// config, blah, do please change.... (keep in mind: all vars are case sensitive!!)

Base_PixelPerMeter		= "128"
bat_attackDist			= "0.0"
bat_behaviour			= "BHV_ANIMAL_FLY"
bat_boss			= "0"
bat_health			= "1"
bat_heightOffs			= "0"
bat_hit_dist			= "0.5"
bat_hit_marker			= "0"
bat_hit_offs_x			= "0 "
bat_hit_offs_y			= "0"
bat_npc				= "0"
bat_respawnTime			= "20"
bat_size_x			= "0.5"
bat_size_y			= "0.5"
bat_speed			= "2"
Cam_LastPosInMapX		= "211.203842"
Cam_LastPosInMapY		= "190.249527"
Cam_LastZoom			= "90.000000"
Cam_ViewSizeX			= "1152.000000"
Cam_ViewSizeY			= "864.000000"
captain_attackDist		= "4.0"
captain_behaviour		= "BHV_NONE"
captain_boss			= "0"
captain_health			= "1"
captain_heightOffs		= "0"
captain_hit_dist		= "0.1"
captain_hit_offs_x		= "0"
captain_hit_offs_y		= "0"
captain_npc			= "1"
captain_respawnTime		= "30"
captain_size_x			= "1"
captain_size_y			= "1"
captain_speed			= "1"
cardinal_attackDist		= "4.0"
cardinal_behaviour		= "BHV_NONE"
cardinal_boss			= "0"
cardinal_health			= "3"
cardinal_heightOffs		= "-0.3"
cardinal_hit_dist		= "0.1"
cardinal_hit_offs_x		= "0"
cardinal_hit_offs_y		= "0"
cardinal_npc			= "1"
cardinal_respawnTime		= "30"
cardinal_size_x			= "1"
cardinal_size_y			= "1"
cardinal_speed			= "1"
enemyguard_AttackCd		= "0.25"
enemyguard_AttackRadius		= "2"
enemyguard_PreAttackCd		= "1.25"
guardblue_attackDist		= "4.0"
guardblue_behaviour		= "BHV_NONE"
guardblue_boss			= "0"
guardblue_health		= "1"
guardblue_heightOffs		= "0"
guardblue_hit_dist		= "0.1"
guardblue_hit_offs_x		= "0"
guardblue_hit_offs_y		= "0"
guardblue_npc			= "1"
guardblue_respawnTime		= "30"
guardblue_size_x		= "1"
guardblue_size_y		= "1"
guardblue_speed			= "1"
guard_attackDist		= "10.0"
guard_behaviour			= "BHV_GUARD"
guard_boss			= "0"
guard_health			= "1"
guard_heightOffs		= "-0.3"
guard_hit_dist			= "1"
guard_hit_marker		= "0.1"
guard_hit_offs_x		= "1.7"
guard_hit_offs_y		= "0"
guard_npc			= "0"
guard_respawnTime		= "5"
guard_size_x			= "1.4"
guard_size_y			= "1.6"
guard_speed			= "2.5"
hero_attackDist			= "4.0"
hero_behaviour			= "BHV_NONE"
hero_boss			= "0"
hero_health			= "3"
hero_heightOffs			= "-0.5"
hero_hit_dist			= "0.8"
hero_hit_marker			= "0.01"
hero_hit_offs_x			= "1.2"
hero_hit_offs_y			= "0"
hero_npc			= "0"
hero_respawnTime		= "30"
hero_size_x			= "0.8"
hero_size_y			= "1.5"
hero_speed			= "4"
kid_attackDist			= "4.0"
kid_behaviour			= "BHV_NONE"
kid_boss			= "0"
kid_health			= "1"
kid_heightOffs			= "0"
kid_hit_dist			= "0.1"
kid_hit_offs_x			= "0"
kid_hit_offs_y			= "0"
kid_npc				= "1"
kid_respawnTime			= "30"
kid_size_x			= "1"
kid_size_y			= "1"
kid_speed			= "1"
MapMan_AutoShadowObjectAlpha	= "44"
MapMan_LastMapName		= ""
marksman_attackDist		= "4.0"
marksman_behaviour		= "BHV_NONE"
marksman_boss			= "0"
marksman_health			= "1"
marksman_heightOffs		= "0"
marksman_hit_dist		= "0.1"
marksman_hit_offs_x		= "0"
marksman_hit_offs_y		= "0"
marksman_npc			= "0"
marksman_respawnTime		= "30"
marksman_size_x			= "1"
marksman_size_y			= "1"
marksman_speed			= "1"
mentor_attackDist		= "4.0"
mentor_behaviour		= "BHV_NONE"
mentor_boss			= "0"
mentor_health			= "1"
mentor_heightOffs		= "0"
mentor_hit_dist			= "0.1"
mentor_hit_offs_x		= "0"
mentor_hit_offs_y		= "0"
mentor_npc			= "1"
mentor_respawnTime		= "30"
mentor_size_x			= "1"
mentor_size_y			= "1"
mentor_speed			= "1"
Physics_Gravity			= "10"
Physics_PositionIterations	= "2"
Physics_VelocityIterations	= "6"
Player_BoxFriction		= "0"
Player_BoxPosX			= "0"
Player_BoxPosY			= "-0.2"
Player_BoxSizeHalfX		= "0.5"
Player_BoxSizeHalfY		= "0.8"
Player_CircleFriction		= "4"
Player_CirclePosX		= "0"
Player_CirclePosY		= "0.45"
Player_CircleRadius		= "0.5"
Player_CooldownAttack		= "0.5"
Player_CooldownJump		= "0.8"
Player_Density			= "1"
Player_Mass			= "100"
Player_MassInertia		= "1"
Player_Restitution		= "0"
Player_Velocity			= "4"
Player_VelocityAir		= "1.5"
Player_VelocityAirMax		= "3.5"
Player_VelocityClimb		= "3"
Player_VelocityJump		= "7"
Player_VelocityMax		= "6"
prisoner_attackDist		= "4.0"
prisoner_behaviour		= "BHV_NONE"
prisoner_boss			= "0"
prisoner_health			= "1"
prisoner_heightOffs		= "0"
prisoner_hit_dist		= "0.1"
prisoner_hit_offs_x		= "0"
prisoner_hit_offs_y		= "0"
prisoner_npc			= "1"
prisoner_respawnTime		= "30"
prisoner_size_x			= "1"
prisoner_size_y			= "1"
prisoner_speed			= "1"
rat_attackDist			= "0.0"
rat_behaviour			= "BHV_ANIMAL_GROUND"
rat_boss			= "0"
rat_health			= "-1"
rat_heightOffs			= "-0.7"
rat_hit_dist			= "0.5"
rat_hit_marker			= "0.1"
rat_hit_offs_x			= "0.3"
rat_hit_offs_y			= "0"
rat_npc				= "0"
rat_respawnTime			= "10"
rat_size_x			= "0.5"
rat_size_y			= "0.5"
rat_speed			= "3"
rogue_attackDist		= "4.0"
rogue_behaviour			= "BHV_GUARD"
rogue_boss			= "0"
rogue_health			= "1"
rogue_heightOffs		= "-0.3"
rogue_hit_dist			= "0.6"
rogue_hit_marker		= "0.1"
rogue_hit_offs_x		= "1.2"
rogue_hit_offs_y		= "0"
rogue_npc			= "0"
rogue_respawnTime		= "5"
rogue_size_x			= "1.4"
rogue_size_y			= "1.6"
rogue_speed			= "3.5"
trainingdummy_attackDist	= "0.0"
trainingdummy_behaviour		= "BHV_NONE"
trainingdummy_boss		= "0"
trainingdummy_health		= "1"
trainingdummy_heightOffs	= "0"
trainingdummy_hit_dist		= "1"
trainingdummy_hit_marker	= "0.1"
trainingdummy_hit_offs_x	= "0"
trainingdummy_hit_offs_y	= "0"
trainingdummy_npc		= "0"
trainingdummy_respawnTime	= "30"
trainingdummy_size_x		= "1"
trainingdummy_size_y		= "1"
trainingdummy_speed		= "0"
villain_attackDist		= "4.0"
villain_behaviour		= "BHV_NONE"
villain_boss			= "1"
villain_health			= "1"
villain_heightOffs		= "-0.4"
villain_hit_dist		= "0.1"
villain_hit_offs_x		= "0"
villain_hit_offs_y		= "0"
villain_npc			= "0"
villain_respawnTime		= "30"
villain_size_x			= "1"
villain_size_y			= "1"
villain_speed			= "1"
wife_attackDist			= "4.0"
wife_behaviour			= "BHV_NONE"
wife_boss			= "0"
wife_health			= "1"
wife_heightOffs			= "0"
wife_hit_dist			= "0.1"
wife_hit_offs_x			= "0"
wife_hit_offs_y			= "0"
wife_npc			= "1"
wife_respawnTime		= "30"
wife_size_x			= "1"
wife_size_y			= "1"
wife_speed			= "1"
wolfbrown_attackDist		= "4.0"
wolfbrown_behaviour		= "BHV_ANIMAL_GROUND"
wolfbrown_boss			= "0"
wolfbrown_health		= "1"
wolfbrown_heightOffs		= "-0.3"
wolfbrown_hit_dist		= "0.5"
wolfbrown_hit_marker		= "0.1"
wolfbrown_hit_offs_x		= "0.5"
wolfbrown_hit_offs_y		= "0"
wolfbrown_npc			= "0"
wolfbrown_respawnTime		= "30"
wolfbrown_size_x		= "1"
wolfbrown_size_y		= "1"
wolfbrown_speed			= "5"
wolfgrey_attackDist		= "4.0"
wolfgrey_behaviour		= "BHV_ANIMAL_GROUND"
wolfgrey_boss			= "0"
wolfgrey_health			= "1"
wolfgrey_heightOffs		= "-0.3"
wolfgrey_hit_dist		= "0.5"
wolfgrey_hit_marker		= "0.1"
wolfgrey_hit_offs_x		= "0.5"
wolfgrey_hit_offs_y		= "0"
wolfgrey_npc			= "0"
wolfgrey_respawnTime		= "30"
wolfgrey_size_x			= "1"
wolfgrey_size_y			= "1"
wolfgrey_speed			= "5"
cloud1_attackDist		= "4.0"
cloud1_behaviour		= "BHV_NONE"
cloud1_health			= "1"
cloud1_heightOffs		= "0"
cloud1_hit_dist			= "0.1"
cloud1_hit_offs_x		= "0"
cloud1_hit_offs_y		= "0"
cloud1_respawnTime		= "30"
cloud1_size_x			= "1"
cloud1_size_y			= "1"
cloud1_speed			= "1"

// end of config
