2="2" param3="2"/>
          		<effect method="HexStripe.ChangeControllerAndOwner" param0="78" param1="63" param2="3" param3="2"/>
          		<effect method="HexStripe.ChangeControllerAndOwner" param0="79" param1="63" param2="3" param3="2"/>
          		<effect method="HexStripe.ChangeControllerAndOwner" param0="80" param1="62" param2="4" param3="2"/>
          		<effect method="HexStripe.ChangeControllerAndOwner" param0="81" param1="63" param2="4" param3="2"/>
          		<effect method="HexStripe.ChangeControllerAndOwner" param0="82" param1="63" param2="3" param3="2"/>
          		<effect method="HexStripe.ChangeControllerAndOwner" param0="83" param1="65" param2="2" param3="2"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="952" param1="1"/>
   			</effects>
		</option>
      	<option optionID="2" chanceAI="20" >
        	<description>ZID_952_op2</description>
        	<tooltip>ZID_952_desc2</tooltip>
        	<effects>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="952" param1="2"/>
   			</effects>
		</option>
  	</options>
  	</event>
	
	
	<!--Landing in Normandy-->
	<event eventID="953" countryID="9" visibleByPlayer="0" oneTimeChecking="0">
	<title>ZID_953_title</title>
    	<description>ZID_953_desc</description>
	<condition>
      	<and>
		<!--USA is AI controlled-->
		<expression>
			<leftOperand method="Country.IsAIControlled" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--Paris controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="94" param1="97" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
       	</expression>
		<!--Caen controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="83" param1="97" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
       	</expression>
		<!--Le Havre controlled by Axis-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="88" param1="94" param2="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
       	</expression>
		<!--London controlled by Allies-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="88" param1="86" param2="1"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
       	</expression>
		<!--Southampton controlled by Allies-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="81" param1="90" param2="1"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
       	</expression>
		<!--Plymouth controlled by Allies-->
		<expression>
			<leftOperand method="Hex.ControlledByAliance" param0="73" param1="91" param2="1"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
       	</expression>
	    <!--Option 1 in event 5336 - events_53_usa.xml-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="5336"/>
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="953"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="99" >
        	<description>ZID_953_op1</description>
        	<tooltip>ZID_953_desc1</tooltip>
        	<effects>
				<!--Set Caen as alternative Sea Invasion target-->
				<effect method="AI.AddPortForObligatoryInvasion" param0="9" param1="83" param2="97" param3="1"/>
				<!--Increasing STP-->
				<effect method="Country.ChangeSTP" param0="9" param1="100"/>
				<!--Increasing AIP-->
				<effect method="Country.ChangeAIP" param0="9" param1="25"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="953" param1="1"/>
   			</effects>
		</option>
      	<option optionID="2" chanceAI="1" >
        	<description>ZID_953_op2</description>
        	<tooltip>ZID_953_desc2</tooltip>
        	<effects>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="953" param1="2"/>
   			</effects>
		</option>
  	</options>
  	</event>


	<!--War with Italy-->
	<event eventID="954" countryID="9" visibleByPlayer="0" oneTimeChecking="0"> 
		<title>ZID_954_title</title>
		<description>ZID_954_desc</description>
	<condition>
		<and>
		<!--Country is AI controlled-->
		<expression>
			<leftOperand method="Country.IsAIControlled" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Italy is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="21"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--England at war with Italy-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="9" param1="21"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
       	</expression>
	    <!--Flag not fired yet-->
		<expression>
			<leftOperand method="Flag.GetValue" param0="954"/>
			<operator value="equals" />
			<rightOperand constValue="0" />
		</expression>
		</and>
		</condition>
		<options>
		<option optionID="1" chanceAI="100">
			<description>ZID_954_op1</description>
			<tooltip>ZID_954_desc1</tooltip>
			<effects>
				<!--Allow to transport units trough sea-->
          		<effect method="AI.TransportUnitsToFrontsBySea" param0="9" param1="1"/>
				<!--Remove cities from do not attack list for AI-->
         		<effect method="AI.RemoveDoNotAttackCity" param0="9" param1="125" param2="101"/>
         		<effect method="AI.RemoveDoNotAttackCity" param0="9" param1="118" param2="98"/>
         		<effect method="AI.RemoveDoNotAttackCity" param0="9" param1="110" param2="95"/>
         		<effect method="AI.RemoveDoNotAttackCity" param0="9" param1="116" param2="92"/>
         		<effect method="AI.RemoveDoNotAttackCity" param0="9" param1="111" param2="86"/>
         		<effect method="AI.RemoveDoNotAttackCity" param0="9" param1="110" param2="82"/>
         		<effect method="AI.RemoveDoNotAttackCity" param0="9" param1="111" param2="75"/>
				<!--Set flag-->
          		<effect method="Flag.ChangeValue" param0="954" param1="1"/>
			</effects>
		</option>
	</options>
	</event>
		

  	<!--Diplomatic pressure on USA-->
  	<event eventID="955" countryID="9" oneTimeChecking="0" visibleByPlayer="0">
  	<title>ZID_955_title</title>
    	<description>ZID_955_desc</description>
    <beginDate day="1" month="1" year="1942"/>
 	<condition>
    	<and>
        <!--Random check-->
        <expression>
          	<leftOperand method="System.GetRandomNumber" param0="1" param1="100"/>
          	<operator value="lessOrEqual"/>
          	<rightOperand constValue="10"/>
        </expression>
   		<!--Country is active-->
        <expression>
        	<leftOperand method="Country.IsActive" param0="9"/>
            <operator value="equals"/>
            <rightOperand constValue="1"/>
     	</expression>
   		<!--USA is active-->
        <expression>
        	<leftOperand method="Country.IsActive" param0="53"/>
            <operator value="equals"/>
            <rightOperand constValue="1"/>
     	</expression>
        <!--USA is neutral-->
        <expression>
        	<leftOperand method="Country.GetAlliance"  param0="53"/>
        	<operator value="equals"/>
        	<rightOperand constValue="0"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="955"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
 	</condition>
    <options>
      	<option optionID="1" chanceAI="99">
        	<description>ZID_955_op1</description>
        	<tooltip>ZID_955_desc1</tooltip>
        	<effects>
          		<!--Pressure target USA-->
          		<effect method="AI.AddCountryToPress" param0="2" param1="53"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="955" param1="1"/>
        	</effects>
      	</option>
      	<option optionID="2" chanceAI="1">
        	<description>ZID_955_op2</description>
        	<tooltip>ZID_955_desc2</tooltip>
        	<effects>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="955" param1="2"/>
        	</effects>
      	</option>
  	</options>
  	</event>
	
	
	<!--German Subs - NEA and CEA-->
  	<event eventID="956" countryID="9" oneTimeChecking="1" visibleByPlayer="1">
  	<title>ZID_956_title</title>
    	<description>ZID_956_desc</description>
    <beginDate day="1" month="9" year="1939"/>
 	<condition>
    	<and>
        <!--Random check-->
        <expression>
          	<leftOperand method="System.GetRandomNumber" param0="1" param1="100"/>
          	<operator value="lessOrEqual"/>
          	<rightOperand constValue="10"/>
        </expression>
   		<!--Country is active-->
        <expression>
        	<leftOperand method="Country.IsActive" param0="9"/>
            <operator value="equals"/>
            <rightOperand constValue="1"/>
     	</expression>
		<!--England at war with Germany-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="9" param1="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
       	</expression>
		<!--10 German subs or more in North East Atlantic-->
        <expression>
            <leftOperand method="Country.GetShipsAmountInSeaZone" param0="2" param1="3" param2="3"/>
            <operator value="greaterOrEqual"/>
           	<rightOperand constValue="10"/>
        </expression>
		<!--10 german subs or more in Central East Atlantic-->
        <expression>
            <leftOperand method="Country.GetShipsAmountInSeaZone" param0="2" param1="4" param2="3"/>
            <operator value="greaterOrEqual"/>
           	<rightOperand constValue="10"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="956"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
 	</condition>
    <options>
      	<option optionID="1" chanceAI="100">
        	<description>ZID_956_op1</description>
        	<tooltip>ZID_956_desc1</tooltip>
        	<effects>
				<!--Production Points decreased by 20-->
				<effect method="Country.ChangeProductionPoints" param0="9" param1="-20" />
        	</effects>
      	</option>
  	</options>
  	</event>


	<!--German Subs - CEA and SEA-->
  	<event eventID="957" countryID="9" oneTimeChecking="1" visibleByPlayer="1">
  	<title>ZID_957_title</title>
    	<description>ZID_957_desc</description>
    <beginDate day="1" month="9" year="1939"/>
 	<condition>
    	<and>
        <!--Random check-->
        <expression>
          	<leftOperand method="System.GetRandomNumber" param0="1" param1="100"/>
          	<operator value="lessOrEqual"/>
          	<rightOperand constValue="10"/>
        </expression>
   		<!--Country is active-->
        <expression>
        	<leftOperand method="Country.IsActive" param0="9"/>
            <operator value="equals"/>
            <rightOperand constValue="1"/>
     	</expression>
		<!--England at war with Germany-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="9" param1="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
       	</expression>
		<!--10 German subs or more in South East Atlantic-->
        <expression>
            <leftOperand method="Country.GetShipsAmountInSeaZone" param0="2" param1="73" param2="3"/>
            <operator value="greaterOrEqual"/>
           	<rightOperand constValue="10"/>
        </expression>
		<!--10 german subs or more in Central East Atlantic-->
        <expression>
            <leftOperand method="Country.GetShipsAmountInSeaZone" param0="2" param1="4" param2="3"/>
            <operator value="greaterOrEqual"/>
           	<rightOperand constValue="10"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="957"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
 	</condition>
    <options>
      	<option optionID="1" chanceAI="100">
        	<description>ZID_957_op1</description>
        	<tooltip>ZID_957_desc1</tooltip>
        	<effects>
				<!--Production Points decreased by 20-->
				<effect method="Country.ChangeProductionPoints" param0="9" param1="-20" />
        	</effects>
      	</option>
  	</options>
  	</event>


	<!--German Subs - NEA, CEA and SEA-->
  	<event eventID="958" countryID="9" oneTimeChecking="1" visibleByPlayer="1">
  	<title>ZID_958_title</title>
    	<description>ZID_958_desc</description>
    <beginDate day="1" month="9" year="1939"/>
 	<condition>
    	<and>
        <!--Random check-->
        <expression>
          	<leftOperand method="System.GetRandomNumber" param0="1" param1="100"/>
          	<operator value="lessOrEqual"/>
          	<rightOperand constValue="10"/>
        </expression>
   		<!--Country is active-->
        <expression>
        	<leftOperand method="Country.IsActive" param0="9"/>
            <operator value="equals"/>
            <rightOperand constValue="1"/>
     	</expression>
		<!--England at war with Germany-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="9" param1="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
       	</expression>
		<!--10 German subs or more in North East Atlantic-->
        <expression>
            <leftOperand method="Country.GetShipsAmountInSeaZone" param0="2" param1="3" param2="3"/>
            <operator value="greaterOrEqual"/>
           	<rightOperand constValue="10"/>
        </expression>
		<!--10 german subs or more in Central East Atlantic-->
        <expression>
            <leftOperand method="Country.GetShipsAmountInSeaZone" param0="2" param1="4" param2="3"/>
            <operator value="greaterOrEqual"/>
           	<rightOperand constValue="10"/>
        </expression>
		<!--10 German subs or more in South East Atlantic-->
        <expression>
            <leftOperand method="Country.GetShipsAmountInSeaZone" param0="2" param1="73" param2="3"/>
            <operator value="greaterOrEqual"/>
           	<rightOperand constValue="10"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="958"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
 	</condition>
    <options>
      	<option optionID="1" chanceAI="100">
        	<description>ZID_958_op1</description>
        	<tooltip>ZID_958_desc1</tooltip>
        	<effects>
				<!--Production Points decreased by 40-->
				<effect method="Country.ChangeProductionPoints" param0="9" param1="-40" />
        	</effects>
      	</option>
  	</options>
  	</event>


	<!--German Subs - CA-->
  	<event eventID="959" countryID="9" oneTimeChecking="1" visibleByPlayer="1">
  	<title>ZID_959_title</title>
    	<description>ZID_959_desc</description>
    <beginDate day="1" month="9" year="1939"/>
 	<condition>
    	<and>
        <!--Random check-->
        <expression>
          	<leftOperand method="System.GetRandomNumber" param0="1" param1="100"/>
          	<operator value="lessOrEqual"/>
          	<rightOperand constValue="10"/>
        </expression>
   		<!--Country is active-->
        <expression>
        	<leftOperand method="Country.IsActive" param0="9"/>
            <operator value="equals"/>
            <rightOperand constValue="1"/>
     	</expression>
		<!--England at war with Germany-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="9" param1="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
       	</expression>
		<!--30 German subs or more in Central Atlantic-->
        <expression>
            <leftOperand method="Country.GetShipsAmountInSeaZone" param0="2" param1="74" param2="3"/>
            <operator value="greaterOrEqual"/>
           	<rightOperand constValue="30"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="959"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
 	</condition>
    <options>
      	<option optionID="1" chanceAI="100">
        	<description>ZID_959_op1</description>
        	<tooltip>ZID_959_desc1</tooltip>
        	<effects>
				<!--Production Points decreased by 40-->
				<effect method="Country.ChangeProductionPoints" param0="9" param1="-40" />
        	</effects>
      	</option>
  	</options>
  	</event>

	
	<!--German Subs - NEA and CEA - small-->
  	<event eventID="960" countryID="9" oneTimeChecking="1" visibleByPlayer="1">
  	<title>ZID_960_title</title>
    	<description>ZID_960_desc</description>
    <beginDate day="1" month="9" year="1939"/>
 	<condition>
    	<and>
        <!--Random check-->
        <expression>
          	<leftOperand method="System.GetRandomNumber" param0="1" param1="100"/>
          	<operator value="lessOrEqual"/>
          	<rightOperand constValue="3"/>
        </expression>
   		<!--Country is active-->
        <expression>
        	<leftOperand method="Country.IsActive" param0="9"/>
            <operator value="equals"/>
            <rightOperand constValue="1"/>
     	</expression>
		<!--England at war with Germany-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="9" param1="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
       	</expression>
		<!--5 German subs or more in North East Atlantic-->
        <expression>
            <leftOperand method="Country.GetShipsAmountInSeaZone" param0="2" param1="3" param2="3"/>
            <operator value="greaterOrEqual"/>
           	<rightOperand constValue="5"/>
        </expression>
		<!--5 german subs or more in Central East Atlantic-->
        <expression>
            <leftOperand method="Country.GetShipsAmountInSeaZone" param0="2" param1="4" param2="3"/>
            <operator value="greaterOrEqual"/>
           	<rightOperand constValue="5"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="960"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
 	</condition>
    <options>
      	<option optionID="1" chanceAI="100">
        	<description>ZID_960_op1</description>
        	<tooltip>ZID_960_desc1</tooltip>
        	<effects>
				<!--Production Points decreased by 10-->
				<effect method="Country.ChangeProductionPoints" param0="9" param1="-10" />
        	</effects>
      	</option>
  	</options>
  	</event>


	<!--German Subs - CEA and SEA - small-->
  	<event eventID="961" countryID="9" oneTimeChecking="1" visibleByPlayer="1">
  	<title>ZID_961_title</title>
    	<description>ZID_961_desc</description>
    <beginDate day="1" month="9" year="1939"/>
 	<condition>
    	<and>
        <!--Random check-->
        <expression>
          	<leftOperand method="System.GetRandomNumber" param0="1" param1="100"/>
          	<operator value="lessOrEqual"/>
          	<rightOperand constValue="3"/>
        </expression>
   		<!--Country is active-->
        <expression>
        	<leftOperand method="Country.IsActive" param0="9"/>
            <operator value="equals"/>
            <rightOperand constValue="1"/>
     	</expression>
		<!--England at war with Germany-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="9" param1="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
       	</expression>
		<!--5 German subs or more in South East Atlantic-->
        <expression>
            <leftOperand method="Country.GetShipsAmountInSeaZone" param0="2" param1="73" param2="3"/>
            <operator value="greaterOrEqual"/>
           	<rightOperand constValue="5"/>
        </expression>
		<!--5 german subs or more in Central East Atlantic-->
        <expression>
            <leftOperand method="Country.GetShipsAmountInSeaZone" param0="2" param1="4" param2="3"/>
            <operator value="greaterOrEqual"/>
           	<rightOperand constValue="5"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="961"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
 	</condition>
    <options>
      	<option optionID="1" chanceAI="100">
        	<description>ZID_961_op1</description>
        	<tooltip>ZID_961_desc1</tooltip>
        	<effects>
				<!--Production Points decreased by 10-->
				<effect method="Country.ChangeProductionPoints" param0="9" param1="-10" />
        	</effects>
      	</option>
  	</options>
  	</event>


	<!--German Subs - NEA, CEA and SEA - small-->
  	<event eventID="962" countryID="9" oneTimeChecking="1" visibleByPlayer="1">
  	<title>ZID_962_title</title>
    	<description>ZID_962_desc</description>
    <beginDate day="1" month="9" year="1939"/>
 	<condition>
    	<and>
        <!--Random check-->
        <expression>
          	<leftOperand method="System.GetRandomNumber" param0="1" param1="100"/>
          	<operator value="lessOrEqual"/>
          	<rightOperand constValue="3"/>
        </expression>
   		<!--Country is active-->
        <expression>
        	<leftOperand method="Country.IsActive" param0="9"/>
            <operator value="equals"/>
            <rightOperand constValue="1"/>
     	</expression>
		<!--England at war with Germany-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="9" param1="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
       	</expression>
		<!--5 German subs or more in North East Atlantic-->
        <expression>
            <leftOperand method="Country.GetShipsAmountInSeaZone" param0="2" param1="3" param2="3"/>
            <operator value="greaterOrEqual"/>
           	<rightOperand constValue="5"/>
        </expression>
		<!--5 german subs or more in Central East Atlantic-->
        <expression>
            <leftOperand method="Country.GetShipsAmountInSeaZone" param0="2" param1="4" param2="3"/>
            <operator value="greaterOrEqual"/>
           	<rightOperand constValue="5"/>
        </expression>
		<!--5 German subs or more in South East Atlantic-->
        <expression>
            <leftOperand method="Country.GetShipsAmountInSeaZone" param0="2" param1="73" param2="3"/>
            <operator value="greaterOrEqual"/>
           	<rightOperand constValue="5"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="962"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
 	</condition>
    <options>
      	<option optionID="1" chanceAI="100">
        	<description>ZID_962_op1</description>
        	<tooltip>ZID_962_desc1</tooltip>
        	<effects>
				<!--Production Points decreased by 20-->
				<effect method="Country.ChangeProductionPoints" param0="9" param1="-20" />
        	</effects>
      	</option>
  	</options>
  	</event>


	<!--German Subs - CA - small-->
  	<event eventID="963" countryID="9" oneTimeChecking="1" visibleByPlayer="1">
  	<title>ZID_963_title</title>
    	<description>ZID_963_desc</description>
    <beginDate day="1" month="9" year="1939"/>
 	<condition>
    	<and>
        <!--Random check-->
        <expression>
          	<leftOperand method="System.GetRandomNumber" param0="1" param1="100"/>
          	<operator value="lessOrEqual"/>
          	<rightOperand constValue="3"/>
        </expression>
   		<!--Country is active-->
        <expression>
        	<leftOperand method="Country.IsActive" param0="9"/>
            <operator value="equals"/>
            <rightOperand constValue="1"/>
     	</expression>
		<!--England at war with Germany-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="9" param1="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
       	</expression>
		<!--15 German subs or more in Central Atlantic-->
        <expression>
            <leftOperand method="Country.GetShipsAmountInSeaZone" param0="2" param1="74" param2="3"/>
            <operator value="greaterOrEqual"/>
           	<rightOperand constValue="15"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="963"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
 	</condition>
    <options>
      	<option optionID="1" chanceAI="100">
        	<description>ZID_963_op1</description>
        	<tooltip>ZID_963_desc1</tooltip>
        	<effects>
				<!--Production Points decreased by 20-->
				<effect method="Country.ChangeProductionPoints" param0="9" param1="-20" />
        	</effects>
      	</option>
  	</options>
  	</event>


	
	<!--German Subs - NEA and CEA - large-->
  	<event eventID="964" countryID="9" oneTimeChecking="1" visibleByPlayer="1">
  	<title>ZID_964_title</title>
    	<description>ZID_964_desc</description>
    <beginDate day="1" month="9" year="1939"/>
 	<condition>
    	<and>
        <!--Random check-->
        <expression>
          	<leftOperand method="System.GetRandomNumber" param0="1" param1="100"/>
          	<operator value="lessOrEqual"/>
          	<rightOperand constValue="15"/>
        </expression>
   		<!--Country is active-->
        <expression>
        	<leftOperand method="Country.IsActive" param0="9"/>
            <operator value="equals"/>
            <rightOperand constValue="1"/>
     	</expression>
		<!--England at war with Germany-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="9" param1="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
       	</expression>
		<!--20 German subs or more in North East Atlantic-->
        <expression>
            <leftOperand method="Country.GetShipsAmountInSeaZone" param0="2" param1="3" param2="3"/>
            <operator value="greaterOrEqual"/>
           	<rightOperand constValue="20"/>
        </expression>
		<!--20 german subs or more in Central East Atlantic-->
        <expression>
            <leftOperand method="Country.GetShipsAmountInSeaZone" param0="2" param1="4" param2="3"/>
            <operator value="greaterOrEqual"/>
           	<rightOperand constValue="20"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="964"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
 	</condition>
    <options>
      	<option optionID="1" chanceAI="100">
        	<description>ZID_964_op1</description>
        	<tooltip>ZID_964_desc1</tooltip>
        	<effects>
				<!--Production Points decreased by 40-->
				<effect method="Country.ChangeProductionPoints" param0="9" param1="-40" />
        	</effects>
      	</option>
  	</options>
  	</event>


	<!--German Subs - CEA and SEA - large-->
  	<event eventID="965" countryID="9" oneTimeChecking="1" visibleByPlayer="1">
  	<title>ZID_965_title</title>
    	<description>ZID_965_desc</description>
    <beginDate day="1" month="9" year="1939"/>
 	<condition>
    	<and>
        <!--Random check-->
        <expression>
          	<leftOperand method="System.GetRandomNumber" param0="1" param1="100"/>
          	<operator value="lessOrEqual"/>
          	<rightOperand constValue="15"/>
        </expression>
   		<!--Country is active-->
        <expression>
        	<leftOperand method="Country.IsActive" param0="9"/>
            <operator value="equals"/>
            <rightOperand constValue="1"/>
     	</expression>
		<!--England at war with Germany-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="9" param1="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
       	</expression>
		<!--20 German subs or more in South East Atlantic-->
        <expression>
            <leftOperand method="Country.GetShipsAmountInSeaZone" param0="2" param1="73" param2="3"/>
            <operator value="greaterOrEqual"/>
           	<rightOperand constValue="20"/>
        </expression>
		<!--20 german subs or more in Central East Atlantic-->
        <expression>
            <leftOperand method="Country.GetShipsAmountInSeaZone" param0="2" param1="4" param2="3"/>
            <operator value="greaterOrEqual"/>
           	<rightOperand constValue="20"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="965"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
 	</condition>
    <options>
      	<option optionID="1" chanceAI="100">
        	<description>ZID_965_op1</description>
        	<tooltip>ZID_965_desc1</tooltip>
        	<effects>
				<!--Production Points decreased by 40-->
				<effect method="Country.ChangeProductionPoints" param0="9" param1="-40" />
        	</effects>
      	</option>
  	</options>
  	</event>


	<!--German Subs - NEA, CEA and SEA - large-->
  	<event eventID="966" countryID="9" oneTimeChecking="1" visibleByPlayer="1">
  	<title>ZID_966_title</title>
    	<description>ZID_966_desc</description>
    <beginDate day="1" month="9" year="1939"/>
 	<condition>
    	<and>
        <!--Random check-->
        <expression>
          	<leftOperand method="System.GetRandomNumber" param0="1" param1="100"/>
          	<operator value="lessOrEqual"/>
          	<rightOperand constValue="15"/>
        </expression>
   		<!--Country is active-->
        <expression>
        	<leftOperand method="Country.IsActive" param0="9"/>
            <operator value="equals"/>
            <rightOperand constValue="1"/>
     	</expression>
		<!--England at war with Germany-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="9" param1="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
       	</expression>
		<!--20 German subs or more in North East Atlantic-->
        <expression>
            <leftOperand method="Country.GetShipsAmountInSeaZone" param0="2" param1="3" param2="3"/>
            <operator value="greaterOrEqual"/>
           	<rightOperand constValue="20"/>
        </expression>
		<!--20 german subs or more in Central East Atlantic-->
        <expression>
            <leftOperand method="Country.GetShipsAmountInSeaZone" param0="2" param1="4" param2="3"/>
            <operator value="greaterOrEqual"/>
           	<rightOperand constValue="20"/>
        </expression>
		<!--20 German subs or more in South East Atlantic-->
        <expression>
            <leftOperand method="Country.GetShipsAmountInSeaZone" param0="2" param1="73" param2="3"/>
            <operator value="greaterOrEqual"/>
           	<rightOperand constValue="20"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="966"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
 	</condition>
    <options>
      	<option optionID="1" chanceAI="100">
        	<description>ZID_966_op1</description>
        	<tooltip>ZID_966_desc1</tooltip>
        	<effects>
				<!--Production Points decreased by 60-->
				<effect method="Country.ChangeProductionPoints" param0="9" param1="-60" />
        	</effects>
      	</option>
  	</options>
  	</event>


	<!--German Subs - CA - large-->
  	<event eventID="967" countryID="9" oneTimeChecking="1" visibleByPlayer="1">
  	<title>ZID_967_title</title>
    	<description>ZID_967_desc</description>
    <beginDate day="1" month="9" year="1939"/>
 	<condition>
    	<and>
        <!--Random check-->
        <expression>
          	<leftOperand method="System.GetRandomNumber" param0="1" param1="100"/>
          	<operator value="lessOrEqual"/>
          	<rightOperand constValue="15"/>
        </expression>
   		<!--Country is active-->
        <expression>
        	<leftOperand method="Country.IsActive" param0="9"/>
            <operator value="equals"/>
            <rightOperand constValue="1"/>
     	</expression>
		<!--England at war with Germany-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="9" param1="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
       	</expression>
		<!--50 German subs or more in Central Atlantic-->
        <expression>
            <leftOperand method="Country.GetShipsAmountInSeaZone" param0="2" param1="74" param2="3"/>
            <operator value="greaterOrEqual"/>
           	<rightOperand constValue="50"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="967"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
 	</condition>
    <options>
      	<option optionID="1" chanceAI="100">
        	<description>ZID_967_op1</description>
        	<tooltip>ZID_967_desc1</tooltip>
        	<effects>
				<!--Production Points decreased by 70-->
				<effect method="Country.ChangeProductionPoints" param0="9" param1="-70" />
        	</effects>
      	</option>
  	</options>
  	</event>


	<!--German Subs - Atlantic - 1 sub-->
  	<event eventID="968" countryID="9" oneTimeChecking="1" visibleByPlayer="1">
  	<title>ZID_968_title</title>
    	<description>ZID_968_desc</description>
    <beginDate day="1" month="9" year="1939"/>
 	<condition>
    	<and>
        <!--Random check-->
        <expression>
          	<leftOperand method="System.GetRandomNumber" param0="1" param1="100"/>
          	<operator value="lessOrEqual"/>
          	<rightOperand constValue="5"/>
        </expression>
   		<!--Country is active-->
        <expression>
        	<leftOperand method="Country.IsActive" param0="9"/>
            <operator value="equals"/>
            <rightOperand constValue="1"/>
     	</expression>
		<!--England at war with Germany-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="9" param1="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
       	</expression>
			<or>
			<!--1 German subs or more in North East Atlantic-->
        	<expression>
            	<leftOperand method="Country.GetShipsAmountInSeaZone" param0="2" param1="3" param2="3"/>
            	<operator value="greaterOrEqual"/>
           		<rightOperand constValue="1"/>
        	</expression>
			<!--1 German subs or more in Central East Atlantic-->
        	<expression>
            	<leftOperand method="Country.GetShipsAmountInSeaZone" param0="2" param1="4" param2="3"/>
            	<operator value="greaterOrEqual"/>
           		<rightOperand constValue="1"/>
        	</expression>
			<!--1 German subs or more in South East Atlantic-->
        	<expression>
            	<leftOperand method="Country.GetShipsAmountInSeaZone" param0="2" param1="73" param2="3"/>
            	<operator value="greaterOrEqual"/>
           		<rightOperand constValue="1"/>
        	</expression>
			<!--1 German subs or more in Central Atlantic-->
        	<expression>
            	<leftOperand method="Country.GetShipsAmountInSeaZone" param0="2" param1="74" param2="3"/>
            	<operator value="greaterOrEqual"/>
           		<rightOperand constValue="1"/>
        	</expression>
			<!--1 German subs or more in West Atlantic-->
        	<expression>
            	<leftOperand method="Country.GetShipsAmountInSeaZone" param0="2" param1="75" param2="3"/>
            	<operator value="greaterOrEqual"/>
           		<rightOperand constValue="1"/>
        	</expression>
			</or>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="968"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
 	</condition>
    <options>
      	<option optionID="1" chanceAI="100">
        	<description>ZID_968_op1</description>
        	<tooltip>ZID_968_desc1</tooltip>
        	<effects>
				<!--Production Points decreased by 2-->
				<effect method="Country.ChangeProductionPoints" param0="9" param1="-2" />
        	</effects>
      	</option>
  	</options>
  	</event>


	<!--German Subs - Atlantic - 2 subs-->
  	<event eventID="969" countryID="9" oneTimeChecking="1" visibleByPlayer="1">
  	<title>ZID_969_title</title>
    	<description>ZID_969_desc</description>
    <beginDate day="1" month="9" year="1939"/>
 	<condition>
    	<and>
        <!--Random check-->
        <expression>
          	<leftOperand method="System.GetRandomNumber" param0="1" param1="100"/>
          	<operator value="lessOrEqual"/>
          	<rightOperand constValue="10"/>
        </expression>
   		<!--Country is active-->
        <expression>
        	<leftOperand method="Country.IsActive" param0="9"/>
            <operator value="equals"/>
            <rightOperand constValue="1"/>
     	</expression>
		<!--England at war with Germany-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="9" param1="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
       	</expression>
			<or>
			<!--2 German subs or more in North East Atlantic-->
        	<expression>
            	<leftOperand method="Country.GetShipsAmountInSeaZone" param0="2" param1="3" param2="3"/>
            	<operator value="greaterOrEqual"/>
           		<rightOperand constValue="2"/>
        	</expression>
			<!--2 German subs or more in Central East Atlantic-->
        	<expression>
            	<leftOperand method="Country.GetShipsAmountInSeaZone" param0="2" param1="4" param2="3"/>
            	<operator value="greaterOrEqual"/>
           		<rightOperand constValue="2"/>
        	</expression>
			<!--2 German subs or more in South East Atlantic-->
        	<expression>
            	<leftOperand method="Country.GetShipsAmountInSeaZone" param0="2" param1="73" param2="3"/>
            	<operator value="greaterOrEqual"/>
           		<rightOperand constValue="2"/>
        	</expression>
			<!--2 German subs or more in Central Atlantic-->
        	<expression>
            	<leftOperand method="Country.GetShipsAmountInSeaZone" param0="2" param1="74" param2="3"/>
            	<operator value="greaterOrEqual"/>
           		<rightOperand constValue="2"/>
        	</expression>
			<!--2 German subs or more in West Atlantic-->
        	<expression>
            	<leftOperand method="Country.GetShipsAmountInSeaZone" param0="2" param1="75" param2="3"/>
            	<operator value="greaterOrEqual"/>
           		<rightOperand constValue="2"/>
        	</expression>
			</or>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="969"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
 	</condition>
    <options>
      	<option optionID="1" chanceAI="100">
        	<description>ZID_969_op1</description>
        	<tooltip>ZID_969_desc1</tooltip>
        	<effects>
				<!--Production Points decreased by 4-->
				<effect method="Country.ChangeProductionPoints" param0="9" param1="-4" />
        	</effects>
      	</option>
  	</options>
  	</event>


	<!--German Subs - Atlantic - 3 subs-->
  	<event eventID="970" countryID="9" oneTimeChecking="1" visibleByPlayer="1">
  	<title>ZID_970_title</title>
    	<description>ZID_970_desc</description>
    <beginDate day="1" month="9" year="1939"/>
 	<condition>
    	<and>
        <!--Random check-->
        <expression>
          	<leftOperand method="System.GetRandomNumber" param0="1" param1="100"/>
          	<operator value="lessOrEqual"/>
          	<rightOperand constValue="15"/>
        </expression>
   		<!--Country is active-->
        <expression>
        	<leftOperand method="Country.IsActive" param0="9"/>
            <operator value="equals"/>
            <rightOperand constValue="1"/>
     	</expression>
		<!--England at war with Germany-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="9" param1="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
       	</expression>
			<or>
			<!--3 German subs or more in North East Atlantic-->
        	<expression>
            	<leftOperand method="Country.GetShipsAmountInSeaZone" param0="2" param1="3" param2="3"/>
            	<operator value="greaterOrEqual"/>
           		<rightOperand constValue="3"/>
        	</expression>
			<!--3 German subs or more in Central East Atlantic-->
        	<expression>
            	<leftOperand method="Country.GetShipsAmountInSeaZone" param0="2" param1="4" param2="3"/>
            	<operator value="greaterOrEqual"/>
           		<rightOperand constValue="3"/>
        	</expression>
			<!--3 German subs or more in South East Atlantic-->
        	<expression>
            	<leftOperand method="Country.GetShipsAmountInSeaZone" param0="2" param1="73" param2="3"/>
            	<operator value="greaterOrEqual"/>
           		<rightOperand constValue="3"/>
        	</expression>
			<!--3 German subs or more in Central Atlantic-->
        	<expression>
            	<leftOperand method="Country.GetShipsAmountInSeaZone" param0="2" param1="74" param2="3"/>
            	<operator value="greaterOrEqual"/>
           		<rightOperand constValue="3"/>
        	</expression>
			<!--3 German subs or more in West Atlantic-->
        	<expression>
            	<leftOperand method="Country.GetShipsAmountInSeaZone" param0="2" param1="75" param2="3"/>
            	<operator value="greaterOrEqual"/>
           		<rightOperand constValue="3"/>
        	</expression>
			</or>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="970"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
 	</condition>
    <options>
      	<option optionID="1" chanceAI="100">
        	<description>ZID_970_op1</description>
        	<tooltip>ZID_970_desc1</tooltip>
        	<effects>
				<!--Production Points decreased by 4-->
				<effect method="Country.ChangeProductionPoints" param0="9" param1="-4" />
        	</effects>
      	</option>
  	</options>
  	</event>


	<!--German Subs - Atlantic - 4 subs or more-->
  	<event eventID="971" countryID="9" oneTimeChecking="1" visibleByPlayer="1">
  	<title>ZID_971_title</title>
    	<description>ZID_971_desc</description>
    <beginDate day="1" month="9" year="1939"/>
 	<condition>
    	<and>
        <!--Random check-->
        <expression>
          	<leftOperand method="System.GetRandomNumber" param0="1" param1="100"/>
          	<operator value="lessOrEqual"/>
          	<rightOperand constValue="20"/>
        </expression>
   		<!--Country is active-->
        <expression>
        	<leftOperand method="Country.IsActive" param0="9"/>
            <operator value="equals"/>
            <rightOperand constValue="1"/>
     	</expression>
		<!--England at war with Germany-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="9" param1="2"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
       	</expression>
			<or>
			<!--4 German subs or more in North East Atlantic-->
        	<expression>
            	<leftOperand method="Country.GetShipsAmountInSeaZone" param0="2" param1="3" param2="3"/>
            	<operator value="greaterOrEqual"/>
           		<rightOperand constValue="4"/>
        	</expression>
			<!--4 German subs or more in Central East Atlantic-->
        	<expression>
            	<leftOperand method="Country.GetShipsAmountInSeaZone" param0="2" param1="4" param2="3"/>
            	<operator value="greaterOrEqual"/>
           		<rightOperand constValue="4"/>
        	</expression>
			<!--4 German subs or more in South East Atlantic-->
        	<expression>
            	<leftOperand method="Country.GetShipsAmountInSeaZone" param0="2" param1="73" param2="3"/>
            	<operator value="greaterOrEqual"/>
           		<rightOperand constValue="4"/>
        	</expression>
			<!--4 German subs or more in Central Atlantic-->
        	<expression>
            	<leftOperand method="Country.GetShipsAmountInSeaZone" param0="2" param1="74" param2="3"/>
            	<operator value="greaterOrEqual"/>
           		<rightOperand constValue="4"/>
        	</expression>
			<!--4 German subs or more in West Atlantic-->
        	<expression>
            	<leftOperand method="Country.GetShipsAmountInSeaZone" param0="2" param1="75" param2="3"/>
            	<operator value="greaterOrEqual"/>
           		<rightOperand constValue="4"/>
        	</expression>
			</or>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="971"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
 	</condition>
    <options>
      	<option optionID="1" chanceAI="100">
        	<description>ZID_971_op1</description>
        	<tooltip>ZID_971_desc1</tooltip>
        	<effects>
				<!--Production Points decreased by 4-->
				<effect method="Country.ChangeProductionPoints" param0="9" param1="-4" />
        	</effects>
      	</option>
  	</options>
  	</event>	
	
						
	<!--Egypt cut off - counter-->
	<event eventID="972" countryID="77" visibleByPlayer="0" oneTimeChecking="1">
	<title>ZID_972_title</title>
    	<description>ZID_972_desc</description>
    <beginDate day="1" month="9" year="1939"/>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--At war with Germany-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="9" param1="2" /> 
			<operator value="equals" />
			<rightOperand constValue="1" />
		</expression>
		<!--Suez hexes not controlled by England-->
        <expression>
         	 <leftOperand method="Hex.ControlledByCountry" param0="193" param1="169" param2="9" />
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
      	</expression>
        <!--Suez hexes not controlled by England-->
        <expression>
         	 <leftOperand method="Hex.ControlledByCountry" param0="193" param1="170" param2="9" />
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
      	</expression>
        <!--Suez hexes not controlled by England-->
        <expression>
         	 <leftOperand method="Hex.ControlledByCountry" param0="193" param1="171" param2="9" />
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
      	</expression>
        <!--Suez hexes not controlled by England-->
        <expression>
         	 <leftOperand method="Hex.ControlledByCountry" param0="193" param1="172" param2="9" />
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
      	</expression>
        <!--Cairo controlled by England-->
        <expression>
         	 <leftOperand method="Hex.ControlledByCountry" param0="188" param1="171" param2="9" />
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
      	</expression>
        <!--British troops in Cairo-->
        <expression>
         	 <leftOperand method="Hex.Occupied" param0="188" param1="171" param2="9" />
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
      	</expression>
        <!--Allied troops in Alexandria-->
        <expression>
         	 <leftOperand method="Hex.OccupiedAndControlledByAlliance" param0="185" param1="168" param2="1" />
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
      	</expression>
		<!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="972"/>
          	<operator value="lessOrEqual"/>
          	<rightOperand constValue="7"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_973_op1</description>
        	<tooltip>ZID_972_desc1</tooltip>
        	<effects>
				<!--change flag-->
          		<effect method="Flag.ChangeValue" param0="972" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>
	
	
	<!--Egypt cut off-->
	<event eventID="973" countryID="9" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_973_title</title>
    	<description>ZID_973_desc</description>
    <beginDate day="1" month="9" year="1939"/>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--At war with Germany-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="9" param1="2" /> 
			<operator value="equals" />
			<rightOperand constValue="1" />
		</expression>
		<!--Suez hexes not controlled by England-->
        <expression>
         	 <leftOperand method="Hex.ControlledByCountry" param0="193" param1="169" param2="9" />
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
      	</expression>
        <!--Suez hexes not controlled by England-->
        <expression>
         	 <leftOperand method="Hex.ControlledByCountry" param0="193" param1="170" param2="9" />
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
      	</expression>
        <!--Suez hexes not controlled by England-->
        <expression>
         	 <leftOperand method="Hex.ControlledByCountry" param0="193" param1="171" param2="9" />
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
      	</expression>
        <!--Suez hexes not controlled by England-->
        <expression>
         	 <leftOperand method="Hex.ControlledByCountry" param0="193" param1="172" param2="9" />
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
      	</expression>
        <!--Cairo controlled by England-->
        <expression>
         	 <leftOperand method="Hex.ControlledByCountry" param0="188" param1="171" param2="9" />
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
      	</expression>
        <!--British troops in Cairo-->
        <expression>
         	 <leftOperand method="Hex.Occupied" param0="188" param1="171" param2="9" />
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
      	</expression>
        <!--Allied troops in Alexandria-->
        <expression>
         	 <leftOperand method="Hex.OccupiedAndControlledByAlliance" param0="185" param1="168" param2="1" />
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
      	</expression>
		<!--Counter in event 972 equal to 7-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="972"/>
          	<operator value="equals"/>
          	<rightOperand constValue="7"/>
        </expression>
		<!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="973"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="90" >
        	<description>ZID_973_op1</description>
        	<tooltip>ZID_973_desc1</tooltip>
        	<effects>
				<!--Unit in Cairo killed-->
          		<effect method="Hex.KillUnit" param0="188" param1="171"/>
				<!--Unit in Alexandria killed-->
          		<effect method="Hex.KillUnit" param0="185" param1="168"/>
				<!--WE decreased-->
          		<effect method="Country.ChangeWarEconomy" param0="9" param1="-5"/>
				<!--Production points added-->
				<effect method="Country.ChangeProductionPoints" param0="9" param1="25" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="973" param1="1"/>
   			</effects>
		</option>
      	<option optionID="2" chanceAI="10" >
        	<description>ZID_973_op2</description>
        	<tooltip>ZID_973_desc2</tooltip>
        	<effects>
				<!--Social unrest increased by 5-->
          		<effect method="Country.ChangeSocialUnrest" param0="9" param1="5"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="973" param1="2"/>
   			</effects>
		</option>
  	</options>
  	</event>
	
		
	<!--The fall of Ethiopia-->
	<event eventID="974" countryID="9" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_974_title</title>
    	<description>ZID_974_desc</description>
    <beginDate day="1" month="1" year="1941"/>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Italy is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="21"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--UK at war with Italy-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="9" param1="21" /> 
			<operator value="equals" />
			<rightOperand constValue="1" />
		</expression>
        <!--Cairo controlled by England-->
        <expression>
         	 <leftOperand method="Hex.ControlledByCountry" param0="188" param1="171" param2="9" />
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
      	</expression>
			<or>
	    	<!--Option 1 in event 2119 - events_21_italy.xml-->
        	<expression>
        	  	<leftOperand method="Flag.GetValue" param0="2119"/>
        	  	<operator value="equals"/>
       	   		<rightOperand constValue="1"/>
        	</expression>
	    	<!--Option 2 in event 2119 - events_21_italy.xml-->
        	<expression>
        	  	<leftOperand method="Flag.GetValue" param0="2119"/>
        	  	<operator value="equals"/>
       	   		<rightOperand constValue="2"/>
        	</expression>
			</or>
	    <!--Flag not fired yet-->
        <expression>
			<leftOperand method="Flag.GetValue" param0="974"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
		</expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_974_op1</description>
        	<tooltip>ZID_974_desc1</tooltip>
        	<effects>
          		<!--Ethipian units-->
				<effect method="Hex.AddLandUnit" param0="188" param1="179" param2="9" param3="1" param4="1" param5="50" paramString0="King's African Rifles"/>
				<effect method="Hex.AddLandUnit" param0="187" param1="179" param2="9" param3="1" param4="1" param5="50" paramString0="11th (African) Division"/>						
				<!--Social unrest decreased by 2-->
          		<effect method="Country.ChangeSocialUnrest" param0="9" param1="-2"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="974" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>

		
	<!--Guerrilla war in Ethiopia - no Italian aid-->
	<event eventID="975" countryID="9" visibleByPlayer="1" oneTimeChecking="1">
	<title>ZID_975_title</title>
    	<description>ZID_975_desc</description>
    <beginDate day="1" month="1" year="1942"/>
	<condition>
      	<and>
		<!--Random check-->
        <expression>
          	<leftOperand method="System.GetRandomNumber" param0="1" param1="100"/>
          	<operator value="lessOrEqual"/>
          	<rightOperand constValue="25"/>
        </expression>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Italy is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="21"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--UK at war with Italy-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="9" param1="21" /> 
			<operator value="equals" />
			<rightOperand constValue="1" />
		</expression>
        <!--Cairo controlled by England-->
        <expression>
         	 <leftOperand method="Hex.ControlledByCountry" param0="188" param1="171" param2="9" />
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
      	</expression>
	   	<!--Option 1 in event 2119 - events_21_italy.xml-->
       	<expression>
       	  	<leftOperand method="Flag.GetValue" param0="2119"/>
       	  	<operator value="equals"/>
       		<rightOperand constValue="1"/>
       	</expression>
	    <!--Flag not fired yet-->
        <expression>
			<leftOperand method="Flag.GetValue" param0="975"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
		</expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_975_op1</description>
        	<tooltip>ZID_975_desc1</tooltip>
        	<effects>
				<!--Production points removed-->
				<effect method="Country.ChangeProductionPoints" param0="9" param1="-15" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="975" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>

		
	<!--Guerrilla war in Ethiopia - Italian aid-->
	<event eventID="976" countryID="9" visibleByPlayer="1" oneTimeChecking="1">
	<title>ZID_976_title</title>
    	<description>ZID_976_desc</description>
    <beginDate day="1" month="1" year="1942"/>
	<condition>
      	<and>
		<!--Random check-->
        <expression>
          	<leftOperand method="System.GetRandomNumber" param0="1" param1="100"/>
          	<operator value="lessOrEqual"/>
          	<rightOperand constValue="25"/>
        </expression>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Italy is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="21"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--UK at war with Italy-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="9" param1="21" /> 
			<operator value="equals" />
			<rightOperand constValue="1" />
		</expression>
        <!--Cairo controlled by England-->
        <expression>
         	 <leftOperand method="Hex.ControlledByCountry" param0="188" param1="171" param2="9" />
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
      	</expression>
	   	<!--Option 2 in event 2119 - events_21_italy.xml-->
       	<expression>
       	  	<leftOperand method="Flag.GetValue" param0="2119"/>
       	  	<operator value="equals"/>
       		<rightOperand constValue="2"/>
       	</expression>
	    <!--Flag not fired yet-->
        <expression>
			<leftOperand method="Flag.GetValue" param0="976"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
		</expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_976_op1</description>
        	<tooltip>ZID_976_desc1</tooltip>
        	<effects>
				<!--Production points removed-->
				<effect method="Country.ChangeProductionPoints" param0="9" param1="-30" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="976" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>

		
	<!--Frontier Wire-->
	<event eventID="977" countryID="9" visibleByPlayer="1" oneTimeChecking="1">
	<title>ZID_977_title</title>
    	<description>ZID_977_desc</description>
	<condition>
      	<and>
		<!--Random check-->
        <expression>
          	<leftOperand method="System.GetRandomNumber" param0="1" param1="100"/>
          	<operator value="lessOrEqual"/>
          	<rightOperand constValue="25"/>
        </expression>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Italy is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="21"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--UK at war with Italy-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="9" param1="21" /> 
			<operator value="equals" />
			<rightOperand constValue="1" />
		</expression>
        <!--Frontier Wire controlled by England-->
        <expression>
         	 <leftOperand method="Hex.ControlledByCountry" param0="168" param1="167" param2="9" />
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
      	</expression>
	    <!--Flag not fired yet-->
        <expression>
			<leftOperand method="Flag.GetValue" param0="977"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
		</expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="90" >
        	<description>ZID_977_op1</description>
        	<tooltip>ZID_977_desc1</tooltip>
        	<effects>
				<!--Frontier Wire reduced to level 0-->
				<effect method="Hex.ChangeFortLevel" param0="168" param1="167" param2="-2" />
				<!--Production points added-->
				<effect method="Country.ChangeProductionPoints" param0="9" param1="3" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="977" param1="1"/>
   			</effects>
		</option>
      	<option optionID="2" chanceAI="10" >
        	<description>ZID_977_op2</description>
        	<tooltip>ZID_977_desc2</tooltip>
        	<effects>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="977" param1="2"/>
   			</effects>
		</option>
  	</options>
  	</event>

		
	<!--Wojtek-->
	<event eventID="978" countryID="9" visibleByPlayer="1" oneTimeChecking="1">
	<title>ZID_978_title</title>
    	<description>ZID_978_desc</description>
    <beginDate day="1" month="2" year="1943"/>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Italy is not active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="21"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
        </expression>
        <!--Palermo controlled by Allies-->
        <expression>
         	 <leftOperand method="Hex.ControlledByAliance" param0="130" param1="141" param2="1" />
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
      	</expression>
	    <!--Flag not fired yet-->
        <expression>
			<leftOperand method="Flag.GetValue" param0="978"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
		</expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_978_op1</description>
        	<tooltip>ZID_978_desc1</tooltip>
        	<effects>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="978" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>

		
	<!--Eruption of Vesuvius-->
	<event eventID="979" countryID="9" visibleByPlayer="1" oneTimeChecking="1">
	<title>ZID_979_title</title>
    	<description>ZID_979_desc</description>
    <beginDate day="1" month="3" year="1944"/>
    <endDate day="31" month="3" year="1944"/>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Neapol controlled by Allies-->
        <expression>
         	 <leftOperand method="Hex.ControlledByCountry" param0="133" param1="132" param2="9" />
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
      	</expression>
	    <!--Flag not fired yet-->
        <expression>
			<leftOperand method="Flag.GetValue" param0="979"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
		</expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_979_op1</description>
        	<tooltip>ZID_979_desc1</tooltip>
        	<effects>
				<!--Production points removed-->
				<effect method="Country.ChangeProductionPoints" param0="9" param1="-50" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="979" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>

		
	<!--Home Guard - AI-->
	<event eventID="980" countryID="9" visibleByPlayer="1" oneTimeChecking="1">
	<title>ZID_980_title</title>
    	<description>ZID_980_desc</description>
	<condition>
      	<and>
		<!--Country is AI controlled-->
		<expression>
			<leftOperand method="Country.IsAIControlled" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
			<or>
        	<!--Vichy is active-->
			<expression>
				<leftOperand method="Country.IsActive" param0="76"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
        	</expression>
        	<!--Belgium is not active-->
			<expression>
				<leftOperand method="Country.IsActive" param0="17"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
        	</expression>
			</or>
	    <!--Option 1 in event 919-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="919"/>
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
			<leftOperand method="Flag.GetValue" param0="980"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
		</expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_980_op1</description>
        	<tooltip>ZID_980_desc1</tooltip>
        	<effects>
          		<!--Home Guard units-->
				<effect method="Hex.AddLandUnit" param0="88" param1="88" param2="9" param3="1" param4="1" param5="25" paramString0="London Home Guard"/>
				<effect method="Hex.AddLandUnit" param0="88" param1="89" param2="9" param3="1" param4="1" param5="25" paramString0="London Home Guard"/>
				<effect method="Hex.AddLandUnit" param0="89" param1="88" param2="9" param3="1" param4="1" param5="25" paramString0="London Home Guard"/>
				<effect method="Hex.AddLandUnit" param0="85" param1="87" param2="9" param3="1" param4="1" param5="25" paramString0="London Home Guard"/>
				<effect method="Hex.AddLandUnit" param0="85" param1="88" param2="9" param3="1" param4="1" param5="25" paramString0="London Home Guard"/>
				<effect method="Hex.AddLandUnit" param0="81" param1="89" param2="9" param3="1" param4="1" param5="25" paramString0="Southampton Home Guard"/>
				<effect method="Hex.AddLandUnit" param0="74" param1="90" param2="9" param3="1" param4="1" param5="25" paramString0="Plymouth Home Guard"/>
				<effect method="Hex.AddLandUnit" param0="82" param1="82" param2="9" param3="1" param4="1" param5="25" paramString0="Birmingham Home Guard"/>
				<effect method="Hex.AddLandUnit" param0="82" param1="81" param2="9" param3="1" param4="1" param5="25" paramString0="Birmingham Home Guard"/>
				<effect method="Hex.AddLandUnit" param0="80" param1="77" param2="9" param3="1" param4="1" param5="25" paramString0="Manchester Home Guard"/>
				<effect method="Hex.AddLandUnit" param0="81" param1="78" param2="9" param3="1" param4="1" param5="25" paramString0="Manchester Home Guard"/>
				<effect method="Hex.AddLandUnit" param0="82" param1="77" param2="9" param3="1" param4="1" param5="25" paramString0="Manchester Home Guard"/>
				<effect method="Hex.AddLandUnit" param0="82" param1="71" param2="9" param3="1" param4="1" param5="25" paramString0="Newcastle Home Guard"/>
				<effect method="Hex.AddLandUnit" param0="83" param1="72" param2="9" param3="1" param4="1" param5="25" paramString0="Newcastle Home Guard"/>
				<effect method="Hex.AddLandUnit" param0="75" param1="66" param2="9" param3="1" param4="1" param5="25" paramString0="Glasgow Home Guard"/>
				<effect method="Hex.AddLandUnit" param0="76" param1="67" param2="9" param3="1" param4="1" param5="25" paramString0="Glasgow Home Guard"/>
				<effect method="Hex.AddLandUnit" param0="78" param1="63" param2="9" param3="1" param4="1" param5="25" paramString0="Edinburgh Home Guard"/>
				<effect method="Hex.AddLandUnit" param0="79" param1="64" param2="9" param3="1" param4="1" param5="25" paramString0="Edinburgh Home Guard"/>
				<effect method="Hex.AddLandUnit" param0="81" param1="57" param2="9" param3="1" param4="1" param5="25" paramString0="Aberdeen Home Guard"/>
				<effect method="Hex.AddLandUnit" param0="82" param1="57" param2="9" param3="1" param4="1" param5="25" paramString0="Aberdeen Home Guard"/>
				<effect method="Hex.AddLandUnit" param0="67" param1="71" param2="9" param3="1" param4="1" param5="25" paramString0="Belfast Home Guard"/>
				<effect method="Hex.AddLandUnit" param0="68" param1="72" param2="9" param3="1" param4="1" param5="25" paramString0="Belfast Home Guard"/>
				<!--Production points added-->
				<effect method="Country.ChangeProductionPoints" param0="9" param1="250" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="980" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>

		
	<!--Home Guard - Human-->
	<event eventID="981" countryID="9" visibleByPlayer="1" oneTimeChecking="1">
	<title>ZID_981_title</title>
    	<description>ZID_981_desc</description>
	<condition>
      	<and>
		<!--Country is not AI controlled-->
		<expression>
			<leftOperand method="Country.IsAIControlled" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
        </expression>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
			<or>
        	<!--Vichy is active-->
			<expression>
				<leftOperand method="Country.IsActive" param0="76"/>
				<operator value="equals"/>
				<rightOperand constValue="1"/>
        	</expression>
        	<!--Belgium is not active-->
			<expression>
				<leftOperand method="Country.IsActive" param0="17"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
        	</expression>
			</or>
	    <!--Option 1 in event 919-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="919"/>
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
			<leftOperand method="Flag.GetValue" param0="981"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
		</expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="90" >
        	<description>ZID_981_op1</description>
        	<tooltip>ZID_981_desc1</tooltip>
        	<effects>
          		<!--Home Guard units-->
				<effect method="Hex.AddLandUnit" param0="88" param1="88" param2="9" param3="1" param4="1" param5="25" paramString0="London Home Guard"/>
				<effect method="Hex.AddLandUnit" param0="88" param1="89" param2="9" param3="1" param4="1" param5="25" paramString0="London Home Guard"/>
				<effect method="Hex.AddLandUnit" param0="89" param1="88" param2="9" param3="1" param4="1" param5="25" paramString0="London Home Guard"/>
				<effect method="Hex.AddLandUnit" param0="85" param1="87" param2="9" param3="1" param4="1" param5="25" paramString0="London Home Guard"/>
				<effect method="Hex.AddLandUnit" param0="85" param1="88" param2="9" param3="1" param4="1" param5="25" paramString0="London Home Guard"/>
				<effect method="Hex.AddLandUnit" param0="81" param1="89" param2="9" param3="1" param4="1" param5="25" paramString0="Southampton Home Guard"/>
				<effect method="Hex.AddLandUnit" param0="74" param1="90" param2="9" param3="1" param4="1" param5="25" paramString0="Plymouth Home Guard"/>
				<effect method="Hex.AddLandUnit" param0="82" param1="82" param2="9" param3="1" param4="1" param5="25" paramString0="Birmingham Home Guard"/>
				<effect method="Hex.AddLandUnit" param0="82" param1="81" param2="9" param3="1" param4="1" param5="25" paramString0="Birmingham Home Guard"/>
				<effect method="Hex.AddLandUnit" param0="80" param1="77" param2="9" param3="1" param4="1" param5="25" paramString0="Manchester Home Guard"/>
				<effect method="Hex.AddLandUnit" param0="81" param1="78" param2="9" param3="1" param4="1" param5="25" paramString0="Manchester Home Guard"/>
				<effect method="Hex.AddLandUnit" param0="82" param1="77" param2="9" param3="1" param4="1" param5="25" paramString0="Manchester Home Guard"/>
				<effect method="Hex.AddLandUnit" param0="82" param1="71" param2="9" param3="1" param4="1" param5="25" paramString0="Newcastle Home Guard"/>
				<effect method="Hex.AddLandUnit" param0="83" param1="72" param2="9" param3="1" param4="1" param5="25" paramString0="Newcastle Home Guard"/>
				<effect method="Hex.AddLandUnit" param0="75" param1="66" param2="9" param3="1" param4="1" param5="25" paramString0="Glasgow Home Guard"/>
				<effect method="Hex.AddLandUnit" param0="76" param1="67" param2="9" param3="1" param4="1" param5="25" paramString0="Glasgow Home Guard"/>
				<effect method="Hex.AddLandUnit" param0="78" param1="63" param2="9" param3="1" param4="1" param5="25" paramString0="Edinburgh Home Guard"/>
				<effect method="Hex.AddLandUnit" param0="79" param1="64" param2="9" param3="1" param4="1" param5="25" paramString0="Edinburgh Home Guard"/>
				<effect method="Hex.AddLandUnit" param0="81" param1="57" param2="9" param3="1" param4="1" param5="25" paramString0="Aberdeen Home Guard"/>
				<effect method="Hex.AddLandUnit" param0="82" param1="58" param2="9" param3="1" param4="1" param5="25" paramString0="Aberdeen Home Guard"/>
				<effect method="Hex.AddLandUnit" param0="67" param1="71" param2="9" param3="1" param4="1" param5="25" paramString0="Belfast Home Guard"/>
				<effect method="Hex.AddLandUnit" param0="68" param1="72" param2="9" param3="1" param4="1" param5="25" paramString0="Belfast Home Guard"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="981" param1="1"/>
   			</effects>
		</option>
      	<option optionID="2" chanceAI="10" >
        	<description>ZID_981_op2</description>
        	<tooltip>ZID_981_desc2</tooltip>
        	<effects>
				<!--Social unrest decreased by 1-->
          		<effect method="Country.ChangeSocialUnrest" param0="9" param1="-1"/>
				<!--Production points added-->
				<effect method="Country.ChangeProductionPoints" param0="9" param1="50" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="981" param1="2"/>
   			</effects>
		</option>
  	</options>
  	</event>

		
	<!--British Expeditionary Force - Human-->
	<event eventID="982" countryID="9" visibleByPlayer="1" oneTimeChecking="1">
	<title>ZID_982_title</title>
    	<description>ZID_982_desc</description>
    <beginDate day="3" month="2" year="1940"/>
	<condition>
      	<and>
		<!--Country is not AI controlled-->
		<expression>
			<leftOperand method="Country.IsAIControlled" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
        </expression>
        <!--Random check-->
        <expression>
          	<leftOperand method="System.GetRandomNumber" param0="1" param1="100"/>
          	<operator value="lessOrEqual"/>
          	<rightOperand constValue="40"/>
        </expression>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Poland is not active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="1"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
        </expression>
		<!--At war with Germany -->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="9" param1="2" /> 
			<operator value="equals" />
			<rightOperand constValue="1" />
		</expression>
	    <!--Flag not fired yet-->
        <expression>
			<leftOperand method="Flag.GetValue" param0="982"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
		</expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="70" >
        	<description>ZID_982_op1</description>
        	<tooltip>ZID_982_desc1</tooltip>
        	<effects>
          		<!--BEF Units-->
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="9" param3="5" param4="1" param5="50" paramString0="1st Tank Brig./1st/2nd Light Arm. Brig."/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="9" param3="4" param4="2" param5="40" paramString0="1st BEF Corp"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="9" param3="4" param4="2" param5="40" paramString0="2nd BEF Corps"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="9" param3="4" param4="2" param5="40" paramString0="3rd BEF Corps"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="9" param3="1" param4="2" param5="50" paramString0="51st (Highland) Division"/>
          		<!--Air Force-->
          		<effect method="Hex.AddAirUnit" param0="9" param1="-1" param2="-1" param3="9" param4="1" param5="3" paramString0="BEF Air Component"/>
          		<effect method="Hex.AddAirUnit" param0="9" param1="-1" param2="-1" param3="8" param4="1" param5="2" paramString0="Advanced Air Striking Force"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="982" param1="1"/>
   			</effects>
		</option>
      	<option optionID="2" chanceAI="20" >
        	<description>ZID_982_op2</description>
        	<tooltip>ZID_982_desc2</tooltip>
        	<effects>
				<!--London fort-->
				<effect method="Hex.ChangeFortLevel" param0="89" param1="87" param2="3" />
				<effect method="Hex.ChangeFortLevel" param0="89" param1="86" param2="3" />
				<effect method="Hex.ChangeFortLevel" param0="87" param1="89" param2="3" />
				<effect method="Hex.ChangeFortLevel" param0="85" param1="88" param2="3" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="982" param1="2"/>
   			</effects>
		</option>
      	<option optionID="3" chanceAI="10" >
        	<description>ZID_982_op3</description>
        	<tooltip>ZID_982_desc2</tooltip>
        	<effects>
				<!--Social unrest decreased by 1-->
          		<effect method="Country.ChangeSocialUnrest" param0="9" param1="-1"/>
				<!--Production points added-->
				<effect method="Country.ChangeProductionPoints" param0="9" param1="50" />
				<!--WE increased-->
          		<effect method="Country.ChangeWarEconomy" param0="9" param1="3"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="982" param1="3"/>
   			</effects>
		</option>
  	</options>
  	</event>

		
	<!--British Expeditionary Force - AI-->
	<event eventID="983" countryID="9" visibleByPlayer="1" oneTimeChecking="1">
	<title>ZID_983_title</title>
    	<description>ZID_983_desc</description>
    <beginDate day="3" month="2" year="1940"/>
	<condition>
      	<and>
		<!--Country is AI controlled-->
		<expression>
			<leftOperand method="Country.IsAIControlled" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Random check-->
        <expression>
          	<leftOperand method="System.GetRandomNumber" param0="1" param1="100"/>
          	<operator value="lessOrEqual"/>
          	<rightOperand constValue="80"/>
        </expression>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--France is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="16"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Poland is not active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="1"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
        </expression>
        <!--hexes controlled by Allies-->
        <expression>
         	 <leftOperand method="Hex.ControlledByAliance" param0="92" param1="93" param2="1" />
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
      	</expression>
        <!--hexes controlled by Allies-->
        <expression>
         	 <leftOperand method="Hex.ControlledByAliance" param0="86" param1="96" param2="1" />
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
      	</expression>
		<!--At war with Germany -->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="9" param1="2" /> 
			<operator value="equals" />
			<rightOperand constValue="1" />
		</expression>
	    <!--Flag not fired yet-->
        <expression>
			<leftOperand method="Flag.GetValue" param0="983"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
		</expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="90" >
        	<description>ZID_983_op1</description>
        	<tooltip>ZID_983_desc1</tooltip>
        	<effects>
          		<!--BEF Units-->
				<effect method="Hex.AddLandUnit" param0="94" param1="92" param2="9" param3="5" param4="1" param5="100" paramString0="1st Tank Brig./1st/2nd Light Arm. Brig."/>
				<effect method="Hex.AddLandUnit" param0="93" param1="93" param2="9" param3="4" param4="2" param5="80" paramString0="1st BEF Corp"/>
				<effect method="Hex.AddLandUnit" param0="92" param1="93" param2="9" param3="4" param4="2" param5="80" paramString0="2nd BEF Corps"/>
				<effect method="Hex.AddLandUnit" param0="91" param1="94" param2="9" param3="4" param4="2" param5="80" paramString0="3rd BEF Corps"/>
				<effect method="Hex.AddLandUnit" param0="90" param1="94" param2="9" param3="1" param4="2" param5="100" paramString0="51st (Highland) Division"/>
          		<!--Air Force-->
          		<effect method="Hex.AddAirUnit" param0="9" param1="86" param2="96" param3="9" param4="1" param5="6" paramString0="BEF Air Component"/>
          		<effect method="Hex.AddAirUnit" param0="9" param1="87" param2="96" param3="8" param4="1" param5="4" paramString0="Advanced Air Striking Force"/>
				<!--Production points added-->
				<effect method="Country.ChangeProductionPoints" param0="9" param1="100" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="983" param1="1"/>
   			</effects>
		</option>
      	<option optionID="2" chanceAI="5" >
        	<description>ZID_983_op2</description>
        	<tooltip>ZID_983_desc2</tooltip>
        	<effects>
				<!--London fort-->
				<effect method="Hex.ChangeFortLevel" param0="89" param1="87" param2="3" />
				<effect method="Hex.ChangeFortLevel" param0="89" param1="86" param2="3" />
				<effect method="Hex.ChangeFortLevel" param0="87" param1="89" param2="3" />
				<effect method="Hex.ChangeFortLevel" param0="85" param1="88" param2="3" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="983" param1="2"/>
   			</effects>
		</option>
      	<option optionID="3" chanceAI="5" >
        	<description>ZID_983_op3</description>
        	<tooltip>ZID_983_desc3</tooltip>
        	<effects>
				<!--Social unrest decreased by 1-->
          		<effect method="Country.ChangeSocialUnrest" param0="9" param1="-1"/>
				<!--Production points added-->
				<effect method="Country.ChangeProductionPoints" param0="9" param1="100" />
				<!--WE increased-->
          		<effect method="Country.ChangeWarEconomy" param0="9" param1="3"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="983" param1="3"/>
   			</effects>
		</option>
  	</options>
  	</event>

		
	<!--British Expeditionary Force additional units - AI-->
	<event eventID="984" countryID="9" visibleByPlayer="1" oneTimeChecking="1">
	<title>ZID_984_title</title>
    	<description>ZID_984_desc</description>
    <beginDate day="3" month="2" year="1940"/>
	<condition>
      	<and>
		<!--Country is AI controlled-->
		<expression>
			<leftOperand method="Country.IsAIControlled" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Random check-->
        <expression>
          	<leftOperand method="System.GetRandomNumber" param0="1" param1="100"/>
          	<operator value="lessOrEqual"/>
          	<rightOperand constValue="80"/>
        </expression>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--France is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="16"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Poland is not active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="1"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
        </expression>
        <!--hexes controlled by Allies-->
        <expression>
         	 <leftOperand method="Hex.ControlledByAliance" param0="84" param1="97" param2="1" />
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
      	</expression>
			<or>
			<!--Belgium at war with Germany -->
			<expression>
				<leftOperand method="Country.HasWarWithCountry" param0="17" param1="2" /> 
				<operator value="equals" />
				<rightOperand constValue="1" />
			</expression>
        	<!--Belgium is not active-->
			<expression>
				<leftOperand method="Country.IsActive" param0="17"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
        	</expression>
			</or>
		<!--At war with Germany -->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="9" param1="2" /> 
			<operator value="equals" />
			<rightOperand constValue="1" />
		</expression>
	    <!--Option 1 in event 983-->
        <expression>
			<leftOperand method="Flag.GetValue" param0="983"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
	    <!--Flag not fired yet-->
        <expression>
			<leftOperand method="Flag.GetValue" param0="984"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
		</expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="50" >
        	<description>ZID_984_op1</description>
        	<tooltip>ZID_984_desc1</tooltip>
        	<effects>
          		<!--BEF Units-->
				<effect method="Hex.AddLandUnit" param0="84" param1="97" param2="9" param3="5" param4="1" param5="100" paramString0="1st Armoured Division"/>
				<effect method="Hex.AddLandUnit" param0="85" param1="97" param2="9" param3="3" param4="2" param5="30" paramString0="20th Independent Infantry Brigade (Guards)"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="9" param3="1" param4="1" param5="50" paramString0="12th (Eastern) Infantry Division"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="9" param3="1" param4="1" param5="50" paramString0="23rd (Northumbrian) Infantry Division"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="9" param3="1" param4="1" param5="50" paramString0="46th (North Midland) Infantry Division"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="984" param1="1"/>
   			</effects>
		</option>
      	<option optionID="2" chanceAI="45" >
        	<description>ZID_984_op2</description>
        	<tooltip>ZID_984_desc2</tooltip>
        	<effects>
          		<!--BEF Units-->
				<effect method="Hex.AddLandUnit" param0="84" param1="97" param2="9" param3="5" param4="1" param5="100" paramString0="1st Armoured Division"/>
				<effect method="Hex.AddLandUnit" param0="85" param1="97" param2="9" param3="3" param4="2" param5="30" paramString0="20th Independent Infantry Brigade (Guards)"/>
				<effect method="Hex.AddLandUnit" param0="86" param1="96" param2="9" param3="1" param4="1" param5="50" paramString0="12th (Eastern) Infantry Division"/>
				<effect method="Hex.AddLandUnit" param0="87" param1="96" param2="9" param3="1" param4="1" param5="50" paramString0="23rd (Northumbrian) Infantry Division"/>
				<effect method="Hex.AddLandUnit" param0="88" param1="95" param2="9" param3="1" param4="1" param5="50" paramString0="46th (North Midland) Infantry Division"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="984" param1="2"/>
   			</effects>
		</option>
      	<option optionID="3" chanceAI="5" >
        	<description>ZID_984_op3</description>
        	<tooltip>ZID_984_desc3</tooltip>
        	<effects>
          		<!--BEF Units-->
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="9" param3="5" param4="1" param5="100" paramString0="1st Armoured Division"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="9" param3="3" param4="2" param5="30" paramString0="20th Independent Infantry Brigade (Guards)"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="9" param3="1" param4="1" param5="50" paramString0="12th (Eastern) Infantry Division"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="9" param3="1" param4="1" param5="50" paramString0="23rd (Northumbrian) Infantry Division"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="9" param3="1" param4="1" param5="50" paramString0="46th (North Midland) Infantry Division"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="984" param1="3"/>
   			</effects>
		</option>
  	</options>
  	</event>

		
	<!--British Expeditionary Force additional units - Human-->
	<event eventID="985" countryID="9" visibleByPlayer="1" oneTimeChecking="1">
	<title>ZID_985_title</title>
    	<description>ZID_985_desc</description>
    <beginDate day="3" month="2" year="1940"/>
	<condition>
      	<and>
		<!--Country is not AI controlled-->
		<expression>
			<leftOperand method="Country.IsAIControlled" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
        </expression>
        <!--Random check-->
        <expression>
          	<leftOperand method="System.GetRandomNumber" param0="1" param1="100"/>
          	<operator value="lessOrEqual"/>
          	<rightOperand constValue="40"/>
        </expression>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--France is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="16"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Poland is not active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="1"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
        </expression>
        <!--hexes controlled by Allies-->
        <expression>
         	 <leftOperand method="Hex.ControlledByAliance" param0="84" param1="97" param2="1" />
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
      	</expression>
			<or>
			<!--Belgium at war with Germany -->
			<expression>
				<leftOperand method="Country.HasWarWithCountry" param0="17" param1="2" /> 
				<operator value="equals" />
				<rightOperand constValue="1" />
			</expression>
        	<!--Belgium is not active-->
			<expression>
				<leftOperand method="Country.IsActive" param0="17"/>
				<operator value="equals"/>
				<rightOperand constValue="0"/>
        	</expression>
			</or>
		<!--At war with Germany -->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="9" param1="2" /> 
			<operator value="equals" />
			<rightOperand constValue="1" />
		</expression>
	    <!--Option 1 in event 982-->
        <expression>
			<leftOperand method="Flag.GetValue" param0="982"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
	    <!--Flag not fired yet-->
        <expression>
			<leftOperand method="Flag.GetValue" param0="985"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
		</expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="50" >
        	<description>ZID_985_op1</description>
        	<tooltip>ZID_985_desc1</tooltip>
        	<effects>
          		<!--BEF Units-->
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="9" param3="5" param4="1" param5="50" paramString0="1st Armoured Division"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="9" param3="3" param4="2" param5="15" paramString0="20th Independent Infantry Brigade (Guards)"/>
				<!--Production points removed-->
				<effect method="Country.ChangeProductionPoints" param0="9" param1="-25" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="985" param1="1"/>
   			</effects>
		</option>
      	<option optionID="2" chanceAI="45" >
        	<description>ZID_985_op2</description>
        	<tooltip>ZID_985_desc2</tooltip>
        	<effects>
          		<!--BEF Units-->
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="9" param3="5" param4="1" param5="50" paramString0="1st Armoured Division"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="9" param3="3" param4="2" param5="15" paramString0="20th Independent Infantry Brigade (Guards)"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="9" param3="1" param4="1" param5="25" paramString0="12th (Eastern) Infantry Division"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="9" param3="1" param4="1" param5="25" paramString0="23rd (Northumbrian) Infantry Division"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="9" param3="1" param4="1" param5="25" paramString0="46th (North Midland) Infantry Division"/>
				<!--Production points removed-->
				<effect method="Country.ChangeProductionPoints" param0="9" param1="-30" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="985" param1="2"/>
   			</effects>
		</option>
      	<option optionID="3" chanceAI="5" >
        	<description>ZID_985_op3</description>
        	<tooltip>ZID_985_desc3</tooltip>
        	<effects>
				<!--Social unrest decreased by 1-->
          		<effect method="Country.ChangeSocialUnrest" param0="9" param1="-1"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="985" param1="3"/>
   			</effects>
		</option>
  	</options>
  	</event>

		
	<!--Second British Expeditionary Force - AI-->
	<event eventID="986" countryID="9" visibleByPlayer="1" oneTimeChecking="1">
	<title>ZID_986_title</title>
    	<description>ZID_986_desc</description>
    <beginDate day="1" month="6" year="1940"/>
	<condition>
      	<and>
		<!--Country is AI controlled-->
		<expression>
			<leftOperand method="Country.IsAIControlled" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--France is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="16"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Poland is not active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="1"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
        </expression>
        <!--Belgium is not active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="17"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
        </expression>
        <!--Vichy is not active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="76"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
        </expression>
        <!--hexes controlled by Allies-->
        <expression>
         	 <leftOperand method="Hex.ControlledByAliance" param0="81" param1="96" param2="1" />
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
      	</expression>
		<!--At war with Germany -->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="9" param1="2" /> 
			<operator value="equals" />
			<rightOperand constValue="1" />
		</expression>
	    <!--Option 1 in event 983-->
        <expression>
			<leftOperand method="Flag.GetValue" param0="983"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
	    <!--Flag not fired yet-->
        <expression>
			<leftOperand method="Flag.GetValue" param0="986"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
		</expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="50" >
        	<description>ZID_986_op1</description>
        	<tooltip>ZID_986_desc1</tooltip>
        	<effects>
          		<!--2 BEF Units-->
				<effect method="Hex.AddLandUnit" param0="81" param1="96" param2="9" param3="3" param4="1" param5="80" paramString0="52nd (Lowland) Infantry Division"/>
				<effect method="Hex.AddLandUnit" param0="82" param1="96" param2="9" param3="1" param4="1" param5="40" paramString0="1st Canadian Infantry Brigade"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="986" param1="1"/>
   			</effects>
		</option>
      	<option optionID="2" chanceAI="50" >
        	<description>ZID_986_op2</description>
        	<tooltip>ZID_986_desc2</tooltip>
        	<effects>
          		<!--2 BEF Units-->
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="9" param3="3" param4="1" param5="80" paramString0="52nd (Lowland) Infantry Division"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="9" param3="1" param4="1" param5="40" paramString0="1st Canadian Infantry Brigade"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="986" param1="2"/>
   			</effects>
		</option>
  	</options>
  	</event>

		
	<!--Second British Expeditionary Force - Human-->
	<event eventID="987" countryID="9" visibleByPlayer="1" oneTimeChecking="1">
	<title>ZID_987_title</title>
    	<description>ZID_987_desc</description>
    <beginDate day="1" month="6" year="1940"/>
	<condition>
      	<and>
		<!--Country is not AI controlled-->
		<expression>
			<leftOperand method="Country.IsAIControlled" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
        </expression>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--France is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="16"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Poland is not active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="1"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
        </expression>
        <!--Lile controlled by Axis-->
        <expression>
         	 <leftOperand method="Hex.ControlledByAliance" param0="97" param1="91" param2="2" />
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
      	</expression>
        <!--Paris controlled by Allies-->
        <expression>
         	 <leftOperand method="Hex.ControlledByAliance" param0="94" param1="97" param2="1" />
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
      	</expression>
        <!--Dijon controlled by Allies-->
        <expression>
         	 <leftOperand method="Hex.ControlledByAliance" param0="101" param1="103" param2="1" />
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
      	</expression>
		<!--At war with Germany -->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="9" param1="2" /> 
			<operator value="equals" />
			<rightOperand constValue="1" />
		</expression>
	    <!--Option 1 in event 982-->
        <expression>
			<leftOperand method="Flag.GetValue" param0="982"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
	    <!--Flag not fired yet-->
        <expression>
			<leftOperand method="Flag.GetValue" param0="987"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
		</expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="50" >
        	<description>ZID_987_op1</description>
        	<tooltip>ZID_987_desc1</tooltip>
        	<effects>
          		<!--2 BEF Units-->
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="9" param3="3" param4="1" param5="40" paramString0="52nd (Lowland) Infantry Division"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="9" param3="1" param4="1" param5="20" paramString0="1st Canadian Infantry Brigade"/>
				<!--Production points removed-->
				<effect method="Country.ChangeProductionPoints" param0="9" param1="-15" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="987" param1="1"/>
   			</effects>
		</option>
      	<option optionID="2" chanceAI="50" >
        	<description>ZID_987_op2</description>
        	<tooltip>ZID_987_desc2</tooltip>
        	<effects>
          		<!--2 BEF Units-->
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="9" param3="1" param4="1" param5="20" paramString0="1st Canadian Infantry Brigade"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="987" param1="2"/>
   			</effects>
		</option>
  	</options>
  	</event>

		
	<!--Withdraw form France - Human-->
	<event eventID="988" countryID="9" visibleByPlayer="1" oneTimeChecking="1">
	<title>ZID_988_title</title>
    	<description>ZID_988_op1</description>
    <beginDate day="1" month="6" year="1940"/>
	<condition>
      	<and>
		<!--Country is not AI controlled-->
		<expression>
			<leftOperand method="Country.IsAIControlled" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
        </expression>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--France is not active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="16"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
        </expression>
        <!--Poland is not active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="1"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
        </expression>
		<!--At war with Germany -->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="9" param1="2" /> 
			<operator value="equals" />
			<rightOperand constValue="1" />
		</expression>
	    <!--Option 1 in event 982-->
        <expression>
			<leftOperand method="Flag.GetValue" param0="982"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
	    <!--Flag not fired yet-->
        <expression>
			<leftOperand method="Flag.GetValue" param0="988"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
		</expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_988_op1</description>
        	<tooltip>ZID_988_desc1</tooltip>
        	<effects>
          		<!--Dunkirk Units-->
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="9" param3="1" param4="1" param5="5" paramString0="42nd (East Lancashire) Infantry"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="9" param3="1" param4="1" param5="5" paramString0="44th (Home Counties) Infantry Division"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="9" param3="1" param4="1" param5="5" paramString0="46th Infantry Division"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="9" param3="3" param4="1" param5="5" paramString0="50th (Northumbrian) Motor Infantry Division"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="9" param3="1" param4="1" param5="5" paramString0="52nd (Lowland) Infantry Division"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="9" param3="1" param4="1" param5="5" paramString0="56th (London) Division DP"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="988" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>

		
	<!--Withdraw form France - AI-->
	<event eventID="989" countryID="9" visibleByPlayer="1" oneTimeChecking="1">
	<title>ZID_989_title</title>
    	<description>ZID_989_desc</description>
    <beginDate day="1" month="6" year="1940"/>
	<condition>
      	<and>
		<!--Country is AI controlled-->
		<expression>
			<leftOperand method="Country.IsAIControlled" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--France is not active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="16"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
        </expression>
        <!--Poland is not active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="1"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
        </expression>
		<!--At war with Germany -->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="9" param1="2" /> 
			<operator value="equals" />
			<rightOperand constValue="1" />
		</expression>
	    <!--Option 1 in event 983-->
        <expression>
			<leftOperand method="Flag.GetValue" param0="983"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
	    <!--Flag not fired yet-->
        <expression>
			<leftOperand method="Flag.GetValue" param0="989"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
		</expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_989_op1</description>
        	<tooltip>ZID_989_desc1</tooltip>
        	<effects>
				<!--Production points added-->
				<effect method="Country.ChangeProductionPoints" param0="9" param1="50" />
          		<!--Dunkirk Units-->
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="9" param3="1" param4="1" param5="5" paramString0="42nd (East Lancashire) Infantry"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="9" param3="1" param4="1" param5="5" paramString0="44th (Home Counties) Infantry Division"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="9" param3="1" param4="1" param5="5" paramString0="46th Infantry Division"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="9" param3="3" param4="1" param5="5" paramString0="50th (Northumbrian) Motor Infantry Division"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="9" param3="1" param4="1" param5="5" paramString0="52nd (Lowland) Infantry Division"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="9" param3="1" param4="1" param5="5" paramString0="56th (London) Division DP"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="989" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>

		
	<!--El Alamein-->
	<event eventID="990" countryID="9" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_990_title</title>
    	<description>ZID_990_desc</description>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Italy is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="21"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--UK at war with Italy-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="9" param1="21" /> 
			<operator value="equals" />
			<rightOperand constValue="1" />
		</expression>
        <!--El Alamein controlled by England-->
        <expression>
         	 <leftOperand method="Hex.ControlledByCountry" param0="183" param1="170" param2="9" />
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
      	</expression>
        <!--El Alamein controlled by England-->
        <expression>
         	 <leftOperand method="Hex.ControlledByCountry" param0="183" param1="171" param2="9" />
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
      	</expression>
        <!--Sidi Barani not controlled by England-->
        <expression>
         	 <leftOperand method="Hex.ControlledByCountry" param0="172" param1="166" param2="9" />
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
      	</expression>
	    <!--Flag not fired yet-->
        <expression>
			<leftOperand method="Flag.GetValue" param0="990"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
		</expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="90" >
        	<description>ZID_990_op1</description>
        	<tooltip>ZID_990_desc1</tooltip>
        	<effects>
				<!--El Alamein fort improved by 3-->
				<effect method="Hex.ChangeFortLevel" param0="183" param1="170" param2="3" />
				<effect method="Hex.ChangeFortLevel" param0="183" param1="171" param2="3" />
				<!--Production points removed-->
				<effect method="Country.ChangeProductionPoints" param0="9" param1="-10" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="990" param1="1"/>
   			</effects>
		</option>
      	<option optionID="2" chanceAI="10" >
        	<description>ZID_990_op2</description>
        	<tooltip>ZID_990_desc2</tooltip>
        	<effects>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="990" param1="2"/>
   			</effects>
		</option>
  	</options>
  	</event>

		
	<!--El Alamein-->
	<event eventID="991" countryID="9" visibleByPlayer="0" oneTimeChecking="0">
	<title>ZID_991_title</title>
    	<description>ZID_991_desc</description>
	<condition>
      	<and>
		<!--Country is AI controlled-->
		<expression>
			<leftOperand method="Country.IsAIControlled" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Italy is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="21"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--UK at war with Italy-->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="9" param1="21" /> 
			<operator value="equals" />
			<rightOperand constValue="1" />
		</expression>
        <!--El Alamein controlled by England-->
        <expression>
         	 <leftOperand method="Hex.ControlledByCountry" param0="183" param1="170" param2="9" />
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
      	</expression>
        <!--El Alamein controlled by England-->
        <expression>
         	 <leftOperand method="Hex.ControlledByCountry" param0="183" param1="171" param2="9" />
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
      	</expression>
        <!--Sidi Barani not controlled by England-->
        <expression>
         	 <leftOperand method="Hex.ControlledByCountry" param0="172" param1="166" param2="9" />
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
      	</expression>
	    <!--Option 1 in event 990-->
        <expression>
			<leftOperand method="Flag.GetValue" param0="990"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
		</expression>
	    <!--Flag not fired yet-->
        <expression>
			<leftOperand method="Flag.GetValue" param0="991"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
		</expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_991_op1</description>
        	<tooltip>ZID_991_desc1</tooltip>
        	<effects>
          		<!--El Alamein units-->
				<effect method="Hex.AddLandUnit" param0="183" param1="170" param2="9" param3="2" param4="1" param5="100" paramString0="8th Army Reserve"/>
				<effect method="Hex.AddLandUnit" param0="183" param1="171" param2="9" param3="2" param4="1" param5="100" paramString0="Middle East Command Reserve"/>
				<effect method="Unit.Freeze" param0="183" param1="170" param2="500"/>
				<effect method="Unit.Freeze" param0="183" param1="171" param2="500"/>
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="991" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>

		
	<!--Support for British defense of homeland-->
	<event eventID="992" countryID="9" visibleByPlayer="0" oneTimeChecking="1">
	<title>ZID_992_title</title>
    	<description>ZID_992_desc</description>
	<condition>
      	<and>
		<!--Country is AI controlled-->
		<expression>
			<leftOperand method="Country.IsAIControlled" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--UK at war-->
		<expression>
			<leftOperand method="Country.IsAtWar" param0="9" /> 
			<operator value="equals" />
			<rightOperand constValue="1" />
		</expression>
			<or>
			<!--Aberdeen not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="82" param1="56" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
			<!--Edinburgh not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="79" param1="63" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
			<!--Glasgow not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="76" param1="65" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>			
			<!--Newcastle upon Tyre not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="83" param1="69" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
			<!--Blackburn not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="80" param1="74" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
			<!--Leeds not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="84" param1="74" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
			<!--Manchester not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="81" param1="77" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
			<!--Sheffield not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="84" param1="77" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
			<!--Liverpool not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="78" param1="78" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
			<!--Birmingham not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="81" param1="81" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
			<!--Norwich not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="92" param1="81" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
			<!--London not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="88" param1="86" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
			<!--London not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="87" param1="87" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
			<!--Cardiff not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="77" param1="85" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
			<!--Southampton not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="81" param1="90" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
			<!--Plymouth not controlled by England-->
        	<expression>
         	 	<leftOperand method="Hex.ControlledByCountry" param0="73" param1="91" param2="9" />
          		<operator value="equals"/>
          		<rightOperand constValue="0"/>
      		</expression>
			</or>
	    <!--Flag not fired yet-->
        <expression>
			<leftOperand method="Flag.GetValue" param0="992"/>
			<operator value="equals"/>
			<rightOperand constValue="0"/>
		</expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_992_op1</description>
        	<tooltip>ZID_992_desc1</tooltip>
        	<effects>
          		<!--PP increased by 50-->
				<effect method="Country.ChangeProductionPoints" param0="9" param1="50" />
   			</effects>
		</option>
  	</options>
  	</event>

			
	<!--Royal support-->
	<event eventID="993" countryID="9" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_993_title</title>
    	<description>ZID_993_desc</description>
    <beginDate day="1" month="8" year="1940"/>
	<condition>
      	<and>
		<!--Country is AI controlled-->
		<expression>
			<leftOperand method="Country.IsAIControlled" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="9"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
		<!--At war with Germany -->
		<expression>
			<leftOperand method="Country.HasWarWithCountry" param0="9" param1="2" /> 
			<operator value="equals" />
			<rightOperand constValue="1" />
		</expression>
	    <!--Option 1 in event 921-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="921"/>
          	<operator value="equals"/>
          	<rightOperand constValue="1"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="993"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_993_op1</description>
        	<tooltip>ZID_993_desc1</tooltip>
        	<effects>
          		<!--PP increased by 1000-->
				<effect method="Country.ChangeProductionPoints" param0="9" param1="1000" />
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="993" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>

		

		


	

	
	


</eventSystem>