<stage 
	sizeUnit="20"
	set="resource/backdrops/caveNight.xml"
	night="true"
	minLight="0.2"
	bonus="true"
	gameMusic="dangerTrack"
>

	<player visual="angler" behavior="AnglerPlayer" alienVisual="alienAngler">
		<phase size="1.5" foodGoal="400" />
	</player>
	
	<spawn class="BonusStar" location="bottom" poolSize="5" showMenu="true" supply="75">
		<phase max="5" delay="(0.3,0.6)" />
	</spawn>
	
	<spawn class="BonusTime" location="bottom" poolSize="5" >
		<phase max="1" delay="(6.0,9.0)" />
	</spawn>
	
	<spawn class="BonusLight" location="bottom" poolSize="5" >
		<phase max="1" delay="(5.0,7.0)" />
	</spawn>
	
	<spawn class="JellyFish" location="bottom" poolSize="5" >
		<phase max="6" delay="(1.0,2.0)" />
	</spawn>
	
	<spawn class="JellyFish" location="bottom" poolSize="5" >
		<phase max="4" delay="(15.0,17.0)" />
	</spawn>
	
	<spawn class="GlowFish" visual="glowFish" size="0.8" foodValue="5" location="side" rank="0" showMenu="false" behavior="FlyByFish">
		<phase max="4" delay="0.5" />
	</spawn>	
</stage>
