require("scripts/activities/moleProperties.lua")
require("level/customerstanningtimes.lua")

-- register allowed customers in this level
SetSpawnTimeRanges(9500, 0);

RegisterCustomerTouristMan
{
	count = 1,
    tanningTime = commonTanningTime,
}

RegisterCustomerMime
{
	count = 1,
    tanningTime = commonTanningTime,
}

RegisterCustomerBallerina
{
	count = 1,
    tanningTime = commonTanningTime,
    moleProperties = 
	{
		count = 1,
		
		-- The times the mole will wait before playing his "evil action" animations
		throwRobesWaitTime = 0,
		stealTreatmenWaitTime = 0,
		stealCashWaitTime = 0,
		
		-- How many treatments the mole will steal from the treatments bin
		treatmentsToSteal = 5,
		
		-- Percentage the mole will steal from the cash register
		moneyToSteal = moneyToStealDifficult --%
	}
}

RegisterCustomerCowboy
{
	count = 1,
    tanningTime = commonTanningTime,
}

RegisterCustomerTeenager
{
	count = 2,
    tanningTime = commonTanningTime,
    moleProperties = 
	{
		count = 1,
		
		-- The times the mole will wait before playing his "evil action" animations
		throwRobesWaitTime = 0,
		stealTreatmenWaitTime = 0,
		stealCashWaitTime = 0,
		
		-- How many treatments the mole will steal from the treatments bin
		treatmentsToSteal = 5,
		
		-- Percentage the mole will steal from the cash register
		moneyToSteal = moneyToStealDifficult --%
	}
}

RegisterCustomerFootballPlayer
{
	count = 2,
    tanningTime = commonTanningTime,
}

RegisterCustomerGeek
{
	count = 1,
    tanningTime = commonTanningTime,
    moleProperties = 
	{
		count = 1,
		
		-- The times the mole will wait before playing his "evil action" animations
		throwRobesWaitTime = 0,
		stealTreatmenWaitTime = 0,
		stealCashWaitTime = 0,
		
		-- How many treatments the mole will steal from the treatments bin
		treatmentsToSteal = 5,
		
		-- Percentage the mole will steal from the cash register
		moneyToSteal = moneyToStealDifficult --%
	}
}

RegisterCustomerElegantLady
{
	count = 3,
    tanningTime = commonTanningTime,
    moleProperties = 
	{
		count = 2,
		
		-- The times the mole will wait before playing his "evil action" animations
		throwRobesWaitTime = 0,
		stealTreatmenWaitTime = 0,
		stealCashWaitTime = 0,
		
		-- How many treatments the mole will steal from the treatments bin
		treatmentsToSteal = 5,
		
		-- Percentage the mole will steal from the cash register
		moneyToSteal = moneyToStealDifficult --%
	}
}

RegisterCustomerRapperGirl 
{
    count = 1,
    tanningTime = commonTanningTime,
}