hx_file			= "data/Levels/Village/Objects/Fence_hotel_1/Fence_hotel_1.hx";
hx_mesh_name_lod0	= "Fence_hotel_1_lod0";
hx_mesh_name_space_model= "Fence_hotel_1_space_object";
scale			= {0.01,0.01,0.01};
