a	= 0.03;
b	= 1.5;
c	= 0.24;
d	= 10;
e	= 0.02;
f	= 0.02;
g	= 1;
h	= 0.8;
i	= 0.03;
j	= 0.2;
k	= 0.6;
l	= 0.9;
m	= 0.75;
n	= 4;
o	= 0;
p	= 0;
q	= 0;
r	= 0;
s	= 0;
t	= 0;
u	= 0;
player_attenuation_floor	= 0.04;
