<AnimationLayers>
    <AnimationLayer />
</AnimationLayers>
<Bones>
    <Bone idx="0" gfx="LiCage/Glass-0001" rq="1" pidx="-1" name="Glass1" fh="0" fv="0" cr="0" cp="0 0"/>
	<Bone idx="1" gfx="LiCage/Glass-0002" rq="0" pidx="-1" name="Glass2" fh="0" fv="0" cr="0" cp="0 0" />
	<Bone idx="2" gfx="LiCage/Glass-0003" rq="0" pidx="-1" name="Glass3" fh="0" fv="0" cr="0" cp="0 0" />
	<Bone idx="3" gfx="LiCage/Holder" pidx="-1" name="" fh="0" fv="0" cr="0" cp="0 0" />
</Bones>
<Animations>
    <Animation name="idle">
        <Key d="0 0 0 0 0 0 0 0 0 0 " />
    </Animation>
</Animations>
