Rotation
{
	p180 = 1.0;
	alley_oop = 1.0;
	flip = 2.0;
	grab = 2.0;
	to_fakie = 0.0;
	offset = 1.2;
};

Non_Rotation
{
	p180 = 0.0;
	alley_oop = 1.5;
	flip = 0.0;
	grab = 4.5;
	to_fakie = 1.5;
	offset = 2.0;
};

Bigair
{
	p180 = 0.55;
	alley_oop = 0.0;
	flip = 1.1;
	grab = 1.7;
	to_fakie = 0.0;
	offset = 0.0;
	landing = 2.7;
};

Bigair_Amplitude
{
	max_height = 23;
	height_offset = 0.0;
};

Pipe_Amplitude
{
	max_height = 9.0;
	height_offset = 1.5;
};

Misc
{
	fall_point_factor = 0.2;
	min_rot_hits = 4;
	min_non_rot_hits = 1;
};

