bone_file			= "data/characters/Bone_Player_2/fly01.skl";
mat_list			= "data/characters/guide/plrmshcnf.txt";

mesh_file			= "data/characters/vincent/vincent_lod.hx";
skin_file			= "data/characters/vincent/vincent_lod.skn";
skin_mesh_name_lod0		= "vincent_lod0";
skin_name_lod0			= "vincent_lod0";
