EmitterLife = 0.5
[Emitter]
Texture = Particles/Sparkle
Shape = Point
Width = 128
Height = 128
Life = 2.0
RandomVelocityMagnitude = 100
RandomRotationRange = 360
InitialVelocity = 0 -200
Gravity = 0 200
[Number]
0 20
[Color]
0 0.5 0.5 0.5
[Alpha]
0 0
0.1 1.0
1.0 0
[Scale]
0 1 1
1 4 4
[Emitter]
Texture = Particles/Cloud
Shape = Point
Width = 128
Height = 128
Life = 1.0
RandomVelocityMagnitude = 100
RandomRotationRange = 360
InitialVelocity = 0 -50
Gravity = 0 200
[Number]
0 10
[Color]
0 0.5 0.5 0.5
[Alpha]
0 0
0.1 0.3
1.0 0
[Scale]
0 1 1
1 3 3