<stage 
	sizeUnit="20"
	set="resource/backdrops/pirate.xml"
	night="false"
	minLight="0.2"
	gameMusic="track1"
>

	<player visual="pompano" behavior="PompanoPlayer" alienVisual="alienPompano" >
		<phase size="1.2"	foodGoal="350" />
		<phase size="1.7"	foodGoal="700" />
		<phase size="2.5"	foodGoal="1050" />
	</player>
	
	<spawn class="AIFish" visual="boxFishYellow" size="0.7" rank="0" foodValue="5" location="side" showMenu="true" behavior="FlyBySchool">
		<phase max="6" delay="0.3" />
		<phase max="0" delay="0.5" />
		<phase max="6" delay="1.0" />
	</spawn>
	
	<spawn class="AIFish" visual="boxFishRed" size="0.7" rank="0" foodValue="5" location="side" showMenu="false" showStageComplete="false" behavior="FlyBySchool">
		<phase max="6" delay="0.3" />
		<phase max="6" delay="0.5" />
		<phase max="0" delay="1.0" />
	</spawn>
	
	<spawn class="CuttleFish" visual="cuttleFish" size="0.7" rank="0" foodValue="10" location="side" showMenu="true" behavior="CuttleFishBehavior" >
		<phase max="2" delay="0.3" />
		<phase max="3" delay="0.5" />
		<phase max="3" delay="0.5" />
	</spawn>
	
	<spawn class="AIFish" visual="lionRainbow" size="1.85" rank="1" foodValue="20" location="side" showMenu="true" behavior="GenericChase">
		<phase max="1" delay="1.5" />
		<phase max="2" delay="0.3" />
		<phase max="2" delay="0.5" />
	</spawn>
	
	<spawn class="AIFish" visual="johnDoryGreen" size="3.5" rank="2" foodValue="40" location="side" showMenu="true" behavior="GenericChase" >
		<phase max="0" delay="(2.0,4.0)" />
		<phase max="1" delay="(3.0,7.0)" />
		<phase max="2" delay="0.3" />
	</spawn>
	
	<spawn class="AIFish" visual="johnDoryGreen" size="3.5" rank="2" foodValue="40" location="side" showMenu="false" showStageComplete="false" behavior="GenericWander" >
		<phase max="0" delay="(2.0,4.0)" />
		<phase max="1" delay="(1.0,2.0)" />
		<phase max="0" delay="0.3" />
	</spawn>
	
	<spawn class="Barracuda" visual="barracudaBlue" size="4.0" rank="3" foodValue="100" showMenu="false" showStageComplete="false" location="side" behavior="SlowBarracuda">
		<phase max="0" delay="(10.0,12.0)" />
		<phase max="1" delay="(8.0,10.0)" />
		<phase max="1" delay="(5.0,8.0)" />
	</spawn>
	
	<spawn class="BonusStar" location="bottom" poolSize="5" >
		<phase max="1" delay="(5.0,10.0)" />
	</spawn>
	
</stage>

