material
{
	specular_coeff			= {0.0, 0.0, 0.0};
	diffuse_coeff			= {0.0 ,0.0 ,0.0};
	emissive_coeff			= {0.0, 0.0 ,0.0};
	shininess			= 10;
	diffuse_illumination		= "data/mainmenu/animback/pattern.tga";
};