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@simple_dialogue
{
	#string name "l15_intro";
	@simple_dialogue_frame
	{
		#string left_picture "face_marta.tga";
		#bool left_slide_in true;
		#bool left_arrow true;
		#float time 10000;
		#string text "l15_intro_1";
	}

	@simple_dialogue_frame
	{
		#string left_picture "face_marta.tga";
		#string right_picture "face_chief.tga";
		#bool right_slide_in true;
		#bool right_arrow true;
		#float time 10000;
		#string text "l15_intro_2";
	}

	@simple_dialogue_frame
	{
		#string left_picture "face_marta.tga";
		#string right_picture "face_chief.tga";
		#bool left_slide_out true;
		#bool right_slide_out true;
		#bool left_arrow true;
		#float time 10000;
		#string text "l15_intro_3";
	}
}

@simple_dialogue
{
	#string name "l15_watering";
	@simple_dialogue_frame
	{
		#string right_picture "face_chief.tga";
		#bool right_slide_in true;
		#bool right_arrow true;
		#float time 10000;
		#string text "l15_watering_1";
	}

	@simple_dialogue_frame
	{
		#string right_picture "face_chief.tga";
		#bool right_slide_out true;
		#bool right_arrow true;
		#float time 10000;
		#string text "l15_watering_2";
	}
}

@simple_dialogue
{
	#string name "l15_build_houses";
	@simple_dialogue_frame
	{
		#string right_picture "face_chief.tga";
		#bool right_slide_in true;
		#bool right_arrow true;
		#float time 10000;
		#string text "l15_build_houses_1";
	}

	@simple_dialogue_frame
	{
		#string right_picture "face_chief.tga";
		#bool right_arrow true;
		#bool right_slide_out true;
		#float time 10000;
		#string text "l15_build_houses_2";
	}

	@simple_dialogue_frame
	{
		#string left_picture "face_marta.tga";		
		#bool left_slide_in true;
		#bool left_slide_out true;		
		#bool left_arrow true;
		#float time 10000;
		#string text "l15_build_houses_3";
	}
}

@simple_dialogue
{
	#string name "l15_upgrade_houses";
	@simple_dialogue_frame
	{
		#string right_picture "face_chief.tga";
		#bool right_slide_in true;
		#bool right_arrow true;
		#float time 10000;
		#string text "l15_upgrade_houses_1";
	}

	@simple_dialogue_frame
	{
		#string right_picture "face_chief.tga";
		#bool right_arrow true;
		#bool right_slide_out true;
		#float time 10000;
		#string text "l15_upgrade_houses_2";
	}

	@simple_dialogue_frame
	{
		#string left_picture "face_marta.tga";		
		#bool left_slide_in true;
		#bool left_slide_out true;		
		#bool left_arrow true;
		#float time 10000;
		#string text "l15_upgrade_houses_3";
	}
}

@simple_dialogue
{
	#string name "l15_victory";
	#bool pause true;
	@simple_dialogue_frame
	{
		#string right_picture "face_chief.tga";
		#bool right_slide_in true;	
		#bool right_arrow true;
		#float time 10000;
		#string text "l15_victory_1";
	}

	@simple_dialogue_frame
	{
		#string right_picture "face_chief.tga";
		#string left_picture "face_marta5.tga";
		#bool left_slide_in true;
		#bool left_arrow true;
		#float time 10000;
		#string text "l15_victory_2";
	}

	@simple_dialogue_frame
	{
		#string right_picture "face_chief.tga";
		#string left_picture "face_marta5.tga";
		#bool left_slide_out true;
		#bool right_slide_out true;
		#bool right_arrow true;
		#float time 10000;
		#string text "l15_victory_3";
	}
}







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