<stage
	title="Bonus 1" 
	sizeUnit="20"
	timeLimit="1:00"
	bonus="true"
	set="resource/backdrops/dribbleCastle.xml"
	night="false"
	gameMusic="bonusTrack"
>

	<player visual="butterflyFish" behavior="ButterflyPlayer" alienVisual="alienButterflyFish">
		<phase size="1.7" foodGoal="420" />
	</player>
	
	<spawn class="AIFish" visual="herring" size="1.0" foodValue="10" location="side" showMenu="true"  supply="100" >
		<phase max="50" delay="0.3" />
	</spawn>	

	<spawn class="BonusTime" location="bottom" poolSize="4" >
		<phase max="1" delay="(2.0,4.0)" />
	</spawn>

</stage>
