Render System=OpenGL Rendering Subsystem

[Direct3D9 Rendering Subsystem]
Allow NVPerfHUD=No
Anti aliasing=None
Floating-point mode=Consistent
Full Screen=No
Rendering Device=Intel(R) G41 Express Chipset
VSync=Yes
Video Mode=800 x 600 @ 32-bit colour
sRGB Gamma Conversion=No

[OpenGL Rendering Subsystem]
Colour Depth=32
Display Frequency=N/A
FSAA=None
Full Screen=No
RTT Preferred Mode=FBO
VSync=Yes
Video Mode=800 x 600
sRGB Gamma Conversion=No
