material
{
	material_name		= "metal.tga";
	material_type		= "normal";
	texture = "data/Levels/Village/Objects/fence_park_rail/metal.tga";
};

material
{
	material_name		= "add.tga";
	material_type		= "normal";
	texture = "data/Levels/Village/Objects/fence_park_rail/add.tga";
};