<stage 
	sizeUnit="20"
	set="resource/backdrops/reef.xml"
	night="false"
	minLight="0.2"
	gameMusic="track2"
>

	<player visual="pompano" behavior="PompanoPlayer" alienVisual="alienPompano" >
		<phase size="1.2" foodGoal="500" />
		<phase size="1.7" foodGoal="900" />
		<phase size="2.4" foodGoal="1300" />
	</player>
	
	<spawn class="Butterfly" visual="butterfly" size="1.0" rank="0" foodValue="2" location="side" showMenu="false" behavior="BugSwarm">
		<phase max="10" delay="0.3" />
		<phase max="10" delay="0.5" />
		<phase max="10" delay="1.0" />
	</spawn>
	
	<spawn class="AIFish" visual="herring" size=".9" rank="0" foodValue="10" location="side" showMenu="true" behavior="Herring">
		<phase max="12" delay="0.3" />
		<phase max="12" delay="0.5" />
		<phase max="6" delay="1.0" />
	</spawn>
	
	<spawn class="PufferFish" visual="puffer" size="1.0" rank="0" foodValue="10" location="side" showMenu="true" behavior="PufferFish">
		<phase max="4" delay="0.3" />
		<phase max="4" delay="0.5" />
		<phase max="5" delay="0.5" />
	</spawn>
	
	<spawn class="AIFish" visual="humpHeadRed" size="1.20" rank="1" foodValue="20" location="side" showMenu="true" behavior="MediumChase" >
		<phase max="3" delay="1.5" />
		<phase max="3" delay="0.3" />
		<phase max="2" delay="0.5" />
	</spawn>
	
	<spawn class="AIFish" visual="marlinBlue" size="2.8" rank="2" foodValue="35" location="side" showMenu="true" behavior="GenericChase" >
		<phase max="2" delay="1.0" />
		<phase max="3" delay="(1.0,1.5)" />
		<phase max="3" delay="0.3" />
	</spawn>
	
	<spawn class="AIFish" visual="leopardShark" size="4.0" rank="3" foodValue="100" showMenu="false" location="side" showStageComplete="false" behavior="FlyByFish">
		<phase max="1" delay="(2.0,3.0)" />
		<phase max="1" delay="(1.0,2.0)" />
		<phase max="2" delay="(3.0, 4.0)" />
	</spawn>
	
	<spawn class="Pelican" visual="evilPelican" size="2.0" rank="3" location="side" showMenu="false" showStageComplete="false" behavior="FlyByBird" >
		<phase max="1" delay="(3.0,6.0)" />
		<phase max="1" delay="(2.0,5.0)" />
		<phase max="1" delay="(1.0,3.0)" />
	</spawn>
	
	<spawn class="BonusStar" location="bottom" poolSize="5" >
		<phase max="1" delay="(5.0,10.0)" />
	</spawn>
	
	<spawn class="BonusLure" location="bottom" poolSize="5" >
		<phase max="1" delay="(15.0,25.0)" />
	</spawn>
	
	<spawn class="Bonus1Up" location="bottom" poolSize="5" supply="1">
		<phase max="1" delay="(25.0,40.0)" />
	</spawn>
	
	<spawn class="BonusFury" location="bottom" poolSize="5" supply="1">
		<phase max="1" delay="(18.0,24.0)" />
	</spawn>

</stage>

