material
{
	material_name		= "face.tga";
	material_type		= "normal";
	texture			= "data/levels/village/objects/Audience/face.tga";
};
material
{
	aterial_name		= "r3pop.tga";
	material_type		= "normal";
	texture			= "data/levels/village/objects/Audience/r3pop.tga";
};
