EmitterLife = 0.5
[Emitter]
Texture = Particles/Cloud
Shape = Point
Width = 64
Height = 64
Life = 1
RandomVelocityMagnitude = 100
RandomRotationRange = 360
[Number]
0 20
[Color]
0 0.1 0.2 0.1
1 0 0 0
[Alpha]
0 0
0.3 0.8
1.0 0
[Scale]
0 1 1
0.2 1 1
1 4 4
[Emitter]
Texture = Particles/Sparkle
Shape = Point
Width = 64
Height = 64
Life = 1
RandomVelocityMagnitude = 150
RandomRotationRange = 360
[Number]
0 10
[Color]
0 0 0 0
[Alpha]
0 0
0.1 1.0
0.5 0.9
1.0 0
[Scale]
0 1 1
0.2 1 1
1 2 2