hx_file			= "data/levels/village/objects/audience/aud_1.hx";
hx_mesh_name_lod0	= "aud_lod0";
hx_mesh_name_lod1	= "aud_lod1";
hx_mesh_name_lod2	= "aud_lod2";
hx_mesh_name_space_model= "aud_space_object";
scale			= {0.01,0.01,0.01};
lod_0_size_in_pixels = 100000;
lod_1_size_in_pixels = 65;
lod_2_size_in_pixels = 15;
minimum_visible_size_in_pixels = 5;
