EmitterLife = 0.75
[Emitter]
Texture = Particles/Sparkle
Shape = Point
Blend = Add
Width = 64
Height = 64
Life = 1
RandomVelocityMagnitude = 200
RandomRotationRange = 360
Gravity = 0 -10
[Number]
0 40
[Color]
0 1 0.9 0.75
[Alpha]
0 0
0.1 1.0
0.5 0.9
1.0 0
[Scale]
0 1 1
0.5 1.5 1.5
1 2 2
[Emitter]
Texture = Particles/Zaps
Shape = Point
Blend = Add
Width = 64
Height = 64
Life = 1
RandomRotationRange = 360
JustOne = 1
[Number]
0 10
[Color]
0 1 0.5 0.5
0.5 1 1 0
1 0.5 0.5 0.5
[Alpha]
0 0
0.1 0.75
1.0 0
[Scale]
0 1 1
1 6 6