<<
@switch 1
{
	#string name "switch";
	#string type_goods "inventory";
	#point pos 0, 0;
	#point size 64, 128;
	#bool solid true;
	#int price 0;
	#point zbase -8, -46;

	#point base_center -8, -46;
	#point base_radius 20, 10;

	#point dock_center 0, -80;
	#point dock_radius 8, 8;

	#string texpicture_name "switch_off.tga";
	#string texhighlight_name "switch_off.tga";
	#string texmask_name "switch_off.tga";

	#string texture_on "switch_on.tga";
	#string texture_off "switch_off.tga";
}
>>

