<<
@plant 11
{
	#string name "plant_radish";
	#string type_goods "plants";
	#point pos 0, 0;
	#point size 64, 64;
	#bool solid false;
	#point zbase 2, -15;
	
	#point frame_size 42, 32;
	#point delta_pos -5, 10;
	#bool complete_harvest true;

	#int cost_fruit 60;
	#int thirsty 266;
	#int harvest 110;
	#int growth 110;
	#int harvest_damage 140;
	#int thirst_death 100;
	#int shit_strength  100;
	#int shit_time 100;
	#int start_health 100;
}
>>

