Direct3D:
    Version:  Direct3D 9.0c [nv4_disp.dll 6.14.12.9610]
    Renderer: NVIDIA GeForce 9600 GT
    Vendor:   NVIDIA
    VRAM:     1024 MB (via registry)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 DF24=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
<I> Initializing (RawInput).

<RI> Input initialized.

desktop: 1680x1050 60Hz; virtual: 1680x1050 at 0,0
Non platform assembly: data-027120E0 (this message is harmless)
Non platform assembly: data-02778F10 (this message is harmless)
Non platform assembly: data-04CB0020 (this message is harmless)
Non platform assembly: data-0277EBD0 (this message is harmless)
Platform assembly: E:\测试结果\Santa_Rockstar-HD\santaRockstarHD_Data\Managed\UnityScript.Lang.dll (this message is harmless)
Platform assembly: E:\测试结果\Santa_Rockstar-HD\santaRockstarHD_Data\Managed\Boo.Lang.dll (this message is harmless)

Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 413.
Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
