-- ToME - Tales of Maj'Eyal
-- Copyright (C) 2009, 2010, 2011 Nicolas Casalini
--
-- This program is free software: you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation, either version 3 of the License, or
-- (at your option) any later version.
--
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-- GNU General Public License for more details.
--
-- You should have received a copy of the GNU General Public License
-- along with this program.  If not, see <http://www.gnu.org/licenses/>.
--
-- Nicolas Casalini "DarkGod"
-- darkgod@te4.org


newEntity{ define_as = "TROLL_INTESTINE",
	quest=true, identified=true, no_unique_lore=true,
	type = "misc", subtype="ingredient", image = "object/troll_intestine.png",
	level_range = {50, 50},
	encumber = 0,
	unided_name = "巨魔内脏",
	name = "较长的巨魔肠子",
	display = "&", color=colors.VIOLET,
	desc = [[一截较长的巨魔肠子。幸运的是，这只巨魔碰巧没吃任何东西。]],
	alch = "在把它带回来之前请把它清理干净。",
}

newEntity{ define_as = "SKELETON_MAGE_SKULL",
	quest=true, identified=true, no_unique_lore=true,
	type = "misc", subtype="ingredient", image = "object/skeleton_mage_skull.png",
	unided_name = "破损的头骨",
	name = "骷髅法师头骨",
	level_range = {50, 50},
	display = "*", color=colors.WHITE,
	encumber = 0,
	desc = [[一颗骷髅法师的头骨。现在……它的眼睛已经暗淡了。]],
	alch = "如果它的眼睛仍然亮着，请猛击它直到不再发光为止。我不想再要一个会突然活过来并把我的实验室搞的一塌糊涂的头骨了。",
}

newEntity{ define_as = "RITCH_STINGER",
	quest=true, identified=true, no_unique_lore=true,
	type = "misc", subtype="ingredient", image = "object/ritch_stinger.png",
	unided_name = "巨大的螫针",
	name = "里奇螫针",
	level_range = {50, 50},
	display = "/", color=colors.GREEN,
	encumber = 0,
	desc = [[一只里奇的螫针，还残留着许多粘稠的毒液。]],
	alch = "请尽可能多的保持螫针的毒液。",
}

newEntity{ define_as = "ORC_HEART",
	quest=true, identified=true, no_unique_lore=true,
	type = "misc", subtype="ingredient", image = "object/orc_heart.png",
	unided_name = "心脏",
	name = "兽人心脏",
	level_range = {50, 50},
	display = "*", color=colors.RED,
	encumber = 0,
	desc = [[一颗兽人的心脏。很惊讶吧，它不是绿色的。]],
	alch = "如果你能给我一个新鲜的、跳动着的兽人心脏，那就太好了。但是在我看来，你不像是一个死灵魔导师。",
}

newEntity{ define_as = "NAGA_TONGUE",
	quest=true, identified=true, no_unique_lore=true,
	type = "misc", subtype="ingredient", image = "object/naga_tongue.png",
	level_range = {50, 50},
	encumber = 0,
	unided_name = "娜迦舌头",
	name = "娜迦舌头",
	display = "-", color=colors.RED,
	desc = [[一截娜迦的舌头。它散发着海水的气息。]],
	alch = "最好的结果便是从未被污言秽语亵渎过的舌头，所以如果你正好碰到那些圣者娜迦……",
}

newEntity{ define_as = "GREATER_DEMON_BILE",
	quest=true, identified=true, no_unique_lore=true,
	type = "misc", subtype="ingredient", image = "object/phial_demon_blood.png",
	level_range = {50, 50},
	encumber = 0,
	unided_name = "恶魔胆汁",
	name = "恶魔领主的胆汁",
	display = "~", color=colors.GREEN,
	desc = [[一瓶恶魔领主的胆汁. 尽管有着良好的阻隔，它仍刺激着你的鼻窦。]],
	alch = "不要去喝它，即使它诱惑着你……",
}

newEntity{ define_as = "BONE_GOLEM_DUST",
	quest=true, identified=true, no_unique_lore=true,
	type = "misc", subtype="ingredient", image = "object/pouch_bone_giant_dust.png",
	level_range = {50, 50},
	encumber = 0,
	unided_name = "巨人的骨灰",
	name = "一袋巨人的骨灰",
	display = "~", color=colors.WHITE,
	desc = [[当操纵骨巨人的魔法力量消散后，尘归尘，土归土。也许是你的幻觉，但是它似乎随时会流动起来。]],
	alch = "绝对绝对不要被大蒜粉所迷惑，相信我……",
}

newEntity{ define_as = "FROST_ANT_STINGER",
	quest=true, identified=true, no_unique_lore=true,
	type = "misc", subtype="ingredient", image = "object/ice_ant_stinger.png",
	level_range = {50, 50},
	encumber = 0,
	unided_name = "螫针",
	name = "冰蚁的螫针",
	display = "-", color=colors.WHITE,
	desc = [[异乎寻常的锋利且散发着阵阵寒气。]],
	alch = "如果你有方法消除小小的毒液问题，这些螫针可以成为不可思议的冷冻吸管。",
}

newEntity{ define_as = "MINOTAUR_NOSE",
	quest=true, identified=true, no_unique_lore=true,
	type = "misc", subtype="ingredient", image = "object/minotaur_nose.png",
	level_range = {50, 50},
	encumber = 0,
	unided_name = "米诺陶斯的鼻子",
	name = "米诺陶斯的鼻子",
	display = "*", color=colors.GREY,
	desc = [[一只米诺陶斯的鼻子的前半部分，上面有圆环装饰。]],
	alch = "你要寻找1个带有圆环的，最好是比较贵的那个。",
}

newEntity{ define_as = "ELDER_VAMPIRE_BLOOD",
	quest=true, identified=true, no_unique_lore=true,
	type = "misc", subtype="ingredient", image = "object/vial_elder_vampire_blood.png",
	level_range = {50, 50},
	encumber = 0,
	unided_name = "黑色血液",
	name = "一瓶高级吸血鬼的血液",
	display = "~", color=colors.GREY,
	desc = [[粘稠的、凝固的、邪恶的液体。瓶子摸起来很冷。]],
	alch = "取得它之后，你最好在回去的路上用活水写些十字。",
}

newEntity{ define_as = "MULTIHUED_WYRM_SCALE",
	quest=true, identified=true, no_unique_lore=true,
	type = "misc", subtype="ingredient", image = "object/dragon_scale_multihued.png",
	level_range = {50, 50},
	encumber = 0,
	unided_name = "闪闪发光的鳞片",
	name = "多彩的龙鳞",
	display = "~", color=colors.VIOLET,
	desc = [[美丽且异常坚固的龙鳞。把它从龙身上扒下来一定费了不少力气。]],
	alch = "如果你认为收集1片龙鳞很困难，那么去尝试溶解它吧。",
}

newEntity{ define_as = "SPIDER_SPINNERET",
	quest=true, identified=true, no_unique_lore=true,
	type = "misc", subtype="ingredient", image = "object/spider_spinnarets.png",
	level_range = {50, 50},
	encumber = 0,
	unided_name = "丝腺",
	name = "巨蛛的丝腺",
	display = "*", color=colors.GREEN,
	desc = [[从巨蛛身上扯下的一大块丑陋的器官，少量的丝线从某个洞中伸出。]],
	alch = "你家仓库里的蜘蛛是不行的。当你看到一只时，你就会明白什么是巨型蜘蛛，尽管在Maj'Eyal里这种蜘蛛很稀少。",
}

newEntity{ define_as = "HONEY_TREE_ROOT",
	quest=true, identified=true, no_unique_lore=true,
	type = "misc", subtype="ingredient", image = "object/honey_tree_root.png",
	level_range = {50, 50},
	encumber = 0,
	unided_name = "肮脏的根",
	name = "蜂巢树的根",
	display = "~", color=colors.TAN,
	desc = [[蜂巢树的一根树根。它偶尔会蠕动下，似乎不承认它已经死了，而且还是个“植物”。]],
	alch = "牢牢的抓住它，如果你不小心把它掉在地上，它会立刻挖地逃走。",
}

newEntity{ define_as = "BLOATED_HORROR_HEART",
	quest=true, identified=true, no_unique_lore=true,
	type = "misc", subtype="ingredient", image = "object/bloated_horror_heart.png",
	level_range = {50, 50},
	encumber = 0,
	unided_name = "心脏",
	name = "浮肿的恐怖心脏",
	display = "*", color=colors.GREY,
	desc = [[病变且散发着热气的心脏，在你看它的这段时间里，它似乎开始腐烂。]],
	alch = "不要担心它的腐烂，只要不碰到你身上就没事。",
}

newEntity{ define_as = "ELECTRIC_EEL_TAIL",
	quest=true, identified=true, no_unique_lore=true,
	type = "misc", subtype="ingredient", image = "object/electric_eel_tail.png",
	level_range = {50, 50},
	encumber = 0,
	unided_name = "鳗鱼尾巴",
	name = "电鳗尾巴",
	display = "~", color=colors.BLUE,
	desc = [[油腻的、蠕动的尾巴，并且它能发出噼啪作响的电火花。]],
	alch = "我知道，我知道。电鳗的尾巴在哪？没有确切的答案。最后10英寸或许是最合适的。",
}

newEntity{ define_as = "SQUID_INK",
	quest=true, identified=true, no_unique_lore=true,
	type = "misc", subtype="ingredient", image = "object/vial_squid_ink.png",
	level_range = {50, 50},
	encumber = 0,
	unided_name = "黑色液体",
	name = "一瓶乌贼墨汁",
	display = "~", color=colors.VIOLET,
	desc = [[粘稠的黑色不透明墨汁。]],
	alch = "不管你怎样讨厌它，都需要你去采集，我向你保证我在实验室用它做出的东西会更加令人讨厌。",
}

newEntity{ define_as = "BEAR_PAW",
	quest=true, identified=true, no_unique_lore=true,
	type = "misc", subtype="ingredient", image = "object/bear_paw.png",
	level_range = {50, 50},
	encumber = 0,
	unided_name = "巨大的爪子",
	name = "熊爪",
	display = "*", color=colors.TAN,
	desc = [[巨大的多毛肉爪。它闻起来有点鱼肉的味道。]],
	alch = "你认为我可以从本地的猎户手上取得它吗？甭想了，他们没那个运气。不要被吃掉了。",
}

newEntity{ define_as = "ICE_WYRM_TOOTH",
	quest=true, identified=true, no_unique_lore=true,
	type = "misc", subtype="ingredient", image = "object/frost_wyrm_tooth.png",
	level_range = {50, 50},
	encumber = 0,
	unided_name = "牙齿",
	name = "冰龙的牙齿",
	display = "/", color=colors.WHITE,
	desc = [[这颗牙齿饱受岁月的侵蚀，但是仍然能胜任它的工作。]],
	alch = "冰龙每隔一段时间会换齿，所以你幸运的话，可以捡到几颗而不需要和它战斗。保险起见穿的暖和点……",
}

newEntity{ define_as = "RED_CRYSTAL_SHARD",
	quest=true, identified=true, no_unique_lore=true,
	type = "misc", subtype="ingredient", image = "object/red_crystal_shard.png",
	level_range = {50, 50},
	encumber = 0,
	unided_name = "红色鞘翅",
	name = "红色水晶鞘翅",
	display = "/", color=colors.RED,
	desc = [[尽管热度已去，小巧的火焰仍然在在这颗透明的水晶里飞舞着。]],
	alch = "我听说这些小家伙可以在Elvala附近的洞穴里找到。我还听说它们会使你自燃，所以当你高度烧伤回来的话，不用解释。",
}

newEntity{ define_as = "FIRE_WYRM_SALIVA",
	quest=true, identified=true, no_unique_lore=true,
	type = "misc", subtype="ingredient", image = "object/vial_fire_wyrm_saliva.png",
	level_range = {50, 50},
	encumber = 0,
	unided_name = "龙涎",
	name = "一瓶火龙涎",
	display = "~", color=colors.RED,
	desc = [[龙涎比水更加粘稠，和水一样清澈，当你摇晃它时会有泡沫产生。]],
	alch = "把这个瓶子离你的篝火远一些，我可不想明天重新找一个活的冒险家。",
}

newEntity{ define_as = "GHOUL_FLESH",
	quest=true, identified=true, no_unique_lore=true,
	type = "misc", subtype="ingredient", image = "object/ghoul_flesh.png",
	level_range = {50, 50},
	encumber = 0,
	unided_name = "腐烂的肉块",
	name = "腐烂的食尸鬼肉块",
	display = "*", color=colors.TAN,
	desc = [[这块肉腐烂且冒着热气，它时不时会抽搐2下。]],
	alch = "告诉你一个不幸的消息，平时从食尸鬼身上掉下来的肉是不行的。我需要新鲜的，刚切下来的肉。",
}

newEntity{ define_as = "MUMMY_BONE",
	quest=true, identified=true, no_unique_lore=true,
	type = "misc", subtype="ingredient", image = "object/mummified_bone.png",
	level_range = {50, 50},
	encumber = 0,
	unided_name = "风干的肉骨头",
	name = "木乃伊骨头",
	display = "-", color=colors.WHITE,
	desc = [[在这个古代的骨头上仍残留着一点肉块。]],
	alch = "那就是，经过木乃伊化的尸体身上的骨头。实际上，身体的任何部位都可以，只有骨头你必须去从木乃伊身上寻找。我推荐你去找一根无法诅咒的骨头。",
}

newEntity{ define_as = "SANDWORM_TOOTH",
	quest=true, identified=true, no_unique_lore=true,
	type = "misc", subtype="ingredient", image = "object/sandworm_tooth.png",
	level_range = {50, 50},
	encumber = 0,
	unided_name = "小而锐利的牙齿",
	name = "沙虫之牙",
	display = "/", color=colors.GREY,
	desc = [[这颗小巧的牙齿呈暗灰色且锋利的吓人。它看起来更像是一块石头而不是一颗牙齿。]],
	alch = "是的，沙虫也有牙齿。它们只是很小并且生活在你几乎看不到的地方。",
}

newEntity{ define_as = "BLACK_MAMBA_HEAD",
	quest=true, identified=true, no_unique_lore=true,
	type = "misc", subtype="ingredient", image = "object/black_mamba_head.png",
	level_range = {50, 50},
	encumber = 0,
	unided_name = "蛇头",
	name = "黑曼巴头",
	display = "*", color=colors.GREY,
	desc = [[不像其他的黑曼巴，这颗头一动不动。]],
	alch = "如果你被它咬到了，只要你坚持到把它带回来我就可以拯救你……但是如果你不能及时带回来，那么，祝你好运。",
}

newEntity{ define_as = "SNOW_GIANT_KIDNEY",
	quest=true, identified=true, no_unique_lore=true,
	type = "misc", subtype="ingredient", image = "object/snow_giant_kidney.png",
	level_range = {50, 50},
	encumber = 0,
	unided_name = "肾脏",
	name = "雪巨人的肾脏",
	display = "*", color=colors.VIOLET,
	desc = [[像其他解剖的器官一样，这个肾脏很难看。]],
	alch = "我建议你不要从雪巨人的肾脏部位刺死它，否则你不得不寻找另外一个。",
}

newEntity{ define_as = "STORM_WYRM_CLAW",
	quest=true, identified=true, no_unique_lore=true,
	type = "misc", subtype="ingredient", image = "object/storm_wyrm_claw.png",
	level_range = {50, 50},
	encumber = 0,
	unided_name = "爪子",
	name = "风暴之龙的爪子",
	display = "/", color=colors.BLUE,
	desc = [[这只爪子泛着蓝色光泽并且锋利的吓人，它使你汗毛竖立。]],
	alch = "我建议你割断其中一只爪子，它们更小而且容易被割下。但是它们从来不会因使用而钝化，所以当心点别划伤你自己。哦，对了，还有别被吃掉。",
}

newEntity{ define_as = "GREEN_WORM",
	quest=true, identified=true, no_unique_lore=true,
	type = "misc", subtype="ingredient", image = "object/green_worm.png",
	level_range = {50, 50},
	encumber = 0,
	unided_name = "死掉的绿色蠕虫",
	name = "翡翠蠕虫",
	display = "~", color=colors.GREEN,
	desc = [[一只死掉的绿色虫子，需要非常仔细才能把它从蠕虫团中挑拣出来。]],
	alch = "在回来之前把其他所有的蠕虫都清理掉。戴上手套。",
}

newEntity{ define_as = "WIGHT_ECTOPLASM",
	quest=true, identified=true, no_unique_lore=true,
	type = "misc", subtype="ingredient", image = "object/vial_wight_ectoplasm.png",
	level_range = {50, 50},
	encumber = 0,
	unided_name = "粘稠的液体",
	name = "一瓶尸妖的血浆",
	display = "*", color=colors.GREEN,
	desc = [[絮状且粘稠的液体。只有把它装入瓶中，才能阻止蒸发。]],
	alch = "如果你不小心喝掉一点，请不要介意回到我这。",
}

newEntity{ define_as = "XORN_FRAGMENT",
	quest=true, identified=true, no_unique_lore=true,
	type = "misc", subtype="ingredient", image = "object/xorn_fragment.png",
	level_range = {50, 50},
	encumber = 0,
	unided_name = "大块石头",
	name = "索尔石碎片",
	display = "*", color=colors.TAN,
	desc = [[撇开最近这块石头对你的刺杀行为外，它看起来和其他石头一模一样。]],
	alch = "不要带回包含着索尔石怪眼睛的碎片。你不知道被你的原材料盯着是多么难受的一件事。",
}

newEntity{ define_as = "WARG_CLAW",
	quest=true, identified=true, no_unique_lore=true,
	type = "misc", subtype="ingredient", image = "object/warg_claw.png",
	level_range = {50, 50},
	encumber = 0,
	unided_name = "爪子",
	name = "座狼爪",
	display = "/", color=colors.TAN,
	desc = [[对于一只犬科动物来说，这只爪子实在太大了。]],
	alch = "我对原料的需求使我想到了猎杀座狼。在你回来的时候请弄一只爪子回来。",
}

newEntity{ define_as = "FAEROS_ASH",
	quest=true, identified=true, no_unique_lore=true,
	type = "misc", subtype="ingredient", image = "object/pharao_ash.png",
	level_range = {50, 50},
	encumber = 0,
	unided_name = "灰烬",
	name = "圣甲虫的灰烬",
	display = "*", color=colors.GREY,
	desc = [[普通的灰烬。]],
	alch = "虽然它们是由纯粹的火焰组成的生物，并且类似于时空外的物种，但是由它们的火焰燃烧成的灰烬有着非凡的功效。",
}

newEntity{ define_as = "WRETCHLING_EYE",
	quest=true, identified=true, no_unique_lore=true,
	type = "misc", subtype="ingredient", image = "object/wretchling_eyeball.png",
	level_range = {50, 50},
	encumber = 0,
	unided_name = "眼球",
	name = "可怜虫之眼",
	display = "*", color=colors.WHITE,
	desc = [[小而充血的眼球，它死亡时的眼神仍使你毛骨悚然。]],
	alch = "邪恶的小恶魔，可怜的小生物，你可以尽情的杀戮它们，尽管我只需要1只完整的眼球。",
}

newEntity{ define_as = "FAERLHING_FANG",
	quest=true, identified=true, no_unique_lore=true,
	type = "misc", subtype="ingredient", image = "object/faerlhing_fang.png",
	level_range = {50, 50},
	encumber = 0,
	unided_name = "毒牙",
	name = "法尔林毒牙",
	display = "/", color=colors.GREEN,
	desc = [[它仍残留着一些毒液，并散发着阵阵魔法能量。]],
	alch = "我已经在这个工作中失去了许多冒险者，但我确信你会安全归来。",
}

newEntity{ define_as = "VAMPIRE_LORD_FANG",
	quest=true, identified=true, no_unique_lore=true,
	type = "misc", subtype="ingredient", image = "object/vampire_lord_fang.png",
	level_range = {50, 50},
	encumber = 0,
	unided_name = "毒牙",
	name = "吸血鬼领主的毒牙",
	display = "/", color=colors.WHITE,
	desc = [[亮白色的牙齿，周身却萦绕着黑色的魔法。]],
	alch = "你必须确保自己不会被它划伤。",
}

newEntity{ define_as = "HUMMERHORN_WING",
	quest=true, identified=true, no_unique_lore=true,
	type = "misc", subtype="ingredient", image = "object/hummerhorn_wing.png",
	level_range = {50, 50},
	encumber = 0,
	unided_name = "半透明的昆虫翅膀",
	name = "杀人蜂的翅膀",
	display = "~", color=colors.VIOLET,
	desc = [[半透明的翅膀看起来很脆，实际上你会发现它异常的坚韧。]],
	alch = "如果你以前没看过杀人蜂，你可以想象下……它们像大黄蜂一样，只不过变的巨大而致命。",
}

newEntity{ define_as = "LUMINOUS_HORROR_DUST",
	quest=true, identified=true, no_unique_lore=true,
	type = "misc", subtype="ingredient", image = "object/pouch_luminous_horror_dust.png",
	level_range = {50, 50},
	encumber = 0,
	unided_name = "发光的灰尘",
	name = "一袋闪光的恐怖粉尘",
	display = "*", color=colors.YELLOW,
	desc = [[不同于通常意义的灰尘，这些灰尘毫无重量并发出阵阵光芒。]],
	alch = "不要被四散的恐惧所吓倒，如果你被吓倒，我会考虑更多的冒险者来接替你的使命。",
}
