bone_file			= "data/characters/Bone_Player_1/menu_b1_pose2.skl";
mat_list			= "data/characters/akiko/plrmshcnf.txt";

mesh_file			= "data/characters/akiko/akiko_lod.hx";
skin_file			= "data/characters/akiko/akiko_lod.skn";
skin_mesh_name_lod0		= "akiko_lod0";
skin_name_lod0			= "akiko_lod0";
