EmitterLife = 1
[Emitter]
Texture = Particles/Ring
Shape = Point
Blend = Add
Width = 69
Height = 69
Life = 0.5
RandomRotationRange = 360
JustOne = 1
[Color]
0 0.9 0.9 1
[Alpha]
0 0
0.05 1.0
0.5 0.75
1.0 0
[Scale]
0 1 1
0.2 2 2
1 8 8