<stage
	title="Stage 1: Small Fish, Small Pond" 
	sizeUnit="20"
	set="resource/backdrops/dribbleCastle.xml"
	night="false"
	gameMusic="track1"
>

	<player visual="queenTrigger" behavior="AngelPlayer" >
		<phase size="1.2" foodGoal="230" />
		<phase size="2.5" foodGoal="700" />
		<phase size="3.3" foodGoal="1000" />
	</player>
	
	<spawn class="AIFish" visual="herring" size="1.0" foodValue="10" location="side" showMenu="false" behavior="MinnowSmall">
		<phase max="10" delay="0.3" />
		<phase max="10" delay="0.5" />
		<phase max="10" delay="1.0" />
	</spawn>


</stage>
