<?xml version="1.0" encoding="utf-8"?>
<!-- MabXDSParameters dsd = MabControlActionSet -->
<MabStream>
  <action_set>
    <mabinput_control_action_set>
      <entry>
        <set_name>GLOBAL_GAME_ACTIONS</set_name>
        <control_actions>
          <entry>
            <action_name>SH_UP</action_name>
            <controller_maps>
              <entry>
                <controller_class_id>MabPCDInputGameController</controller_class_id>
                <controller_input_name>MAB_PC_DINPUT_GAME_DIG_POV_0_UP</controller_input_name>
              </entry>
              <entry>
                <controller_class_id>MabPCKeyboardController</controller_class_id>
                <controller_input_name>DIK_UP</controller_input_name>
              </entry>
              <entry>
                <controller_class_id>MabXInputGameController</controller_class_id>
                <controller_input_name>MAB_XINPUT_DPAD_UP</controller_input_name>
              </entry>
              <entry>
                <controller_class_id>MabPS3Controller</controller_class_id>
                <controller_input_name>MAB_PS3_BUTTON_UP</controller_input_name>
              </entry>
            </controller_maps>
          </entry>
          <entry>
            <action_name>SH_DOWN</action_name>
            <controller_maps>
              <entry>
                <controller_class_id>MabPCDInputGameController</controller_class_id>
                <controller_input_name>MAB_PC_DINPUT_GAME_DIG_POV_0_DOWN</controller_input_name>
              </entry>
              <entry>
                <controller_class_id>MabPCKeyboardController</controller_class_id>
                <controller_input_name>DIK_DOWN</controller_input_name>
              </entry>
              <entry>
                <controller_class_id>MabXInputGameController</controller_class_id>
                <controller_input_name>MAB_XINPUT_DPAD_DOWN</controller_input_name>
              </entry>
              <entry>
                <controller_class_id>MabPS3Controller</controller_class_id>
                <controller_input_name>MAB_PS3_BUTTON_DOWN</controller_input_name>
              </entry>
            </controller_maps>
          </entry>
          <entry>
            <action_name>SH_LEFT</action_name>
            <controller_maps>
              <entry>
                <controller_class_id>MabPCDInputGameController</controller_class_id>
                <controller_input_name>MAB_PC_DINPUT_GAME_DIG_POV_0_LEFT</controller_input_name>
              </entry>
              <entry>
                <controller_class_id>MabPCKeyboardController</controller_class_id>
                <controller_input_name>DIK_LEFT</controller_input_name>
              </entry>
              <entry>
                <controller_class_id>MabXInputGameController</controller_class_id>
                <controller_input_name>MAB_XINPUT_DPAD_LEFT</controller_input_name>
              </entry>
              <entry>
                <controller_class_id>MabPS3Controller</controller_class_id>
                <controller_input_name>MAB_PS3_BUTTON_LEFT</controller_input_name>
              </entry>
            </controller_maps>
          </entry>
          <entry>
            <action_name>SH_RIGHT</action_name>
            <controller_maps>
              <entry>
                <controller_class_id>MabPCDInputGameController</controller_class_id>
                <controller_input_name>MAB_PC_DINPUT_GAME_DIG_POV_0_RIGHT</controller_input_name>
              </entry>
              <entry>
                <controller_class_id>MabPCKeyboardController</controller_class_id>
                <controller_input_name>DIK_RIGHT</controller_input_name>
              </entry>
              <entry>
                <controller_class_id>MabXInputGameController</controller_class_id>
                <controller_input_name>MAB_XINPUT_DPAD_RIGHT</controller_input_name>
              </entry>
              <entry>
                <controller_class_id>MabPS3Controller</controller_class_id>
                <controller_input_name>MAB_PS3_BUTTON_RIGHT</controller_input_name>
              </entry>
            </controller_maps>
          </entry>

		  <entry>
            <action_name>SH_LEFT_THUMB_Y_ANALOG</action_name>
            <controller_maps>
              <entry>
                <controller_class_id>MabPCDInputGameController</controller_class_id>
                <controller_input_name>MAB_PC_DINPUT_GAME_AXIS_Y</controller_input_name>
              </entry>
              <entry>
                <controller_class_id>MabXInputGameController</controller_class_id>
                <controller_input_name>MAB_XINPUT_LEFT_THUMB_Y</controller_input_name>
              </entry>
              <entry>
                <controller_class_id>MabPS3Controller</controller_class_id>
                <controller_input_name>MAB_PS3_LEFT_STICK_Y</controller_input_name>
              </entry>
            </controller_maps>
          </entry>
          <entry>
            <action_name>SH_LEFT_THUMB_X_ANALOG</action_name>
            <controller_maps>
              <entry>
                <controller_class_id>MabPCDInputGameController</controller_class_id>
                <controller_input_name>MAB_PC_DINPUT_GAME_AXIS_X</controller_input_name>
              </entry>
              <entry>
                <controller_class_id>MabXInputGameController</controller_class_id>
                <controller_input_name>MAB_XINPUT_LEFT_THUMB_X</controller_input_name>
              </entry>
              <entry>
                <controller_class_id>MabPS3Controller</controller_class_id>
                <controller_input_name>MAB_PS3_LEFT_STICK_X</controller_input_name>
              </entry>
            </controller_maps>
          </entry>
          
          <entry>
            <action_name>SH_TRACK_ANALOG_Y</action_name>
            <controller_maps>
              <entry>
                <controller_class_id>MabPCMouseController</controller_class_id>
                <controller_input_name>MAB_PC_MOUSE_AXIS_Y</controller_input_name>
              </entry>
            </controller_maps>
          </entry>
		  <entry>
            <action_name>SH_TRACK_ANALOG_X</action_name>
            <controller_maps>
              <entry>
                <controller_class_id>MabPCMouseController</controller_class_id>
                <controller_input_name>MAB_PC_MOUSE_AXIS_X</controller_input_name>
              </entry>
            </controller_maps>
          </entry>

          <entry>
            <action_name>SH_FIRE</action_name>
            <controller_maps>
              <entry>
                <controller_class_id>MabPCDInputGameController</controller_class_id>
                <controller_input_name>MAB_PC_DINPUT_GAME_DIG_00</controller_input_name>
              </entry>
              <entry>
                <controller_class_id>MabPCKeyboardController</controller_class_id>
                <controller_input_name>DIK_SLASH</controller_input_name>
              </entry>
              <entry>
                <controller_class_id>MabXInputGameController</controller_class_id>
                <controller_input_name>MAB_XINPUT_A</controller_input_name>
              </entry>
              <entry>
                <controller_class_id>MabPS3Controller</controller_class_id>
                <controller_input_name>MAB_PS3_BUTTON_CROSS</controller_input_name>
              </entry>
            </controller_maps>
          </entry>

          <entry>
            <action_name>SH_SHIELD</action_name>
            <controller_maps>
              <entry>
                <controller_class_id>MabPCDInputGameController</controller_class_id>
                <controller_input_name>MAB_PC_DINPUT_GAME_DIG_02</controller_input_name>
              </entry>
              <entry>
                <controller_class_id>MabPCKeyboardController</controller_class_id>
                <controller_input_name>DIK_RSHIFT</controller_input_name>
              </entry>
              <entry>
                <controller_class_id>MabXInputGameController</controller_class_id>
                <controller_input_name>MAB_XINPUT_X</controller_input_name>
              </entry>
              <entry>
                <controller_class_id>MabPS3Controller</controller_class_id>
                <controller_input_name>MAB_PS3_BUTTON_SQUARE</controller_input_name>
              </entry>
            </controller_maps>
          </entry>

          <entry>
            <action_name>SH_SHARD_STORM</action_name>
            <controller_maps>
              <entry>
                <controller_class_id>MabPCDInputGameController</controller_class_id>
                <controller_input_name>MAB_PC_DINPUT_GAME_DIG_03</controller_input_name>
              </entry>
              <entry>
                <controller_class_id>MabPCKeyboardController</controller_class_id>
                <controller_input_name>DIK_RCONTROL</controller_input_name>
              </entry>
              <entry>
                <controller_class_id>MabXInputGameController</controller_class_id>
                <controller_input_name>MAB_XINPUT_Y</controller_input_name>
              </entry>
              <entry>
                <controller_class_id>MabPS3Controller</controller_class_id>
                <controller_input_name>MAB_PS3_BUTTON_TRIANGLE</controller_input_name>
              </entry>
            </controller_maps>
          </entry>
          <entry>
            <action_name>SH_VORTEX1</action_name>
            <controller_maps>
              <entry>
                <controller_class_id>MabPCDInputGameController</controller_class_id>
                <controller_input_name>MAB_PC_DINPUT_GAME_DIG_04</controller_input_name>
              </entry>
              <entry>
                <controller_class_id>MabPCMouseController</controller_class_id>
                <controller_input_name>MAB_PC_MOUSE_LEFT</controller_input_name>
              </entry>
              <entry>
                <controller_class_id>MabXInputGameController</controller_class_id>
                <controller_input_name>MAB_XINPUT_LEFT_TRIGGER</controller_input_name>
              </entry>
              <entry>
                <controller_class_id>MabPS3Controller</controller_class_id>
                <controller_input_name>MAB_PS3_BUTTON_L1</controller_input_name>
              </entry>
            </controller_maps>
          </entry>
          <!--<entry>
            <action_name>SH_VORTEX2</action_name>
            <controller_maps>
              <entry>
                <controller_class_id>MabPS3Controller</controller_class_id>
                <controller_input_name>MAB_PS3_BUTTON_L2</controller_input_name>
              </entry>
            </controller_maps>
          </entry>-->

          <entry>
            <action_name>SH_GUST1</action_name>
            <controller_maps>
              <entry>
                <controller_class_id>MabPCDInputGameController</controller_class_id>
                <controller_input_name>MAB_PC_DINPUT_GAME_DIG_05</controller_input_name>
              </entry>
              <entry>
                <controller_class_id>MabPCMouseController</controller_class_id>
                <controller_input_name>MAB_PC_MOUSE_RIGHT</controller_input_name>
              </entry>
              <entry>
                <controller_class_id>MabXInputGameController</controller_class_id>
                <controller_input_name>MAB_XINPUT_RIGHT_TRIGGER</controller_input_name>
              </entry>
              <entry>
                <controller_class_id>MabPS3Controller</controller_class_id>
                <controller_input_name>MAB_PS3_BUTTON_R1</controller_input_name>
              </entry>
            </controller_maps>
          </entry>
          <!--<entry>
            <action_name>SH_GUST2</action_name>
            <controller_maps>
              <entry>
                <controller_class_id>MabPS3Controller</controller_class_id>
                <controller_input_name>MAB_PS3_BUTTON_R2</controller_input_name>
              </entry>
            </controller_maps>
          </entry>-->
          
          <entry>
            <action_name>SH_SCORE_TOGGLE</action_name>
            <controller_maps>
              <entry>
                <controller_class_id>MabPCDInputGameController</controller_class_id>
                <controller_input_name>MAB_PC_DINPUT_GAME_DIG_08</controller_input_name>
              </entry>
              <entry>
                <controller_class_id>MabPCKeyboardController</controller_class_id>
                <controller_input_name>DIK_TAB</controller_input_name>
              </entry>
              <entry>
                <controller_class_id>MabXInputGameController</controller_class_id>
                <controller_input_name>MAB_XINPUT_BACK</controller_input_name>
              </entry>
              <entry>
                <controller_class_id>MabPS3Controller</controller_class_id>
                <controller_input_name>MAB_PS3_BUTTON_SELECT</controller_input_name>
              </entry>
            </controller_maps>
          </entry>
         
          <!-- PLAYER TWO KEYBOARD MAPPINGS -->
          <entry>
            <action_name>SH_UP_P2</action_name>
            <controller_maps>
              <entry>
                <controller_class_id>MabPCKeyboardController</controller_class_id>
                <controller_input_name>DIK_W</controller_input_name>
              </entry>
            </controller_maps>
          </entry>
          <entry>
            <action_name>SH_DOWN_P2</action_name>
            <controller_maps>
              <entry>
                <controller_class_id>MabPCKeyboardController</controller_class_id>
                <controller_input_name>DIK_S</controller_input_name>
              </entry>
            </controller_maps>
          </entry>
          <entry>
            <action_name>SH_LEFT_P2</action_name>
            <controller_maps>
              <entry>
                <controller_class_id>MabPCKeyboardController</controller_class_id>
                <controller_input_name>DIK_A</controller_input_name>
              </entry>
            </controller_maps>
          </entry>
          <entry>
            <action_name>SH_RIGHT_P2</action_name>
            <controller_maps>
              <entry>
                <controller_class_id>MabPCKeyboardController</controller_class_id>
                <controller_input_name>DIK_D</controller_input_name>
              </entry>
            </controller_maps>
          </entry>

          <entry>
            <action_name>SH_FIRE_P2</action_name>
            <controller_maps>
              <entry>
                <controller_class_id>MabPCKeyboardController</controller_class_id>
                <controller_input_name>DIK_SPACE</controller_input_name>
              </entry>
            </controller_maps>
          </entry>

          <entry>
            <action_name>SH_SHIELD_P2</action_name>
            <controller_maps>
              <entry>
                <controller_class_id>MabPCKeyboardController</controller_class_id>
                <controller_input_name>DIK_H</controller_input_name>
              </entry>
            </controller_maps>
          </entry>

          <entry>
            <action_name>SH_SHARD_STORM_P2</action_name>
            <controller_maps>
              <entry>
                <controller_class_id>MabPCKeyboardController</controller_class_id>
                <controller_input_name>DIK_Y</controller_input_name>
              </entry>
            </controller_maps>
          </entry>
          <entry>
            <action_name>SH_VORTEX1_P2</action_name>
            <controller_maps>
              <entry>
                <controller_class_id>MabPCKeyboardController</controller_class_id>
                <controller_input_name>DIK_J</controller_input_name>
              </entry>
            </controller_maps>
          </entry>
          <entry>
            <action_name>SH_GUST1_P2</action_name>
            <controller_maps>
              <entry>
                <controller_class_id>MabPCKeyboardController</controller_class_id>
                <controller_input_name>DIK_K</controller_input_name>
              </entry>
            </controller_maps>
          </entry>
          
        </control_actions>
      </entry>
    </mabinput_control_action_set>
  </action_set>
</MabStream>