require("scripts/buildresort_constants")

Population =
{
	{
		guyName = "1",
		guyAvatar = "professor1",
		girlName = "Valeria",
		girlAvatar = "spunky2",
		difficulty = "easy",
		skillsPerTurn = 1,
		skills = 
		{
			"painting", "dance",
		},
	},
	{
		guyName = "2",
		guyAvatar = "badboy1",
		girlName = "Sarah",
		girlAvatar = "athletic1",
		difficulty = "easy",
		skillsPerTurn = 2,
		skills = 
		{
			"handyman", "painting", "treadmill", "handyman",
		},
	},
	{
		guyName = "3",
		guyAvatar = "niceguy1",
		girlName = "Minnie",
		girlAvatar = "athletic1",
		difficulty = "easy",
		skillsPerTurn = 2,
		skills = 
		{
			"bbq", "handyman",
		},
	},
	{
		guyName = "4",
		guyAvatar = "casanova2",
		girlName = "Robin",
		girlAvatar = "spunky2",
		difficulty = "easy",
		skillsPerTurn = 1,
		skills = 
		{
			"handyman", "bbq", 
		},
	},
	{	
		guyName = "5",
		guyAvatar = "professor1",
		girlName = "Angelina",
		girlAvatar = "athletic1",
		difficulty = "easy",
		skillsPerTurn = 1,
		skills = 
		{
			 "treadmill", "handyman",
		},
	},
	{	
		guyName = "6",
		guyAvatar = "healthnut1",
		girlName = "Angelina",
		girlAvatar = "homely1",
		difficulty = "easy",
		skillsPerTurn = 2,
		skills = 
		{
			"bbq", "handyman",
		},
	},	
	{	
		guyName = "7",
		guyAvatar = "geek1",
		girlName = "Angelina",
		girlAvatar = "athletic1",
		difficulty = "easy",
		skillsPerTurn = 2,
		skills = 
		{
			 "treadmill", "handyman", "handyman", "bbq",
		},
	},	
	{	
		guyName = "8",
		guyAvatar = "debonair1",
		girlName = "Angelina",
		girlAvatar = "homely1",
		difficulty = "easy",
		skillsPerTurn = 2,
		skills = 
		{
			"handyman", "treadmill", 
		},
	},	
	{	
		guyName = "9",
		guyAvatar = "badboy1",
		girlName = "Angelina",
		girlAvatar = "spunky2",
		difficulty = "easy",
		skillsPerTurn = 1,
		skills = 
		{
			"painting",
		},
	},	
	{	
		guyName = "10",
		guyAvatar = "niceguy1",
		girlName = "Angelina",
		girlAvatar = "librarian1",
		difficulty = "easy",
		skillsPerTurn = 2,
		skills = 
		{
			"bbq", "handyman",
		},
	},	
	{	
		guyName = "11",
		guyAvatar = "healthnut1",
		girlName = "Angelina",
		girlAvatar = "freespirit1",
		difficulty = "easy",
		skillsPerTurn = 2,
		skills = 
		{
			 "handyman", "painting",
		},
	},	
	{	
		guyName = "12",
		guyAvatar = "geek1",
		girlName = "Angelina",
		girlAvatar = "spunky2",
		difficulty = "easy",
		skillsPerTurn = 2,
		skills = 
		{
			"treadmill", "bbq",
		},
	},	
	{	
		guyName = "13",
		guyAvatar = "worker1",
		girlName = "Angelina",
		girlAvatar = "athletic1",
		difficulty = "easy",
		skillsPerTurn = 2,
		skills = 
		{
			"dance",
		},
	},	
	--[[
	{	
		guyName = "14",
		guyAvatar = "professor1",
		girlName = "Angelina",
		girlAvatar = "athletic1",
		difficulty = "easy",
		skillsPerTurn = 2,
		skills = 
		{
			"dance", "treadmill",
		},
	},
	--]]
};
TownData=
{
	-- initial appeal the first time at map
	initCurrentIncomeMap=30000,
	initCurrentIncomeStudio=3000,
	initAppeal=0,
	expertWeek=40,
	-- bonus range(no decimal) for clicking on wedding invite on map(after clicking, couples get married)
	weddingInviteBonusMin=1000, weddingInviteBonusMax=2000,
	-- items available for purchase
	buildings=
	{
		-- building name must match those in buildresort_buildings.lua file
		"building_house01", "building_house02", "gift_shop",
	},
	decorations=
	{
		-- decorations name must match those in buildresort_decorations.lua file
		"landscape01",
	},
	recreation=
	{
		-- recreation name must match those in buildresort_recreation.lua file
		"tennis_court",
	},
	-- OPTIONAL: items to be placed on map the first visit to town
	preconfigItems=
	{
		{ item="drlove_studio01", x=544.0, y=528.0 },
		{ item="building_house01", x=560.0, y=224.0 },
		{ item="building_house02", x=688.0, y=496.0 },
		{ item="building_house01", x=496.0, y=352.0 },
		{ item="building_house01", x=368.0, y=416.0 },
		{ item="building_house02", x=112.0, y=480.0 },
		{ item="building_house01", x=416.0, y=528.0 },
		{ item="building_house02", x=848.0, y=320.0 }
	},
	-- introduce new items for first visit to town alongside goals
	newItems=
	{
		"building_house02",
	},
	goals=
	{
		{
			goalType=kGoalPurchaseByCategory,
			goalItemCategory="building_house",
			goalAmount=6,
			goalDescription="chap1_town2_goal01",
			descriptionOnSuccess="mapgoal_success_build_houses",
			displayProgress=true
		},
		{
			goalType=kGoalAffectingAtLeast,
			goalItem="tennis_court",
			goalAmount=4,
			goalDescription="chap1_town5_goal04",
			displayProgress=true
		},
		{
			goalType=kGoalGetCouplesMarried,
			goalAmount=13,
			goalDescription="chap1_town5_goal03",
			displayProgress=true
		},
		{
			goalType=kGoalTownRating,
			goalAmount=150,
			goalDescription="chap2_town1_goal03",
			displayProgress=false
		},
	},
	match3_config=
	{
			boardid = 4,
			jewelpowerups = 
			{
				kJewelEmerald
			},
	},
	
	Tutorial=
	
	{
		name="tutorial_map1_5",
		{
			-- welcome to final parcel
			showarrow=false,
			text="tutorial_map1_5_01", textX=512, textY=384
		},
		{
			-- introduce destroy button
			showarrow=false, 
			text="tutorial_map1_5_02", textX=370, textY=610,
			--condition=kTutorialConditionClickButton, buttonName="btn_remove",
			--x1=587, y1=730, x2=620, y2=768
		},
		{
			-- click on destroy button
			showarrow=true, arrowX=585, arrowY=676,
			condition=kTutorialConditionClickButton, buttonName="btn_remove",
			text="tutorial_map1_5_03", textX=370, textY=610,
		},
		{
			-- destroy house
			showarrow=false,
			condition=kTutorialConditionDestroyHouse,
			--text="tutorial_map1_5_03a", textX=370, textY=610,
		},
		{
			-- no dialog box display for this tutorial step
			condition=kTutorialConditionEvolve, evolveDurationMs=1000
		},
		{
			-- confirm delete popup
			showarrow=true, arrowX=590, arrowY=545, fliparrow=true,
			text="tutorial_map1_5_04", textX=830, textY=410,
			condition=kTutorialConditionClickButton, buttonName="confirmdelete_yes",
			--x1=587, y1=474, x2=620, y2=510
		},
		{
			-- closes dialog
			condition=kTutorialConditionEvolve, evolveDurationMs=5000
		},
		{
			-- moved out, need build more houses
			showarrow=true, arrowX=730, arrowY=550,
			text="tutorial_map1_5_05", textX=800, textY=430
		},
		
	}

};
