Item Effect Reference Contents An item's effect is repeatedly activated at a set time interval, which differs for each item. The strength of an item's effect is independent of any skills the wearing character may have. Where an item effect duplicates a skill effect, the strength is considerably less.

| Self Heal | - Gain health on the character
| Party Heal | - Gain health on all other characters
| Leech on Impact | - Gain health upon making a close combat attack
| Summon Sprite | - Activates Sprite Summon on the character
| Charge | - Activates Charge on the character
| Bless | - Activates Bless on the character
| Fortify | - Activates Fortify on all characters
| Enpowder | - Activates Enpowder on the character
| Trick | - Activates Trick on the character
| Backfire | - Remove health from the character
| Meteor Strike | - Damages the closest enemy
| Damn One | - Activates Damn on the closest enemy
| Drain Life | - Deals absolute damage to the nearest enemy and heals the character
| Recharge Chi | - Gain chi on the character
| Handicap One | - Activates the Staggering Blow handicap effect on the nearest enemy
| Tangleweb | - Delays the nearest enemy
| Poison | - Poisons all characters and creatures
| Aurora | - Gain Aurora on the character
| Damn All | - Activates Damn on all opposing creatures
| Imp Summon | - Activates Powder Imps