-- meditationminigame_asset.lua

textureDir = "level/treatmentfactory/textures/"
soundDir = "audio/sfx/treatmentfactory/"

LoadAssetsFromScript
{	
	textures = 
	{
		background = {
			textureDir.."background",
			textureDir.."dock",	
		}, 
		
		
		ingredients = {		
			stone = {textureDir.."stone"},
			stone = {textureDir.."stone0"},
			stone1 = {textureDir.."stone1"},
			stone2 = {textureDir.."stone2"},
			stone3 = {textureDir.."stone3"},
			stone4 = {textureDir.."stone4"}
		},
		
		planepieces = {
--~ 			piece1 = {textureDir.."piece1"},
			piece2 = {textureDir.."piece2"},
			piece3 = {textureDir.."piece3"},
--~ 			piece6 = {textureDir.."piece6"},
--~ 			piece5 = {textureDir.."piece5"},
--~ 			piece1 = {textureDir.."piece10"},
			piece2 = {textureDir.."piece9"},
			piece3 = {textureDir.."piece8"},
--~ 			piece6 = {textureDir.."piece7"},
--~ 			piece5 = {textureDir.."piece6"},
--~ 			piece11 = {textureDir.."piece11"},
--~ 			piece1s = {textureDir.."piece1_s"},
			piece2s = {textureDir.."piece2_s"},
			piece3s = {textureDir.."piece3_s"},
--~ 			piece6s = {textureDir.."piece6_s"},
--~ 			piece5s = {textureDir.."piece5_s"},
--~ 			piece1s = {textureDir.."piece10_s"},
			piece2s = {textureDir.."piece9_s"},
			piece3s = {textureDir.."piece8_s"},
--~ 			piece6s = {textureDir.."piece7_s"},
--~ 			piece5s = {textureDir.."piece6_s"}
		},

		generator = {
		
--~ 			textureDir.."generator",
			textureDir.."generator0",
			textureDir.."generator1",
			textureDir.."generator2",
			textureDir.."generator3",
			textureDir.."generator4",
		},
		
		conveyor = {
--~ 			textureDir.."conveyor",
--~ 			textureDir.."conveyor_big",
			textureDir.."conveyor_r",
			textureDir.."conveyor_l",
			textureDir.."conveyor_lu",
			textureDir.."conveyor_ru",
--~ 			textureDir.."conveyor_small",
			textureDir.."conveyor_small_i",
			textureDir.."conveyor_small_d",
			textureDir.."cog0",
			textureDir.."cog1",
			textureDir.."cog2",
			textureDir.."cog3",
			textureDir.."cog4",
			textureDir.."cog5",
			textureDir.."cog6",
			textureDir.."cog7",
			textureDir.."cog8",
			textureDir.."cog9",
			textureDir.."cog",
			textureDir.."animations/anim_expotanima",
			textureDir.."animations/anim_machine001",
			textureDir.."animations/anim_machine002",
		},
		
		basket = {
		
		textureDir.."basket",
--~ 		textureDir.."basket2",
--~ 		textureDir.."basket3",
		textureDir.."bottle1",
		textureDir.."bottle2",
		textureDir.."bottle0",
		textureDir.."bottle1_s",
		textureDir.."bottle2_s",
		textureDir.."bottle0_s",
		textureDir.."box_treatment",
		
		
		},
		
--~ 		holes = {
--~ 		
--~ 		textureDir.."holes",
--~ 		
--~ 		},
	
		
		--  clock
		"common/gui/reloj",
	},
	
	sounds = 
	{	
		-- SFX
		{soundDir.."factory_bottle_mixed.ogg"},
		{soundDir.."factory_ventilators.ogg"},
		{"audio/sfx/core/core_target.ogg"},
		
		-- MUSIC		
		{"audio/music/music_meditation.ogg", "music_type"},
	},		
}
