//////////////////////////////////////////////////////////////////////////////////////
//
//  MARCH!:Offworld Recon music.txt file format
//
//////////////////////////////////////////////////////////////////////////////////////
//
// Format:
//
// The following tables define how to enter a song into this file.  Here is the key to 
// symbols you will see in the definitions:
//	
//		<variable>	- Replace with user defined name.
//		{}			- Encloses optional parameters
//		String		- Literal string.  Type exactly as it appears in the definition table.
//		...			- Pattern continues.
//
// Defines the available songs in this file.
// [Songs]
// Song<SongIndex> = "<SongTag>"
//
//		SongIndex - Number of song starting with 0 (e.g. Song0, Song1, ...).
//		SongTag - Tag for the definition of the song.
//
// Defines a single song.  Must define all keys shown.
// [<SongTag>]
// WaveTracks = "<WaveTracksTag>"
//
//		SongTag - Tag for the definition of the song.
//		WaveTracksTag - Tag in this file for the definition of the wavetracks.
// 
// Defines the wavetracks available for song.
// [<WaveTracksTag>]
// <WaveTrackName> = "<WaveFile> {-f <FollowingIntensity>} {-t <FadeOutTime>} {-l}"
//
//		WaveTracksTag - Tag for the definition of the wavetracks for a song.
//		WaveTrackName - Unique name of the wavetrack within this tag.
//		WaveFile - path to wave file to play.
//		-f FollowingIntensity - Optional DirectMusic Intensity level to play after.
//			Wave plays once.  If this doesn't exist, the wavefile will loop indefinitely.  
//			If it does exist, the wave file will play once then switch to this intensity.
//		-t FadeOutTime - Number of seconds to take to fade out a playing wave.
//		-l - Lock in wave to play until the end.  Mutually exclusive with looping wave.
//

//////////////////////////////////////////////////////////////////////////////////////
//
// Songs
//
// Lists all songs in this file.
//
//////////////////////////////////////////////////////////////////////////////////////

[Songs]

Song0 = "SpaceshipTheme"
Song1 = "MarsTheme"
Song2 = "FactoryTheme"
Song3 = "PolygonTheme"
Song4 = "CavesTheme"
Song5 = "TempleTheme"
Song6 = "VolcanoTheme"


//////////////////////////////////////////////////////////////////////////////////////
//
// Song defintion.
//
//////////////////////////////////////////////////////////////////////////////////////
[SpaceshipTheme]
WaveTracks = "Spaceship_WaveTracks"

[Spaceship_WaveTracks]
SpaceShip1 = "music\track02.ogg"
SpaceShip2 = "music\Track05.ogg"
SpaceShip3 = "music\TrackXX.ogg"	// no music
Intro = "music\Intro.ogg"

//////////////////////////////////////////////////////////////////////////////////////
[MarsTheme]
WaveTracks = "Mars_WaveTracks"

[Mars_WaveTracks]
Mars1      = "music\track01.ogg"
Mars2      = "music\track03.ogg"
Mars3      = "music\track09.ogg"

//////////////////////////////////////////////////////////////////////////////////////
[FactoryTheme]
WaveTracks = "Factory_WaveTracks"

[Factory_WaveTracks]
Factory1   = "music\track15.ogg"	

//////////////////////////////////////////////////////////////////////////////////////
[PolygonTheme]
WaveTracks = "Polygon_WaveTracks"

[Polygon_WaveTracks]
Polygon1   = "music\Track06.ogg"
Polygon2   = "music\Track13.ogg"
Polygon3   = "music\Track14.ogg"	

//////////////////////////////////////////////////////////////////////////////////////
[CavesTheme]
WaveTracks = "Caves_WaveTracks"

[Caves_WaveTracks]
Caves1     = "music\Track10.ogg"
Caves2     = "music\Track11.ogg"
Caves3     = "music\Track11.ogg"

//////////////////////////////////////////////////////////////////////////////////////
[TempleTheme]
WaveTracks = "Temple_Wavetracks"

[Temple_WaveTracks]
Temple1    = "music\Track07.ogg"
Temple2    = "music\Track04.ogg"
Ambient	   = "music\Track07.ogg"
Action     = "music\Track04.ogg"

//////////////////////////////////////////////////////////////////////////////////////
[VolcanoTheme]
WaveTracks = "Volcano_Wavetracks"

[Volcano_WaveTracks]
Volcano1   = "music\Track12.ogg"
