<?xml version="1.0"?>
<Constants>
	<up_down_effects go_up_time="900" drop_time = "900" sin_time = "1770" sin_height = "18" sin_koef="4"/>
	<drag_on_scene def_drop_speed="50" def_drop_acc="1550" put_sound="game_sounds_put_glass" drop_sound="game_sounds_element_put_01" on_drag_cursor = "gui_cursors_hand_fist" up_on_take="5" />
	<comics_window allow_button_width_resize="true"/>
	<records_window last_record_color="#255 255 255 255" def_player_name="$407"/>
	<mirror_magic vertical_line_image="gui_game_gui_vertical_line" vertical_line_pos_x="512" vertical_line_pos_y="354" target_cursor_image="gui_cursors_target" />
	<place_objects vertical_line_image="gui_game_gui_vertical_line" vertical_line_pos_x="512" vertical_line_pos_y="354" />
	<auto_save interval="30000"/>
	<minigame solve_disable_time="180000" buttons_bottom_space="0" buttons_from_center_space="30" text_offset_x="0" text_offset_y="0" text_font="font_12" text_id="$679" disabled_skip_text_color="#128 255 255 255" solve_progres_image_id = "controls_buttons_button_small_progress"/>
	<miniscene open_time="300" close_time="230" shadow_color="155" open_minigame="300" close_minigame="350" close_minigame_pause="1000" close_button_text="$794"/>
                                                                                   
	<change_scene_effect go_dark_time="350" go_light_time="350" dark_offset_x="0" dark_offset_y="0" dark_size_x="1024" dark_size_y="660"/>

	<amulet_effect amulet_clip_id="amulet_fly_up" apply_clip_id="" active_time="500" down_time="3500" 
		change_scene_time="1800" finish_time="4000" time_to_show="500" tutorial_clip="red_arrow" tutorial_offset_x="143" fade_time="100" tutorial_offset_y="643" tutorial_text_id="$685"/>
	<change_state def_change_type_bottom="true" def_change_state_time="250" def_sleep_after_change_state="true" def_slep_on_hide_show="true" def_time_for_hide_show="250"/>
	<tracks_options fade_time="1000" >
		<track_group id="main_menu" loop_track="main_menu"/>
	</tracks_options>	
	<main_menu simple_title_id="$42" name_title_id="$41" track="main_menu" alpha_hide_delay="0" alpha_show_delay="0">
		<alpha_group>
			<widget id ="welcome_label"/>
			<widget id ="change_player_button"/>
			<widget id ="play_button"/>
			<widget id ="options_button"/>
			<widget id ="quit_button"/>
		</alpha_group>
		<hide_group>
			<widget id ="mainmenu_sand"/>
		</hide_group>
		<last_frame_group>
			<widget id ="mainmenu_title"/>
		</last_frame_group>
	</main_menu>
	<tutorial pre_arrow_delay = "5000" />
	<change_step_effects def_start_comics_clip_time="400" def_end_comics_clip_time="400" start_comics_time="2000" end_comisc_time="1000" start_level_time="2000" end_level_time="2000" />
    <inventory cell_size_x="60" cell_size_y="60" drag_distance="20" objects_alpha="100" taked_objects_alpha="100" />
	<invent_time>
		<time id="remove_time" value="400"/>
		<time id="combo_time" value="400"/>
		<time id="take_time" value="500"/>
		<time id="combo_speed" value="600"/>
		<time id="take_speed" value="600"/>
		<time id="link_speed" value="600"/>
		<time id="link_time" value="400"/>
		<time id="link_effect_delay" value="600"/>
		<speed id="remove_speed" value="150"/>
	</invent_time>

	<cursors  take_to_cursor_sound = "take_to_cursor" say_cursor_id = "gui_cursors_hourglass" go_to_hourglass_delay = "80" object_offset_x = "22" object_offset_y = "53" object_scale_x = "0.8" object_scale_y = "0.8" ring_offset_x="-8" ring_offset_y="23" ring_id="gui_cursors_pointer_item_ring" ring_object_width="40"/>

    <in_game_hint pre_hint_delay="0" />
	<score turn_off_score="true" last_dead_bar_width="0" div_image="gui_game_gui_grade_division" max_bars_count="15" term_offset_x="114" term_offset_y="7" grade_offset_x="115" grade_offset_y="2" labels_offset_x="114" labels_offset_y="11" font_id="font_14" labels_color="#255 255 255 255">
		<bars_table>
			<row type="take_type" easy = "1" hard = "1" />
			<row type="minigame_type" easy = "2" hard = "2"/>
			<row type="take_hint_type" easy = "1" hard = "1"/>
			<row type="remove_type" easy = "1" hard = "1"/>
		</bars_table>
		<points_table>
			<row type="take_type" easy = "100" hard = "200" />
			<row type="minigame_type" easy = "250" hard = "500"/>
			<row type="take_hint_type" easy = "100" hard = "200"/>
			<row type="remove_type" easy = "100" hard = "200"/>
		</points_table>
		<mult_table def_on_image="gui_game_gui_lable_on" def_off_image="gui_game_gui_lable_off" >
		</mult_table>
	</score>

	<hints hint_offset_x = "23" hint_offset_y = "5" hint_font="font_14"/>
	
	<game_hints hint_fly_time="700" show_hint_delay="4000" hint_button_string="$283" progres_image_id="controls_buttons_button_hint_progress" progres_offset_x="-33" progres_offset_y="-16" progres_size_x="65" progres_size_y="35"/> 
	<hint_tutorial hint_tutorial_second_show_time="7000" pre_hint_tutorial_delay="300000" hint_tutorial_show_time="3500" tutorial_arrow_offset_x="952" tutorial_arrow_offset_y="592" tutorial_image_id="gui_screens_game_arrow_chapter"/> 
	<task_list font="white_font_12" start_color="#255 255 255 255" normal_color="#255 4 37 44" end_color="#255 255 255 255"/>
	<create_task_effect visible_time="700" color_time="700"/>
	<complete_task_effect color_time="300" alpha_time="300" size_time="300"/>
	
	<take_objects_list 
		font="white_font_12" 
		offset="25" 
		offset_image="gui_game_gui_text_division" 
		x_string="371" 
        start_color="#255 255 255 255" 
		normal_color="#255 4 37 44" 
		chnage_color_time="300" 
		change_alpha_time="300" 
		change_size_time="300"
        shape_preview_rect="850 0 60 60" 
		shape_preview_selection_delay="1000" 
		shape_prevew_show_time="1000" 
        shape_preview_selection_image="controls_table_standard_table_select01" />
        
	<say  say_start_sound = "bubble_help_appear" allow_letters_koef="true" letters_koef="40" after_say_delay="600000" allow_sound_close="true">
		<incorrect_say_list>
			<say_variant value="398" />
			<say_variant value="446" />
			<say_variant value="447" />
			<say_variant value="448" />
		</incorrect_say_list>
	</say>
	<dif_level_options>
		<show_take_obj_list easy="true" hard="false"/>
		<show_hints easy="true" hard="true"/>
		<show_questions easy="false" hard="false"/>
		<start_hints_count easy="4" hard="2"/>
		<show_slove_game_button easy="true" hard="false"/>
        <hide_minigame_description easy="false" hard="false"/>
		<limit_time easy="3000" hard="5000"/>
		<limit_click_count easy="5" hard="3"/>
		<incorect_click_limit easy="5" hard="3"/>
		<hint_resume_time easy="60000" hard="60000"/>
		<hint_koef_time easy="1" hard="1.2"/>
		<bar_decrese_time easy="250" hard="200"/>
		<bar_decrese_part easy="0.21" hard="0.25"/>
		<bar_resume_time easy="1.4" hard="0.7"/>
	</dif_level_options>
	<default_options>
		<option id="sound_volume" value="50"/>
        <option id="music_volume" value="40"/>
        <option id="voice_volume" value="50"/>
        <option id="screen_width" value="0" />
        <option id="screen_height" value="0" />
		<option id="bpp32" value="false" />
		<option id="full_screen" value="true" />
		<option id="brightness" value="20" />
		<option id="dificulty_level" value="0" />
	</default_options>
	<avatars allow_sleep="false" time_before_sleep="25000" def_avatar="" allow_say="false" >
		<avatar id="kira" def_say_type="image" def_say_src="screens_game_avatar">
			<state id="normal" type="clip" src="gui_screens_game_avatar" def_time="5000"/>
		</avatar>
	</avatars>
	<dialogs background_image="gui_game_gui_bubblehelp" min_avatar_alpha="75" start_dialog_time="600" back_alpha_max_alpha="170" top_stripe_width="130" bottom_stripe_width="150">
		<text text_width="300" text_height="100" text_x="50" text_y="25" font="basefont" color="#255 255 255 255"/>
		<delays change_avatart_delay="450" def_say_delay="5000" after_sound_delay="1000"/>
		<def_avatars_pos>
			<avatar_pos x="-326" y="-42"/>
			<avatar_pos x="200" y="-42"/>
		</def_avatars_pos>
		<buttons button_area_height="60" replay_x="179" replay_y="17" buttons_space="10"/>
	</dialogs>
</Constants>
