material
{
	material_name = "rings.tga";
	texture = "data/Levels/forest/objects/log/rings.tga";
	material_type = "normal";
};

material
{
	material_name = "woodfinal.tga";
	texture = "data/Levels/forest/objects/log/woodfinal.tga";
	material_type = "normal";
};

