[Emitter]
SpawnLocal = 1
Texture = Particles/Ring
Shape = Point
Blend = Add
Width = 300
Height = 300
Life = 2
RandomRotationRange = 360
[Number]
0 1
[Color]
0 1 1 0.9
[Alpha]
0 0
0.05 0.6
0.5 0.5
1.0 0
[Scale]
0 0.5 0.5
1 2 2