/************************************************************************
**
**		MARCH!:Offworld Recon Objective Attributes file
**
**  This file contains attributes for the following:
**
**	Mission Objectives and Overviews
**
**
** NOTES:
**
**  1) All time is specified in seconds (unless otherwise noted)
**  2) The Float type is the same as Real (i.e., 1.0 or 1.5)
**
*/


/************************************************************************
**
** OVERVIEW Attributes
**
**	Name (String)
**		The name of the Mission Overview. (DO NOT USE SPACES!)
**
**	DisplayedString (Int)
**		The ID number of the string to be displayed to the player 
**		describing the overview.	
**
*/


/************************************************************************
**	Overview0 - Null Overview
*/

[Overview0]
Name                = "-None-"
DisplayedString		= 8500


/************************************************************************
**	Overview1 - S4_1 Mission Overview
*/

[Overview1]
Name                = "Temple1Overview1"
DisplayedString		= 8504

/************************************************************************
**	Overview1 - S4_2 Mission Overview
*/

[Overview2]
Name                = "Temple1Overview2"
DisplayedString		= 8505

/************************************************************************
**	Overview1 - S4_3 Mission Overview
*/

[Overview3]
Name                = "Temple1Overview3"
DisplayedString		= 8506

/************************************************************************
**	Overview1 - S5_1 Mission Overview
*/

[Overview4]
Name                = "Temple2Overview1"
DisplayedString		= 8507

/************************************************************************
**	Overview1 - S6AP Mission Overview
*/

[Overview5]
Name                = "BissmarkMission"
DisplayedString		= 8508


/************************************************************************
**	Overview1 - S2_2 Mission Overview
*/

[Overview6]
Name                = "Mars2Overview1"
DisplayedString		= 8501


/************************************************************************
**	Overview1 - S2_3 Mission Overview
*/

[Overview7]
Name                = "Mars2Overview2"
DisplayedString		= 8502


/************************************************************************
**	Overview1 - S3_1 Mission Overview
*/

[Overview8]
Name                = "Mars3Overview1"
DisplayedString		= 8503


/************************************************************************
**	Overview1 - S3_2 Mission Overview
*/

[Overview9]
Name                = "FactoryOverview1"
DisplayedString		= 8509

/************************************************************************
**	Overview1 - S4_2 Mission Overview
*/

[Overview10]
Name                = "Polygon2Overview2"
DisplayedString		= 8510

/************************************************************************
**	Overview1 - S2_1 Mission Overview
*/

[Overview11]
Name                = "Mars1Overview1"
DisplayedString		= 8511

/************************************************************************
**	Overview1 - S1_1 Mission Overview
*/

[Overview12]
Name                = "Spaceship1Overview1"
DisplayedString		= 8512

/************************************************************************
**	Overview1 - S9_1 Mission Overview
*/

[Overview13]
Name                = "Caves1Overview1"
DisplayedString		= 8513

/************************************************************************
**	Overview1 - S9_2 Mission Overview
*/

[Overview14]
Name                = "Caves1Overview2"
DisplayedString		= 8514


/************************************************************************
**	Overview1 - S9_3 Mission Overview
*/

[Overview15]
Name                = "Caves2Overview1"
DisplayedString		= 8515

/************************************************************************
**	Overview1 - S9_4 Mission Overview
*/

[Overview16]
Name                = "Caves2Overview2"
DisplayedString		= 8516


/************************************************************************
**	Overview1 - S9_5 Mission Overview
*/

[Overview17]
Name                = "Caves3Overview1"
DisplayedString		= 8517


/************************************************************************
**	Overview1 - S4_1 Mission Overview
*/

[Overview18]
Name                = "Polygon2Overview1"
DisplayedString		= 8518

/************************************************************************
**	Overview1 - S4_3 Mission Overview
*/

[Overview19]
Name                = "Polygon2Overview3"
DisplayedString		= 8519


/************************************************************************
**	Overview1 - S4_4 Mission Overview
*/

[Overview20]
Name                = "Polygon1Overview1"
DisplayedString		= 8520


/************************************************************************
**	Overview1 - S4_5 Mission Overview
*/

[Overview21]
Name                = "Polygon1Overview2"
DisplayedString		= 8521


/************************************************************************
**
** OBJECTIVE Attributes
**
**	Name (String)
**		The name of the Objective. (DO NOT USE SPACES!)
**
**	DisplayedString (Int)
**		The ID number of the string to be displayed to the player 
**		describing the objective.	
**
*/


/************************************************************************
**	Objective0 - Null Objective
*/

[Objective0]
Name                = "-None-"
DisplayedString		= 8000

/************************************************************************
**	Objective1 - Common objective for any mission
*/

[Objective1]
Name                = "ReturnToPortal"
DisplayedString		= 8001

/************************************************************************
**	Objective2 - S6AP - Find shells for the cannon
*/

[Objective2]
Name                = "FindShells"
DisplayedString		= 8002

/************************************************************************
**	Objective3 - S6AP - Reload cannons
*/

[Objective3]
Name                = "ReloadCannons"
DisplayedString		= 8003

/************************************************************************
**	Objective4 - S6AP - Destroy BOSS 1
*/

[Objective4]
Name                = "DestroyBarmaglot"
DisplayedString		= 8004

/************************************************************************
**	Objective5 - S6AP - Destroy BOSS 2
*/

[Objective5]
Name                = "DestroyBarmaglot2"
DisplayedString		= 8005

/************************************************************************
**	Objective6 - Temple1Objective1
*/

[Objective6]
Name                = "BlueCrystal1"
DisplayedString		= 8006

/************************************************************************
**	Objective7 - Temple1Objective2
*/

[Objective7]
Name                = "BotCommander"
DisplayedString		= 8007

/************************************************************************
**	Objective8 - Temple1Objective3
*/

[Objective8]
Name                = "PurpleCrystal"
DisplayedString		= 8008

/************************************************************************
**	Objective9 - Temple1Objective4
*/

[Objective9]
Name                = "GreenCrystal"
DisplayedString		= 8009

/************************************************************************
**	Objective10 - Temple1Objective5
*/

[Objective10]
Name                = "GetWhiteCrystal"
DisplayedString		= 8010

/************************************************************************
**	Objective11 - Temple1Objective6
*/

[Objective11]
Name                = "YellowCrystal"
DisplayedString		= 8011

/************************************************************************
**	Objective12 - Temple1Objective7
*/

[Objective12]
Name                = "HoldPosition"
DisplayedString		= 8012

/************************************************************************
**	Objective13 - Temple1Objective8
*/

[Objective13]
Name                = "GetOutTemple1"
DisplayedString		= 8013

/************************************************************************
**	Objective14 - Temple2Objective1
*/

[Objective14]
Name                = "KillGuardian"
DisplayedString		= 8014

/************************************************************************
**	Objective15 - Temple2Objective2
*/

[Objective15]
Name                = "BlueCrystal2"
DisplayedString		= 8015

/************************************************************************
**	Objective16 - Mars1Objective1
*/

[Objective16]
Name                = "WayToPyramid"
DisplayedString		= 8016

/************************************************************************
**	Objective17 - Mars2Objective1
*/

[Objective17]
Name                = "EliminateEnemy"
DisplayedString		= 8017

/************************************************************************
**	Objective18 - Mars2Objective2
*/

[Objective18]
Name                = "EnterPyramid"
DisplayedString		= 8018

/************************************************************************
**	Objective19 - Mars3Objective1
*/

[Objective19]
Name                = "ToTrain"
DisplayedString		= 8019

/************************************************************************
**	Objective20 - Factory1Objective1
*/

[Objective20]
Name                = "EnterWorkshop"
DisplayedString		= 8020

/************************************************************************
**	Objective21 - Factory1Objective2
*/

[Objective21]
Name                = "StopBlock4"
DisplayedString		= 8021

/************************************************************************
**	Objective22 - Factory1Objective3
*/

[Objective22]
Name                = "StopBlock3"
DisplayedString		= 8022

/************************************************************************
**	Objective23 - Factory1Objective4
*/

[Objective23]
Name                = "StopBlock2"
DisplayedString		= 8023

/************************************************************************
**	Objective24 - Factory1Objective5
*/

[Objective24]
Name                = "StopBlock1"
DisplayedString		= 8024

/************************************************************************
**	Objective25 - Factory1Objective6
*/

[Objective25]
Name                = "StopBlock0"
DisplayedString		= 8025

/************************************************************************
**	Objective26 - Factory1Objective7
*/

[Objective26]
Name                = "DestroyGenerators"
DisplayedString		= 8026



/************************************************************************
**	Objective27 - Polygon2Objective2
*/

[Objective27]
Name                = "DeliverDynamite"
DisplayedString		= 8027


/************************************************************************
**	Objective28 - Polygon2Objective1
*/

[Objective28]
Name                = "MonitoringRoom"
DisplayedString		= 8028


/************************************************************************
**	Objective29 - Polygon2Objective3
*/

[Objective29]
Name                = "ReturnToTunnel"
DisplayedString		= 8029


/************************************************************************
**	Objective30 - Mars1Objective1
*/

[Objective30]
Name                = "DestroyBombers"
DisplayedString		= 8030

/************************************************************************
**	Objective31 - Mars1Objective2
*/

[Objective31]
Name                = "InspectQuarters"
DisplayedString		= 8031

/************************************************************************
**	Objective32 - Spaceship1Objective1
*/

[Objective32]
Name                = "FindTerminals"
DisplayedString		= 8032

/************************************************************************
**	Objective33 - Spaceship1Objective2
*/

[Objective33]
Name                = "LocateSpaceboss"
DisplayedString		= 8033


/************************************************************************
**	Objective34 - Caves1Objective1
*/

[Objective34]
Name                = "ProceedToExcavation"
DisplayedString		= 8034

/************************************************************************
**	Objective35 - Caves1Objective2
*/

[Objective35]
Name                = "EliminateSpawns"
DisplayedString		= 8035


/************************************************************************
**	Objective36 - Mars2Objective3
*/

[Objective36]
Name                = "DisableLocks"
DisplayedString		= 8036


/************************************************************************
**	Objective37 - Caves2Objective1
*/

[Objective37]
Name                = "LocateRadiation"
DisplayedString		= 8037


/************************************************************************
**	Objective38 - Caves2Objective2
*/

[Objective38]
Name                = "EliminateSpawns2"
DisplayedString		= 8038


/************************************************************************
**	Objective39 - Polygon3Objective4
*/

[Objective39]
Name                = "EnterTunnel"
DisplayedString		= 8039


/************************************************************************
**	Objective40 - Caves3Objective1
*/

[Objective40]
Name                = "SecureExitZone"
DisplayedString		= 8040


/************************************************************************
**	Objective41 - Caves3Objective2
*/

[Objective41]
Name                = "LocateEntryZone"
DisplayedString		= 8041


/************************************************************************
**	Objective42 - Polygon1Objective1
*/

[Objective42]
Name                = "FindDynamite"
DisplayedString		= 8042


/************************************************************************
**	Objective43 - Polygon1Objective2
*/

[Objective43]
Name                = "CheckLog"
DisplayedString		= 8043


/************************************************************************
**	Objective44 - Polygon1Objective3
*/

[Objective44]
Name                = "PutDynamite"
DisplayedString		= 8044


