{0:0:0} CosmicStacker Pub. Version: 1.08
{0:0:0} System Information
{0:0:0}    OS Version: Microsoft Windows NT Professional Service Pack 1 (Build 7601)
{0:0:0}    Processor:         Intel(R) Core(TM) i5-3470 CPU @ 3.20GHz
{0:0:0}    Total Memory: 4095 Mb
{0:0:0} Form Create Method run.
{0:0:499} Bass init Ok...
{0:0:499} File Folders morfed Ok...
{0:1:435} Lab Font Loaded Ok...
{0:1:529} LabInterfaceInfo:
		LabInterafce XML file: V1.02
		LabInterfaceEngine: V3.08 (23.12.05)
		LabInterfaceClasses: V3.12 (27.09.05)
{0:1:529} Lab Interface Loaded Ok...
{0:1:560} Prepare for Game run...
{0:2:387} Init Direct Draw Ok...
{0:2:387} Surface mode: B8G8R8
{0:3:416} Pictures from Folder Load Ok...
{0:3:416} resource List Reinit Surfaces Ok...
{0:3:416} Changed Language Ok...
{0:3:416} Game Started...
{0:3:416} Free Space on drive 28874 Mb.
{0:3:432} Shader Shader.png loaded.
{0:3:432} Shader ShaderDown.png loaded.
{0:3:432} Shader ShaderSmall.png loaded.
{0:3:432} Shader ShaderSwirl.png loaded.
{0:3:432} Shader ShaderSwirlSmall.png loaded.
{0:3:448} Shader ShaderUp.png loaded.
{0:6:770} Average FPS: 480
