material ship_A
{
	technique
	{
		pass
		{
			ambient 0.588 0.588 0.588 
			diffuse 0.588 0.588 0.588 
			specular 0 0 0 10
			emissive 0 0 0 
			cull_software none
			cull_hardware none

			texture_unit 
			{
				texture ship_A.jpg
			}
		}
	}
}

material ship_B
{
	technique
	{
		pass
		{
			ambient 0.588 0.588 0.588 
			diffuse 0.588 0.588 0.588 
			specular 0 0 0 10
			emissive 0 0 0 
			cull_software none
			cull_hardware none

			texture_unit 
			{
				texture ship_B.jpg
			}
		}
	}
}

material fireplace
{
	technique
	{
		pass
		{
			ambient 0.588235 0.588235 0.588235 
			diffuse 0.588235 0.588235 0.588235 
			specular 0 0 0 10
			emissive 0 0 0 

			texture_unit 
			{
				texture fireplace.jpg
			}
		}
	}
}

material torch_A
{
	technique
	{
		pass
		{
			ambient 0.588235 0.588235 0.588235 
			diffuse 0.588235 0.588235 0.588235 
			specular 0 0 0 10
			emissive 0 0 0 

			texture_unit 
			{
				texture torch_A.jpg
			}
		}
	}
}

material vulcan_A2
{
	technique
	{
		pass
		{
			ambient 0.588235 0.588235 0.588235 
			diffuse 0.588235 0.588235 0.588235 
			specular 0 0 0 10
			emissive 0 0 0 

			texture_unit 
			{
				texture vulcan_A.jpg
			}
		}
	}
}

material vulcan_lava
{
	technique
	{
		pass
		{
			ambient 0.588 0.588 0.588 
			diffuse 0.588 0.588 0.588 
			specular 0 0 0 10
			emissive 0 0 0 

			texture_unit 
			{
				texture vulcan_lava.jpg
			}
		}
	}
}
