<<
@factory 1
{
	#string name "factory_clothes";
	#string type_goods "buildings";

	#int price 10000;
	#point pos 0, 0;
	#point size 512, 512;
	#bool solid true;
	#point zbase -11, -62;
	#int profit 40;

	#point base_center -11, -62;
	#point base_radius 265, 200;
	#point dock_center -241, -162;
	#point dock_radius 15, 15;

	#string texpicture_name "factory_clothes.tga";
	#string texhighlight_name "factory_clothes.tga";
	#string texmask_name "factory_clothes.tga";

	#string empty_indicator_texture "indicator_empty.tga";
	#string full_indicator_texture "indicator_full.tga";
	#point indicator_icon_pos 0, 192;
	
	#float max_resource 3;
	#float resource_time 60000;
	
	#point profit_source 130, -150;

	@accept_feed_list
	{
		plant_tulip;
		house_sheep;
		house_pig;
	}

	@phase0
	{
		@anim
		{
			#string name "clothes_factory_transporter1_close";
		}
	}
	
	@phase1
	{
		@anim
		{
			#string name "clothes_factory_transporter1";
		}
		@anim
		{
			#string name "clothes_factory_steam1";
		}
		@anim
		{
			#string name "clothes_factory_steam2";
		}
	}
	
	@phase2
	{
		@anim
		{
			#string name "clothes_factory_transporter1";
		}
		@anim
		{
			#string name "clothes_factory_steam1";
		}
		@anim
		{
			#string name "clothes_factory_steam2";
		}
		@anim
		{
			#string name "clothes_factory_mixer";
		}
		@anim
		{
			#string name "clothes_factory_steam3";
		}
		@anim
		{
			#string name "clothes_factory_steam4";
		}
	}
	
	@phase3
	{
		@anim
		{
			#string name "clothes_factory_transporter1";
		}
		@anim
		{
			#string name "clothes_factory_steam1";
		}
		@anim
		{
			#string name "clothes_factory_steam2";
		}
		@anim
		{
			#string name "clothes_factory_mixer";
		}
		@anim
		{
			#string name "clothes_factory_steam3";
		}
		@anim
		{
			#string name "clothes_factory_steam4";
		}
		@anim
		{
			#string name "clothes_factory_transporter2";
		}
		@anim
		{
			#string name "clothes_factory_door_open";			
		}
	}
	
	@phase4
	{
		@anim
		{
			#string name "clothes_factory_transporter1";
		}
		@anim
		{
			#string name "clothes_factory_steam1";
		}
		@anim
		{
			#string name "clothes_factory_steam2";
		}
		@anim
		{
			#string name "clothes_factory_mixer";
		}
		@anim
		{
			#string name "clothes_factory_steam3";
		}
		@anim
		{
			#string name "clothes_factory_steam4";
		}
		@anim
		{
			#string name "clothes_factory_transporter2";
		}
		@anim
		{
			#string name "clothes_factory_clothes";
			#bool gives_money true;
		}
		@anim
		{
			#string name "clothes_factory_steam5";
		}
		@anim
		{
			#string name "clothes_factory_boxes";
		}
		@anim
		{
			#string name "clothes_factory_door_open";			
		}
	}
}
>>

