Texture = Shots/BouncyBall
BounceType = BOUNCE_REAL
TrailPrt = BouncyBallTrail
HitPrt = BouncyBallHit
BounceSfx = BBBounce
HitSfx = FishForm
FireSfx = BBBounce
Damage = 1
MaxSpeed = 800
Homing = 300
Spin = 180