material
{
	material_name = "sign_pole.tga";
	texture = "data/Levels/forest/objects/sign_halfpipe/sign_pole.tga";
	material_type = "normal";
};

material
{
	material_name = "sign.tga";
	texture = "data/Levels/forest/objects/sign_halfpipe/sign.tga";
	material_type = "normal";
};


material
{
	material_name = "lamp2.tga";
	texture = "data/Levels/forest/objects/sign_halfpipe/lamp2.tga";
	material_type = "normal";
};

