materials_file		= "Data/Levels/Village/Ramp/Land_Materials.txt";
material_binary_map 	= "Data/Levels/Village/Ramp/Material_Map.bin";
material_map_scale	= {2,2,0};
height_map_pixel_size	= 2;
illegal_area_file	= "Data/Levels/Village/Ramp/Illegal_Map.tga";
illegal_area_weight_threshold	= 0.5;
binary_map_file		= "Data/Levels/Village/Ramp/Profile.bin";
binary_map_scale	= 0.5;
profile_map_file	= "";
profile_map_range	= {0, 0, 0};
height_map_file		= "";
height_map_range	= {0, 0, 0};
height_map_delta_file	= "data/levels/Village/Ramp/height_delta.bin";
height_map_delta_range	= {100, -100, 0};
