-- meditationminigame_asset.lua

textureDir = "level/balloon/textures/"
soundDir = "audio/sfx/balloon/"
level1 = "level1/"
level2 = "level2/"
level3 = "level3/"


LoadAssetsFromScript
{	
	textures = 
	{
		background = {textureDir.."background"}, 
		
		bird = { textureDir.."bird",textureDir.."bird2" },
		
		balloon = {
			
			textureDir.."jade",
		
		
		},
		items = {
		
			textureDir.."treatment6",
			textureDir.."treatment1",
			textureDir.."treatment2",
			textureDir.."treatment3",
			textureDir.."treatment4",
			textureDir.."treatment5",	
		
		
		
		},

	

		--  clock
		"common/gui/reloj",
		
	},
	
	sounds = 
	{	
		
		{soundDir.."balloon_crashed.ogg"},
		{soundDir.."balloon_ingredient_picked.ogg"},
		{"audio/sfx/core/core_target.ogg"},
		
		-- MUSIC		
		{"audio/music/music_meditation.ogg", "music_type"},
	},		
}