<?xml version="1.0" encoding="UTF-8" ?>
<Sounds>
    <sound_group id="music" flags="load_on_demand">
        <sound id="track01light" file="music\track01light.ogg" group_template="music" balance="0.00" volume="100.00" priority="1" repeat="-1" max_concurrent_sound_play="1" concurrent_sound_play_delay="0.00" speed="1.00" />
        <sound id="track02action" file="music\track02action.ogg" group_template="music" balance="0.00" volume="100.00" priority="1" repeat="-1" max_concurrent_sound_play="1" concurrent_sound_play_delay="0.00" speed="1.00" />
        <sound id="track03mystic" file="music\track03mystic.ogg" group_template="music" balance="0.00" volume="100.00" priority="1" repeat="-1" max_concurrent_sound_play="1" concurrent_sound_play_delay="0.00" speed="1.00" />
        <sound id="track04danger" file="music\track04danger.ogg" group_template="music" balance="0.00" volume="100.00" priority="1" repeat="-1" max_concurrent_sound_play="1" concurrent_sound_play_delay="0.00" speed="1.00" />
        <sound id="track05tensity" file="music\track05tensity.ogg" group_template="music" balance="0.00" volume="100.00" priority="1" repeat="-1" max_concurrent_sound_play="1" concurrent_sound_play_delay="0.00" speed="1.00" />
        <sound id="track_main_menu" file="music\track_main_menu.ogg" group_template="music" balance="0.00" volume="100.00" priority="1" repeat="-1" max_concurrent_sound_play="1" concurrent_sound_play_delay="0.00" speed="1.00" />
    </sound_group>
    <sound_group id="gui" flags="load_on_demand">
        <sound id="add_hint" file="sounds\add_hint.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="1" max_concurrent_sound_play="3" concurrent_sound_play_delay="200.00" speed="1.00" />
        <sound id="add_to_inventory" file="sounds\add_to_inventory.ogg" group_template="sound" balance="0.00" volume="60.00" priority="1" repeat="1" max_concurrent_sound_play="1000" concurrent_sound_play_delay="0.00" speed="1.00" />
        <sound id="amulet_use" file="sounds\amulet_use.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="1" max_concurrent_sound_play="1000" concurrent_sound_play_delay="0.00" speed="1.00" />
        <sound id="add_points" file="sounds\add_points.ogg" group_template="sound" balance="0.00" volume="60.00" priority="1" repeat="1" max_concurrent_sound_play="1000" concurrent_sound_play_delay="0.00" speed="1.00" />
        <sound id="bubble_help_appear" file="sounds\bubble_help_appear.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="1" max_concurrent_sound_play="1000" concurrent_sound_play_delay="0.00" speed="1.00" />
        <sound id="button_disabled" file="sounds\button_disabled.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="1" max_concurrent_sound_play="1000" concurrent_sound_play_delay="0.00" speed="1.00" />
        <sound id="button_light" file="sounds\button_light.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="1" max_concurrent_sound_play="1000" concurrent_sound_play_delay="0.00" speed="1.00" />
        <sound id="button_main_menu_over" file="sounds\button_main_menu_over.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="1" max_concurrent_sound_play="1000" concurrent_sound_play_delay="0.00" speed="1.00" />
        <sound id="button_over" file="sounds\button_over.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="1" max_concurrent_sound_play="1000" concurrent_sound_play_delay="0.00" speed="1.00" />
        <sound id="button_press" file="sounds\button_press.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="1" max_concurrent_sound_play="1000" concurrent_sound_play_delay="0.00" speed="1.00" />
        <sound id="button_push" file="sounds\button_push.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="1" max_concurrent_sound_play="1000" concurrent_sound_play_delay="0.00" speed="1.00" />
        <sound id="get_achievement" file="sounds\get_achievement.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="1" max_concurrent_sound_play="1000" concurrent_sound_play_delay="0.00" speed="1.00" />
        <sound id="gui_click" file="sounds\gui_click.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="1" max_concurrent_sound_play="1000" concurrent_sound_play_delay="0.00" speed="1.00" />
        <sound id="hint_apply" file="sounds\hint_apply.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="1" max_concurrent_sound_play="1000" concurrent_sound_play_delay="0.00" speed="1.00" />
        <sound id="hog_click" file="sounds\hog_click.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="1" max_concurrent_sound_play="1000" concurrent_sound_play_delay="0.00" speed="1.00" />
        <sound id="mini_game_completed" file="sounds\mini_game_completed.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="1" max_concurrent_sound_play="1000" concurrent_sound_play_delay="0.00" speed="1.00" />
        <sound id="mini_open_close" file="sounds\mini_open_close.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="1" max_concurrent_sound_play="1000" concurrent_sound_play_delay="0.00" speed="1.00" />
        <sound id="push_button" file="sounds\push_button.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="1" max_concurrent_sound_play="1000" concurrent_sound_play_delay="0.00" speed="1.00" />
        <sound id="start_click" file="sounds\start_click.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="1" max_concurrent_sound_play="1000" concurrent_sound_play_delay="0.00" speed="1.00" />
        <sound id="task_complete" file="sounds\task_complete.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="1" max_concurrent_sound_play="1000" concurrent_sound_play_delay="0.00" speed="1.00" />
        <sound id="unite_objects" file="sounds\unite_objects.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="1" max_concurrent_sound_play="1000" concurrent_sound_play_delay="0.00" speed="1.00" />
        <sound id="window_open_close" file="sounds\window_open_close.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="1" max_concurrent_sound_play="1000" concurrent_sound_play_delay="0.00" speed="1.00" />
    </sound_group>
    <sound_group id="sounds" flags="load_on_demand">
        <sound_group id="A-C" flags="load_on_demand">
            <sound id="acid_to_lattice" file="sounds\acid_to_lattice.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="1" max_concurrent_sound_play="1000" concurrent_sound_play_delay="0.00" speed="1.00" />
            <sound id="axe_to_sticks" file="sounds\axe_to_sticks.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="1" max_concurrent_sound_play="1000" concurrent_sound_play_delay="0.00" speed="1.00" />
            <sound id="bird_01" file="sounds\bird_01.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="-1" max_concurrent_sound_play="1" concurrent_sound_play_delay="0.00" speed="1.00" />
            <sound id="bird_02" file="sounds\bird_02.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="1" max_concurrent_sound_play="1000" concurrent_sound_play_delay="0.00" speed="1.00" />
            <sound id="bird_pick" file="sounds\bird_pick.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="1" max_concurrent_sound_play="1000" concurrent_sound_play_delay="0.00" speed="1.00" />
            <sound id="boiling_liquid" file="sounds\boiling_liquid.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="-1" max_concurrent_sound_play="1" concurrent_sound_play_delay="0.00" speed="1.00" />
            <sound id="bowl_with_water_to_censer" file="sounds\bowl_with_water_to_censer.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="1" max_concurrent_sound_play="1000" concurrent_sound_play_delay="0.00" speed="1.00" />
            <sound id="brush_to_color" file="sounds\brush_to_color.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="1" max_concurrent_sound_play="1000" concurrent_sound_play_delay="0.00" speed="1.00" />
            <sound id="brush_to_stone" file="sounds\brush_to_stone.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="1" max_concurrent_sound_play="1000" concurrent_sound_play_delay="0.00" speed="1.00" />
            <sound id="candles" file="sounds\candles.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="-1" max_concurrent_sound_play="1" concurrent_sound_play_delay="0.00" speed="1.00" />
            <sound id="carriage_move" file="sounds\carriage_move.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="1" max_concurrent_sound_play="1" concurrent_sound_play_delay="0.00" speed="1.00" />
            <sound id="ceramic_crush" file="sounds\ceramic_crush.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="1" max_concurrent_sound_play="1000" concurrent_sound_play_delay="0.00" speed="1.00" />
            <sound id="cliche_in" file="sounds\cliche_in.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="1" max_concurrent_sound_play="1000" concurrent_sound_play_delay="0.00" speed="1.00" />
            <sound id="closed_chest" file="sounds\closed_chest.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="1" max_concurrent_sound_play="1000" concurrent_sound_play_delay="0.00" speed="1.00" />
            <sound id="cloth_on_statue" file="sounds\cloth_on_statue.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="1" max_concurrent_sound_play="1000" concurrent_sound_play_delay="0.00" speed="1.00" />
            <sound id="color_pouring" file="sounds\color_pouring.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="1" max_concurrent_sound_play="1000" concurrent_sound_play_delay="0.00" speed="1.00" />
            <sound id="crumble_coal" file="sounds\crumble_coal.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="1" max_concurrent_sound_play="1" concurrent_sound_play_delay="0.00" speed="1.00" />
            <sound id="crumble_coal_write" file="sounds\crumble_coal_write.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="1" max_concurrent_sound_play="1" concurrent_sound_play_delay="0.00" speed="1.00" />
            <sound id="crystal_put" file="sounds\crystal_put.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="1" max_concurrent_sound_play="1000" concurrent_sound_play_delay="0.00" speed="1.00" />
            <sound id="crystals_fall" file="sounds\crystals_fall.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="1" max_concurrent_sound_play="1000" concurrent_sound_play_delay="0.00" speed="1.00" />
            <sound id="crystals_of_fate" file="sounds\crystals_of_fate.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="-1" max_concurrent_sound_play="1" concurrent_sound_play_delay="0.00" speed="1.00" />
            <sound id="crystals_replace" file="sounds\crystals_replace.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="1" max_concurrent_sound_play="1000" concurrent_sound_play_delay="0.00" speed="1.00" />
            <sound id="crystal_select" file="sounds\crystal_select.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="1" max_concurrent_sound_play="1000" concurrent_sound_play_delay="0.00" speed="1.00" />
            <sound id="cut_01" file="sounds\cut_01.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="1" max_concurrent_sound_play="1000" concurrent_sound_play_delay="0.00" speed="1.00" />
        </sound_group>
        <sound_group id="D-I" flags="load_on_demand">
            <sound id="dig_out_01" file="sounds\dig_out_01.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="1" max_concurrent_sound_play="1000" concurrent_sound_play_delay="0.00" speed="1.00" />
            <sound id="dig_out_02" file="sounds\dig_out_02.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="1" max_concurrent_sound_play="1000" concurrent_sound_play_delay="0.00" speed="1.00" />
            <sound id="dissolvent" file="sounds\dissolvent.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="1" max_concurrent_sound_play="1000" concurrent_sound_play_delay="0.00" speed="1.00" />
            <sound id="door_bang" file="sounds\door_bang.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="1" max_concurrent_sound_play="1000" concurrent_sound_play_delay="0.00" speed="1.00" />
            <sound id="drops" file="sounds\drops.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="-1" max_concurrent_sound_play="1000" concurrent_sound_play_delay="0.00" speed="1.00" />
            <sound id="drums_in_temple" file="sounds\drums_in_temple.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="-1" max_concurrent_sound_play="3" concurrent_sound_play_delay="0.00" speed="1.00" />
            <sound id="dvd_out" file="sounds\dvd_out.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="1" max_concurrent_sound_play="1" concurrent_sound_play_delay="0.00" speed="1.00" />
            <sound id="earthquake" file="sounds\earthquake.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="1" max_concurrent_sound_play="1000" concurrent_sound_play_delay="0.00" speed="1.00" />
            <sound id="fire_01" file="sounds\fire_01.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="-1" max_concurrent_sound_play="2" concurrent_sound_play_delay="0.00" speed="1.00" />
            <sound id="fire_02" file="sounds\fire_02.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="1" max_concurrent_sound_play="1000" concurrent_sound_play_delay="0.00" speed="1.00" />
            <sound id="fire_magnifier" file="sounds\fire_magnifier.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="1" max_concurrent_sound_play="1000" concurrent_sound_play_delay="0.00" speed="1.00" />
            <sound id="glass_crush" file="sounds\glass_crush.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="1" max_concurrent_sound_play="1000" concurrent_sound_play_delay="0.00" speed="1.00" />
            <sound id="glass_01" file="sounds\glass_01.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="1" max_concurrent_sound_play="1000" concurrent_sound_play_delay="0.00" speed="1.00" />
            <sound id="hammer_to_wall" file="sounds\hammer_to_wall.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="1" max_concurrent_sound_play="1000" concurrent_sound_play_delay="0.00" speed="1.00" />
            <sound id="hammers" file="sounds\hammers.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="-1" max_concurrent_sound_play="2" concurrent_sound_play_delay="0.00" speed="1.00" />
            <sound id="helmet" file="sounds\helmet.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="1" max_concurrent_sound_play="1000" concurrent_sound_play_delay="0.00" speed="1.00" />
            <sound id="hissing_burners" file="sounds\hissing_burners.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="-1" max_concurrent_sound_play="2" concurrent_sound_play_delay="0.00" speed="1.00" />
            <sound id="hissing_lizard" file="sounds\hissing_lizard.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="-1" max_concurrent_sound_play="1" concurrent_sound_play_delay="0.00" speed="1.00" />
            <sound id="insects" file="sounds\insects.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="-1" max_concurrent_sound_play="1" concurrent_sound_play_delay="0.00" speed="1.00" />
            <sound id="insects_day" file="sounds\insects_day.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="-1" max_concurrent_sound_play="1" concurrent_sound_play_delay="0.00" speed="1.00" />
            <sound id="insects_night" file="sounds\insects_night.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="-1" max_concurrent_sound_play="1" concurrent_sound_play_delay="0.00" speed="1.00" />
            <sound id="install_object" file="sounds\install_object.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="1" max_concurrent_sound_play="1000" concurrent_sound_play_delay="0.00" speed="1.00" />
            <sound id="installation_stairs" file="sounds\installation_stairs.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="1" max_concurrent_sound_play="1000" concurrent_sound_play_delay="0.00" speed="1.00" />
            <sound id="installation_of_crystals" file="sounds\installation_of_crystals.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="1" max_concurrent_sound_play="1000" concurrent_sound_play_delay="0.00" speed="1.00" />
            <sound id="inti_activate" file="sounds\inti_activate.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="1" max_concurrent_sound_play="1000" concurrent_sound_play_delay="0.00" speed="1.00" />
        </sound_group>
        <sound_group id="K-O" flags="load_on_demand">
            <sound id="key_from_aqua" file="sounds\key_from_aqua.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="1" max_concurrent_sound_play="1000" concurrent_sound_play_delay="0.00" speed="1.00" />
            <sound id="knife_on_grass" file="sounds\knife_on_grass.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="1" max_concurrent_sound_play="1000" concurrent_sound_play_delay="0.00" speed="1.00" />
            <sound id="knife_on_rope" file="sounds\knife_on_rope.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="1" max_concurrent_sound_play="1000" concurrent_sound_play_delay="0.00" speed="1.00" />
            <sound id="knife_to_meat" file="sounds\knife_to_meat.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="1" max_concurrent_sound_play="1000" concurrent_sound_play_delay="0.00" speed="1.00" />
            <sound id="knife_to_stone" file="sounds\knife_to_stone.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="1" max_concurrent_sound_play="1000" concurrent_sound_play_delay="0.00" speed="1.00" />
            <sound id="mirror_falls" file="sounds\mirror_falls.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="1" max_concurrent_sound_play="1000" concurrent_sound_play_delay="0.00" speed="1.00" />
            <sound id="nails_to_stair" file="sounds\nails_to_stair.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="1" max_concurrent_sound_play="1000" concurrent_sound_play_delay="0.00" speed="1.00" />
            <sound id="open_01" file="sounds\open_01.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="1" max_concurrent_sound_play="1000" concurrent_sound_play_delay="0.00" speed="1.00" />
            <sound id="open_02" file="sounds\open_02.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="1" max_concurrent_sound_play="1000" concurrent_sound_play_delay="0.00" speed="1.00" />
            <sound id="open_box" file="sounds\open_box.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="1" max_concurrent_sound_play="1000" concurrent_sound_play_delay="0.00" speed="1.00" />
            <sound id="open_box_01" file="sounds\open_box_01.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="1" max_concurrent_sound_play="1000" concurrent_sound_play_delay="0.00" speed="1.00" />
            <sound id="open_door" file="sounds\open_door.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="1" max_concurrent_sound_play="1000" concurrent_sound_play_delay="0.00" speed="1.00" />
            <sound id="open_door_02" file="sounds\open_door_02.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="1" max_concurrent_sound_play="1000" concurrent_sound_play_delay="0.00" speed="1.00" />
            <sound id="open_hatch" file="sounds\open_hatch.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="1" max_concurrent_sound_play="1000" concurrent_sound_play_delay="0.00" speed="1.00" />
            <sound id="open_lattice" file="sounds\open_lattice.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="1" max_concurrent_sound_play="1000" concurrent_sound_play_delay="0.00" speed="1.00" />
            <sound id="open_pedestal" file="sounds\open_pedestal.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="1" max_concurrent_sound_play="1000" concurrent_sound_play_delay="0.00" speed="1.00" />
            <sound id="open_safe02" file="sounds\open_safe02.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="1" max_concurrent_sound_play="1000" concurrent_sound_play_delay="0.00" speed="1.00" />
            <sound id="open_stone" file="sounds\open_stone.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="1" max_concurrent_sound_play="1000" concurrent_sound_play_delay="0.00" speed="1.00" />
            <sound id="open_stone_minigame" file="sounds\open_stone_minigame.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="1" max_concurrent_sound_play="1" concurrent_sound_play_delay="0.00" speed="1.00" />
            <sound id="Open_sun" file="sounds\Open_sun.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="1" max_concurrent_sound_play="1000" concurrent_sound_play_delay="0.00" speed="1.00" />
        </sound_group>
        <sound_group id="P-R" flags="load_on_demand">
            <sound id="paper" file="sounds\paper.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="1" max_concurrent_sound_play="1000" concurrent_sound_play_delay="0.00" speed="1.00" />
            <sound id="people_noise" file="sounds\people_noise.ogg" group_template="sound" balance="0.00" volume="50.00" priority="1" repeat="-1" max_concurrent_sound_play="1000" concurrent_sound_play_delay="0.00" speed="1.00" />
            <sound id="photo_clack" file="sounds\photo_clack.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="1" max_concurrent_sound_play="1000" concurrent_sound_play_delay="0.00" speed="1.00" />
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            <sound id="smoke" file="sounds\smoke.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="1" max_concurrent_sound_play="1000" concurrent_sound_play_delay="0.00" speed="1.00" />
            <sound id="spadeful" file="sounds\spadeful.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="1" max_concurrent_sound_play="1000" concurrent_sound_play_delay="0.00" speed="1.00" />
            <sound id="spanner_to_pipe" file="sounds\spanner_to_pipe.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="1" max_concurrent_sound_play="1000" concurrent_sound_play_delay="0.00" speed="1.00" />
            <sound id="sparks" file="sounds\sparks.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="-1" max_concurrent_sound_play="1" concurrent_sound_play_delay="0.00" speed="1.00" />
            <sound id="spiders" file="sounds\spiders.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="-1" max_concurrent_sound_play="1" concurrent_sound_play_delay="0.00" speed="1.00" />
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            <sound id="steps" file="sounds\steps.ogg" group_template="sound" balance="0.00" volume="40.00" priority="1" repeat="1" max_concurrent_sound_play="1" concurrent_sound_play_delay="0.00" speed="1.00" />
            <sound id="strong_wind" file="sounds\strong_wind.ogg" group_template="sound" balance="0.00" volume="50.00" priority="1" repeat="1" max_concurrent_sound_play="1" concurrent_sound_play_delay="1.00" speed="1.00" />
            <sound id="switch" file="sounds\switch.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="1" max_concurrent_sound_play="1000" concurrent_sound_play_delay="0.00" speed="1.00" />
            <sound id="sun_burn_minigame" file="sounds\sun_burn_minigame.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="1" max_concurrent_sound_play="1000" concurrent_sound_play_delay="0.00" speed="1.00" />
            <sound id="take_put_item" file="sounds\take_put_item.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="1" max_concurrent_sound_play="1000" concurrent_sound_play_delay="0.00" speed="1.00" />
            <sound id="take_sheet" file="sounds\take_sheet.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="1" max_concurrent_sound_play="1000" concurrent_sound_play_delay="0.00" speed="1.00" />
            <sound id="tears_pouring" file="sounds\tears_pouring.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="-1" max_concurrent_sound_play="1" concurrent_sound_play_delay="0.00" speed="1.00" />
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            <sound id="turn_item" file="sounds\turn_item.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="1" max_concurrent_sound_play="1000" concurrent_sound_play_delay="0.00" speed="1.00" />
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            <sound id="water_in_cooler" file="sounds\water_in_cooler.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="1" max_concurrent_sound_play="1" concurrent_sound_play_delay="0.00" speed="1.00" />
            <sound id="Water_in_crystals" file="sounds\Water_in_crystals.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="1" max_concurrent_sound_play="1000" concurrent_sound_play_delay="0.00" speed="1.00" />
            <sound id="water_pouring" file="sounds\water_pouring.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="1" max_concurrent_sound_play="1000" concurrent_sound_play_delay="0.00" speed="1.00" />
            <sound id="wind_01" file="sounds\wind_01.ogg" group_template="sound" balance="0.00" volume="10.00" priority="1" repeat="-1" max_concurrent_sound_play="1" concurrent_sound_play_delay="0.00" speed="1.00" />
            <sound id="wind_chime_01" file="sounds\wind_chime_01.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="-1" max_concurrent_sound_play="3" concurrent_sound_play_delay="0.00" speed="1.00" />
            <sound id="wire_to_lock" file="sounds\wire_to_lock.ogg" group_template="sound" balance="0.00" volume="100.00" priority="1" repeat="1" max_concurrent_sound_play="1000" concurrent_sound_play_delay="0.00" speed="1.00" />
        </sound_group>
    </sound_group>
</Sounds>
