material
{
	material_name = "barrel_side.tga";
	texture = "data/Levels/Alpine/objects/barrel_wooden/barrel_side.tga";
	material_type = "normal";
};

material
{
	material_name = "barrel_top.tga";
	texture = "data/Levels/Alpine/objects/barrel_wooden/barrel_top.tga";
	material_type = "normal";
};