material
{
	material_name		= "arrow.tga";
	material_type		= "normal";
	texture = "data/Levels/Village/Objects/slope_arrow_right/arrow.tga";
};

material
{
	material_name		= "wood.tga";
	material_type		= "normal";
	texture = "data/Levels/Village/Objects/slope_hard/wood.tga";
};
