-- customizationminigame.lua

require("level/garmentstype.lua")

CustomizableJade
{
 	x = 238,
	y = 270,
};

-- Robes
Garment 
{
    garmentType = GARMENT_ROBE,
    id = 0,
    x = 614, y = 107,
    offsetX = 85, offsetY = 258,
    texture = "robe1",
}

Garment 
{
    garmentType = GARMENT_ROBE, 
    id = 1,
    x = 699, y = 101,
    offsetX = 87, offsetY = 265,
    texture = "robe2",
}

-- Shirts
Garment 
{
    garmentType = GARMENT_SHIRT,
    id = 2,
    x = 819, y = 303,
    offsetX = 84, offsetY = 235,
    texture = "blouse1",
    default = true,
}

Garment 
{
    garmentType = GARMENT_SHIRT, 
    id = 3,
    x = 601, y = 303,
    offsetX = 91, offsetY = 236,
    texture = "blouse2",
}

Garment 
{
    garmentType = GARMENT_SHIRT, 
    id = 4,
    x = 703, y = 303,
    offsetX = 85, offsetY = 238,
    texture = "blouse3",
}

-- Pants
Garment 
{
    garmentType = GARMENT_PANTS,
    id = 5,
    x = 825, y = 466,
    offsetX = 85, offsetY = 320,
    texture = "pants1",
    default = true,
}

Garment 
{
    garmentType = GARMENT_PANTS, 
    id = 6,
    x = 720, y = 461,
    offsetX = 85, offsetY = 310,
    texture = "pants2",
}

Garment 
{
    garmentType = GARMENT_PANTS, 
    id = 7,
    x = 613, y = 454,
    offsetX = 85, offsetY = 288,
    texture = "pants3",
}

-- Gloves
Garment 
{
    garmentType = GARMENT_GLOVES, 
    id = 8,
    x = 880, y = 236,
    offsetX = 85, offsetY = 276,
    texture = "gloves1",
}

Garment 
{
    garmentType = GARMENT_GLOVES, 
    id = 9,
    x = 832, y = 165,
    offsetX = 85, offsetY = 274,
    texture = "gloves2",
}

Garment 
{
    garmentType = GARMENT_GLOVES, 
    id = 10,
    x = 872, y = 92,
    offsetX = 85, offsetY = 271,
    texture = "gloves3",
}

-- Shoes
Garment 
{
    garmentType = GARMENT_SHOE, 
    id = 11,
    x = 641, y = 583,
    offsetX = 85, offsetY = 384,
    texture = "shoes1",
}

Garment 
{
    garmentType = GARMENT_SHOE, 
    id = 12,
    x = 582, y = 574,
    offsetX = 85, offsetY = 384,
    texture = "shoes2",
}

Garment 
{
    garmentType = GARMENT_SHOE, 
    id = 13,
    x = 871, y = 615,
    offsetX = 85, offsetY = 386,
    texture = "shoes3",
    default = true,
}

Garment 
{
    garmentType = GARMENT_SHOE, 
    id = 14,
    x = 752, y = 600,
    offsetX = 85, offsetY = 384,
    texture = "shoes4",
}

Garment 
{
    garmentType = GARMENT_SHOE, 
    id = 15,
    x = 695, y = 597,
    offsetX = 85, offsetY = 383,
    texture = "shoes5",
}

Garment 
{
    garmentType = GARMENT_SHOE, 
    id = 16,
    x = 810, y = 608,
    offsetX = 85, offsetY = 384,
    texture = "shoes6",
}