<!-- edited with XMLSpy v2006 sp2 U (http://www.altova.com) by Michel1 (VZlab) -->
<!-- edited with XMLSPY v5 rel. 4 U (http://www.xmlspy.com) by Shura (VZlab) -->
<!--x-->
<scene>
	<resources>
		<PATH path=".\game_textures\"/>
		<PATH path=".\interf\"/>
		<PATH path=".\objects\"/>
		<PATH path=".\music\"/>
		<PATH path=".\sfx\"/>
		<PATH path=".\menu\"/>
		<PATH path=".\common\"/>
		<PATH path=".\intro\"/>
	</resources>
	<interface_objects>
		<object name="main" scriptname="game.scv">
			<position owner_bone_id="0" bonecount="1">
				<bones>
					<bone bone_id="0" parent_bone_id="-1">
						<position x="0" y="630" z="10"/>
						<rotation x="0" y="0" z="0"/>
						<bbox x="0" y="0" z="0"/>
						<scale- x="10" y="10" z="10"/>
						<center x="0" y="0" z="0"/>
					</bone>
				</bones>
			</position>
			<interface_plane texturename="items_01">
				<position x="0" y="0" z="10"/>
				<color r="1" g="1" b="1" a="1"/>
				<size x="1024" y="146" z="0"/>
				<uvposition ix="0" iy="203" z="0"/>
				<uvsize ix="1024" iy="-146" z="0"/>
			</interface_plane>
		</object>
		<object name="leftScreen">
			<position owner_bone_id="0" bonecount="1">
				<bones>
					<bone bone_id="0" parent_bone_id="-1">
						<position x="0" y="588" z="7"/>
						<rotation x="0" y="0" z="0"/>
						<bbox x="0" y="0" z="0"/>
						<scale- x="10" y="10" z="10"/>
						<center x="0" y="0" z="0"/>
					</bone>
				</bones>
			</position>
			<interface_plane texturename="items_01">
				<position x="0" y="0" z="10"/>
				<color r="1" g="1" b="1" a="1"/>
				<size x="175" y="182" z="0"/>
				<uvposition ix="0" iy="508" z="0"/>
				<uvsize ix="175" iy="-182" z="0"/>
			</interface_plane>
		</object>
		<object name="rightScreen" selectable="1">
			<position owner_bone_id="0" bonecount="1">
				<bones>
					<bone bone_id="0" parent_bone_id="-1">
						<position x="849" y="588" z="7"/>
						<rotation x="0" y="0" z="0"/>
						<bbox x="0" y="0" z="0"/>
						<scale- x="10" y="10" z="10"/>
						<center x="0" y="0" z="0"/>
					</bone>
				</bones>
			</position>
			<interface_plane texturename="items_01">
				<position x="0" y="0" z="10"/>
				<color r="1" g="1" b="1" a="1"/>
				<size x="175" y="182" z="0"/>
				<uvposition ix="849" iy="508" z="0"/>
				<uvsize ix="175" iy="-182" z="0"/>
			</interface_plane>
		</object>
		<object name="lifes">
			<position owner_bone_id="0" bonecount="1">
				<bones>
					<bone bone_id="0" parent_bone_id="-1">
						<position x="870" y="0" z="9"/>
						<rotation x="0" y="0" z="0"/>
						<bbox x="0" y="0" z="0"/>
						<scale- x="10" y="10" z="10"/>
						<center x="0" y="0" z="0"/>
					</bone>
				</bones>
			</position>
			<interface_plane texturename="items_01">
				<position x="0" y="0" z="10"/>
				<color r="1" g="1" b="1" a="1"/>
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				<uvposition ix="870" iy="623" z="0"/>
				<uvsize ix="154" iy="-113" z="0"/>
			</interface_plane>
		</object>
		<object name="buttonMenu" scriptname="_guiButton" selectable="1">
			<position owner_bone_id="0" bonecount="1">
				<bones>
					<bone bone_id="0" parent_bone_id="-1">
						<position x="817" y="657" z="9"/>
						<rotation x="0" y="0" z="0"/>
						<bbox x="0" y="0" z="0"/>
						<scale- x="1" y="1" z="1"/>
						<center x="100" y="30" z="0"/>
					</bone>
				</bones>
			</position>
			<interface_plane texturename="items_01">
				<position x="0" y="0" z="0"/>
				<color r="1" g="1" b="1" a="1"/>
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			<interface_plane texturename="items_01">
				<position x="0" y="0" z="0"/>
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			</interface_plane>
			<interface_plane texturename="items_01">
				<position x="0" y="0" z="0"/>
				<color r="1" g="1" b="1" a="1"/>
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			</interface_plane>
		</object>
		<object name="buttonEnd" scriptname="_guiButton" selectable="1">
			<position owner_bone_id="0" bonecount="1">
				<bones>
					<bone bone_id="0" parent_bone_id="-1">
						<position x="845" y="710" z="9"/>
						<rotation x="0" y="0" z="0"/>
						<bbox x="0" y="0" z="0"/>
						<scale- x="1" y="1" z="1"/>
						<center x="100" y="30" z="0"/>
					</bone>
				</bones>
			</position>
			<interface_plane texturename="items_01">
				<position x="0" y="0" z="0"/>
				<color r="1" g="1" b="1" a="1"/>
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				<uvposition ix="845" iy="123" z="0"/>
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			<interface_plane texturename="items_01">
				<position x="0" y="0" z="0"/>
				<color r="1" g="1" b="1" a="1"/>
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			<interface_plane texturename="items_01">
				<position x="0" y="0" z="0"/>
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				<uvposition ix="582" iy="444" z="0"/>
				<uvsize ix="53" iy="-53" z="0"/>
			</interface_plane>
		</object>
		<object name="sliderAngry" scriptname="_guiSlider">
			<position owner_bone_id="0" bonecount="1">
				<bones>
					<bone bone_id="0" parent_bone_id="-1">
						<position x="0" y="760" z="9"/>
						<rotation x="0" y="0" z="-90"/>
						<bbox x="0" y="0" z="0"/>
						<scale- x="1" y="1" z="1"/>
						<center x="100" y="30" z="0"/>
					</bone>
				</bones>
			</position>
			<interface_plane texturename="items_01">
				<position x="0" y="0" z="0"/>
				<color r="1" g="1" b="1" a="1"/>
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				<uvposition ix="0" iy="263" z="0"/>
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			</interface_plane>
			<interface_plane texturename="items_01">
				<position x="0" y="0" z="0"/>
				<color r="1" g="1" b="1" a="1"/>
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				<uvposition ix="0" iy="300" z="0"/>
				<uvsize ix="738" iy="-40" z="0"/>
			</interface_plane>
		</object>
		<object name="termGrids">
			<position owner_bone_id="0" bonecount="1">
				<bones>
					<bone bone_id="0" parent_bone_id="-1">
						<position x="4" y="730" z="8"/>
						<rotation x="0" y="0" z="-90"/>
						<bbox x="0" y="0" z="0"/>
						<scale- x="1" y="1" z="1"/>
						<center x="100" y="30" z="0"/>
					</bone>
				</bones>
			</position>
			<interface_plane texturename="items_01">
				<position x="0" y="0" z="0"/>
				<color r="1" g="1" b="1" a="1"/>
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				<uvposition ix="0" iy="323" z="0"/>
				<uvsize ix="738" iy="-30" z="0"/>
			</interface_plane>
		</object>
		<object name="cloud">
			<position owner_bone_id="0" bonecount="1">
				<bones>
					<bone bone_id="0" parent_bone_id="-1">
						<position x="4" y="500" z="6"/>
						<rotation x="0" y="0" z="0"/>
						<bbox x="0" y="0" z="0"/>
						<scale- x="1" y="1" z="1"/>
						<center x="100" y="30" z="0"/>
					</bone>
				</bones>
			</position>
			<interface_plane texturename="items_01">
				<position x="0" y="0" z="0"/>
				<color r="1" g="1" b="1" a="1"/>
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				<uvposition ix="183" iy="467" z="0"/>
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			</interface_plane>
		</object>
		<object name="invText">
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				<bones>
					<bone bone_id="0" parent_bone_id="-1">
						<position x="4" y="500" z="6"/>
						<rotation x="0" y="0" z="0"/>
						<bbox x="0" y="0" z="0"/>
						<scale- x="1" y="1" z="1"/>
						<center x="100" y="30" z="0"/>
					</bone>
				</bones>
			</position>
			<text_window texture="lettera" text="Used" length="542" height="768" align="LEFT" charsize="20">
				<position x="230" y="162" z="0"/>
				<color r="0" g="0" b="0" a="1"/>
			</text_window>
		</object>
		<object name="lifeCount">
			<position owner_bone_id="0" bonecount="1">
				<bones>
					<bone bone_id="0" parent_bone_id="-1">
						<position x="965" y="56" z="6"/>
						<rotation x="0" y="0" z="0"/>
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			</position>
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				<position x="0" y="0" z="0"/>
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		</object>
		<object name="itemTip">
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				<bones>
					<bone bone_id="0" parent_bone_id="-1">
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				</bones>
			</position>
			<interface_plane texturename="itemTip">
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			</interface_plane>
			<text_window texture="lettera" text="ITEM TIP BLA BALAB LABL" length="180" height="100" align="CENTER" charsize="20">
				<position x="40" y="40" z="0"/>
				<color r="0" g="0" b="0" a="1"/>
			</text_window>
		</object>
		<object name="levelTip">
			<position owner_bone_id="0" bonecount="1">
				<bones>
					<bone bone_id="0" parent_bone_id="-1">
						<position x="270" y="80" z="1"/>
						<rotation x="0" y="0" z="0"/>
						<bbox x="0" y="0" z="0"/>
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					</bone>
				</bones>
			</position>
			<interface_plane texturename="tip">
				<position x="0" y="0" z="0"/>
				<color r="1" g="1" b="1" a="1"/>
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				<color r="0" g="0" b="0" a="1"/>
			</text_window>
		</object>
		<object name="talkCloud">
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				<bones>
					<bone bone_id="0" parent_bone_id="-1">
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					</bone>
				</bones>
			</position>
			<interface_plane texturename="talk">
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		</object>
		<object name="leftScreenHandler" scriptname="leftScreen.scv" selectable="1">
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				<bones>
					<bone bone_id="0" parent_bone_id="-1">
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			</position>
		</object>
		<object name="leftScreenHandler" scriptname="rightScreen.scv" selectable="1">
			<position owner_bone_id="0" bonecount="1">
				<bones>
					<bone bone_id="0" parent_bone_id="-1">
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					</bone>
				</bones>
			</position>
		</object>
		<object name="itemLoader" selectable="1">
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				<bones>
					<bone bone_id="0" parent_bone_id="-1">
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			</position>
			<interface_plane texturename="item_icon">
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		</object>
		<object name="Chainik" scriptname="" selectable="">
			<position owner_bone_id="0" bonecount="1">
				<bones>
					<bone bone_id="0" parent_bone_id="-1">
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						<center x="512" y="384" z="0"/>
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			</position>
			<interface_plane texturename="items_01">
				<position x="0" y="0" z="0"/>
				<color r="1" g="1" b="1" a="1"/>
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		</object>
		<object name="Chainik_par" scriptname="" selectable="">
			<position owner_bone_id="0" bonecount="1">
				<bones>
					<bone bone_id="0" parent_bone_id="-1">
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		</object>
	</interface_objects>
	<dynamic_objects>
		<object- name="music" superclass="geometry" class="notcollision">
			<position owner_bone_id="0" bonecount="1">
				<bones>
					<bone bone_id="0" parent_bone_id="-1" radius="100">
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				</bones>
			</position>
			<sound_emitter parent_bone_id="0" looping="0" global="0" group="0" volume="1" stream="1" sound="mix">
				<clip_offset0 x="0" y="0" z="0"/>
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		</object->
	</dynamic_objects>
	<pool_objects>
		<object name="smallPrize">
			<position owner_bone_id="0" bonecount="1">
				<bones>
					<bone bone_id="0" parent_bone_id="-1">
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			</position>
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		<object name="smallPrize_bw">
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			<interface_plane texturename="items_01">
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		</object>
		<object name="bigPrize_fake">
			<position owner_bone_id="0" bonecount="1">
				<bones>
					<bone bone_id="0" parent_bone_id="-1">
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			</position>
			<interface_plane texturename="items_01">
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		</object>
		<object name="bigPrize_bwfake">
			<position owner_bone_id="0" bonecount="1">
				<bones>
					<bone bone_id="0" parent_bone_id="-1">
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			</position>
			<interface_plane texturename="items_01">
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		</object>
		<object name="End_Game" scriptname="endgame.scv" selectable="1">
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