<?xml version="1.0"?>
<Constants>
	<records_window last_record_color="#255 255 0 0" def_player_name="$98"/>
	<comics_window allow_button_width_resize="false"/>
	<auto_save interval="30000"/>

	<minigame solve_disable_time="75000" buttons_bottom_space="20" buttons_from_center_space="150" text_offset_x="0" text_offset_y="0" text_font="basefont" text_id="$1733" disabled_skip_text_color="#128 255 255 255" solve_progres_image_id = "controls_buttons_button_progress"/>

	<miniscene open_time="300" close_time="230" shadow_color="215" open_minigame="600" close_minigame="600" close_minigame_pause="2000" close_button_text=""/>

	<add_score_effect bar_fill_time="150" blink_time="200" blink_max_alpha="200" score_fly_time="1700" score_fly_height="60" score_start_offset_x="0" score_start_offset_y="-20" score_font="font_16stroke"/>
	<calc_score_effect empty_time="800" color_time="800" color_max_alpha="128"/>
	<alpha_score_effect fill_time="150" alpha_bar_color="#100 255 255 255"/>
	<mul_score_effect max_scale="1.4" on_down_time="300" on_up_time="300" off_time="300"/>
	<change_scene_effect go_dark_time="350" go_light_time="350" dark_offset_x="0" dark_offset_y="0" dark_size_x="1024" dark_size_y="660"/>

	
	<main_menu simple_title_id="$42" name_title_id="$41" track="main_menu" alpha_hide_delay="1000" alpha_show_delay="1000">
		<alpha_group>
			<widget id ="welcome_label"/>
			<widget id ="change_player_button"/>
			<widget id ="play_button"/>
			<widget id ="options_button"/>
			<widget id ="achievements"/>
			<widget id ="replay"/>
			<widget id ="quit_button"/>
		</alpha_group>
		<hide_group>
		</hide_group>
		<last_frame_group>
		</last_frame_group>
	</main_menu>
	<change_step_effects def_start_comics_clip_time="300" def_end_comics_clip_time="300" start_comics_time="2000" end_comisc_time="2000" start_level_time="2000" end_level_time="2300"/>
	<change_state def_change_type_bottom="false" def_change_state_time="250" def_sleep_after_change_state="true" def_slep_on_hide_show="true" def_time_for_hide_show="250"/>


	<task_list font="font_12" start_color="#255 255 255 255" normal_color="#255 4 37 44" end_color="#255 255 255 255"/>
	<create_task_effect visible_time="700" color_time="700"/>
	<complete_task_effect color_time="300" alpha_time="300" size_time="300"/>


	<take_objects_list font="font_12_black" offset="13" offset_image="screens_game_text_division" x_string="837"  
        start_color="#255 255 255 255" normal_color="#255 4 37 44" chnage_color_time="300" change_alpha_time="300" change_size_time="300"
        shape_preview_rect="820 0 60 50" shape_preview_selection_delay="500" shape_prevew_show_time="500" 
        shape_preview_selection_image="screens_game_back_object"/>
        
    <inventory cell_size_x="60" cell_size_y="60" drag_distance="20" objects_alpha="100" taked_objects_alpha="100" />
    <invent_time>
		<time id="remove_time" value="400"/>
		<time id="combo_time" value="400"/>
		<time id="take_time" value="650"/>
		<time id="link_time" value="400"/>
		<time id="combo_speed" value="600"/>
		<time id="take_speed" value="600"/>
		<time id="link_speed" value="600"/>
		<time id="link_effect_delay" value="600"/>
		<speed id="remove_speed" value="150"/>
	</invent_time>

	<cursors say_cursor_id = "gui_cursors_lips" go_to_hourglass_delay = "250" object_offset_x = "22" object_offset_y = "53" object_scale_x = "0.8" object_scale_y = "0.8"  ring_offset_x="-8" ring_offset_y="23" ring_id="gui_cursors_pointer_item_ring" ring_object_width="40">

	</cursors>
    <in_game_hint pre_hint_delay="90000">
	</in_game_hint>


	<score turn_off_score="true" last_dead_bar_width="20" div_image="" max_bars_count="15" term_offset_x="108" term_offset_y="10" grade_offset_x="108" grade_offset_y="5"  grade_size_x="803" labels_offset_x="114" labels_offset_y="14"  font_id="font_12_black" labels_color="#255 255 255 255">
		<bars_table>
			<row type="take_type" easy = "1" hard = "2"/>
			<row type="minigame_type" easy = "2" hard = "2"/>
			<row type="take_hint_type" easy = "1" hard = "2"/>
			<row type="remove_type" easy = "1" hard = "2"/>
		</bars_table>
		<points_table>
			<row type="take_type" easy = "100" hard = "200" />
			<row type="minigame_type" easy = "110" hard = "210"/>
			<row type="take_hint_type" easy = "120" hard = "220"/>
			<row type="remove_type" easy = "130" hard = "230"/>
		</points_table>
		<mult_table def_on_image="gui_game_gui_lable01_on" def_off_image="gui_game_gui_lable01_off" >
			<row count = "2" koef = "2" on_image="gui_game_gui_lable02_on" off_image="gui_game_gui_lable02_off"/>
			<row count = "5" koef = "3" on_image="gui_game_gui_lable02_on" off_image="gui_game_gui_lable02_off" />
			<row count = "9" koef = "5" on_image="gui_game_gui_lable02_on" off_image="gui_game_gui_lable02_off" />
			<row count = "15" koef = "10" on_image="gui_game_gui_lable01_on" off_image="gui_game_gui_lable01_off"/>
		</mult_table>
	</score>
	<hints hint_offset_x = "27" hint_offset_y = "10"  hint_font="font_16stroke"/>
	<game_hints hint_fly_time="700" show_hint_delay="5000" hint_button_string="$22" progres_image_id="controls_buttons_hint_progress" progres_offset_x="-25" progres_offset_y="-14" progres_size_x="50" progres_size_y="28"/> 
	<hint_tutorial  pre_hint_tutorial_delay="90000"  hint_tutorial_show_time="2000" tutorial_arrow_offset_x="0" tutorial_arrow_offset_y="-50" tutorial_image_id=""/> 

    <say sound_volume_part="0.5" allow_letters_koef="true" letters_koef="40" after_say_delay="500" allow_sound_close="true">
		<incorrect_say_list>
                        <say_variant value="1256"/> 
                        <say_variant value="1257"/> 
                        <say_variant value="745"/> 
		 	            <say_variant value="744"/>
                        <say_variant value="743"/> 
						<say_variant value="1656"/> 
						<say_variant value="2486"/> 
	     				<say_variant value="2487"/> 
						<say_variant value="2488"/> 
						<say_variant value="2489"/> 
						<say_variant value="532"/> 
		</incorrect_say_list>
	</say>  
	<dif_level_options>
		<show_take_obj_list easy="true" hard="false"/>
		<show_hints easy="true" hard="true"/>
		<show_questions easy="true" hard="false"/>
		<start_hints_count easy="4" hard="2"/>
		<show_slove_game_button easy="true" hard="false"/>
        <hide_minigame_description easy="false" hard="false"/>
		<limit_time easy="3000" hard="5000"/>
		<limit_click_count easy="5" hard="3"/>
		<incorect_click_limit easy="5" hard="3"/>
		<hint_resume_time easy="25000" hard="50000"/>
		<hint_koef_time easy="1" hard="1"/>
		<bar_decrese_time easy="250" hard="250"/>
		<bar_decrese_part easy="0.2" hard="0.2"/>
		<bar_resume_time easy="1" hard="1"/>
	</dif_level_options>
	<default_options>
		<option id="sound_volume" value="60"/>
        <option id="music_volume" value="35"/>
        <option id="voice_volume" value="100"/>
        <option id="screen_width" value="0" />
        <option id="screen_height" value="0" />
		<option id="bpp32" value="false" />
		<option id="full_screen" value="true" />
		<option id="brightness" value="20" />
		<option id="dificulty_level" value="0" />
	</default_options>
	<avatars allow_sleep="true" time_before_sleep="60000" def_avatar="" allow_say="true" >
		<avatar id="masyana" def_say_type="clip" def_say_src="masyana_happy_say">
			<state id="happy" type="clip" src="masyana_happy" def_time="5000"/>
			<state id="normal" type="clip" src="masyana_happy" def_time="5000"/>
			<state id="sad" type="clip" src="masyana_sad" def_time="5000"/>
			<state id="sleep" type="clip" src="masyana_sleep" def_time="5000"/>
		</avatar>
		<avatar id="masyana_phone_red" def_say_type="clip" def_say_src="masyana_phone_red_say">
			<state id="happy" type="clip" src="masyana_phone_red" def_time="5000"/>
			<state id="normal" type="clip" src="masyana_phone_red" def_time="5000"/>
			<state id="sad" type="clip" src="masyana_phone_red" def_time="5000"/>
			<state id="sleep" type="clip" src="masyana_sleep" def_time="5000"/>
		</avatar>
		<avatar id="masyana_phone_mobile" def_say_type="clip" def_say_src="masyana_phone_mobile_say">
			<state id="happy" type="clip" src="masyana_phone_mobile" def_time="5000"/>
			<state id="normal" type="clip" src="masyana_phone_mobile" def_time="5000"/>
			<state id="sad" type="clip" src="masyana_phone_mobile" def_time="5000"/>
			<state id="sleep" type="clip" src="masyana_sleep" def_time="5000"/>
		</avatar>
		<avatar id="masyana_phone_blue" def_say_type="clip" def_say_src="masyana_phone_blue_say">
			<state id="happy" type="clip" src="masyana_phone_blue" def_time="5000"/>
			<state id="normal" type="clip" src="masyana_phone_blue" def_time="5000"/>
			<state id="sad" type="clip" src="masyana_phone_blue" def_time="5000"/>
			<state id="sleep" type="clip" src="masyana_sleep" def_time="5000"/>
		</avatar>
		<avatar id="masyana_phone_orange" def_say_type="clip" def_say_src="masyana_phone_orange_say">
			<state id="happy" type="clip" src="masyana_phone_orange" def_time="5000"/>
			<state id="normal" type="clip" src="masyana_phone_orange" def_time="5000"/>
			<state id="sad" type="clip" src="masyana_phone_orange" def_time="5000"/>
			<state id="sleep" type="clip" src="masyana_sleep" def_time="5000"/>
		</avatar>
		<avatar id="masyana_phone_orange2" def_say_type="clip" def_say_src="masyana_phone_orange2_say">
			<state id="happy" type="clip" src="masyana_phone_orange2" def_time="5000"/>
			<state id="normal" type="clip" src="masyana_phone_orange2" def_time="5000"/>
			<state id="sad" type="clip" src="masyana_phone_orange2" def_time="5000"/>
			<state id="sleep" type="clip" src="masyana_sleep" def_time="5000"/>
		</avatar>
		<avatar id="masyana_amazed" def_say_type="clip" def_say_src="masyana_happy_say">
			<state id="happy" type="clip" src="masyana_amazed" def_time="5000"/>
			<state id="normal" type="clip" src="masyana_amazed" def_time="5000"/>
			<state id="sad" type="clip" src="masyana_amazed" def_time="5000"/>
			<state id="sleep" type="clip" src="masyana_sleep" def_time="5000"/>
		</avatar>
		<avatar id="masyana_fear" def_say_type="clip" def_say_src="masyana_happy_say">
			<state id="happy" type="clip" src="masyana_fear" def_time="5000"/>
			<state id="normal" type="clip" src="masyana_fear" def_time="5000"/>
			<state id="sad" type="clip" src="masyana_fear" def_time="5000"/>
			<state id="sleep" type="clip" src="masyana_sleep" def_time="5000"/>
		</avatar>
		<avatar id="masyana_glasses" def_say_type="clip" def_say_src="Masyana_glasses02">
			<state id="happy" type="clip" src="Masyana_glasses01" def_time="5000"/>
			<state id="normal" type="clip" src="Masyana_glasses01" def_time="5000"/>
			<state id="sad" type="clip" src="Masyana_glasses01" def_time="5000"/>
			<state id="sleep" type="clip" src="Masyana_glasses01" def_time="5000"/>
		</avatar>
		<avatar id="masyana_mask_up" def_say_type="clip" def_say_src="Masyana_mask02">
			<state id="happy" type="clip" src="Masyana_mask01" def_time="5000"/>
			<state id="normal" type="clip" src="Masyana_mask01" def_time="5000"/>
			<state id="sad" type="clip" src="Masyana_mask01" def_time="5000"/>
			<state id="sleep" type="clip" src="Masyana_mask01" def_time="5000"/>
		</avatar>
		<avatar id="masyana_mask_down" def_say_type="clip" def_say_src="Masyana_mask02">
			<state id="happy" type="clip" src="Masyana_mask03" def_time="5000"/>
			<state id="normal" type="clip" src="Masyana_mask03" def_time="5000"/>
			<state id="sad" type="clip" src="Masyana_mask03" def_time="5000"/>
			<state id="sleep" type="clip" src="Masyana_mask03" def_time="5000"/>
		</avatar>
		<avatar id="masyana_phone_black" def_say_type="clip" def_say_src="masyana_phone_black_say">
			<state id="happy" type="clip" src="masyana_happy" def_time="5000"/>
			<state id="normal" type="clip" src="masyana_happy" def_time="5000"/>
			<state id="sad" type="clip" src="masyana_sad" def_time="5000"/>
			<state id="sleep" type="clip" src="masyana_sleep" def_time="5000"/>
		</avatar>
	</avatars>
</Constants>
