bone_file			= "data/characters/Bone_Player_2/menu_b2_pose4.skl";
mat_list			= "data/characters/mike/plrmshcnf.txt";

mesh_file			= "data/characters/mike/mike_lod.hx";
skin_file			= "data/characters/mike/mike_lod.skn";
skin_mesh_name_lod0		= "mike_lod0";
skin_name_lod0			= "mike_lod0";
