namespace = zidongwuwei

#޸Զη
country_event = {
	id = zidongwuwei.1
	hide_window = yes
	title = "wuweikeji.name"
	desc = "wuweikeji.desc"
	picture = "GFX_evt_exploding_ship"
	show_sound = "event_sensor_ping"
	mean_time_to_happen = {
		days = 7
	}
	trigger = {
		count_owned_ships = {
			limit = {
				is_ship_size = "npc_warship_01"
			}
			count = 1
		}
	}
	option = {
		name = UNDERSTOOD
		add_research_option = tech_newwuwei
		add_tech_progress = {
			tech = tech_newwuwei
			progress = 0.50
		}
	}
}

#η
country_event = {
	id = zidongwuwei.2
	title = ok
	desc = ok
        hide_window = yes
	is_triggered_only = yes	
	trigger = {
		#is_ai = no
		}
	
	immediate = {
		capital_scope = {
			create_fleet = {
				effect = {
					set_owner = ROOT
						create_ship = {
							name = random
							design = "Type 37"
							ftl = root.owner
							graphical_culture = "npf_01"
							}
					set_location = {
						target = PREV
						distance = 80
					}
				}
			}
		}
	}
}

namespace = longhai

#
country_event = {
	id = longhai.1
	hide_window = yes
	title = "longhai.name"
	desc = "longhai.desc"
	picture = "GFX_evt_exploding_ship"
	show_sound = "event_sensor_ping"
	mean_time_to_happen = {
		days = 7
	}
	trigger = {
		count_owned_ships = {
			limit = {
				is_ship_size = "space_dragon_baby"
			}
			count = 1
		}
	}
	option = {
		name = UNDERSTOOD
		add_research_option = tech_longhai
		add_tech_progress = {
			tech = tech_longhai
			progress = 0.70
		}
	}
}

#¡
country_event = {
	id = longhai.2
	title = ok
	desc = ok
        hide_window = yes
	is_triggered_only = yes	
	trigger = {
		#is_ai = no
		}
	
	immediate = {
		capital_scope = {
			create_fleet = {
				effect = {
					set_owner = ROOT
						create_ship = {
							name = random
							design = "Dragonspawn2"
							ftl = root.owner
							graphical_culture = "guardian_01"
							}
					set_location = {
						target = PREV
						distance = 80
					}
				}
			}
		}
	}
}

