<?xml version="1.0" ?>
<Interactables>

	<Interactable Name="Wonder_L1" Mesh="wonder_l1" Scale="0.5" Rotation="0" Action="CallWonder" Immediate="1" Trigger=""
		Size="4" SelectorSize="3"/>
	<Interactable Name="Wonder_L2" Mesh="wonder_l2" Scale="0.5" Rotation="0" Action="CallWonder" Immediate="1" Trigger=""
		Size="4" SelectorSize="3"/>
	<Interactable Name="Wonder_L3" Mesh="wonder_l3" Scale="0.5" Rotation="0" Action="CallWonder" Immediate="1" Trigger=""
		Size="4" SelectorSize="3"/>
	<Interactable Name="Wonder_L4" Mesh="wonder_l4" Scale="0.5" Rotation="0" Action="CallWonder" Immediate="1" Trigger=""
		Size="4" SelectorSize="3"/>
	<Interactable Name="Wonder_L5" Mesh="wonder_l5" Scale="0.5" Rotation="0" Action="" Immediate="1" Trigger=""
		Size="4"/>
	<Interactable Name="Shaman's Hut" Mesh="shamans_hut" Scale="0.15" Rotation="0" Action="CallHut" Immediate="1" Trigger=""
		Size="2" SelectorSize="3"/>
	<Interactable Name="Pot" Mesh="pot" Scale="0.65" Rotation="0" Action="CallCombine" Immediate="0" Trigger=""
			SelectorSize="1.5">
		<StaticAnimation Name="Smoking"/>
	</Interactable>
	<Interactable Name="Ghost" Mesh="villager" Scale="0.1" Rotation="90" Material="ghost" Blending="1"
			Time="Night" Action="Remove" Immediate="1" Passable="1" Trigger="HolyPotion" SelectorSize="1">
		<Light Name="Ghost"/>
		<StaticAnimation Name="QuestIdle"/>
	</Interactable>
	<Interactable Name="Shark" Mesh="shark" Scale="0.5" Rotation="90" Action="Remove" Immediate="0" Trigger="AntiSharkPotion"
		Through="1" MovingSpeed="50" SelectorSize="1"/>
	
</Interactables>
