material villager
{
	technique
	{
		pass
		{
			ambient 0.588235 0.588235 0.588235 
			diffuse 0.588235 0.588235 0.588235 
			scene_blend alpha_blend
			alpha_rejection greater 90
			cull_software none
			cull_hardware none

			texture_unit 
			{
				texture villager.png
			}
		}
	}
}

material seljanka
{
	technique
	{
		pass
		{
			ambient 0.588235 0.588235 0.588235 
			diffuse 0.588235 0.588235 0.588235 
			scene_blend alpha_blend
			alpha_rejection greater 90
			cull_software none
			cull_hardware none

			texture_unit 
			{
				texture seljanka.jpg
			}
		}
	}
}

