hx_file			= "data/Levels/Village/Objects/streetlight_3/streetlight_3.hx";
hx_mesh_name_lod0	= "streetlight_3_lod0";
hx_mesh_name_lod1	= "streetlight_3_lod1";
hx_mesh_name_space_model= "streetlight_3_space_object";
scale			= {0.01,0.01,0.01};
lod_0_size_in_pixels = 100000;
lod_1_size_in_pixels = 75;
minimum_visible_size_in_pixels = 5;
