
CreateDecorationXmlAnimation {
	
	animationFileName = "level/sanfrancisco/textures/animations/anim_pajaritocarlitos",
	x = -15,
	y =60,
	zBackGroundLayer = 1,
	--scale = 0.2,

	

};
CreateDecorationParticles {
	particleFileName = "level/sanfrancisco/particles/brillo_01.lua",
	x = 180,
	y = 55,

}
CreateDecorationParticles {
	particleFileName = "level/sanfrancisco/particles/brillo_01.lua",
	x = 280,
	y = 50,

}

	
	


-- Configure level
local CustomerEntryNodes = {
	{node = 12},
}

SetCustomerEntryNodes(CustomerEntryNodes);
SetCustomerExitNode(65);
SetCustomerEntryDoorNode(27);
SetCustomerPatienceTimer(1500);

-- Create nav graph!
LoadNavigationGraph("level/navigation/nav1.xml");

-- Create the stations
StationWaitingChair
{
	node = 30,
	dispY = -0.1,
	zLayer = 155,
	EntityName = "waitingchair1",
}

StationWaitingChair
{
	node = 29,
	dispY = -0.1,
	zLayer = 155,
	EntityName = "waitingchair2",
}

StationChangingRoomOut
{
	node = 23,
	dispY = -0.05,
	zLayer = 155,
	EntityName = "changingout1",
}

StationChangingRoomIn
{
	node = 22,
	dispY = -0.05,
	zLayer = 154,
	EntityName = "changingin1",
}

StationCashRegister
{
	node = 1,
	dispX = 0.05,
	dispY = -1.1,
	zLayer = 641,
	EntityName = "cashregister1",
	customerNodes = {35, 36, 37, 38, 39},
}

StationMassageTable
{
	node = 48,
	dispX = 0.3,
	dispY = 0.7,
	EntityName = "massagetable1",
}

StoneMassagePot
{
	type = 0,
	cost = 0,
	x = 312.0, y = 430.0,
}

StoneMassagePot
{
	type = 1,
	cost = 0,	
	x = 312.0, y = 400.0,
}

StationShower
{
	node = 26,
	--dispX = -0.2,
	--dispY = 0.25,
	EntityName = "shower1",
}

-- Characters
Jade
{
	EntityName = "jade1",
	restNode = 51,
	tanningBedRestNode = 16,
	yOffsetShadow = -7,
}

Janitor
{
	restNode = 25,
	EntityName = "janitor2",
}

Decoration 
{
	x = 928.5, y = 680,
	textureName = "common/stations/cashregister/counter",
	zLayer = 640,
}