<<
@house 2
{
	#string name "house_pig";
	#string type_goods "buildings";
	#int price 700;
	#point pos 0, 0;
	#point size 256, 256;
	#bool solid true;
	#point zbase -8, -34;
	
	#int cost_good 580;
	#float time_complete_1 300;
	#float time_complete_2 225;
	#float time_complete_3 150;
	#float time_spoil_good 0;
	#float time_feed 105;

	#string imgground_type "big";
	#string texupgrade_name0 "house_pig0.tga";
	#string texupgrade_name1 "house_pig1.tga";
	#string texupgrade_name2 "house_pig2.tga";
	#string texupgrade_name3 "house_pig3.tga";

	#string name_sfx "pig_sfx.ogg";
	#float length_sfx 5500

	#point base_center -8, -34;
	#point base_radius 144, 112;
	#point dock_center -80, -131;
	#point dock_radius 8, 8;
	
	#point ready_icon_pos 48, 64;
	#point feed_icon_pos -48, 64;
	#point complete_icon_pos -58, -91;

	#point upgrade_button_pos 77, -50;
	
	#int cost_upgrade_0 350;
	#int cost_upgrade_1 600;
	#int cost_upgrade_2 700;	

	#bool animal true;
	#point animal_pos -11, -25;

	@accept_feed_list
	{
		plant_tomato;
		plant_beetroot;
	}
}
>>

