<AnimationLayers>
    <AnimationLayer />
</AnimationLayers>
<Bones>
    <Bone idx="0" gfx="whelk" pidx="-1" name="Body" fh="0" fv="0" gc="1" cr="0" cp="0 0" />
    <Bone idx="1" gfx="whelk-shell" pidx="-1" name="Shell" fh="0" fv="0" gc="1" cr="0" cp="0 0" />
</Bones>
<Animations>
    <Animation name="idle">
        <Key e="0 1 12 -6 0 0 0 0 0 0 0 0 0 0 0 0 " />
    </Animation>
    <Animation name="shellquiver">
        <Key e="0 1 12 -6 0 0 0 0 0 0 0 0 0 0 0 0 " />
        <Key e="0.2 1 11 -10 0 0 0 0 0 0 0 0 0 0 0 0 " />
        <Key e="0.3 1 12 -6 0 0 0 0 0 0 0 0 0 0 0 0 " />
    </Animation>
</Animations>
