<stage
	title="" 
	sizeUnit="20"
	set="resource/backdrops/seaLab.xml"
	night="false"
	gameMusic="track3"
>

	<player visual="greatWhite" behavior="AngelPlayer" alienVisual="alienShark" >
		<phase size="1.6" foodGoal="350" />
		<phase size="2.3" foodGoal="750" />
		<phase size="3.3" foodGoal="1250" />
	</player>
	
<!--	<spawn class="AIFish" visual="pompanoRed" rank="0" size="1.0" foodValue="10" location="side" showMenu="true" behavior="MinnowSmall">
		<phase max="15" delay="0.3" />
		<phase max="15" delay="0.5" />
		<phase max="10" delay="1.0" />
	</spawn>-->
	
	<spawn class="AIFish" visual="tunaBlue" rank="0" size="1.0" foodValue="5" location="side" showMenu="true" showStageComplete="true" behavior="FlyBySchool">
		<phase max="24" delay="0.3" />
		<phase max="12" delay="0.5" />
		<phase max="12" delay="1.0" />
	</spawn>
	
	<spawn class="GoldenFish" visual="minnowBrown" size="0.9" foodValue="200" location="side" showMenu="false" showStageComplete="false" behavior="GoldenFish" supply="1">
		<phase max="1" delay="(30.0,45.0)" />
		<phase max="1" delay="(35.0,45.0)" />
		<phase max="1" delay="(30.0,45.0)" />
	</spawn>
	
	<spawn class="PoisonFish" visual="minnowPoison" rank="0" size="0.7" foodValue="0" location="side" showMenu="false" showStageComplete="false" behavior="FlyBySchool">
		<phase max="12" delay="0.3" />
		<phase max="18" delay="0.5" />
		<phase max="6" delay="1.0" />
	</spawn>

	<spawn class="AIFish" visual="leopardShark" rank="1" size="2.5" foodValue="15" location="side" showMenu="true" behavior="GenericChase">
		<phase max="2" delay="0.3" />
		<phase max="3" delay="0.5" />
		<phase max="2" delay="1.0" />
	</spawn>
	
	<spawn class="AIFish" visual="marlinBlue" rank="1" size="3.0" foodValue="15" location="side" showMenu="true" behavior="FlyByFish">
		<phase max="4" delay="0.3" />
		<phase max="3" delay="0.5" />
		<phase max="4" delay="1.0" />
	</spawn>

	<spawn class="AIFish" visual="orcaPlain" rank="2" size="5.7" foodValue="20" location="side" showMenu="true" behavior="MinnowSmall">
		<phase max="1" delay="0.3" />
		<phase max="3" delay="0.5" />
		<phase max="5" delay="1.0" />
	</spawn>
	
	<spawn class="BonusStar" location="bottom" poolSize="5">
		<phase max="1" delay="(2.0,5.0)" />
		<phase max="1" delay="(1.0,3.0)" />
		<phase max="1" delay="(0.3,2.0)" />
	</spawn>
	
	<spawn class="BonusFury" location="bottom" poolSize="5">
		<phase max="1" delay="(2.0,5.0)" />
		<phase max="1" delay="(4.0,10.0)" />
		<phase max="1" delay="(10.0,20.0)" />
	</spawn>
	
	<spawn class="Bonus1Up" location="bottom" poolSize="5" supply="1">
		<phase max="1" delay="(15.0,25.0)" />
		<phase max="1" delay="(20.0,40.0)" />
		<phase max="1" delay="(25.0,45.0)" />
	</spawn>
	
	<spawn class="BonusShrinkShroom" location="bottom" poolSize="5">
		<phase max="1" delay="(8.0,10.0)" />
		<phase max="1" delay="(15.0,20.0)" />
		<phase max="0" delay="(9.0,15.0)" />
	</spawn>

</stage>
