Initialize engine version: 5.5.0f3 (38b4efef76f0)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 960 (ID=0x1401)
    Vendor:   NVIDIA
    VRAM:     2016 MB
    Driver:   21.21.13.7653
Begin MonoManager ReloadAssembly
Platform assembly: D:\MSC_Build\Builds\Windows\BH_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\MSC_Build\Builds\Windows\BH_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\MSC_Build\Builds\Windows\BH_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\MSC_Build\Builds\Windows\BH_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\MSC_Build\Builds\Windows\BH_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\MSC_Build\Builds\Windows\BH_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\MSC_Build\Builds\Windows\BH_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\MSC_Build\Builds\Windows\BH_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\MSC_Build\Builds\Windows\BH_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading D:\MSC_Build\Builds\Windows\BH_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: D:\MSC_Build\Builds\Windows\BH_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
Loading D:\MSC_Build\Builds\Windows\BH_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
Platform assembly: D:\MSC_Build\Builds\Windows\BH_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading D:\MSC_Build\Builds\Windows\BH_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
Platform assembly: D:\MSC_Build\Builds\Windows\BH_Data\Managed\SmartLocalization_Runtime.dll (this message is harmless)
Loading D:\MSC_Build\Builds\Windows\BH_Data\Managed\SmartLocalization_Runtime.dll into Unity Child Domain
- Completed reload, in  0.251 seconds
Platform assembly: D:\MSC_Build\Builds\Windows\BH_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\MSC_Build\Builds\Windows\BH_Data\Managed\System.dll (this message is harmless)
<RI> Initializing input.

<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 3840x1080 at 0,0
<RI> Initialized touch support.

UnloadTime: 1.510724 ms
Madras
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Platform assembly: D:\MSC_Build\Builds\Windows\BH_Data\Managed\System.Xml.dll (this message is harmless)
OnSceneLoaded PersistentElements
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

OnSceneLoaded UIElements
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

!Application.loadedLevelName.Contains("Room")
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Entering level MainMenu
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Platform assembly: D:\MSC_Build\Builds\Windows\BH_Data\Managed\System.Xml.Linq.dll (this message is harmless)
Prefab Prefabs/Particles/Grenade_Trail not found!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Platform assembly: D:\MSC_Build\Builds\Windows\BH_Data\Managed\Mono.Security.dll (this message is harmless)
Setting up 1 worker threads for Enlighten.
  Thread -> id: 13f0 -> priority: 1 
