material
{
	material_name	= "slope1.tga";
	tex_format	= "4444";
	material_type	= "transparent";
	texture		= "data/mainmenu/mountain/routes/slope1.tga";
	diffuse_coeff	= {0, 0, 0};
	ambient_coeff	= {0, 0, 0};
	emissive_coeff	= {1.0, 1.0, 1.0};
};

