material tree_A_leaf
{
	technique
	{
		pass
		{
			ambient 0.588 0.588 0.588 
			diffuse 0.588 0.588 0.588 
			specular 0 0 0 10
			emissive 0 0 0 
			scene_blend alpha_blend
			alpha_rejection greater 90
			cull_software none
			cull_hardware none
			
			texture_unit 
			{
				texture tree_A_leaf.png
			}
		}
	}
}


material tree_A_trunk
{
	technique
	{
		pass
		{
			ambient 0.588 0.588 0.588 
			diffuse 0.588 0.588 0.588 
			specular 0 0 0 10
			emissive 0 0 0 
			scene_blend alpha_blend
			cull_software none
			cull_hardware none

			texture_unit 
			{
				texture tree_A_trunk.jpg
			}
		}
	}
}


material tree_B_leaf
{
	technique
	{
		pass
		{
			ambient 0.588 0.588 0.588 
			diffuse 0.588 0.588 0.588 
			specular 0 0 0 10
			emissive 0 0 0 
			scene_blend alpha_blend
			alpha_rejection greater 90
			cull_software none
			cull_hardware none

			texture_unit 
			{
				texture tree_B_leaf.png
			}
		}
	}
}


material tree_B_trunk
{
	technique
	{
		pass
		{
			ambient 0.588 0.588 0.588 
			diffuse 0.588 0.588 0.588 
			specular 0 0 0 10
			emissive 0 0 0 
			scene_blend alpha_blend
			cull_software none
			cull_hardware none

			texture_unit 
			{
				texture tree_B_trunk.jpg
			}
		}
	}
}


material tree_C_leaf
{
	technique
	{
		pass
		{
			ambient 0.588 0.588 0.588 
			diffuse 0.588 0.588 0.588 
			specular 0 0 0 10
			emissive 0 0 0 
			scene_blend alpha_blend
			alpha_rejection greater 90
			cull_software none
			cull_hardware none

			texture_unit 
			{
				texture tree_C_leaf.png
			}
		}
	}
}


material tree_C_trunk
{
	technique
	{
		pass
		{
			ambient 0.588 0.588 0.588 
			diffuse 0.588 0.588 0.588 
			specular 0 0 0 10
			emissive 0 0 0 
			scene_blend alpha_blend
			cull_software none
			cull_hardware none

			texture_unit 
			{
				texture tree_C_trunk.jpg
			}
		}
	}
}


material tree_D_leaf
{
	technique
	{
		pass
		{
			ambient 0.588 0.588 0.588 
			diffuse 0.588 0.588 0.588 
			specular 0 0 0 10
			emissive 0 0 0 
			scene_blend alpha_blend
			alpha_rejection greater 90
			cull_software none
			cull_hardware none

			texture_unit 
			{
				texture tree_D_leaf.png
			}
		}
	}
}


material tree_D_trunk
{
	technique
	{
		pass
		{
			ambient 0.588 0.588 0.588 
			diffuse 0.588 0.588 0.588 
			specular 0 0 0 10
			emissive 0 0 0 
			scene_blend alpha_blend
			cull_software none
			cull_hardware none

			texture_unit 
			{
				texture tree_D_trunk.jpg
			}
		}
	}
}


