<?xml version="1.0"?>

<ResourceManifest>
	
	<Resources id="Init">

		<SetDefaults path="media/images" idprefix="IMAGE_" />
		<Image id="CUSTOM_POINTER"		path="custom_pointer" cols="23"/>
		<Image id="CUSTOM_HAND"			  path="custom_hand" cols="23"/>
		<Image id="CUSTOM_DRAGGING"		path="custom_dragging"/>
		<Image id="CUSTOM_TEXT"			  path="custom_text"/>
    <Image id="CUSTOM_KAMERA"     path="custom_kamera"/>

	</Resources>

	<!--	These are the resources that are going to be used solely by the title screen.
			Again, we could have named this resource group anything we wanted.
			These resources will be deleted after we are done using the title screen. -->
	<Resources id="TitleScreen">
	<SetDefaults path="media/images" idprefix="IMAGE_"/>			
	
		<Image id="LOADER_BAR"						path="loader_bar"/>
		<Image id="LOADING"			          path="loading" nopal ddsurface a8r8g8b8 />
    <Image id="LOADING_RUS"	          path="loading_rus" nopal ddsurface a8r8g8b8 />
  </Resources>


  <Resources id="Final">
    <SetDefaults path="media/images/final" idprefix="IMAGE_"/>

    <Image id="FINAL"						      path="final_picture"/>
    <Image id="FINAL_ENG"						  path="final_picture_eng"/>
  </Resources>  

  
  <Resources id="BetweenLevelsScreen">

    <SetDefaults path="media/images/world_map" idprefix="IMAGE_"/>
    <Image id="HERO"                  path="hero" cols="21" />
    <Image id="GROUND"                path="ground" />

	<Image id="PROGRESS"              path="progress" cols="16" />
	<Image id="COMPLETE"              path="complete" />
	<Image id="INVISIBLE"             path="invisible" />
  
  </Resources>


  <Resources id="StoryLineScreen">

    <SetDefaults path="media/images/story_line" idprefix="IMAGE_"/>

    <Image id="STORY_1"           path="story_1" />
    <Image id="STORY_1_ENG"       path="story_1_eng" />
    <Image id="STORY_2"           path="story_2" />

    <Image id="HOW_TO_PLAY"       path="how_to_play" />
    <Image id="HOW_TO_PLAY_ENG"   path="how_to_play_eng" />

  </Resources>


	<Resources id="HighScores">

		<SetDefaults path="media/images/highscores" idprefix="IMAGE_"/>

		<Image id="HIGHSCORE"             path="highscores" />
		<Image id="HIGHSCORE_ENG"         path="highscores_eng" />
		<Image id="LOCAL_BTN"             path="button_local" />
		<Image id="ALL_TIME_BTN"          path="button_all_time" />
		<Image id="MONTLY_BTN"            path="button_monthly" />
		<Image id="WEEKLY_BTN"            path="button_weekly" />
		<Image id="DAILY_BTN"	          path="button_daily" />
		<Image id="NEXT_PAGE_BTN"         path="button_next_page" cols="3" />
		<Image id="PREVIOUS_BTN"          path="button_previous" cols="3" />

	</Resources>	
  

	<Resources id="Game">
     
		<SetDefaults path="media/sounds" idprefix="SOUND_"/>

    <Sound id="SLOWDOWN"					path="slowdown"/>
    <Sound id="SLOWDOWN_END"			path="slowdown_end"/>
    <Sound id="KILL"						  path="kill"/>
    <Sound id="DEATH1"						path="death1"/>
    <Sound id="DEATH2"						path="death2"/>
    <Sound id="DEATH3"						path="death3"/>
	<Sound id="ALARM"						  path="alarm"/>
	<Sound id="TIMER"							path="timer"/>
    <Sound id="SHOOT_SIMPLE1"		  path="shoot_simple1"/>
    <Sound id="SHOOT_SIMPLE2"		  path="shoot_simple2"/>
    <Sound id="SHOOT_SIMPLE3"		  path="shoot_simple3"/>
    <Sound id="SHOOT_GROUND1"		  path="shoot_ground1"/>
    <Sound id="SHOOT_GROUND2"		  path="shoot_ground2"/>
    <Sound id="SHOOT_GROUND3"		  path="shoot_ground3"/>
    <Sound id="SHOOT_AIR1"				path="shoot_air1"/>
    <Sound id="SHOOT_AIR2"				path="shoot_air2"/>
    <Sound id="SHOOT_AIR3"				path="shoot_air3"/>
    <Sound id="SHOOT_BRAKE1"		  path="shoot_brake1"/>
    <Sound id="SHOOT_BRAKE2"		  path="shoot_brake2"/>
    <Sound id="SHOOT_BRAKE3"		  path="shoot_brake3"/>
    <Sound id="BUILD_BEGIN"			  path="build_begin"/>
    <Sound id="BUILD_END"				  path="build_end"/>
    <Sound id="TAKE"    				  path="take"/>
    <Sound id="BONUS_ENDING"		  path="bonus_ending"/>

    <Sound id="GAMEOVER"				  path="gameover"/>
    <Sound id="WIN"     				  path="win"/>
	<Sound id="WIN2"     				  path="win2"/>

    <Sound id="STORM"    				  path="storm"/>

    <Sound id="SPEED_UP_HERO"		        path="speed_up_hero"/>
        
    <Sound id="SPEED_UP_TOWERS"         path="speed_up_towers"/>
    <Sound id="SPEED_UP_TOWERS_ENDING"  path="speed_up_towers_end"/>
    
    <Sound id="STRENGTH_UP_TOWERS"          path="strength_up_towers"/>
    <Sound id="STRENGTH_UP_TOWERS_ENDING"   path="strength_up_towers_end"/>

    <Sound id="BEGIN_WAVE"              path="begin_wave"/>

    <Sound id="CLICK1"                  path="click1"/>
    <Sound id="CLICK2"                  path="click2"/>

    <Sound id="HELP"                    path="help"/>

    <Sound id="FEATURE_GUN"             path="feature_gun"/>
    <Sound id="FEATURE_KNIGHT"          path="feature_knight"/>
    <Sound id="FEATURE_KNIGHT_DEAD"     path="feature_knight_dead"/>
    <Sound id="FEATURE_KNIGHT_FIGHT"    path="feature_knight_fight"/>
    <Sound id="FEATURE_SCARE"           path="feature_scare"/>
    <Sound id="FEATURE_SUN"             path="feature_sun"/>
    <Sound id="FEATURE_DRAGON"          path="feature_dragon"/>

    <Sound id="BONUS_DROP_IN_INVENTORY" path="bonus_in"/>

    <Sound id="BONUS_DROP"              path="bonus_drop"/>

	<Sound id="SELL"		            path="sell"/>

	<Sound id="BONUS_COME"	            path="bonus_come"/>


    <SetDefaults path="media/images/presentation" idprefix="IMAGE_"/>

    <Image id="PRESENTATION_BACKGROUND" path="presentation_background"/>


    <SetDefaults path="media/images" idprefix="IMAGE_"/>
		
		<Image id="CHECKBOX"						  path="checkbox"/>
		<Image id="BUTTON_DOWN"						path="btn_down"/>
		<Image id="BUTTON_OVER"						path="btn_over"/>
		<Image id="BUTTON_NORMAL"					path="btn_up"/>
		
		<Image id="DIALOG_BOX"						path="dialog"/>
		<Image id="DIALOG_BUTTON"					path="dialog_btn" cols="3"/>
		<Image id="SLIDER_TRACK"					path="slider"/>
		<Image id="SLIDER_THUMB"					path="slider_thumb"/>
    
    <Image id="DIALOG_INPUT_NAME"			path="input_name"/>

    <Image id="BUTTON_PLAY_STORY"     path="play_button"     cols="3" />
    <Image id="BUTTON_PLAY_STORY2"    path="play_button_2"   cols="3" />
    <Image id="BUTTON_MENU"           path="button_menu"     cols="3" />
    <Image id="BUTTON_MENU_ENG"       path="button_menu_eng" cols="3" />

    <Image id="BACK_ICO_BUILDER_TOWER_SIMPLE_ACTIVE"					path="back_ico_builder_tower_simple_active"/>
    <Image id="BACK_ICO_BUILDER_TOWER_SIMPLE_ACTIVE_OVER"			path="back_ico_builder_tower_simple_over"/>
    <Image id="BACK_ICO_BUILDER_TOWER_SIMPLE_NOT_ACTIVE"			path="back_ico_builder_tower_simple_not_active"/>
    <Image id="BACK_ICO_BUILDER_TOWER_SIMPLE_PRESSED"					path="back_ico_builder_tower_simple_pressed"/>

    <Image id="BACK_ICO_BUILDER_TOWER_GROUND_ACTIVE"					path="back_ico_builder_tower_ground_active"/>
    <Image id="BACK_ICO_BUILDER_TOWER_GROUND_ACTIVE_OVER"			path="back_ico_builder_tower_ground_over"/>
    <Image id="BACK_ICO_BUILDER_TOWER_GROUND_NOT_ACTIVE"			path="back_ico_builder_tower_ground_not_active"/>
    <Image id="BACK_ICO_BUILDER_TOWER_GROUND_PRESSED"					path="back_ico_builder_tower_ground_pressed"/>

    <Image id="BACK_ICO_BUILDER_TOWER_FLY_ACTIVE"					    path="back_ico_builder_tower_fly_active"/>
    <Image id="BACK_ICO_BUILDER_TOWER_FLY_ACTIVE_OVER"			  path="back_ico_builder_tower_fly_over"/>
    <Image id="BACK_ICO_BUILDER_TOWER_FLY_NOT_ACTIVE"			    path="back_ico_builder_tower_fly_not_active"/>
    <Image id="BACK_ICO_BUILDER_TOWER_FLY_PRESSED"					  path="back_ico_builder_tower_fly_pressed"/>

    <Image id="BACK_ICO_BUILDER_TOWER_AURA_ACTIVE"				    path="back_ico_builder_tower_aura_active"/>
    <Image id="BACK_ICO_BUILDER_TOWER_AURA_ACTIVE_OVER"			  path="back_ico_builder_tower_aura_over"/>    
    <Image id="BACK_ICO_BUILDER_TOWER_AURA_NOT_ACTIVE"			  path="back_ico_builder_tower_aura_not_active"/>
    <Image id="BACK_ICO_BUILDER_TOWER_AURA_PRESSED"				    path="back_ico_builder_tower_aura_pressed"/>

    <Image id="BACK_ICO_BUILDER_TOWER_BREAK_ACTIVE"				    path="back_ico_builder_tower_brake_active"/>
    <Image id="BACK_ICO_BUILDER_TOWER_BREAK_ACTIVE_OVER"		  path="back_ico_builder_tower_brake_over"/>
    <Image id="BACK_ICO_BUILDER_TOWER_BREAK_NOT_ACTIVE"			  path="back_ico_builder_tower_brake_not_active"/>
    <Image id="BACK_ICO_BUILDER_TOWER_BREAK_PRESSED"			    path="back_ico_builder_tower_brake_pressed"/>

    <Image id="BACK_FOR_PEOPLE"			          path="back_for_people"/>

    <Image id="BACK_FOR_SCORE"			          path="back_for_score"/>

    <Image id="BACK_FOR_WAVE_MONSTERS"        path="back_for_wave_monsters"/>

    <Image id="BACK_FOR_PRICE_BUILD_TOWERS"   path="back_for_price_build_towers"/>

    <Image id="ARROW_UP_OVER"     path="arrow_up_over"/>
    <Image id="ARROW_UP_DENIED"   path="arrow_up_denied"/>
    <Image id="ARROW_UP_PRESSED"  path="arrow_up_pressed"/>

    <Image id="SELL_OVER"         path="sell_over"/>
    <Image id="SELL_PRESSED"      path="sell_pressed"/>
    <Image id="SELL_DENIED"       path="sell_denied"/>

    <Image id="SIMPLE_TOWER_1"		path="tower_simple_1" cols="1" />
    <Image id="SIMPLE_TOWER_2"		path="tower_simple_2" cols="1" />
    <Image id="SIMPLE_TOWER_3"		path="tower_simple_3" cols="1" />
    <Image id="SIMPLE_TOWER_4"		path="tower_simple_4" cols="1" />
    <Image id="SIMPLE_TOWER_5"		path="tower_simple_5" cols="1" />    

    <Image id="GROUND_TOWER_1"		path="tower_ground_1" cols="10" />
    <Image id="GROUND_TOWER_2"		path="tower_ground_2" cols="10" />
    <Image id="GROUND_TOWER_3"		path="tower_ground_3" cols="11" />
    <Image id="GROUND_TOWER_4"		path="tower_ground_4" cols="8" />
    <Image id="GROUND_TOWER_5"		path="tower_ground_5" cols="11" />

    <Image id="SIMPLE_UPGRADE_TOWER_1" path="upgrade_simple0_1" cols="3" />
    <Image id="SIMPLE_UPGRADE_TOWER_2" path="upgrade_simple1_2" cols="3" />
    <Image id="SIMPLE_UPGRADE_TOWER_3" path="upgrade_simple2_3" cols="3" />
    <Image id="SIMPLE_UPGRADE_TOWER_4" path="upgrade_simple3_4" cols="3" />
    <Image id="SIMPLE_UPGRADE_TOWER_5" path="upgrade_simple4_5" cols="3" />

    <Image id="AIR_UPGRADE_TOWER_1" path="upgrade_air0_1" cols="3" />
    <Image id="AIR_UPGRADE_TOWER_2" path="upgrade_air1_2" cols="3" />
    <Image id="AIR_UPGRADE_TOWER_3" path="upgrade_air2_3" cols="3" />
    <Image id="AIR_UPGRADE_TOWER_4" path="upgrade_air3_4" cols="3" />
    <Image id="AIR_UPGRADE_TOWER_5" path="upgrade_air4_5" cols="3" />

    <Image id="BRAKE_UPGRADE_TOWER_1" path="upgrade_brake0_1" cols="3" />
    <Image id="BRAKE_UPGRADE_TOWER_2" path="upgrade_brake1_2" cols="3" />
    <Image id="BRAKE_UPGRADE_TOWER_3" path="upgrade_brake2_3" cols="3" />
    <Image id="BRAKE_UPGRADE_TOWER_4" path="upgrade_brake3_4" cols="3" />
    <Image id="BRAKE_UPGRADE_TOWER_5" path="upgrade_brake4_5" cols="3" />

    <Image id="AURA_UPGRADE_TOWER_1" path="upgrade_aura0_1" cols="3" />
    <Image id="AURA_UPGRADE_TOWER_2" path="upgrade_aura1_2" cols="3" />
    <Image id="AURA_UPGRADE_TOWER_3" path="upgrade_aura2_3" cols="3" />
    <Image id="AURA_UPGRADE_TOWER_4" path="upgrade_aura3_4" cols="3" />
    <Image id="AURA_UPGRADE_TOWER_5" path="upgrade_aura4_5" cols="3" />

    <Image id="GROUND_UPGRADE_TOWER_1" path="upgrade_ground0_1" cols="3" />
    <Image id="GROUND_UPGRADE_TOWER_2" path="upgrade_ground1_2" cols="3" />
    <Image id="GROUND_UPGRADE_TOWER_3" path="upgrade_ground2_3" cols="3" />
    <Image id="GROUND_UPGRADE_TOWER_4" path="upgrade_ground3_4" cols="3" />
    <Image id="GROUND_UPGRADE_TOWER_5" path="upgrade_ground4_5" cols="3" />

    <Image id="GROUND_TOWER_FIRE"		 path="tower_ground_fire" cols="19" />

    <Image id="FLY_TOWER_1"		    path="tower_air_1" cols="7" />
    <Image id="FLY_TOWER_2"		    path="tower_air_2" cols="7" />
    <Image id="FLY_TOWER_3"		    path="tower_air_3" cols="7" />
    <Image id="FLY_TOWER_4"		    path="tower_air_4" cols="7" />
    <Image id="FLY_TOWER_5"		    path="tower_air_5" cols="12" />    

    <Image id="AURA_TOWER_1"		  path="tower_aura_1" cols="17" />
    <Image id="AURA_TOWER_2"		  path="tower_aura_2" cols="42" />
    <Image id="AURA_TOWER_3"		  path="tower_aura_3" cols="30" />
    <Image id="AURA_TOWER_4"		  path="tower_aura_4" cols="9" />
    <Image id="AURA_TOWER_5"		  path="tower_aura_5" cols="9" />

    <Image id="BRAKE_TOWER_1"		  path="tower_brake_1" cols="8" />
    <Image id="BRAKE_TOWER_2"		  path="tower_brake_2" cols="6" />
    <Image id="BRAKE_TOWER_3"		  path="tower_brake_3" cols="7" />
    <Image id="BRAKE_TOWER_4"		  path="tower_brake_4" cols="7" />
    <Image id="BRAKE_TOWER_5"		  path="tower_brake_5" cols="6" />    

    <Image id="CANNON_BALL"			  path="cannon_ball"/>

    <Image id="BRAKE_BALL"			  path="brake_ball"/>

    <Image id="LIGHTNING"			    path="lightning" cols="8" />

    <Image id="BULLET"    			  path="bullet"/>
    
    <Image id="SHADE"			        path="shade"/>

    <Image id="CLOUD"			        path="cloud"/>

    <Image id="ANGEL"			        path="angel" cols="10" />

    <Image id="BONUS"			        path="bonus" cols="8" />

    <Image id="BONUS_SHADOW"      path="bonus_shadow" />

    <Image id="PLATE"			        path="plate"/>

    <Image id="PLATE2"			      path="plate2"/>

    <Image id="SMOKE"			        path="smoke" cols="6" />

    <Image id="HIT"			          path="hit" cols="6" />

    <Image id="HIT_AIR"	          path="hit_air" cols="6" />

    <Image id="HIT_BRAKE"         path="hit_brake" cols="6" />

    <Image id="DEATH"			        path="death" cols="13" />

    <Image id="SPLASH"			      path="splash" cols="5" />


    <Image id="PEOPLE"			      path="people"/>

    
    <Image id="TOWER_SIMPLE_IMPACT_AURA" path="tower_simple_impact_aura" cols="21" />

    <!-- UI -->

    <Image id="BRICKS1" path="bricks_1" />

    <Image id="BRICKS2" path="bricks_2" />

    <Image id="BRICKS3" path="bricks_3" />

    <Image id="TOWER_BORDERS" path="tower_borders" />

    <Image id="MENU"          path="menu" />
    <Image id="MENU_OVER"     path="menu_over" />    
    <Image id="MENU_PRESSED"  path="menu_pressed" />

    <Image id="MENU_RUS"          path="menu_rus" />
    <Image id="MENU_OVER_RUS"     path="menu_over_rus" />
    <Image id="MENU_PRESSED_RUS"  path="menu_pressed_rus" />

    <Image id="BONUS_BORDER"          path="bonus_border" />
    <Image id="BONUS_ACTIVE"          path="bonus_active" cols="6" />
    <Image id="BONUS_OVER"            path="bonus_over" cols="6" />
    <Image id="BONUS_PRESSED"         path="bonus_pressed" cols="6" />
    <Image id="BONUS_NOT_AVAILABLE"   path="bonus_not_available" cols="6" />
    <Image id="BONUS_OVER_SHADOW"     path="bonus_over_shadow" />
    <Image id="BONUS_COUNT_SHOW"      path="bonus_count_show" />
    <Image id="BONUS_COUNT_EMPTY"     path="bonus_count_empty" />

    <Image id="CLOCK"                 path="clock" />
    <Image id="ARROW"                 path="arrow" />

    <Image id="UPGRADE_SELL_OFF"      path="up_s_off" />
    <Image id="UPGRADE_SELL_ON"       path="up_s_on" />
    <Image id="UPGRADE_NOT_AVAILABLE" path="upgrade_not_available" />
    <Image id="UPGRADE_OFF_SELL_ON"   path="up_s_on_off" />

    
    <Image id="LEVEL_BAR"             path="level_bar" />

    <Image id="ICON_BAROMETER_AIR"    path="icon_barometer_air" />
    <Image id="ICON_BAROMETER_GROUND" path="icon_barometer_ground" />

    <Image id="BUTTON_PLAY"               path="button_play" />
    <Image id="BUTTON_OPTIONS"            path="button_options" />
    <Image id="BUTTON_EXIT"               path="button_exit" />
    <Image id="BUTTON_HIGHSCORES"         path="button_high_score" />
    <Image id="BUTTON_PLAY_OVER"          path="button_play_over" />
    <Image id="BUTTON_OPTIONS_OVER"       path="button_options_over" />
    <Image id="BUTTON_EXIT_OVER"          path="button_exit_over" />
    <Image id="BUTTON_HIGHSCORES_OVER"    path="button_high_score_over" />

    <Image id="BUTTON_PLAY_ENG"             path="button_play_eng" />
    <Image id="BUTTON_OPTIONS_ENG"          path="button_options_eng" />
	<Image id="BUTTON_HELP_ENG"             path="button_help_eng" />
    <Image id="BUTTON_EXIT_ENG"             path="button_exit_eng" />
    <Image id="BUTTON_HIGHSCORES_ENG"       path="button_high_score_eng" />
		
    <Image id="BUTTON_PLAY_OVER_ENG"        path="button_play_over_eng" />
    <Image id="BUTTON_OPTIONS_OVER_ENG"     path="button_options_over_eng" />
	<Image id="BUTTON_HELP_OVER_ENG"        path="button_help_over_eng" />
    <Image id="BUTTON_EXIT_OVER_ENG"        path="button_exit_over_eng" />
    <Image id="BUTTON_HIGHSCORES_OVER_ENG"  path="button_high_score_over_eng" />

    
    <Image id="BAROMETER_INFO_BOSS"       path="boss" />
    <Image id="BAROMETER_INFO_FAST"       path="runner" />
    
    <Image id="BAROMETER_INFO_BOSS_ENG"   path="boss_eng" />
    <Image id="BAROMETER_INFO_FAST_ENG"   path="runner_eng" />
    

    <Image id="TOWER_SELECT"          path="tower_select" cols="3" />
    <Image id="TOWER_OVER"            path="tower_over" />

    <Image id="HELP_ALARM"            path="help_alarm" />
    <Image id="HELP_ALARM_RUS"        path="help_alarm_rus" />
    <Image id="EXCLAMATION_ALARM"     path="exclamation_alarm" />

    <Image id="BU"                    path="bu" />

    <Image id="RAY"                   path="ray" />

    <Image id="RAY_END"               path="ray_end" />

    <Image id="GIRL_JUMP"             path="girl_jump" cols="20" />

    <Image id="GIRL_TALK1"            path="girl_talk1" cols="60" />
    <Image id="GIRL_TALK2"            path="girl_talk2" cols="60" />

    <Image id="KNIGHT_CRUSH"          path="knight_crush" cols="5" />

    <Image id="KNIGHT_MONUMENT"       path="knight_monument" cols="2" />

    <Image id="RADIUS75"              path="radius75" />
    <Image id="RADIUS80"              path="radius80" />
    <Image id="RADIUS90"              path="radius90" />
    <Image id="RADIUS175"             path="radius175" />

    <Image id="RADIUS75_RED"          path="radius75_red" />
    <Image id="RADIUS80_RED"          path="radius80_red" />
    <Image id="RADIUS90_RED"          path="radius90_red" />
    <Image id="RADIUS175_RED"         path="radius175_red" />

    <Image id="MONSTER_LIFE1"         path="monster_life1" />
    <Image id="MONSTER_LIFE2"         path="monster_life2" />

    <Image id="ARROW_L"               path="arrow_l" />
    <Image id="ARROW_XL"              path="arrow_xl" />

    <Image id="RESULT"                path="result" />

    <Image id="STARS"                 path="stars" cols="14" />
    <Image id="STARS_FLIPED"          path="stars_fliped" cols="14" />
    
    <Image id="MONEY"                 path="money" cols="11" />

    <Image id="POINTER"               path="pointer" cols="19" />
    <Image id="POINTER2"              path="pointer2" cols="19" />
    <Image id="POINTER3"              path="pointer3" cols="19" />

    <Image id="CLICK"                 path="click" />
    <Image id="CLICK_WORD"            path="click_word" />
    <Image id="CLICK_WORD_ENG"        path="click_word_eng" />

    <Image id="ESCAPE"                path="button_esc" />

    <Image id="SECTOR"                path="sector" />

	</Resources>

</ResourceManifest>
