<Level version="1.7.0" >
  <Events>
  </Events>
  <Background>
    <BackgroundDrawingData>
      <MoveBy x="0" y="0" >
      </MoveBy>
    </BackgroundDrawingData>
    <BackgroundFile>
      data/gfx/background_05.xml
    </BackgroundFile>
    <BackgroundHandler>
    </BackgroundHandler>
  </Background>
  <Collectables>
    <Collectable gfx_file="data/gfx/collectable.xml" >
      <Position x="7.25" y="-7.09375" >
      </Position>
      <Radius>
        1
      </Radius>
    </Collectable>
  </Collectables>
  <WallPins>
    <WallPin gfx_file="data/gfx/pin_04.xml" >
      <Position x="-11.6563" y="4.40625" >
      </Position>
      <Radius>
        0.25
      </Radius>
    </WallPin>
    <WallPin gfx_file="data/gfx/pin_04.xml" >
      <Position x="-8.90625" y="4.59375" >
      </Position>
      <Radius>
        0.25
      </Radius>
    </WallPin>
    <WallPin gfx_file="data/gfx/pin_05.xml" >
      <Position x="5.625" y="4.53125" >
      </Position>
      <Radius>
        0.25
      </Radius>
    </WallPin>
    <WallPin gfx_file="data/gfx/pin_04.xml" >
      <Position x="8.90625" y="4.59375" >
      </Position>
      <Radius>
        0.25
      </Radius>
    </WallPin>
  </WallPins>
  <ForceObjects>
  </ForceObjects>
  <UserPins>
    <UserPin gfx_file="data/gfx/game_pin_01.xml" removeable="0" >
      <Position x="-9.09375" y="-4.65625" >
      </Position>
      <Radius>
        0.35
      </Radius>
    </UserPin>
    <UserPin gfx_file="data/gfx/game_pin_01.xml" removeable="0" >
      <Position x="5.59375" y="-4.75" >
      </Position>
      <Radius>
        0.35
      </Radius>
    </UserPin>
  </UserPins>
  <World>
    <Bodies>
      <Body angularDamping="0" linearDamping="0" >
        <Position x="7.125" y="-0.03125" >
        </Position>
        <Rotation>
          0
        </Rotation>
        <Shapes>
          <Shape shape_type="2" >
            <LocalPosition x="0" y="0" >
            </LocalPosition>
            <LocalRotation>
              0
            </LocalRotation>
            <Friction>
              0.3
            </Friction>
            <Restitution>
              0.15
            </Restitution>
            <Density>
              1
            </Density>
            <Vertices>
              <Vertex x="1.98438" y="5.75" >
              </Vertex>
              <Vertex x="-1.98438" y="5.75" >
              </Vertex>
              <Vertex x="-1.98438" y="-5.75" >
              </Vertex>
              <Vertex x="1.98438" y="-5.75" >
              </Vertex>
            </Vertices>
          </Shape>
        </Shapes>
        <Gfx type="drawing_collection" >
          <GameSpecificData>
          </GameSpecificData>
          <InitialRotation>
            0
          </InitialRotation>
          <CenterPoint x="0.5" y="0.502717" >
          </CenterPoint>
          <DrawingData>
            <MoveBy x="0" y="0" >
            </MoveBy>
            <DrawData is_erasable="1" version="1.3.1" >
              <Color _hex="176BDD00" a="0" b="23" g="107" r="221" >
              </Color>
              <BrushFile>
                data/gfx/crayon_brush.xml
              </BrushFile>
              <CenterPoint x="740" y="584" >
              </CenterPoint>
              <Points>
                <DrawData>
                  679,402;802,402;803,404;802,406;802,498;803,500;803,717;804,722;804,747;807,760;807,767;674,767;673,765;673,717;675,713;675,400;677,399;679,399;
                </DrawData>
              </Points>
              <UncompressedPoints>
                <Vertices>
                </Vertices>
              </UncompressedPoints>
            </DrawData>
          </DrawingData>
        </Gfx>
      </Body>
      <Body angularDamping="0" linearDamping="0" >
        <Position x="-10.2188" y="0.03125" >
        </Position>
        <Rotation>
          0
        </Rotation>
        <Shapes>
          <Shape shape_type="2" >
            <LocalPosition x="0" y="0" >
            </LocalPosition>
            <LocalRotation>
              0
            </LocalRotation>
            <Friction>
              0.3
            </Friction>
            <Restitution>
              0.15
            </Restitution>
            <Density>
              1
            </Density>
            <Vertices>
              <Vertex x="1.82813" y="5.6875" >
              </Vertex>
              <Vertex x="-1.82813" y="5.6875" >
              </Vertex>
              <Vertex x="-1.82813" y="-5.6875" >
              </Vertex>
              <Vertex x="1.82813" y="-5.6875" >
              </Vertex>
            </Vertices>
          </Shape>
        </Shapes>
        <Gfx type="drawing_collection" >
          <GameSpecificData>
          </GameSpecificData>
          <InitialRotation>
            0
          </InitialRotation>
          <CenterPoint x="0.504274" y="0.5" >
          </CenterPoint>
          <DrawingData>
            <MoveBy x="0" y="0" >
            </MoveBy>
            <DrawData is_erasable="1" version="1.3.1" >
              <Color _hex="176BDD00" a="0" b="23" g="107" r="221" >
              </Color>
              <BrushFile>
                data/gfx/crayon_brush.xml
              </BrushFile>
              <CenterPoint x="186" y="585" >
              </CenterPoint>
              <Points>
                <DrawData>
                  133,405;134,404;159,404;162,405;242,405;244,410;244,608;243,611;243,621;241,624;241,634;240,637;240,646;239,649;239,656;238,660;238,669;237,672;237,767;128,767;127,765;127,403;129,403;
                </DrawData>
              </Points>
              <UncompressedPoints>
                <Vertices>
                </Vertices>
              </UncompressedPoints>
            </DrawData>
          </DrawingData>
        </Gfx>
      </Body>
      <Body angularDamping="0" linearDamping="0" >
        <Position x="-10.0938" y="-7.6875" >
        </Position>
        <Rotation>
          0
        </Rotation>
        <Shapes>
          <Shape shape_type="0" >
            <LocalPosition x="0" y="0" >
            </LocalPosition>
            <LocalRotation>
              0
            </LocalRotation>
            <Friction>
              0.3
            </Friction>
            <Restitution>
              0.3
            </Restitution>
            <Density>
              1
            </Density>
            <Radius>
              0.75
            </Radius>
          </Shape>
        </Shapes>
        <Gfx reset_phys_pos="1" type="file" >
          <GameSpecificData>
            da_ball
          </GameSpecificData>
          <InitialRotation>
            0
          </InitialRotation>
          <CenterPoint x="0.5" y="0.5" >
          </CenterPoint>
          <GfxFilename>
            data/gfx/the_ball.xml
          </GfxFilename>
        </Gfx>
      </Body>
      <Body angularDamping="0" linearDamping="0" >
        <Position x="-50.2188" y="-50.01" >
        </Position>
        <Rotation>
          0
        </Rotation>
        <Shapes>
          <Shape shape_type="0" >
            <LocalPosition x="0" y="0" >
            </LocalPosition>
            <LocalRotation>
              0
            </LocalRotation>
            <Friction>
              0.3
            </Friction>
            <Restitution>
              0.15
            </Restitution>
            <Density>
              1
            </Density>
            <Radius>
              10
            </Radius>
          </Shape>
        </Shapes>
        <Gfx>
          <GameSpecificData>
            invisible_floor
          </GameSpecificData>
        </Gfx>
      </Body>
    </Bodies>
  </World>
  <Ropes>
  </Ropes>
</Level>
