<!-- edited with XMLSPY v5 rel. 4 U (http://www.xmlspy.com) by Shura (VZlab) -->
<scene>
	<resources>
		<PATH path=".\game_textures\"/>
		<PATH path=".\interf\"/>
		<PATH path=".\interf\level_pics"/>
		<PATH path=".\objects\"/>
		<PATH path=".\menu\"/>
		<PATH path=".\common\"/>
		<PATH path=".\intro\"/>
	</resources>
	<interface_objects>
		<object name="cursor">
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					</bone>
				</bones>
			</position>
			<interface_plane texturename="cross">
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			</interface_plane>
		</object>
	</interface_objects>
	<interface_objects>
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			<position owner_bone_id="0" bonecount="1">
				<bones>
					<bone bone_id="0" parent_bone_id="-1">
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						<center x="0" y="0" z="0"/>
					</bone>
				</bones>
			</position>
			<interface_plane texturename="interf_03">
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				<uvposition ix="0" iy="1024" z="0"/>
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			</interface_plane>
		</object>
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				<bones>
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			</position>
			<interface_plane texturename="interf_03">
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			<interface_plane texturename="interf_03">
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			<interface_plane texturename="interf_03">
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			</interface_plane>
		</object>
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				<bones>
					<bone bone_id="0" parent_bone_id="-1">
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				</bones>
			</position>
			<interface_plane texturename="interf_03">
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			<interface_plane texturename="interf_03">
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			<interface_plane texturename="interf_03">
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		</object>
		<object name="levelText">
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				<bones>
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					</bone>
				</bones>
			</position>
			<text_window texture="lettera" text="LEVEL 1" length="342" height="768" align="LEFT" charsize="16">
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				<color r="0" g="0" b="0" a="1"/>
			</text_window>
		</object>
		<object name="MaxScore">
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				<bones>
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					</bone>
				</bones>
			</position>
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			</text_window>
		</object>
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			</position>
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