<<
@plant 6
{
	#string name "plant_wheat";
	#string type_goods "plants";
	#point pos 0, 0;
	#point size 64, 64;
	#bool solid false;
	#point zbase 0, -15;
	
	#point frame_size 73, 78;
	#point delta_pos 3, 10;
	#bool complete_harvest true;	

	#int cost_fruit 25;
	#int thirsty 100;
	#int harvest 100;
	#int growth 100;
	#int harvest_damage 70;
	#int thirst_death 100;
	#int shit_strength  100;
	#int shit_time 100;
	#int start_health 100;
}
>>

