#Projectile template
#First is the name of the projectile, in brackets. This is the name used
#to assign the weapon to a robot in robots.ini.

[Default]
#This is the name of the weapon shown to the player.
Title=Proton Repeater
#This is the description for the shopping interface.
Description=Start a conga line of bouncing chaos.
#Type can be bolt or beam.
Type=bolt
#Slot is either primary, secondary, or "robot". (Robot weapons won't be available for the player. Default is robot.
Slot=primary
#Size is the width and length. (Beams only use width.)
Size=0.6 0.6
#The color of the projectile. Also the color of any residual particles and explosions.
Color=afc
#The name of the sprite from sprite.ini
Sprite=projectile9
#The name of the sprite that will be used as a pickup icon.
Icon=Gun20
#The name of the sprite that will be the player's hand when this is equipped.
Hand=Hand1
#How the hand will move. Values are: Fixed, Aim, Spin.
HandAnimate=Spin
#If true, the sprite will glow, like lasers. False means opaque, like a robot.
Glow=1
#If true, the weapon can hurt the user with splash / reflections.
FriendlyFire=0
#The brightness of the comet-tail effect. 1=full. 0=disabled. 
Tail=0.05
#If true, the projectile will chase the target. (Doesn't work for beams.)
Homing=0
#If true, this projectile can be shot down by others. (Good for missiles.)
Shootable=0
#The size of the glowing aura around the projectile. 0=no aura.
AuraSize=0.4
#The color of the glowing aura.
AuraColor=333
#Movement speed, in units per frame.
Speed=0.22
#How long it takes for the projectile to reach full speed. Zero will disable acceleration.
#THIS NEGATES BOTH GRAVITY AND SPEED SCATTERING. Use wisely. 
AccelerationTime=100
#The starting speed. ONLY used if AccelerationTime is not zero.
StartSpeed=0.01
#How much the player is pushed back when firing. (Also pushes robots, but only cosmetically.). 0.0 = none. 1.0f = very strong.
Recoil=0.1
#How much the trajectory is changed by gravity. Warning: Robots can't correct for this.
Gravity=0
#Makes the projectile spin as it flies. Degrees per frame, so 1.0 = 60 degrees per second. 
Spin=20
#If this projectile is a homing projectile, this controls how fast it will turn. Degrees per second.
TurnRate=0.5
#If this is greater than zero, then it will explode on impact with this damage radius.
ExplosionRadius=0
#This controls the accuracy of the shots. 0.0 = precise. 1.0 = totally random. 
Scatter=0.05
#This is how fast the weapon can fire. Higher=slower. 
RefireRate=10
#The sound effect when fired.
Sound=laser_med
#How much damage is inflicted on impact.
Damage=6
#How long the projectile will live. No effect on beams.
Lifespan=2000
#How long it takes for the glowing to fade after the projectile expires. (Important for beams.)
Fadeout=500
#How often (milliseconds) to emit sparks. CAREFUL! Low values can create insane numbers of FPS-killing particles. 0 to disable. 
SparkInterval=50
#How long (milliseconds) between pressing the button and the weapon firing. (Applies only to player.)
Warmup=0
#How many projectiles do we get out of a single shot?
Volley=1
#How many robots will this bullet go through before it stops? Default to 1.
penetration=0
#If true, the weapon must be re-triggered and warmup before firing again. (Applies only to player.)
OneShot=0                        
#How long in millisecods does it take the weapon to become ready to fire again?  (Applies only to player.)
Cooldown=0
#When the projectile hits something, it can bounce off and keep going. This is how many bounces are allowed.
Bounces=2
#How many little bits of rock particles you get when this projectile hits the wall.
Debris=5
#The cost to buy this weapon in the store
Cost=4500

#PLAYER TIER 0 PRIMARY-----------------------

[PlayerStarter]
Type=bolt
Title=Sparkplug Blaster
Description=A sincere and unabashed hunk of junk. We...we really *sell* this?
Slot=primary
Size=0.2 0.55
Color=73d
Sprite=Projectile11
Icon=Gun24
Hand=Hand3
HandAnimate=Aim
Glow=1
FriendlyFire=0
Tail=0.07
Homing=0
Shootable=0
AuraSize=0.6
AuraColor=123
Speed=0.18
Recoil=0.17
Gravity=0
Spin=0
TurnRate=0.5
ExplosionRadius=0
Scatter=0.0
RefireRate=14
Sound=laser_low
Damage=2
Lifespan=5000
Fadeout=1000
SparkInterval=80
Warmup=0
Volley=2
OneShot=0
Cooldown=0
Bounces=0
Debris=5
Cost=50

#PLAYER TIER 0 SECONDARY-----------------------

[PlayerStaticBolt]
Type=bolt
Title=Static Bolt
Description=Blasts of static energy--perfect for sticking posters to walls rated Superbunker or higher.
Slot=Secondary
Size=0.28 0.28
Color=02f
Sprite=projectile6
Icon=gun14
Hand=Hand6
HandAnimate=Aim
Glow=1
FriendlyFire=0
Tail=0.4
Homing=0
Shootable=0
AuraSize=0.45
AuraColor=259
Speed=0.09
Recoil=0.25
Gravity=0
Spin=10
TurnRate=90
ExplosionRadius=0.28
Scatter=0
RefireRate=28
Sound=laser2
Damage=1
Lifespan=1500
Fadeout=750
SparkInterval=50
Warmup=0
Volley=4
OneShot=0
Cooldown=800
Bounces=0
Debris=3
Cost=150

#PLAYER TIER 1 PRIMARY-----------------------

[PlayerIon]
Title=Ion Repeater
Description=Not quite the Proton Repeater's equal.
Type=bolt
Slot=primary
Size=0.4 0.4
Color=acf
Sprite=projectile5
Icon=Gun1
Hand=Hand1
HandAnimate=Spin
Glow=1
FriendlyFire=0
Tail=0.07
Homing=0
Shootable=0
AuraSize=0.28
AuraColor=33a
Speed=0.15
AccelerationTime=100
StartSpeed=0.01
Recoil=0.1
Gravity=0 
Spin=20
TurnRate=0.5
ExplosionRadius=0
Scatter=0.1 
RefireRate=12
Sound=laser_med
Damage=6
Lifespan=2000
Fadeout=500
SparkInterval=70
Warmup=0
Volley=1
OneShot=0                        
Cooldown=0
Bounces=1
Debris=3
Cost=1800

[PlayerWave]
Type=bolt
Title=Soundwave Blaster
Description=Blow out eardrums at short range without ever waking the neighbors!
Slot=primary
Size=0.3 0.3
Color=03d 
#d20
Sprite=Projectile10
Icon=Gun20
Hand=Hand3
HandAnimate=Aim
Glow=1
FriendlyFire=0
Tail=0.28
Homing=0
Shootable=0
AuraSize=0.6
AuraColor=020 
#320
Speed=0.14
Recoil=0.1
Gravity=0
Spin=0
TurnRate=0.5
ExplosionRadius=0
Scatter=0.25
RefireRate=6
Sound=laser_low
Damage=2
Lifespan=360
Fadeout=0
SparkInterval=80
Warmup=0
Volley=2
OneShot=0
Cooldown=0
Bounces=0
Debris=5
Cost=1500

[PlayerPhase]
Type=bolt
Title=Phase Cannon
Description=PEW. PEW. PEW.
Slot=primary
Size=0.35 0.8
Color=77f
Sprite=iris2
Icon=gun2
Hand=Hand8
HandAnimate=Aim
Glow=1
FriendlyFire=0
Tail=0.1
Homing=0
Shootable=0
AuraSize=0.3
AuraColor=fa6
Speed=0.18
Recoil=0.0
Gravity=0.0
Spin=0
TurnRate=90
ExplosionRadius=0
Scatter=0
RefireRate=16
Sound=snipe
Damage=8
Lifespan=4000
Fadeout=2000
SparkInterval=20
Warmup=0
Volley=1
OneShot=0                        
Cooldown=0
Bounces=0
Debris=5
Cost=1700

[PlayerRivetGun]
Type=bolt
Title=Rivet Gun
Description=Penetrating nails--for when you need to fasten something on the other side of an armored slab.
Slot=primary
Size=0.18 0.24
Color=0fa
Sprite=Nail
Icon=Gun3
Hand=Hand10
HandAnimate=Aim
Glow=0
FriendlyFire=1
Tail=0.18
Homing=0
Shootable=0
Penetration=2
AuraSize=0.2
AuraColor=4b6
Speed=0.4
Recoil=0.4
Gravity=0.0
Spin=0
TurnRate=0
ExplosionRadius=0.0
Scatter=0.0
RefireRate=24
Sound=laser_max
Damage=8
Lifespan=4000
Fadeout=500
SparkInterval=120
Warmup=0
Volley=1
OneShot=0
Cooldown=0
Bounces=0
Debris=8
Cost=1600

[PlayerArgon]
Type=bolt
Title=Argon Blaster
Description=Pew! Pew! PewpewPEW!
Slot=primary
Size=0.25 0.7
Color=a37
Sprite=Bullet
Icon=Gun24
Hand=Hand3
HandAnimate=Aim
Glow=1
FriendlyFire=0
Tail=0.07
Homing=0
Shootable=0
AuraSize=0.6
AuraColor=025
Speed=0.11
Recoil=0.0
Gravity=0
Spin=0
TurnRate=0.5
ExplosionRadius=0
Scatter=0.14
RefireRate=12
Sound=laser_high
Damage=2
Lifespan=5000
Fadeout=1000
SparkInterval=80
Warmup=0
Volley=3
OneShot=0
Cooldown=0
Bounces=0
Debris=5
Cost=1300

[PlayerSMG]
Type=bolt
Title=Submachine Gun
Description=The fastest gun in town! Allow 2-3 seconds for liability protocols before firing.
Slot=primary
Size=0.12 0.42
Color=a70
Sprite=Nova
Icon=Gun11
Hand=Hand9
HandAnimate=Spin
Glow=1
FriendlyFire=0
Tail=0.1
Homing=0
Shootable=0
AuraSize=0.3
AuraColor=420
Speed=0.2
Recoil=0.03
Gravity=0.01
Spin=0
TurnRate=0
ExplosionRadius=0
Scatter=0.32
RefireRate=2
Sound=gun_smg
Damage=1
Lifespan=2000
Fadeout=0
SparkInterval=0
Warmup=250
Volley=1
OneShot=0
Cooldown=0
Bounces=0
Debris=1
Cost=1600

[PlayerJunkThrower]
Type=bolt
Title=Trash Projector
Description=Compacts, superheats, and launches garbage out of your homeowner's district.
Slot=primary
Size=0.32 0.32
Color=f92
Sprite=Junk
Icon=Gun17
Hand=Hand17
HandAnimate=Fixed
Glow=0
FriendlyFire=0
Tail=0.6
Homing=0
Shootable=0
AuraSize=0.3
AuraColor=430
Speed=0.12
Recoil=0.35
Gravity=0.13
Spin=30
TurnRate=0
ExplosionRadius=0
Scatter=0.1
RefireRate=18
Sound=launcher_flak
Damage=6
Lifespan=3000
Fadeout=150
SparkInterval=300
Warmup=0
Volley=1
OneShot=0
Cooldown=0
Bounces=1
Debris=3
Cost=1200

#PLAYER TIER 1 SECONDARY-----------------------

[PlayerRocket]
Type=bolt
Title=Rocket Pod
Description=A fun user-friendly alternative to space heaters.
Slot=secondary
Size=0.17 0.17
Color=f10
Sprite=dumbfire
Icon=Gun13
Hand=Hand17
HandAnimate=Fixed
Glow=0
FriendlyFire=1
Tail=0.6
Homing=0
Shootable=0
AuraSize=0.3
AuraColor=d10
Speed=0.12
Recoil=0.1
Gravity=0.14
Spin=0
TurnRate=0
ExplosionRadius=0.4
Scatter=0.2
RefireRate=6
Sound=missile_small
Damage=5
Lifespan=7000
Fadeout=500
SparkInterval=300
Warmup=0
Volley=1
OneShot=0
Cooldown=300
Bounces=0
Debris=5
Cost=2250

[PlayerFastMissile]
Type=bolt
Title=Ballistic Missile
Description=Fire. Forget. Repeat.
Slot=Secondary
Size=0.18 0.36
Color=fb0
Sprite=homing
Icon=gun15
Hand=Hand24
HandAnimate=Aim
Glow=0
FriendlyFire=1
Tail=1
Homing=0
Shootable=0
AuraSize=0.5
AuraColor=430
Speed=0.55
StartSpeed=0.01
AccelerationTime=1900
Recoil=0.0
Gravity=0
Spin=0
TurnRate=90
ExplosionRadius=0.9
Scatter=0
RefireRate=30
Sound=missile_med
Damage=7
Lifespan=15000
Fadeout=0
SparkInterval=70
Warmup=0
Volley=1
OneShot=0
Cooldown=550
Bounces=0
Debris=5
Cost=2000

[PlayerPlasmaCannon]
Type=bolt
Title=Plasma Cannon
Description=Shazzes bots like nobody's business.
Slot=Secondary
Size=0.55 0.55
Color=f60
Sprite=projectile6
Icon=gun14
Hand=Hand6
HandAnimate=Aim
Glow=1
FriendlyFire=0
Tail=0.4
Homing=0
Shootable=0
AuraSize=0.85
AuraColor=f20
Speed=0.10
Recoil=0.35
Gravity=0
Spin=10
TurnRate=90
ExplosionRadius=0.7
Scatter=0
RefireRate=28
Sound=cannon_plasma
Damage=4
Lifespan=3500
Fadeout=1000
SparkInterval=70
Warmup=0
Volley=2
OneShot=0
Cooldown=800
Bounces=0
Debris=5
Cost=2700

[PlayerGrenadeL]
Type=bolt
Title=HE Grenade Launcher
Description=They bounce--until they don't.
Slot=Secondary
Size=0.25 0.25
Color=f50
Sprite=launcher6
Icon=gun23
Hand=Hand20
HandAnimate=Aim
Glow=0
FriendlyFire=0
Tail=0.20
Homing=0
Shootable=0
AuraSize=0.8
AuraColor=800
Speed=0.11
Recoil=0.0
Gravity=0.12
Spin=14
TurnRate=0
ExplosionRadius=0.8
Scatter=0.05
RefireRate=36
Sound=launcher_grenade
Damage=10
Lifespan=5000
Fadeout=0
SparkInterval=0
Warmup=0
Volley=1
OneShot=0
Cooldown=650
Bounces=1
Debris=5
Cost=2400

[PlayerCrystalCannon]
Type=bolt
Title=Crystal Cannon
Description=Unlock the meditative power of crystals by blasting them three haphazard directions per squeeze.
Slot=Secondary
Size=0.38 0.28
Color=a5f
Sprite=Projectile10
Icon=gun19
Hand=Hand20
HandAnimate=Aim
Glow=1
FriendlyFire=0
Tail=0.07
Homing=0
Shootable=0
AuraSize=0.6
AuraColor=a40
Speed=0.11
Recoil=0.0
Gravity=0
Spin=30
TurnRate=0.5
ExplosionRadius=0
Scatter=0.45
RefireRate=12
Sound=laser_high
Damage=4
Lifespan=5000
Fadeout=1000
SparkInterval=80
Warmup=0
Volley=3
OneShot=0
Cooldown=600
Bounces=1
Debris=5
Cost=2800

[PlayerOverheat]
Type=bolt
Title=Radial Heater
Description=Charge up and release to get your barbecue started--with style!
Slot=Secondary
Size=1.0 0.5
Color=f70
Sprite=Fog
Icon=gun21
Hand=Hand9
HandAnimate=Fixed
Glow=1
FriendlyFire=0
Tail=0.5
Homing=0
Shootable=0
AuraSize=0.7
AuraColor=c50
Speed=0.04
Recoil=0.0
Gravity=0.0
Spin=20
TurnRate=0
ExplosionRadius=0
Scatter=4.0
RefireRate=4
Sound=cannon_plasma
Damage=2
Lifespan=580
Fadeout=530
SparkInterval=0
Warmup=500
Volley=60
Cooldown=1600
Bounces=1
Debris=0
Cost=2400

[PlayerThermalVent]
Type=bolt
Title=Thermal Vent
Description=Charge up and release to get your barbecue started--with style!
Slot=Secondary
Size=1.0 0.5
Color=04f
Sprite=Projectile6
Icon=gun21
Hand=Hand9
HandAnimate=Fixed
Glow=1
FriendlyFire=0
Tail=0.5
Homing=0
Shootable=0
AuraSize=0.7
AuraColor=03c
Speed=0.1
Recoil=2.0
Gravity=0.0
Spin=20
TurnRate=0
ExplosionRadius=0
Scatter=1.5
RefireRate=4
Sound=cannon_plasma
Damage=2
Lifespan=210
Fadeout=180
SparkInterval=0
Warmup=220
Volley=15
Cooldown=2000
Bounces=0
Debris=0
Cost=2600

#PLAYER TIER 2 PRIMARY-----------------------

[PlayerShotgun]
Type=bolt
Title=Auto-Shotgun
Description=Ride on waves of rapid-fire mayhem.
Slot=primary
Size=0.05 0.40
Color=fa0
Sprite=Nova
Icon=gun6
Hand=Hand4
HandAnimate=Aim
Glow=1
FriendlyFire=0
Tail=0
Homing=0
Shootable=0
AuraSize=0.3
AuraColor=620
Speed=0.5
Recoil=0.4
Gravity=0.05
Spin=0
TurnRate=0
ExplosionRadius=0
Scatter=0.25
RefireRate=26
Sound=gun_shotgun
Damage=2
Lifespan=90
Fadeout=20
SparkInterval=0
Warmup=0
Volley=12
OneShot=0
Cooldown=0
Bounces=0
Debris=1
Cost=4300

[PlayerHMG]
Type=bolt
Title=Heavy Machine Gun
Description=The SMG's bigger, meaner, burlier cousin.
Slot=primary
Size=0.19 0.55
Color=aa0
Sprite=Nova
Icon=Gun11
Hand=Hand9
HandAnimate=Spin
Glow=1
FriendlyFire=0
Tail=0.1
Homing=0
Shootable=0
AuraSize=0.4
AuraColor=410
Speed=0.24
Recoil=0.04
Gravity=0.01
Spin=0
TurnRate=0
ExplosionRadius=0
Scatter=0.23
RefireRate=3
Sound=gun_hmg
Damage=3
Lifespan=2000
Fadeout=0
SparkInterval=0
Warmup=0
Volley=1
OneShot=0
Cooldown=0
Bounces=0
Debris=1
Cost=4900

[PlayerSpiker]
Type=bolt
Title=Magnetic Spiker
Description=Puts huge nails through multiple surfaces--allowing you to work on multiple projects at once!
Slot=primary
Size=0.20 0.30
Color=f20
Sprite=Nail
Icon=Gun3
Hand=Hand10
HandAnimate=Aim
Glow=0
FriendlyFire=1
Tail=0.18
Homing=0
Shootable=0
Penetration=4
AuraSize=0.26
AuraColor=540
Speed=0.45
Recoil=0.6
Gravity=0.0
Spin=0
TurnRate=0
ExplosionRadius=0.0
Scatter=0.0
RefireRate=22
Sound=laser_max
Damage=12
Lifespan=4000
Fadeout=500
SparkInterval=120
Warmup=0
Volley=1
OneShot=0
Cooldown=0
Bounces=0
Debris=8
Cost=5000

[PlayerFlak]
Type=bolt
Title=Flak Cannon
Description=Describe a cone of murder and destruction.
Slot=primary
Size=0.1 0.1
Color=fb0
Sprite=Nova
Icon=Gun19
Hand=Hand10
HandAnimate=Aim
Glow=1
FriendlyFire=0
Tail=0
Homing=0
Shootable=0
AuraSize=0.35
AuraColor=610
Speed=0.2
Recoil=0.3
Gravity=0.08
Spin=100
TurnRate=0
ExplosionRadius=0
Scatter=0.25
RefireRate=54
Sound=launcher_flak
Damage=4
Lifespan=5000
Fadeout=0
SparkInterval=0
Warmup=0
Volley=12
OneShot=0
Cooldown=0
Bounces=0
Debris=1
Cost=4500

[PlayerBurstBeam]
Type=beam
Title=Burst Laser
Description=Lazes slow. Just the way we like it.
Slot=primary
Size=1.6 0
Color=f90
Sprite=beam
Icon=Gun8
Hand=Hand12
HandAnimate=Spin
Glow=1
FriendlyFire=0
Tail=1
Homing=1
Shootable=0
AuraSize=0
AuraColor=01f
Speed=0.1
Recoil=0.0
Gravity=0
Spin=0
TurnRate=0
ExplosionRadius=0
Scatter=0
RefireRate=20
Sound=laser_high
Damage=5
Lifespan=0
Fadeout=600
SparkInterval=0
Warmup=0
Volley=2
OneShot=0
Cooldown=0
Bounces=0
Debris=5
Cost=5500

[PlayerShuriken]
Type=bolt
Title=Shuriken Launcher
Description=Every shuriken guaranteed to bounce, or our name isn't Polly Davis Home Appliances!
Slot=primary
Size=0.21 0.21
Color=07f
Sprite=robot1
Icon=Gun17
Hand=Hand17
HandAnimate=Aim
Glow=0
FriendlyFire=0
Tail=0.4
Homing=0
Shootable=0
AuraSize=0.25
AuraColor=03a
Speed=0.14
Recoil=0.2
Gravity=0.1
Spin=18
TurnRate=0
ExplosionRadius=0
Scatter=0.3
RefireRate=15
Sound=missile_load
Damage=8
Lifespan=3000
Fadeout=150
SparkInterval=300
Warmup=0
Volley=1
OneShot=0
Cooldown=0
Bounces=1
Debris=4
Cost=4150

[PlayerXenon]
Type=bolt
Title=Xenon Blaster
Description=PewpewPEW! PEWPEWPEW!
Slot=primary
Size=0.3 0.85
Color=a0b
Sprite=Bullet
Icon=Gun24
Hand=Hand3
HandAnimate=Aim
Glow=1
FriendlyFire=0
Tail=0.07
Homing=0
Shootable=0
AuraSize=0.6
AuraColor=025
Speed=0.13
Recoil=0.0
Gravity=0
Spin=0
TurnRate=0.5
ExplosionRadius=0
Scatter=0.14
RefireRate=12
Sound=laser_high
Damage=3
Lifespan=5000
Fadeout=1000
SparkInterval=80
Warmup=0
Volley=3
OneShot=0
Cooldown=0
Bounces=2
Debris=5
Cost=3900

#PLAYER TIER 2 SECONDARY-----------------------

[PlayerBounceMissile]
Type=bolt
Title=Explosive Disk
Description=Unexpectedly volatile storage.
Slot=secondary
Size=0.3 0.3
Color=04F
Sprite=door
Icon=Gun17
Hand=Hand21
HandAnimate=Fixed
Glow=0
FriendlyFire=1
Tail=1
Homing=0
Shootable=0
AuraSize=0.3
AuraColor=f0f
Speed=0.1
Recoil=0.0
Gravity=0
Spin=5
TurnRate=0
ExplosionRadius=0.9
Scatter=0.0
RefireRate=48
Sound=missile_small
Damage=12
Lifespan=5000
Fadeout=500
SparkInterval=0
Warmup=0
Volley=0
OneShot=0
Cooldown=900
Bounces=3
Debris=5
Cost=5000

[PlayerSpreadBeam]
Type=beam
Title=Scatter Beam
Description=Conduct three simultaneous presentations with this high-powered scattering laser.
Slot=secondary
Size=1 0
Color=0f0
Sprite=beam
Icon=Gun5
Hand=Hand13
HandAnimate=Aim
Glow=1
FriendlyFire=0
Tail=1
Homing=1
Shootable=0
AuraSize=0
AuraColor=0f0
Speed=0.1
Recoil=0.0
Gravity=0
Spin=0
TurnRate=90
ExplosionRadius=0
Scatter=0.8
RefireRate=48
Sound=laser_scatter
Damage=6
Lifespan=0
Fadeout=2000
SparkInterval=0
Warmup=750
Volley=12
OneShot=0
Cooldown=1800
Bounces=0
Debris=5
Cost=5500

[PlayerSawblade]
Type=bolt
Title=Sawblade
Description=Razor-sharp blades speed up and bounce--making your home lumberjacking dreams reality!
Slot=secondary
Size=0.45 0.45
Color=f2e
Sprite=robot0
Icon=Gun4
Hand=Hand5
HandAnimate=Aim
Glow=0
FriendlyFire=1
Tail=0.2
Homing=0
Shootable=0
Penetration=3
AuraSize=0
AuraColor=d0f
Speed=0.24
StartSpeed=0.02
AccelerationTime=1800
Recoil=0.0
Gravity=0.2
Spin=22
TurnRate=0
ExplosionRadius=0
Scatter=0.15
RefireRate=24
Sound=launcher_sawblade
Damage=20
Lifespan=30000
Fadeout=500
SparkInterval=25
Warmup=0
Volley=0
OneShot=0
Cooldown=1200
Bounces=4
Debris=5
Cost=5400

[PlayerDoubleRocket]
Type=bolt
Title=Twin Rocket Pod
Description=All the practical home utility of a regular rocket launcher--doubled!
Slot=secondary
Size=0.19 0.19
Color=f10
Sprite=dumbfire
Icon=Gun13
Hand=Hand17
HandAnimate=Fixed
Glow=0
FriendlyFire=1
Tail=0.6
Homing=0
Shootable=0
AuraSize=0.3
AuraColor=d10
Speed=0.12
Recoil=0.1
Gravity=0.14
Spin=0
TurnRate=0
ExplosionRadius=0.55
Scatter=0.26
RefireRate=13
Sound=missile_small
Damage=5
Lifespan=7000
Fadeout=500
SparkInterval=300
Warmup=0
Volley=2
OneShot=0
Cooldown=350
Bounces=0
Debris=5
Cost=6500

[PlayerIonPulse]
Type=bolt
Title=Ion Pulse
Description=Ions your walls, ceiling, jacket lining--everywhere at once!
Slot=secondary
Size=0.4 0.4
Color=acf
Sprite=projectile5
Slot=secondary
Icon=gun21
Hand=Hand9
HandAnimate=Fixed
Glow=1
FriendlyFire=0
Tail=0.12
Homing=0
Shootable=0
AuraSize=0.3
AuraColor=33a
Speed=0.1
AccelerationTime=100
StartSpeed=0.01
Recoil=0.0
Gravity=0
Spin=20
TurnRate=0.5
ExplosionRadius=0
Scatter=4.0
RefireRate=32
Sound=laser_capacitor
Damage=4
Lifespan=750
Fadeout=420
SparkInterval=0
Warmup=375
Volley=30
OneShot=1
Cooldown=1500
Bounces=1
Debris=3
Cost=6000

[PlayerBombVolley]
Type=bolt
Title=Bomb Volley
Description=Let's face it--when mom needs one bomb, she needs a volley. Why settle?
Slot=secondary
Size=0.22 0.22
Color=5af
Sprite=launcher6
Icon=gun23
Hand=Hand20
HandAnimate=Spin
Glow=0
FriendlyFire=0
Tail=0.20
Homing=0
Shootable=0
AuraSize=0.65
AuraColor=048
Speed=0.11
Recoil=0.0
Gravity=0.12
Spin=14
TurnRate=0
ExplosionRadius=0.8
Scatter=0.85
RefireRate=46
Sound=launcher_grenade
Damage=7
Lifespan=5000
Fadeout=0
SparkInterval=0
Warmup=330
Volley=3
OneShot=0
Cooldown=650
Bounces=0
Debris=5
Cost=5800

[PlayerTriMissile]
Type=bolt
Title=Tri-Missile Launcher
Description=If the job can't be done with three missiles, is it worth doing?
Slot=Secondary
Size=0.18 0.36
Color=0fa
Sprite=homing
Icon=gun12
Hand=Hand24
HandAnimate=Aim
Glow=0
FriendlyFire=1
Tail=1
Homing=0
Shootable=0
AuraSize=0.5
AuraColor=044
Speed=0.55
StartSpeed=0.01
AccelerationTime=1900
Recoil=0.0
Gravity=0
Spin=0
TurnRate=90
ExplosionRadius=0.9
Scatter=0.3
RefireRate=30
Sound=missile_med
Damage=6
Lifespan=15000
Fadeout=0
SparkInterval=70
Warmup=0
Volley=3
OneShot=0
Cooldown=700
Bounces=0
Debris=5
Cost=6750

#PLAYER TIER 3 PRIMARY-----------------------

[PlayerElectron]
Title=Electron Repeater
Description=They bounce, home... and just do their own thing, really.
Type=bolt
Slot=primary
Size=0.5 0.5
Color=3f9
Sprite=projectile9
Icon=Gun20
Hand=Hand1
HandAnimate=Spin
Glow=1
FriendlyFire=0
Tail=0.08
Homing=1
Shootable=0
AuraSize=0.4
AuraColor=020
Speed=0.10 
AccelerationTime=100
StartSpeed=0.01
Recoil=0.1
Gravity=0 
Spin=0
TurnRate=70
ExplosionRadius=0
Scatter=0.2
RefireRate=4
Sound=laser_med
Damage=6
Lifespan=2600
Fadeout=500
SparkInterval=50
Warmup=0
Volley=1
Penetration=0
OneShot=0                        
Cooldown=0
Bounces=1
Debris=5
Cost=7000

[PlayerGatlingBeam]
Type=beam
Title=Gatling Beam
Description=Less aiming. More enjoying.
Slot=primary
Size=1.0 0
Color=b2f
Sprite=beam
Icon=Gun9
Hand=Hand11
HandAnimate=Spin
Glow=1
FriendlyFire=0
Tail=1
Homing=1
Shootable=0
AuraSize=0
AuraColor=f00
Speed=0.22
Recoil=0.0
Gravity=0
Spin=0
TurnRate=0
ExplosionRadius=0
Scatter=0.28
RefireRate=2
Sound=laser_high
Damage=3
Lifespan=0
Fadeout=750
SparkInterval=0
Warmup=400
Volley=1
OneShot=0
Cooldown=0
Bounces=0
Debris=5
Cost=7200

[PlayerPulseBeam]
Type=beam
Title=Pulse Laser
Description=This sofa-concealable laser just doesn't know when to stop.
Slot=primary
Size=1.2 0
Color=48f
Sprite=beam
Icon=Gun8
Hand=Hand12
HandAnimate=Spin
Glow=1
FriendlyFire=0
Tail=1
Homing=1
Shootable=0
AuraSize=0
AuraColor=01f
Speed=0.1
Recoil=0.0
Gravity=0
Spin=0
TurnRate=0
ExplosionRadius=0
Scatter=0
RefireRate=1
Sound=laser_med
Damage=1
Lifespan=0
Fadeout=400
SparkInterval=0
Warmup=750
Volley=1
OneShot=0
Cooldown=0
Bounces=0
Debris=5
Cost=6800

[PlayerMinigun]
Type=bolt
Title=Minigun
Description=Some of these bullets are *bound* to hit.
Slot=primary
Size=0.12 0.65
Color=d10
Sprite=Nova
Icon=Gun11
Hand=Hand9
HandAnimate=Spin
Glow=1
FriendlyFire=0
Tail=0.12
Homing=0
Shootable=0
AuraSize=0.3
AuraColor=410
Speed=0.22
Recoil=0.03
Gravity=0.01
Spin=0
TurnRate=0
ExplosionRadius=0
Scatter=0.2
RefireRate=1
Sound=gun_minigun
Damage=2
Lifespan=2000
Fadeout=0
SparkInterval=0
Warmup=750
Volley=1
OneShot=0
Cooldown=0
Bounces=0
Debris=1
Cost=8000

[PlayerSparkGun]
Type=bolt
Title=Static Discharge
Description=Violate some warranties at close range.
Slot=primary
Size=0.12 0.12
Color=0af
Sprite=Projectile6
Icon=gun22
Hand=Hand2
HandAnimate=Aim
Glow=1
FriendlyFire=0
Tail=0.2
Homing=0
Shootable=0
AuraSize=1
AuraColor=004
Speed=0.4
Recoil=0.1
Gravity=0.0
Spin=10
TurnRate=0
ExplosionRadius=0.4
Scatter=0.28
RefireRate=52
Sound=laser_max
Damage=2
Lifespan=140
Fadeout=0
SparkInterval=10
Warmup=0
Volley=11
OneShot=0
Cooldown=0
Bounces=0
Debris=1
Cost=6500

[PlayerParticleLance]
Type=bolt
Title=Particle Lance
Description=A bit like playing pool--with sub-atomic particles.
Slot=primary
Size=0.45 0.65
Color=2f2
Sprite=Projectile11
Icon=gun2
Hand=Hand8
HandAnimate=Aim
Glow=1
FriendlyFire=0
Tail=0.1
Homing=0
Shootable=0
AuraSize=0.3
AuraColor=fa6
Speed=0.25
Recoil=0.0
Gravity=0.0
Spin=0
TurnRate=90
ExplosionRadius=0
Scatter=0
RefireRate=16
Sound=snipe
Damage=14
Lifespan=4000
Fadeout=2000
SparkInterval=20
Warmup=0
Volley=1
OneShot=0                        
Cooldown=0
Bounces=2
Debris=5
Cost=7200

[PlayerSplitBeam]
Type=beam
Title=Split Laser
Description='Divide and conquer' applied far too literally.
Slot=primary
Size=1.0 0
Color=3f6
Sprite=beam
Icon=Gun5
Hand=Hand12
HandAnimate=Spin
Glow=1
FriendlyFire=0
Tail=1
Homing=1
Shootable=0
AuraSize=0.25
AuraColor=01f
Speed=0.1
Recoil=0.0
Gravity=0
Spin=0
TurnRate=0
ExplosionRadius=0
Scatter=0.18
RefireRate=27
Sound=laser_high
Damage=5
Lifespan=0
Fadeout=600
SparkInterval=0
Warmup=0
Volley=3
OneShot=0
Cooldown=0
Bounces=0
Debris=5
Cost=6700

#PLAYER TIER 3 SECONDARY-----------------------

[PlayerHeavyBeam]
Type=beam
Title=Heavy Laser
Description=Charge the beam to pop balloons and light paper up to a million distunits away!
Slot=Secondary
Size=2 0
Color=77f
Sprite=beam
Icon=gun7
Hand=Hand16
HandAnimate=Aim
Glow=1
FriendlyFire=0
Tail=1
Homing=0
Shootable=0
AuraSize=0.1
AuraColor=00f
Speed=0.1
Recoil=0.75
Gravity=0
Spin=0
TurnRate=90
ExplosionRadius=0
Scatter=0.0
RefireRate=2
Sound=snipe
Damage=10
Lifespan=0
Fadeout=2000
SparkInterval=10
Warmup=300
Volley=3
Penetration=2
OneShot=1
Cooldown=1450
Bounces=0
Debris=5
Cost=7500

[PlayerBlunderbuss]
Type=bolt
Title=Blunderbuss
Description=Clear a room full of people--then enjoy firing your blunderbuss in a safe, empty environment!
Slot=secondary
Size=0.05 0.55
Color=df0
Sprite=Nova
Icon=gun10
Hand=Hand7
HandAnimate=Aim
Glow=1
FriendlyFire=0
Tail=0.15
Homing=0
Shootable=0
AuraSize=0.4
AuraColor=420
Speed=0.5
Recoil=1.4
Gravity=0.05
Spin=0
TurnRate=0
ExplosionRadius=0
Scatter=0.45
RefireRate=60
Sound=gun_blunderbuss
Damage=4
Lifespan=120
Fadeout=20
SparkInterval=0
Warmup=0
Volley=18
OneShot=1
Cooldown=1200
Bounces=0
Debris=1
Cost=8500

[PlayerMissileCluster]
Type=bolt
Title=Cluster Launcher
Description=Miniature dart swarms and homing systems make this a perfect first missile launcher.
Slot=secondary
Size=0.15 0.15
Color=F30
Sprite=homing
Icon=gun12
Hand=Hand20
HandAnimate=Aim
Glow=0
FriendlyFire=0
Tail=0
Homing=1
Shootable=1
Volatile=1
AuraSize=0.25
AuraColor=f00
Speed=0.1
Recoil=0.0
Gravity=0
Spin=0
TurnRate=60
ExplosionRadius=0.2
Scatter=0.8
RefireRate=64
Sound=missile_small
Damage=3
Lifespan=10000
Fadeout=500
SparkInterval=0
Warmup=0
Volley=10
OneShot=0
Cooldown=1200
Bounces=0
Debris=5
Cost=9000

[PlayerMortar]
Type=bolt
Title=Fusion Mortar
Description=Targets by laser, beacon, or 'vaguely that direction.'
Slot=secondary
Size=0.33 0.33
Color=3f3
Sprite=cluster
Icon=gun16
Hand=Hand18
HandAnimate=Aim
Glow=0
FriendlyFire=1
Tail=0.74
Homing=0
Shootable=0
AuraSize=0.6
AuraColor=3a3
Speed=0.09
Recoil=0.4
Gravity=0.09
Spin=10
TurnRate=0
ExplosionRadius=1.65
Scatter=0.0
RefireRate=36
Sound=bomb_mortar
Damage=24
Lifespan=15000
Fadeout=0
SparkInterval=10
Warmup=0
Volley=1
OneShot=1
Cooldown=1800
Bounces=0
Debris=10
Cost=7500

[PlayerMIRV]
Type=bolt
Title=MIRV
Description=You work hard. You pay your taxes. You're damn RIGHT you need five sub-mortars at once.
Slot=secondary
Size=0.24 0.24
Color=9fd
Sprite=cluster
Icon=gun16
Hand=Hand18
HandAnimate=Aim
Glow=0
FriendlyFire=1
Tail=0.5
Homing=0
Shootable=0
AuraSize=0.45
AuraColor=385
Speed=0.11
Recoil=0.5
Gravity=0.09
Spin=10
TurnRate=0
ExplosionRadius=1.0
Scatter=1.0
RefireRate=42
Sound=bomb_mirv
Damage=10
Lifespan=15000
Fadeout=0
SparkInterval=10
Warmup=0
Volley=5
OneShot=1
Cooldown=2400
Bounces=0
Debris=7
Cost=10000

[PlayerFasterMissile]
Type=bolt
Title=Bunker Buster
Description=What's the application for an accelerating supermissile? We don't legally have to answer that.
Slot=Secondary
Size=0.30 0.58
Color=f90
Sprite=homing
Icon=gun15
Hand=Hand24
HandAnimate=Aim
Glow=0
FriendlyFire=1
Tail=1
Homing=0
Shootable=0
AuraSize=0.5
AuraColor=430
Speed=0.55
StartSpeed=0.01
AccelerationTime=1200
Recoil=0.0
Gravity=0
Spin=0
TurnRate=90
ExplosionRadius=1.5
Scatter=0
RefireRate=30
Sound=missile_big
Damage=16
Lifespan=15000
Fadeout=0
SparkInterval=70
Warmup=0
Volley=1
OneShot=0
Cooldown=1500
Bounces=0
Debris=8
Cost=8800

[PlayerInfernoCannon]
Type=bolt
Title=Inferno Cannon
Description=Bigger, purpler plasma. Better than the Storm cannon every time.
Slot=Secondary
Size=0.85 0.85
Color=f0a
Sprite=projectile6
Icon=gun14
Hand=Hand6
HandAnimate=Aim
Glow=1
FriendlyFire=0
Tail=0.4
Homing=0
Shootable=0
AuraSize=0.85
AuraColor=f20
Speed=0.10
Recoil=0.45
Gravity=0
Spin=20
TurnRate=90
ExplosionRadius=1.4
Scatter=0
RefireRate=28
Sound=cannon_inferno
Damage=9
Lifespan=3500
Fadeout=1000
SparkInterval=70
Warmup=0
Volley=2
OneShot=0
Cooldown=1000
Bounces=0
Debris=5
Cost=9000

#PLAYER TIER 4 PRIMARY-----------------------

[PlayerRepeatingCannon]
Type=bolt
Title=Repeating Cannon
Description=Need a boost of speed? Fire this in the opposite direction!
Slot=primary
Size=0.16 0.25
Color=610
Sprite=cluster
Icon=Gun3
Hand=Hand10
HandAnimate=Aim
Glow=0
FriendlyFire=1
Tail=0.18
Homing=0
Shootable=0
Penetration=2
AuraSize=0.2
AuraColor=520
Speed=0.42
Recoil=0.75
Gravity=0.0
Spin=0
TurnRate=0
ExplosionRadius=0.75
Scatter=0.0
RefireRate=16
Sound=gun_shotgun
Damage=9
Lifespan=7000
Fadeout=500
SparkInterval=300
Warmup=0
Volley=1
Penetration=0
OneShot=0
Cooldown=0
Bounces=0
Debris=8
Cost=10500

[PlayerRiotShotgun]
Type=bolt
Title=Riot Shotgun
Description=Because nobody's fired one shotgun blast and been done for the day.
Slot=primary
Size=0.07 0.45
Color=f70
Sprite=Nova
Icon=gun6
Hand=Hand4
HandAnimate=Aim
Glow=1
FriendlyFire=0
Tail=0
Homing=0
Shootable=0
AuraSize=0.3
AuraColor=350
Speed=0.55
Recoil=0.5
Gravity=0.05
Spin=0
TurnRate=0
ExplosionRadius=0
Scatter=0.20
RefireRate=20
Sound=gun_shotgunbig
Damage=3
Lifespan=102
Fadeout=20
SparkInterval=0
Warmup=0
Volley=14
OneShot=0
Cooldown=0
Bounces=0
Debris=1
Cost=11000

[PlayerSustainBeam]
Type=beam
Title=Refraction Laser
Description=Technically--legally--*all* light bounces.
Slot=primary
Size=1.5 0
Color=ff2818
Sprite=beam
Icon=Gun8
Hand=Hand13
HandAnimate=Spin
Glow=1
FriendlyFire=0
Tail=1
Homing=1
Shootable=0
AuraSize=0
AuraColor=f00
Speed=0.1
Recoil=0.0
Gravity=0
Spin=0
TurnRate=0
ExplosionRadius=0
Scatter=0
RefireRate=1
Sound=laser_med
Damage=3
Lifespan=0
Fadeout=250
SparkInterval=0
Warmup=750
Volley=1
OneShot=0
Cooldown=0
Bounces=2
Penetration=3
Debris=5
Cost=11500

[PlayerDualGatlingBeam]
Type=beam
Title=Dual Gatling Beam
Description=Burn your favorite songs to dozens of CDs per minute.
Slot=primary
Size=1.0 0
Color=b2f
Sprite=beam
Icon=Gun9
Hand=Hand11
HandAnimate=Spin
Glow=1
FriendlyFire=0
Tail=1
Homing=1
Shootable=0
AuraSize=0
AuraColor=f00
Speed=0.22
Recoil=0.0
Gravity=0
Spin=0
TurnRate=0
ExplosionRadius=0
Scatter=0.5
RefireRate=2
Sound=laser_high
Damage=4
Lifespan=0
Fadeout=750
SparkInterval=0
Warmup=400
Volley=2
OneShot=0
Cooldown=0
Bounces=0
Debris=5
Cost=12500

[PlayerDeathRay]
Type=beam
Title=Deathray
Description=Devastating! Electromagnetic! Newly patented by Thomas Edison!
Slot=primary
Size=2.2 0
Color=3f9
Sprite=beam
Icon=Gun8
Hand=Hand13
HandAnimate=Spin
Glow=1
FriendlyFire=0
Tail=1
Homing=1
Shootable=0
AuraSize=0
AuraColor=01f
Speed=0.1
Recoil=0.3
Gravity=0
Spin=0
TurnRate=0
ExplosionRadius=1.0
Scatter=0
RefireRate=20
Sound=laser_max
Damage=10
Lifespan=0
Fadeout=600
SparkInterval=80
Warmup=0
Volley=2
OneShot=0
Cooldown=0
Bounces=0
Debris=5
Cost=12000

[PlayerMiniCannon]
Type=bolt
Title=Mini-Cannon
Description=Half minigun, half recreational war crimes tribunal.
Slot=primary
Size=0.13 0.75
Color=01d
Sprite=Nova
Icon=Gun11
Hand=Hand9
HandAnimate=Spin
Glow=1
FriendlyFire=0
Tail=0.2
Homing=0
Shootable=0
AuraSize=0.22
AuraColor=046
Speed=0.25
Recoil=0.045
Gravity=0.015
Spin=0
TurnRate=0
ExplosionRadius=0
Scatter=0.25
RefireRate=2
Sound=gun_minigun
Damage=2
Lifespan=2000
Fadeout=0
SparkInterval=0
Warmup=1250
Volley=2
OneShot=0
Cooldown=0
Bounces=0
Debris=1
Cost=12000

[PlayerRotaryCannon]
Type=bolt
Title=Rotary Cannon
Description=Expect more lead than air.
Slot=primary
Size=0.14 0.90
Color=d10
Sprite=Nova
Icon=Gun11
Hand=Hand9
HandAnimate=Spin
Glow=1
FriendlyFire=0
Tail=0.12
Homing=0
Shootable=0
AuraSize=0.3
AuraColor=640
Speed=0.27
Recoil=0.07
Gravity=0.01
Spin=0
TurnRate=0
ExplosionRadius=0
Scatter=0.1
RefireRate=1
Sound=gun_minigun
Damage=4
Lifespan=2000
Fadeout=0
SparkInterval=0
Warmup=1500
Volley=1
OneShot=0
Cooldown=0
Bounces=0
Penetration=1
Debris=1
Cost=16000

[PlayerHeatedFlak]
Type=bolt
Title=Superheated Flak Cannon
Description=Flak: now rubbery and on fire.
Slot=primary
Size=0.31 0.31
Color=fb0
Sprite=Nova
Icon=Gun19
Hand=Hand10
HandAnimate=Aim
Glow=1
FriendlyFire=0
Tail=0
Homing=0
Shootable=0
AuraSize=0.35
AuraColor=930
Speed=0.2
Recoil=0.42
Gravity=0.08
Spin=100
TurnRate=0
ExplosionRadius=0
Scatter=0.25
RefireRate=52
Sound=launcher_flak
Damage=7
Lifespan=5000
Fadeout=0
SparkInterval=0
Warmup=0
Volley=12
OneShot=0
Cooldown=0
Bounces=1
Debris=1
Cost=11000

[PlayerHeatCannon]
Type=bolt
Title=Heat Cannon
Description=An all-purpose favorite for those cold, subterranean nights.
Slot=primary
Size=0.42 1.0
Color=f00
Sprite=Projectile9
Icon=gun20
Hand=Hand9
HandAnimate=Aim
Glow=1
FriendlyFire=0
Tail=0.18
Homing=0
Shootable=0
AuraSize=0.3
AuraColor=a70
Speed=0.28
Recoil=0.0
Gravity=0.0
Spin=0
TurnRate=90
ExplosionRadius=0
Scatter=0
RefireRate=16
Sound=cannon_plasma
Damage=22
Lifespan=4000
Fadeout=2000
SparkInterval=20
Warmup=0
Volley=1
OneShot=0                        
Cooldown=0
Bounces=2
Debris=5
Cost=11000

#PLAYER TIER 4 SECONDARY-----------------------

[PlayerRailgun]
Type=bolt
Title=Mass Driver
Description=Launch your own orbital geoimaging satellites! That explode!
Slot=Secondary
Size=0.22 0.22
Color=77f
Sprite=cluster
Icon=gun3
Hand=Hand10
HandAnimate=Aim
Glow=0
FriendlyFire=1
Tail=1
Homing=1
Shootable=0
Penetration=10
AuraSize=1.5
AuraColor=00f
Speed=0.82
Recoil=0.75
Gravity=0
Spin=0
TurnRate=0
ExplosionRadius=0.5
Scatter=0
RefireRate=12
Sound=laser_max
Damage=18
Lifespan=5000
Fadeout=500
SparkInterval=6
Warmup=0
Volley=2
OneShot=0
Cooldown=2800
Bounces=0
Penetration=1
Debris=10
Cost=11500

[PlayerHeavyBeamReflect]
Type=beam
Title=Heavy Laser Reflector
Description=For your safety, this military megalaser bounces rather than burning straight-on.
Slot=Secondary
Size=2 0
Color=22f
Sprite=beam
Icon=gun7
Hand=Hand16
HandAnimate=Aim
Glow=1
FriendlyFire=0
Tail=1
Homing=0
Shootable=0
AuraSize=0.1
AuraColor=00f
Speed=0.1
Recoil=0.75
Gravity=0
Spin=0
TurnRate=90
ExplosionRadius=0
Scatter=0.01
RefireRate=2
Sound=snipe
Damage=16
Lifespan=0
Fadeout=2000
SparkInterval=10
Warmup=300
Volley=3
OneShot=1
Cooldown=1500
Bounces=2
Debris=5
Cost=12000

[PlayerPrismBeam]
Type=beam
Title=Prism Beam
Description=Not sure what trash to burn? Use our reflecting prism pointer and be surprised--every time!
Slot=secondary
Size=1 0
Color=0ad
Sprite=beam
Icon=Gun5
Hand=Hand13
HandAnimate=Aim
Glow=1
FriendlyFire=0
Tail=1
Homing=1
Shootable=0
AuraSize=0
AuraColor=0ad
Speed=0.1
Recoil=0.0
Gravity=0
Spin=0
TurnRate=90
ExplosionRadius=0
Scatter=0.65
RefireRate=48
Sound=laser_prism
Damage=11
Lifespan=0
Fadeout=2000
SparkInterval=0
Warmup=750
Volley=12
OneShot=0
Cooldown=2000
Bounces=2
Debris=5
Cost=12500

[PlayerMissileRain]
Type=bolt
Title=Missile Rain
Description=These full-size army missiles are programmed with homing and property law modules.
Slot=secondary
Size=0.2 0.2
Color=F30
Sprite=homing
Icon=gun12
Hand=Hand20
HandAnimate=Aim
Glow=0
FriendlyFire=0
Tail=0.2
Homing=1
Shootable=1
Volatile=1
AuraSize=0.25
AuraColor=f00
Speed=0.1
Recoil=0.0
Gravity=0
Spin=0
TurnRate=75
ExplosionRadius=0.8
Scatter=0.8
RefireRate=80
Sound=missile_med
Damage=5
Lifespan=10000
Fadeout=500
SparkInterval=0
Warmup=0
Volley=14
OneShot=0
Cooldown=1600
Bounces=0
Debris=5
Cost=11600

[PlayerAura]
Type=bolt
Title=Capacitor Overload
Description=Charges and disappates fusion energy in a safe, controlled explosion.
Slot=secondary
Size=0.15 0.8
Color=a37
Sprite=Bullet
Icon=gun21
Hand=Hand9
HandAnimate=Fixed
Glow=1
FriendlyFire=0
Tail=1
Homing=0
Shootable=0
AuraSize=1.4
AuraColor=37a
Speed=0.11
Recoil=0.0
Gravity=0
Spin=0
TurnRate=0.5
ExplosionRadius=0
Scatter=4.0
RefireRate=64
Sound=laser_capacitor
Damage=14
Lifespan=5000
Fadeout=1000
SparkInterval=0
Warmup=500
Volley=30
OneShot=1
Cooldown=2000
Bounces=2
Debris=5
Cost=12000

[PlayerNuke]
Type=bolt
Title=Warhead
Description=And YOU are become death, destroyer of worlds--today!
Slot=secondary
Size=0.35 0.35
Color=F20
Sprite=nuke
Icon=Gun18
Hand=Hand26
HandAnimate=Aim
Glow=0
FriendlyFire=1
Tail=1
Homing=0
Shootable=0
AuraSize=0.1
AuraColor=f80
Speed=0.06
StartSpeed=0.01
AccelerationTime=1200
Recoil=0.0
Gravity=0
Spin=0
TurnRate=0
ExplosionRadius=2.5
Scatter=0.0
RefireRate=120
Sound=missile_warhead
Damage=42
Lifespan=30000
Fadeout=1000
SparkInterval=0
Warmup=0
Volley=0
OneShot=1
Cooldown=4500
Bounces=0
Debris=5
Cost=14000

[PlayerDisintegrator]
Type=beam
Title=Disintegrator
Description=note: do NOT put this on sale. can you imagine? mothball it NOW.
Slot=Secondary
Size=12 0
Color=f32
Sprite=beam
Icon=gun7
Hand=Hand16
HandAnimate=Aim
Glow=1
FriendlyFire=0
Tail=1
Homing=0
Shootable=0
AuraSize=0.2
AuraColor=f80
Speed=0.1
Recoil=1.6
Gravity=0
Spin=0
TurnRate=90
ExplosionRadius=0
Scatter=0.0
RefireRate=2
Sound=laser_disintegrator
Damage=24
Lifespan=0
Fadeout=2000
SparkInterval=10
Warmup=600
Volley=3
OneShot=1
Cooldown=6500
Bounces=0
Penetration=50
Debris=5
Cost=20000

#PLAYER FINAL BOSS WEAPONS-----------------------

[PlayerDisintegratorOrig]
Type=beam
Title=Disintegrator
Description=note: do NOT put this on sale. can you imagine? mothball it NOW.
#Slot=Secondary
Size=12 0
Color=f32
Sprite=beam
Icon=gun7
Hand=Hand16
HandAnimate=Aim
Glow=1
FriendlyFire=0
Tail=1
Homing=0
Shootable=0
AuraSize=0.2
AuraColor=f80
Speed=0.1
Recoil=1.6
Gravity=0
Spin=0
TurnRate=90
ExplosionRadius=0
Scatter=0.0
RefireRate=2
Sound=laser_disintegrator
Damage=100
Lifespan=0
Fadeout=2000
SparkInterval=10
Warmup=600
Volley=3
OneShot=1
Cooldown=6500
Bounces=0
Penetration=50
Debris=5
Cost=100000

[PlayerRotaryCannonOrig]
Type=bolt
Title=Rotary Cannon
Description=Expect more lead than air.
#Slot=primary
Size=0.14 0.90
Color=d10
Sprite=Nova
Icon=Gun11
Hand=Hand9
HandAnimate=Spin
Glow=1
FriendlyFire=0
Tail=0.12
Homing=0
Shootable=0
AuraSize=0.3
AuraColor=640
Speed=0.25
Recoil=0.07
Gravity=0.01
Spin=0
TurnRate=0
ExplosionRadius=0
Scatter=0.2
RefireRate=1
Sound=gun_minigun
Damage=4
Lifespan=2000
Fadeout=0
SparkInterval=0
Warmup=1000
Volley=2
OneShot=0
Cooldown=0
Bounces=0
Debris=1
Cost=100000

#PLAYER SPECIAL DROPS-----------------------

[PlayerMine]
Type=bolt
Title=Mine
Description=One exceptionally explosive ball of boom.
#Slot=Secondary
Size=0.44 0.44
Color=fb0
Sprite=gear
Icon=gun15
Hand=Hand24
HandAnimate=Aim
Glow=0
FriendlyFire=1
Tail=1
Homing=0
Shootable=1
Volatile=1
AuraSize=0.5
AuraColor=430
Speed=0.0
#StartSpeed=0.1
#AccelerationTime=5000
Recoil=0.0
Gravity=0
Spin=0
TurnRate=90
ExplosionRadius=0.9
Scatter=4
RefireRate=30
Sound=missile_med
Damage=15
Lifespan=15000
Fadeout=0
SparkInterval=70
Warmup=0
Volley=1
OneShot=0
Cooldown=375
Bounces=0
Debris=5
Cost=1500

#ROBOT WEAPONS---------------

[Jelly]
Type=bolt
Size=0.25 0.25
Color=44f
Sprite=Shield
Glow=1
FriendlyFire=0
Tail=0.2
Homing=0
Shootable=0
AuraSize=0.6
AuraColor=44f
Speed=0.025
Recoil=0.0
Gravity=-0.03
Spin=0
TurnRate=0
ExplosionRadius=0
Scatter=0.22
RefireRate=2
Sound=alarm
Damage=1
Lifespan=3000
Fadeout=0
SparkInterval=0
Warmup=0
Volley=1
Bounces=0
Debris=0

[Laser1]
Type=bolt
Size=0.1 0.2
Color=0fc
Sprite=bullet
Glow=1
FriendlyFire=0
Tail=0.5
Homing=0
Shootable=0
AuraSize=0.25
AuraColor=040
Speed=0.05
Recoil=1.0
Gravity=0
Spin=0
TurnRate=45
ExplosionRadius=0
Scatter=0 
RefireRate=12
Sound=laser_lol
Damage=2
Lifespan=5000
Fadeout=0
SparkInterval=0
Warmup=0
Volley=1
Bounces=0
Debris=5

[Laser2]
Type=bolt
Size=0.12 0.24
Color=8f0
Sprite=projectile3
Glow=1
FriendlyFire=0
Tail=0.5
Homing=0
Shootable=0
AuraSize=0.25
AuraColor=230
Speed=0.07
Recoil=0.0
Gravity=0
Spin=0
TurnRate=45
ExplosionRadius=0
Scatter=0 
RefireRate=12
Sound=laser_med
Damage=4
Lifespan=5000
Fadeout=0
SparkInterval=0
Warmup=0
Volley=1
Bounces=0
Debris=5

[Laser2Volley3]
Type=bolt
Size=0.1 0.2
Color=8f0
Sprite=projectile3
Glow=1
FriendlyFire=0
Tail=0.5
Homing=0
Shootable=0
AuraSize=0.25
AuraColor=140
Speed=0.07
Recoil=0.0
Gravity=0
Spin=0
TurnRate=45
ExplosionRadius=0
Scatter=0.2 
RefireRate=12
Sound=laser_med
Damage=4
Lifespan=5000
Fadeout=0
SparkInterval=0
Warmup=0
Volley=3
Bounces=0
Debris=5

[Laser2Volley3Big]
Type=bolt
Size=0.16 0.32
Color=f00
Sprite=projectile3
Glow=1
FriendlyFire=0
Tail=0.5
Homing=0
Shootable=0
AuraSize=0.25
AuraColor=420
Speed=0.07
Recoil=0.0
Gravity=0
Spin=0
TurnRate=45
ExplosionRadius=0
Scatter=0.2 
RefireRate=12
Sound=laser_med
Damage=4
Lifespan=5000
Fadeout=0
SparkInterval=0
Warmup=0
Volley=3
Bounces=0
Debris=5

[Laser3]
Type=bolt
Size=0.15 0.30
Color=8f0
Sprite=projectile3
Glow=1
FriendlyFire=0
Tail=0.5
Homing=0
Shootable=0
AuraSize=0.25
AuraColor=230
Speed=0.085
Recoil=0.0
Gravity=0
Spin=0
TurnRate=45
ExplosionRadius=0
Scatter=0 
RefireRate=12
Sound=laser_med
Damage=5
Lifespan=5000
Fadeout=0
SparkInterval=0
Warmup=0
Volley=1
Bounces=0
Debris=5

[Laser3Volley3]
Type=bolt
Size=0.15 0.30
Color=8f0
Sprite=projectile3
Glow=1
FriendlyFire=0
Tail=0.5
Homing=0
Shootable=0
AuraSize=0.25
AuraColor=230
Speed=0.085
Recoil=0.0
Gravity=0
Spin=0
TurnRate=45
ExplosionRadius=0
Scatter=0.2 
RefireRate=12
Sound=laser_med
Damage=5
Lifespan=5000
Fadeout=0
SparkInterval=0
Warmup=0
Volley=3
Bounces=0
Debris=5

[LaserSwarm]
Type=bolt
Size=0.08 0.16
Color=0fe
Sprite=bullet
Glow=1
FriendlyFire=0
Tail=0.5
Homing=0
Shootable=0
AuraSize=0.25
AuraColor=041
Speed=0.04
Recoil=1.0
Gravity=0
Spin=0
TurnRate=45
ExplosionRadius=0
Scatter=0 
RefireRate=12
Sound=laser_lol
Damage=1
Lifespan=5000
Fadeout=0
SparkInterval=0
Warmup=0
Volley=1
Bounces=0
Debris=5

[LaserFlak]
Type=bolt
Size=0.19 0.21
#Color=fb1
Color=0fa
Sprite=projectile1
Glow=1
FriendlyFire=0
Tail=0.12
Homing=0
Shootable=0
AuraSize=0.2
#AuraColor=610
AuraColor=066
Speed=0.06
Recoil=0.0
Gravity=0
Spin=15
TurnRate=45
ExplosionRadius=0
Scatter=0.42 
RefireRate=12
Sound=laser_med
Damage=2
Lifespan=5000
Fadeout=0
SparkInterval=0
Warmup=0
Volley=9
Bounces=0
Debris=5

[BigLaserFlak]
Type=bolt
Size=0.25 0.28
#Color=f1b
Color=0fa
Sprite=projectile1
Glow=1
FriendlyFire=0
Tail=0.12
Homing=0
Shootable=0
AuraSize=0.2
#AuraColor=104
AuraColor=033
Speed=0.065
Recoil=0.0
Gravity=0
Spin=20
TurnRate=45
ExplosionRadius=0
Scatter=0.55 
RefireRate=12
Sound=laser_high
Damage=4
Lifespan=5000
Fadeout=250
SparkInterval=0
Warmup=0
Volley=11
Bounces=1
Debris=5

[LaserSpam1]
Type=bolt
Size=0.2 0.25
Color=0fa
Sprite=projectile1
Glow=1
FriendlyFire=0
Tail=0.08
Homing=0
Shootable=0
AuraSize=0.22
AuraColor=066
Speed=0.05
Recoil=0.0
Gravity=0
Spin=0
TurnRate=45
ExplosionRadius=0
Scatter=0.65 
RefireRate=12
Sound=laser_med
Damage=3
Lifespan=5000
Fadeout=0
SparkInterval=0
Warmup=0
Volley=1
Bounces=0
Debris=5

[LaserSpam2]
Type=bolt
Size=0.21 0.26
Color=0fa
Sprite=projectile1
Glow=1
FriendlyFire=0
Tail=0.08
Homing=0
Shootable=0
AuraSize=0.22
AuraColor=066
Speed=0.05
Recoil=0.0
Gravity=0
Spin=0
TurnRate=45
ExplosionRadius=0
Scatter=0.65 
RefireRate=12
Sound=laser_med
Damage=5
Lifespan=5000
Fadeout=0
SparkInterval=0
Warmup=0
Volley=1
Bounces=0
Debris=5

[LaserSpamSmall]
Type=bolt
Size=0.18 0.22
#Color=f92
Color=0fa
Sprite=projectile1
Glow=1
FriendlyFire=0
Tail=0.08
Homing=0
Shootable=0
AuraSize=0.22
#AuraColor=610
AuraColor=066
Speed=0.05
Recoil=0.0
Gravity=0
Spin=10
TurnRate=45
ExplosionRadius=0
Scatter=0.55 
RefireRate=12
Sound=laser_med
Damage=2
Lifespan=5000
Fadeout=0
SparkInterval=0
Warmup=0
Volley=1
Bounces=0
Debris=5

[MissileSpam1]
Type=bolt
Size=0.16 0.18
Color=ff0
Sprite=dumbfire
Glow=0
FriendlyFire=1
Tail=0.4
Homing=0
Shootable=1
AuraSize=0.08
AuraColor=520
Speed=0.055
Recoil=0.0
Gravity=0
Spin=0
TurnRate=45
ExplosionRadius=0.28
Scatter=0.65 
RefireRate=12
Sound=missile_small
Damage=4
Lifespan=7000
Fadeout=250
SparkInterval=0
Warmup=0
Volley=2
Bounces=0
Debris=5

[MissileSpam1Accel]
Type=bolt
Size=0.18 0.20
Color=fd0
Sprite=dumbfire
Glow=0
FriendlyFire=1
Tail=0.4
Homing=0
Shootable=1
AuraSize=0.08
AuraColor=520
Speed=0.055
StartSpeed=0.01
AccelerationTime=1500
Recoil=0.0
Gravity=0
Spin=0
TurnRate=45
ExplosionRadius=0.28
Scatter=0.65 
RefireRate=12
Sound=missile_small
Damage=4
Lifespan=7000
Fadeout=250
SparkInterval=0
Warmup=0
Volley=1
Bounces=0
Debris=5

[MissileSpam2]
Type=bolt
Size=0.18 0.2
Color=ff0
Sprite=dumbfire
Glow=0
FriendlyFire=1
Tail=0.4
Homing=0
Shootable=1
AuraSize=0.08
AuraColor=520
Speed=0.055
Recoil=0.0
Gravity=0
Spin=0
TurnRate=45
ExplosionRadius=0.32
Scatter=0.65 
RefireRate=12
Sound=missile_small
Damage=5
Lifespan=7000
Fadeout=250
SparkInterval=0
Warmup=0
Volley=2
Bounces=0
Debris=5

[MissileSpam2Accel]
Type=bolt
Size=0.2 0.24
Color=fd0
Sprite=dumbfire
Glow=0
FriendlyFire=1
Tail=0.4
Homing=0
Shootable=1
AuraSize=0.08
AuraColor=520
Speed=0.055
StartSpeed=0.01
AccelerationTime=1500
Recoil=0.0
Gravity=0
Spin=0
TurnRate=45
ExplosionRadius=0.32
Scatter=0.65 
RefireRate=12
Sound=missile_small
Damage=6
Lifespan=7000
Fadeout=250
SparkInterval=0
Warmup=0
Volley=1
Bounces=0
Debris=5

[Phase1]
Type=bolt
Size=0.35 0.7
Color=4f2
Sprite=iris2
Icon=gun2
Glow=1
FriendlyFire=0
Tail=0.1
Homing=0
Shootable=0
AuraSize=0.3
AuraColor=017
Speed=0.08
StartSpeed=0.01
AccelerationTime=1500
Recoil=0.0
Gravity=0.0
Spin=0
TurnRate=90
ExplosionRadius=0
Scatter=0.22
RefireRate=12
Sound=snipe
Damage=3
Lifespan=2000
Fadeout=300
SparkInterval=40
Warmup=0
Volley=1
OneShot=0                        
Cooldown=0
Bounces=2
Debris=5

[Phase1Straight]
Type=bolt
Size=0.4 0.8
Color=42f
Sprite=iris2
Icon=gun2
Glow=1
FriendlyFire=0
Tail=0.1
Homing=0
Shootable=0
AuraSize=0.3
AuraColor=083
Speed=0.10
Recoil=0.0
Gravity=0.0
Spin=0
TurnRate=90
ExplosionRadius=0
Scatter=0.0
RefireRate=12
Sound=snipe
Damage=1
Lifespan=2000
Fadeout=300
SparkInterval=40
Warmup=0
Volley=2
OneShot=0                        
Cooldown=0
Bounces=2
Debris=5

[Phase1StraightNoBounce]
Type=bolt
Size=0.4 0.8
Color=42f
Sprite=iris2
Icon=gun2
Glow=1
FriendlyFire=0
Tail=0.1
Homing=0
Shootable=0
AuraSize=0.3
AuraColor=083
Speed=0.10
Recoil=0.0
Gravity=0.0
Spin=0
TurnRate=90
ExplosionRadius=0
Scatter=0.0
RefireRate=12
Sound=snipe
Damage=1
Lifespan=2000
Fadeout=300
SparkInterval=40
Warmup=0
Volley=2
OneShot=0                        
Cooldown=0
Bounces=0
Debris=5

[Phase2]
Type=bolt
Size=0.48 0.96
Color=4f2
Sprite=iris2
Icon=gun2
Glow=1
FriendlyFire=0
Tail=0.1
Homing=0
Shootable=0
AuraSize=0.3
AuraColor=017
Speed=0.09
StartSpeed=0.01
AccelerationTime=1500
Recoil=0.0
Gravity=0.0
Spin=0
TurnRate=90
ExplosionRadius=0
Scatter=0.22
RefireRate=12
Sound=snipe
Damage=3
Lifespan=2000
Fadeout=300
SparkInterval=40
Warmup=0
Volley=1
OneShot=0                        
Cooldown=0
Bounces=2
Debris=5

[Phase2Straight]
Type=bolt
Size=0.6 1.2
Color=42f
Sprite=iris2
Icon=gun2
Glow=1
FriendlyFire=0
Tail=0.1
Homing=0
Shootable=0
AuraSize=0.3
AuraColor=083
Speed=0.09
Recoil=0.0
Gravity=0.0
Spin=0
TurnRate=90
ExplosionRadius=0
Scatter=0.0
RefireRate=12
Sound=snipe
Damage=3
Lifespan=2000
Fadeout=300
SparkInterval=40
Warmup=0
Volley=2
OneShot=0
Cooldown=0
Bounces=2
Debris=5

[Missile1]
Type=bolt
Size=0.17 0.17
Color=ff0
Sprite=dumbfire
Glow=0
FriendlyFire=1
Tail=0.4
Homing=0
Shootable=1
Volatile=1
AuraSize=0
AuraColor=550
Speed=0.07
Recoil=0.0
Gravity=0
Spin=0
TurnRate=0
ExplosionRadius=0.3
Scatter=0.0
RefireRate=32
Sound=missile_small
Damage=2
Lifespan=5000
Fadeout=0
SparkInterval=0
Warmup=0
Volley=1
Bounces=0
Debris=5

[Missile2]
Type=bolt
Size=0.18 0.18
Color=ff0
Sprite=dumbfire
Glow=0
FriendlyFire=1
Tail=0.6
Homing=0
Shootable=1
Volatile=1
AuraSize=0
AuraColor=550
Speed=0.07
Recoil=0.0
Gravity=0
Spin=0
TurnRate=0
ExplosionRadius=0.4
Scatter=0.0
RefireRate=32
Sound=missile_small
Damage=4
Lifespan=5000
Fadeout=0
SparkInterval=0
Warmup=0
Volley=1
Bounces=0
Debris=5

[Missile2Volley3]
Type=bolt
Size=0.18 0.18
Color=ff0
Sprite=dumbfire
Glow=0
FriendlyFire=1
Tail=0.6
Homing=0
Shootable=1
Volatile=1
AuraSize=0
AuraColor=550
Speed=0.07
Recoil=0.0
Gravity=0
Spin=0
TurnRate=0
ExplosionRadius=0.4
Scatter=0.15
RefireRate=32
Sound=missile_small
Damage=4
Lifespan=5000
Fadeout=0
SparkInterval=0
Warmup=0
Volley=3
Bounces=0
Debris=5

[Missile2Volley5]
Type=bolt
Size=0.18 0.18
Color=ff0
Sprite=dumbfire
Glow=0
FriendlyFire=1
Tail=0.6
Homing=0
Shootable=1
Volatile=1
AuraSize=0
AuraColor=550
Speed=0.07
Recoil=0.0
Gravity=0
Spin=0
TurnRate=0
ExplosionRadius=0.4
Scatter=0.15
RefireRate=32
Sound=missile_small
Damage=4
Lifespan=5000
Fadeout=0
SparkInterval=0
Warmup=0
Volley=5
Bounces=0
Debris=5

[Missile3]
Type=bolt
Size=0.2 0.2
Color=ff0
Sprite=dumbfire
Glow=0
FriendlyFire=1
Tail=0.6
Homing=0
Shootable=1
Volatile=1
AuraSize=0
AuraColor=550
Speed=0.085
Recoil=0.0
Gravity=0
Spin=0
TurnRate=0
ExplosionRadius=0.4
Scatter=0.0
RefireRate=32
Sound=missile_small
Damage=6
Lifespan=5000
Fadeout=0
SparkInterval=0
Warmup=0
Volley=1
Bounces=0
Debris=5

[Missile3Volley3]
Type=bolt
Size=0.2 0.2
Color=ff0
Sprite=dumbfire
Glow=0
FriendlyFire=1
Tail=0.6
Homing=0
Shootable=1
Volatile=1
AuraSize=0
AuraColor=550
Speed=0.085
Recoil=0.0
Gravity=0
Spin=0
TurnRate=0
ExplosionRadius=0.4
Scatter=0.2
RefireRate=32
Sound=missile_small
Damage=6
Lifespan=5000
Fadeout=0
SparkInterval=0
Warmup=0
Volley=5
Bounces=0
Debris=5

[Missile3Volley5]
Type=bolt
Size=0.2 0.2
Color=ff0
Sprite=dumbfire
Glow=0
FriendlyFire=1
Tail=0.6
Homing=0
Shootable=1
Volatile=1
AuraSize=0
AuraColor=550
Speed=0.085
Recoil=0.0
Gravity=0
Spin=0
TurnRate=0
ExplosionRadius=0.4
Scatter=0.35
RefireRate=32
Sound=missile_small
Damage=6
Lifespan=5000
Fadeout=0
SparkInterval=0
Warmup=0
Volley=5
Bounces=0
Debris=5

[Plasma1]
Type=bolt
Size=0.6 0.6
Color=71f
Sprite=projectile6
Glow=1
FriendlyFire=0
Tail=0.05
Homing=0
Shootable=0
AuraSize=0.1
AuraColor=206
Speed=0.055
Recoil=0.0
Gravity=0
Spin=20
TurnRate=45
ExplosionRadius=0
Scatter=0.0
RefireRate=4
Sound=cannon_plasma
Damage=2
Lifespan=2000
Fadeout=500
SparkInterval=50
Warmup=0
Volley=2
OneShot=0                        
Cooldown=0
Bounces=0
Debris=5

[BigMissile1Orig]
Type=bolt
Size=0.5 0.48
#Color=80f
Color=a6f
Sprite=cluster
Glow=0
FriendlyFire=1
Tail=0.65
Homing=0
Shootable=0
Volatile=0
AuraSize=0
#AuraColor=205
AuraColor=317
Speed=0.065
Recoil=0.2
Gravity=0
Spin=0
TurnRate=0
ExplosionRadius=1.2
Scatter=0.0
RefireRate=32
Sound=missile_large
Damage=9
Lifespan=8000
Fadeout=0
SparkInterval=0
Warmup=0
Volley=1
Bounces=0
Debris=5

[BigMissile1]
Type=bolt
Size=0.5 0.6
#Color=80f
Color=f50
Sprite=Projectile11
Glow=1
FriendlyFire=1
Tail=0.35
Homing=0
Shootable=0
Volatile=0
AuraSize=0.4
#AuraColor=205
AuraColor=600
Speed=0.065
Recoil=0.2
Gravity=0
Spin=0
TurnRate=0
ExplosionRadius=1.2
Scatter=0.0
RefireRate=32
Sound=missile_large
Damage=4
Lifespan=8000
Fadeout=500
SparkInterval=50
Warmup=0
Volley=2
Bounces=0
Debris=5

[BigMissile1Volley3]
Type=bolt
Size=0.5 0.6
Color=f50
Sprite=Projectile11
Glow=1
FriendlyFire=1
Tail=0.35
Homing=0
Shootable=0
Volatile=0
AuraSize=0.4
AuraColor=600
Speed=0.07
Recoil=0.2
Gravity=0
Spin=0
TurnRate=0
ExplosionRadius=1.2
Scatter=0.5
RefireRate=32
Sound=missile_large
Damage=9
Lifespan=8000
Fadeout=0
SparkInterval=0
Warmup=0
Volley=3
Bounces=0
Debris=5

[BounceMissile1]
Type=bolt
Size=0.22 0.22
#Color=20f
Color=fa0
Sprite=cluster
Glow=0
FriendlyFire=1
Tail=0.5
Homing=0
Shootable=1
Volatile=1
AuraSize=0
#AuraColor=109
AuraColor=730
Speed=0.062
Recoil=0.0
Gravity=0
Spin=30
TurnRate=0
ExplosionRadius=0.4
Scatter=0.0
RefireRate=32
Sound=missile_small
Damage=6
Lifespan=8000
Fadeout=0
SparkInterval=0
Warmup=0
Volley=1
Bounces=2
Debris=5

[BounceMissileDuo]
Type=bolt
Size=0.21 0.21
#Color=20f
Color=2da
Sprite=cluster
Glow=0
FriendlyFire=1
Tail=0.5
Homing=0
Shootable=1
Volatile=1
AuraSize=0
#AuraColor=109
AuraColor=037
Speed=0.062
Recoil=0.0
Gravity=0
Spin=30
TurnRate=0
ExplosionRadius=0.4
Scatter=0.6
RefireRate=32
Sound=missile_small
Damage=4
Lifespan=8000
Fadeout=0
SparkInterval=0
Warmup=0
Volley=2
Bounces=1
Debris=5

[HomingMissile1]
Type=bolt
Size=0.18 0.18
Color=f00
Sprite=homing
Glow=0
FriendlyFire=1
Tail=0.7
Homing=1
Shootable=1
Volatile=1
AuraSize=0
AuraColor=700
Speed=0.08
Recoil=0.0
Gravity=0
Spin=0
TurnRate=80
ExplosionRadius=0.3
Scatter=0.0
RefireRate=32
Sound=missile_small
Damage=2
Lifespan=20000
Fadeout=0
SparkInterval=0
Warmup=0
Volley=1
Bounces=0
Debris=5

[HomingMissile2]
Type=bolt
Size=0.19 0.19
Color=f00
Sprite=homing
Glow=0
FriendlyFire=1
Tail=0.8
Homing=1
Shootable=1
Volatile=1
AuraSize=0
AuraColor=700
Speed=0.07
Recoil=0.0
Gravity=0
Spin=0
TurnRate=80
ExplosionRadius=0.3
Scatter=0.0
RefireRate=32
Sound=missile_small
Damage=5
Lifespan=20000
Fadeout=0
SparkInterval=0
Warmup=0
Volley=1
Bounces=0
Debris=5

[HomingMissile2Volley3]
Type=bolt
Size=0.19 0.19
Color=f00
Sprite=homing
Glow=0
FriendlyFire=1
Tail=0.8
Homing=1
Shootable=1
Volatile=1
AuraSize=0
AuraColor=700
Speed=0.07
Recoil=0.0
Gravity=0
Spin=0
TurnRate=70
ExplosionRadius=0.3
Scatter=0.6
RefireRate=32
Sound=missile_small
Damage=4
Lifespan=20000
Fadeout=0
SparkInterval=0
Warmup=0
Volley=3
Bounces=0
Debris=5

[HomingMissile2Volley5]
Type=bolt
Size=0.19 0.19
Color=f00
Sprite=homing
Glow=0
FriendlyFire=1
Tail=0.8
Homing=1
Shootable=1
Volatile=1
AuraSize=0
AuraColor=700
Speed=0.07
Recoil=0.0
Gravity=0
Spin=0
TurnRate=70
ExplosionRadius=0.3
Scatter=0.6
RefireRate=32
Sound=missile_small
Damage=4
Lifespan=20000
Fadeout=0
SparkInterval=0
Warmup=0
Volley=5
Bounces=0
Debris=5

[HomingMissile2Inaccurate]
Type=bolt
Size=0.19 0.19
Color=f00
Sprite=homing
Glow=0
FriendlyFire=1
Tail=0.8
Homing=1
Shootable=1
Volatile=1
AuraSize=0
AuraColor=700
Speed=0.07
Recoil=0.0
Gravity=0
Spin=0
TurnRate=80
ExplosionRadius=0.3
Scatter=0.5
RefireRate=32
Sound=missile_small
Damage=4
Lifespan=20000
Fadeout=0
SparkInterval=0
Warmup=0
Volley=1
Bounces=0
Debris=5

[HomingMissile3]
Type=bolt
Size=0.21 0.21
Color=f00
Sprite=homing
Glow=0
FriendlyFire=1
Tail=0.8
Homing=1
Shootable=1
Volatile=1
AuraSize=0
AuraColor=700
Speed=0.075
Recoil=0.0
Gravity=0
Spin=0
TurnRate=80
ExplosionRadius=0.5
Scatter=0.0
RefireRate=32
Sound=missile_small
Damage=7
Lifespan=20000
Fadeout=0
SparkInterval=0
Warmup=0
Volley=1
Bounces=0
Debris=5

[HomingMissile3Inaccurate]
Type=bolt
Size=0.21 0.21
Color=f00
Sprite=homing
Glow=0
FriendlyFire=1
Tail=0.8
Homing=1
Shootable=1
Volatile=1
AuraSize=0
AuraColor=700
Speed=0.075
Recoil=0.0
Gravity=0
Spin=0
TurnRate=80
ExplosionRadius=0.5
Scatter=0.5
RefireRate=32
Sound=missile_small
Damage=7
Lifespan=20000
Fadeout=0
SparkInterval=0
Warmup=0
Volley=1
Bounces=0
Debris=5

[HomingMissile3Volley5]
Type=bolt
Size=0.21 0.21
Color=f00
Sprite=homing
Glow=0
FriendlyFire=1
Tail=0.8
Homing=1
Shootable=1
Volatile=1
AuraSize=0
AuraColor=700
Speed=0.075
Recoil=0.0
Gravity=0
Spin=0
TurnRate=80
ExplosionRadius=0.5
Scatter=0.6
RefireRate=32
Sound=missile_small
Damage=7
Lifespan=20000
Fadeout=0
SparkInterval=0
Warmup=0
Volley=5
Bounces=0
Debris=5

[HomingMissileBig]
Type=bolt
Size=0.25 0.36
Color=f00
Sprite=homing
Glow=0
FriendlyFire=1
Tail=0.8
Homing=1
Shootable=1
Volatile=1
AuraSize=0
AuraColor=700
Speed=0.08
Recoil=0.0
Gravity=0
Spin=0
TurnRate=85
ExplosionRadius=1.0
Scatter=0.0
RefireRate=32
Sound=missile_large
Damage=9
Lifespan=20000
Fadeout=0
SparkInterval=0
Warmup=0
Volley=1
Bounces=0
Debris=5

[HomingMissileBigImmune]
Type=bolt
Size=0.34 0.46
Color=a6f
Sprite=cluster
Glow=0
FriendlyFire=1
Tail=0.8
Homing=1
Shootable=0
Volatile=1
AuraSize=0
AuraColor=317
Speed=0.09
Recoil=0.0
Gravity=0
Spin=0
TurnRate=90
ExplosionRadius=1.0
Scatter=0.0
RefireRate=32
Sound=missile_large
Damage=9
Lifespan=20000
Fadeout=0
SparkInterval=0
Warmup=0
Volley=1
Bounces=0
Debris=5

[HomingMissileBigImmune2]
Type=bolt
Size=0.34 0.46
Color=a6f
Sprite=cluster
Glow=0
FriendlyFire=1
Tail=0.8
Homing=1
Shootable=0
Volatile=1
AuraSize=0
AuraColor=317
Speed=0.09
Recoil=0.0
Gravity=0
Spin=0
TurnRate=90
ExplosionRadius=1.0
Scatter=0.0
RefireRate=32
Sound=missile_large
Damage=13
Lifespan=20000
Fadeout=0
SparkInterval=0
Warmup=0
Volley=1
Bounces=0
Debris=5

[Nuke]
Type=bolt
Size=0.45 0.45
Color=F20
Sprite=nuke
Icon=Gun18
Glow=0
FriendlyFire=0
Tail=1
Homing=0
Shootable=0
Volatile=0
AuraSize=0.1
AuraColor=f80
Speed=0.07
StartSpeed=0.01
AccelerationTime=1200
Recoil=0.0
Gravity=0
Spin=0
TurnRate=0
ExplosionRadius=2.5
Scatter=0.0
RefireRate=120
Sound=nuke
Damage=30
Lifespan=30000
Fadeout=1000
SparkInterval=80
Warmup=0
Volley=1
Bounces=0
Debris=15

[Plasma1]
Type=bolt
Size=0.6 0.6
Color=71f
Sprite=projectile6
Glow=1
FriendlyFire=0
Tail=0.05
Homing=0
Shootable=0
AuraSize=0.1
AuraColor=206
Speed=0.055
Recoil=0.0
Gravity=0
Spin=20
TurnRate=45
ExplosionRadius=0
Scatter=0.0
RefireRate=4
Sound=cannon_plasma
Damage=2
Lifespan=2000
Fadeout=500
SparkInterval=50
Warmup=0
Volley=2
OneShot=0                        
Cooldown=0
Bounces=0
Debris=5

[Plasma1Volley3]
Type=bolt
Size=0.6 0.6
Color=71f
Sprite=projectile6
Glow=1
FriendlyFire=0
Tail=0.05
Homing=0
Shootable=0
AuraSize=0.1
AuraColor=206
Speed=0.055
AccelerationTime=100
StartSpeed=0.01
Recoil=0.0
Gravity=0
Spin=20
TurnRate=0.5
ExplosionRadius=0
Scatter=0.3
RefireRate=4
Sound=cannon_plasma
Damage=4
Lifespan=2000
Fadeout=500
SparkInterval=50
Warmup=0
Volley=3
OneShot=0                        
Cooldown=0
Bounces=1
Debris=5

[Plasma2]
Type=bolt
Size=0.7 0.7
Color=71f
Sprite=projectile6
Glow=1
FriendlyFire=0
Tail=0.05
Homing=0
Shootable=0
AuraSize=0.1
AuraColor=206
Speed=0.06
Recoil=0.0
Gravity=0
Spin=20
TurnRate=45
ExplosionRadius=0
Scatter=0.0
RefireRate=4
Sound=cannon_plasma
Damage=3
Lifespan=2000
Fadeout=500
SparkInterval=50
Warmup=0
Volley=2
OneShot=0                        
Cooldown=0
Bounces=0
Debris=5

[BossPlasma]
Type=bolt
Size=1.4 1.4
Color=a2f
Sprite=projectile6
Glow=1
FriendlyFire=0
Tail=0.05
Homing=0
Shootable=0
AuraSize=0.1
AuraColor=315
Speed=0.06
Recoil=0.0
Gravity=0
Spin=20
TurnRate=45
ExplosionRadius=0
Scatter=0.0
RefireRate=4
Sound=cannon_inferno
Damage=5
Lifespan=2500
Fadeout=500
SparkInterval=50
Warmup=0
Volley=2
OneShot=0                        
Cooldown=0
Bounces=0
Debris=5

[BossPlasmaVolley3]
Type=bolt
Size=1.1 1.1
Color=f10
Sprite=projectile6
Glow=1
FriendlyFire=0
Tail=0.05
Homing=0
Shootable=0
AuraSize=0.1
AuraColor=540
Speed=0.055
Recoil=0.0
Gravity=0
Spin=20
TurnRate=45
ExplosionRadius=0
Scatter=0.3
RefireRate=4
Sound=cannon_inferno
Damage=9
Lifespan=2500
Fadeout=500
SparkInterval=50
Warmup=0
Volley=3
OneShot=0                        
Cooldown=0
Bounces=0
Debris=5

[BossPlasmaWeak]
Type=bolt
Size=1.1 1.1
Color=f10
Sprite=projectile6
Glow=1
FriendlyFire=0
Tail=0.05
Homing=0
Shootable=0
AuraSize=0.1
AuraColor=540
Speed=0.05
Recoil=0.0
Gravity=0
Spin=20
TurnRate=45
ExplosionRadius=0
Scatter=0.0
RefireRate=4
Sound=cannon_inferno
Damage=2
Lifespan=2500
Fadeout=500
SparkInterval=50
Warmup=0
Volley=2
OneShot=0                        
Cooldown=0
Bounces=0
Debris=5

[Shotgun1]
Type=bolt
Size=0.05 0.55
Color=f50
Sprite=Nova
Glow=1
FriendlyFire=0
Tail=0
Homing=0
Shootable=0
AuraSize=0.4
AuraColor=420
Speed=0.45
Recoil=0.5
Gravity=0.05
Spin=0
TurnRate=0
ExplosionRadius=0
Scatter=0.55
RefireRate=56
Sound=gun_shotgun
Damage=2
Lifespan=110
Fadeout=0
SparkInterval=0
Warmup=0
Volley=10
Bounces=0
Debris=1

[Flamethrower1]
Type=bolt
Size=0.5 0.2
Color=04f
Sprite=Fog
Glow=1
FriendlyFire=0
Tail=0.5
Homing=0
Shootable=0
AuraSize=0.6
AuraColor=028
Speed=0.055
Recoil=0.0
Gravity=-0.015
Spin=20
TurnRate=0
ExplosionRadius=0
Scatter=0.4
RefireRate=4
Sound=move2
Damage=1
Lifespan=1000
Fadeout=800
SparkInterval=0
Warmup=0
Volley=3
Bounces=0
Debris=0

[Flamethrower2]
Type=bolt
Size=0.6 0.25
Color=09f
Sprite=Fog
Glow=1
FriendlyFire=0
Tail=0.5
Homing=0
Shootable=0
AuraSize=0.6
AuraColor=048
Speed=0.062
Recoil=0.0
Gravity=-0.015
Spin=20
TurnRate=0
ExplosionRadius=0
Scatter=0.3
RefireRate=4
Sound=move2
Damage=3
Lifespan=1000
Fadeout=800
SparkInterval=0
Warmup=0
Volley=3
Bounces=0
Debris=0

[Flamethrower3]
Type=bolt
Size=0.6 0.25
Color=09f
Sprite=Fog
Glow=1
FriendlyFire=0
Tail=0.5
Homing=0
Shootable=0
AuraSize=0.6
AuraColor=05a
Speed=0.062
Recoil=0.0
Gravity=-0.015
Spin=20
TurnRate=0
ExplosionRadius=0
Scatter=0.3
RefireRate=4
Sound=move2
Damage=5
Lifespan=1000
Fadeout=800
SparkInterval=0
Warmup=0
Volley=3
Bounces=0
Debris=0

[BossFlameSpray]
Type=bolt
Size=1.0 0.45
Color=f40
Sprite=Fog
Glow=1
FriendlyFire=0
Tail=0.5
Homing=0
Shootable=0
AuraSize=0.8
AuraColor=850
Speed=0.042
Recoil=0.0
Gravity=0.0
Spin=20
TurnRate=0
ExplosionRadius=0
Scatter=4.0
RefireRate=4
Sound=move2
Damage=3
Lifespan=800
Fadeout=650
SparkInterval=0
Warmup=0
Volley=5
Bounces=0
Debris=0

[Shuriken1]
Type=bolt
Size=0.25 0.25
#Color=05f
Color=fa0
Sprite=robot3
Glow=0
FriendlyFire=1
Tail=0.4
Homing=0
Shootable=1
AuraSize=0.1
#AuraColor=03a
AuraColor=730
Speed=0.09
Recoil=0.5
Gravity=0
Spin=15
TurnRate=0
ExplosionRadius=0
Scatter=0.3
RefireRate=32
Sound=missile_out
Damage=5
Lifespan=30000
Fadeout=500
SparkInterval=0
Warmup=0
Volley=1
Bounces=4
Debris=5

[Shuriken1Volley3]
Type=bolt
Size=0.25 0.25
#Color=a2a
Color=fa0
Sprite=robot3
Glow=0
FriendlyFire=1
Tail=0.4
Homing=0
Shootable=1
AuraSize=0.1
#AuraColor=519
AuraColor=730
Speed=0.08
Recoil=0.5
Gravity=0
Spin=15
TurnRate=0
ExplosionRadius=0
Scatter=0.3
RefireRate=32
Sound=missile_out
Damage=5
Lifespan=30000
Fadeout=500
SparkInterval=0
Warmup=0
Volley=3
Bounces=4
Debris=5

[BossShurikenVolley5]
Type=bolt
Size=0.31 0.31
#Color=a2a
Color=fa0
Sprite=robot3
Glow=0
FriendlyFire=1
Tail=0.4
Homing=0
Shootable=1
AuraSize=0.1
#AuraColor=519
AuraColor=730
Speed=0.08
Recoil=0.5
Gravity=0
Spin=15
TurnRate=0
ExplosionRadius=0
Scatter=0.45
RefireRate=32
Sound=missile_out
Damage=5
Lifespan=30000
Fadeout=500
SparkInterval=0
Warmup=0
Volley=5
Bounces=1
Debris=5

[Sawblade]
Type=bolt
Title=Sawblade
Size=0.55 0.55
#Color=d11
Color=1cf
Sprite=robot0
Glow=0
FriendlyFire=1
Tail=0.34
Homing=0
Shootable=0
AuraSize=0.0
AuraColor=660
Speed=0.12
StartSpeed=0.02
AccelerationTime=1800
Recoil=0.0
Gravity=0.2
Spin=22
TurnRate=0
ExplosionRadius=0
Scatter=0.15
RefireRate=24
Sound=launcher_sawblade
Damage=12
Lifespan=30000
Fadeout=500
SparkInterval=25
Warmup=0
Volley=1
Bounces=3
Debris=5

[SpinBolt]
Type=bolt
Size=0.18 0.4
Color=f59
Sprite=Bullet
Glow=1
FriendlyFire=0
Tail=0.07
Homing=0
Shootable=0
AuraSize=0.6
AuraColor=04a
Speed=0.065
Recoil=0.0
Gravity=0
Spin=30
TurnRate=0.5
ExplosionRadius=0
Scatter=0
RefireRate=12
Sound=laser_high
Damage=5
Lifespan=5000
Fadeout=1000
SparkInterval=80
Warmup=0
Volley=1
OneShot=0
Cooldown=0
Bounces=2
Debris=5

[SpinBoltOneShot]
Type=bolt
Size=0.18 0.4
Color=f59
Sprite=Bullet
Glow=1
FriendlyFire=0
Tail=0.07
Homing=0
Shootable=0
AuraSize=0.6
AuraColor=04a
Speed=0.065
Recoil=0.0
Gravity=0
Spin=30
TurnRate=0.5
ExplosionRadius=0
Scatter=0
RefireRate=12
Sound=laser_high
Damage=5
Lifespan=5000
Fadeout=1000
SparkInterval=80
Warmup=0
Volley=1
OneShot=0
Cooldown=0
Bounces=0
Debris=5

[SpinBoltLarge]
Type=bolt
Size=0.25 0.7
Color=f59
Sprite=Bullet
Glow=1
FriendlyFire=0
Tail=0.07
Homing=0
Shootable=0
AuraSize=0.6
AuraColor=04a
Speed=0.11
Recoil=0.0
Gravity=0
Spin=30
TurnRate=0.5
ExplosionRadius=0
Scatter=0
RefireRate=12
Sound=laser_high
Damage=6
Lifespan=5000
Fadeout=1000
SparkInterval=80
Warmup=0
Volley=1
OneShot=0
Cooldown=0
Bounces=2
Debris=5