<!-- edited with XMLSPY v5 rel. 4 U (http://www.xmlspy.com) by Shura (VZlab) -->
<!-- Converted from 3dsMax by VZlab exporter ver 0.3 -->
<scene>
	<includes/>
	<resources>
		<PATH path=".\game_textures\"/>
		<PATH path=".\common\"/>
		<PATH path=".\marker\"/>
	</resources>
	<area_objects/>
	<dynamic_objects/>
	<static_objects/>
	<pool_objects>
		<object name="dir" selectable="0">
			<position owner_bone_id="0" bonecount="1">
				<bones>
					<bone bone_id="0" radius="22.6571">
						<position x="-788.632" y="100.0000" z="-1423.464"/>
						<rotation x="0.0000" y="0.0000" z="0.0000"/>
						<scale x="1.0000" y="1.0000" z="1.0000"/>
						<center x="0.0000" y="0.0000" z="23.7296"/>
						<bbox x="8.9153" y="4.7290" z="20.2854"/>
					</bone>
				</bones>
			</position>
			<lod3 meatname="dir.meat3" neardistance="0.0000" fardistance="10000.0000"/>
		</object>
	</pool_objects>
</scene>
