<AnimationLayers>
    <AnimationLayer />
</AnimationLayers>
<Bones>
    <Bone idx="1" gfx="LightCrystal/Crystal" pidx="-1" name="Crystal" fh="0" fv="0" gc="1" cr="0" cp="0 0" />
    <Bone idx="2" gfx="LightCrystal/Glow" pidx="1" name="Glow" fh="0" fv="0" gc="1" cr="0" cp="0 0" />
</Bones>
<Animations>
    <Animation name="idle">
        <Key d="0 1 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 " />
    </Animation>
</Animations>
