material
{
	material_name		= "tolppa";
	material_type		= "normal";
	texture			= "data/objects/vtolppa/vtolppa1.tga";
	specular_coeff		= {0,0,0};
	diffuse_coeff		= {0,0,0};
	emissive_coeff		= {1,1,1};
	ambient_coeff		= {0,0,0};
};
