Wind_Sound {
sound_inertia	= 0.02;
humm_vol_min	= 0;
humm_vol_max	= 0.06;
humm_h_vol_fact	= 0;
humm_v_vol_fact	= 0.003;
whistle_vol_min	= 0;
whistle_vol_max	= 0.2;
whistle_h_vol_fact	= 0.02;
whistle_v_vol_fact	= 0;
camera_humm_vol_min	= 0;
camera_humm_vol_max	= 0.4;
camera_humm_h_vol_fact	= 0;
camera_humm_v_vol_fact	= 0.01;
camera_whistle_vol_min	= 0;
camera_whistle_vol_max	= 0.1;
camera_whistle_h_vol_fact	= 0.005;
camera_whistle_v_vol_fact	= 0.0006;
};

Player {
player_type_file	= "data/characters/player_types.txt";
board_type_file	= "data/boards/board_types.txt";
gen_config	= "data/characters/plrgencnf.txt";
morph_config	= "data/characters/morph_cnf.txt";
snd_config	= "data/characters/plrSndCnf.txt";
default_player	= "Mike";
default_board	= "board_1";
get_ready_text	= "GET READY";
go_text	= "GO!!!";
get_ready_start_time	= 0.1;
get_ready_end_time	= 1;
get_ready_start_z	= 0.01;
get_ready_end_z	= 1;
go_start_time	= 2;
go_end_time	= 3;
go_start_z	= 0.3;
go_end_z	= 0.01;
player_start_time	= 3;
replay_big_text	= "R";
replay_small_text	= "replay";
replay_big_scale	= 3;
replay_small_scale	= 1;
};

Ghost_Player {
replay_file	= "replay.dat";
board_name	= "board_3";
player_name	= "vincent";
};

Camera_Class {
editor_material_file	= "data/General/objects/Editor_Camera/matlist.txt";
editor_trimesh_file	= "data/General/objects/Editor_Camera/tricnf.txt";
};

Snowcat_Class {
collision_sound_file	= "data/snd/gen_coll.au";
material_file	= "data/objects/snowcat/matlist.txt";
trimesh_file	= "data/objects/snowcat/tricnf.txt";
transparent	= 0;
two_sided	= 0;
enable_melt	= 1;
normal_offset	= {0,0,0};
angle_random	= {0,0,0};
location_offset_random	= {0,0,0};
location_offset	= {0,0,0};
scale_random	= 0;
};

Snowcat_2_Class {
collision_sound_file	= "data/snd/gen_coll.au";
material_file	= "data/levels/village/objects/snowcat_2/matlist.txt";
trimesh_file	= "data/levels/village/objects/snowcat_2/tricnf.txt";
transparent	= 0;
two_sided	= 0;
enable_melt	= 1;
normal_offset	= {0,0,0};
angle_random	= {0,0,0};
location_offset_random	= {0,0,0};
location_offset	= {0,0,0};
scale_random	= 0;
};

Rock_Wall_1_Class {
collision_sound_file	= "data/snd/rock.au";
material_file	= "data/levels/alpine/objects/rock_wall1/matlist.txt";
trimesh_file	= "data/levels/alpine/objects/rock_wall1/tricnf.txt";
transparent	= 0;
two_sided	= 0;
enable_melt	= 1;
normal_offset	= {0,0,0};
angle_random	= {0,0,0};
location_offset_random	= {0,0,0};
location_offset	= {0,0,0};
scale_random	= 0;
};

Rock_Wall_2_Class {
collision_sound_file	= "data/snd/rock.au";
material_file	= "data/levels/alpine/objects/rock_wall2/matlist.txt";
trimesh_file	= "data/levels/alpine/objects/rock_wall2/tricnf.txt";
transparent	= 0;
two_sided	= 0;
enable_melt	= 1;
normal_offset	= {0,0,0};
angle_random	= {0,0,0};
location_offset_random	= {0,0,0};
location_offset	= {0,0,0};
scale_random	= 0;
};

Rock_1_Class {
collision_sound_file	= "data/snd/rock.au";
material_file	= "data/levels/alpine/objects/rock_1/matlist.txt";
trimesh_file	= "data/levels/alpine/objects/rock_1/tricnf.txt";
transparent	= 0;
two_sided	= 0;
enable_melt	= 1;
normal_offset	= {0,0,0};
angle_random	= {0,0,0};
location_offset_random	= {0,0,0};
location_offset	= {0,0,0};
scale_random	= 0;
};

Rock_2_Class {
collision_sound_file	= "data/snd/rock.au";
material_file	= "data/levels/alpine/objects/rock_2/matlist.txt";
trimesh_file	= "data/levels/alpine/objects/rock_2/tricnf.txt";
transparent	= 0;
two_sided	= 0;
enable_melt	= 1;
normal_offset	= {0,0,0};
angle_random	= {0,0,0};
location_offset_random	= {0,0,0};
location_offset	= {0,0,0};
scale_random	= 0;
};

Rock_3_Class {
collision_sound_file	= "data/snd/rock.au";
material_file	= "data/levels/alpine/objects/rock_3/matlist.txt";
trimesh_file	= "data/levels/alpine/objects/rock_3/tricnf.txt";
transparent	= 0;
two_sided	= 0;
enable_melt	= 1;
normal_offset	= {0,0,0};
angle_random	= {0,0,0};
location_offset_random	= {0,0,0};
location_offset	= {0,0,0};
scale_random	= 0;
};

Rock_4_Class {
collision_sound_file	= "data/snd/rock.au";
material_file	= "data/levels/alpine/objects/rock_4/matlist.txt";
trimesh_file	= "data/levels/alpine/objects/rock_4/tricnf.txt";
transparent	= 0;
two_sided	= 0;
enable_melt	= 1;
normal_offset	= {0,0,0};
angle_random	= {0,0,0};
location_offset_random	= {0,0,0};
location_offset	= {0,0,0};
scale_random	= 0;
};

Kaatunut_Puu_Class {
collision_sound_file	= "data/snd/hollow_tree.au";
material_file	= "data/levels/forest/objects/kaatunut_puu/matlist.txt";
trimesh_file	= "data/levels/forest/objects/kaatunut_puu/tricnf.txt";
transparent	= 0;
two_sided	= 0;
enable_melt	= 1;
normal_offset	= {0,0,0};
angle_random	= {0,0,0};
location_offset_random	= {0,0,0};
location_offset	= {0,0,0};
scale_random	= 0;
};

Tree_Old_Class {
collision_sound_file	= "data/snd/hollow_tree.au";
material_file	= "data/levels/Alpine/objects/Tree_Old/matlist.txt";
trimesh_file	= "data/levels/Alpine/objects/Tree_Old/tricnf.txt";
transparent	= 0;
two_sided	= 0;
enable_melt	= 1;
normal_offset	= {0,0,0};
angle_random	= {0,0,0};
location_offset_random	= {0,0,0};
location_offset	= {0,0,0};
scale_random	= 0;
};

Kivisilta_Class {
collision_sound_file	= "data/snd/gen_coll.au";
material_file	= "data/objects/kivisilta/matlist.txt";
trimesh_file	= "data/objects/kivisilta/tricnf.txt";
transparent	= 0;
two_sided	= 0;
enable_melt	= 1;
normal_offset	= {0,0,0};
angle_random	= {0,0,0};
location_offset_random	= {0,0,0};
location_offset	= {0,0,0};
scale_random	= 0;
};

Valli_Class {
collision_sound_file	= "data/snd/gen_coll.au";
material_file	= "data/objects/valli/matlist.txt";
trimesh_file	= "data/objects/valli/tricnf.txt";
transparent	= 0;
two_sided	= 0;
enable_melt	= 1;
normal_offset	= {0,0,0};
angle_random	= {0,0,0};
location_offset_random	= {0,0,0};
location_offset	= {0,0,0};
scale_random	= 0;
};

Ristikkotolppa_Class {
collision_sound_file	= "data/snd/metal_pole.au";
material_file	= "data/levels/village/objects/pole/matlist.txt";
trimesh_file	= "data/levels/village/objects/pole/tricnf.txt";
transparent	= 0;
two_sided	= 1;
enable_melt	= 1;
normal_offset	= {0,0,0};
angle_random	= {0,0,0};
location_offset_random	= {0,0,0};
location_offset	= {0,0,0};
scale_random	= 0;
};

Maja_Class {
collision_sound_file	= "data/snd/plank.au";
material_file	= "data/levels/village/objects/cottage/matlist.txt";
trimesh_file	= "data/levels/village/objects/cottage/tricnf.txt";
transparent	= 0;
two_sided	= 0;
enable_melt	= 1;
normal_offset	= {0,0,0};
angle_random	= {0,0,0};
location_offset_random	= {0,0,0};
location_offset	= {0,0,0};
scale_random	= 0;
};

Hotel_Class {
collision_sound_file	= "data/snd/plank.au";
material_file	= "data/levels/village/objects/hotel/matlist.txt";
trimesh_file	= "data/levels/village/objects/hotel/tricnf.txt";
transparent	= 0;
two_sided	= 0;
enable_melt	= 1;
normal_offset	= {0,0,0};
angle_random	= {0,0,0};
location_offset_random	= {0,0,0};
location_offset	= {0,0,0};
scale_random	= 0;
};

Hotel_2_Class {
collision_sound_file	= "data/snd/plank.au";
material_file	= "data/levels/village/objects/hotel_2/matlist.txt";
trimesh_file	= "data/levels/village/objects/hotel_2/tricnf.txt";
transparent	= 0;
two_sided	= 0;
enable_melt	= 1;
normal_offset	= {0,0,0};
angle_random	= {0,0,0};
location_offset_random	= {0,0,0};
location_offset	= {0,0,0};
scale_random	= 0;
};

Airplane_Class {
collision_sound_file	= "data/snd/metal_pole.au";
material_file	= "data/levels/alpine/objects/airplane/matlist.txt";
trimesh_file	= "data/levels/alpine/objects/airplane/tricnf.txt";
transparent	= 0;
two_sided	= 0;
enable_melt	= 1;
normal_offset	= {0,0,0};
angle_random	= {0,0,0};
location_offset_random	= {0,0,0};
location_offset	= {0,0,0};
scale_random	= 0;
};

Ramp_Snowy_Class {
collision_sound_file	= "data/snd/gen_coll.au";
material_file	= "data/levels/alpine/objects/ramp_snowy/matlist.txt";
trimesh_file	= "data/levels/alpine/objects/ramp_snowy/tricnf.txt";
transparent	= 0;
two_sided	= 0;
enable_melt	= 1;
normal_offset	= {0,0,0};
angle_random	= {0,0,0};
location_offset_random	= {0,0,0};
location_offset	= {0,0,0};
scale_random	= 0;
};

Ramp_Wooden_Class {
collision_sound_file	= "data/snd/gen_coll.au";
material_file	= "data/levels/alpine/objects/ramp_wooden/matlist.txt";
trimesh_file	= "data/levels/alpine/objects/ramp_wooden/tricnf.txt";
transparent	= 0;
two_sided	= 0;
enable_melt	= 1;
normal_offset	= {0,0,0};
angle_random	= {0,0,0};
location_offset_random	= {0,0,0};
location_offset	= {0,0,0};
scale_random	= 0;
};

Ramp_Start_Class {
collision_sound_file	= "data/snd/gen_coll.au";
material_file	= "data/levels/alpine/objects/ramp_start/matlist.txt";
trimesh_file	= "data/levels/alpine/objects/ramp_start/tricnf.txt";
transparent	= 0;
two_sided	= 0;
enable_melt	= 1;
normal_offset	= {0,0,0};
angle_random	= {0,0,0};
location_offset_random	= {0,0,0};
location_offset	= {0,0,0};
scale_random	= 0;
};

Barrel_Wooden_Class {
collision_sound_file	= "data/snd/plank.au";
material_file	= "data/levels/alpine/objects/barrel_wooden/matlist.txt";
trimesh_file	= "data/levels/alpine/objects/barrel_wooden/tricnf.txt";
transparent	= 0;
two_sided	= 0;
enable_melt	= 1;
normal_offset	= {0,0,0};
angle_random	= {0,0,0};
location_offset_random	= {0,0,0};
location_offset	= {0,0,0};
scale_random	= 0;
};

Tree_Class {
collision_sound_file	= "data/snd/tree_crash.au";
material_file	= "data/levels/alpine/objects/tree_alpine03/matlist.txt";
trimesh_file	= "data/levels/alpine/objects/tree_alpine03/tricnf.txt";
transparent	= 0;
two_sided	= 0;
enable_melt	= 1;
normal_offset	= {0,0,0};
angle_random	= {0,0,0};
location_offset_random	= {0,0,0};
location_offset	= {0,0,0};
scale_random	= 0;
};

Tree_Alpine02_Class {
collision_sound_file	= "data/snd/tree_crash.au";
material_file	= "data/levels/alpine/objects/tree_alpine02/matlist.txt";
trimesh_file	= "data/levels/alpine/objects/tree_alpine02/tricnf.txt";
transparent	= 0;
two_sided	= 0;
enable_melt	= 1;
normal_offset	= {0,0,0};
angle_random	= {0,0,0};
location_offset_random	= {0,0,0};
location_offset	= {0,0,0};
scale_random	= 0;
};

Fence_Class {
ai_fence_idx	= 100;
};

Fence_Mesh {
material_file	= "data/levels/forest/objects/fence_oldwood/matlist.txt";
trimesh_file	= "data/levels/forest/objects/fence_oldwood/tricnf.txt";
transparent	= 0;
two_sided	= 1;
disable_melt	= 0;
spline_length_offset	= -0.2;
gradient_blend_height	= 2;
idx	= 0;
};

Fence_Mesh {
material_file	= "data/levels/forest/objects/fence_oldwood_pole/matlist.txt";
trimesh_file	= "data/levels/forest/objects/fence_oldwood_pole/tricnf.txt";
transparent	= 0;
two_sided	= 0;
disable_melt	= 0;
spline_length_offset	= -0.1;
gradient_blend_height	= 2;
idx	= 1;
};

Fence_Mesh {
material_file	= "data/levels/forest/objects/fence_secure/matlist.txt";
trimesh_file	= "data/levels/forest/objects/fence_secure/tricnf.txt";
transparent	= 0;
two_sided	= 1;
disable_melt	= 0;
spline_length_offset	= 0;
gradient_blend_height	= 3;
idx	= 2;
};

Fence_Mesh {
material_file	= "data/levels/forest/objects/fence_wire/matlist.txt";
trimesh_file	= "data/levels/forest/objects/fence_wire/tricnf.txt";
transparent	= 0;
two_sided	= 1;
disable_melt	= 0;
spline_length_offset	= -0.2;
gradient_blend_height	= 2;
idx	= 3;
};

Fence_Mesh {
material_file	= "data/levels/forest/objects/fence_wire_2/matlist.txt";
trimesh_file	= "data/levels/forest/objects/fence_wire_2/tricnf.txt";
transparent	= 0;
two_sided	= 1;
disable_melt	= 0;
spline_length_offset	= -0.2;
gradient_blend_height	= 2;
idx	= 4;
};

Fence_Mesh {
material_file	= "data/levels/forest/objects/fence_netting/matlist.txt";
trimesh_file	= "data/levels/forest/objects/fence_netting/tricnf.txt";
transparent	= 0;
two_sided	= 1;
disable_melt	= 0;
spline_length_offset	= -0.1;
gradient_blend_height	= 2;
idx	= 5;
};

Fence_Mesh {
material_file	= "data/levels/forest/objects/fence_netting_pole/matlist.txt";
trimesh_file	= "data/levels/forest/objects/fence_netting_pole/tricnf.txt";
transparent	= 0;
two_sided	= 0;
disable_melt	= 0;
spline_length_offset	= -0.1;
gradient_blend_height	= 2;
idx	= 6;
};

Fence_Mesh {
material_file	= "data/levels/forest/objects/fence_wire_pole/matlist.txt";
trimesh_file	= "data/levels/forest/objects/fence_wire_pole/tricnf.txt";
transparent	= 0;
two_sided	= 0;
disable_melt	= 0;
spline_length_offset	= -0.1;
gradient_blend_height	= 2;
idx	= 7;
};

Fence_Mesh {
material_file	= "data/levels/alpine/objects/cave_fence/matlist.txt";
trimesh_file	= "data/levels/alpine/objects/cave_fence/tricnf.txt";
transparent	= 0;
two_sided	= 0;
disable_melt	= 0;
spline_length_offset	= 0;
gradient_blend_height	= 5;
idx	= 8;
};

Fence_Mesh {
material_file	= "data/levels/forest/objects/railroad/matlist.txt";
trimesh_file	= "data/levels/forest/objects/railroad/tricnf.txt";
transparent	= 0;
two_sided	= 0;
disable_melt	= 0;
spline_length_offset	= 0;
gradient_blend_height	= 2;
idx	= 9;
};

Fence_Mesh {
material_file	= "data/levels/forest/objects/fence_forest/matlist.txt";
trimesh_file	= "data/levels/forest/objects/fence_forest/tricnf.txt";
transparent	= 1;
two_sided	= 1;
disable_melt	= 0;
spline_length_offset	= 0;
gradient_blend_height	= 300;
idx	= 10;
};

Fence_Mesh {
material_file	= "data/levels/forest/objects/fence_forest_2/matlist.txt";
trimesh_file	= "data/levels/forest/objects/fence_forest_2/tricnf.txt";
transparent	= 1;
two_sided	= 1;
disable_melt	= 0;
spline_length_offset	= 0;
gradient_blend_height	= 300;
idx	= 11;
};

Fence_Mesh {
material_file	= "data/levels/forest/objects/fence_forest_3/matlist.txt";
trimesh_file	= "data/levels/forest/objects/fence_forest_3/tricnf.txt";
transparent	= 1;
two_sided	= 1;
disable_melt	= 0;
spline_length_offset	= 0;
gradient_blend_height	= 300;
idx	= 12;
};

Fence_Mesh {
material_file	= "data/levels/forest/objects/railroad_tunnel/matlist.txt";
trimesh_file	= "data/levels/forest/objects/railroad_tunnel/tricnf.txt";
transparent	= 0;
two_sided	= 0;
disable_melt	= 0;
spline_length_offset	= 0;
gradient_blend_height	= 2;
idx	= 13;
};

Fence_Light {
dazzle_area_percent	= 0.3;
dazzle_pow	= 0.95;
dazzle_scale_x	= 1;
dazzle_scale_y	= 1;
dazzle_centre_area_percent	= 0;
dazzle_centre_pow	= 0.95;
dazzle_centre_scale_x	= 1;
dazzle_centre_scale_y	= 1;
dazzle_offset	= {0,0,0};
dazze_fadeout_start	= 50;
dazze_fadeout_end	= 80;
light_offset	= {0,-3,0};
light_intensity	= 25;
light_color	= {0.4,0.8,1};
light_no_specular	= 0;
light_type	= "point";
light_static_light	= 1;
light_angle	= {0,1,0};
light_attenuation_qcoeff	= {1,1,0};
light_attenuation_limit	= 0.04;
light_exponent	= 1;
light_hot_spot_angle	= 0.5;
light_spot_angle	= 1;
light_on	= 1;
idx	= 13;
};

Fence_Mesh {
material_file	= "data/levels/forest/objects/railroad_tunnel_begin/matlist.txt";
trimesh_file	= "data/levels/forest/objects/railroad_tunnel_begin/tricnf.txt";
transparent	= 0;
two_sided	= 0;
disable_melt	= 0;
spline_length_offset	= 0;
gradient_blend_height	= 2;
idx	= 14;
};

Fence_Mesh {
material_file	= "data/levels/forest/objects/railroad_tunnel_end/matlist.txt";
trimesh_file	= "data/levels/forest/objects/railroad_tunnel_end/tricnf.txt";
transparent	= 0;
two_sided	= 0;
disable_melt	= 0;
spline_length_offset	= 0;
gradient_blend_height	= 2;
idx	= 15;
};

Fence_Mesh {
material_file	= "data/levels/forest/objects/railroad_tunnel/matlist.txt";
trimesh_file	= "data/levels/forest/objects/railroad_tunnel/tricnf.txt";
transparent	= 0;
two_sided	= 0;
disable_melt	= 0;
spline_length_offset	= 0;
gradient_blend_height	= 2;
idx	= 16;
};

Fence_Mesh {
material_file	= "data/levels/forest/objects/Fence_Rockwall_1/matlist.txt";
trimesh_file	= "data/levels/forest/objects/Fence_Rockwall_1/tricnf.txt";
transparent	= 0;
two_sided	= 0;
disable_melt	= 0;
spline_length_offset	= 0;
gradient_blend_height	= 5;
idx	= 17;
};

Fence_Mesh {
material_file	= "data/levels/forest/objects/Fence_Rockwall_2/matlist.txt";
trimesh_file	= "data/levels/forest/objects/Fence_Rockwall_2/tricnf.txt";
transparent	= 0;
two_sided	= 0;
disable_melt	= 0;
spline_length_offset	= 0;
gradient_blend_height	= 5;
idx	= 18;
};

Fence_Mesh {
material_file	= "data/levels/forest/objects/Fence_Rockwall_Start/matlist.txt";
trimesh_file	= "data/levels/forest/objects/Fence_Rockwall_Start/tricnf.txt";
transparent	= 0;
two_sided	= 0;
disable_melt	= 0;
spline_length_offset	= 0;
gradient_blend_height	= 5;
idx	= 19;
};

Fence_Mesh {
material_file	= "data/levels/forest/objects/Fence_Rockwall_End/matlist.txt";
trimesh_file	= "data/levels/forest/objects/Fence_Rockwall_End/tricnf.txt";
transparent	= 0;
two_sided	= 0;
disable_melt	= 0;
spline_length_offset	= 0;
gradient_blend_height	= 5;
idx	= 20;
};

Fence_Mesh {
material_file	= "data/levels/alpine/objects/cave_fence_02/matlist.txt";
trimesh_file	= "data/levels/alpine/objects/cave_fence_02/tricnf.txt";
transparent	= 0;
two_sided	= 0;
disable_melt	= 0;
spline_length_offset	= 0;
gradient_blend_height	= 5;
idx	= 21;
};

Fence_Light {
dazzle_area_percent	= 0.3;
dazzle_pow	= 0.95;
dazzle_scale_x	= 1;
dazzle_scale_y	= 1;
dazzle_centre_area_percent	= 0;
dazzle_centre_pow	= 0.95;
dazzle_centre_scale_x	= 1;
dazzle_centre_scale_y	= 1;
dazzle_offset	= {0,0,0};
dazze_fadeout_start	= 50;
dazze_fadeout_end	= 80;
light_offset	= {0,-6,0};
light_intensity	= 25;
light_color	= {0.4,0.8,1};
light_no_specular	= 0;
light_type	= "point";
light_static_light	= 1;
light_angle	= {0,1,0};
light_attenuation_qcoeff	= {1,1,0};
light_attenuation_limit	= 0.04;
light_exponent	= 1;
light_hot_spot_angle	= 0.5;
light_spot_angle	= 1;
light_on	= 1;
idx	= 21;
};

Fence_Mesh {
material_file	= "data/levels/village/objects/skilift_pole/matlist.txt";
trimesh_file	= "data/levels/village/objects/skilift_pole/tricnf.txt";
transparent	= 0;
two_sided	= 0;
disable_melt	= 0;
spline_length_offset	= 0;
gradient_blend_height	= 5;
idx	= 22;
};

Fence_Mesh {
material_file	= "data/levels/village/objects/skilift_cable/matlist.txt";
trimesh_file	= "data/levels/village/objects/skilift_cable/tricnf.txt";
transparent	= 0;
two_sided	= 1;
disable_melt	= 0;
spline_length_offset	= 0;
gradient_blend_height	= 5;
idx	= 23;
};

Fence_Mesh {
material_file	= "data/levels/village/objects/elec_pole/matlist.txt";
trimesh_file	= "data/levels/village/objects/elec_pole/tricnf.txt";
transparent	= 0;
two_sided	= 1;
disable_melt	= 0;
spline_length_offset	= 0;
gradient_blend_height	= 5;
idx	= 24;
};

Fence_Mesh {
material_file	= "data/levels/village/objects/elec_pole_cable/matlist.txt";
trimesh_file	= "data/levels/village/objects/elec_pole_cable/tricnf.txt";
transparent	= 0;
two_sided	= 1;
disable_melt	= 0;
spline_length_offset	= -6.5;
gradient_blend_height	= 5;
idx	= 25;
};

Fence_Mesh {
material_file	= "data/levels/village/objects/banner_fence/matlist.txt";
trimesh_file	= "data/levels/village/objects/banner_fence/tricnf.txt";
transparent	= 0;
two_sided	= 0;
disable_melt	= 0;
spline_length_offset	= 0;
gradient_blend_height	= 5;
idx	= 27;
};

Fence_Mesh {
material_file	= "data/levels/village/objects/fence_stone/matlist.txt";
trimesh_file	= "data/levels/village/objects/fence_stone/tricnf.txt";
transparent	= 0;
two_sided	= 0;
disable_melt	= 0;
spline_length_offset	= 0;
gradient_blend_height	= 50;
idx	= 28;
};

Fence_Mesh {
material_file	= "data/levels/village/objects/fence_stone_start/matlist.txt";
trimesh_file	= "data/levels/village/objects/fence_stone_start/tricnf.txt";
transparent	= 0;
two_sided	= 0;
disable_melt	= 0;
spline_length_offset	= 0;
gradient_blend_height	= 50;
idx	= 29;
};

Fence_Mesh {
material_file	= "data/levels/village/objects/fence_stone_end/matlist.txt";
trimesh_file	= "data/levels/village/objects/fence_stone_end/tricnf.txt";
transparent	= 0;
two_sided	= 0;
disable_melt	= 0;
spline_length_offset	= 0;
gradient_blend_height	= 50;
idx	= 30;
};

Fence_Mesh {
material_file	= "data/levels/village/objects/fence_road/matlist.txt";
trimesh_file	= "data/levels/village/objects/fence_road/tricnf.txt";
transparent	= 0;
two_sided	= 0;
disable_melt	= 0;
spline_length_offset	= 0;
gradient_blend_height	= 5;
idx	= 31;
};

Fence_Mesh {
material_file	= "data/levels/village/objects/fence_stairs/matlist.txt";
trimesh_file	= "data/levels/village/objects/fence_stairs/tricnf.txt";
transparent	= 0;
two_sided	= 0;
disable_melt	= 0;
spline_length_offset	= 0;
gradient_blend_height	= 5;
idx	= 32;
};

Fence_Mesh {
material_file	= "data/levels/village/objects/fence_rail/matlist.txt";
trimesh_file	= "data/levels/village/objects/fence_rail/tricnf.txt";
transparent	= 0;
two_sided	= 1;
disable_melt	= 0;
spline_length_offset	= 0;
gradient_blend_height	= 5;
idx	= 33;
};

Fence_Mesh {
material_file	= "data/levels/village/objects/fence_concrete/matlist.txt";
trimesh_file	= "data/levels/village/objects/fence_concrete/tricnf.txt";
transparent	= 0;
two_sided	= 0;
disable_melt	= 0;
spline_length_offset	= 0;
gradient_blend_height	= 50;
idx	= 34;
};

Fence_Mesh {
material_file	= "data/levels/village/objects/fence_concrete_start/matlist.txt";
trimesh_file	= "data/levels/village/objects/fence_concrete_start/tricnf.txt";
transparent	= 0;
two_sided	= 0;
disable_melt	= 0;
spline_length_offset	= 0;
gradient_blend_height	= 50;
idx	= 35;
};

Fence_Mesh {
material_file	= "data/levels/village/objects/fence_concrete_end/matlist.txt";
trimesh_file	= "data/levels/village/objects/fence_concrete_end/tricnf.txt";
transparent	= 0;
two_sided	= 0;
disable_melt	= 0;
spline_length_offset	= 0;
gradient_blend_height	= 50;
idx	= 36;
};

Fence_Mesh {
material_file	= "data/levels/alpine/objects/fence_wall_1/matlist.txt";
trimesh_file	= "data/levels/alpine/objects/fence_wall_1/tricnf.txt";
transparent	= 0;
two_sided	= 0;
disable_melt	= 0;
spline_length_offset	= 0;
gradient_blend_height	= 3;
idx	= 37;
};

Fence_Mesh {
material_file	= "data/levels/alpine/objects/fence_wall_2/matlist.txt";
trimesh_file	= "data/levels/alpine/objects/fence_wall_2/tricnf.txt";
transparent	= 0;
two_sided	= 0;
disable_melt	= 0;
spline_length_offset	= 0;
gradient_blend_height	= 3;
idx	= 38;
};

Fence_Mesh {
material_file	= "data/levels/alpine/objects/fence_wall_3/matlist.txt";
trimesh_file	= "data/levels/alpine/objects/fence_wall_3/tricnf.txt";
transparent	= 0;
two_sided	= 0;
disable_melt	= 0;
spline_length_offset	= 0;
gradient_blend_height	= 3;
idx	= 39;
};

Fence_Mesh {
material_file	= "data/levels/village/objects/fence_park_rail/matlist.txt";
trimesh_file	= "data/levels/village/objects/fence_park_rail/tricnf.txt";
transparent	= 0;
two_sided	= 1;
disable_melt	= 0;
spline_length_offset	= 0;
gradient_blend_height	= 3;
idx	= 40;
};

Fence_Mesh {
material_file	= "data/levels/village/objects/fence_road_side/matlist.txt";
trimesh_file	= "data/levels/village/objects/fence_road_side/tricnf.txt";
transparent	= 0;
two_sided	= 1;
disable_melt	= 0;
spline_length_offset	= 0;
gradient_blend_height	= 3;
idx	= 41;
};

Fence_Mesh {
material_file	= "data/levels/forest/objects/fence_secure_2/matlist.txt";
trimesh_file	= "data/levels/forest/objects/fence_secure_2/tricnf.txt";
transparent	= 0;
two_sided	= 1;
disable_melt	= 0;
spline_length_offset	= 0;
gradient_blend_height	= 3;
idx	= 42;
};

Fence_Mesh {
material_file	= "data/levels/village/objects/fence_house_1/matlist.txt";
trimesh_file	= "data/levels/village/objects/fence_house_1/tricnf.txt";
transparent	= 0;
two_sided	= 0;
disable_melt	= 1;
spline_length_offset	= 0;
gradient_blend_height	= 5;
idx	= 50;
};

Fence_Mesh {
material_file	= "data/levels/village/objects/fence_office_1/matlist.txt";
trimesh_file	= "data/levels/village/objects/fence_office_1/tricnf.txt";
transparent	= 0;
two_sided	= 0;
disable_melt	= 1;
spline_length_offset	= 0;
gradient_blend_height	= 5;
idx	= 51;
};

Fence_Mesh {
material_file	= "data/levels/village/objects/fence_hotel_1/matlist.txt";
trimesh_file	= "data/levels/village/objects/fence_hotel_1/tricnf.txt";
transparent	= 0;
two_sided	= 0;
disable_melt	= 1;
spline_length_offset	= 0;
gradient_blend_height	= 5;
idx	= 52;
};

Fence_Mesh {
material_file	= "data/levels/village/objects/fence_building_1/matlist.txt";
trimesh_file	= "data/levels/village/objects/fence_building_1/tricnf.txt";
transparent	= 0;
two_sided	= 0;
disable_melt	= 1;
spline_length_offset	= 0;
gradient_blend_height	= 5;
idx	= 53;
};

Fence_Mesh {
material_file	= "data/levels/village/objects/fence_tele_pole/matlist.txt";
trimesh_file	= "data/levels/village/objects/fence_tele_pole/tricnf.txt";
transparent	= 0;
two_sided	= 1;
disable_melt	= 0;
spline_length_offset	= 0;
gradient_blend_height	= 10;
idx	= 54;
};

Fence_Mesh {
material_file	= "data/levels/village/objects/fence_tele_pole_cable/matlist.txt";
trimesh_file	= "data/levels/village/objects/fence_tele_pole_cable/tricnf.txt";
transparent	= 0;
two_sided	= 0;
disable_melt	= 1;
spline_length_offset	= 30;
gradient_blend_height	= 10;
idx	= 55;
};

Fence_Mesh {
material_file	= "data/levels/village/objects/banner_fence_jansport/matlist.txt";
trimesh_file	= "data/levels/village/objects/banner_fence_jansport/tricnf.txt";
transparent	= 0;
two_sided	= 0;
disable_melt	= 0;
spline_length_offset	= 0;
gradient_blend_height	= 5;
idx	= 60;
};

Fence_Mesh {
material_file	= "data/levels/village/objects/banner_fence_original_sin/matlist.txt";
trimesh_file	= "data/levels/village/objects/banner_fence_original_sin/tricnf.txt";
transparent	= 0;
two_sided	= 0;
disable_melt	= 0;
spline_length_offset	= 0;
gradient_blend_height	= 5;
idx	= 61;
};

Fence_Mesh {
material_file	= "data/levels/village/objects/banner_fence_rossignol/matlist.txt";
trimesh_file	= "data/levels/village/objects/banner_fence_rossignol/tricnf.txt";
transparent	= 0;
two_sided	= 0;
disable_melt	= 0;
spline_length_offset	= 0;
gradient_blend_height	= 5;
idx	= 62;
};

Fence_Mesh {
material_file	= "data/levels/village/objects/banner_fence_salomon/matlist.txt";
trimesh_file	= "data/levels/village/objects/banner_fence_salomon/tricnf.txt";
transparent	= 0;
two_sided	= 0;
disable_melt	= 0;
spline_length_offset	= 0;
gradient_blend_height	= 5;
idx	= 63;
};

Fence_Mesh {
material_file	= "data/levels/village/objects/banner_fence_arbor/matlist.txt";
trimesh_file	= "data/levels/village/objects/banner_fence_arbor/tricnf.txt";
transparent	= 0;
two_sided	= 0;
disable_melt	= 0;
spline_length_offset	= 0;
gradient_blend_height	= 5;
idx	= 64;
};

Fence_Mesh {
material_file	= "data/levels/village/objects/banner_fence_nidecker/matlist.txt";
trimesh_file	= "data/levels/village/objects/banner_fence_nidecker/tricnf.txt";
transparent	= 0;
two_sided	= 0;
disable_melt	= 0;
spline_length_offset	= 0;
gradient_blend_height	= 5;
idx	= 65;
};

Fence_Mesh {
material_file	= "data/levels/village/objects/banner_fence_nidecker_2/matlist.txt";
trimesh_file	= "data/levels/village/objects/banner_fence_nidecker_2/tricnf.txt";
transparent	= 0;
two_sided	= 0;
disable_melt	= 0;
spline_length_offset	= 0;
gradient_blend_height	= 5;
idx	= 66;
};

Fence_Mesh {
material_file	= "data/levels/village/objects/banner_fence_bonfire/matlist.txt";
trimesh_file	= "data/levels/village/objects/banner_fence_bonfire/tricnf.txt";
transparent	= 0;
two_sided	= 0;
disable_melt	= 0;
spline_length_offset	= 0;
gradient_blend_height	= 5;
idx	= 67;
};

Fence_Mesh {
material_file	= "data/levels/village/objects/banner_fence_hmg/matlist.txt";
trimesh_file	= "data/levels/village/objects/banner_fence_hmg/tricnf.txt";
transparent	= 0;
two_sided	= 0;
disable_melt	= 0;
spline_length_offset	= 0;
gradient_blend_height	= 5;
idx	= 68;
};

Fence_Mesh {
material_file	= "data/levels/village/objects/banner_fence_infogrames/matlist.txt";
trimesh_file	= "data/levels/village/objects/banner_fence_infogrames/tricnf.txt";
transparent	= 0;
two_sided	= 0;
disable_melt	= 0;
spline_length_offset	= 0;
gradient_blend_height	= 5;
idx	= 69;
};

Fence_Mesh {
material_file	= "data/levels/village/objects/banner_fence_arnette/matlist.txt";
trimesh_file	= "data/levels/village/objects/banner_fence_arnette/tricnf.txt";
transparent	= 0;
two_sided	= 0;
disable_melt	= 0;
spline_length_offset	= 0;
gradient_blend_height	= 5;
idx	= 70;
};

Fence_Mesh {
material_file	= "data/levels/village/objects/banner_fence_nokia_1/matlist.txt";
trimesh_file	= "data/levels/village/objects/banner_fence_nokia_1/tricnf.txt";
transparent	= 0;
two_sided	= 0;
disable_melt	= 0;
spline_length_offset	= 0;
gradient_blend_height	= 5;
idx	= 71;
};

Fence_Mesh {
material_file	= "data/levels/village/objects/banner_fence_nokia_2/matlist.txt";
trimesh_file	= "data/levels/village/objects/banner_fence_nokia_2/tricnf.txt";
transparent	= 0;
two_sided	= 0;
disable_melt	= 0;
spline_length_offset	= 0;
gradient_blend_height	= 5;
idx	= 72;
};

Fence_Mesh {
material_file	= "data/levels/village/objects/banner_fence_nokia_3/matlist.txt";
trimesh_file	= "data/levels/village/objects/banner_fence_nokia_3/tricnf.txt";
transparent	= 0;
two_sided	= 0;
disable_melt	= 0;
spline_length_offset	= 0;
gradient_blend_height	= 5;
idx	= 73;
};

Fence_Mesh {
material_file	= "data/levels/village/objects/banner_fence_nokia_4/matlist.txt";
trimesh_file	= "data/levels/village/objects/banner_fence_nokia_4/tricnf.txt";
transparent	= 0;
two_sided	= 0;
disable_melt	= 0;
spline_length_offset	= 0;
gradient_blend_height	= 5;
idx	= 74;
};

Fence_Mesh {
material_file	= "data/levels/village/objects/banner_fence_a_snowboards/matlist.txt";
trimesh_file	= "data/levels/village/objects/banner_fence_a_snowboards/tricnf.txt";
transparent	= 0;
two_sided	= 0;
disable_melt	= 0;
spline_length_offset	= 0;
gradient_blend_height	= 5;
idx	= 75;
};

Fence_Mesh {
material_file	= "data/general/objects/transparent_polygon/matlist.txt";
trimesh_file	= "data/general/objects/transparent_polygon/tricnf.txt";
transparent	= 0;
two_sided	= 0;
disable_melt	= 0;
spline_length_offset	= 10;
gradient_blend_height	= 0;
idx	= 99;
};

Fence_Mesh {
material_file	= "data/general/objects/Editor_Safety_spline/matlist.txt";
trimesh_file	= "data/general/objects/Editor_Safety_spline/tricnf.txt";
transparent	= 0;
two_sided	= 0;
disable_melt	= 0;
spline_length_offset	= 0;
gradient_blend_height	= 2;
idx	= 100;
};

Safety_Spline_Class {
editor_fence_idx	= 100;
scale	= 150;
};

Silta_Class {
collision_sound_file	= "data/snd/gen_coll.au";
material_file	= "data/objects/silta/matlist.txt";
trimesh_file	= "data/objects/silta/tricnf.txt";
transparent	= 0;
two_sided	= 0;
enable_melt	= 1;
normal_offset	= {0,0,0};
angle_random	= {0,0,0};
location_offset_random	= {0,0,0};
location_offset	= {0,0,0};
scale_random	= 0;
};

Bridge_Small_Class {
collision_sound_file	= "data/snd/gen_coll.au";
material_file	= "data/levels/village/objects/bridge_small/matlist.txt";
trimesh_file	= "data/levels/village/objects/bridge_small/tricnf.txt";
transparent	= 0;
two_sided	= 0;
enable_melt	= 1;
normal_offset	= {0,0,0};
angle_random	= {0,0,0};
location_offset_random	= {0,0,0};
location_offset	= {0,0,0};
scale_random	= 0;
};

Varoitus_Aita_Class {
collision_sound_file	= "data/snd/plank.au";
material_file	= "data/levels/village/objects/varoitusaita/matlist.txt";
trimesh_file	= "data/levels/village/objects/varoitusaita/tricnf.txt";
transparent	= 0;
two_sided	= 1;
enable_melt	= 1;
normal_offset	= {0,0,0};
angle_random	= {0,0,0};
location_offset_random	= {0,0,0};
location_offset	= {0,0,0};
scale_random	= 0;
};

Zeppelin_Class {
collision_sound_file	= "data/snd/gen_coll.au";
material_file	= "data/objects/zeppelin/matlist.txt";
trimesh_file	= "data/objects/zeppelin/tricnf.txt";
transparent	= 0;
two_sided	= 0;
enable_melt	= 1;
normal_offset	= {0,0,0};
angle_random	= {0,0,0};
location_offset_random	= {0,0,0};
location_offset	= {0,0,0};
scale_random	= 0;
};

Point_Class {
editor_trimesh_file	= "Data/General/Objects/Editor_Cross/tricnf.txt";
editor_material_file	= "Data/General/Objects/Editor_Cross/matlist.txt";
};

Start_Point_Class {
};

Check_Point_1_Class {
};

Check_Point_2_Class {
};

Finish_Point_Class {
};

Arch_Rock_Class {
collision_sound_file	= "data/snd/gen_coll.au";
material_file	= "data/levels/alpine/objects/arch_rock/matlist.txt";
trimesh_file	= "data/levels/alpine/objects/arch_rock/tricnf.txt";
transparent	= 0;
two_sided	= 0;
enable_melt	= 1;
normal_offset	= {0,0,0};
angle_random	= {0,0,0};
location_offset_random	= {0,0,0};
location_offset	= {0,0,0};
scale_random	= 0;
};

Arch_Rock_2_Class {
collision_sound_file	= "data/snd/gen_coll.au";
material_file	= "data/levels/alpine/objects/arch_rock_2/matlist.txt";
trimesh_file	= "data/levels/alpine/objects/arch_rock_2/tricnf.txt";
transparent	= 0;
two_sided	= 0;
enable_melt	= 1;
normal_offset	= {0,0,0};
angle_random	= {0,0,0};
location_offset_random	= {0,0,0};
location_offset	= {0,0,0};
scale_random	= 0;
};

Arch_Snow_Class {
collision_sound_file	= "data/snd/rock.au";
material_file	= "data/levels/alpine/objects/arch_snow/matlist.txt";
trimesh_file	= "data/levels/alpine/objects/arch_snow/tricnf.txt";
transparent	= 0;
two_sided	= 0;
enable_melt	= 1;
normal_offset	= {0,0,0};
angle_random	= {0,0,0};
location_offset_random	= {0,0,0};
location_offset	= {0,0,0};
scale_random	= 0;
};

Platform_1_Class {
collision_sound_file	= "data/snd/gen_coll.au";
material_file	= "data/objects/alustat/pohja1/matlist.txt";
trimesh_file	= "data/objects/alustat/pohja1/tricnf.txt";
transparent	= 0;
two_sided	= 0;
enable_melt	= 1;
normal_offset	= {0,0,0};
angle_random	= {0,0,0};
location_offset_random	= {0,0,0};
location_offset	= {0,0,0};
scale_random	= 0;
};

Platform_2_Class {
collision_sound_file	= "data/snd/gen_coll.au";
material_file	= "data/objects/alustat/pohja2/matlist.txt";
trimesh_file	= "data/objects/alustat/pohja2/tricnf.txt";
transparent	= 0;
two_sided	= 0;
enable_melt	= 1;
normal_offset	= {0,0,0};
angle_random	= {0,0,0};
location_offset_random	= {0,0,0};
location_offset	= {0,0,0};
scale_random	= 0;
};

Platform_3_Class {
collision_sound_file	= "data/snd/gen_coll.au";
material_file	= "data/objects/alustat/pohja3/matlist.txt";
trimesh_file	= "data/objects/alustat/pohja3/tricnf.txt";
transparent	= 0;
two_sided	= 0;
enable_melt	= 1;
normal_offset	= {0,0,0};
angle_random	= {0,0,0};
location_offset_random	= {0,0,0};
location_offset	= {0,0,0};
scale_random	= 0;
};

Platform_4_Class {
collision_sound_file	= "data/snd/gen_coll.au";
material_file	= "data/objects/alustat/pohja4/matlist.txt";
trimesh_file	= "data/objects/alustat/pohja4/tricnf.txt";
transparent	= 0;
two_sided	= 0;
enable_melt	= 1;
normal_offset	= {0,0,0};
angle_random	= {0,0,0};
location_offset_random	= {0,0,0};
location_offset	= {0,0,0};
scale_random	= 0;
};

Cave_Long_Class {
collision_sound_file	= "data/snd/gen_coll.au";
material_file	= "data/levels/alpine/objects/cave_long/matlist.txt";
trimesh_file	= "data/levels/alpine/objects/cave_long/tricnf.txt";
transparent	= 0;
two_sided	= 0;
enable_melt	= 1;
normal_offset	= {0,0,0};
angle_random	= {0,0,0};
location_offset_random	= {0,0,0};
location_offset	= {0,0,0};
scale_random	= 0;
};

Cave_Short_Class {
collision_sound_file	= "data/snd/gen_coll.au";
material_file	= "data/levels/alpine/objects/cave_short/matlist.txt";
trimesh_file	= "data/levels/alpine/objects/cave_short/tricnf.txt";
transparent	= 0;
two_sided	= 0;
enable_melt	= 1;
normal_offset	= {0,0,0};
angle_random	= {0,0,0};
location_offset_random	= {0,0,0};
location_offset	= {0,0,0};
scale_random	= 0;
};

Player_Start_Location_Class {
material_file	= "data/general/objects/Editor_Cross/matlist.txt";
trimesh_file	= "data/general/objects/Editor_Cross/tricnf.txt";
};

Train_Class {
collision_sound_file	= "data/snd/gen_coll.au";
material_file	= "data/levels/forest/objects/train/matlist.txt";
trimesh_file	= "data/levels/forest/objects/train/tricnf.txt";
transparent	= 0;
two_sided	= 0;
enable_melt	= 1;
normal_offset	= {0,0,0};
angle_random	= {0,0,0};
location_offset_random	= {0,0,0};
location_offset	= {0,0,0};
scale_random	= 0;
};

Train_Car_Class {
collision_sound_file	= "data/snd/gen_coll.au";
material_file	= "data/levels/forest/objects/train_car/matlist.txt";
trimesh_file	= "data/levels/forest/objects/train_car/tricnf.txt";
transparent	= 0;
two_sided	= 0;
enable_melt	= 1;
normal_offset	= {0,0,0};
angle_random	= {0,0,0};
location_offset_random	= {0,0,0};
location_offset	= {0,0,0};
scale_random	= 0;
material_file_2	= "data/levels/forest/objects/train_car/matlist_2.txt";
trimesh_file_2	= "data/levels/forest/objects/train_car/tricnf_2.txt";
transparent_2	= 0;
two_sided_2	= 1;
enable_melt_2	= 1;
normal_offset_2	= {0,0,0};
angle_random_2	= {0,0,0};
location_offset_random_2	= {0,0,0};
location_offset_2	= {0,0,0};
scale_random_2	= 0;
};

Train_Car_Log_Class {
collision_sound_file	= "data/snd/gen_coll.au";
material_file	= "data/levels/forest/objects/train_car_log/matlist.txt";
trimesh_file	= "data/levels/forest/objects/train_car_log/tricnf.txt";
transparent	= 0;
two_sided	= 0;
enable_melt	= 1;
normal_offset	= {0,0,0};
angle_random	= {0,0,0};
location_offset_random	= {0,0,0};
location_offset	= {0,0,0};
scale_random	= 0;
material_file_2	= "data/levels/forest/objects/train_car_log/matlist_2.txt";
trimesh_file_2	= "data/levels/forest/objects/train_car_log/tricnf_2.txt";
transparent_2	= 0;
two_sided_2	= 1;
enable_melt_2	= 1;
normal_offset_2	= {0,0,0};
angle_random_2	= {0,0,0};
location_offset_random_2	= {0,0,0};
location_offset_2	= {0,0,0};
scale_random_2	= 0;
};

Railroad_Bridge_Class {
collision_sound_file	= "data/snd/gen_coll.au";
material_file	= "data/levels/forest/objects/railroad_Bridge/matlist.txt";
trimesh_file	= "data/levels/forest/objects/railroad_Bridge/tricnf.txt";
transparent	= 0;
two_sided	= 0;
enable_melt	= 1;
normal_offset	= {0,0,0};
angle_random	= {0,0,0};
location_offset_random	= {0,0,0};
location_offset	= {0,0,0};
scale_random	= 0;
};

Tree_Fir_1_Class {
collision_sound_file	= "data/snd/gen_coll.au";
material_file	= "data/levels/forest/objects/Tree_Fir_1/matlist.txt";
trimesh_file	= "data/levels/forest/objects/Tree_Fir_1/tricnf.txt";
transparent	= 0;
two_sided	= 1;
enable_melt	= 1;
normal_offset	= {0,0,0};
angle_random	= {6.28,0.5,0.5};
location_offset_random	= {0,0,0};
location_offset	= {0,0,0};
scale_random	= 10;
material_file_2	= "data/levels/forest/objects/Tree_Fir_1/matlist_2.txt";
trimesh_file_2	= "data/levels/forest/objects/Tree_Fir_1/tricnf_2.txt";
transparent_2	= 0;
two_sided_2	= 1;
enable_melt_2	= 1;
normal_offset_2	= {0,0,0};
angle_random_2	= {0,0,0};
location_offset_random_2	= {0,0,0};
location_offset_2	= {0,0,0};
scale_random_2	= 0;
};

Tree_Fir_2_Class {
collision_sound_file	= "data/snd/gen_coll.au";
material_file	= "data/levels/forest/objects/Tree_Fir_2/matlist.txt";
trimesh_file	= "data/levels/forest/objects/Tree_Fir_2/tricnf.txt";
transparent	= 0;
two_sided	= 1;
enable_melt	= 1;
normal_offset	= {0,0,0};
angle_random	= {6.28,0.5,0.5};
location_offset_random	= {0,0,0};
location_offset	= {0,0,0};
scale_random	= 0;
material_file_2	= "data/levels/forest/objects/Tree_Fir_2/matlist_2.txt";
trimesh_file_2	= "data/levels/forest/objects/Tree_Fir_2/tricnf_2.txt";
transparent_2	= 0;
two_sided_2	= 1;
enable_melt_2	= 1;
normal_offset_2	= {0,0,0};
angle_random_2	= {0,0,0};
location_offset_random_2	= {0,0,0};
location_offset_2	= {0,0,0};
scale_random_2	= 0;
};

Tree_Fir_Cross_Class {
collision_sound_file	= "data/snd/gen_coll.au";
material_file	= "data/levels/forest/objects/Tree_Fir_cross/matlist.txt";
trimesh_file	= "data/levels/forest/objects/Tree_Fir_cross/tricnf.txt";
transparent	= 0;
two_sided	= 1;
enable_melt	= 1;
normal_offset	= {0,-0.1,0};
angle_random	= {0,0,0};
location_offset_random	= {0,0,0};
location_offset	= {0,0,0};
scale_random	= 0;
};

Tree_Fir_Cross_2_Class {
collision_sound_file	= "data/snd/gen_coll.au";
material_file	= "data/levels/forest/objects/Tree_Fir_cross_2/matlist.txt";
trimesh_file	= "data/levels/forest/objects/Tree_Fir_cross_2/tricnf.txt";
transparent	= 0;
two_sided	= 1;
enable_melt	= 1;
normal_offset	= {0,-0.8,0};
angle_random	= {0,0,0};
location_offset_random	= {0,0,0};
location_offset	= {0,0,0};
scale_random	= 0;
};

Log_Class {
collision_sound_file	= "data/snd/gen_coll.au";
material_file	= "data/levels/forest/objects/Log/matlist.txt";
trimesh_file	= "data/levels/forest/objects/Log/tricnf.txt";
transparent	= 0;
two_sided	= 0;
enable_melt	= 1;
normal_offset	= {0,0,0};
angle_random	= {0,0,0};
location_offset_random	= {0,0,0};
location_offset	= {0,0,0};
scale_random	= 0;
};

Log_Pile_Class {
collision_sound_file	= "data/snd/gen_coll.au";
material_file	= "data/levels/forest/objects/Log_Pile/matlist.txt";
trimesh_file	= "data/levels/forest/objects/Log_Pile/tricnf.txt";
transparent	= 0;
two_sided	= 0;
enable_melt	= 1;
normal_offset	= {0,0,0};
angle_random	= {0,0,0};
location_offset_random	= {0,0,0};
location_offset	= {0,0,0};
scale_random	= 0;
};

Excavator_Class {
collision_sound_file	= "data/snd/gen_coll.au";
material_file	= "data/levels/forest/objects/Excavator/matlist.txt";
trimesh_file	= "data/levels/forest/objects/Excavator/tricnf.txt";
transparent	= 0;
two_sided	= 0;
enable_melt	= 1;
normal_offset	= {0,0,0};
angle_random	= {0,0,0};
location_offset_random	= {0,0,0};
location_offset	= {0,0,0};
scale_random	= 0;
};

Tree_Stump_1_Class {
collision_sound_file	= "data/snd/gen_coll.au";
material_file	= "data/levels/forest/objects/Tree_Stump_1/matlist.txt";
trimesh_file	= "data/levels/forest/objects/Tree_Stump_1/tricnf.txt";
transparent	= 0;
two_sided	= 0;
enable_melt	= 1;
normal_offset	= {0,0,0};
angle_random	= {0,0,0};
location_offset_random	= {0,0,0};
location_offset	= {0,0,0};
scale_random	= 0;
};

Tree_Stump_2_Class {
collision_sound_file	= "data/snd/gen_coll.au";
material_file	= "data/levels/forest/objects/Tree_Stump_2/matlist.txt";
trimesh_file	= "data/levels/forest/objects/Tree_Stump_2/tricnf.txt";
transparent	= 0;
two_sided	= 0;
enable_melt	= 1;
normal_offset	= {0,0,0};
angle_random	= {0,0,0};
location_offset_random	= {0,0,0};
location_offset	= {0,0,0};
scale_random	= 0;
};

Bridge_Stone_Class {
collision_sound_file	= "data/snd/gen_coll.au";
material_file	= "data/levels/forest/objects/Bridge_Stone/matlist.txt";
trimesh_file	= "data/levels/forest/objects/Bridge_Stone/tricnf.txt";
transparent	= 0;
two_sided	= 0;
enable_melt	= 1;
normal_offset	= {0,0,0};
angle_random	= {0,0,0};
location_offset_random	= {0,0,0};
location_offset	= {0,0,0};
scale_random	= 0;
};

Bridge_Rope_Class {
collision_sound_file	= "data/snd/gen_coll.au";
material_file	= "data/levels/Alpine/objects/Bridge_Rope/matlist.txt";
trimesh_file	= "data/levels/Alpine/objects/Bridge_Rope/tricnf.txt";
transparent	= 0;
two_sided	= 1;
enable_melt	= 1;
normal_offset	= {0,0,0};
angle_random	= {0,0,0};
location_offset_random	= {0,0,0};
location_offset	= {0,0,0};
scale_random	= 0;
};

Barn_Class {
collision_sound_file	= "data/snd/gen_coll.au";
material_file	= "data/levels/forest/objects/Barn/matlist.txt";
trimesh_file	= "data/levels/forest/objects/Barn/tricnf.txt";
transparent	= 0;
two_sided	= 0;
enable_melt	= 1;
normal_offset	= {0,0,0};
angle_random	= {0,0,0};
location_offset_random	= {0,0,0};
location_offset	= {0,0,0};
scale_random	= 0;
};

Sawmill_Class {
collision_sound_file	= "data/snd/gen_coll.au";
material_file	= "data/levels/forest/objects/Sawmill/matlist.txt";
trimesh_file	= "data/levels/forest/objects/Sawmill/tricnf.txt";
transparent	= 0;
two_sided	= 0;
enable_melt	= 1;
normal_offset	= {0,0,0};
angle_random	= {0,0,0};
location_offset_random	= {0,0,0};
location_offset	= {0,0,0};
scale_random	= 0;
};

Workshop_Class {
collision_sound_file	= "data/snd/gen_coll.au";
material_file	= "data/levels/forest/objects/Workshop/matlist.txt";
trimesh_file	= "data/levels/forest/objects/Workshop/tricnf.txt";
transparent	= 0;
two_sided	= 0;
enable_melt	= 1;
normal_offset	= {0,0,0};
angle_random	= {0,0,0};
location_offset_random	= {0,0,0};
location_offset	= {0,0,0};
scale_random	= 0;
};

Barrel_Metal_Class {
collision_sound_file	= "data/snd/metal_pole.au";
material_file	= "data/levels/alpine/objects/barrel_metal/matlist.txt";
trimesh_file	= "data/levels/alpine/objects/barrel_metal/tricnf.txt";
transparent	= 0;
two_sided	= 0;
enable_melt	= 1;
normal_offset	= {0,0,0};
angle_random	= {0,0,0};
location_offset_random	= {0,0,0};
location_offset	= {0,0,0};
scale_random	= 0;
};

Sign_Halfpipe_Class {
collision_sound_file	= "data/snd/gen_coll.au";
animated_texture_id	= 0;
};

Sign_Halfpipe_Mesh {
trimesh_file	= "data/levels/forest/objects/sign_halfpipe/tricnf.txt";
material_file	= "data/levels/forest/objects/sign_halfpipe/matlist.txt";
texture_animation_file_list	= "";
texture_animation_frame_delta	= 0;
transparent	= 0;
two_sided	= 0;
enable_melt	= 1;
normal_offset	= {0,0,0};
angle_random	= {0,0,0};
location_offset	= {0,0,0};
location_offset_random	= {0,0,0};
scale_random	= 0;
};

Sign_Park_Class {
collision_sound_file	= "data/snd/gen_coll.au";
animated_texture_id	= 0;
};

Sign_Park_Mesh {
trimesh_file	= "data/levels/village/objects/sign_park/tricnf.txt";
material_file	= "data/levels/village/objects/sign_park/matlist.txt";
texture_animation_file_list	= "";
texture_animation_frame_delta	= 0;
transparent	= 0;
two_sided	= 0;
enable_melt	= 1;
normal_offset	= {0,0,0};
angle_random	= {0,0,0};
location_offset	= {0,0,0};
location_offset_random	= {0,0,0};
scale_random	= 0;
};

Sign_Avalanche_Class {
collision_sound_file	= "data/snd/gen_coll.au";
animated_texture_id	= 0;
};

Sign_Avalanche_Mesh {
trimesh_file	= "data/levels/village/objects/sign_avalanche/tricnf.txt";
material_file	= "data/levels/village/objects/sign_avalanche/matlist.txt";
texture_animation_file_list	= "";
texture_animation_frame_delta	= 0;
transparent	= 0;
two_sided	= 0;
enable_melt	= 1;
normal_offset	= {0,0,0};
angle_random	= {0,0,0};
location_offset	= {0,0,0};
location_offset_random	= {0,0,0};
scale_random	= 0;
};

Banner_Flag_Class {
collision_sound_file	= "data/snd/gen_coll.au";
animated_texture_id	= 0;
};

Banner_Flag_Animated_Mesh {
morph_data_file	= "Data/Levels/Forest/Objects/Banner_Flag/Morph.txt";
object_name	= "banner_flag";
sequence_name	= "looping";
scale	= 0.01;
speed	= 0.02;
tex_idx	= 0;
};

Banner_Wide_Class {
collision_sound_file	= "data/snd/gen_coll.au";
animated_texture_id	= 2;
};

Banner_Wide_Animated_Mesh {
morph_data_file	= "Data/Levels/Forest/Objects/Banner_Wide/Morph.txt";
object_name	= "banner_wide";
sequence_name	= "looping";
scale	= 0.01;
speed	= 0.02;
tex_idx	= 0;
};

Banner_Flap_Class {
collision_sound_file	= "data/snd/gen_coll.au";
animated_texture_id	= 0;
};

Banner_Flap_Animated_Mesh {
morph_data_file	= "Data/Levels/Forest/Objects/Banner_Flap/Morph.txt";
object_name	= "banner_flap";
sequence_name	= "looping";
scale	= 0.01;
speed	= 0.02;
tex_idx	= 0;
};

Banner_Slow_Class {
collision_sound_file	= "data/snd/gen_coll.au";
animated_texture_id	= 0;
};

Banner_Slow_Animated_Mesh {
morph_data_file	= "Data/Levels/Forest/Objects/Banner_Slow/Morph.txt";
object_name	= "banner_slow";
sequence_name	= "looping";
scale	= 0.01;
speed	= 0.02;
tex_idx	= 0;
};

Fixplane_Point_Class {
material_file	= "data/general/objects/Editor_Cross/matlist.txt";
trimesh_file	= "data/general/objects/Editor_Cross/tricnf.txt";
};

Skyscraper_Class {
collision_sound_file	= "data/snd/gen_coll.au";
material_file	= "data/levels/village/objects/Skyscraper/matlist.txt";
trimesh_file	= "data/levels/village/objects/Skyscraper/tricnf.txt";
transparent	= 0;
two_sided	= 0;
enable_melt	= 1;
normal_offset	= {0,0,0};
angle_random	= {0,0,0};
location_offset_random	= {0,0,0};
location_offset	= {0,0,0};
scale_random	= 0;
};

House_1_Class {
collision_sound_file	= "data/snd/gen_coll.au";
material_file	= "data/levels/village/objects/House_1/matlist.txt";
trimesh_file	= "data/levels/village/objects/House_1/tricnf.txt";
transparent	= 0;
two_sided	= 0;
enable_melt	= 1;
normal_offset	= {0,0,0};
angle_random	= {0,0,0};
location_offset_random	= {0,0,0};
location_offset	= {0,0,0};
scale_random	= 0;
};

Slope_Easy_Class {
collision_sound_file	= "data/snd/gen_coll.au";
animated_texture_id	= 0;
};

Slope_Easy_Mesh {
trimesh_file	= "data/levels/village/objects/Slope_Easy/tricnf.txt";
material_file	= "data/levels/village/objects/Slope_Easy/matlist.txt";
texture_animation_file_list	= "";
texture_animation_frame_delta	= 0;
transparent	= 0;
two_sided	= 0;
enable_melt	= 1;
normal_offset	= {0,0,0};
angle_random	= {0,0,0};
location_offset	= {0,0,0};
location_offset_random	= {0,0,0};
scale_random	= 0;
};

Slope_Medium_Class {
collision_sound_file	= "data/snd/gen_coll.au";
animated_texture_id	= 0;
};

Slope_Medium_Mesh {
trimesh_file	= "data/levels/village/objects/Slope_Medium/tricnf.txt";
material_file	= "data/levels/village/objects/Slope_Medium/matlist.txt";
texture_animation_file_list	= "";
texture_animation_frame_delta	= 0;
transparent	= 0;
two_sided	= 0;
enable_melt	= 1;
normal_offset	= {0,0,0};
angle_random	= {0,0,0};
location_offset	= {0,0,0};
location_offset_random	= {0,0,0};
scale_random	= 0;
};

Slope_Hard_Class {
collision_sound_file	= "data/snd/gen_coll.au";
animated_texture_id	= 0;
};

Slope_Hard_Mesh {
trimesh_file	= "data/levels/village/objects/Slope_Hard/tricnf.txt";
material_file	= "data/levels/village/objects/Slope_Hard/matlist.txt";
texture_animation_file_list	= "";
texture_animation_frame_delta	= 0;
transparent	= 0;
two_sided	= 0;
enable_melt	= 1;
normal_offset	= {0,0,0};
angle_random	= {0,0,0};
location_offset	= {0,0,0};
location_offset_random	= {0,0,0};
scale_random	= 0;
};

Slope_Arrow_Left_Class {
collision_sound_file	= "data/snd/gen_coll.au";
animated_texture_id	= 0;
};

Slope_Arrow_Left_Mesh {
trimesh_file	= "data/levels/village/objects/Slope_Arrow_Left/tricnf.txt";
material_file	= "data/levels/village/objects/Slope_Arrow_Left/matlist.txt";
texture_animation_file_list	= "";
texture_animation_frame_delta	= 0;
transparent	= 0;
two_sided	= 0;
enable_melt	= 1;
normal_offset	= {0,0,0};
angle_random	= {0,0,0};
location_offset	= {0,0,0};
location_offset_random	= {0,0,0};
scale_random	= 0;
};

Slope_Arrow_Right_Class {
collision_sound_file	= "data/snd/gen_coll.au";
animated_texture_id	= 0;
};

Slope_Arrow_Right_Mesh {
trimesh_file	= "data/levels/village/objects/Slope_Arrow_Right/tricnf.txt";
material_file	= "data/levels/village/objects/Slope_Arrow_Right/matlist.txt";
texture_animation_file_list	= "";
texture_animation_frame_delta	= 0;
transparent	= 0;
two_sided	= 0;
enable_melt	= 1;
normal_offset	= {0,0,0};
angle_random	= {0,0,0};
location_offset	= {0,0,0};
location_offset_random	= {0,0,0};
scale_random	= 0;
};

Lamp_Class {
collision_sound_file	= "data/snd/metal_pole.au";
animated_texture_id	= 0;
};

Lamp_Mesh {
trimesh_file	= "data/levels/village/objects/Lamp/tricnf.txt";
material_file	= "data/levels/village/objects/Lamp/matlist.txt";
texture_animation_file_list	= "";
texture_animation_frame_delta	= 0;
transparent	= 0;
two_sided	= 0;
enable_melt	= 1;
normal_offset	= {0,0,0};
angle_random	= {0,0,0};
location_offset	= {0,0,0};
location_offset_random	= {0,0,0};
scale_random	= 0;
};

Boulder_1_Class {
collision_sound_file	= "data/snd/gen_coll.au";
material_file	= "data/levels/alpine/objects/Boulder_1/matlist.txt";
trimesh_file	= "data/levels/alpine/objects/Boulder_1/tricnf.txt";
transparent	= 0;
two_sided	= 0;
enable_melt	= 1;
normal_offset	= {0,0,0};
angle_random	= {0,0,0};
location_offset_random	= {0,0,0};
location_offset	= {0,0,0};
scale_random	= 0;
};

Helicopter_Class {
collision_sound_file	= "data/snd/metal_pole.au";
material_file	= "data/levels/alpine/objects/Helicopter/matlist.txt";
trimesh_file	= "data/levels/alpine/objects/Helicopter/tricnf.txt";
transparent	= 0;
two_sided	= 0;
enable_melt	= 1;
normal_offset	= {0,0,0};
angle_random	= {0,0,0};
location_offset_random	= {0,0,0};
location_offset	= {0,0,0};
scale_random	= 0;
};

Landcruiser_Class {
collision_sound_file	= "data/snd/gen_coll.au";
material_file	= "data/levels/Village/objects/Landcruiser/matlist.txt";
trimesh_file	= "data/levels/Village/objects/Landcruiser/tricnf.txt";
transparent	= 0;
two_sided	= 0;
enable_melt	= 1;
normal_offset	= {0,0,0};
angle_random	= {0,0,0};
location_offset_random	= {0,0,0};
location_offset	= {0,0,0};
scale_random	= 0;
};

Truck_Class {
collision_sound_file	= "data/snd/gen_coll.au";
material_file	= "data/levels/Village/objects/Truck/matlist.txt";
trimesh_file	= "data/levels/Village/objects/Truck/tricnf.txt";
transparent	= 0;
two_sided	= 0;
enable_melt	= 1;
normal_offset	= {0,0,0};
angle_random	= {0,0,0};
location_offset_random	= {0,0,0};
location_offset	= {0,0,0};
scale_random	= 0;
};

Truck_2_Class {
collision_sound_file	= "data/snd/gen_coll.au";
material_file	= "data/levels/Village/objects/Truck2/matlist.txt";
trimesh_file	= "data/levels/Village/objects/Truck2/tricnf.txt";
transparent	= 0;
two_sided	= 0;
enable_melt	= 1;
normal_offset	= {0,0,0};
angle_random	= {0,0,0};
location_offset_random	= {0,0,0};
location_offset	= {0,0,0};
scale_random	= 0;
};

Van_Class {
collision_sound_file	= "data/snd/gen_coll.au";
material_file	= "data/levels/Village/objects/Van/matlist.txt";
trimesh_file	= "data/levels/Village/objects/Van/tricnf.txt";
transparent	= 0;
two_sided	= 0;
enable_melt	= 1;
normal_offset	= {0,0,0};
angle_random	= {0,0,0};
location_offset_random	= {0,0,0};
location_offset	= {0,0,0};
scale_random	= 0;
};

Ambulance_Class {
collision_sound_file	= "data/snd/gen_coll.au";
material_file	= "data/levels/Forest/objects/Ambulance/matlist.txt";
trimesh_file	= "data/levels/Forest/objects/Ambulance/tricnf.txt";
transparent	= 0;
two_sided	= 0;
enable_melt	= 1;
normal_offset	= {0,0,0};
angle_random	= {0,0,0};
location_offset_random	= {0,0,0};
location_offset	= {0,0,0};
scale_random	= 0;
};

Fountain_Class {
collision_sound_file	= "data/snd/gen_coll.au";
material_file	= "data/levels/Village/objects/Fountain/matlist.txt";
trimesh_file	= "data/levels/Village/objects/Fountain/tricnf.txt";
transparent	= 0;
two_sided	= 0;
enable_melt	= 1;
normal_offset	= {0,0,0};
angle_random	= {0,0,0};
location_offset_random	= {0,0,0};
location_offset	= {0,0,0};
scale_random	= 0;
};

Avalanche_Barrier_Class {
collision_sound_file	= "data/snd/gen_coll.au";
material_file	= "data/levels/Alpine/objects/Avalanche_Barrier/matlist.txt";
trimesh_file	= "data/levels/Alpine/objects/Avalanche_Barrier/tricnf.txt";
transparent	= 0;
two_sided	= 1;
enable_melt	= 1;
normal_offset	= {0,0,0};
angle_random	= {0,0,0};
location_offset_random	= {0,0,0};
location_offset	= {0,0,0};
scale_random	= 0;
};

Slab_Class {
collision_sound_file	= "data/snd/gen_coll.au";
material_file	= "data/levels/Village/objects/Slab/matlist.txt";
trimesh_file	= "data/levels/Village/objects/Slab/tricnf.txt";
transparent	= 0;
two_sided	= 0;
enable_melt	= 1;
normal_offset	= {0,0,0};
angle_random	= {0,0,0};
location_offset_random	= {0,0,0};
location_offset	= {0,0,0};
scale_random	= 0;
};

Slab_2_Class {
collision_sound_file	= "data/snd/gen_coll.au";
material_file	= "data/levels/Village/objects/Slab_2/matlist.txt";
trimesh_file	= "data/levels/Village/objects/Slab_2/tricnf.txt";
transparent	= 0;
two_sided	= 0;
enable_melt	= 1;
normal_offset	= {0,0,0};
angle_random	= {0,0,0};
location_offset_random	= {0,0,0};
location_offset	= {0,0,0};
scale_random	= 0;
};

Bench_Class {
collision_sound_file	= "data/snd/plank.au";
material_file	= "data/levels/Village/objects/Bench/matlist.txt";
trimesh_file	= "data/levels/Village/objects/Bench/tricnf.txt";
transparent	= 0;
two_sided	= 1;
enable_melt	= 1;
normal_offset	= {0,0,0};
angle_random	= {0,0,0};
location_offset_random	= {0,0,0};
location_offset	= {0,0,0};
scale_random	= 0;
};

Kontti_Class {
collision_sound_file	= "data/snd/gen_coll.au";
material_file	= "data/levels/Village/objects/Kontti/matlist.txt";
trimesh_file	= "data/levels/Village/objects/Kontti/tricnf.txt";
transparent	= 0;
two_sided	= 0;
enable_melt	= 1;
normal_offset	= {0,0,0};
angle_random	= {0,0,0};
location_offset_random	= {0,0,0};
location_offset	= {0,0,0};
scale_random	= 0;
};

Audience_Class {
collision_sound_file	= "data/snd/metal_pole.au";
material_file	= "data/levels/Village/objects/Audience/matlist.txt";
trimesh_file	= "data/levels/Village/objects/Audience/tricnf.txt";
transparent	= 0;
two_sided	= 0;
enable_melt	= 1;
normal_offset	= {0,0,0};
angle_random	= {0,0,0};
location_offset_random	= {0,0,0};
location_offset	= {0,0,0};
scale_random	= 0;
};

Audience_2_Class {
collision_sound_file	= "data/snd/metal_pole.au";
material_file	= "data/levels/Village/objects/Audience_2/matlist.txt";
trimesh_file	= "data/levels/Village/objects/Audience_2/tricnf.txt";
transparent	= 0;
two_sided	= 0;
enable_melt	= 1;
normal_offset	= {0,0,0};
angle_random	= {0,0,0};
location_offset_random	= {0,0,0};
location_offset	= {0,0,0};
scale_random	= 0;
};

Audience_3_Class {
collision_sound_file	= "data/snd/metal_pole.au";
material_file	= "data/levels/Village/objects/Audience_3/matlist.txt";
trimesh_file	= "data/levels/Village/objects/Audience_3/tricnf.txt";
transparent	= 0;
two_sided	= 0;
enable_melt	= 1;
normal_offset	= {0,0,0};
angle_random	= {0,0,0};
location_offset_random	= {0,0,0};
location_offset	= {0,0,0};
scale_random	= 0;
};

Audience_4_Class {
collision_sound_file	= "data/snd/metal_pole.au";
material_file	= "data/levels/Village/objects/Audience_4/matlist.txt";
trimesh_file	= "data/levels/Village/objects/Audience_4/tricnf.txt";
transparent	= 0;
two_sided	= 0;
enable_melt	= 1;
normal_offset	= {0,0,0};
angle_random	= {0,0,0};
location_offset_random	= {0,0,0};
location_offset	= {0,0,0};
scale_random	= 0;
};

Plane_Audience_01_Class {
collision_sound_file	= "data/snd/metal_pole.au";
animated_texture_id	= 0;
};

Plane_Audience_01_2D_Mesh {
trimesh_file	= "data/levels/village/objects/plane_audience_01/tricnf.txt";
material_file	= "data/levels/village/objects/plane_audience_01/matlist.txt";
texture_animation_file_list	= "";
texture_animation_frame_delta	= 0;
transparent	= 1;
location_offset	= {0,0,0};
};

Plane_Audience_021_Class {
collision_sound_file	= "data/snd/metal_pole.au";
animated_texture_id	= 0;
};

Plane_Audience_021_2D_Mesh {
trimesh_file	= "data/levels/village/objects/plane_audience_021/tricnf.txt";
material_file	= "data/levels/village/objects/plane_audience_021/matlist.txt";
texture_animation_file_list	= "";
texture_animation_frame_delta	= 0;
transparent	= 1;
location_offset	= {0,0,0};
};

Plane_Audience_022_Class {
collision_sound_file	= "data/snd/metal_pole.au";
animated_texture_id	= 0;
};

Plane_Audience_022_2D_Mesh {
trimesh_file	= "data/levels/village/objects/plane_audience_022/tricnf.txt";
material_file	= "data/levels/village/objects/plane_audience_022/matlist.txt";
texture_animation_file_list	= "";
texture_animation_frame_delta	= 0;
transparent	= 1;
location_offset	= {0,0,0};
};

Plane_Audience_031_Class {
collision_sound_file	= "data/snd/metal_pole.au";
animated_texture_id	= 0;
};

Plane_Audience_031_2D_Mesh {
trimesh_file	= "data/levels/village/objects/plane_audience_031/tricnf.txt";
material_file	= "data/levels/village/objects/plane_audience_031/matlist.txt";
texture_animation_file_list	= "";
texture_animation_frame_delta	= 0;
transparent	= 1;
location_offset	= {0,0,0};
};

Plane_Audience_032_Class {
collision_sound_file	= "data/snd/metal_pole.au";
animated_texture_id	= 0;
};

Plane_Audience_032_2D_Mesh {
trimesh_file	= "data/levels/village/objects/plane_audience_032/tricnf.txt";
material_file	= "data/levels/village/objects/plane_audience_032/matlist.txt";
texture_animation_file_list	= "";
texture_animation_frame_delta	= 0;
transparent	= 1;
location_offset	= {0,0,0};
};

Plane_Audience_041_Class {
collision_sound_file	= "data/snd/metal_pole.au";
animated_texture_id	= 0;
};

Plane_Audience_041_2D_Mesh {
trimesh_file	= "data/levels/village/objects/plane_audience_041/tricnf.txt";
material_file	= "data/levels/village/objects/plane_audience_041/matlist.txt";
texture_animation_file_list	= "";
texture_animation_frame_delta	= 0;
transparent	= 1;
location_offset	= {0,0,0};
};

Plane_Audience_042_Class {
collision_sound_file	= "data/snd/metal_pole.au";
animated_texture_id	= 0;
};

Plane_Audience_042_2D_Mesh {
trimesh_file	= "data/levels/village/objects/plane_audience_042/tricnf.txt";
material_file	= "data/levels/village/objects/plane_audience_042/matlist.txt";
texture_animation_file_list	= "";
texture_animation_frame_delta	= 0;
transparent	= 1;
location_offset	= {0,0,0};
};

Plane_Audience_051_Class {
collision_sound_file	= "data/snd/metal_pole.au";
animated_texture_id	= 0;
};

Plane_Audience_051_2D_Mesh {
trimesh_file	= "data/levels/village/objects/plane_audience_051/tricnf.txt";
material_file	= "data/levels/village/objects/plane_audience_051/matlist.txt";
texture_animation_file_list	= "";
texture_animation_frame_delta	= 0;
transparent	= 1;
location_offset	= {0,0,0};
};

Plane_Audience_052_Class {
collision_sound_file	= "data/snd/metal_pole.au";
animated_texture_id	= 0;
};

Plane_Audience_052_2D_Mesh {
trimesh_file	= "data/levels/village/objects/plane_audience_052/tricnf.txt";
material_file	= "data/levels/village/objects/plane_audience_052/matlist.txt";
texture_animation_file_list	= "";
texture_animation_frame_delta	= 0;
transparent	= 1;
location_offset	= {0,0,0};
};

Plane_Audience_061_Class {
collision_sound_file	= "data/snd/metal_pole.au";
animated_texture_id	= 0;
};

Plane_Audience_061_2D_Mesh {
trimesh_file	= "data/levels/village/objects/plane_audience_061/tricnf.txt";
material_file	= "data/levels/village/objects/plane_audience_061/matlist.txt";
texture_animation_file_list	= "";
texture_animation_frame_delta	= 0;
transparent	= 1;
location_offset	= {0,0,0};
};

Plane_Audience_062_Class {
collision_sound_file	= "data/snd/metal_pole.au";
animated_texture_id	= 0;
};

Plane_Audience_062_2D_Mesh {
trimesh_file	= "data/levels/village/objects/plane_audience_062/tricnf.txt";
material_file	= "data/levels/village/objects/plane_audience_062/matlist.txt";
texture_animation_file_list	= "";
texture_animation_frame_delta	= 0;
transparent	= 1;
location_offset	= {0,0,0};
};

Research_Station_Class {
collision_sound_file	= "data/snd/gen_coll.au";
material_file	= "data/levels/Alpine/objects/Research_Station/matlist.txt";
trimesh_file	= "data/levels/Alpine/objects/Research_Station/tricnf.txt";
transparent	= 0;
two_sided	= 0;
enable_melt	= 1;
normal_offset	= {0,0,0};
angle_random	= {0,0,0};
location_offset_random	= {0,0,0};
location_offset	= {0,0,0};
scale_random	= 0;
};

Animated_Mesh_Texture {
uniform_scale	= 1;
loc	= {0,0,0};
level_inclusion_mask	= -1;
offset	= {0,0,0};
quat	= {1,{0,0,0}};
melt_height	= 0;
filename	= "data/levels/forest/objects/banner_texture/w_Start.jpg";
idx	= 0;
};

Animated_Mesh_Texture {
uniform_scale	= 1;
loc	= {0,0,0};
level_inclusion_mask	= -1;
offset	= {0,0,0};
quat	= {1,{0,0,0}};
melt_height	= 0;
filename	= "data/levels/forest/objects/banner_texture/w_Checkpoint.jpg";
idx	= 1;
};

Animated_Mesh_Texture {
uniform_scale	= 1;
loc	= {0,0,0};
level_inclusion_mask	= -1;
offset	= {0,0,0};
quat	= {1,{0,0,0}};
melt_height	= 0;
filename	= "data/levels/forest/objects/banner_texture/w_Finish.jpg";
idx	= 2;
};

Animated_Mesh_Texture {
uniform_scale	= 1;
loc	= {0,0,0};
level_inclusion_mask	= -1;
offset	= {0,0,0};
quat	= {1,{0,0,0}};
melt_height	= 0;
filename	= "data/levels/forest/objects/banner_texture/w_Canyon_Run.jpg";
idx	= 3;
};

Animated_Mesh_Texture {
uniform_scale	= 1;
loc	= {0,0,0};
level_inclusion_mask	= -1;
offset	= {0,0,0};
quat	= {1,{0,0,0}};
melt_height	= 0;
filename	= "data/levels/forest/objects/banner_texture/w_Cliff_Slalom.jpg";
idx	= 4;
};

Animated_Mesh_Texture {
uniform_scale	= 1;
loc	= {0,0,0};
level_inclusion_mask	= -1;
offset	= {0,0,0};
quat	= {1,{0,0,0}};
melt_height	= 0;
filename	= "data/levels/forest/objects/banner_texture/w_The_Ice_Cave.jpg";
idx	= 5;
};

Animated_Mesh_Texture {
uniform_scale	= 1;
loc	= {0,0,0};
level_inclusion_mask	= -1;
offset	= {0,0,0};
quat	= {1,{0,0,0}};
melt_height	= 0;
filename	= "data/levels/forest/objects/banner_texture/A_big.jpg";
idx	= 6;
};

Animated_Mesh_Texture {
uniform_scale	= 1;
loc	= {0,0,0};
level_inclusion_mask	= -1;
offset	= {0,0,0};
quat	= {1,{0,0,0}};
melt_height	= 0;
filename	= "data/levels/forest/objects/banner_texture/arbor.jpg";
idx	= 7;
};

Animated_Mesh_Texture {
uniform_scale	= 1;
loc	= {0,0,0};
level_inclusion_mask	= -1;
offset	= {0,0,0};
quat	= {1,{0,0,0}};
melt_height	= 0;
filename	= "data/levels/forest/objects/banner_texture/arnette_big.jpg";
idx	= 8;
};

Animated_Mesh_Texture {
uniform_scale	= 1;
loc	= {0,0,0};
level_inclusion_mask	= -1;
offset	= {0,0,0};
quat	= {1,{0,0,0}};
melt_height	= 0;
filename	= "data/levels/forest/objects/banner_texture/asnow.jpg";
idx	= 9;
};

Animated_Mesh_Texture {
uniform_scale	= 1;
loc	= {0,0,0};
level_inclusion_mask	= -1;
offset	= {0,0,0};
quat	= {1,{0,0,0}};
melt_height	= 0;
filename	= "data/levels/forest/objects/banner_texture/hmglogo.jpg";
idx	= 10;
};

Animated_Mesh_Texture {
uniform_scale	= 1;
loc	= {0,0,0};
level_inclusion_mask	= -1;
offset	= {0,0,0};
quat	= {1,{0,0,0}};
melt_height	= 0;
filename	= "data/levels/forest/objects/banner_texture/nidecker_big.jpg";
idx	= 11;
};

Animated_Mesh_Texture {
uniform_scale	= 1;
loc	= {0,0,0};
level_inclusion_mask	= -1;
offset	= {0,0,0};
quat	= {1,{0,0,0}};
melt_height	= 0;
filename	= "data/levels/forest/objects/banner_texture/nokia_big_1.jpg";
idx	= 12;
};

Animated_Mesh_Texture {
uniform_scale	= 1;
loc	= {0,0,0};
level_inclusion_mask	= -1;
offset	= {0,0,0};
quat	= {1,{0,0,0}};
melt_height	= 0;
filename	= "data/levels/forest/objects/banner_texture/nokia_big_2.jpg";
idx	= 13;
};

Animated_Mesh_Texture {
uniform_scale	= 1;
loc	= {0,0,0};
level_inclusion_mask	= -1;
offset	= {0,0,0};
quat	= {1,{0,0,0}};
melt_height	= 0;
filename	= "data/levels/forest/objects/banner_texture/nokia_big_3.jpg";
idx	= 14;
};

Animated_Mesh_Texture {
uniform_scale	= 1;
loc	= {0,0,0};
level_inclusion_mask	= -1;
offset	= {0,0,0};
quat	= {1,{0,0,0}};
melt_height	= 0;
filename	= "data/levels/forest/objects/banner_texture/rossignol.jpg";
idx	= 15;
};

Animated_Mesh_Texture {
uniform_scale	= 1;
loc	= {0,0,0};
level_inclusion_mask	= -1;
offset	= {0,0,0};
quat	= {1,{0,0,0}};
melt_height	= 0;
filename	= "data/levels/forest/objects/banner_texture/w_arnette.jpg";
idx	= 16;
};

Animated_Mesh_Texture {
uniform_scale	= 1;
loc	= {0,0,0};
level_inclusion_mask	= -1;
offset	= {0,0,0};
quat	= {1,{0,0,0}};
melt_height	= 0;
filename	= "data/levels/forest/objects/banner_texture/w_bonfire.jpg";
idx	= 17;
};

Animated_Mesh_Texture {
uniform_scale	= 1;
loc	= {0,0,0};
level_inclusion_mask	= -1;
offset	= {0,0,0};
quat	= {1,{0,0,0}};
melt_height	= 0;
filename	= "data/levels/forest/objects/banner_texture/w_nidecker.jpg";
idx	= 18;
};

Animated_Mesh_Texture {
uniform_scale	= 1;
loc	= {0,0,0};
level_inclusion_mask	= -1;
offset	= {0,0,0};
quat	= {1,{0,0,0}};
melt_height	= 0;
filename	= "data/levels/forest/objects/banner_texture/w_nidecker_2.jpg";
idx	= 19;
};

Animated_Mesh_Texture {
uniform_scale	= 1;
loc	= {0,0,0};
level_inclusion_mask	= -1;
offset	= {0,0,0};
quat	= {1,{0,0,0}};
melt_height	= 0;
filename	= "data/levels/forest/objects/banner_texture/w_nidecker_3.jpg";
idx	= 20;
};

Animated_Mesh_Texture {
uniform_scale	= 1;
loc	= {0,0,0};
level_inclusion_mask	= -1;
offset	= {0,0,0};
quat	= {1,{0,0,0}};
melt_height	= 0;
filename	= "data/levels/forest/objects/banner_texture/w_salomon.jpg";
idx	= 21;
};

