CreateFx{spec="stn_damage_sparkandsmoke_p1.lua",x=0.00,y=0.00,layer=0};
CreateFx{spec="stn_damage_sparkandsmoke_p2.lua",x=0.00,y=0.00,layer=0};
CreateFx{spec="stn_damage_spark.lua",x=0.00,y=0.00,layer=0};
