<?xml version="1.0" encoding="utf-8"?>
<eventSystem xmlns="iqsoftwaregames">

	
	<!--Independence-->
	<event eventID="5901" countryID="59" visibleByPlayer="1" oneTimeChecking="0">
	<title>ZID_5901_title</title>
    	<description>ZID_5901_desc</description>
	<condition>
      	<and>
        <!--Country is active-->
		<expression>
			<leftOperand method="Country.IsActive" param0="59"/>
			<operator value="equals"/>
			<rightOperand constValue="1"/>
        </expression>
	    <!--Flag not fired yet-->
        <expression>
          	<leftOperand method="Flag.GetValue" param0="5901"/>
          	<operator value="equals"/>
          	<rightOperand constValue="0"/>
        </expression>
      	</and>
	</condition>
   	<options>
      	<option optionID="1" chanceAI="100" >
        	<description>ZID_5901_op1</description>
        	<tooltip>ZID_5901_desc1</tooltip>
        	<effects>
				<!--Axis zone of influence-->
				<effect method="Country.SetZoneOfInfluence" param0="59" param1="2" />
				<!--Pro Axis oreintation-->
				<effect method="Country.SetOrientation" param0="59" param1="4" />
				<!--Alliance entry for Ukraine set to 100-->
				<effect method="Country.SetAllianceEntry" param0="59" param1="100" />
				<!--PP increased by 75-->
          		<effect method="Country.ChangeProductionPoints" param0="59" param1="75"/>
          		<!--Ukraine army-->
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="59" param3="2" param4="2" param5="70" paramString0="1 okrema brygada"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="59" param3="2" param4="1" param5="70" paramString0="2 okrema brygada"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="59" param3="1" param4="2" param5="70" paramString0="3 okrema brygada"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="59" param3="1" param4="1" param5="70" paramString0="4 okrema brygada"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="59" param3="1" param4="1" param5="70" paramString0="5 okrema brygada"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="59" param3="1" param4="1" param5="70" paramString0="6 okrema brygada"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="59" param3="1" param4="1" param5="70" paramString0="7 okrema brygada"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="59" param3="1" param4="2" param5="70" paramString0="8 okrema brygada"/>
				<effect method="Hex.AddLandUnit" param0="-1" param1="-1" param2="59" param3="1" param4="1" param5="70" paramString0="9 okrema brygada"/>					
				<!--Set flag-->
          		<effect method="Flag.SetValue" param0="5901" param1="1"/>
   			</effects>
		</option>
  	</options>
  	</event>

	

</eventSystem>