File: data\screens\skilllevel.txt

Window Skill_Level_Window
	SDF_PUSH_BUTTON: Button_Back FOCUS.WAV soundSet.FocusSound
	SDF_PUSH_BUTTON: Button_Back ARMED.WAV soundSet.ArmedSound
	SDF_PUSH_BUTTON: Button_Back BACK triggerEvents.ActivateEvent
	SDF_PUSH_BUTTON: Button_Next FOCUS.WAV soundSet.FocusSound
	SDF_PUSH_BUTTON: Button_Next ARMED.WAV soundSet.ArmedSound
	SDF_PUSH_BUTTON: Button_Next NEXT triggerEvents.ActivateEvent
	SDF_CHECK_BOX: CheckBox_Arcade ARMED.WAV soundSet.ArmedSound
	SDF_CHECK_BOX: CheckBox_Arcade SKILL_ARCADE triggerEvents.ActivateEvent
	SDF_CHECK_BOX: CheckBox_Arcade SET_ARCADE domainEvents.ValueEvent
	SDF_CHECK_BOX: CheckBox_Novice ARMED.WAV soundSet.ArmedSound
	SDF_CHECK_BOX: CheckBox_Novice SKILL_NOVICE triggerEvents.ActivateEvent
	SDF_CHECK_BOX: CheckBox_Novice SET_NOVICE domainEvents.ValueEvent
	SDF_CHECK_BOX: CheckBox_Professional ARMED.WAV soundSet.ArmedSound
	SDF_CHECK_BOX: CheckBox_Professional SKILL_PROFESSIONAL triggerEvents.ActivateEvent
	SDF_CHECK_BOX: CheckBox_Professional SET_PROFESSIONAL domainEvents.ValueEvent
