-- ToME - Tales of Maj'Eyal
-- Copyright (C) 2009, 2010, 2011 Nicolas Casalini
--
-- This program is free software: you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation, either version 3 of the License, or
-- (at your option) any later version.
--
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-- GNU General Public License for more details.
--
-- You should have received a copy of the GNU General Public License
-- along with this program.  If not, see <http://www.gnu.org/licenses/>.
--
-- Nicolas Casalini "DarkGod"
-- darkgod@te4.org

return "New Talent Category: #LIGHT_GREEN#Storm",
[[Since the dawn of time mages have experimented with the elements.
While most mages are content using the Air school, a few of them took their research deeper and created Storm magic.
At its core lies the Tempest, a storm so powerful it can even damage creatures normaly immune.

You have mastered storm magic and can now create new Archmage characters that can learn the #LIGHT_GREEN#Storm talents#WHITE#.

Talents:
- #YELLOW#Nova: #WHITE#Unleash of lightning nova around you, dazing and damaging creatures caught inside
- #YELLOW#Shock: #WHITE#Fire a fast bolt of lightning, dazing the target
- #YELLOW#Hurricane: #WHITE#Call down a Hurricane on any creature you daze, creating a lightning storm around each of them
- #YELLOW#Tempest: #WHITE#Master the Tempest and pierce even through lightning immunities
]]
