[Emitter]
Texture = particles/glow
Shape = Point
Width = 128
Height = 128
Life = 0.5
RandomScale = 1.2 1.6
RandomVelocityMagnitude = 69
RandomRotationRange = 360
GroupRender = 1
Blend = Add
[Number]
0 24
[Alpha]
0 0
0.1 0.5
0.5 0.6
1.0 0
[Color]
0 1 0.5 0.5
[Scale]
0 2.3 2.3
0.1 1 1
0.5 1 1
1 0 0
[Emitter]
Texture = Particles/spark
Shape = Point
Blend = Add
Width = 128
Height = 128
Life = 0.1
RandomScale = 1 1.6
RandomVelocityMagnitude = 123
RandomRotationRange = 360
GroupRender = 1
[Number]
0 21
[Alpha]
0 1
0.05 0.5
0.5 0.5
1.0 0
[Color]
0 1 1 1
0.2 0.8 0.78 0.0
[Scale]
0 2.3 2.3
0.1 1 1
0.5 1 1
1 0 0
