Texture = particles/Mithala-Shot-0001
BounceType = BOUNCE_NONE
TrailPrt = hellbeast1trail
HitPrt = hellbeastshothit
HitSfx = EnergyBlastHit
BlendType = BLEND_ADD
Damage = 1
MaxSpeed = 1000
Homing = 1200
LifeTime = 6
Scale = 2 2
Spin = 600
Invisible = 0
CollideRadius = 48