material
{
	tex_width = 256;
	tex_height = 256;
	tex_format = "565";
	material_type = "normal";
	texture = "data/mainmenu/bgrgrid/mainbgr.tga";
	specular_coeff = {0,0,0};
	diffuse_coeff = {0,0,0};
	emissive_coeff = {1,1,1};
};