File: data\screens\tuning_clutch.txt

Window ClutchAdjustment_Root
	SDF_PUSH_BUTTON: CPerLeft ARMED2.WAV soundSet.ArmedSound
	SDF_PUSH_BUTTON: CPerLeft CLUTCH1_PERCENT_DECREASE triggerEvents.ActivateEvent
	SDF_PUSH_BUTTON: CPerRight ARMED2.WAV soundSet.ArmedSound
	SDF_PUSH_BUTTON: CPerRight CLUTCH1_PERCENT_INCREASE triggerEvents.ActivateEvent
	SDF_PUSH_BUTTON: C2PerLeft ARMED2.WAV soundSet.ArmedSound
	SDF_PUSH_BUTTON: C2PerLeft CLUTCH2_PERCENT_DECREASE triggerEvents.ActivateEvent
	SDF_PUSH_BUTTON: C2PerRight ARMED2.WAV soundSet.ArmedSound
	SDF_PUSH_BUTTON: C2PerRight CLUTCH2_PERCENT_INCREASE triggerEvents.ActivateEvent
	SDF_PUSH_BUTTON: C3Left ARMED2.WAV soundSet.ArmedSound
	SDF_PUSH_BUTTON: C3Left CLUTCH3_TIME_DECREASE triggerEvents.ActivateEvent
	SDF_PUSH_BUTTON: C3Right ARMED2.WAV soundSet.ArmedSound
	SDF_PUSH_BUTTON: C3Right CLUTCH3_TIME_INCREASE triggerEvents.ActivateEvent
	SDF_PUSH_BUTTON: CETLeft ARMED2.WAV soundSet.ArmedSound
	SDF_PUSH_BUTTON: CETLeft CLUTCH1_TIME_DECREASE triggerEvents.ActivateEvent
	SDF_PUSH_BUTTON: CETRight ARMED2.WAV soundSet.ArmedSound
	SDF_PUSH_BUTTON: CETRight CLUTCH1_TIME_INCREASE triggerEvents.ActivateEvent
	SDF_PUSH_BUTTON: C2ETLeft ARMED2.WAV soundSet.ArmedSound
	SDF_PUSH_BUTTON: C2ETLeft CLUTCH2_TIME_DECREASE triggerEvents.ActivateEvent
	SDF_PUSH_BUTTON: C2ETRight ARMED2.WAV soundSet.ArmedSound
	SDF_PUSH_BUTTON: C2ETRight CLUTCH2_TIME_INCREASE triggerEvents.ActivateEvent
	SDF_TEXTLINE: CPerBox CLUTCH1_PERCENT_LABEL domainEvents.StringEvent
	SDF_TEXTLINE: CETBox CLUTCH1_TIME_LABEL domainEvents.StringEvent
	SDF_TEXTLINE: C2ETBox1 CLUTCH2_PERCENT domainEvents.StringEvent
	SDF_TEXTLINE: C2ETBox CLUTCH2_TIME_LABEL domainEvents.StringEvent
	SDF_TEXTLINE: C3Box CLUTCH3_TIME_LABEL domainEvents.StringEvent
	SDF_PUSH_BUTTON: NextButton FOCUS.WAV soundSet.FocusSound
	SDF_PUSH_BUTTON: NextButton ARMED.WAV soundSet.ArmedSound
	SDF_PUSH_BUTTON: NextButton TUNING_NEXT triggerEvents.ActivateEvent
	SDF_PUSH_BUTTON: BackButton FOCUS.WAV soundSet.FocusSound
	SDF_PUSH_BUTTON: BackButton ARMED.WAV soundSet.ArmedSound
	SDF_PUSH_BUTTON: BackButton TUNING_BACK triggerEvents.ActivateEvent
	SDF_PUSH_BUTTON: BackButton WING_VIS domainEvents.VisibleEvent
