ACT4INTRO_00
  show_ui 1
  face_r EMPTY_PORTRAIT
  text_l -
  if $hint_find_bomb == 0
    set_var session.hint HINT_ACT4_FINISH_FIND_BOMB
    set_var hint_find_bomb 1
  redirect ACT4INTRO_01

ACT4INTRO_01
  face_r crash
  text_r -
  animate alex listen1 0.8
  redirect ACT4INTRO_02

ACT4INTRO_02
  face_r toby
  text_r -
  animate toby talk1 0.8
  redirect ACT4INTRO_03

ACT4INTRO_03
  face_r crash
  text_r -
  animate alex listen1 0.8
  set_var garage_crash_guitar_outline 1
  reset_scene
  redirect ACT4INTRO_04

ACT4INTRO_04
  face_r toby
  text_r -
  set_var garage_toby_guitar_outline 1
  reset_scene
  redirect ACT4INTRO_05

ACT4INTRO_05
  text_l -
  animate alex talk1 0.8
  redirect ACT4INTRO_06

ACT4INTRO_06
  face_r toby
  text_r -
  redirect ACT4INTRO_07

ACT4INTRO_07
  text_l -
  redirect ACT4INTRO_08

ACT4INTRO_08
  text_r EMPTY_STRING
  show_ui 0
  switch_scene Garage 2 (694.29,0,581.26) (-1.00,0,0.05)
  
  set_var intro_done 1
  
  set_var garage_crash_guitar_outline 1
  set_var garage_toby_guitar_outline 1
  set_var garage_alex_amplifier_outline 1
  set_var garage_bomb_drums_outline 1
  set_var garage_alex_microphone_outline 1
  set_var garage_crash_amplifier_outline 1
  set_var garage_alex_guitar_outline 1
  set_var garage_iron_rose_outline 1
  set_var garage_mask_outline 1
  
  
  redirect __END__

