<AnimationLayers>
    <AnimationLayer />
    <AnimationLayer ignore="0 2 3 " />
</AnimationLayers>
<Bones>
    <Bone idx="1" gfx="FleshSwitch" pidx="-1" name="" fh="0" fv="0" gc="1" cr="0" cp="0 0" />
    <Bone idx="0" gfx="" pidx="-1" name="Orb" fh="0" fv="0" gc="1" cr="0" cp="0 0">
        <Frame gfx="FLESHSWITCH-TONGUE0" />
        <Frame gfx="FLESHSWITCH-TONGUE1" />
        <Frame gfx="FLESHSWITCH-TONGUE2" />
        <Frame gfx="FLESHSWITCH-TONGUE3" />
    </Bone>
</Bones>
<Animations>
    <Animation name="idle">
        <Key cmd="0 AC_FRM_SHOW 0" d="0 0 -14 -65 0 0 0 0 0 0 0 0 0 1 0 0 0 " />
    </Animation>
    <Animation name="close">
        <Key cmd="0 AC_FRM_SHOW 0" d="0 0 -14 -65 0 1 0 0 0 " />
        <Key cmd="0 AC_FRM_SHOW 1" d="0.2 0 -14 -65 0 1 0 0 0 " />
        <Key cmd="0 AC_FRM_SHOW 2" d="0.4 0 -14 -65 0 1 0 0 0 " />
        <Key cmd="0 AC_FRM_SHOW 3" d="0.6 0 -14 -65 0 1 0 0 0 " />
        <Key cmd="0 AC_FRM_SHOW 3" d="0.8 0 -14 -65 0 1 0 0 0 " />
    </Animation>
    <Animation name="open">
        <Key cmd="0 AC_FRM_SHOW 3" d="0 0 -14 -65 0 1 0 0 0 " />
        <Key cmd="0 AC_FRM_SHOW 2" d="0.2 0 -14 -65 0 1 0 0 0 " />
        <Key cmd="0 AC_FRM_SHOW 1" d="0.4 0 -14 -65 0 1 0 0 0 " />
        <Key cmd="0 AC_FRM_SHOW 0" d="0.6 0 -14 -65 0 1 0 0 0 " />
        <Key cmd="0 AC_FRM_SHOW 0" d="0.8 0 -14 -65 0 1 0 0 0 " />
    </Animation>
</Animations>
