/************************************************************************
**
** M I S S I O N
**
** Mission definitions specify where to go and what to do when exiting
** a level.
**
** All mission definitions should contain the following properties:
**
**	Name (String)
**
**		The friendly name of the level we are leaving.
**
**	NextDesc (String)
**
**		The resource string for the description of the next level (used for load/save).
**
**	NextLevel (String)
**
**		The file name of the next level to load.  NOTE:  If you want to exit
**		to the main menu enter "Menu" in this field.
**
**	ResetArmorAndHealth (0 or 1)
**
**		0 = Do not reset the player's health and armor to max when entering
**			the next level.
**		1 = Do reset health and armor.
**
**	ScreenFadeTime (float)
**		The amount of time the screen will fade when leaving the current level.
************************************************************************/


[Mission0]
Name				= "Start"
NextDesc			= -1
NextLevel			= "Worlds\SinglePlayer\Intro"
ResetArmorAndHealth		= 0
ScreenFadeTime			= 2.000000
LevelPhoto0			= "interface\loading\single\scene0_1.pcx"
LevelPhoto1			= "interface\loading\single\scene0_2.pcx"
LevelPhoto2			= "interface\loading\single\scene0_3.pcx"

[Mission1]
Name				= "Intro"
NextDesc			= 2610
NextLevel			= "Worlds\SinglePlayer\Spaceship1"
ResetArmorAndHealth		= 0
ScreenFadeTime			= 2.000000
LevelPhoto0			= "interface\loading\single\scene0_1.pcx"
LevelPhoto1			= "interface\loading\single\scene0_2.pcx"
LevelPhoto2			= "interface\loading\single\scene0_3.pcx"

[Mission2]
Name				= "Spaceship1"
NextDesc			= 2611
NextLevel			= "Worlds\SinglePlayer\Spaceship2"
ResetArmorAndHealth		= 0
ScreenFadeTime			= 2.000000
LevelPhoto0			= "interface\loading\single\scene1_1.pcx"
LevelPhoto1			= "interface\loading\single\scene1_2.pcx"
LevelPhoto2			= "interface\loading\single\scene1_3.pcx"


[Mission3]
Name				= "Spaceship2"
NextDesc			= -1
NextLevel			= "Worlds\SinglePlayer\Spaceship3"
ResetArmorAndHealth		= 0
ScreenFadeTime			= 2.000000
LevelPhoto0			= "interface\loading\single\scene2_1.pcx"
LevelPhoto1			= "interface\loading\single\scene2_2.pcx"
LevelPhoto2			= "interface\loading\single\scene2_3.pcx"


[Mission4]
Name				= "Spaceship3"
NextDesc			= 2612
NextLevel			= "Worlds\SinglePlayer\Mars1"
ResetArmorAndHealth		= 1
ScreenFadeTime			= 2.000000
LevelPhoto0			= "interface\loading\single\scene3_1.pcx"
LevelPhoto1			= "interface\loading\single\scene3_2.pcx"
LevelPhoto2			= "interface\loading\single\scene3_3.pcx"


[Mission5]
Name				= "Mars1"
NextDesc			= 2613
NextLevel			= "Worlds\SinglePlayer\Mars2"
ResetArmorAndHealth		= 0
ScreenFadeTime			= 2.000000
LevelPhoto0			= "interface\loading\single\scene4_1.pcx"
LevelPhoto1			= "interface\loading\single\scene4_2.pcx"
LevelPhoto2			= "interface\loading\single\scene4_3.pcx"


[Mission6]
Name				= "Mars2"
NextDesc			= 2614
NextLevel			= "Worlds\SinglePlayer\Mars3"
ResetArmorAndHealth		= 0
ScreenFadeTime			= 2.000000
LevelPhoto0			= "interface\loading\single\scene5_1.pcx"
LevelPhoto1			= "interface\loading\single\scene5_2.pcx"
LevelPhoto2			= "interface\loading\single\scene5_3.pcx"


[Mission7]
Name				= "Mars3"
NextDesc			= 2615
NextLevel			= "Worlds\SinglePlayer\factory1"
ResetArmorAndHealth		= 0
ScreenFadeTime			= 2.000000
LevelPhoto0			= "interface\loading\single\scene6_1.pcx"
LevelPhoto1			= "interface\loading\single\scene6_2.pcx"
LevelPhoto2			= "interface\loading\single\scene6_3.pcx"


[Mission8]
Name				= "Factory1"
NextDesc			= -1
NextLevel			= "Worlds\SinglePlayer\factory2"
ResetArmorAndHealth		= 1
ScreenFadeTime			= 2.000000
LevelPhoto0			= "interface\loading\single\scene7_1.pcx"
LevelPhoto1			= "interface\loading\single\scene7_2.pcx"
LevelPhoto2			= "interface\loading\single\scene7_3.pcx"


[Mission9]
Name				= "Factory2"
NextDesc			= 2616
NextLevel			= "Worlds\SinglePlayer\polygon1"
ResetArmorAndHealth		= 1
ScreenFadeTime			= 2.000000
LevelPhoto0			= ""
LevelPhoto1			= ""
LevelPhoto2			= ""


[Mission10]
Name				= "Polygon1"
NextDesc			= 2617
NextLevel			= "Worlds\SinglePlayer\polygon2"
ResetArmorAndHealth		= 0
ScreenFadeTime			= 2.000000
LevelPhoto0			= "interface\loading\single\scene8_1.pcx"
LevelPhoto1			= "interface\loading\single\scene8_2.pcx"
LevelPhoto2			= "interface\loading\single\scene8_3.pcx"


[Mission11]
Name				= "Polygon2"
NextDesc			= 2618
NextLevel			= "Worlds\SinglePlayer\polygon3"
ResetArmorAndHealth		= 0
ScreenFadeTime			= 2.000000
LevelPhoto0			= "interface\loading\single\scene9_1.pcx"
LevelPhoto1			= "interface\loading\single\scene9_2.pcx"
LevelPhoto2			= "interface\loading\single\scene9_3.pcx"


[Mission12]
Name				= "Polygon3"
NextDesc			= 2619
NextLevel			= "Worlds\SinglePlayer\caves1"
ResetArmorAndHealth		= 1
ScreenFadeTime			= 2.000000
LevelPhoto0			= "interface\loading\single\scene10_1.pcx"
LevelPhoto1			= "interface\loading\single\scene10_2.pcx"
LevelPhoto2			= "interface\loading\single\scene10_3.pcx"


[Mission13]
Name				= "Caves1"
NextDesc			= 2620
NextLevel			= "Worlds\SinglePlayer\caves2"
ResetArmorAndHealth		= 0
ScreenFadeTime			= 2.000000
LevelPhoto0			= "interface\loading\single\scene11_1.pcx"
LevelPhoto1			= "interface\loading\single\scene11_2.pcx"
LevelPhoto2			= "interface\loading\single\scene11_3.pcx"


[Mission14]
Name				= "Caves2"
NextDesc			= 2621
NextLevel			= "Worlds\SinglePlayer\caves3"
ResetArmorAndHealth		= 0
ScreenFadeTime			= 2.000000
LevelPhoto0			= "interface\loading\single\scene12_1.pcx"
LevelPhoto1			= "interface\loading\single\scene12_2.pcx"
LevelPhoto2			= "interface\loading\single\scene12_3.pcx"


[Mission15]
Name				= "Caves3"
NextDesc			= 2622
NextLevel			= "Worlds\SinglePlayer\temple1"
ResetArmorAndHealth		= 1
ScreenFadeTime			= 2.000000
LevelPhoto0			= "interface\loading\single\scene13_1.pcx"
LevelPhoto1			= "interface\loading\single\scene13_2.pcx"
LevelPhoto2			= "interface\loading\single\scene13_3.pcx"


[Mission16]
Name				= "Temple1"
NextDesc			= 2622
NextLevel			= "Worlds\SinglePlayer\temple2"
ResetArmorAndHealth		= 0
ScreenFadeTime			= 2.000000
LevelPhoto0			= "interface\loading\single\scene14_1.pcx"
LevelPhoto1			= "interface\loading\single\scene14_2.pcx"
LevelPhoto2			= "interface\loading\single\scene14_3.pcx"


[Mission17]
Name				= "Temple2"
NextDesc			= 2623
NextLevel			= "Worlds\SinglePlayer\temple3"
ResetArmorAndHealth		= 0
ScreenFadeTime			= 2.000000
LevelPhoto0			= "interface\loading\single\scene14_1.pcx"
LevelPhoto1			= "interface\loading\single\scene14_2.pcx"
LevelPhoto2			= "interface\loading\single\scene14_3.pcx"
          

[Mission18]
Name				= "Temple3"
NextDesc			= 2624
NextLevel			= "Worlds\SinglePlayer\volcano1"
ResetArmorAndHealth		= 1
ScreenFadeTime			= 2.000000
LevelPhoto0			= "interface\loading\single\scene15_1.pcx"
LevelPhoto1			= "interface\loading\single\scene15_2.pcx"
LevelPhoto2			= "interface\loading\single\scene15_3.pcx"


[Mission19]
Name				= "Volcano1"
NextDesc			= -1
NextLevel			= "Worlds\SinglePlayer\outro"
ResetArmorAndHealth		= 1
ScreenFadeTime			= 2.000000
LevelPhoto0			= "interface\loading\single\scene16_1.pcx"
LevelPhoto1			= "interface\loading\single\scene16_2.pcx"
LevelPhoto2			= "interface\loading\single\scene16_3.pcx"


[Mission20]
Name				= "Outro"
NextDesc			= -1
NextLevel			= "menu"
ResetArmorAndHealth		= 0
ScreenFadeTime			= 2.000000
LevelPhoto0			= ""
LevelPhoto1			= ""
LevelPhoto2			= ""



[Campaign]
MissionStart0		= "Worlds\SinglePlayer\intro"
MissionName0		= -1
MissionDesc0		= -1
