require("scripts/activities/moleProperties.lua")

-- register allowed customers in this level
SetSpawnTimeRanges(10500, 0);

RegisterCustomerSurfer
{
	count = 1,
}

RegisterCustomerTouristWoman
{
	count = 1,
}

RegisterCustomerTouristMan
{
	count = 1,
}

RegisterCustomerMime
{
	count = 2,
    moleProperties = 
	{
		count = 1,
		
		-- The times the mole will wait before playing his "evil action" animations
		throwRobesWaitTime = 0,
		stealTreatmenWaitTime = 0,
		stealCashWaitTime = 0,
		
		-- How many treatments the mole will steal from the treatments bin
		treatmentsToSteal = 5,
		
		-- Percentage the mole will steal from the cash register
		moneyToSteal = moneyToStealEasy --%
	}
}

RegisterCustomerBallerina
{
	count = 2,
    moleProperties = 
	{
		count = 1,
		
		-- The times the mole will wait before playing his "evil action" animations
		throwRobesWaitTime = 0,
		stealTreatmenWaitTime = 0,
		stealCashWaitTime = 0,
		
		-- How many treatments the mole will steal from the treatments bin
		treatmentsToSteal = 5,
		
		-- Percentage the mole will steal from the cash register
		moneyToSteal = moneyToStealEasy --%
	}
}

RegisterCustomerCowboy
{
	count = 1,
}

RegisterCustomerTeenager
{
	count = 1,
    moleProperties = 
	{
		count = 1,
		
		-- The times the mole will wait before playing his "evil action" animations
		throwRobesWaitTime = 0,
		stealTreatmenWaitTime = 0,
		stealCashWaitTime = 0,
		
		-- How many treatments the mole will steal from the treatments bin
		treatmentsToSteal = 5,
		
		-- Percentage the mole will steal from the cash register
		moneyToSteal = moneyToStealEasy --%
	}
}

-- *************************************************
-- create objects
-- default station displacements are 0 in x and 1 in y
-- *************************************************
StationShiatsuMat
{
	node = 8,
	dispX = 0.3,
	dispY = 0.92,
	EntityName = "shiatsumat1",
    hideInPurchaseScreen = true,
}