File: data\screens\tuning_fuelpower.txt

Window FuelAdjustment_Root
	SDF_PUSH_BUTTON: IFFLeft ARMED2.WAV soundSet.ArmedSound
	SDF_PUSH_BUTTON: IFFLeft INITIAL_FLOW_DECREASE triggerEvents.ActivateEvent
	SDF_PUSH_BUTTON: IFFRight ARMED2.WAV soundSet.ArmedSound
	SDF_PUSH_BUTTON: IFFRight INITIAL_FLOW_INCREASE triggerEvents.ActivateEvent
	SDF_PUSH_BUTTON: FL2Left ARMED2.WAV soundSet.ArmedSound
	SDF_PUSH_BUTTON: FL2Left LEVEL2_PERCENT_DECREASE triggerEvents.ActivateEvent
	SDF_PUSH_BUTTON: FL2Right ARMED2.WAV soundSet.ArmedSound
	SDF_PUSH_BUTTON: FL2Right LEVEL2_PERCENT_INCREASE triggerEvents.ActivateEvent
	SDF_PUSH_BUTTON: FL3Left ARMED2.WAV soundSet.ArmedSound
	SDF_PUSH_BUTTON: FL3Left LEVEL3_PERCENT_DECREASE triggerEvents.ActivateEvent
	SDF_PUSH_BUTTON: FL3Right ARMED2.WAV soundSet.ArmedSound
	SDF_PUSH_BUTTON: FL3Right LEVEL3_PERCENT_INCREASE triggerEvents.ActivateEvent
	SDF_PUSH_BUTTON: FFLLeft ARMED2.WAV soundSet.ArmedSound
	SDF_PUSH_BUTTON: FFLLeft LEVEL4_SECONDS_DECREASE triggerEvents.ActivateEvent
	SDF_PUSH_BUTTON: FFLRight ARMED2.WAV soundSet.ArmedSound
	SDF_PUSH_BUTTON: FFLRight LEVEL4_SECONDS_INCREASE triggerEvents.ActivateEvent
	SDF_PUSH_BUTTON: FF2SecLeft ARMED2.WAV soundSet.ArmedSound
	SDF_PUSH_BUTTON: FF2SecLeft LEVEL2_SECONDS_DECREASE triggerEvents.ActivateEvent
	SDF_PUSH_BUTTON: FF2SecRight ARMED2.WAV soundSet.ArmedSound
	SDF_PUSH_BUTTON: FF2SecRight LEVEL2_SECONDS_INCREASE triggerEvents.ActivateEvent
	SDF_PUSH_BUTTON: FF3SecLeft ARMED2.WAV soundSet.ArmedSound
	SDF_PUSH_BUTTON: FF3SecLeft LEVEL3_SECONDS_DECREASE triggerEvents.ActivateEvent
	SDF_PUSH_BUTTON: FF3SecRight ARMED2.WAV soundSet.ArmedSound
	SDF_PUSH_BUTTON: FF3SecRight LEVEL3_SECONDS_INCREASE triggerEvents.ActivateEvent
	SDF_TEXTLINE: IFFBox INITIAL_FLOW_LABEL domainEvents.StringEvent
	SDF_TEXTLINE: FL2BoxPer LEVEL2_PERCENT_LABEL domainEvents.StringEvent
	SDF_TEXTLINE: FL2BoxSec LEVEL2_SECONDS_LABEL domainEvents.StringEvent
	SDF_TEXTLINE: FL3BoxPer LEVEL3_PERCENT_LABEL domainEvents.StringEvent
	SDF_TEXTLINE: FL3BoxSec LEVEL3_SECONDS_LABEL domainEvents.StringEvent
	SDF_TEXTLINE: FFLBox LEVEL4_SECONDS_LABEL domainEvents.StringEvent
	SDF_PUSH_BUTTON: BackButton FOCUS.WAV soundSet.FocusSound
	SDF_PUSH_BUTTON: BackButton ARMED.WAV soundSet.ArmedSound
	SDF_PUSH_BUTTON: BackButton TUNING_BACK triggerEvents.ActivateEvent
	SDF_PUSH_BUTTON: NextButton FOCUS.WAV soundSet.FocusSound
	SDF_PUSH_BUTTON: NextButton ARMED.WAV soundSet.ArmedSound
	SDF_PUSH_BUTTON: NextButton TUNING_NEXT triggerEvents.ActivateEvent
