Initialize engine version: 4.6.0f1 (8b19a19f0c27)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [nvd3dum.dll 9.18.13.4465]
    Renderer: NVIDIA GeForce GTX 650 Ti 
    Vendor:   NVIDIA
    VRAM:     971 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: D:\962打包\game\jsjzyzhxcz\ZombieCamp_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\962打包\game\jsjzyzhxcz\ZombieCamp_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\962打包\game\jsjzyzhxcz\ZombieCamp_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\962打包\game\jsjzyzhxcz\ZombieCamp_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\962打包\game\jsjzyzhxcz\ZombieCamp_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\962打包\game\jsjzyzhxcz\ZombieCamp_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\962打包\game\jsjzyzhxcz\ZombieCamp_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading D:\962打包\game\jsjzyzhxcz\ZombieCamp_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: D:\962打包\game\jsjzyzhxcz\ZombieCamp_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\962打包\game\jsjzyzhxcz\ZombieCamp_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\962打包\game\jsjzyzhxcz\ZombieCamp_Data\Managed\FuseNativeAPI.dll (this message is harmless)
Loading D:\962打包\game\jsjzyzhxcz\ZombieCamp_Data\Managed\FuseNativeAPI.dll into Unity Child Domain
Platform assembly: D:\962打包\game\jsjzyzhxcz\ZombieCamp_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
Loading D:\962打包\game\jsjzyzhxcz\ZombieCamp_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
Platform assembly: D:\962打包\game\jsjzyzhxcz\ZombieCamp_Data\Managed\P31MetroEssentials.dll (this message is harmless)
Loading D:\962打包\game\jsjzyzhxcz\ZombieCamp_Data\Managed\P31MetroEssentials.dll into Unity Child Domain
Platform assembly: D:\962打包\game\jsjzyzhxcz\ZombieCamp_Data\Managed\P31RestKit.dll (this message is harmless)
Loading D:\962打包\game\jsjzyzhxcz\ZombieCamp_Data\Managed\P31RestKit.dll into Unity Child Domain
Platform assembly: D:\962打包\game\jsjzyzhxcz\ZombieCamp_Data\Managed\P31WinPhoneAdMob.dll (this message is harmless)
Loading D:\962打包\game\jsjzyzhxcz\ZombieCamp_Data\Managed\P31WinPhoneAdMob.dll into Unity Child Domain
Platform assembly: D:\962打包\game\jsjzyzhxcz\ZombieCamp_Data\Managed\P31WinPhoneEssentials.dll (this message is harmless)
Loading D:\962打包\game\jsjzyzhxcz\ZombieCamp_Data\Managed\P31WinPhoneEssentials.dll into Unity Child Domain
Platform assembly: D:\962打包\game\jsjzyzhxcz\ZombieCamp_Data\Managed\SparrowWP8MessageBox.dll (this message is harmless)
Loading D:\962打包\game\jsjzyzhxcz\ZombieCamp_Data\Managed\SparrowWP8MessageBox.dll into Unity Child Domain
Platform assembly: D:\962打包\game\jsjzyzhxcz\ZombieCamp_Data\Managed\unibill.dll (this message is harmless)
Loading D:\962打包\game\jsjzyzhxcz\ZombieCamp_Data\Managed\unibill.dll into Unity Child Domain
Platform assembly: D:\962打包\game\jsjzyzhxcz\ZombieCamp_Data\Managed\Rewired_Core.dll (this message is harmless)
Loading D:\962打包\game\jsjzyzhxcz\ZombieCamp_Data\Managed\Rewired_Core.dll into Unity Child Domain
Platform assembly: D:\962打包\game\jsjzyzhxcz\ZombieCamp_Data\Managed\LgGIF.dll (this message is harmless)
Loading D:\962打包\game\jsjzyzhxcz\ZombieCamp_Data\Managed\LgGIF.dll into Unity Child Domain
- Completed reload, in  0.054 seconds
desktop: 1680x1050 59Hz; virtual: 1680x1050 at 0,0
<RI> Initializing input.

<RI> Input initialized.

Platform assembly: D:\962打包\game\jsjzyzhxcz\ZombieCamp_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\962打包\game\jsjzyzhxcz\ZombieCamp_Data\Managed\System.dll (this message is harmless)
Platform assembly: D:\962打包\game\jsjzyzhxcz\ZombieCamp_Data\Managed\System.Xml.Linq.dll (this message is harmless)
Platform assembly: D:\962打包\game\jsjzyzhxcz\ZombieCamp_Data\Managed\System.Xml.dll (this message is harmless)
Non platform assembly: data-0BAC63F0 (this message is harmless)
Fallback handler could not load library D:/962打包/game/jsjzyzhxcz/ZombieCamp_Data/Mono/data-0BAC63F0.dll
Non platform assembly: data-0BB01F40 (this message is harmless)
Fallback handler could not load library D:/962打包/game/jsjzyzhxcz/ZombieCamp_Data/Mono/data-0BB01F40.dll
Non platform assembly: data-036B0020 (this message is harmless)
Fallback handler could not load library D:/962打包/game/jsjzyzhxcz/ZombieCamp_Data/Mono/data-036B0020.dll
Rewired: Searching for compatible XInput library...
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Fallback handler could not load library D:/962打包/game/jsjzyzhxcz/ZombieCamp_Data/Mono/xinput1_4.dll
Fallback handler could not load library D:/962打包/game/jsjzyzhxcz/ZombieCamp_Data/Mono/.\xinput1_4.dll
Fallback handler could not load library D:/962打包/game/jsjzyzhxcz/ZombieCamp_Data/Mono/xinput1_4.dll
Fallback handler could not load library D:/962打包/game/jsjzyzhxcz/ZombieCamp_Data/Mono/xinput1_4
Fallback handler could not load library D:/962打包/game/jsjzyzhxcz/ZombieCamp_Data/Mono/.\xinput1_4
Fallback handler could not load library D:/962打包/game/jsjzyzhxcz/ZombieCamp_Data/Mono/xinput1_4
Fallback handler could not load library D:/962打包/game/jsjzyzhxcz/ZombieCamp_Data/Mono/libxinput1_4.dll
Fallback handler could not load library D:/962打包/game/jsjzyzhxcz/ZombieCamp_Data/Mono/.\libxinput1_4.dll
Fallback handler could not load library D:/962打包/game/jsjzyzhxcz/ZombieCamp_Data/Mono/libxinput1_4.dll
Rewired: Found Xinput1_3.dll.
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

PAUSE -> False
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

ONLINE SETTINGS!!!
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

BILLERNAME:UNIBILL
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Adding Biller integration
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Unibill.RemoteConfigManager: Not using cached inventory, using bundled.
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

UnibillBiller: onSetupComplete(True)
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Fuse boxx - dont use:False
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Fuse boxx - api ready:False
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1788)

The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1788)

UnloadTime: 0.476911 ms
Loaded Pistol Kills = 0
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Loaded AK47 Kills = 0
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Player profile loaded.
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Saved TotalZombieKills is 0
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Saved TotalHeadshots is 0
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 6427.
Total: 5.047822 ms (FindLiveObjects: 0.235088 ms CreateObjectMapping: 0.064785 ms MarkObjects: 4.246341 ms  DeleteObjects: 0.062861 ms)

Platform assembly: D:\962打包\game\jsjzyzhxcz\ZombieCamp_Data\Managed\UnityScript.Lang.dll (this message is harmless)
Button: ButtonUpgrade
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Button: Sprite
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Button: ButtonSound
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

