particle_system Build
{
	quota	10
	material	PE/Dust
	particle_width	50
	particle_height	50
	cull_each	false
	renderer	billboard
	sorted	false
	local_space	false
	iteration_interval	0
	nonvisible_update_timeout	0
	billboard_type	point
	billboard_origin	center
	billboard_rotation_type	vertex
	common_up_vector	0 1 0
	point_rendering	false
	accurate_facing	false

	emitter Cylinder
	{
		angle	180
		colour	0 0 0 1
		colour_range_start	0 0 0 1
		colour_range_end	0 0 0 1
		direction	0 1 0
		emission_rate	20
		position	0 0 0
		velocity	0
		velocity_min	0
		velocity_max	1
		time_to_live	1
		time_to_live_min	1
		time_to_live_max	3
		duration	10
		duration_min	10
		duration_max	10
		repeat_delay	20
		repeat_delay_min	20
		repeat_delay_max	20
		width	100
		height	100
		depth	0
	}

	affector Rotator
	{
		rotation_speed_range_start	0
		rotation_speed_range_end	10
		rotation_range_start	0
		rotation_range_end	360
	}

	affector Scaler
	{
		rate	20
	}

	affector ColourInterpolator
	{
		colour0	0 0 0 1
		time0	0
		colour1	0.501961 0.501961 0.501961 1
		time1	0.2
		colour2	0.501961 0.501961 0.25098 1
		time2	0.4
		colour3	0.501961 0.501961 0.501961 1
		time3	0.6
		colour4	0 0 0 1
		time4	0.8
		colour5	0 0 0 1
		time5	1
	}

	affector ColourFader
	{
		red		0
		green	0
		blue	0
		alpha	10
	}

	affector LinearForce
	{
		force_vector	0 20 0
		force_application	add
	}
}

particle_system GraySmoke
{
	quota	30
	material	PE/GraySmoke
	particle_width	50
	particle_height	50
	cull_each	true
	renderer	billboard
	sorted	false
	local_space	false
	iteration_interval	0
	nonvisible_update_timeout	0
	billboard_type	point
	billboard_origin	center
	billboard_rotation_type	vertex
	common_direction	0 1 0
	common_up_vector	0 1 0
	point_rendering	false
	accurate_facing	false

	emitter Cylinder
	{
		width 75
		height 75
		depth 20
		angle	20
		colour	0 0 0 1
		colour_range_start	0 0 0 1
		colour_range_end	0 0 0 1
		direction	0 1 0
		emission_rate	50000
		position	0 5 0
		velocity	30
		velocity_min	30
		velocity_max	60
		time_to_live	3
		time_to_live_min	3
		time_to_live_max	3
		duration	3
		duration_min	3
		duration_max	3
		repeat_delay	20
		repeat_delay_min	20
		repeat_delay_max	20
	}

	affector Scaler
	{
		rate	0
	}

	affector ColourInterpolator
	{
		colour0	0.5 0.5 0.5 1
		time0	0
		colour1	0.5 0.5 0.5 1
		time1	0.6
		colour2	0 0 0 1
		time2	1
	}
}

particle_system Upgrade
{
	quota	30
	material	PE/GraySmoke
	particle_width	50
	particle_height	50
	cull_each	true
	renderer	billboard
	sorted	false
	local_space	false
	iteration_interval	0
	nonvisible_update_timeout	0
	billboard_type	point
	billboard_origin	center
	billboard_rotation_type	vertex
	common_direction	0 1 0
	common_up_vector	0 1 0
	point_rendering	false
	accurate_facing	false

	emitter Cylinder
	{
		width 100
		height 100
		depth 20
		angle	20
		colour	0 0 0 1
		colour_range_start	0 0 0 1
		colour_range_end	0 0 0 1
		direction	0 1 0
		emission_rate	50000
		position	0 50 0
		velocity	30
		velocity_min	30
		velocity_max	60
		time_to_live	3
		time_to_live_min	3
		time_to_live_max	3
		duration	3
		duration_min	3
		duration_max	3
		repeat_delay	10
		repeat_delay_min	10
		repeat_delay_max	10
	}

	affector Scaler
	{
		rate	0
	}

	affector ColourInterpolator
	{
		colour0	0.5 0.5 0.5 1
		time0	0
		colour1	0.5 0.5 0.5 1
		time1	0.6
		colour2	0 0 0 1
		time2	1
	}
}
