EmitterLife = 1
[Emitter]
SpawnLocal = 1
Texture = Particles/Spark
Shape = Point
Blend = Add
Width = 96
Height = 96
Life = 1.5
RandomVelocityMagnitude = 100
RandomRotationRange = 360
PauseLevel = 1
Suck = 0 4000
[Number]
0 20
[Color]
0 0.5 0.5 1
[Alpha]
0 0
0.1 1.0
0.5 0.9
1.0 0
[Scale]
0 1 1
0.2 1 1
1 2 2