<stage 
	sizeUnit="20"
	set="resource/backdrops/pier.xml"
	night="false"
	minLight="0.2"
	bonus="true"
	gameMusic="bonusTrack"
>

	<player visual="humpHead" behavior="HumpHeadPlayer" alienVisual="alienHumpHead" >
		<phase size="1.25" foodGoal="350" />
	</player>
	
	<spawn class="AIFish" visual="herring" size="0.7" foodValue="5" location="side" showMenu="true" behavior="FlyBySchool" supply="100">
		<phase max="40" delay="0.3" />
	</spawn>
	
	<spawn class="Butterfly" visual="mayFly" size="1.5" rank="0" foodValue="4" location="side" showMenu="false" behavior="Butterfly" supply="25">
		<phase max="5" delay="0.3" />
		<tweaks altitude="(0,250)" />
	</spawn>
	
	<spawn class="AIFish" visual="leopardShark" size="4.0" rank="3" showMenu="false" location="side" showStageComplete="false" behavior="FlyByFish">
		<phase max="2" delay="(3.0,5.0)" />
	</spawn>
	
	<spawn class="Pelican" visual="evilPelican" size="2.0" rank="3" location="side" showMenu="false" showStageComplete="false" behavior="FlyByBird" >
		<phase max="1" delay="(2.0,5.0)" />
	</spawn>
	
	<spawn class="BonusShield" location="bottom" poolSize="5" >
		<phase max="1" delay="(10.0,15.0)" />
	</spawn>
	
	<spawn class="Balloon" location="top" poolSize="5" behavior="BonusBalloonShield">
		<phase max="1" delay="(20.0,25.0)" />
	</spawn>
</stage>
