Main_Menu_Page {
Main_Menu_Page {
name	= "ID_NETWORK_IN_GAME_MENU";
location	= {0,0,0};
background_template	= "";
title_id	= "";
subtitle_id	= "";
};
Null_Render {
{{0,0,-4.31602e+008},{0,0,-4.31602e+008},{X,Y,-}}};
};
Menu_Button {
Menu_Button {
name	= "ID_CONTINUE";
location	= {300.8,217.6,0};
label	= "Continue";
};
Sr_Mesh_Plane_Render {
name	= "Item_Button";
};
};
Menu_Button {
Menu_Button {
name	= "ID_QUIT_NETWORK_GAME";
location	= {307,264,0};
label	= "Quit network game";
};
Sr_Mesh_Plane_Render {
name	= "Item_Button";
};
};
Menu_Button {
Menu_Button {
name	= "ID_IN_GAME_RETURN_PLAYER_TO_TRACK";
location	= {313.6,313.6,0};
label	= "Return to track";
};
Sr_Mesh_Plane_Render {
name	= "Item_Button";
};
};
Menu_Button {
Menu_Button {
name	= "ID_IN_GAME_NEXT_MUSIC";
location	= {504,363.2,0};
label	= "Next Music";
};
Sr_Mesh_Plane_Render {
name	= "Small_Button";
};
};
Menu_Button {
Menu_Button {
name	= "ID_IN_GAME_PREV_MUSIC";
location	= {320,364,0};
label	= "Prev Music";
};
Sr_Mesh_Plane_Render {
name	= "Small_Button";
};
};
