material
{
	material_name		= "back.tga";
	material_type		= "normal";
	texture = "data/Levels/forest/Objects/ambulance/back.tga";
};

material
{
	material_name		= "fronts.tga";
	material_type		= "normal";
	texture = "data/Levels/forest/Objects/ambulance/fronts.tga";
};

material
{
	material_name		= "pelt_top.tga";
	material_type		= "normal";
	texture = "data/Levels/forest/Objects/ambulance/pelt_top.tga";
};

material
{
	material_name		= "side_back.tga";
	material_type		= "normal";
	texture = "data/Levels/forest/Objects/ambulance/side_back.tga";
};

material
{
	material_name		= "side_front.tga";
	material_type		= "normal";
	texture = "data/Levels/forest/Objects/ambulance/side_front.tga";
};

material
{
	material_name		= "toproof.tga";
	material_type		= "normal";
	texture = "data/Levels/forest/Objects/ambulance/toproof.tga";
};

material
{
	material_name		= "window.tga";
	material_type		= "normal";
	texture = "data/Levels/forest/Objects/ambulance/window.tga";
};


material
{
	material_name		= "wheel.tga";
	material_type		= "transparent";
	tex_format = "4444";
	texture = "data/Levels/forest/Objects/ambulance/wheel.tga";
	alpha_test = 1;
};
