-- meditationminigame_asset.lua

textureDir = "level/balloon/textures/"
soundDir = "audio/sfx/meditation/"
level1 = "level1/"
level2 = "level2/"
level3 = "level3/"


LoadAssetsFromScript
{	
	textures = 
	{
		
		
		terrain = {
		
--~ 			-- textures to make the terrain
--~ 			textureDir..level3.."mountaintop0",
--~ 			textureDir..level3.."mountaintop1",
--~ 			textureDir..level3.."mountaintop2",
--~ 			textureDir..level3.."mountaintop3",
--~ 			textureDir..level3.."mountaintop4",
--~ 			textureDir..level3.."mountaintop5",
--~ 			textureDir..level3.."mountainbottom0",
--~ 			textureDir..level3.."mountainbottom1",
--~ 			textureDir..level3.."mountainbottom2",
--~ 			textureDir..level3.."mountainbottom3",
--~ 			textureDir..level3.."mountainbottom4",
--~ 			textureDir..level3.."mountainbottom5",
--~ 			
			textureDir..level1.."mountaintop0",
			textureDir..level1.."mountaintop1",
			textureDir..level1.."mountainbottom0",
			textureDir..level1.."mountainbottom1",
--~ 			
			-- textures to make the terrain
--~ 			textureDir..level2.."mountaintop0",
--~ 			textureDir..level2.."mountaintop1",
--~ 			textureDir..level2.."mountaintop2",
--~ 			textureDir..level2.."mountaintop3",
--~ 			textureDir..level2.."mountainbottom0",
--~ 			textureDir..level2.."mountainbottom1",
--~ 			textureDir..level2.."mountainbottom2",
--~ 			textureDir..level2.."mountainbottom3",


			
				
		},
	},
	
}
				
		