#This lists ALL the sprites used in the game and defines where they 
#come from in the sprite sheet. If you need to re-arrange elements
#on the sprite sheet, this is where you do it.

#Each entry is two numbers, with an optional third. The first number
#is what COLUMN the sprite is in. (Counting from the left.) 
#The second is the row. (counting from the top.)
#The third is is size of the sprite in tiles, which defaults to 1.
#Note that size must be powers of two. 

[Map]
Full=0 0 32

Robot0=0 0 1
Robot1=1 0
Robot2=2 0
Robot3=3 0
Robot4=4 0
Robot5=5 0
Robot6=6 0
Robot7=7 0
Robot8=8 0
Robot9=9 0
Robot10=10 0
Robot11=11 0
Robot12=12 0
Robot13=13 0
Robot14=14 0
Robot15=15 0
Robot16=16 0
Robot17=17 0
Robot18=18 0
Robot19=19 0
Robot20=20 0
Robot21=21 0
Robot22=22 0
Robot23=23 0
Robot24=24 0
Robot25=25 0
Robot26=26 0
Robot27=27 0
Robot28=28 0
Robot29=29 0
Robot30=30 0
Robot31=31 0
Robot32=11 1
Robot33=12 1
Robot34=13 1
Robot35=14 1
Robot36=15 1
Robot37=16 1
Robot38=17 1
Robot39=18 1
Robot40=19 1
Robot41=20 1
Robot42=21 1
Robot43=22 1
Robot44=23 1
Robot45=24 1
Robot46=25 1
Robot47=26 1
Robot48=27 1
Robot49=28 1
Robot50=29 1
Robot51=30 1
Robot52=31 1
Robot53=20 10
Robot54=21 10
Robot55=22 10
Robot56=23 10
Robot57=24 10
Robot58=25 10
Robot59=26 10
Robot60=27 10
robot61=28 10
robot62=29 10
robot63=30 10
robot64=31 10
robot65=20 11

hive1=2 5 2
hive2=3 5 2
hive3=4 5 2
spawner1=5 5 2
spawner2=6 5 2
minelayer1=7 5 2
minelayer2=8 5 2
chest1=10 1

Eye0=0 2 
Eye1=1 2 
Eye2=2 2 
Eye3=3 2 
Eye4=4 2 
Eye5=5 2 
Eye6=6 2 
Eye7=7 2 
Eye8=8 2 
Eye9=9 2
Eye10=10 2
Eye11=11 2 
Eye12=12 2
Eye13=13 2
Eye14=14 2  
Eye15=15 2   

Iris0=0 3
Iris1=1 3
Iris2=2 3
Iris3=3 3
Iris4=4 3
Iris5=5 3
Iris6=6 3
Iris7=7 3
Iris8=8 3
Iris9=9 3
Iris10=10 3
Iris11=11 3
Iris12=12 3
Iris13=13 3
Iris14=14 3
Iris15=15 3 


#Boss parts
Boss0=0 8 2
Boss1=1 8 2
Boss2=2 8 2
Boss3=3 8 2
Boss4=4 8 2
Boss5=5 8 2
Boss6=6 8 2
Boss7=7 8 2
Boss8=8 8 2
Boss9=9 8 2
Boss10=10 8 2
Boss11=11 8 2
Boss12=12 8 2
Boss13=13 8 2
Boss14=14 8 2
Boss15=15 8 2
Boss16=6 9 2
Boss17=7 9 2
Boss18=8 9 2
Boss19=9 9 2
Boss20=2 6 4
Boss21=10 9 2
Boss22=11 9 2

Finalboss2=3 6 4
Finalboss3=4 6 4
Finalboss4=5 6 4
Finalboss5=6 6 4
Finalboss6=7 6 4

#Body parts
Head1=0 1
Head2=9 0
Head3=0 1
Head4=0 1
Head5=0 1
Head6=0 1
Torso1=4 1
Torso2=19 0
Torso3=4 1
Torso4=4 1
Torso5=4 1
Torso6=4 1
Laser1=20 1
Laser2=26 0
Laser3=20 1
Laser4=20 1
Laser5=20 1
Laser6=20 1
Core=5 1
Launcher1=29 1
Launcher2=1 0
Launcher8=22 1
Launcher7=23 1
Launcher6=9 1
Launcher5=25 1
Launcher4=26 1
Launcher3=27 1
Knee=9 1

#Fx
Shockwave=1 5 2
Spark=13 4
Fade=2 4
Glow=17 4
Square=18 4
Circle=19 4
Shield=4 4
Orb=6 4
Tail=7 4
Debris1=8 4
Debris2=9 4
Rubble1=10 4
Rubble2=11 4
Smoke=12 4
Fog=13 4
Flash=4 7 4
Landing=15 4
Credits=3 6 2
Gear=0 9 2
Mote=13 5
Glow2=13 8 2
electric1=14 8 2
electric2=15 8 2

#Pickups
PickupRing=4 6
PickupAP=5 6
PickupBounce=6 6
PickupTeleport=15 6
PickupMagnet=8 6
PickupScan=9 6
PickupSplit=10 6
PickupAim=11 6
PickupEnlarge=12 6
PickupFriction=13 6
PickupVision=14 6

#Hud
Coin=0 5
Target=0 5 2
Bar=11 5
Missile=3 5
Warning=4 5
Arrow=5 5
Bar=6 5
Beam=7 5
Alert=8 5
Story=0 6

#Projectiles
Dumbfire=0 7
Homing=1 7
Cluster=2 7
Nuke=3 7 
Nova=4 7
Disk=5 7
Bullet=6 7
Junk=7 7
Nail=8 7
Projectile1=0 6
Projectile2=1 6
Projectile3=2 6
Projectile4=3 6
Projectile5=4 6
Projectile6=5 6
Projectile7=6 6
Projectile8=7 6
Projectile9=8 6
Projectile10=9 6
Projectile11=10 6
Projectile12=11 6

#Big sprites
Scanlines=0 7 4
Screen=1 7 4
Snow=2 7 4

#Doors
Door=9 1 2
DoorMystery=10 1 2
DoorBoss=11 1 2
DoorFakeBoss0=11 2 2
DoorFakeBoss1=11 2 2
DoorFakeBoss2=11 2 2
DoorFakeBoss3=11 2 2
DoorFakeBoss4=11 2 2
DoorFakeBoss5=11 2 2
DoorLocked=12 1 2
DoorRobots=13 1 2
DoorShop=14 1 2
DoorExtra=15 1 2
DoorSwarm=10 2 2
DoorMiniboss=11 2 2
DoorMinefield=12 2 2
DoorDarkroom=13 2 2
DoorWallDamage=14 2 2
DoorForcefield=15 2 2
DoorBigRoom=12 2 2

#Gun pickups
Gun1=0 8
Gun2=1 8
Gun3=2 8
Gun4=3 8
Gun5=4 8
Gun6=5 8
Gun7=6 8
Gun8=7 8
Gun9=8 8
Gun10=9 8
Gun11=10 8
Gun12=11 8
Gun13=12 8
Gun14=13 8
Gun15=14 8
Gun16=15 8
Gun17=16 8
Gun18=17 8
Gun19=18 8
Gun20=19 8
Gun21=20 8
Gun22=21 8
Gun23=22 8
Gun24=23 8
Gun25=24 8
Gun26=25 8
Gun27=26 8
Gun28=27 8
Gun29=28 8
Gun30=29 8
Gun31=30 8
Gun32=31 8

Hand1=16 6
Hand2=17 6
Hand3=18 6
Hand4=19 6
Hand5=20 6
Hand6=21 6
Hand7=22 6
Hand8=23 6
Hand9=24 6
Hand10=25 6
Hand11=26 6
Hand12=27 6
Hand13=28 6
Hand14=29 6
Hand15=30 6
Hand16=31 6
Hand17=16 7
Hand18=17 7
Hand19=18 7
Hand20=19 7
Hand21=20 7
Hand22=21 7
Hand23=22 7
Hand24=23 7
Hand25=24 7
Hand26=25 7
Hand27=26 7
Hand28=27 7
Hand29=28 7
Hand30=29 7
Hand31=30 7
Hand32=31 7

#Machine Parts
Machine1=0 5 4
Machine2=1 5 4
Machine3=2 5 4
Machine4=3 5 4 
Machine5=0 13 
Machine6=2 13
Machine7=4 5 4 
Machine8=5 5 4 
Machine9=6 5 4
Machine10=7 5 4
Machine11=0 6 4
Machine12=1 6 4 
Machine13=3 6 2 
Machine14=4 6 2
Machine15=5 6 2 
Machine16=5 5 4
Machine17=0 5 4
Machine18=1 5 4
Machine19=2 5 4
Machine20=3 5 4 
Machine21=0 13 
Machine22=2 13
Machine23=4 5 4 
Machine24=5 5 4 
Machine25=6 5 4
Machine26=1 5 4
Machine27=2 5 4
Machine28=3 5 4 
Machine29=0 13 
Machine30=2 13
Machine31=4 5 4 
Machine32=5 5 4
MachineHat=3 7 4

#Machine Parts
Part1=0 13
Part2=1 13
Part3=2 13
Part4=3 13
Part5=2 6 2
Part6=5 13
Part7=6 13
Part8=7 13

#Hats
Hat1=0 12
Hat2=1 12
Hat3=2 12
Hat4=3 12
Hat5=12 12
Hat6=13 12
Hat7=14 12
Hat8=15 12
Hat9=16 12
Hat10=17 12
Hat11=18 12
Hat12=19 12
Hat13=20 12
Hat14=21 12
Hat15=22 12
Hat16=23 12
Hat17=24 12
Hat18=25 12

#Controller
ControllerA=2 9
ControllerB=3 9
ControllerX=4 9
ControllerY=5 9
ControllerLB=6 9
ControllerRB=7 9
ControllerLT=8 9
ControllerRT=9 9
ControllerLS=10 9
ControllerRS=11 9
ControllerBack=12 9
ControllerStart=13 9
ControllerDDown=14 9
ControllerDLeft=15 9
ControllerDRight=16 9
ControllerDUp=17 9

#Misc
Story1=2 6 2
Blank=2 1
Invalid=9 5

ShamusTest=16 6 1
