<AnimationLayers>
    <AnimationLayer />
</AnimationLayers>
<Bones>
    <Bone idx="0" gfx="airship/airship-body" pidx="-1" name="body" fh="0" fv="0" gc="1" cr="0" cp="0 0" />
    <Bone idx="1" gfx="airship/airship-blades" pidx="0" name="blades1" fh="0" fv="0" gc="1" cr="0" cp="0 0" />
    <Bone idx="2" gfx="airship/airship-blades" pidx="0" name="blades2" fh="0" fv="0" gc="1" cr="0" cp="0 0" />
    <Bone idx="10" gfx="missingImage" pidx="0" name="attach" fh="0" fv="0" gc="1" cr="0" cp="0 0" />
</Bones>
<Animations>
    <Animation name="idle">
        <Key e="0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 174 0 0 0 2 29 -136 0 0 10 -68 7 0 0 " />
    </Animation>
</Animations>
