skin
{
	mesh_file	= "data/characters/ulrika/ulrika_lod.hx";
	skin_file	= "data/characters/ulrika/ulrika_lod.skn";

	skin_mesh_name_lod0		= "ulrika_lod0";
	skin_name_lod0			= "ulrika_lod0";
	visible_pixel_radius_lod0 	= 100;

	skin_mesh_name_lod1		= "ulrika_lod1";
	skin_name_lod1			= "ulrika_lod1";
	visible_pixel_radius_lod1 	= 60;

	skin_mesh_name_lod2		= "ulrika_lod2";
	skin_name_lod2			= "ulrika_lod2";
	visible_pixel_radius_lod2 	= 30;

	skin_mesh_name_lod3		= "ulrika_lod3";
	skin_name_lod3			= "ulrika_lod3";
	visible_pixel_radius_lod3 	= 2;
};

mat_list

{

material
{
	material_name = "a_body.tga";
	texture = "data/characters/akiko/a_body.TGA";
};

material
{
	material_name = "u_face.tga";
	texture = "data/characters/ulrika/u_face.TGA";
};

material
{
	material_name = "u_bfgj1.tga";
	texture = "data/characters/bulk_23/u_bulk_jacket3.jpg";
};

material
{
	material_name = "u_bfgp1.tga";
	texture = "data/characters/bulk_23/u_bulk_pant3.jpg";
};

};
