Texture = Particles/PurpleFlare
BlendType = BLEND_ADD
HitPrt = RaspberryHit
TrailPrt = OctomunTrail
HitSfx = EnergyBlastHit
FireSfx = EnergyBlastFire
FirePrt = TinyBlueExplode
CollideRadius = 40
Damage = 1.5
MaxSpeed = 800
Homing = 800
HomingIncr = 100
Scale = 2 2
Spin = 200