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In game menu settings

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// Continue button settings

continueButton_x				= 250									// position of this button
continueButton_y				= 50									// position of this button
continueButton_w				= 300									// dimensions of this buttons bounding box
continueButton_h				= 50									// dimensions of this buttons bounding box
continueButton_frames_outOfFocus	= gfx\menu\continue\water_frame01.tga			// Out of focus animation frames for this button
continueButton_frames_inFocus		= gfx\menu\continue\ice_frame01.tga				// In focus animation frames for this button
continueButton_frames_clicked		= gfx\menu\continue\steam_frame01.tga			// Clicked frames for this button

// Restart button settings

restartButton_x				= 250									// position of this button
restartButton_y				= 100									// position of this button
restartButton_w				= 300									// dimensions of this buttons bounding box
restartButton_h				= 50									// dimensions of this buttons bounding box
restartButton_frames_outOfFocus	= gfx\menu\restart\water_frame01.tga			// Out of focus animation frames for this button
restartButton_frames_inFocus		= gfx\menu\restart\ice_frame01.tga				// In focus animation frames for this button
restartButton_frames_clicked		= gfx\menu\restart\steam_frame01.tga			// Clicked frames for this button

// Load button settings

loadButton_x				= 275									// position of this button
loadButton_y				= 150									// position of this button
loadButton_w				= 250									// dimensions of this buttons bounding box
loadButton_h				= 50									// dimensions of this buttons bounding box
loadButton_frames_outOfFocus		= gfx\menu\load\water_frame01.tga				// Out of focus animation frames for this button
loadButton_frames_inFocus		= gfx\menu\load\ice_frame01.tga				// In focus animation frames for this button
loadButton_frames_clicked		= gfx\menu\load\steam_frame01.tga				// Clicked frames for this button

// Options button settings

optionsButton_x				= 275									// position of this button
optionsButton_y				= 200									// position of this button
optionsButton_w				= 250									// dimensions of this buttons bounding box
optionsButton_h				= 50									// dimensions of this buttons bounding box
optionsButton_frames_outOfFocus	= gfx\menu\options\water_frame01.tga			// Out of focus animation frames for this button
optionsButton_frames_inFocus		= gfx\menu\options\ice_frame01.tga				// In focus animation frames for this button
optionsButton_frames_clicked		= gfx\menu\options\steam_frame01.tga			// Clicked frames for this button

// Instructions button settings

instructionsButton_x				= 215									// position of this button
instructionsButton_y				= 250									// position of this button
instructionsButton_w				= 375									// dimensions of this buttons bounding box
instructionsButton_h				= 50									// dimensions of this buttons bounding box
instructionsButton_frames_outOfFocus	= gfx\menu\instructions\water_frame01.tga			// Out of focus animation frames for this button
instructionsButton_frames_inFocus		= gfx\menu\instructions\ice_frame01.tga			// In focus animation frames for this button
instructionsButton_frames_clicked		= gfx\menu\instructions\steam_frame01.tga			// Clicked frames for this button

// High scores button settings

highScoresButton_x				= 215									// position of this button
highScoresButton_y				= 300									// position of this button
highScoresButton_w				= 375									// dimensions of this buttons bounding box
highScoresButton_h				= 50									// dimensions of this buttons bounding box
highScoresButton_frames_outOfFocus		= gfx\menu\highScores\water_frame01.tga			// Out of focus animation frames for this button
highScoresButton_frames_inFocus		= gfx\menu\highScores\ice_frame01.tga			// In focus animation frames for this button
highScoresButton_frames_clicked		= gfx\menu\highScores\steam_frame01.tga			// Clicked frames for this button

// Credits button settings

creditsButton_x				= 300									// position of this button
creditsButton_y				= 350									// position of this button
creditsButton_w				= 200									// dimensions of this buttons bounding box
creditsButton_h				= 50									// dimensions of this buttons bounding box
creditsButton_frames_outOfFocus	= gfx\menu\credits\water_frame01.tga			// Out of focus animation frames for this button
creditsButton_frames_inFocus		= gfx\menu\credits\ice_frame01.tga				// In focus animation frames for this button
creditsButton_frames_clicked		= gfx\menu\credits\steam_frame01.tga			// Clicked frames for this button

// Quit button settings

quitButton_x				= 300									// position of this button
quitButton_y				= 400									// position of this button
quitButton_w				= 200									// dimensions of this buttons bounding box
quitButton_h				= 50									// dimensions of this buttons bounding box
quitButton_frames_outOfFocus		= gfx\menu\quit\water_frame00.tga				// Out of focus animation frames for this button
quitButton_frames_inFocus		= gfx\menu\quit\ice_frame01.tga				// In focus animation frames for this button
quitButton_frames_clicked		= gfx\menu\quit\steam_frame00.tga				// Clicked frames for this button

