<?xml version="1.0" encoding="utf-8" ?>
<root>
	<String id="GAME_TITLE" 				value="营火传说之铁钩人" />

	<!-- diagnostic ------------------------------------------------------------------------------------------------------------->
	<String	id="TEXT_SETTINGS_SHOWHINTS"	value="㙋㍪"	/>
	<String id="TEXT_SETTINGS_AMBIENT"		value="㭯㡌ㅫㅂ"/>

	<!-- dialogs --------------------------------------------------------------------------------------------------------------->
	<String id="TEXT_SETTINGS_HEADER" 		value="ㅚㅖ" />
	<String id="TEXT_NAME" 					value="ねで" />
	<String id="TEXT_INFO" 					value="げぶ" />
	<String id="TEXT_MENU"					value="ㅘっ" />
	<String id="TEXT_REMOVE_PLAYER_HEADER"	value="すㅪ" />
	<String id="TEXT_PLAYER_EXISTS_HEADER"  value="ㅧで" />
	<String id="TEXT_MENU_STOP_HEADER" 		value="がㅋ" />
	<String id="TEXT_QUIT_HEADER" 			value="ㅦじ" />
	<String id="TEXT_SAVEGAME_HEADER" 		value="ㅔㅕ" />
	<String id="TEXT_HIGHSCORE_HEADER" 		value="㝥㱎" />
	<String id="TEXT_PUZZLETIPS_HEADER"		value="ㅁㅒ" />
	<String id="TEXT_PUZZLESKIP_HEADER"		value="㵆㵎" />
	<String id="TEXT_PUZZLESKIP_MESSAGE"	value="㱢㵵㥚㩌ㅁㅒ㑑ぇ㑋㵆㵎ㅯㅉ㕯ㅎぷぃ" />

	<!-- credits --------------------------------------------------------------------------------------------------------------->
	<String id="TEXT_CREDITS0" value="ChinaAVG㭈54㑏㥒㍬㉫㑢\n\n㭩㱭ㅭ㕢㙓㑄㝈㍫\nNapTIDぅㅄでう\n\n㭨㙄\nBoldness\n\n㝋㡢\nShane007\n\n" />
	<String id="TEXT_CREDITS1" value=" GameHouse, Inc. 2009 㥱㡥㝅㡔\n\nㅎぷ㭊㍒\nArd Bonewald\nFrank Rogan\n\n" />
    <String id="TEXT_CREDITS2" value="㭨㡢㝙㕮\nMichel Maas\n\n" />
    <String id="TEXT_CREDITS3" value="㍙㉫㉏\nBas van den Berg\n\n" />
    <String id="TEXT_CREDITS4" value="㩶㙒ぴ㑅\nRoeland Knijnenburg\nWouter Burgers\nBob van der Putten\n\n" />
	<String id="TEXT_CREDITS5" value="㭨㡢ㅚ㱦\nJeremy Hoffman\nGemma Tegelaers\nRuud Havenith\nJimmy de Meza\nLennart Verhoeff\nKiet Duong\n\n" />
	<String id="TEXT_CREDITS6" value="㙘㝱㝲㝘\nDavid Dunham\nLuc Bloom\nRoel Verbroekken\nBrian Wren\n\n" />
	<String id="TEXT_CREDITS7" value="ㅫぎ㑄㱰ㅫ㍙㉫\nSomaTone Interactive Audio\n\n" />
	<String id="TEXT_CREDITS8" value="㱶㵪け㱫\nMarcus King\nAlex Jones\nChuck Little\nKraig Shaver\nIan Adams\nNick Huntington" />
    <String id="TEXT_CREDITS9" value="Tyler Johnston\nChandra Carlisle\nRobert Tengelin\nStephanie Slater\nBrahm Lichty\nKyle Monroe\n\n" />
    <String id="TEXT_CREDITS10" value="㑑㡗㍙㉫\nKoen Geluk\nWouter van den Borne\nFlavius Gabriel Olteanu\nJan Castelijns\nPieter Sijbers\nFrank Somers\n\n" />
	<String id="TEXT_CREDITS11" value="㥴㍘㹢㱵\nAll our beta testers\nMark Lebouille\nSebastiaan van Waardenberg\nMichiel Meesters\n" />
    <String id="TEXT_CREDITS12" value="Jean Paul Hamerton\nWilhelm Taht\nJoonas Mantynen\nJanne van Herpt\nMark van Kuijk\nWilliam Willing\nJenny Klement\nYou\n\n" />

    <!-- hints --------------------------------------------------------------------------------------------------------------->
	<String	id="TEXT_HINT_SHOW"	value="こㅋ㙚じㅁㅒ" />
	<Vector	id="HINT_NODES">
	    <!-- General -->
		<Hint header="Goal text"				text="㥧㍍ぁ㩗㡳あべ㵯ぇ㙫㵚㡰㩚ふち㉙㍩ぃ" />
		<Hint header="Point of interest"		text="" /> <!-- OBSOLETE -->
		<Hint header="Moving objects"			text="" /> <!-- OBSOLETE -->
		<Hint header="Shopping list"			text="㹌㕭㝊ㅐ㥳㑢ぱじ㩁なひ㙎㙕㵥ぃ" />
		<Hint header="Inventory"				text="㝊ず㉈㵭㍭ぃ㝅㡔び㑅㩁㥳㑢ぱの㉲㉊㥈㕅ぇ㉖㕆㑑㩇ぃ" />
		<Hint header="Use inventory object"		text="㩇㵭㍭ぴ㹁ぃ" />
		<Hint header="6_arrow_inventory"		text="" />
		<Hint header="7_arrow_Use_inventory"    text="" />
		<Hint header="8_arrow_Moving_objects" 	text="" />
		<Hint header="9_arrow_Shopping_list"	text="" />
		<Hint header="Scrolling"				text="㡮㉌㝄㹅㹑㩳㵋㕋ぇ㥧㍍㑍㵍㭌に㑋㡰㩚㝄㹅ㅐ㍃㉒㵥㍑ぃ" />
		<Hint header="11_arrow_scrolling"		text="" />
		<Hint header="Puzzle solving"			text="" /> <!-- OBSOLETE -->
		<Hint header="Combining"				text="" /> <!-- OBSOLETE -->
		<Hint header="Find clues"				text="" /> <!-- OBSOLETE -->
		<Hint header="15_arrow_goal"			text="" />
		<Hint header="16_arrow_inventory_in"	text="" />
		<Hint header="Tuner knob"				text="" /> <!-- OBSOLETE -->
		<Hint header="18_arrow_tuner_knob"		text="" />
		<Hint header="Rotate"					text="" /> <!-- OBSOLETE -->
		<Hint header="20_arrow_rotate_button"   text="" />
		<Hint header="Hint Bug"					text="㱃㥤㱉㭲㙋ぐ㑅㩁ㅙ㕭㝊ㅐ㥳㑢ぇ㍘ㅨ㵎㕤㉗ぃ" />
		<Hint header="22_arrow_hint_bug"		text="" />
		<Hint header="Hint Button"				text="㕕㡫㹌ㅙ㙋㍪ぇ㥧㍍㱃㥤㱉㱂㙧ㅁㅒぃ" />
		<Hint header="24_arrow_hint_button"		text="" />
		<Hint header="Dragging"					text="" /> <!-- OBSOLETE -->
		<Hint header="26_arrow_dragging" 		text="" />
		<Hint header="Reset"					text="㕕㡫つざぇ㥧㍍ぁ㕇㉧あべ㵯ㅧㅃぴぬぃ" />
		<Hint header="28_arrow_Reset"			text="" />
		<Hint header="Reset"					text="べ㥈べ㵯㑋ぱ㩉㱯㙲㕇㭴㍖ぬ㥵㙬ぃ" />
		<Hint header="30_arrow_phone_reset"		text="" />
		<Hint header="Unwanted guests"			text="㝐㭣か㵚㉃㕨ㅐ㡒㕔㡅㥖えふ㉒㕲㱮㹃ご㡊ぇ㥷㍍㉒ㅐぁ㝆あぃ" />
		<Hint header="32_arrow_unwanted_guests"	text="" />
	</Vector>

	<!-- help ------------------------------------------------------------------------------------------------------------------->
	<Vector id="HELP_HEADERS">
		<String value="Text 1" />
		<String value="Text 2" />
		<String value="Text 3" />
		<String value="Text 4" />
	</Vector>

	<!-- shopping list ----------------------------------------------------------------------------------------------------------------->
	<String	id="TEXT_SHOPPINGLIST_ITEMSTOFIND" 				value="㝫㭓ㅍっえ"	/>

	<!-- layout ----------------------------------------------------------------------------------------------------------------->
	<String	id="TEXT_LAYOUT_NOTHINGTODO" 					value="㩍な㵒㵨㉅㥕㉐き㑋㉱ㅐぃ"	/>

	<!-- gui ----------------------------------------------------------------------------------------------------------------->
	<String	id="TEXT_TOTALHINTS" 							value="㑋㩇ㅁㅒえ" />

	<!-- puzzle ----------------------------------------------------------------------------------------------------------------->
	<String	id="TEXT_PUZZLE_START" 							value="㱴㹗ぺへ"	/>
	<String	id="TEXT_PUZZLE_SOLVE" 							value="ぺへ㙺㍨"			/>
	<String id="TEXT_PUZZLE_SKIP"							value="㵆㵎㱴㹗"		/>

	<String id="TEXT_PUZZLEHINT_UNLOCK"							value="㑅㩁㉈ %s㑊㱃㥤㱉ぇ ふちㅁㅒ㑋㉖㱢㵵ぃ" />
	<String id="TEXT_PUZZLEHINT_LOCKED"							value="㱃㥤㱉㝷㵪か㵂ぇㅄ㥖㱢㵵ㅁㅒぃ" />
	<String id="TEXT_PUZZLEHINT_PREVIOUS0"						value="" />
	<String id="TEXT_PUZZLEHINT_PREVIOUS1"						value="ㅣ㉶㱢㵵1㑏ㅁㅒㅮふちㅁㅒ㕱㡙㱢㵵ぃ" />
	<String id="TEXT_PUZZLEHINT_PREVIOUS2"						value="ㅣ㉶㱢㵵2㑏ㅁㅒㅮふちㅁㅒ㕱㡙㱢㵵ぃ" />
	<String id="TEXT_PUZZLEHINT_BALANCE"						value="ふち㑋㩇え%s_5" />
	<String id="TEXT_PUZZLEHINT_HEADER_TIP0"					value="1㑏ㅁㅒ" />
	<String id="TEXT_PUZZLEHINT_HEADER_TIP1"					value="2㑏ㅁㅒ" />
	<String id="TEXT_PUZZLEHINT_HEADER_TIP2"					value="3㑏ㅁㅒ" />
	<String id="TEXT_PUZZLEHINT_COST_TIP0"						value="1" />
	<String id="TEXT_PUZZLEHINT_COST_TIP1"						value="2" />
	<String id="TEXT_PUZZLEHINT_COST_TIP2"						value="2" />

	<String id="TEXT_PUZZLEHINT_TEXT_TIP0_PORCH_WINDOW_MECHDETAIL"	value="㡣ざ㹑㡨ず㕅㵦ㅅ㵷㵖ぇ㡒㕔㉶㝌㵷㵖ㅍㅪ㙏㍊ぃ" />
	<String id="TEXT_PUZZLEHINT_TEXT_TIP0_BASEMENT_FUSEBOX"			value="㕕㡫㕭㵡㑲ㅳ㕩㉅㥕㹊さけ㹉ㅷぇず㙄㥃㑂㩚㩚ぇ㉅㱪㵤㵨㵑㡔ぃ" />
	<String id="TEXT_PUZZLEHINT_TEXT_TIP1_BASEMENT_FUSEBOX"			value="㥍ㅉ㡏㝣ㅯ㩱け㹉ㅷぇ㉶ㅑは㑦㉌㹘㭶㝇ㅅㅌㅑㅐぃ" />
	<String id="TEXT_PUZZLEHINT_TEXT_TIP2_BASEMENT_FUSEBOX"			value="ぱ1㑏㑡2㑏け㹉ㅷ㉧ㅖ㕬㝣ぃ㕕㡫㵑㥕㱢㍈ぇしぱ1㑏㑡3㑏㉧ㅖ㕬㝣ぃ" />
	<String id="TEXT_PUZZLEHINT_TEXT_TIP0_BEDROOM_RADIO"			value="㑳㩉㱙ㅐ㩉㥡㭘㉅㱪㭲㩇な㝳ㅫ㡣おぃ" />
	<String id="TEXT_PUZZLEHINT_TEXT_TIP1_BEDROOM_RADIO"			value="㙇㑘㡨おㅐ㭗㡧㱩㙢㉈㙌㩇㩉㑌ㅐで㩴㉖㑄㹖㥹ぃ" />
	<String id="TEXT_PUZZLEHINT_TEXT_TIP2_BEDROOM_RADIO"			value="㉶ㅑは㱳㹖㱳㙍㡇㵯㕥㱕ㅅとㅌㅑぇし㱮㩢㩇㵱㕚㱳㭸㩉㑌㹖㥹ぃ" />
	<String id="TEXT_PUZZLEHINT_TEXT_TIP0_LIVINGROOM_PHONE"			value="ㅯ㉌㩉㱯㡣㵥㉘㉅㱪㱈な㥆㡺ㅳㅐ㡎㱡㵨い" />
	<String id="TEXT_PUZZLEHINT_TEXT_TIP1_LIVINGROOM_PHONE"			value="な㍵㕩ㅐ㩉㱯㭎お㉅㱪㡔㝍㱤㩉㱯㑏㩨ぃ" />
	<String id="TEXT_PUZZLEHINT_TEXT_TIP0_CAR_MIRROR"				value="㥧㍍㹥㡳㑍ㅩㅭぁ㡇㵈あべ㵯㝂べ㩹㡸ㅩ㕳㭲㉬㵸㕚㩫㥰㡇㵈ぃ" />
	<String id="TEXT_PUZZLEHINT_TEXT_TIP0_WOODS2_STICKS"			value="ㅙ㝳㹊㕯㡵㡬ぇ㙩㹕べ㥭くおずㅳㅐ㹔㙒㝖づぃ" />
	<String id="TEXT_PUZZLEHINT_TEXT_TIP0_LAKESIDE_BOATHOUSE_LOCK"	value="㝅㡔㉋㵍㙣㙩㹕㭌に㡖おぇ㉮ㅉ㝥㍓ぇ㭤㥥㝇㉡㉍㱺ぃ" />
	<String id="TEXT_PUZZLEHINT_TEXT_TIP1_LAKESIDE_BOATHOUSE_LOCK"	value="㍗㩇㙅お㱡㑡㑍ㅳ㱡ㅐ㩹ふの㝴ㅆ㡊㕉㉪ㅐ㉋㵍㙣ぇ㩃ㅍ㉶㑑㹔㙒ぃ" />
	<String id="TEXT_PUZZLEHINT_TEXT_TIP0_WOODS1_TIRECHANGE"		value="㉶ぱ㥔㵇㉵㍑㹓㩯㑲㹑ぇし㩇㝉㝆㍷ㅳ㵇㵉ぃ" />
	<String id="TEXT_PUZZLEHINT_TEXT_TIP1_WOODS1_TIRECHANGE"		value="㥔㵇㑑㕆㭍㵨㡔ㅺ㭧㕚ぇ㵨㹑㱕㩢ㅯ㉌㵇㵉㱍㥌ぃ" />
	<String id="TEXT_PUZZLEHINT_TEXT_TIP0_BOATHOUSE_ROTASCOPE"		value="㵈ぢ㑫ㅺ㑯㩖ぇ㑋ぱ㵹㥰㵈㩵ず㍘ㅐ㉧ㅖぃ" />
	<String id="TEXT_PUZZLEHINT_TEXT_TIP1_BOATHOUSE_ROTASCOPE"		value="㍂㡔ㅲ㩱かて㹘㭶㍯㑹ぃ㥍ㅺ㍯㑹㙔㍫㑕㩈て㭶㵹㥰㭙㙺ㅐ㑯㩖ぃ" />
	<String id="TEXT_PUZZLEHINT_TEXT_TIP2_BOATHOUSE_ROTASCOPE"		value="㕕㡫が㕏㑯㩖ㅐ㵧㭶ㅉ㙒ㅨㅢぇ㙩㹕㵈ぢ㕈㑭ㅐ㑯㩖ぇ㉬が㕏ㅲ㭶㱳㝹ずㅌㅑㅐㅉ㙒ぇ㝇㭲㱢㵵ぃ" />
	<String id="TEXT_PUZZLEHINT_TEXT_TIP0_CRYPT_ROTASCOPE"			value="㵹㥰お㍡㡔㭘㡧㑮㡹ぃㅙ㙸ぴ㵵ぇㅪ㉈㵧㙺て㭶㑯㩖㉃㕈ぇ㵑㹕㡩㙺ㅌㅑㅐ㭘㡧㑮㡹ぃ" />
	<String id="TEXT_PUZZLEHINT_TEXT_TIP1_CRYPT_ROTASCOPE"			value="㉶なが㕏㑯㩖お㱳㝹㵹㥰ㅐ㡖㑒ぇㅑけ㵈ぢ㑑㭲け㝘ㅌㅑ㡖㑒ぇ㥬㑑ぱ㍃㡇㵈㵗ず㕈㑭㑯㩖ぃ" />
	<String id="TEXT_PUZZLEHINT_TEXT_TIP2_CRYPT_ROTASCOPE"			value="㕕㡫が㕏㑯㩖ㅐ㵧㭶ㅉ㙒ㅨㅢぇ㙩㹕㵈ぢ㕈㑭ㅐ㑯㩖ぇ㉬が㕏ㅲ㭶㱳㝹ずㅌㅑㅐㅉ㙒ぇ㝇㭲㱢㵵ぃ" />
	<String id="TEXT_PUZZLEHINT_TEXT_TIP0_CRYPT_HOOKMAN_PUZZLE"		value="㉶ぱ㕋㡅㑵㩵ぢず㑍ㅳ㱡ぃ" />
	<String id="TEXT_PUZZLEHINT_TEXT_TIP1_CRYPT_HOOKMAN_PUZZLE"		value="しぱ㕯㡅㑵㩵ぢず㑍お㱡ぃ" />
	<String id="TEXT_PUZZLEHINT_TEXT_TIP2_CRYPT_HOOKMAN_PUZZLE"		value="ぱ㕋㡅㑵㵈㩵ず㙅お㍯㑹ぇな㑍お㍯㑹㙣㙺㑷㩘㵙㵢ぇぱ㭃㡧㩵ぢずお㡅ぇ㕯㡅㑵㩵ぢずㅳ㡅ぃ" />
	<String id="TEXT_PUZZLEHINT_TEXT_TIP0_WOODS1_BATTERY"			value="ㅑけ㩙㵔ㅐ㕮㭘ㅅ㩙て㹘㭶ㅐぃ" />
	<String id="TEXT_PUZZLEHINT_TEXT_TIP0_CRYPT_HITCHHIKER_PUZZLE"	value="ぱ㹡ㅺ㕚㝹ㅺ㩵ぢ㭴㑍㵍ぇ㕯㕓㕣㝹ㅺ㩵ぢ㭴㙅㵍ぃ" />
	<String id="TEXT_PUZZLEHINT_TEXT_TIP1_CRYPT_HITCHHIKER_PUZZLE"	value="㩇が㹅ㅐ㩹㹄㡅㡸㑡ㅹ㵍ㅳ㭅ㅐ㡅㡸の㝴ㅆ㡊㕉㉪ㅐ㩧㡨ぇぱ㍃㉒㩧㡨べ㹔㙒㵈㩵ず㑉ㅯ㵍ぃ" />
	<String id="TEXT_PUZZLEHINT_TEXT_TIP2_CRYPT_HITCHHIKER_PUZZLE"	value="㉮ㅉ㩵ぢ㩧㡨㡊ぇ㱩㉨㥍㑵㩧㡨㙔㕅ㅐ㉧ㅖぃ㉶ぱ㩋㡔㕍㹆㑡㡓㉍ㅐ㩧㡨㩵ぢずㅌㅑㅐ㡅㡸ぃ" />
	<String id="TEXT_PUZZLEHINT_TEXT_TIP0_BOATHOUSE_CARD_MACHINE"	value="㭵㕷㍆ㅐ㑲㑮㉅㱪㭲ㅁ㉭ㅯ㉌㱴㹗ㅐ㭘㭓ぃ" />
	<String id="TEXT_PUZZLEHINT_TEXT_TIP1_BOATHOUSE_CARD_MACHINE"	value="㥍㩓㥥㵦㩈ㅹㅺぴざ㝨㍙ぇ㕲㱮㝉ぢかてㅐぴざぇ㉖㝊ずㅌㅑㅐ㉍㥥㭙㑐ぃ" />

	<!-- objects ----------------------------------------------------------------------------------------------------------------->
	<String id="TEXT_PORCH_SUITCASE_MOCK" value="㝁ㅐ㝆ㅁ㭍" />
	<String id="TEXT_PORCH_STACKOCLOTHES" value="㩰㉏㱏㥳" />
	<String id="TEXT_PORCH_WINDOWLEVER" value="㩒㑎㭂㝌㝆" />
	<String id="TEXT_PORCH_LIPSTICK" value="㹒㕚ぅ㙅㭳う" />
	<String id="TEXT_PORCH_PARFUM" value="㹚㥐㩅" />
	<String id="TEXT_PORCH_RAGGEDSHIRT" value="㭐㭶㱒㱑" />
	<String id="TEXT_PORCH_SHOE" value="㹒㕚ぅ㑍㭳う" />
	<String id="TEXT_PORCH_SKIRT" value="㩦㱖" />
	<String id="TEXT_PORCH_SOCK" value="㩦㱓ぅ㑍㭳う" />
	<String id="TEXT_PORCH_TOOTHBRUSH" value="㩦㱓ぅ㙅㭳う" />
	<String id="TEXT_PORCH_WALLET" value="㵰㍫" />
	<String id="TEXT_PORCH_MAKEUPBRUSH" value="㍬㕖㍚" />
	<String id="TEXT_PORCH_MIRROR" value="㍬㕖㵸" />
	<String id="TEXT_PORCH_FUSE2" value="㭤㭶け㹉ㅷ" />
	<String id="TEXT_PORCH_FUSE1" value="㭐㭶け㹉ㅷ" />
	<String id="TEXT_PORCH_KEY" value="㡘㕷㵭㍭" />
	<String id="TEXT_SHED_STACKOPAPERS_MOCK" value="㱱㡋㉆" />
	<String id="TEXT_SHED_SCREW" value="㱍ㅷ" />
	<String id="TEXT_SHED_SCREWDRIVER" value="㱍ㅷ㍏" />
	<String id="TEXT_SHED_EARPIECE1" value="㩉㱯㉢㕄㭉" />
	<String id="TEXT_SHED_PLIERS" value="㵱㕚" />
	<String id="TEXT_SHED_ELECTRICALTAPE" value="㭣㭥㭱㙊" />
	<String id="TEXT_SHED_TOOLBOXKEY" value="㙄㍄㭍㵭㍭" />
	<String id="TEXT_SHED_SMALLWHEEL_1" value="㍤㭺㡣㵇㵉" />
	<String id="TEXT_SHED_SMALLWHEEL_2" value="㍤㭺㡣㵇㵉" />
	<String id="TEXT_SHED_RAG" value="㡈㝎㙇" />
	<String id="TEXT_SHED_OIL_RAG" value="_TEMP_oil_drag" />
	<String id="TEXT_SHED_FUSE3" value="㱆㭶け㹉ㅷ" />
	<String id="TEXT_SHED_FUSE4" value="㹣㭶け㹉ㅷ" />
	<String id="TEXT_SHED_WIREHANGER" value="㵬ㅷ㱏㡭" />
	<String id="TEXT_SHED_WIREHANGER_ANTENNA" value="TEMP_Antenna" />
	<String id="TEXT_SHED_LAWNMOWER_ANTIRUST" value="ㅪ㵷㍢" />
	<String id="TEXT_BASEMENT_FUSE5" value="㭖㭶け㹉ㅷ" />
	<String id="TEXT_BASEMENT_FUSE6" value="㭕㭶け㹉ㅷ" />
	<String id="TEXT_BASEMENT_DIALFACE" value="㩉㱯㝔㑏㩖" />
	<String id="TEXT_BASEMENT_WRENCH" value="㍤㭘㵱" />
	<String id="TEXT_BASEMENT_MATCHBOX" value="㩔㱕㥤㡱" />
	<String id="TEXT_LIVINGROOM_WIRES" value="㩉㭘" />
	<String id="TEXT_LIVINGROOM_PHONE_MOCK" value="㩉㱯" />
	<String id="TEXT_PHONENUMBER_PIECE0" value="㭗㥰" />
	<String id="TEXT_PHONENUMBER_PIECE1" value="㭗㥰" />
	<String id="TEXT_PHONENUMBER_PIECE2" value="㭗㥰" />
	<String id="TEXT_PHONENUMBER_PIECE3" value="㭗㥰" />
	<String id="TEXT_PHONENUMBER_PIECE4" value="㭗㥰" />
	<String id="TEXT_PHONENUMBER_PIECE5" value="㭗㥰" />
	<String id="TEXT_PHONENUMBER_PIECE6" value="㭗㥰" />
	<String id="TEXT_PHONENUMBER_PIECE7" value="㭗㥰" />
	<String id="TEXT_PHONENUMBER_PIECE8" value="㭗㥰" />
	<String id="TEXT_LIVINGROOM_RADIOFRONTPLATE" value="㝳ㅫ㡣ち㹑㡨" />
	<String id="TEXT_LIVINGROOM_EARPIECE2" value="㩉㱯㑖㭉" />
	<String id="TEXT_BEDROOM_RADIODIAL" value="㱳㹖㱳㙍㡇㵯" />
	<String id="TEXT_BEDROOM_HANDSETCORD" value="㑖㭉㵔㭘" />
	<String id="TEXT_BEDROOM_CANDLE_LIT" value="㥧㥮ㅐ㱌㥨" />
	<String id="TEXT_BEDROOM_CANDLE" value="㱌㥨" />
	<String id="TEXT_CAR_MIRROR_PIECE9" value="㵸㕚㩫㥰" />
	<String id="TEXT_CAR_MIRROR_PIECE8" value="㵸㕚㩫㥰" />
	<String id="TEXT_CAR_MIRROR_PIECE7" value="㵸㕚㩫㥰" />
	<String id="TEXT_CAR_MIRROR_PIECE6" value="㵸㕚㩫㥰" />
	<String id="TEXT_CAR_MIRROR_PIECE5" value="㵸㕚㩫㥰" />
	<String id="TEXT_CAR_MIRROR_PIECE4" value="㵸㕚㩫㥰" />
	<String id="TEXT_CAR_MIRROR_PIECE3" value="㵸㕚㩫㥰" />
	<String id="TEXT_CAR_MIRROR_PIECE2" value="㵸㕚㩫㥰" />
	<String id="TEXT_CAR_MIRROR_PIECE1" value="㵸㕚㩫㥰" />
	<String id="TEXT_CAR_MIRROR_PIECE0" value="㵸㕚㩫㥰" />
	<String id="TEXT_HO_BUTTON2" value="べ㵯" />
	<String id="TEXT_HO_CARD_PIECE_02" value="㩺㕡つ㥊㥰" />
	<String id="TEXT_HO_CARD_PIECE_03" value="㩺㕡つ㥊㥰" />
	<String id="TEXT_HO_CARD_PIECE_04" value="㩺㕡つ㥊㥰" />
	<String id="TEXT_HO_CARD_PIECE_05" value="㩺㕡つ㥊㥰" />
	<String id="TEXT_HO_CARD_PIECE_06" value="㩺㕡つ㥊㥰" />
	<String id="TEXT_HO_CARD_PIECE_07" value="㩺㕡つ㥊㥰" />
	<String id="TEXT_HO_CARD_PIECE_08" value="㩺㕡つ㥊㥰" />
	<String id="TEXT_HO_CARD_PIECE_09" value="㩺㕡つ㥊㥰" />
	<String id="TEXT_HO_CARD_PIECES" value="㩺㕡つ㥊㥰" />
	<String id="TEXT_HO_CARD_CARDMACHINE" value="㩺㕡つ㥰" />
	<String id="TEXT_HO_ENIGMA_HANDLE" value="㱢㩨㑩㝌㝆" />
	<String id="TEXT_HO_PAPERROLL" value="㭗㍶" />
	<String id="TEXT_HO_HOOK" value="㑬㭷㵶" />
	<String id="TEXT_HO_METAL_STICK" value="㝯㥂" />
	<String id="TEXT_HO_SPECIMEN_01" value="㡳㡡㩅" />
	<String id="TEXT_HO_SPECIMEN_02" value="㡳㡡㩅" />
	<String id="TEXT_HO_SPECIMEN_03" value="㡳㡡㩅" />
	<String id="TEXT_HO_FILE_01" value="㩏㍸" />
	<String id="TEXT_HO_FILE_02" value="㩏㍸" />
	<String id="TEXT_HO_FILE_03" value="㩏㍸" />
	<String id="TEXT_HO_FILE_04" value="㩏㍸" />
	<String id="TEXT_HO_FILE_CHRISTINE" value="㉸㱁㡄㥑ㅐ㩏㍸" />
	<String id="TEXT_HO_FILES_GROUP" value="㩏㍸" />
	<String id="TEXT_HO_HH_LETTER_PIECE" value="㩋㉳㩧㡨" />
	<String id="TEXT_HO_HH_LETTER_PIECE_02" value="㩋㉳㩧㡨" />
	<String id="TEXT_HO_HH_LETTER_PIECE_04" value="㩋㉳㩧㡨" />
	<String id="TEXT_HO_HH_LETTER_PIECE_08" value="㩋㉳㩧㡨" />
	<String id="TEXT_CRYPT_HO_ROTASCOPE_PIECE_CRYPT" value="㵹㥰㩧㡨" />
	<String id="TEXT_HO_WIRES_BATTERY" value="㩉㭍㵆㭘" />
	<String id="TEXT_HO_HM_SLIDING_PIECE_01" value="㩧㡨え㕓㙰" />
	<String id="TEXT_HO_HM_SLIDING_PIECE_02" value="㩧㡨え㩊㙰" />
	<String id="TEXT_HO_HM_SLIDING_PIECE_03" value="㩧㡨え㩹㥏" />
	<String id="TEXT_HO_HM_SLIDING_PIECE_04" value="㩧㡨え㕋㑲" />
	<String id="TEXT_HO_HM_SLIDING_PIECE_05" value="㩧㡨え㹣㵫" />
	<String id="TEXT_HO_HM_SLIDING_PIECE_06" value="㩧㡨え㩑㵳" />
	<String id="TEXT_HO_HM_SLIDING_PIECE_07" value="㩧㡨え㙵㉣" />
	<String id="TEXT_HO_HM_SLIDING_PIECE_08" value="㩧㡨えㅊぎ" />
	<String id="TEXT_HO_TRUNK_KEY" value="㑑㵇㑁㵭㍭" />
	<String id="TEXT_HO_ROTASCOPE_PIECE_01" value="㑎㥵㵹㥰" />
	<String id="TEXT_HO_PANEL_01" value="㡘㡨㡧" />
	<String id="TEXT_HO_LUGWRENCH" value="㍲㕢㝉㝆" />
	<String id="TEXT_HO_JACKSTAND" value="㍳㡂㹓" />
	<String id="TEXT_HO_TIRE" value="㑑㕆㭰" />
	<String id="TEXT_HO_LIGHTER" value="㝈㥤㡣" />
	<String id="TEXT_HO_RADIATOR_CAP" value="TEMP_radiator cap" />
	<String id="TEXT_HO_TRUNKFLOOR_NUT4" value="㵇㵉㱍㥌" />
	<String id="TEXT_HO_TRUNKFLOOR_NUT3" value="㵇㵉㱍㥌" />
	<String id="TEXT_HO_TRUNKFLOOR_NUT2" value="㵇㵉㱍㥌" />
	<String id="TEXT_HO_TRUNKFLOOR_NUT1" value="㵇㵉㱍㥌" />
	<String id="TEXT_HO_WOOD_01" value="㡘㡱" />
	<String id="TEXT_HO_WOOD_02" value="㡘㡱" />
	<String id="TEXT_HO_WOOD_03" value="㡘㡱" />
	<String id="TEXT_HO_WOOD_04" value="㡘㡱" />
	<String id="TEXT_HO_WOOD_05" value="㡘㡱" />
	<String id="TEXT_HO_WOOD_06" value="㡘㡱" />
	<String id="TEXT_HO_WOOD_07" value="㡘㡱" />
	<String id="TEXT_HO_WOOD_08" value="㡘㡱" />
	<String id="TEXT_HO_WOOD_09" value="㡘㡱" />
	<String id="TEXT_HO_WOOD_10" value="㡘㡱" />
	<String id="TEXT_HO_LONG_STICK" value="㕋㡵㡬" />
	<String id="TEXT_HO_WOOD_BUNDLE" value="㡘㡱㑺" />
	<String id="TEXT_HO_HM_SLIDING_GROUP" value="㩧㡨" />
	<String id="TEXT_HO_HH_SLIDING_PIECES" value="㭇㑏㩧㡨" />
	<String id="TEXT_HO_CAR_MIRROR_GROUP" value="㵸㕚㩫㥰" />
	<String id="TEXT_HO_CHISEL" value="㍎㕚" />
	<String id="TEXT_HO_ROCK_01" value="㕺㩧" />
	<String id="TEXT_HO_ROCK_02" value="㕺㩧" />
	<String id="TEXT_HO_ROCK_03" value="㕺㩧" />
	<String id="TEXT_HO_RAG" value="㝎㙇" />
	<String id="TEXT_HO_TIN_CAN_FILLED" value="㱕㥐ㅐ㭧に" />
	<String id="TEXT_HO_TIN_CAN" value="㩹㭧に" />
	<String id="TEXT_HO_KINDLING" value="㙘㥤㥳" />
	<String id="TEXT_PHONENUMBER_PIECES_GROUP" value="" />

	<!-- story goal ------------------------------------------------------------------------------------------------------------->
	<String id="TEXT_GOAL_01"								value="㉶㩚㩚㡘㕷㹁おㅐ㭗㡧㑔ぃ" />
	<String id="TEXT_GOAL_01_LOCKED"						value="㡒㕔㉶㩤㩤㩍な㹁おㅐ㭗㡧ぃ" />
	<String id="TEXT_GOAL_01_THOUGHTS"						value="㥯㕗㕔㉳㭢㝁㩍㱣㉈ぃ" />
	<String id="TEXT_GOAL_02"								value="な㹁㙖㕅㕭㝊㱈㍱ㅐ㵭㍭ぃ" />
	<String id="TEXT_GOAL_02_LOCKED"						value="㹁お㉈㵵ぃか㩥㵢㉒㉗㝌㵭㍭㱈な㑦㉴㉈ぉ" />
	<String id="TEXT_GOAL_02_THOUGHTS"						value="㵭㍭㑙ぉ" />
	<String id="TEXT_GOAL_03"								value="ぴ㹁㵓ご㡘㕷ぃ" />
	<String id="TEXT_GOAL_03_LOCKED"						value="㉶㝈ぴ㡘㕷ㅐ㹁㑔ぃ" />
	<String id="TEXT_GOAL_03_THOUGHTS"						value="㑧㑣ぇ㕳㉳㩍㱣㱱ㅐぇ㡫㥬な㵒㉴ぃ" />
	<String id="TEXT_GOAL_04"								value="く㕈㹑㝈ぴ㩒㑎㭂ぇ㱨㕷㕚㑇㉍ぃ" />
	<String id="TEXT_GOAL_04_LOCKED"						value="㉶㱮㩢㝈ぴ㩒㑎㭂㑔ぃ" />
	<String id="TEXT_GOAL_04_THOUGHTS"						value="㡃㩉㉈ぃけ㹉ㅷ㩔な㑲ㅳ㕩ぇ㉦㉶㙧㉬㕷㵨㑇 ㉍㉌㝇㱎ぃ㙔ㅡ㝈ぴ㩒㑎㭂ぇ㱨㡓㉷㥘㵓ㅇぃ" />
	<String id="TEXT_GOAL_05"								value="ㅙ㉰㩒㑎㭂ぇ㉶㝊ず㉬㩇㝙㍴ぃ" />
	<String id="TEXT_GOAL_05_LOCKED"						value="㉬㩇㝙㍴㭭は㕳㝴な㙄㥃㵨ぃ" />
	<String id="TEXT_GOAL_05_THOUGHTS"						value="㩒㑎㭂㵷㉨㉈ぇお㹑ㅐ㝌㝆㉅㝤㉈ぃ㝁㥯㭭は㝌㉰㩃㝙㍴㝴な㙄㥃㵨㉈ぃ" />
	<String id="TEXT_GOAL_06"								value="㝊㹦ぴ㭂㝅㹌ㅐ㙄㍄㑡㹋㉘ぃ" />
	<String id="TEXT_GOAL_06_LOCKED"						value="㹋㉘㙔ㅡかな㵒㵨ㅬㅬ" />
	<String id="TEXT_GOAL_06_THOUGHTS"						value="㑧㑣い㭪㥯㑨ㅊ㝌㉐きㅶ㱗㵦㩍㩢ぃ" />
	<String id="TEXT_GOAL_07"								value="㝌㝆ㅁ㭍㵨ㅐ㱏㥳㝹㩃㕔ぃ" />
	<String id="TEXT_GOAL_07_LOCKED"						value="㉶㝌㝁ㅐ㱏㡕㵦㝴ど㝆ㅁ㭍㑔ぃ" />
	<String id="TEXT_GOAL_07_THOUGHTS"						value="㉶㙧㝌ㅶ㱗㝊㹦ぇと㍔㑚㡚㕳㥕㱏㡕㩺㉈ぃ" />
	<String id="TEXT_GOAL_08"								value="ず㡘㕷㑲ㅳ㕩㥁㡰け㹉ㅷ㩔ぃ" />
	<String id="TEXT_GOAL_08_LOCKED"						value="㉶㩚㩚㡘㕷㵨㡔㉌㉐きぃ" />
	<String id="TEXT_GOAL_08_THOUGHTS"						value="㕔㉈ぇㅡㅳ㑂㉰け㹉ㅷ㉈ぃ" />
	<String id="TEXT_GOAL_09"								value="㙸㍧㥖㙲㕇㉭㩉ぃ" />
	<String id="TEXT_GOAL_09_LOCKED"						value="㹙㉶㙧㙲㕇㉭㩉ぃ" />
	<String id="TEXT_GOAL_09_THOUGHTS"						value="㡰㡰㑲ㅳ㕩ㅐけ㹉ㅷ㩔㑔ぃ" />
	<String id="TEXT_GOAL_10"								value="㝊㹦㝅㡔け㹉ㅷぃ" />
	<String id="TEXT_GOAL_10_LOCKED"						value="㵒㵨㥕㡔ㅬㅬ" />
	<String id="TEXT_GOAL_10_THOUGHTS"						value="㝅㡔け㹉ㅷ㵦㥩㑳㉈い㝁㙧㝊ず㑑㕆ㅐ㝇㱎ぃ" />
	<String id="TEXT_GOAL_11"								value="㡏㝣け㹉ㅷぇ㙲㕇㉭㩉ぃ" />
	<String id="TEXT_GOAL_11_LOCKED"						value="㉶㙲㕇㉭㩉㑔ぃ" />
	<!-- no id="TEXT_GOAL_11_THOUGHTS"	!	-->
	<String id="TEXT_GOAL_12"								value="㱳㡰㑪ㅫㅐㅇ㥡ぃ" />
	<String id="TEXT_GOAL_12_LOCKED"						value="㵤㑪ㅫぇㅅく㑦㵨ㅇㅐぉ" />
	<String id="TEXT_GOAL_12_THOUGHTS"						value="㙄㥃㵨ㅯ㥰㥶㱇い㵤㑪ㅫ㑃ㅅ㙭きど㉉ぉ" />
	<String id="TEXT_GOAL_13"								value="㝳㹊㉰㩃㝳ㅫ㡣㩇ㅐ㹋㉘ぃ" />
	<String id="TEXT_GOAL_13_LOCKED"						value="㝁㱚㙧㩁なかㅡ㭹㍨㕎な㵒㵨ㅬㅬ" />
	<String id="TEXT_GOAL_13_THOUGHTS"						value="㝳ㅫ㡣㱔㩩㑳㉈ぇ㉦㝁㙔ㅡ㭲㉰㕔㕤ぃ㭴㕰㵒㭲㙋㝁㝈㑅㡊㹅ぃ" />
	<String id="TEXT_GOAL_14"								value="㩇㝳㹊ㅐ㝅㡔㹋㉘㉰㕔㝳ㅫ㡣ぃ" />
	<!-- no id="TEXT_GOAL_14_LOCKED"	!	-->
	<String id="TEXT_GOAL_14_THOUGHTS"						value="㕔㉈ぇ㉰㝳ㅫ㡣㩇ㅐ㹋㉘㵦びㅓ㕆㹦ぃ" />
	<String id="TEXT_GOAL_15"								value="㝊ず㩉㱯㡣ぇ㑒㱤㡅㝍㱤ぃ" />
	<!-- no id="TEXT_GOAL_15_LOCKED"	!	-->
	<String id="TEXT_GOAL_15_THOUGHTS"						value="㝁㙩㹕㝈㩉㱯㝍㱤い" />
	<String id="TEXT_GOAL_16"								value="㝳㹊㉰㩃㩉㱯㡣㩇ㅐ㹋㉘ぃ" />
	<!-- no id="TEXT_GOAL_16_LOCKED"	!	-->
	<String id="TEXT_GOAL_16_THOUGHTS"						value="ㅙ㝍㱤ぇ㙧㉶㉰㕔㩉㱯㡣ぃ" />
	<String id="TEXT_GOAL_17"								value="㉰㕔㩉㱯㡣ぃ" />
	<!-- no id="TEXT_GOAL_17_LOCKED"	!	-->
	<String id="TEXT_GOAL_17_THOUGHTS"						value="㕔㉈い㩁な㝌㩉㱯㡣ㅧㅃ㱕㱺ㅇぃ" />
	<String id="TEXT_GOAL_18"								value="㝊ず㝍㱤㩉㱯㑏㩨ぃ" />
	<!-- no id="TEXT_GOAL_18_LOCKED"	!	-->
	<String id="TEXT_GOAL_18_THOUGHTS"						value="㝁㱩㙧な㑦㉴㱘㵎ㅯ㙙㭗㡧ぇお㹑㍇㩢㝍㱤㩉㱯ㅬㅬ" />
	<String id="TEXT_GOAL_19"								value="㝊㹦㭗㡧㩫㥰ぇぱ㕤㉗㝕㑐なㅯ㱺ぃ" />
	<!-- no id="TEXT_GOAL_19_LOCKED"	!	-->
	<String id="TEXT_GOAL_19_THOUGHTS"						value="㵦㑇㙺㩫㥰㉈ぃ㕳㉳㵒㙄㥃㵨ㅐㅶ㱗ㅯ㡶㍋㉇ぃ" />
	<String id="TEXT_GOAL_20"								value="㩉㱯㝍㱤い" />
	<!-- no id="TEXT_GOAL_20_LOCKED"	!	-->
	<String id="TEXT_GOAL_20_THOUGHTS"						value="㕦㙄㉈い㱹㙫㝔㝈㝍㱤㩉㱯㑔ぃ" />
	<String id="TEXT_GOAL_21"								value="㹊㹦㥔㵇㑑㱙㵸㩫㥰ぃ" />
	<!-- no id="TEXT_GOAL_21_LOCKED"	!	-->
	<String id="TEXT_GOAL_21_THOUGHTS"						value="㵒㵌㵇㙑㉂㕐㉰ぇ㵔㑑㱙㵸㉅㩫㉈ぃ" />
	<String id="TEXT_GOAL_22"								value="㉰㕇㑑㱙㵸ぃ" />
	<!-- no id="TEXT_GOAL_22_LOCKED"	!	-->
	<String id="TEXT_GOAL_22_THOUGHTS"						value="㩫㥰㵦な㵒㉴㉈ぃ㩁なぢ㝆㝌㕤㉰㕔㑔ぃ" />
	<String id="TEXT_GOAL_23"								value="㝊ㅺ㑲㡅㩆ㅯ㑺㱄㥤ぃ" />
	<String id="TEXT_GOAL_23_LOCKED"						value="㹍㱄㑲㵨㙔ㅡ㡔ㅴ㹁㩆㥤ㅐ㑲㡅ぃ" />
	<String id="TEXT_GOAL_23_THOUGHTS"						value="㑂㝊㝊㩚ぇ㑦㵨㭲㩆㱺㱄㥤ぃ" />
	<String id="TEXT_GOAL_24"								value="㝳㹊㡘㡱㑡㙘㥤㥳ぃ" />
	<String id="TEXT_GOAL_24_LOCKED"						value="㥕㡔㡘㡱ㅬㅬ" />
	<String id="TEXT_GOAL_24_LOCKED_POI_DOOR_LOCK"			value="㭵㕷㵨か㉡㡔㡘㡱ㅐぃ" />
	<String id="TEXT_GOAL_24_THOUGHTS"						value="㩆㥤ㅐ㑲㡅㝊ず㉈ぇ㑋㙷㵑㭦㡘㡱ぃ" />
	<String id="TEXT_GOAL_25"								value="ぱ㡘㡱㑡㙘㥤㥳㵏㭴㩆㥤㕅ぃ" />
	<String id="TEXT_GOAL_25_LOCKED"						value="か㕬ぇ㩆㥤㕅かㅅ㵒㡧㵅ぃ" />
	<String id="TEXT_GOAL_25_THOUGHTS"						value="㝁㙧㝌㵒㉌ㅶ㱗㙊ど㩆㥤㕅ぃ" />
	<String id="TEXT_GOAL_26"								value="㑂づ㵇㵨ㅐ㝈㥤㡣ぃ" />
	<String id="TEXT_GOAL_26_LOCKED"						value="かな㵒㵨ぃ㝁㙸㙔ㅡな㵇㵨ぃ" />
	<String id="TEXT_GOAL_26_THOUGHTS"						value="㕬㉈ぇ㵑㹌ㅙㅯㅺ㝈㥤㡣ぃ㙈㥴㵨㉸ㅐ㵇㵨㕔㉳㡔ぃ" />
	<String id="TEXT_GOAL_27"								value="㥧㥮㱄㥤ぃ" />
	<String id="TEXT_GOAL_27_LOCKED"						value="㵒㡶㉱㥕㩇" />
	<String id="TEXT_GOAL_27_THOUGHTS"						value="㑣㑣ぇ㵒ㅳ㑋㉖㡍㑡㉈い" />
	<String id="TEXT_GOAL_28"								value="㥁㡰㥔㵇ㅐ㑆㝡㙶㍉ぃ" />
	<String id="TEXT_GOAL_28_LOCKED"						value="㡒㕔㉶㩚㩚㵇㙭き㡶㉈ぃ" />
	<String id="TEXT_GOAL_28_THOUGHTS"						value="㱨㝁㉶㩤㩤㵇㩸㭄㑳㙺㉐き㡶㕚㉈ぃ" />
	<String id="TEXT_GOAL_29"								value="㝊㹦㉰㵇㙄㍄ぃ" />
	<String id="TEXT_GOAL_29_LOCKED"						value="㩁な㵒き㉱㥕㩇ぃ" />
	<String id="TEXT_GOAL_29_THOUGHTS"						value="㕦ぇ㱋ぇ㉈ぃㅙ㙸㩯ぴ㵒㵨ぇ㙩㹕㙧㝌㵇㉶㉰㕔ぃ" />
	<String id="TEXT_GOAL_30"								value="㝊ㅯ㡶㭲㝯ぴ㝆㕒㭍ㅐㅶ㱗ぃ" />
	<String id="TEXT_GOAL_30_LOCKED"						value="㝁㱩㙧㑦㉴㝴㩢ㅯ㝌㍎㕚ぃ" />
	<String id="TEXT_GOAL_30_THOUGHTS"						value="㡷㡡㝈かぴい㡒㕔㝊㉘㙄㍄㝌㕤㝯ぴぃ" />
	<String id="TEXT_GOAL_31"								value="㭢㥔㵇㝣㭰ぃ" />
	<String id="TEXT_GOAL_31_LOCKED"						value="㵒き㉱㥕㩇ㅐㅬㅬ." />
	<String id="TEXT_GOAL_31_THOUGHTS"						value="㕔㉈ぇ㝁㙧㝌㩐㝤ㅐ㵇㭰㝣ㅳㅇぃ" />
	<String id="TEXT_GOAL_32"								value="な㍳㡂㹓ㅳ㹑㑸㉌ㅶ㱗ぃ" />
	<String id="TEXT_GOAL_32_LOCKED"						value="㍳㡂㹓ㅄ㥖ㅌ㙌㙄㉫ㅬㅬ" />
	<String id="TEXT_GOAL_32_THOUGHTS"						value="㥗㑱㕍㵊㉈ぇ㙧㝊㥧㑃㩪㑃㙐㝹ㅐㅶ㱗㑸なㅳ㹑ぇ㱥㕕㡘㡨ぃ" />
	<String id="TEXT_GOAL_33"								value="㥁㡰㥔㵇ち㵇㑁" />
	<String id="TEXT_GOAL_33_LOCKED"						value="㡒㕔㝈ぴ㵇ち㩕㥁㡰ㅯㅳぃ" />
	<String id="TEXT_GOAL_33_THOUGHTS"						value="㙺㉈ぃ㩚㩚㙘㝱㡔㉐き㹂㹗ぃ" />
	<String id="TEXT_GOAL_34"								value="㝊ㅯ㑵㝎㙇ぃ" />
	<String id="TEXT_GOAL_34_LOCKED"						value="㝁か㝵な㵒㵨㝊㝎㙇ㅬㅬ" />
	<String id="TEXT_GOAL_34_THOUGHTS"						value="㕍㥪㝆㉈い㙧㝊㡶ㅶ㱗㱒㩢ぇ㉖㉹㥪㉣ぃ" />
	<String id="TEXT_GOAL_35"								value="㭢㥐㭍㥣㥐ぃ" />
	<String id="TEXT_GOAL_35_LOCKED"						value="㵒き㉱㥕㩇ㅬㅬ" />
	<String id="TEXT_GOAL_35_THOUGHTS"						value="ㅡ㭢㥐㭍㥣㥐㉈ㅬㅬ" />
	<String id="TEXT_GOAL_36"								value="㕭㝊㥔㵇㙘㝱㭘ぃ" />
	<String id="TEXT_GOAL_36_LOCKED"						value="㝁㝊㉈ぇ㑋㉐き㉅㥕㝊ずㅬㅬ" />
	<String id="TEXT_GOAL_37"								value="㝊㝊㙈㥴㵨㉸㑂㉈㑦㵨ぃ" />
	<String id="TEXT_GOAL_37_LOCKED"						value="㵒㡧㵅か㕬ㅬㅬ" />
	<String id="TEXT_GOAL_37_THOUGHTS"						value="㝁㙧㝊ど㙈㥴㵨㉸ぇ㥬㑑㱹㙫㩯ぴ㵒㉴ぃ" />
	<String id="TEXT_GOAL_38"								value="㝦㭓㑲㭁ぃ" />
	<String id="TEXT_GOAL_38_LOCKED"						value="㵑ㅅ㍘㩭㉁㕘ぃ" />
	<String id="TEXT_GOAL_38_THOUGHTS"						value="㕌㑦ぇ㵒ㅅ㉐き㑲㡅ぉぉ" />
	<String id="TEXT_GOAL_39"								value="㝊㹦8㑵㭇㑏㩧㡨" />
	<String id="TEXT_GOAL_39_LOCKED"						value="㵒㵨㥕㡔ㅬㅬ" />
	<String id="TEXT_GOAL_39_THOUGHTS"						value="㉥㉄ㅬㅬ㕰㉈㍌㑵㭇㑏㩧㡨ぃ" />
	<String id="TEXT_GOAL_40"								value="㝊ず㵣㕐ㅐ㵥㍑ぃ" />
	<!-- no id="TEXT_GOAL_40_LOCKED"	!	-->
	<String id="TEXT_GOAL_40_THOUGHTS"						value="㝁㱩㙧な㭵㕷㵨㩚ず㵎㭏㉥ㅐㅶ㱗ぃ" />
	<String id="TEXT_GOAL_41"								value="㝳㹊ㅈ㡹㑡㡳㡡ぃ" />
	<!-- no id="TEXT_GOAL_41_LOCKED"	!	-->
	<String id="TEXT_GOAL_41_THOUGHTS"						value="㝌㝅㡔ㅈ㡹㑡㡳㡡㵦㝊じㅇぇ㥬㑑さ㝷㵴㥋い" />
	<String id="TEXT_GOAL_42"								value="㵴㥋㝅㡔ㅈ㡹㑡㡳㡡ぃ" />
	<!-- no id="TEXT_GOAL_42_LOCKED"	!	-->
	<String id="TEXT_GOAL_42_THOUGHTS"						value="さ㵦ㅸず㥤㵨㑂い" />
	<String id="TEXT_GOAL_43"								value="㝊ㅯ㡶㭲㍥㡃㕮㭘ㅐ㍗㑩ぃ" />
	<!-- no id="TEXT_GOAL_43_LOCKED"	!	-->
	<String id="TEXT_GOAL_43_THOUGHTS"						value="㭬い㵒㉌㕮㭘㙔ㅡ㭲㩇な㵇おい㙧㝊㙄㍄㝌㕮㭘㍥ㅳㅇぃ" />
	<String id="TEXT_GOAL_44"								value="㝳㹊㕮㭘ぃ" />
	<!-- no id="TEXT_GOAL_44_LOCKED"	!	-->
	<String id="TEXT_GOAL_44_THOUGHTS"						value="㱊㥬㡔㥧㙮ぇ㉦㉅㑊㭲ぢ㝆㉈ぃ" />
	<String id="TEXT_GOAL_45"								value="㝚㉨㵲㵮㉏い" />
	<String id="TEXT_GOAL_45_LOCKED"						value="㍳ㅱか㭲㝴㵤ㅺ㑇㙬㵓㹁い" />
	<String id="TEXT_GOAL_45_THOUGHTS"						value="お㙉㑧い㝁㙧㝒㉨㉒い" />
	<String id="TEXT_GOAL_46"								value="㉰㕔㵇ぇ㱹㭔㩯ぴ㵒㵨いいい" />
	<String id="TEXT_GOAL_46_LOCKED"						value="かㅅ㵒㡧㵅い" />
	<String id="TEXT_GOAL_46_LOCKED_POI_KIOSK"					value="㝌㵇㉰㕔ぇ㱹㭔㱸㉏ぃ" />
	<String id="TEXT_GOAL_46_LOCKED_POI_TRUNK_OPEN"				value="㝌㵇㉰㕔ぇ㱹㭔㱸㉏ぃ" />
	<String id="TEXT_GOAL_46_LOCKED_POI_BOBCAT_CAVE"			value="㝌㵇㉰㕔ぇ㱹㭔㱸㉏ぃ" />
	<String id="TEXT_GOAL_46_LOCKED_POI_GLOVE_BOX_OPEN_NO_KEY"	value="㝌㵇㉰㕔ぇ㱹㭔㱸㉏ぃ" />
	<String id="TEXT_GOAL_46_LOCKED_EXIT_WOODS1_LOVERSLANE"		value="㝌㵇㉰㕔ぇ㱹㭔㱸㉏ぃ" />
	<String id="TEXT_GOAL_46_THOUGHTS"						value="㙫㵃い" />
	<!-- Still story goals, but these were inserted later and therefore don't have ascending numbers: -->
	<String id="TEXT_GOAL_47"								value="㝌㥐㭍㥣㥢ぃ" />
	<String id="TEXT_GOAL_47_LOCKED"						value="㵒㡶㉱か㕬ぃ " />
	<String id="TEXT_GOAL_47_THOUGHTS"						value="㥐㭍㩹㉈ぃ㡒㕔㝊㥧㥐㥣㥢㕤ぃ" />
	<String id="TEXT_GOAL_48"								value="㩇㝎㙇㝓ぴ㥐㭍㩕㕚ぃ" />
	<String id="TEXT_GOAL_48_LOCKED"						value="㹙㉶㙧㱢㍈㥐㭍ㅐ㹂㹗ㅬㅬ" />
	<String id="TEXT_GOAL_48_THOUGHTS"						value="㵒㕳ㅅ㝁ㅙ㝊ㅐぇㅌ㕔㝗㑂㉰㵇㩇ぃ" />
	<String id="TEXT_GOAL_49"								value="ぱ㩧㡨㙂ど㩲㕩ぃ" />
	<String id="TEXT_GOAL_49_LOCKED"						value="ぱ㩧㡨㙂ど㩲㕩ぃ" />
	<String id="TEXT_GOAL_49_THOUGHTS"						value="㩧㡨㵦㝊ず㉈ぃㅡ㝌㕤㉗㝴ど㍺㉧㉈ぃ" />
	<String id="TEXT_GOAL_50"								value="㥁㡰㩐㭰ぃ" />
	<String id="TEXT_GOAL_50_LOCKED"						value="㩁なか㩇㝰㙨㵒㉉ㅬㅬ" />
	<String id="TEXT_GOAL_50_THOUGHTS"						value="㉶㝌㩐㭰ㅐ㹂㹗㱢㍈㉈ぃ" />
	<String id="TEXT_GOAL_51"								value="㙸㍧㥖㝈ぴ㑑㵇㩕ぃ" />
	<String id="TEXT_GOAL_51_LOCKED"						value="㩁なか㩇㝰㙨㵒㉉ㅬㅬ" />
	<String id="TEXT_GOAL_51_THOUGHTS"						value="㙈㥴㵨㉸な㝆㕒㭍㵨㝴㉈ ㅯ㝌㑑㵇㑁ㅐ㕆㩇㵭㍭ぃ" />
	<String id="TEXT_GOAL_52"								value="ㅅ㉐きㅶ㱗な㝮㹁ぉ" />
	<String id="TEXT_GOAL_52_LOCKED"						value="㉶㥁㡰ㅯㅳ㑲㭁ㅐ㹁ぃ" />
	<String id="TEXT_GOAL_52_THOUGHTS"						value="㱲な㝮㹁ぉ" />
	<String id="TEXT_GOAL_53"								value="㝫㭓㵇㍆" />
	<!-- no id="TEXT_GOAL_53_LOCKED"	!	-->
	<String id="TEXT_GOAL_53_THOUGHTS"						value="㉇ㅰ㉺㭑ㅐぃ㉅㱪㭲㑅㩁㉐き㡔㵁ㅐㅶ㱗ぃ" />
	<String id="TEXT_GOAL_54"								value="㱳㡰㝆ㅁ㭍ぃ" />
	<String id="TEXT_GOAL_54_LOCKED"						value="㉶㩚㩚㝁ㅐ㝆ㅁ㭍ㅅ㙭きど㉉ぃ" />
	<String id="TEXT_GOAL_54_THOUGHTS"						value="㉐きぉ㙭き㉡㵒㡶ぉ㝁ㅐ㱏㡕い" />
	<String id="TEXT_GOAL_55"								value="㕭㝊㱢㩨㑩㝶㱅ㅐ㹋㉘ぃ" />
	<String id="TEXT_GOAL_55_LOCKED"						value="㵒㵨㥕㡔ㅙ㝊ㅐ㹋㉘ぃ" />
	<String id="TEXT_GOAL_55_THOUGHTS"						value="㕕㡫㭲㝊㹦㝶㱅ㅐ㹋㉘ぇ㝁㕳㭲ㅧㅃ㱢ㅤ㍺ぬㅈ㡹㉈ぃ" />
	<String id="TEXT_GOAL_56"								value="㉰㩃㱢㩨㑩ぃ" />
	<String id="TEXT_GOAL_56_LOCKED"						value="㉶㝌㱢㩨㑩㉰㕔㑔ぃ" />
	<String id="TEXT_GOAL_56_THOUGHTS"						value="ぴぬ㉰㩃㱢㩨㑩ㅬㅬ" />
	<String id="TEXT_GOAL_57"								value="㱳㡰㝭㩫ㅐ㩺㕡つぃ" />
	<String id="TEXT_GOAL_57_LOCKED"						value="㙔ㅡ㉶㩚㩚㵤㙙㝭㩫ㅐ㩺㕡つぃ" />
	<String id="TEXT_GOAL_57_THOUGHTS"						value="㕔㉈ぇ㭲㩇㉈ㅬㅬㅤㅤ㩚㵤㙙㝭㩫ㅐ㩺㕡つお㡔㉌㉐きげぶぃ" />
	<String id="TEXT_GOAL_58"								value="㝳㹊㝅㡔㩺㕡つ㭗㥰ぃ" />
	<String id="TEXT_GOAL_58_LOCKED"						value="㵒㵨㝊かず㩺㕡つ㭗㥰ぃ" />
	<String id="TEXT_GOAL_58_THOUGHTS"						value="㩺㕡つ㵑か㕦㝹ぇ㭦㉈㕔㍌㑵㭗㥰ぃ" />
	<String id="TEXT_GOAL_59"								value="㩇㝕㝧ㅐ㩺㕡つㅧㅃ㱢ㅤㅈ㡹ぃ" />
	<String id="TEXT_GOAL_59_LOCKED"						value="㝁㙧㉶㝌㍺ぬㅈ㡹ㅤじㅇぃ" />
	<String id="TEXT_GOAL_59_THOUGHTS"						value="㩺㕡つ㝕㕔㑑ぇ㕳㑋㉖ㅧㅃ㱢ㅤㅈ㡹㉈ぃ" />
	<String id="TEXT_GOAL_60"								value="し㍙㉫ㅯ㙙㩺㕡つぃ" />
	<String id="TEXT_GOAL_60_LOCKED"						value="㝁㙧し㉱ㅯ㙙㩺㕡つぃ" />
	<String id="TEXT_GOAL_60_THOUGHTS"						value="㙔ㅡ㵑㡔ㅯ㉚ㅈ㡹ぃ㙧㩇ㅯ㙙㕬㙔ㅐ㩺㕡つ㝇㭲ㅤづぃ" />
	<String id="TEXT_GOAL_61"								value="く㱢㩨㑩ㅤづㅃㅐㅈ㡹ぃ" />
	<String id="TEXT_GOAL_61_LOCKED"						value="㝁㙧㩇㍕㍙㙺ㅐ㩺㕡つく㱢㩨㑩㱂づㅃㅈ㡹ぃ" />
	<String id="TEXT_GOAL_61_THOUGHTS"						value="つ㉱㕔㉈ぃ㑂㩚㩚ㅃㅈ㡹お㍇㉈㉌㉐きぃ" />
	<String id="TEXT_GOAL_62"								value="㝊㹦㵹㙂㉊㩲㕩ㅐ㩧㡨ぃ" />
	<String id="TEXT_GOAL_62_LOCKED"						value="㵒㵨㕔㉳㥕㡔㩧㡨ぃ" />
	<String id="TEXT_GOAL_62_THOUGHTS"						value="㩲㕩お㵹㙂ㅐ㩧㡨㕰㉈㍌㑵ぃ" />
	<String id="TEXT_GOAL_63"								value="㝈ぴ㡒㑑ㅐ㩲㕩ぃ" />
	<String id="TEXT_GOAL_63_LOCKED"						value="㉶㩚㩚㡒㑑ㅯㅺ㩲㕩㵨㝴㉈㉌㉐きぃ" />
	<String id="TEXT_GOAL_63_THOUGHTS"						value="㡒㑑ㅯㅺ㩲㕩おㅐ㩧㡨㉅㝊㹦㉈ぃ" />
	<String id="TEXT_GOAL_64"								value="㱢ぴ㑲㭁㵈㩖㱴㹗ぃ" />
	<String id="TEXT_GOAL_64_LOCKED"						value="㝁㙧㉶㝌㵈㩖㱴㹗㱢ぴぃ" />
	<String id="TEXT_GOAL_64_THOUGHTS"						value="㡔㉈㵒ㅺぇㅳㅯㅺ㩲㕩㕳㭲㹔㍗㝈ぴ㉈ぃ" />
  	<String id="TEXT_GOAL_65"               				value="㥁㱙㡵㡪がㅐ㥺㩄㭹ㅵぃ"  />
  	<String id="TEXT_GOAL_65_LOCKED"            			value="㉶㥁㡰ㅯㅳ㡵㡪がㅐ㥺㩄㭹ㅵぃ" />
  	<String id="TEXT_GOAL_65_THOUGHTS"            			value="㝁㙧㝊ず㩲㕪ご㑈ぇ㉅㱪㙈㥴㵨㉸㵃ず㵤㉴㑂㉈ぃ" />

	<!-- Additional 'Think' messages --------------------------------------------------------------------------------------------->
	<String id="TEXT_GOAL_MISSING_LOCKED"					value="㥕㡔㝊ず㩙ざ㝺㡡い" />
	<String id="TEXT_GOAL_MISSING"							value="㥕㡔㝊ず㩙ざ㩗㡳㝩㵕㝺㡡い" />
	<String id="TEXT_MESSAGE_NOTHINGTODO"					value="㩍な㵒㵨㉅㥕㉐き㑋㉱ㅐぃ" />
	<String id="TEXT_MESSAGE_UNABLE_TO_TRAVEL"				value="㉶㝌㵒㉴㩚ㅺㅍ㥅し㱱ぃ" />
	<String id="TEXT_MESSAGE_LOCKED_POI"					value="㵎㉡㉴しㅇ㵒㵨㩚㩚ぃ" />
	<String id="TEXT_MESSAGE_GOAL_02_THOUGHTS_HACK"			value="㵭㍭㡡ㅇㅅ㱈な㑦㵨ㅐ㑙ぉ" />
	<String id="TEXT_MESSAGE_INTRO_TOOLBOX"					value="㵵㉨㉈ぃ㙄㍄㕳な㵨㹑ぇ㉦ぴ㭍ㅐ㵭㍭な㑦㵨ぉ" />
	<String id="TEXT_MESSAGE_PORCH_SUITCASE_INTRO"			value="ぉぉ㝁ㅐ㝆ㅁ㭍㙭き㝊かず㉈ぉ" />
	<String id="TEXT_MESSAGE_PORCH_WINDOW_NEEDS_CLEAN"		value="㵒㉴㵷㉨㉈ぇ㙧㩇㝎㙇㑡ㅪ㵷㍢㝌㵷㵖㑂㝤ぃ"		/>
	<String id="TEXT_MESSAGE_SHED_LAWNMOWER"				value="㑑㹑㕔㉳㡔㉐きㅶ㱗ぇ㙧㉶㝌㵒ば㉐㩵ぴ㝇㭲㕊㩢ㅬㅬ" />
	<String id="TEXT_MESSAGE_PORCH_SUITCASE_READY"			value="㕔㉈ぇ㑂㝊け㹉ㅷ㑔ぃ" />
	<String id="TEXT_MESSAGE_ALL_FUSES_COLLECTED"			value="け㹉ㅷさな㵒㉴㉈ぇ㕳ㅅか㩥㵢㙭㡶㝪㝴㝇㭋ㅌㅑㅬㅬ" />
	<String id="TEXT_MESSAGE_BASEMENT_SECRET_DOOR_LOCKED_UNLIT"	value="㑉ㅯ㉯お㉈㵵ㅬㅬ" />
	<String id="TEXT_MESSAGE_BASEMENT_SECRET_DOOR_LOCKED"		value="㕑㙱ぇ㝁㱩㙧㉖ち㵒㵨ㅅ㕃㥇ぃ㵒㹁㵙㑒㑦㉴ぉ㹁㵤に㕔㉳お㉈㵵ぃ" />
	<String id="TEXT_MESSAGE_LIVINGROOM_TELEVISION"			value="㩉㱙㡣びㅓ㥕㥖㉰㉈ぇ㉦㵒㩉㥡㭘㑋㉖㩇な㝳ㅫ㡣おぃ" />
	<String id="TEXT_MESSAGE_TELEVISION_USE_CUTTERS"		value="㝁㩚㭲㱎ぃ㱩㙧㑲ㅳ㕩㡔ㅯ㝌㍤㭘㵱ぃ" />
	<String id="TEXT_MESSAGE_BEDROOM_RADIO_FIX_FIRST"		value="㉶㝌㝳ㅫ㡣㉰㕔ぇしㅇ㙗㵒ㅺ㑔ぃ" />
	<String id="TEXT_MESSAGE_RADIO_STATIONS"				value="か㩥㵢な㕪㡪㵨㭲㝳㑖ず㑦㉌㩉㑌ㅬㅬ" />
	<String id="TEXT_MESSAGE_WAYTODARK"						value="㵨㹑㕍㹤㉈ぇ㉤㝆か㱘㉋㝙ぃ" />
	<String id="TEXT_MESSAGE_NEED_CANDLE"					value="㕍㹤㉈ぇ㡔㡷㱌㥨㕳㕔㉈ぃ" />
	<String id="TEXT_MESSAGE_LIGHT_CANDLE"					value="㥧㱌㥨ㅐ㥤㡱な㑦㵨ぉ" />
	<String	id="TEXT_MESSAGE_LIVINGROOM_EMPTYMATCHES"		value="㥤㡱㩔㵨ㅅ㩹ㅐぇ㉅㱪㍘㕅㡔㕉㉪ㅐ㥤㡱ぃ"	/>
	<String	id="TEXT_MESSAGE_NEED_PHONENUMBER"				value="㝁㑋か㱩㙧㍄㉩ㅐ㩉㱯㑏㩨ぇ㝊㝊㩚㑔ぃ"	/>
	<String	id="TEXT_MESSAGE_NEED_STICK"					value="㕍㹡㉈ぇ㙧㝊㡷㵺ㅐㅶ㱗㝌㕤㝸ㅳㅇぃ"	/>
	<String	id="TEXT_MESSAGE_STICK_TOO_BIG"					value="㵒㡷㡵㡬ㅐ㕴㕫㡔㥧㑓㉏ぇ㉦㉅㱪㑦㵨㩇㙧㩢ぃ"	/>
	<String id="TEXT_MESSAGE_JACKING_FANATIC"				value="㕔㉈ぇし㱮ㅯㅉぇ㙴㩢㥧ぃ" />
	<String id="TEXT_MESSAGE_ODDLY_FAMILIAR"				value="㕌㑧ㅬㅬ" />
	<String	id="TEXT_MESSAGE_SCARE_BOBCAT"					value="㙸㙧ず㩹㭧にぇ㙧㉶㕬㉓㵩㥸ぃ㱮㱮㩚㑓㱸㕤ぃ"	/>
	<String	id="TEXT_MESSAGE_FILL_CAN_FIRST"				value="㩇㵒㩹㭧に㱕㥐し㑐㵘か㵎㉈ぃ"	/>
	<String id="TEXT_MESSAGE_STOVE_TOO_HOT"					value="㕍㥪㝆㉈ぇ㑋㙷㥕㩍ㅳ㵤㑵㝎㙇ぃ㩇㍘ㅐ㙄㍄㝈ぴ㕤㑔ぃ" />
	<String id="TEXT_MESSAGE_DISCOVER_FLAT_TIRE"			value="㵇㭰㩐㉈い㥕ざ㭒ぇ㑑㵇㑁㵨㡔㕆㩇㭰ぃ" />
	<String id="TEXT_MESSAGE_STOVE_BURN_ALL"				value="㝌㵒㉌ㅶ㱗さ㵦㥩㝤ㅬㅬ" />
	<String	id="TEXT_MESSAGE_FILL_CAN"						value="㭧に㝗ず㉈ぇ㕳㩇㕤㭢㥐㭍㥣㥐㑔ぃ"	/>
	<String	id="TEXT_MESSAGE_INSIDE_BOATHOUSE"				value="㭵㕷㵨㡔㉌ㅶ㱗㉅㱪㩇㙧㩢ぃ"	/>
	<String	id="TEXT_MESSAGE_BOATHOUSE_LOCK"				value="㱔㵵㉨㉈い㙨㵨㥎㥎ㅐぇ㩡㙸㡉㥧㩯ぴ㵒㵨ぃ"	/>
	<String	id="TEXT_MESSAGE_ODD_PUZZLE_BOX"				value="㑃ㅯㅺ㱴㹗ぇ㑡㭵㕷㕋㹁おㅐ㙆か㕉ぃ㵒㑲㡅㩡㉕㉏㥎㑅㩘㭃ぃ"	/>
	<String	id="TEXT_MESSAGE_OTHER_PUZZLE_BOX"				value="㉶㱢ぴ㵒ㅺ㱴ぇ㑉ㅯㅺ㱱かは㕳ㅥ㍐㭫㱢㉈ぃ"	/>
	<String	id="TEXT_MESSAGE_NUTS_LOCATION"					value="㩡㙡ぇ㑫ㅺ㱍㥌㑊㍣ㅯㅺ㉈ぃ㝁㱩㙧㑑㵇㑁㵨㡔ㅯ㭧㱍㥌ぃ"	/>
	<String	id="TEXT_MESSAGE_OOPS"							value="㑤㑗い"	/>
	<String	id="TEXT_MESSAGE_LAKESIDE_ISTHATYOU"			value="㙈㥴㵨㉸いぉㅅぐきぉ"	/>
	<String id="TEXT_MESSAGE_SHRINE_WHAT"					value="㵒ㅅㅬㅬ㥯㥯ぉ㵒㉌㥭㥰㵨㹑㙭き㉡㡔ぐぉ" />
	<String id="TEXT_MESSAGE_LIGHT_BACK_THERE"				value="㑑㹑㡔㉍㉷ぇ㙈㥴㵨㉸㉅㱪㙥㵤㉴㑂㉈ㅬㅬ" />
	<String	id="TEXT_MESSAGE_ALL_FUSES_FIRST"				value="㝁㙧㉶㹊㹦㍁㩱㹘㭶ㅐけ㹉ㅷぃ" />
	<String id="TEXT_MESSAGE_FIND_TWO_WHEELS"				value="㙧㉶㝌ㅹㅺ㵇㵉㱕おぇ㝇㭲㝬ぢ㍤㭺㡣ぃ" />
	<String id="TEXT_MESSAGE_ANIMALDEN"						value="㕔㉳ㅅ㡮㩱ぢ㥳ㅐ㙃㩷ぃ" />
	<String id="TEXT_MESSAGE_ANIMALDEN_NO_ASSIGNMENT"		value="㵑ㅅ㍘㹐㵐㉁㕘ぃ" />
	<String id="TEXT_MESSAGE_CLOTHES_COLLECTED"				value="㉶㝌㱏㡕㝴ど㝆ㅁ㭍㑔ぃ" />
	<String id="TEXT_MESSAGE_OPEN_SHUTTERS"					value="㕔㉈ぇ㭡㉊㭲㝌㩒㑎㭂㝈ぴ㉈ぃ" />
	<String id="TEXT_MESSAGE_AH_CAMPFIRE"					value="㙳ぇな㥚㩌㡔ㅺ㹍㱄㑲ぃ" />
	<String id="TEXT_MESSAGE_FOUND_KINDLING"				value="㕔ぇし㝊㉌㡘㡱㕳㭲㩆㥤㉈ぃ" />
	<String id="TEXT_MESSAGE_FOUND_FIREWOOD"				value="㕔ぇし㝊㉌㙘㥤㥳㕳㭲㩆㥤㉈ぃ" />
	<String id="TEXT_MESSAGE_FOUND_KINDLING_AND_FIREWOOD"	value="㩆㥤ㅐ㡦㡁びㅓ㹦㕆ぃ" />
	<String id="TEXT_MESSAGE_BOATHOUSE_MAP"					value="㉥㉄ㅅㅯ㙙㹎㥐㩎㍅㹈ㅐ㡈㑲㑮ぃか㩥お㹑ㅐ㑴㡳㑡㑯㑰㉔㱐㉈㉐き㙹㙯ぃ" />
	<String id="TEXT_MESSAGE_MEDFILE_CHRISTINE"				value="㝁ㅐ㩏㍸ぉ㙭き㉡な㵒㉴ぉ" />
	<String id="TEXT_MESSAGE_PHONE_ITEMS"					value="㝌㩉㱯べㅩ㱕ど㍺㉧ぃ" />
	<String id="TEXT_MESSAGE_CHECKOUT_BOATHOUSE"			value="㝁㝌㉒㭢㵄ㅸ㉈ㅬㅬ㉅㱪㉒㵓㉈㭵㕷ぃ" />
	<String id="TEXT_MESSAGE_SECRET_ENTRANCE"				value="㝁㙧㱳㡰ㅯㅳ㩲㕪ご㑈ぇ㉅㱪㙈㥴㵨㉸㵃ず㵤㉴㑂㉈ぃ" />
  	<String id="TEXT_MESSAGE_WIRES"							value="㡔㉏㝑㝤㉈㕮㭘い㕕㡫㝊かず㕮㭘㉔㡑ぇ㝁㉗㑦㉴㉅㑂か㙺い" />
  	<String id="TEXT_MESSAGE_CLIFFHANGER"					value="㡘㕷㵨ㅯ㥰㥶㱇い㵤㑪ㅫ㑃ㅅ㙭きど㉉ぉ" />
  	<String id="TEXT_MESSAGE_MEMO_LIVINGROOM"				value="㕑㙱ぇ㵒㕔㉳ㅅ㭪㥯㙄㉫㡊ㅐ㕆㙪ぃ" />
  	<String id="TEXT_MESSAGE_MEMO_BASEMENT"					value="㕍㑋㙮㉈ぇ㵒ㅺ㍆㥄㭄㥬㕙㭮㝁㥯㑡㝁㉗さばい" />
  	<String id="TEXT_MESSAGE_MEMO_ENIGMA_STUCK"				value="㱲ㅅ㑣㭭㍰㩆ぉX76㱮㍢㑃ㅅ㉐きぉ" />
  	<String id="TEXT_MESSAGE_MEMO_ENIGMA_JIGSAW"			value="㍆㥄㑡㝁㥯㥯ㅹㅺ㉏㉥㉄㙤㥈㱧㱬ぃ" />
  	<String id="TEXT_MESSAGE_MEMO_ENIGMA_CARD"				value="㱢㩨㑩㵨㹑㕔㉳㵑つ㩢ㅯ㙙㭗ぃ"/>
  	<String id="TEXT_MESSAGE_MEMO_FENCE"					value="な㹎㥐お㩂㭢㥯㥯㙊ㅇㅐ㍹㍦㕍㕋㉈ぃ" />
  	<String id="TEXT_MESSAGE_MEMO_HEADLINES"				value="㑥かㅬㅬ㩚ㅇ㑣㭭㍰㩆㙸㡤㥉㝅㡔ㅐ㉏ぃ" />
  	<String id="TEXT_MESSAGE_HMM_PUNCHCARDS"				value="㙳ㅬㅬ㩇㵒㑌㡣㑩㑋㉖㍙㉫㩺㕡つぃ" />
  	<String id="TEXT_MESSAGE_AFTER_EXPLOSION"				value="㵒㑲㡅びㅓ㹑㩗さ㹏㉈ぃ㝊ず㕮㭘㑑㕳㱹㙫㱸㑔い" />
  	<String id="TEXT_MESSAGE_OPEN_CRYPT_ROTASCOPE"			value="㵨㹑㱕㥢㉈ㅏ㍄㑡㩊㕣㕚㑨ㅊㅐㅶ㱗ぃ" />
  	<String id="TEXT_MESSAGE_OPEN_CRYPT_HOOKMAN"			value="ㅯ㑺㍰㩎㩇㑢ぇ㑡㍌㉘㵥㍑㱔㥫ㅐㅶ㱗ぃ" />
  	<String id="TEXT_MESSAGE_OPEN_BOATHOUSE_ROTASCOPE"		value="㵨㹑ㅐㅶ㱗㡐㕸㉊㡮㉧㕓㙰ぇㅯ㵥㍑㵑㱔㥤㥩㵎ぃ" />
  	<String id="TEXT_MESSAGE_KEYPAD_CODE"					value="㝁か㩥㵢ぴ㹁㕪㩨ぃ" />
  	<String id="TEXT_MESSAGE_RADIO_STATIONS_NOTE"			value="㕍㕔㉈ぇ㝊ず㉈㍌ㅺ㭲㝳㑖ㅐ㩉㑌ぃ" />
  	<String id="TEXT_MESSAGE_ENIGMA_EMPTY"					value="㥕㡔㩺㕡つ㕳か㭲㝰㉫㵒㑌㡣㑩ぃ" />
	<String id="TEXT_MESSAGE_INVENTORYOBJECT_INCOMPLETE"	value="ㅶ㱗㵑㥕㝊㹦ぇ㥕㥖㉬㩇ぃ" />
	<String id="TEXT_MESSAGE_SUITCASE_MISSING"				value="㡰㡰㝆ㅁ㭍ぇ㩚㩚㕰㉈㉐きぃ" />
	<String id="TEXT_MESSAGE_STRANGE_DOOR"					value="㑃ㅯ㵢㕑㙱ㅐ㹁ぃ㑡㭪㥯㡘㕷㵨ㅐ㵤㵢㹁㹏㙌㩙㉥ぃ" />
	<String id="TEXT_MESSAGE_PHONE_NUMBER_PIECES"			value="㵦な㵒㉴㉈ぃ㩁な㝌㕤㉗㝕㱺ㅇ㑔ぃ" />
	<String id="TEXT_MESSAGE_WOODS2_KINDLING"				value="㑣㑣ぇ㵒㉴㡔ㅯ㑺㕯㡵㡬ぇ㑋㉖ふ㉫㙘㥤㥳ぃ㱨㝁㝌㕤㉗ㅯ㡷ㅯ㡷㝢㱺ㅇぃ" />

	<String id="TEXT_LAYOUTHINT_BASEMENT"					value="㝁ㅡ㑂㑲ㅳ㕩㩚㩚ぃ" />
	<String id="TEXT_LAYOUTHINT_BASEMENT_CORNER"			value="か㕕㝫ㅯㅳ㑲ㅳ㕩ㅐ㡎㱡ぃ" />
	<String id="TEXT_LAYOUTHINT_BASEMENT_FUSEBOX"			value="㑲ㅳ㕩ㅐけ㹉ㅷ㩔㵑㥕㥁㡰㵎ぃ" />
	<String id="TEXT_LAYOUTHINT_BASEMENT_PAPER"				value="㝁ㅡ㩚㩚㑲ㅳ㕩㵨ㅐ㵤㙙㭗ぃ" />
	<String id="TEXT_LAYOUTHINT_BASEMENT_SECRETDOOR"		value="㝁ㅡ㩚㩚㑲ㅳ㕩㵨㵤㵢㕑㙱ㅐ㹁ぃ" />
	<String id="TEXT_LAYOUTHINT_BEDROOM"					value="㱱かはな㍵㕩㵨ㅬㅬ" />
	<String id="TEXT_LAYOUTHINT_BEDROOM_PHONENUMBERS"		value="㝁かㅅな㍵㕩㵨㱘㵎ㅯ㡡㭆㱩㡡きぉ" />
	<String id="TEXT_LAYOUTHINT_BEDROOM_RADIO"				value="㵤ㅺㅬㅬ㍵㕩㵨ㅐ㝳ㅫ㡣ㅬㅬ" />
	<String id="TEXT_LAYOUTHINT_BOATHOUSE"					value="㉅㱪な㥚㩌ㅐ㭵㕷ぉ" />
  	<String id="TEXT_LAYOUTHINT_BOATHOUSE_CARD_JIGSAW"		value="㭵㕷㵨㡔㙙㝭㩫ㅐ㩺㕡つㅬㅬ" />
	<String id="TEXT_LAYOUTHINT_BOATHOUSE_CARD_MACHINE"		value="㭵㕷㵨㡔㑌㡣㑩㑋㉖㍙㉫㩺㕡つㅬㅬ" />
	<String id="TEXT_LAYOUTHINT_BOATHOUSE_ENIGMA"			value="㭵㕷㵨㡔ㅯ㑌㱢㩨㑩ㅬㅬ" />
	<String id="TEXT_LAYOUTHINT_BOATHOUSE_MAP"				value="㭵㕷㵨かㅅ㡔ㅯ㙙㑲㑮きぉ" />
	<String id="TEXT_LAYOUTHINT_BOATHOUSE_ROTASCOPE"		value="㝁㙸㱺ㅇ㉈ㅬㅬ㡔ㅺ㩔㕚い㕳㝴な㭵㕷ㅐ㱡㱅㵨ぃ" />
	<String id="TEXT_LAYOUTHINT_CAR"						value="㩚㩚㵇㵨㡔㉐きぃ" />
	<String id="TEXT_LAYOUTHINT_CAR_MIRROR"					value="㩚㩚㵇㍆ㅐ㑑㱙㵸ぃ" />
	<String id="TEXT_LAYOUTHINT_CAR_PAPERWORK"				value="㵇㍆㑲㡨お㡔㍌㙙㭗ㅬㅬ㉅㱪な㵤㉴ぉ" />
	<String id="TEXT_LAYOUTHINT_CAR2"						value="㝁㙧㥁㡰ㅯㅳ㥔㵇" />
	<String id="TEXT_LAYOUTHINT_CAR2_GLOVEBOX"				value="㵇㍆ㅐ㝆㕒㭍㵑㥕㥁㡰㵎ぃ" />
	<String id="TEXT_LAYOUTHINT_CEMETERY"					value="㉅㱪な㕁㑲㵤㉴ぉ" />
	<String id="TEXT_LAYOUTHINT_CEMETERY_FENCE"				value="㵤㵢㡲㡴㑑㹑ㅅ㕁㑲きぉ" />
  	<String id="TEXT_LAYOUTHINT_CEMETERY_FENCE_PAPER"		value="な㕁㑲㡲㡴お㡔ㅯ㙙㭗㡧ㅬㅬ" />
	<String id="TEXT_LAYOUTHINT_CRYPT"						value="㉅㱪な㑲㭁㵨ぉ" />
	<String id="TEXT_LAYOUTHINT_CRYPT_HITCHHIKER_PUZZLE"	value="㩋㉳㩧㡨ぇ㍺㡡㵹㙂な㑲㭁ㅐ㩲㕩おぃ" />
	<String id="TEXT_LAYOUTHINT_CRYPT_HOOKMAN_PUZZLE"		value="㭇㑏㩧㡨ぇ㍺㡡㵹㙂な㑲㭁ㅐ㩲㕩おぃ" />
	<String id="TEXT_LAYOUTHINT_CRYPT_KEYPAD"				value="㑲㭁㍆ぴ㹁ㅐ㕪㩨ㅩ㩖㵨㉅㱪㡔㉐きㅶ㱗ㅬㅬ" />
	<String id="TEXT_LAYOUTHINT_CRYPT_MEDFILE_CHRISTINE"	value="㑲㭁㵨㡔㉚㝺㉘ぇ㝁㙧㕔㕔㩚㩚ぃ" />
	<String id="TEXT_LAYOUTHINT_CRYPT_ROTASCOPE"			value="㝁㙧㝌㑲㭁㵨ㅐ㵈㩖㱴㹗㱢ぴぃ" />
	<String id="TEXT_LAYOUTHINT_CRYPT_SECRET_DOOR_INSIDE"	value="㑲㭁㵨㵤㵢㹁㑑㡔㉐きぉ㝁ㅙㅯ㝦㩸㭄い" />
	<String id="TEXT_LAYOUTHINT_CRYPT_SECRET_DOOR"			value="㥁㡰ㅯㅳ㑲㭁㵨ㅐ㵤㵢㹁ぃ" />
	<String id="TEXT_LAYOUTHINT_CRYPT_SHRINE"				value="㑲㭁㹁㡆㑺㩢ㅯ㉌㝺㉘ぇ㵑㡔㥭㥰ぃ" />
	<String id="TEXT_LAYOUTHINT_CRYPT_STOVE"				value="㑲㭁㵨かㅅ㡔㥤㥦きぉ" />
	<String id="TEXT_LAYOUTHINT_LAKESIDE"					value="㝁㙧㑂㥚㵍㩚㩚ぃ" />
	<String id="TEXT_LAYOUTHINT_LAKESIDE_WATER"				value="㥚㵨㡔㙦㕉㥐ㅬㅬ㵒㵑㩇㱱きぃ" />
	<String id="TEXT_LAYOUTHINT_LAKESIDE_BOATHOUSE_DOOR"	value="㉅㱪㕳な㥚㩌ㅐ㭵㕷㹁ちぉ" />
	<String id="TEXT_LAYOUTHINT_LAKESIDE_BOATHOUSE_LOCK"	value="㥚㩌ㅐ㭵㕷㡔ㅯ㵢お㵵ㅐ㹁ㅬㅬ" />
	<String id="TEXT_LAYOUTHINT_LAKESIDE_CAMPFIRE"			value="㝁ㅡず㥚㵍㑂㩚㩚ぃ" />
	<String id="TEXT_LAYOUTHINT_LIVINGROOM"					value="な㱺㕵㕩㵨㝊㝊ぃ" />
	<String id="TEXT_LAYOUTHINT_LIVINGROOM_CUPBOARD"		value="㉅㱪㱈な㱺㕵㕩ㅐ㕃㥇㵨ぉ" />
	<String id="TEXT_LAYOUTHINT_LIVINGROOM_PICTURE"			value="㱺㕵㕩ㅐ㕃㥦㡭お㡔㙙㥭㥰ぃ" />
  	<String id="TEXT_LAYOUTHINT_LIVINGROOM_PAPER"				value="㱺㕵㕩㑲㡨おㅐ㵤㙙㭗㵑㥕㉑㭚㩚㵎ぃ" />
	<String id="TEXT_LAYOUTHINT_LIVINGROOM_PHONE"			value="㱺㕵㕩ㅐ㩉㱯㡣㵑㥕㡰㩚㵎ぃ" />
	<String id="TEXT_LAYOUTHINT_LIVINGROOM_RADIOSTATIONS"	value="㱺㕵㕩ㅐ㕂お㱷㩢ㅯ㙙っ㕚ぃ" />
	<String id="TEXT_LAYOUTHINT_LIVINGROOM_TELEVISION"		value="㩣㩣㱺㕵㕩㵨ㅐ㩉㱙㡣ぃ" />
	<String id="TEXT_LAYOUTHINT_PORCH"						value="㉅㱪な㹁㙖㕈ぉ" />
	<String id="TEXT_LAYOUTHINT_PORCH_DOORKNOB"				value="㉅㱪ㅡ㡰ㅯㅳ㡘㕷ㅐ㹁㝌㝆ぃ" />
	<String id="TEXT_LAYOUTHINT_PORCH_NOTE"					value="ㅤㅯㅤ㡘㕷㹁おㅐ㭗㡧ぃ" />
	<String id="TEXT_LAYOUTHINT_PORCH_ROCK"					value="㝌㹁㙖㵍ㅐ㩧に㭩ㅯ㵡ㅬㅬ" />
	<String id="TEXT_LAYOUTHINT_PORCH_SUITCASE"				value="㝁ㅡ㩚㩚㹁㕈ㅐ㝆ㅁ㭍ぃ" />
	<String id="TEXT_LAYOUTHINT_PORCH_WINDOW"				value="ず㕈㹑㥁㡰㭂㝃ぃ" />
	<String id="TEXT_LAYOUTHINT_PORCH_WINDOW_MECHDETAIL"	value="ず㕈㹑㥁㡰㭂㝃おㅐ㵵ぃ" />
	<String id="TEXT_LAYOUTHINT_SHED_CABINET"				value="㉅㱪な㙄㥃ㅐ㕃㥇㵨ぉ" />
	<String id="TEXT_LAYOUTHINT_SHED"						value="㉅㱪㙔ㅡず㙄㥃㵨㝊㝊ぉ" />
	<String id="TEXT_LAYOUTHINT_SHED_SHUTTERMANUAL"			value="㙄㥃㵨ㅐ㝏㕶ぇ㭭はな㵤㵨ぃ" />
	<String id="TEXT_LAYOUTHINT_SHED_TOOLBOX"				value="㙄㥃㵨㡔㙄㍄㭍ぃ㑂㵤㉴㝊㝊ぃ" />
	<String id="TEXT_LAYOUTHINT_SHED_LAWNMOWER"				value="㉅㱪な㙄㥃ㅐ㍤㭺㡣㑑㹑ぉ" />
	<String id="TEXT_LAYOUTHINT_WOODS1"						value="㝁ㅡずこ㵇ㅐ㑲㡅㝊㝊ぃ" />
	<String id="TEXT_LAYOUTHINT_WOODS1_BATTERY"				value="㙔ㅡ㝈ぴ㵇㩕ぇ㥁㡰ㅯㅳ㩉㥓ぃ" />
	<String id="TEXT_LAYOUTHINT_WOODS1_KIOSK"				value="こ㵇㕅㡔㑵㝙ㅒ㥲ぇ㕔㉳ㅅ㑲㑮ぃ" />
	<String id="TEXT_LAYOUTHINT_WOODS1_ENGINE"				value="㥁㡰ㅯㅳ㥔㵇㙘㝱ぃ" />
	<String id="TEXT_LAYOUTHINT_WOODS1_TIRECHANGE"			value="㥁㡰ㅯㅳ㥔㵇㵉㭰ぃ" />
	<String id="TEXT_LAYOUTHINT_WOODS1_TRUNK"				value="㭩㭩㩚㑑㵇㑁㵨㡔㉐きぃ" />
	<String id="TEXT_LAYOUTHINT_WOODS1_TRUNKFLOOR"			value="㕬㉈ぇな㑑㵇㑁㵨㹑ぃ㑂㝊㝊ぃ" />
	<String id="TEXT_LAYOUTHINT_WOODS2"						value="㝁㙧㑂㡪㕚㵨㩚㩚ぃ" />
	<String id="TEXT_LAYOUTHINT_WOODS2_BOBCAT_CAVE"			value="㉅㱪な㡪が㕯㕹㥙ㅐ㡆㵍ぉ" />
	<String id="TEXT_LAYOUTHINT_WOODS2_STICKS"				value="㡪㕚㵨㉅㱪㡔㕯㡵㡬㉃㭏ㅐ㙘㥤㥳ぃ" />

	<String id="TEXT_LAYOUTHINT_CLOSEPOI"					value="㵒㵨㥕㉐き㉉㑋㉱㉈ぃ" />
	<String id="TEXT_LAYOUTHINT_PUZZLE"						value="㙳ぃ㝁㙸㝁㭲㱢ぴ㵒ㅺ㱴㹗ㅬㅬ" />
	<String id="TEXT_LOCALIZATION_INFO"						value="ㅇㅗㅄで㥒㍬" />
	<String id="TEXT_BASEMENT"								value="㑲ㅳ㕩" />
	<String id="TEXT_BASEMENT_CORNER"						value="㡎㱡" />
	<String id="TEXT_BASEMENT_FUSEBOX"						value="け㹉ㅷ㩔" />
	<String id="TEXT_BASEMENT_PAPER"						value="㭗㡧" />
	<String id="TEXT_BASEMENT_SECRETDOOR"					value="㵲㹁" />
	<String id="TEXT_BEDROOM"								value="㍵㕩" />
	<String id="TEXT_BEDROOM_PHONENUMBERS"					value="㭆㱩㡡" />
	<String id="TEXT_BEDROOM_RADIO"							value="㝳ㅫ㡣" />
	<String id="TEXT_BOATHOUSE"								value="㭵㕷" />
	<String id="TEXT_BOATHOUSE_CARD_JIGSAW"					value="㩺㕡つ㥊㥰" />
	<String id="TEXT_BOATHOUSE_CARD_MACHINE"				value="㩺㕡㡣" />
	<String id="TEXT_BOATHOUSE_ENIGMA"						value="㱢㩨㑩" />
	<String id="TEXT_LAKESIDE_BOATHOUSE_LOCK"				value="㕋㵵" />
	<String id="TEXT_BOATHOUSE_MAP"							value="㱈㕧㑮" />
	<String id="TEXT_BOATHOUSE_ROTASCOPE"					value="㕑㙣㵵㍮" />
	<String id="TEXT_CAR2"									value="㙈㥴㵨㉸ㅐ㵇" />
	<String id="TEXT_CAR2_GLOVEBOX"							value="㝆㕒㭍" />
	<String id="TEXT_CAR"									value="㥔㵇" />
	<String id="TEXT_CAR_MIRROR"							value="㑑㱙㵸" />
	<String id="TEXT_CAR_PAPERWORK"							value="㩏㍸" />
	<String id="TEXT_CEMETERY"								value="㕁㑲" />
	<String id="TEXT_CEMETERY_FENCE"						value="㡲㡴" />
	<String id="TEXT_CRYPT"									value="㑲㭁" />
	<String id="TEXT_CRYPT_KEYPAD"							value="㕪㩨ㅩ㩖" />
	<String id="TEXT_CRYPT_HITCHHIKER_PUZZLE"				value="㩲㕩㱴㹗" />
	<String id="TEXT_CRYPT_HOOKMAN_PUZZLE"					value="㩲㕩㱴㹗" />
	<String id="TEXT_CRYPT_MEDFILE_CHRISTINE"				value="㩏㍸" />
	<String id="TEXT_CRYPT_ROTASCOPE"						value="㩲㕩㱴㹗" />
	<String id="TEXT_CRYPT_SECRET_DOOR"						value="㵲㹁" />
	<String id="TEXT_CRYPT_SECRET_DOOR_INSIDE"				value="㹇㥄㱸㙖" />
	<String id="TEXT_CRYPT_SHRINE"							value="㩮㑶" />
	<String id="TEXT_CRYPT_STOVE"							value="㥤㥦" />
	<String id="TEXT_LAKESIDE"								value="㥚㩌" />
	<String id="TEXT_LAKESIDE_BOATHOUSE_DOOR"				value="㭵㕷㵲㹁" />
	<String id="TEXT_LAKESIDE_CAMPFIRE"						value="㱄㥤㥧" />
	<String id="TEXT_LAKESIDE_WATER"						value="㙁㵍" />
	<String id="TEXT_LIVINGROOM"							value="㱺㕵㕩" />
	<String id="TEXT_LIVINGROOM_CUPBOARD"					value="㩬㥇" />
	<String id="TEXT_LIVINGROOM_PHONE"						value="㩉㱯" />
	<String id="TEXT_LIVINGROOM_PICTURE"					value="㕃㥦㡭" />
	<String id="TEXT_LIVINGROOM_RADIOSTATIONS"				value="㩉㑌㍓㱐" />
	<String id="TEXT_LIVINGROOM_TELEVISION"					value="㩉㱙" />
	<String id="TEXT_PORCH"									value="㹁㙖" />
	<String id="TEXT_PORCH_DOORKNOB"						value="㹁㝌㝆" />
	<String id="TEXT_PORCH_NOTE"							value="㥌㉎㩍㱣" />
	<String id="TEXT_PORCH_ROCK"							value="㕺㩧" />
	<String id="TEXT_PORCH_SUITCASE"						value="㝆ㅁ㭍" />
	<String id="TEXT_PORCH_WINDOW"							value="㭂㝃" />
	<String id="TEXT_PORCH_WINDOW_MECHDETAIL"				value="㩒㑎㭂㡣ざ" />
	<String id="TEXT_SHED"									value="㙄㥃" />
	<String id="TEXT_SHED_CABINET"							value="㥇㡯" />
	<String id="TEXT_SHED_LAWNMOWER"						value="㍤㭺㡣" />
	<String id="TEXT_SHED_SHUTTERMANUAL"					value="㱱㡋㉆" />
	<String id="TEXT_SHED_TOOLBOX"							value="㙄㍄㭍" />
	<String id="TEXT_WOODS1"								value="㕯㵅㱺㥧" />
	<String id="TEXT_WOODS1_BATTERY"						value="㙘㝱㵧㭘" />
	<String id="TEXT_WOODS1_ENGINE"							value="㙘㝱" />
	<String id="TEXT_WOODS1_KIOSK"							value="㑲㑮" />
	<String id="TEXT_WOODS1_TIRECHANGE"						value="㩐㭰" />
	<String id="TEXT_WOODS1_TRUNK"							value="㑑㵇㑁" />
	<String id="TEXT_WOODS1_TRUNKFLOOR"						value="㑑㵇㑁㙕" />
	<String id="TEXT_WOODS2"								value="㥄㡪" />
	<String id="TEXT_WOODS2_BOBCAT_CAVE"					value="㥙㩷" />
	<String id="TEXT_WOODS2_STICKS"							value="㡵㡬㑺" />

</root>

