bone_file			= "data/characters/Bone_Player_1/menu_b1_pose1.skl";
mat_list			= "data/characters/ulrika/plrmshcnf.txt";

mesh_file			= "data/characters/ulrika/ulrika_lod.hx";
skin_file			= "data/characters/ulrika/ulrika_lod.skn";
skin_mesh_name_lod0		= "ulrika_lod0";
skin_name_lod0			= "ulrika_lod0";
