-- meditationminigame_asset.lua

textureDir = "level/balloon/textures/"
soundDir = "audio/sfx/meditation/"
level1 = "level1/"
level2 = "level2/"
level3 = "level3/"


LoadAssetsFromScript
{	
	textures = 
	{
	
		
		terrain = {
		
			-- textures to make the terrain
			textureDir..level3.."mountaintop0",
			textureDir..level3.."mountaintop1",
			textureDir..level3.."mountaintop2",
			textureDir..level3.."mountaintop3",
			textureDir..level3.."mountaintop4",
			textureDir..level3.."mountaintop5",
			textureDir..level3.."mountainbottom0",
			textureDir..level3.."mountainbottom1",
			textureDir..level3.."mountainbottom2",
			textureDir..level3.."mountainbottom3",
			textureDir..level3.."mountainbottom4",
			textureDir..level3.."mountainbottom5",


			
				
		},
	},
	
}
	