<?xml version="1.0" encoding="utf-8"?>
<eventSystem xmlns="iqsoftwaregames">

	
	<!--Independence-->
	<event eventID="5601" countryID="56" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_5601_title</title>
    	<description>ZID_5601_desc</description>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="56"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="5601"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_5601_op1</description>
        	<tooltip>ZID_5601_desc1</tooltip>
        	<effects>
<!--AAAA Set Lebanon to become Allies-->
				<!--PP increased by 25-->
          		<effect method="Country.ChangeProductionPoints" param0="56" param1="25"/>
<!--AAAA Set Lebanon army-->
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="56" param3="1" param4="1" param5="100" paramString0="1st Lebanon"/>					
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="5601" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>

	

</eventSystem>