Texture = Shots/Blaster
BounceType = BOUNCE_NONE
BlendType = BLEND_ADD
HitPrt = EnergyBlastHit
HitSfx = EnergyBlastHit
FireSfx = BlasterFire
TrailPrt = BlasterTrail
Damage = 1
MaxSpeed = 409
Homing = 196
Scale = 0.75 0.75
