Main_Menu_Page {
Main_Menu_Page {
name	= "ID_IN_GAME_MENU";
location	= {0,0,0};
background_template	= "";
title_id	= "";
subtitle_id	= "";
};
Null_Render {
{{0,0,-4.31602e+008},{0,0,-4.31602e+008},{X,Y,-}}};
};
Menu_Button {
Menu_Button {
name	= "ID_CONTINUE";
location	= {326.4,200,0};
label	= "Continue";
};
Sr_Mesh_Plane_Render {
name	= "Item_Button";
};
};
Menu_Button {
Menu_Button {
name	= "ID_IN_GAME_QUIT_GAME";
location	= {350.4,398.4,0};
label	= "Return To Menu";
};
Sr_Mesh_Plane_Render {
name	= "Item_Button";
};
};
Menu_Button {
Menu_Button {
name	= "ID_IN_GAME_RETIRE_RACE";
location	= {337.6,292.8,0};
label	= "Return to track";
};
Sr_Mesh_Plane_Render {
name	= "Item_Button";
};
};
Menu_Button {
Menu_Button {
name	= "ID_IN_GAME_NEXT_MUSIC";
location	= {558.4,347.2,0};
label	= "Next Music";
};
Sr_Mesh_Plane_Render {
name	= "Small_Button";
};
};
Menu_Button {
Menu_Button {
name	= "ID_IN_GAME_PREV_MUSIC";
location	= {344,344.8,0};
label	= "Prev Music";
};
Sr_Mesh_Plane_Render {
name	= "Small_Button";
};
};
Menu_Button {
Menu_Button {
name	= "ID_IN_GAME_RETURN_PLAYER_TO_TRACK";
location	= {339.2,291.2,0};
label	= "Return to track";
};
Sr_Mesh_Plane_Render {
name	= "Item_Button";
};
};
