LYNN2_01_UNIVERSITY: 0
LYNN2_15_MENU: 0
LYNN_01_HEY: 0
LYNN_05_TALK: 0
LYNN_13_SORRY: 0
LYNN_20_NOW: 0
LYNN_25_DISACCHARIDES: 0
LYNN_36_PLAN: 0
LYNN_38_NEWSPAPER: 0
alex_flour: 0
alex_guitar: 0
alex_guitarpick: 0
alex_hungry: 0
alex_sugar: 0
amplifier: 0 # was the amplifier picked up
apartment_key_01: 0
apartment_key_02: 0
apartment_key_03: 0
apartment_key_04: 0
apartment_key_05: 0
apartment_key_06: 0
apartment_key_07: 0
apartment_key_08: 0
apartment_key_09: 0
apartment_key_found: 0
apartment_unlocked: 0
can_exit_apartment: 0
cheat_sheet_01: 0
cheat_sheet_02: 0
cheat_sheet_03: 0
cheat_sheet_04: 0
cheat_sheet_05: 0
cheat_sheet_06: 0
cheat_sheet_07: 0
cheat_sheet_08: 0
cheat_sheet_09: 0
cheat_sheet_number: 0
chocolate: 0
coins: 0
eggs: 0
fridge: 0 # fridge accessible?
guitarap_solved: 0
hint_apartment_items: 0
hint_apartment_job: 0
hint_apartment_help_oldlady: 0
hint_apartment_necklace: 0
hint_apartment_newspaper: 0
hint_apartment_window: 0
hint_can_exit_apartment: 0
hint_distract_oldlady: 0
hint_goto_rockclub: 0
hint_email_bomb: 0
hint_lynn_appology: 0
hint_lynn_notes: 0
hint_return_amplifier: 0
hint_toby_number: 0
intro_lynn_left: 0
lynn_in_hall: 1 # if we switch to LivingRoom, lynn_02 should be visible?
lynn_in_livingroom: 0 # if we switch to LivingRoom, lynn_02 should be visible?
makeup: 0
milk: 0
newspaper_1: 0
oldlady_has_ingredients: 0 # did we finish the ingredients for oldlady quest in act2?
oldlady_ingredients_pickupable: 0 # did old lady tell us she wants the ingredients? act2 quest
phone_number_01: 0
phone_number_02: 0
phone_number_03: 0
phone_number_04: 0
phone_number_05: 0
phone_number_06: 0
phone_number_complete: 0
phone_number_pickupable: 0
telephone: 0
tomato: 0
tomato_splashed: 0
tut_vo_0: 0
tut_vo_1: 0
tut_vo_2: 0
tut_vo_3: 0
tut_vo_4: 0
tut_vo_5: 0
tut_vo_6: 0
tut_vo_7: 0
tut_vo_8: 0
tut_vo_9: 0
tutorial_active: 1
tutorial_step: 0
window_accessible: 0 # if we switch to LivingRoom, lynn_02 should be visible and on couch?
