;-------------------------------------------------
;
; This file contains the volumes of each sound
; generated with SettlerCommand
;
;-------------------------------------------------


[SOUND_VOLUMES]
{
	SOUND_AMB_BIRD = 4
	SOUND_ANIMAL_SEAGUL = 20
	SOUND_AMB_RAIN = 20
	SOUND_AMB_FIRE = 20
	SOUND_AMB_BEES = 20
	SOUND_MISC_HEAL = 100
	SOUND_AMB_WIND = 20
	SOUND_AMB_DESERT = 20
	SOUND_AMB_RIVER = 1
}
