"FARZ" "10000.000000"
"NUMCONSOLELINES" "0"
"ActiveCrosshairTracking" "1"
"LMFullBright" "0"
"JoinPopFilter" "0"
"SpeciesName" "Meatbot"
"JoinTypeFilter" "0"
"ActiveCrosshair" "1"
"VS_SPRITES_NOZ" "128"
"CARDDESC" "display"
"NormalTurnRate" "1.500000"
"MouseInvertYAxis" "0"
"MODELWARBLE" "0"
"DETAILTEXTURESCALE" "1.0"
"AutoswitchWeapons" "1"
"MAXMODELSHADOWS" "1"
"LIGHTMODELSPRITES" "1"
"DynamicLightSetting" "2.000000"
"VS_PARTICLESYSTEMS" "128"
"FOGENABLE" "0"
"ScreenFlash" "1.000000"
"HeadCanting" "1"
"ENVPANSPEED" "0.000500"
"MODELLOD" "2.000000"
"LowViolence" "0"
"OPTIMIZESURFACES" "1.0"
"RunLock" "1"
"WINDOWED" "0"
"WeaponSway" "1"
"VS_SPRITES" "512"
"OrientOverlay" "1"
"ScalingMenus" "1"
"LIGHTMAP" "1"
"DetailLevel" "4"
"JoinDedicatedFilter" "0"
"VS_POLYGRIDS_TRANSLUCENT" "32"
"MouseSensitivity" "7.000000"
"SATURATE" "1"
"Sound16Bit" "1"
"FastTurnRate" "2.300000"
"BITDEPTH" "32"
"ClipSpeed" "1000.0"
"VS_MODELS_CHROMAKEY" "512"
"VS_POLYGRIDS" "32"
"FixTJunc" "1"
"SCREENWIDTH" "640"
"Trilinear" "1"
"RENDERDLL" "d3d.ren"
"MASTERPALETTEMODE" "1.000000"
"MaxWorldPoliesToDraw" "50000"
"SpecialFX" "2.000000"
"RATEENABLE" "2"
"VS_WORLDMODELS_CHROMAKEY" "256"
"modeldist1" "150.000000"
"UpdateRateInitted" "1"
"ActiveCrosshairRange" "50"
"32BITTEXTURES" "1"
"GAMMA" "1.000000"
"BulletHoles" "100.000000"
"modeldist2" "250.000000"
"ObjectiveMessages" "1"
"MuzzleLight" "1"
"EnableHints" "1"
"NumRuns" "6.000000"
"DRAWSKY" "1"
"MsgMgrTimeScale" "0.750000"
"VS_CANVASES" "32"
"modeldist3" "350.000000"
"DETAILTEXTURES" "1"
"enabledevice" "##mouse"
"UseJoystick" "0"
"VS_CANVASES_TRANSLUCENT" "128"
"MultipassGouraud" "1"
"IgnoreTaunts" "0"
"PickupIconDuration" "5.000000"
"ENVMAPENABLE" "1"
"EnvMapWorld" "1"
"MusicVolume" "70.000000"
"maxswvoices" "32.000000"
"VS_LINESYSTEMS" "128"
"multiplayer" "0"
"FORCECLEAR" "1"
"FASTLIGHT" "0"
"SoundVolume" "100.000000"
"HitBoxShowNodeRadii" "1"
"JoinSort" "66"
"INPUTRATE" "20.000000"
"POLYGRIDS" "1.000000"
"VS_MODELS" "256"
"GROUPOFFSET0" "-1"
"MouseLook" "1"
"Subtitles" "1"
"GROUPOFFSET1" "-1"
"EnableSky" "1"
"globaldetail" "2.000000"
"GROUPOFFSET2" "-1"
"NEARZ" "4.000000"
"SFXVolume" "90.000000"
"InvertHack" "0"
"musictype" "ima"
"GROUPOFFSET3" "-1"
"PVWeapons" "0.000000"
"MODELSHADOWALPHA" "96"
"TextureDetail" "2.000000"
"CONSOLEALPHA" "0.65"
"VS_WORLDMODELS_TRANSLUCENT" "256"
"GROUPOFFSET4" "-1"
"MouseInvertY" "0"
"GROUPOFFSET5" "-1"
"VS_LIGHTS" "64"
"UPDATERATE" "40"
"GroupOffset6" "-1"
"CrouchLock" "0"
"GroupOffset7" "-1"
"MODELFULLBRITE" "1"
"GroupOffset8" "-1"
"DEBUGLEVEL" "0"
"GroupOffset9" "-1"
"CLOUDMAPLIGHT" "1.000000"
"GameScreenHeight" "480"
"MsgMgrMaxHeight" "0.300000"
"DrawViewModel" "1"
"SCREENHEIGHT" "480"
"VS_MODELS_TRANSLUCENT" "512"
"TripleBuffer" "1"
"LensFlares" "1"
"ServerConfig" "unnamed"
"MUSICENABLE" "1"
"JoinPingFilter" "0"
"32BitLightmaps" "1"
"WallWalkLock" "0"
"DYNAMICLIGHT" "1"
"GameScreenWidth" "640"
"ImpactFXLevel" "2"
"PerformanceConfig" ".DefaultExtra"
"SOUNDENABLE" "1"
"FogPerformanceScale" "100"
"WARBLESCALE" ".95"
"LookUpRate" "2.500000"
"GameBitDepth" "32"
"Gore" "1.000000"
"AutoCenter" "0"
"HeadBob" "1"
"DebrisFXLevel" "2"
"VS_WORLDMODELS" "256"
"ShellCasings" "1"
"LookSpring" "0.000000"
"MIPMAPDIST" "375.000000"
"SHADOWZRANGE" "17.000000"
"JoinVersionFilter" "0"
"SHADOWLODOFFSET" "100.000000"
"LIGHTSATURATE" "1.0"
"ProfileName" "Player_0"
"WARBLESPEED" "15"
AddAction Forward 0
AddAction Backward 1
AddAction Left 2
AddAction Right 3
AddAction Strafe 4
AddAction StrafeLeft 5
AddAction StrafeRight 6
AddAction Run 7
AddAction Duck 8
AddAction Jump 9
AddAction LookUp 10
AddAction LookDown 11
AddAction CenterView 12
AddAction RunLock 13
AddAction Fire 14
AddAction AltFire 15
AddAction Reload 16
AddAction Activate 17
AddAction PrevWeapon 18
AddAction NextWeapon 19
AddAction ZoomIn 20
AddAction ZoomOut 21
AddAction LastWeapon 22
AddAction CrouchToggle 23
AddAction SelectAllBots 24
AddAction SelectBot1 25
AddAction SelectBot2 26
AddAction SelectBot3 27
AddAction SelectBot4 28
AddAction HoldFire 29
AddAction Weapon0 30
AddAction Weapon1 31
AddAction Weapon2 32
AddAction Weapon3 33
AddAction Weapon4 34
AddAction Weapon5 35
AddAction Weapon6 36
AddAction Weapon7 37
AddAction Weapon8 38
AddAction Weapon9 39
AddAction Item0 40
AddAction Item1 41
AddAction Item2 42
AddAction Item3 43
AddAction Item4 44
AddAction Item5 45
AddAction Item6 46
AddAction Item7 47
AddAction Item8 48
AddAction Item9 49
AddAction PrevVision 50
AddAction NextVision 51
AddAction PrevHud 60
AddAction NextHud 61
AddAction MouseAim 62
AddAction Crosshair 63
AddAction ChaseView 64
AddAction QuickSave 65
AddAction QuickLoad 66
AddAction Message 70
AddAction TeamMessage 71
AddAction ScoreDisplay 72
AddAction PlayerInfo 73
AddAction Taunt 74
AddAction LeaveUnassigned 99
AddAction Axis3 -3
AddAction Axis2 -2
AddAction Axis1 -1

enabledevice "##keyboard"
rangebind "##keyboard" "##10" 0.000000 0.000000 "Weapon8" 
rangebind "##keyboard" "##9" 0.000000 0.000000 "Weapon7" 
rangebind "##keyboard" "##8" 0.000000 0.000000 "Weapon6" 
rangebind "##keyboard" "##7" 0.000000 0.000000 "Weapon5" 
rangebind "##keyboard" "##6" 0.000000 0.000000 "Weapon4" 
rangebind "##keyboard" "##5" 0.000000 0.000000 "Weapon3" 
rangebind "##keyboard" "##4" 0.000000 0.000000 "Weapon2" 
rangebind "##keyboard" "##3" 0.000000 0.000000 "Weapon1" 
rangebind "##keyboard" "##2" 0.000000 0.000000 "Weapon0" 
rangebind "##keyboard" "##11" 0.000000 0.000000 "Weapon9" 
rangebind "##keyboard" "##44" 0.000000 0.000000 "PrevVision" 
rangebind "##keyboard" "##45" 0.000000 0.000000 "NextVision" 
rangebind "##keyboard" "##33" 0.000000 0.000000 "Item0" 
rangebind "##keyboard" "##35" 0.000000 0.000000 "HoldFire" 
rangebind "##keyboard" "##62" 0.000000 0.000000 "SelectBot4" 
rangebind "##keyboard" "##61" 0.000000 0.000000 "SelectBot3" 
rangebind "##keyboard" "##60" 0.000000 0.000000 "SelectBot2" 
rangebind "##keyboard" "##59" 0.000000 0.000000 "SelectBot1" 
rangebind "##keyboard" "##46" 0.000000 0.000000 "SelectAllBots" 
rangebind "##keyboard" "##47" 0.000000 0.000000 "ChaseView" 
rangebind "##keyboard" "##18" 0.000000 0.000000 "Activate" 
rangebind "##keyboard" "##20" 0.000000 0.000000 "TeamMessage" 
rangebind "##keyboard" "##50" 0.000000 0.000000 "Message" 
rangebind "##keyboard" "##15" 0.000000 0.000000 "ScoreDisplay" 
rangebind "##keyboard" "##29" 0.000000 0.000000 "Duck" 
rangebind "##keyboard" "##57" 0.000000 0.000000 "Jump" 
rangebind "##keyboard" "##42" 0.000000 0.000000 "Run" 
rangebind "##keyboard" "##184" 0.000000 0.000000 "Strafe" 
rangebind "##keyboard" "##32" 0.000000 0.000000 "StrafeRight" 
rangebind "##keyboard" "##30" 0.000000 0.000000 "StrafeLeft" 
rangebind "##keyboard" "##205" 0.000000 0.000000 "Right" 
rangebind "##keyboard" "##203" 0.000000 0.000000 "Left" 
rangebind "##keyboard" "##31" 0.000000 0.000000 "Backward" 
rangebind "##keyboard" "##17" 0.000000 0.000000 "Forward" 
rangebind "##keyboard" "##65" 0.000000 0.000000 "QuickLoad" 
rangebind "##keyboard" "##64" 0.000000 0.000000 "QuickSave" 
rangebind "##keyboard" "##13" 0.000000 0.000000 "NextHud" 
rangebind "##keyboard" "##12" 0.000000 0.000000 "PrevHud" 
enabledevice "##mouse"
rangebind "##mouse" "##4" 0.000000 0.000000 "AltFire" 
rangebind "##mouse" "##3" 0.000000 0.000000 "Fire" 
rangebind "##mouse" "##z-axis" -255.000000 -0.100000 "NextWeapon" 0.100000 255.000000 "PrevWeapon" 
rangebind "##mouse" "##x-axis" 0.000000 0.000000 "Axis1" 
scale "##mouse" "##x-axis" 0.002711
rangebind "##mouse" "##y-axis" 0.000000 0.000000 "Axis2" 
scale "##mouse" "##y-axis" 0.002983
ModelAdd 0.000000 0.000000 0.000000
ModelDirAdd 0.000000 0.000000 0.000000
WMAmbient 0.000000 0.000000 0.000000
