!!NVts1.0

StartPrelimPass;

SampleMap		t0, 2D;		# diffuse
SampleMap		t1, 2D;		# normal
SampleMap		t2, CUBE;	# light vec
SampleMap		t3, CUBE;	# cubemap

EndPass;

StartOutputPass;

Combiner;

input.a = t1.expand;
input.b = t2.expand;
input.c = t0;
input.d = t3;
out = s0, s1, discard, none, none, true, false, false;

FinalCombiner;

input.a = s0;
input.b = ef;
input.e = s1;
input.f = c0;
input.g = 0;

EndPass;
