
material
{
	material_name = "rockbottom.tga";
	texture = "data/Levels/Village/Objects/Fence_hotel_1/rockbottom.tga";
	material_type	= "normal";
};


material
{
	material_name = "1st_floor.tga";
	texture = "data/Levels/Village/Objects/Fence_hotel_1/1st_floor.tga";
	material_type	= "normal";
};

material
{
	material_name = "balcony_fence.tga";
	texture = "data/Levels/Village/Objects/Fence_hotel_1/balcony_fence.tga";
	material_type		= "transparent";
	tex_format		= "4444";
	alpha_test		= 1;
};

material
{
	material_name = "roofsnow.tga";
	texture = "data/Levels/Village/Objects/Fence_hotel_1/roofsnow.tga";
	material_type	= "normal";
};

material
{
	material_name = "balcony_wooden.tga";
	texture = "data/Levels/Village/Objects/Fence_hotel_1/balcony_wooden.tga";
	material_type	= "normal";
};

material
{
	material_name = "balcony_rock.tga";
	texture = "data/Levels/Village/Objects/Fence_hotel_1/balcony_rock.tga";
	material_type	= "normal";
};



material
{
	material_name = "newfence.tga";
	texture = "data/Levels/Village/Objects/Fence_hotel_1/newfence.tga";
	material_type	= "normal";
	
};



material
{
	material_name = "wall_stone_4.tga";
	texture = "data/Levels/Village/Objects/Fence_hotel_1/wall_stone_4.tga";
	material_type	= "normal";
};



material
{
	material_name = "balcony_wooden_3.tga";
	texture = "data/Levels/Village/Objects/Fence_hotel_1/balcony_wooden_3.tga";
	material_type	= "normal";
};


