player
{
	bone_config_file 	= "data/characters/plrbnecnf_2.txt";
	mesh_config_file 	= "data/characters/vincent/plrmshcnf.txt";
	player_config_file 	= "data/characters/vincent/plrcnf.txt";
};

player
{
	bone_config_file 	= "data/characters/plrbnecnf_1.txt";
	mesh_config_file 	= "data/characters/akiko/plrmshcnf.txt";
	player_config_file 	= "data/characters/akiko/plrcnf.txt";
};

player
{
	bone_config_file 	= "data/characters/plrbnecnf_2.txt";
	mesh_config_file 	= "data/characters/keith/plrmshcnf.txt";
	player_config_file 	= "data/characters/keith/plrcnf.txt";
};

player
{
	bone_config_file 	= "data/characters/plrbnecnf_1.txt";
	mesh_config_file 	= "data/characters/ulrika/plrmshcnf.txt";
	player_config_file 	= "data/characters/ulrika/plrcnf.txt";
};

player
{
	bone_config_file 	= "data/characters/plrbnecnf_2.txt";
	mesh_config_file 	= "data/characters/mike/plrmshcnf.txt";
	player_config_file 	= "data/characters/mike/plrcnf.txt";
};

player
{
	bone_config_file 	= "data/characters/plrbnecnf_2.txt";
	mesh_config_file 	= "data/characters/karl/plrmshcnf.txt";
	player_config_file 	= "data/characters/karl/plrcnf.txt";
};

player
{
	bone_config_file 	= "data/characters/plrbnecnf_2.txt";
	mesh_config_file 	= "data/characters/ghost_1/plrmshcnf.txt";
	player_config_file 	= "data/characters/ghost_1/plrcnf.txt";
};

player
{
	bone_config_file 	= "data/characters/plrbnecnf_2.txt";
	mesh_config_file 	= "data/characters/guide/plrmshcnf.txt";
	player_config_file 	= "data/characters/guide/plrcnf.txt";
};

player
{
	bone_config_file 	= "data/characters/plrbnecnf_1.txt";
	mesh_config_file 	= "data/characters/bulk_1/plrmshcnf.txt";
	player_config_file 	= "data/characters/bulk_1/plrcnf.txt";
};

player
{
	bone_config_file 	= "data/characters/plrbnecnf_1.txt";
	mesh_config_file 	= "data/characters/bulk_2/plrmshcnf.txt";
	player_config_file 	= "data/characters/bulk_2/plrcnf.txt";
};

player
{
	bone_config_file 	= "data/characters/plrbnecnf_1.txt";
	mesh_config_file 	= "data/characters/bulk_3/plrmshcnf.txt";
	player_config_file 	= "data/characters/bulk_3/plrcnf.txt";
};

player
{
	bone_config_file 	= "data/characters/plrbnecnf_1.txt";
	mesh_config_file 	= "data/characters/bulk_4/plrmshcnf.txt";
	player_config_file 	= "data/characters/bulk_4/plrcnf.txt";
};

player
{
	bone_config_file 	= "data/characters/plrbnecnf_1.txt";
	mesh_config_file 	= "data/characters/bulk_5/plrmshcnf.txt";
	player_config_file 	= "data/characters/bulk_5/plrcnf.txt";
};

player
{
	bone_config_file 	= "data/characters/plrbnecnf_2.txt";
	mesh_config_file 	= "data/characters/bulk_6/plrmshcnf.txt";
	player_config_file 	= "data/characters/bulk_6/plrcnf.txt";
};

player
{
	bone_config_file 	= "data/characters/plrbnecnf_2.txt";
	mesh_config_file 	= "data/characters/bulk_7/plrmshcnf.txt";
	player_config_file 	= "data/characters/bulk_7/plrcnf.txt";
};

player
{
	bone_config_file 	= "data/characters/plrbnecnf_2.txt";
	mesh_config_file 	= "data/characters/bulk_8/plrmshcnf.txt";
	player_config_file 	= "data/characters/bulk_8/plrcnf.txt";
};

player
{
	bone_config_file 	= "data/characters/plrbnecnf_2.txt";
	mesh_config_file 	= "data/characters/bulk_9/plrmshcnf.txt";
	player_config_file 	= "data/characters/bulk_9/plrcnf.txt";
};

player
{
	bone_config_file 	= "data/characters/plrbnecnf_2.txt";
	mesh_config_file 	= "data/characters/bulk_10/plrmshcnf.txt";
	player_config_file 	= "data/characters/bulk_10/plrcnf.txt";
};

player
{
	bone_config_file 	= "data/characters/plrbnecnf_2.txt";
	mesh_config_file 	= "data/characters/bulk_11/plrmshcnf.txt";
	player_config_file 	= "data/characters/bulk_11/plrcnf.txt";
};

player
{
	bone_config_file 	= "data/characters/plrbnecnf_2.txt";
	mesh_config_file 	= "data/characters/bulk_12/plrmshcnf.txt";
	player_config_file 	= "data/characters/bulk_12/plrcnf.txt";
};

player
{
	bone_config_file 	= "data/characters/plrbnecnf_2.txt";
	mesh_config_file 	= "data/characters/bulk_13/plrmshcnf.txt";
	player_config_file 	= "data/characters/bulk_13/plrcnf.txt";
};

player
{
	bone_config_file 	= "data/characters/plrbnecnf_2.txt";
	mesh_config_file 	= "data/characters/bulk_14/plrmshcnf.txt";
	player_config_file 	= "data/characters/bulk_14/plrcnf.txt";
};

player
{
	bone_config_file 	= "data/characters/plrbnecnf_2.txt";
	mesh_config_file 	= "data/characters/bulk_15/plrmshcnf.txt";
	player_config_file 	= "data/characters/bulk_15/plrcnf.txt";
};

player
{
	bone_config_file 	= "data/characters/plrbnecnf_2.txt";
	mesh_config_file 	= "data/characters/bulk_16/plrmshcnf.txt";
	player_config_file 	= "data/characters/bulk_16/plrcnf.txt";
};

player
{
	bone_config_file 	= "data/characters/plrbnecnf_2.txt";
	mesh_config_file 	= "data/characters/bulk_17/plrmshcnf.txt";
	player_config_file 	= "data/characters/bulk_17/plrcnf.txt";
};

player
{
	bone_config_file 	= "data/characters/plrbnecnf_2.txt";
	mesh_config_file 	= "data/characters/bulk_18/plrmshcnf.txt";
	player_config_file 	= "data/characters/bulk_18/plrcnf.txt";
};

player
{
	bone_config_file 	= "data/characters/plrbnecnf_2.txt";
	mesh_config_file 	= "data/characters/bulk_19/plrmshcnf.txt";
	player_config_file 	= "data/characters/bulk_19/plrcnf.txt";
};

player
{
	bone_config_file 	= "data/characters/plrbnecnf_2.txt";
	mesh_config_file 	= "data/characters/bulk_20/plrmshcnf.txt";
	player_config_file 	= "data/characters/bulk_20/plrcnf.txt";
};

player
{
	bone_config_file 	= "data/characters/plrbnecnf_1.txt";
	mesh_config_file 	= "data/characters/bulk_21/plrmshcnf.txt";
	player_config_file 	= "data/characters/bulk_21/plrcnf.txt";
};

player
{
	bone_config_file 	= "data/characters/plrbnecnf_1.txt";
	mesh_config_file 	= "data/characters/bulk_22/plrmshcnf.txt";
	player_config_file 	= "data/characters/bulk_22/plrcnf.txt";
};

player
{
	bone_config_file 	= "data/characters/plrbnecnf_1.txt";
	mesh_config_file 	= "data/characters/bulk_23/plrmshcnf.txt";
	player_config_file 	= "data/characters/bulk_23/plrcnf.txt";
};

player
{
	bone_config_file 	= "data/characters/plrbnecnf_1.txt";
	mesh_config_file 	= "data/characters/bulk_24/plrmshcnf.txt";
	player_config_file 	= "data/characters/bulk_24/plrcnf.txt";
};

player
{
	bone_config_file 	= "data/characters/plrbnecnf_1.txt";
	mesh_config_file 	= "data/characters/bulk_25/plrmshcnf.txt";
	player_config_file 	= "data/characters/bulk_25/plrcnf.txt";
};

player
{
	bone_config_file 	= "data/characters/plrbnecnf_2.txt";
	mesh_config_file 	= "data/characters/bulk_26/plrmshcnf.txt";
	player_config_file 	= "data/characters/bulk_26/plrcnf.txt";
};

player
{
	bone_config_file 	= "data/characters/plrbnecnf_2.txt";
	mesh_config_file 	= "data/characters/bulk_27/plrmshcnf.txt";
	player_config_file 	= "data/characters/bulk_27/plrcnf.txt";
};

player
{
	bone_config_file 	= "data/characters/plrbnecnf_2.txt";
	mesh_config_file 	= "data/characters/bulk_28/plrmshcnf.txt";
	player_config_file 	= "data/characters/bulk_28/plrcnf.txt";
};

player
{
	bone_config_file 	= "data/characters/plrbnecnf_2.txt";
	mesh_config_file 	= "data/characters/bulk_29/plrmshcnf.txt";
	player_config_file 	= "data/characters/bulk_29/plrcnf.txt";
};

player
{
	bone_config_file 	= "data/characters/plrbnecnf_2.txt";
	mesh_config_file 	= "data/characters/bulk_30/plrmshcnf.txt";
	player_config_file 	= "data/characters/bulk_30/plrcnf.txt";
};