<<
@simple_dialogue
{
	#string name "l11_intro";
	@simple_dialogue_frame
	{
		#string right_picture "face_silvy.tga";
		#bool right_slide_in true;
		#bool right_arrow true;
		#float time 10000;
		#string text "l11_intro_1";
	}

	@simple_dialogue_frame
	{
		#string right_picture "face_silvy.tga";
		#string left_picture "face_marta.tga"
		#bool left_slide_in true;
		#bool right_slide_out true;
		#bool left_slide_out true;
		#bool left_arrow true;
		#float time 10000;
		#string text "l11_intro_2";
	}
}

@simple_dialogue
{
	#string name "l11_sell_sausage";
	@simple_dialogue_frame
	{
		#string left_picture "face_marta.tga";
		#bool left_slide_in true;
		#bool left_slide_out true;
		#bool left_arrow true;
		#float time 10000;
		#string text "l11_sell_sausage_1";
	}
}

@simple_dialogue
{
	#string name "l11_fuel_textile";
	@simple_dialogue_frame
	{
		#string left_picture "face_marta.tga";
		#bool left_slide_in true;
		#bool left_slide_out true;
		#bool left_arrow true;
		#float time 10000;
		#string text "l11_fuel_textile_1";
	}
}

@simple_dialogue
{
	#string name "l11_sausage_broken";
	@simple_dialogue_frame
	{
		#string right_picture "face_silvy3.tga";
		#bool right_slide_in true;
		#bool right_arrow true;
		#float time 10000;
		#string text "l11_sausage_broken_1";
	}

	@simple_dialogue_frame
	{
		#string right_picture "face_silvy.tga";
		#string left_picture "face_marta2.tga"
		#bool left_slide_in true;
		#bool right_slide_out true;
		#bool left_slide_out true;
		#bool left_arrow true;
		#float time 10000;
		#string text "l11_sausage_broken_2";
	}
}

@simple_dialogue
{
	#string name "l11_clothes_broken";
	@simple_dialogue_frame
	{
		#string right_picture "face_silvy3.tga";
		#bool right_slide_in true;
		#bool right_arrow true;
		#float time 10000;
		#string text "l11_clothes_broken_1";
	}

	@simple_dialogue_frame
	{
		#string right_picture "face_silvy.tga";
		#string left_picture "face_marta5.tga"
		#bool left_slide_in true;
		#bool right_slide_out true;
		#bool left_slide_out true;
		#bool left_arrow true;
		#float time 10000;
		#string text "l11_clothes_broken_2";
	}
}

@simple_dialogue
{
	#string name "l11_export_done";
	@simple_dialogue_frame
	{
		#string left_picture "face_marta3.tga";
		#bool left_slide_in true;
		#bool left_slide_out true;
		#bool left_arrow true;
		#float time 10000;
		#string text "l11_export_done_1";
	}
}

@simple_dialogue
{
	#string name "l11_victory";
	#bool pause true;
	@simple_dialogue_frame
	{
		#string left_picture "face_marta.tga";
		#bool left_slide_in true;		
		#bool left_arrow true;
		#float time 10000;
		#string text "l11_victory_1";
	}

	@simple_dialogue_frame
	{
		#string left_picture "face_marta.tga";
		#string right_picture "face_silvy3.tga";
		#bool right_slide_in true;
		#bool right_arrow true;
		#float time 10000;
		#string text "l11_victory_2";
	}

	@simple_dialogue_frame
	{
		#string left_picture "face_marta5.tga";
		#string right_picture "face_silvy.tga";		
		#bool left_arrow true;
		#float time 10000;
		#string text "l11_victory_3";
	}

	@simple_dialogue_frame
	{
		#string left_picture "face_marta2.tga";
		#string right_picture "face_silvy.tga";
		#bool right_slide_out true;
		#bool left_slide_out true;
		#bool right_arrow true;
		#float time 10000;
		#string text "l11_victory_4";
	}
}



>>