<<
@house 4
{
	#string name "house_chicken";
	#string type_goods "buildings";
	#int price 600;
	#point pos 0, 0;
	#point size 256, 256;
	#bool solid true;
	#point zbase 0, -50;

	#int cost_good 200;
	#float time_complete_1 90;
	#float time_complete_2 65;
	#float time_complete_3 45;
	#float time_spoil_good 0;
	#float time_feed 50;

	#string imgground_type "middle";
	#string texupgrade_name0 "house_chicken0.tga";
	#string texupgrade_name1 "house_chicken1.tga";
	#string texupgrade_name2 "house_chicken2.tga";
	#string texupgrade_name3 "house_chicken3.tga";

	#string name_sfx "chicken_sfx.ogg";
	#float length_sfx 3500
	
	#point base_center 0, -50;
	#point base_radius 128, 96;
	#point dock_center -54, -137;
	#point dock_radius 8, 8;

	#point ready_icon_pos 48, 64;
	#point feed_icon_pos -48, 64;
	#point complete_icon_pos -10, -96;
	
	#point upgrade_button_pos 68, -60;
	
	#int cost_upgrade_0 300;
	#int cost_upgrade_1 500;
	#int cost_upgrade_2 600;	

	#bool animal true;
	#point animal_pos 33, -42;

	@accept_feed_list
	{
		plant_corn;
		plant_wheat;
	}
}
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