-- ToME - Tales of Maj'Eyal
-- Copyright (C) 2009, 2010, 2011 Nicolas Casalini
--
-- This program is free software: you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation, either version 3 of the License, or
-- (at your option) any later version.
--
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-- GNU General Public License for more details.
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-- You should have received a copy of the GNU General Public License
-- along with this program.  If not, see <http://www.gnu.org/licenses/>.
--
-- Nicolas Casalini "DarkGod"
-- darkgod@te4.org

return "New Talent Category: #LIGHT_GREEN#Stone",
[[Since the dawn of time mages have experimented with the elements.
While most mages are content using the Earth school, a few of them took their research deeper and created Stone magic.
At its core lies the Crystalline Focus, which can create attacks so sharp they can cut through physical immunity.

You have mastered stone magic and can now create new Archmage and Arcane Blade characters that can learn the #LIGHT_GREEN#Stone talents#WHITE#.

Talents:
- #YELLOW#Earthen Missiles: #WHITE#Fires multiple missiles of stone indepentenly to targets
- #YELLOW#Body of Stone: #WHITE#Turn into stone, reducing the cooldown of many stone/earth talents
- #YELLOW#Earthquake: #WHITE#Create a localized earthquake, stunning all in the area
- #YELLOW#Crystalline Focus: #WHITE#Master the Stone and pierce even through physical immunities
]]
