Point {
name = "point_head";
radius = 0.15;
};

Point {
name = "point_spine3";
attach_name = "point_head";
radius = 0.3;
};

Point {
name = "point_lshoulder";
attach_name = "point_lelbow";
radius = 0.13;
};

Point {
name = "point_rshoulder";
attach_name = "point_relbow";
radius = 0.13;
};

Point {
name = "point_lelbow";
attach_name = "point_lhand";
radius = 0.1;
};

Point {
name = "point_relbow";
attach_name = "point_rhand";
radius = 0.1;
};

Point {
name = "point_lhand";
attach_name = "";
radius = 0.08;
};

Point {
name = "point_rhand";
attach_name = "";
radius = 0.08;
};

Point {
name = "point_spine1";
attach_name = "point_spine3";
radius = 0.25;
};

Point {
name = "point_lhipp";
radius = 0.15;
};

Point {
name = "point_rhipp";
radius = 0.15;
};

Point {
name = "point_lknee";
attach_name = "point_lhipp";
radius = 0.10;
};

Point {
name = "point_rknee";
attach_name = "point_rhipp";
radius = 0.10;
};

Point {
name = "point_lfoot";
attach_name = "point_lknee";
radius = 0.15;
};

Point {
name = "point_rfoot";
attach_name = "point_rknee";
radius = 0.15;
};

Point_ {
name = "point_boardnose1";
radius = 0.0;
};

Point_ {
name = "point_boardnose2";
radius = 0.0;
};

Point_ {
name = "point_boardtail1";
radius = 0.0;
};

Point_ {
name = "point_boardtail2";
radius = 0.0;
};

Plane_kkk {
point_name1 = "point_boardnose1";
point_name2 = "point_boardnose2";
point_name3 = "point_boardtail2";
point_name4 = "point_boardtail1";
};
