Texture = Zygote/Head
BounceType = BOUNCE_NONE
HitPrt = EnergyBlastHit
HitSfx = EnergyBlastHit
FireSfx = sunkendad-headspurt
TrailPrt = EnergyBlastTrail
Damage = 1
MaxSpeed = 1200
Homing = 500
Scale = 0.5 0.5
LifeTime = 6