<stage
	sizeUnit="20"
	set="resource/backdrops/pier.xml"
	waterColor="9,117,132,40"
>
	<player visual="humpHead" behavior="HumpHeadPlayer">
		<phase size="1.5" foodGoal="400" />
		<phase size="2.3" foodGoal="1000" />
		<phase size="3.5" foodGoal="1500" />
	</player>

	<spawn class="Butterfly" visual="butterfly" size="0.5" foodValue="2" location="side" showMenu="false" showStageComplete="false" behavior="BugSwarm">
		<phase max="5" delay="5" />
		<phase max="5" delay="5" />
		<phase max="5" delay="5" />
	</spawn>

	<spawn class="Butterfly" visual="butterfly" size="1.0" foodValue="2" location="side" showMenu="false" showStageComplete="false" behavior="Butterfly">
		<phase max="2" delay="2" />
		<phase max="2" delay="2" />
		<phase max="2" delay="2" />
	</spawn>

	<!--
	<spawn class="CuttleFish" visual="pseudoCuttle" size="1.0" foodValue="40" location="side" showMenu="true" behavior="CuttleFishBehavior">
		<phase max="3" delay="0.3" />
		<phase max="3" delay="0.3" />
		<phase max="3" delay="0.5" />
	</spawn>
	-->
	
	<spawn class="AIFish" visual="herring" size="1.0" foodValue="40" location="side" showMenu="true" behavior="Herring">
		<phase max="3" delay="0.3" />
		<phase max="3" delay="0.3" />
		<phase max="3" delay="0.5" />
	</spawn>
	
	<spawn class="AIFish" visual="pompano" size="2.0" foodValue="40" location="side" showMenu="true" behavior="FlyByFish">
		<phase max="2" delay="0.3" />
		<phase max="2" delay="0.5" />
		<phase max="2" delay="1.0" />
	</spawn>

	<spawn class="Pelican" visual="evilPelican" size="2.0" foodValue="10" location="side" showMenu="false" behavior="FlyByBird">
		<phase max="1" delay="2" />
		<tweaks swoopiness="0.5" />
	</spawn>

	<!--
	<spawn class="AIFish" visual="barracudaBlue" size="3.4" foodValue="50" location="side" showMenu="true" behavior="SlowFlyby">
		<phase max="2" delay="0.3" />
		<phase max="2" delay="0.5" />
		<phase max="2" delay="1.0" />
	</spawn>
	-->
	

	<spawn class="BonusStar" location="bottom" poolSize="4" >
		<phase max="4" delay="(1.0,7.0)" />
	</spawn>

	<spawn class="BonusSpeed" location="bottom" poolSize="1" >
		<phase max="1" delay="(10.0,15.0)" />
	</spawn>
</stage>
