<stage 
	sizeUnit="20"
	set="resource/backdrops/dribbleCastle.xml"
	night="false"
	minLight="0.2"
	bonus="true"
	gameMusic="bonusTrack"
>

	<player visual="pompano" behavior="PompanoPlayer" alienVisual="alienPompano" >
		<phase size="1.9" foodGoal="350" />
	</player>
	
	<spawn class="Barracuda" visual="barracudaBlue" size="4.0" foodValue="40" showMenu="false" location="side" behavior="SlowBarracuda" supply="3" >
		<phase max="1" delay="(2.0,5.0)" />
	</spawn>
	
	<spawn class="BonusShield" location="bottom" poolSize="5" >
		<phase max="1" delay="(15.0,20.0)" />
	</spawn>
	
	<spawn class="BonusTime" location="bottom" poolSize="5" >
		<phase max="1" delay="(6.0,11.0)" />
	</spawn>
</stage>
