// Surface Attributes

// SurfaceName - ParticleTexture(or None) - SkidTexture (or None) - SpeedMod(factorial) - SlipMod(factorial)

GRASS_LT FX_ID_Akina_Grass_LT.tga FX_ID_Skidmarks_Brown.tga .1 1.5 //GRASS.CMX
GRASS_DK FX_ID_Akina_Grass_DK.tga FX_ID_Skidmarks_Brown.tga .1 1.5 //GRASS.CMX
GRASS_BL FX_ID_Akina_Grass_BL.tga FX_ID_Skidmarks_Brown.tga .1 1.5 //GRASS.CMX
DIRT FX_ID_Akina_DIRT.tga FX_ID_Skidmarks_Brown.tga .1 2.5 //GRASS.CMX
ROAD FX_ID_Akina_Grass_A.tga FX_ID_Skidmarks_Road.tga 1.0 1.0 //FX_Skidmark_Road.CMX




