require( "screens/style.lua" );




MakeDialog
{
	TriclopsButton
	{
		x=kDoorMenuBottonX,
		y=93,
		hilite=false,
		Button
		{
			font = DoorMenuFont,
			w=kDoorMenuButtonWidth,h=kDoorMenuButtonOneLineHeight,
			name="story",
			type = kPush,	
			sound="",
			Text
			{
				w=kDoorMenuButtonWidth,h=kDoorMenuBigTextHeight2,
				flags = kHAlignCenter + kVAlignCenter,
				font = DoorMenuUpBigFont2,
				label="adventuremodebuttonoutline1",
				layer=0,
			},
			Text
			{
				w=kDoorMenuButtonWidth,h=kDoorMenuBigTextHeight2,
				flags = kHAlignCenter + kVAlignCenter,
				font = DoorMenuDownBigFont2,
				label="adventuremodebutton1",
				layer=1,
			},
			Text
			{
				w=kDoorMenuButtonWidth,h=kDoorMenuBigTextHeight2,
				flags = kHAlignCenter + kVAlignCenter,
				font = DoorMenuRolloverBigFont2,
				label="adventuremodebutton1",
				layer=2,
			},
		},
	},
	
	TriclopsButton
	{
		x=kDoorMenuBottonX,
		y=185,
		hilite=false,
		Button
		{
			font = DoorMenuFont,
			w=kDoorMenuButtonWidth,h=kDoorMenuButtonOneLineHeight,
			name="arcade",
			type = kPush,	
			sound="",
			Text
			{
				w=kDoorMenuButtonWidth,h=kDoorMenuBigTextHeight,
				flags = kHAlignCenter + kVAlignCenter,
				font = DoorMenuUpBigFont,
				label="arcademodebuttonoutline1",
				layer=0,
			},
			Text
			{
				w=kDoorMenuButtonWidth,h=kDoorMenuBigTextHeight,
				flags = kHAlignCenter + kVAlignCenter,
				font = DoorMenuDownBigFont,
				label="arcademodebutton1",
				layer=1,
			},
			Text
			{
				w=kDoorMenuButtonWidth,h=kDoorMenuBigTextHeight,
				flags = kHAlignCenter + kVAlignCenter,
				font = DoorMenuRolloverBigFont,
				label="arcademodebutton1",
				layer=2,
			},
		},
	},
	
	TriclopsButton
	{
		x=kDoorMenuBottonX,
		y=273,
		hilite=false,
		Button
		{
			font = DoorMenuFont,
			w=kDoorMenuButtonWidth,h=kDoorMenuButtonOneLineHeight,
			name="puzzle",
			type = kPush,	
			sound="",
			Text
			{
				w=kDoorMenuButtonWidth,h=kDoorMenuBigTextHeight,
				flags = kHAlignCenter + kVAlignCenter,
				font = DoorMenuUpBigFont,
				label="puzzlemodebuttonoutline1",
				layer=0,
			},
			Text
			{
				w=kDoorMenuButtonWidth,h=kDoorMenuBigTextHeight,
				flags = kHAlignCenter + kVAlignCenter,
				font = DoorMenuDownBigFont,
				label="puzzlemodebutton1",
				layer=1,
			},
			Text
			{
				w=kDoorMenuButtonWidth,h=kDoorMenuBigTextHeight,
				flags = kHAlignCenter + kVAlignCenter,
				font = DoorMenuRolloverBigFont,
				label="puzzlemodebutton1",
				layer=2,
			},
		},
	},

}



