<<
@plant 12
{
	#string name "plant_strawberries";
	#string type_goods "plants";
	#point pos 0, 0;
	#point size 64, 64;
	#bool solid false;
	#point zbase 0, -14;
	
	#point frame_size 59, 39;
	
	#int cost_fruit 60;
	#int thirsty 200;
	#int harvest 55;
	#int growth 55;
	#int harvest_damage 200;
	#int thirst_death 100;
	#int shit_strength  100;
	#int shit_time 100;
	#int start_health 100;
}
>>

